
(FPCore (x) :precision binary64 (/ (- 1.0 (cos x)) (* x x)))
double code(double x) {
return (1.0 - cos(x)) / (x * x);
}
real(8) function code(x)
real(8), intent (in) :: x
code = (1.0d0 - cos(x)) / (x * x)
end function
public static double code(double x) {
return (1.0 - Math.cos(x)) / (x * x);
}
def code(x): return (1.0 - math.cos(x)) / (x * x)
function code(x) return Float64(Float64(1.0 - cos(x)) / Float64(x * x)) end
function tmp = code(x) tmp = (1.0 - cos(x)) / (x * x); end
code[x_] := N[(N[(1.0 - N[Cos[x], $MachinePrecision]), $MachinePrecision] / N[(x * x), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{1 - \cos x}{x \cdot x}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 5 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x) :precision binary64 (/ (- 1.0 (cos x)) (* x x)))
double code(double x) {
return (1.0 - cos(x)) / (x * x);
}
real(8) function code(x)
real(8), intent (in) :: x
code = (1.0d0 - cos(x)) / (x * x)
end function
public static double code(double x) {
return (1.0 - Math.cos(x)) / (x * x);
}
def code(x): return (1.0 - math.cos(x)) / (x * x)
function code(x) return Float64(Float64(1.0 - cos(x)) / Float64(x * x)) end
function tmp = code(x) tmp = (1.0 - cos(x)) / (x * x); end
code[x_] := N[(N[(1.0 - N[Cos[x], $MachinePrecision]), $MachinePrecision] / N[(x * x), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{1 - \cos x}{x \cdot x}
\end{array}
x_m = (fabs.f64 x)
(FPCore (x_m)
:precision binary64
(if (<= x_m 0.031)
(+
0.5
(+
(* -0.041666666666666664 (pow x_m 2.0))
(* 0.001388888888888889 (pow x_m 4.0))))
(/ (/ (+ (cos x_m) -1.0) x_m) (- x_m))))x_m = fabs(x);
double code(double x_m) {
double tmp;
if (x_m <= 0.031) {
tmp = 0.5 + ((-0.041666666666666664 * pow(x_m, 2.0)) + (0.001388888888888889 * pow(x_m, 4.0)));
} else {
tmp = ((cos(x_m) + -1.0) / x_m) / -x_m;
}
return tmp;
}
x_m = abs(x)
real(8) function code(x_m)
real(8), intent (in) :: x_m
real(8) :: tmp
if (x_m <= 0.031d0) then
tmp = 0.5d0 + (((-0.041666666666666664d0) * (x_m ** 2.0d0)) + (0.001388888888888889d0 * (x_m ** 4.0d0)))
else
tmp = ((cos(x_m) + (-1.0d0)) / x_m) / -x_m
end if
code = tmp
end function
x_m = Math.abs(x);
public static double code(double x_m) {
double tmp;
if (x_m <= 0.031) {
tmp = 0.5 + ((-0.041666666666666664 * Math.pow(x_m, 2.0)) + (0.001388888888888889 * Math.pow(x_m, 4.0)));
} else {
tmp = ((Math.cos(x_m) + -1.0) / x_m) / -x_m;
}
return tmp;
}
x_m = math.fabs(x) def code(x_m): tmp = 0 if x_m <= 0.031: tmp = 0.5 + ((-0.041666666666666664 * math.pow(x_m, 2.0)) + (0.001388888888888889 * math.pow(x_m, 4.0))) else: tmp = ((math.cos(x_m) + -1.0) / x_m) / -x_m return tmp
x_m = abs(x) function code(x_m) tmp = 0.0 if (x_m <= 0.031) tmp = Float64(0.5 + Float64(Float64(-0.041666666666666664 * (x_m ^ 2.0)) + Float64(0.001388888888888889 * (x_m ^ 4.0)))); else tmp = Float64(Float64(Float64(cos(x_m) + -1.0) / x_m) / Float64(-x_m)); end return tmp end
