
(FPCore (x y z) :precision binary64 (fabs (- (/ (+ x 4.0) y) (* (/ x y) z))))
double code(double x, double y, double z) {
return fabs((((x + 4.0) / y) - ((x / y) * z)));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = abs((((x + 4.0d0) / y) - ((x / y) * z)))
end function
public static double code(double x, double y, double z) {
return Math.abs((((x + 4.0) / y) - ((x / y) * z)));
}
def code(x, y, z): return math.fabs((((x + 4.0) / y) - ((x / y) * z)))
function code(x, y, z) return abs(Float64(Float64(Float64(x + 4.0) / y) - Float64(Float64(x / y) * z))) end
function tmp = code(x, y, z) tmp = abs((((x + 4.0) / y) - ((x / y) * z))); end
code[x_, y_, z_] := N[Abs[N[(N[(N[(x + 4.0), $MachinePrecision] / y), $MachinePrecision] - N[(N[(x / y), $MachinePrecision] * z), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]
\begin{array}{l}
\\
\left|\frac{x + 4}{y} - \frac{x}{y} \cdot z\right|
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 8 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z) :precision binary64 (fabs (- (/ (+ x 4.0) y) (* (/ x y) z))))
double code(double x, double y, double z) {
return fabs((((x + 4.0) / y) - ((x / y) * z)));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = abs((((x + 4.0d0) / y) - ((x / y) * z)))
end function
public static double code(double x, double y, double z) {
return Math.abs((((x + 4.0) / y) - ((x / y) * z)));
}
def code(x, y, z): return math.fabs((((x + 4.0) / y) - ((x / y) * z)))
function code(x, y, z) return abs(Float64(Float64(Float64(x + 4.0) / y) - Float64(Float64(x / y) * z))) end
function tmp = code(x, y, z) tmp = abs((((x + 4.0) / y) - ((x / y) * z))); end
code[x_, y_, z_] := N[Abs[N[(N[(N[(x + 4.0), $MachinePrecision] / y), $MachinePrecision] - N[(N[(x / y), $MachinePrecision] * z), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]
\begin{array}{l}
\\
\left|\frac{x + 4}{y} - \frac{x}{y} \cdot z\right|
\end{array}
y_m = (fabs.f64 y) (FPCore (x y_m z) :precision binary64 (if (<= y_m 5e-10) (fabs (/ (- (+ 4.0 x) (* x z)) y_m)) (fabs (- (/ (+ 4.0 x) y_m) (/ x (/ y_m z))))))
y_m = fabs(y);
double code(double x, double y_m, double z) {
double tmp;
if (y_m <= 5e-10) {
tmp = fabs((((4.0 + x) - (x * z)) / y_m));
} else {
tmp = fabs((((4.0 + x) / y_m) - (x / (y_m / z))));
}
return tmp;
}
y_m = abs(y)
real(8) function code(x, y_m, z)
real(8), intent (in) :: x
real(8), intent (in) :: y_m
real(8), intent (in) :: z
real(8) :: tmp
if (y_m <= 5d-10) then
tmp = abs((((4.0d0 + x) - (x * z)) / y_m))
else
tmp = abs((((4.0d0 + x) / y_m) - (x / (y_m / z))))
end if
code = tmp
end function
y_m = Math.abs(y);
public static double code(double x, double y_m, double z) {
double tmp;
if (y_m <= 5e-10) {
tmp = Math.abs((((4.0 + x) - (x * z)) / y_m));
} else {
tmp = Math.abs((((4.0 + x) / y_m) - (x / (y_m / z))));
}
return tmp;
}
y_m = math.fabs(y) def code(x, y_m, z): tmp = 0 if y_m <= 5e-10: tmp = math.fabs((((4.0 + x) - (x * z)) / y_m)) else: tmp = math.fabs((((4.0 + x) / y_m) - (x / (y_m / z)))) return tmp
y_m = abs(y) function code(x, y_m, z) tmp = 0.0 if (y_m <= 5e-10) tmp = abs(Float64(Float64(Float64(4.0 + x) - Float64(x * z)) / y_m)); else tmp = abs(Float64(Float64(Float64(4.0 + x) / y_m) - Float64(x / Float64(y_m / z)))); end return tmp end
y_m = abs(y); function tmp_2 = code(x, y_m, z) tmp = 0.0; if (y_m <= 5e-10) tmp = abs((((4.0 + x) - (x * z)) / y_m)); else tmp = abs((((4.0 + x) / y_m) - (x / (y_m / z)))); end tmp_2 = tmp; end
y_m = N[Abs[y], $MachinePrecision] code[x_, y$95$m_, z_] := If[LessEqual[y$95$m, 5e-10], N[Abs[N[(N[(N[(4.0 + x), $MachinePrecision] - N[(x * z), $MachinePrecision]), $MachinePrecision] / y$95$m), $MachinePrecision]], $MachinePrecision], N[Abs[N[(N[(N[(4.0 + x), $MachinePrecision] / y$95$m), $MachinePrecision] - N[(x / N[(y$95$m / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]]
\begin{array}{l}
y_m = \left|y\right|
\\
\begin{array}{l}
\mathbf{if}\;y_m \leq 5 \cdot 10^{-10}:\\
\;\;\;\;\left|\frac{\left(4 + x\right) - x \cdot z}{y_m}\right|\\
\mathbf{else}:\\
\;\;\;\;\left|\frac{4 + x}{y_m} - \frac{x}{\frac{y_m}{z}}\right|\\
\end{array}
\end{array}
if y < 5.00000000000000031e-10Initial program 89.2%
Taylor expanded in y around 0 96.7%
if 5.00000000000000031e-10 < y Initial program 98.1%
associate-/r/99.9%
Applied egg-rr99.9%
Final simplification97.4%
y_m = (fabs.f64 y)
(FPCore (x y_m z)
:precision binary64
(let* ((t_0 (fabs (/ x (/ y_m z)))) (t_1 (fabs (/ 4.0 y_m))))
(if (<= z -980000000.0)
t_0
(if (<= z -1.25e-206)
t_1
(if (<= z -3.7e-255)
(fabs (/ x y_m))
(if (<= z -2.85e-299)
t_1
(if (<= z 5.2e-203)
(fabs (* x (/ 1.0 y_m)))
(if (<= z 2.5e-9) t_1 t_0))))))))y_m = fabs(y);
double code(double x, double y_m, double z) {
double t_0 = fabs((x / (y_m / z)));
double t_1 = fabs((4.0 / y_m));
double tmp;
if (z <= -980000000.0) {
tmp = t_0;
} else if (z <= -1.25e-206) {
tmp = t_1;
} else if (z <= -3.7e-255) {
tmp = fabs((x / y_m));
} else if (z <= -2.85e-299) {
tmp = t_1;
} else if (z <= 5.2e-203) {
tmp = fabs((x * (1.0 / y_m)));
} else if (z <= 2.5e-9) {
tmp = t_1;
} else {
tmp = t_0;
}
return tmp;
}
y_m = abs(y)
real(8) function code(x, y_m, z)
real(8), intent (in) :: x
real(8), intent (in) :: y_m
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: t_1