x_m = abs(x); function tmp_2 = code(x_m) tmp = 0.0; if (x_m <= 0.031) tmp = 0.5 + ((-0.041666666666666664 * (x_m ^ 2.0)) + (0.001388888888888889 * (x_m ^ 4.0))); else tmp = ((cos(x_m) + -1.0) / x_m) / -x_m; end tmp_2 = tmp; end
x_m = N[Abs[x], $MachinePrecision] code[x$95$m_] := If[LessEqual[x$95$m, 0.031], N[(0.5 + N[(N[(-0.041666666666666664 * N[Power[x$95$m, 2.0], $MachinePrecision]), $MachinePrecision] + N[(0.001388888888888889 * N[Power[x$95$m, 4.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(N[(N[Cos[x$95$m], $MachinePrecision] + -1.0), $MachinePrecision] / x$95$m), $MachinePrecision] / (-x$95$m)), $MachinePrecision]]
\begin{array}{l}
x_m = \left|x\right|
\\
\begin{array}{l}
\mathbf{if}\;x_m \leq 0.031:\\
\;\;\;\;0.5 + \left(-0.041666666666666664 \cdot {x_m}^{2} + 0.001388888888888889 \cdot {x_m}^{4}\right)\\
\mathbf{else}:\\
\;\;\;\;\frac{\frac{\cos x_m + -1}{x_m}}{-x_m}\\
\end{array}
\end{array}
if x < 0.031Initial program 35.3%
Taylor expanded in x around 0 66.3%
if 0.031 < x Initial program 98.5%
associate-/r*99.5%
div-inv99.4%
Applied egg-rr99.4%
*-commutative99.4%
frac-2neg99.4%
associate-*r/99.5%
sub-neg99.5%
distribute-neg-in99.5%
metadata-eval99.5%
add-sqr-sqrt43.2%
sqrt-unprod79.3%
sqr-neg79.3%
sqrt-unprod36.1%
add-sqr-sqrt58.3%
add-sqr-sqrt22.2%
sqrt-unprod78.5%
sqr-neg78.5%
sqrt-unprod56.2%
add-sqr-sqrt99.5%
Applied egg-rr99.5%
Taylor expanded in x around inf 99.5%
Final simplification75.0%
x_m = (fabs.f64 x) (FPCore (x_m) :precision binary64 (if (<= x_m 0.0055) (+ 0.5 (* -0.041666666666666664 (pow x_m 2.0))) (/ (/ (+ (cos x_m) -1.0) x_m) (- x_m))))
x_m = fabs(x);
double code(double x_m) {
double tmp;
if (x_m <= 0.0055) {
tmp = 0.5 + (-0.041666666666666664 * pow(x_m, 2.0));
} else {
tmp = ((cos(x_m) + -1.0) / x_m) / -x_m;
}
return tmp;
}
x_m = abs(x)
real(8) function code(x_m)
real(8), intent (in) :: x_m
real(8) :: tmp
if (x_m <= 0.0055d0) then
tmp = 0.5d0 + ((-0.041666666666666664d0) * (x_m ** 2.0d0))
else
tmp = ((cos(x_m) + (-1.0d0)) / x_m) / -x_m
end if
code = tmp
end function
x_m = Math.abs(x);
public static double code(double x_m) {
double tmp;
if (x_m <= 0.0055) {
tmp = 0.5 + (-0.041666666666666664 * Math.pow(x_m, 2.0));
} else {
tmp = ((Math.cos(x_m) + -1.0) / x_m) / -x_m;
}
return tmp;
}
x_m = math.fabs(x) def code(x_m): tmp = 0 if x_m <= 0.0055: tmp = 0.5 + (-0.041666666666666664 * math.pow(x_m, 2.0)) else: tmp = ((math.cos(x_m) + -1.0) / x_m) / -x_m return tmp
x_m = abs(x) function code(x_m) tmp = 0.0 if (x_m <= 0.0055) tmp = Float64(0.5 + Float64(-0.041666666666666664 * (x_m ^ 2.0))); else tmp = Float64(Float64(Float64(cos(x_m) + -1.0) / x_m) / Float64(-x_m)); end return tmp end
x_m = abs(x); function tmp_2 = code(x_m) tmp = 0.0; if (x_m <= 0.0055) tmp = 0.5 + (-0.041666666666666664 * (x_m ^ 2.0)); else tmp = ((cos(x_m) + -1.0) / x_m) / -x_m; end tmp_2 = tmp; end
x_m = N[Abs[x], $MachinePrecision] code[x$95$m_] := If[LessEqual[x$95$m, 0.0055], N[(0.5 + N[(-0.041666666666666664 * N[Power[x$95$m, 2.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(N[(N[Cos[x$95$m], $MachinePrecision] + -1.0), $MachinePrecision] / x$95$m), $MachinePrecision] / (-x$95$m)), $MachinePrecision]]
\begin{array}{l}
x_m = \left|x\right|
\\
\begin{array}{l}
\mathbf{if}\;x_m \leq 0.0055:\\
\;\;\;\;0.5 + -0.041666666666666664 \cdot {x_m}^{2}\\
\mathbf{else}:\\
\;\;\;\;\frac{\frac{\cos x_m + -1}{x_m}}{-x_m}\\
\end{array}
\end{array}
if x < 0.0054999999999999997Initial program 35.3%
Taylor expanded in x around 0 66.1%
if 0.0054999999999999997 < x Initial program 98.5%
associate-/r*99.5%
div-inv99.4%
Applied egg-rr99.4%
*-commutative99.4%
frac-2neg99.4%
associate-*r/99.5%
sub-neg99.5%
distribute-neg-in99.5%
metadata-eval99.5%
add-sqr-sqrt43.2%
sqrt-unprod79.3%
sqr-neg79.3%
sqrt-unprod36.1%
add-sqr-sqrt58.3%
add-sqr-sqrt22.2%
sqrt-unprod78.5%
sqr-neg78.5%
sqrt-unprod56.2%
add-sqr-sqrt99.5%
Applied egg-rr99.5%
Taylor expanded in x around inf 99.5%
Final simplification74.8%
x_m = (fabs.f64 x) (FPCore (x_m) :precision binary64 (if (<= x_m 0.0055) (+ 0.5 (* -0.041666666666666664 (pow x_m 2.0))) (/ (- 1.0 (cos x_m)) (* x_m x_m))))
x_m = fabs(x);
double code(double x_m) {
double tmp;
if (x_m <= 0.0055) {
tmp = 0.5 + (-0.041666666666666664 * pow(x_m, 2.0));
} else {
tmp = (1.0 - cos(x_m)) / (x_m * x_m);
}
return tmp;
}
x_m = abs(x)
real(8) function code(x_m)
real(8), intent (in) :: x_m
real(8) :: tmp
if (x_m <= 0.0055d0) then
tmp = 0.5d0 + ((-0.041666666666666664d0) * (x_m ** 2.0d0))
else
tmp = (1.0d0 - cos(x_m)) / (x_m * x_m)
end if
code = tmp
end function
x_m = Math.abs(x);
public static double code(double x_m) {
double tmp;
if (x_m <= 0.0055) {
tmp = 0.5 + (-0.041666666666666664 * Math.pow(x_m, 2.0));
} else {
tmp = (1.0 - Math.cos(x_m)) / (x_m * x_m);
}
return tmp;
}
x_m = math.fabs(x) def code(x_m): tmp = 0 if x_m <= 0.0055: tmp = 0.5 + (-0.041666666666666664 * math.pow(x_m, 2.0)) else: tmp = (1.0 - math.cos(x_m)) / (x_m * x_m) return tmp
x_m = abs(x) function code(x_m) tmp = 0.0 if (x_m <= 0.0055) tmp = Float64(0.5 + Float64(-0.041666666666666664 * (x_m ^ 2.0))); else tmp = Float64(Float64(1.0 - cos(x_m)) / Float64(x_m * x_m)); end return tmp end
x_m = abs(x); function tmp_2 = code(x_m) tmp = 0.0; if (x_m <= 0.0055) tmp = 0.5 + (-0.041666666666666664 * (x_m ^ 2.0)); else tmp = (1.0 - cos(x_m)) / (x_m * x_m); end tmp_2 = tmp; end
x_m = N[Abs[x], $MachinePrecision] code[x$95$m_] := If[LessEqual[x$95$m, 0.0055], N[(0.5 + N[(-0.041666666666666664 * N[Power[x$95$m, 2.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(1.0 - N[Cos[x$95$m], $MachinePrecision]), $MachinePrecision] / N[(x$95$m * x$95$m), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
x_m = \left|x\right|
\\
\begin{array}{l}
\mathbf{if}\;x_m \leq 0.0055:\\
\;\;\;\;0.5 + -0.041666666666666664 \cdot {x_m}^{2}\\
\mathbf{else}:\\
\;\;\;\;\frac{1 - \cos x_m}{x_m \cdot x_m}\\
\end{array}
\end{array}
if x < 0.0054999999999999997Initial program 35.3%
Taylor expanded in x around 0 66.1%
if 0.0054999999999999997 < x Initial program 98.5%
Final simplification74.6%
x_m = (fabs.f64 x) (FPCore (x_m) :precision binary64 (if (<= x_m 1.02e+77) 0.5 0.0))
x_m = fabs(x);
double code(double x_m) {
double tmp;
if (x_m <= 1.02e+77) {
tmp = 0.5;
} else {
tmp = 0.0;
}
return tmp;
}
x_m = abs(x)
real(8) function code(x_m)
real(8), intent (in) :: x_m
real(8) :: tmp
if (x_m <= 1.02d+77) then
tmp = 0.5d0
else
tmp = 0.0d0
end if
code = tmp
end function
x_m = Math.abs(x);
public static double code(double x_m) {
double tmp;
if (x_m <= 1.02e+77) {
tmp = 0.5;
} else {
tmp = 0.0;
}
return tmp;
}
x_m = math.fabs(x) def code(x_m): tmp = 0 if x_m <= 1.02e+77: tmp = 0.5 else: tmp = 0.0 return tmp
x_m = abs(x) function code(x_m) tmp = 0.0 if (x_m <= 1.02e+77) tmp = 0.5; else tmp = 0.0; end return tmp end
x_m = abs(x); function tmp_2 = code(x_m) tmp = 0.0; if (x_m <= 1.02e+77) tmp = 0.5; else tmp = 0.0; end tmp_2 = tmp; end
x_m = N[Abs[x], $MachinePrecision] code[x$95$m_] := If[LessEqual[x$95$m, 1.02e+77], 0.5, 0.0]
\begin{array}{l}
x_m = \left|x\right|
\\
\begin{array}{l}
\mathbf{if}\;x_m \leq 1.02 \cdot 10^{+77}:\\
\;\;\;\;0.5\\
\mathbf{else}:\\
\;\;\;\;0\\
\end{array}
\end{array}
if x < 1.02e77Initial program 40.5%
Taylor expanded in x around 0 61.5%
if 1.02e77 < x Initial program 98.5%
add-log-exp98.4%
Applied egg-rr98.4%
Taylor expanded in x around 0 69.1%
Taylor expanded in x around 0 69.1%
Final simplification63.0%
x_m = (fabs.f64 x) (FPCore (x_m) :precision binary64 0.0)
x_m = fabs(x);
double code(double x_m) {
return 0.0;
}
x_m = abs(x)
real(8) function code(x_m)
real(8), intent (in) :: x_m
code = 0.0d0
end function
x_m = Math.abs(x);
public static double code(double x_m) {
return 0.0;
}
x_m = math.fabs(x) def code(x_m): return 0.0
x_m = abs(x) function code(x_m) return 0.0 end
x_m = abs(x); function tmp = code(x_m) tmp = 0.0; end
x_m = N[Abs[x], $MachinePrecision] code[x$95$m_] := 0.0
\begin{array}{l}
x_m = \left|x\right|
\\
0
\end{array}
Initial program 51.8%
add-log-exp51.8%
Applied egg-rr51.8%
Taylor expanded in x around 0 27.5%
Taylor expanded in x around 0 28.4%
Final simplification28.4%
herbie shell --seed 2024019
(FPCore (x)
:name "cos2 (problem 3.4.1)"
:precision binary64
(/ (- 1.0 (cos x)) (* x x)))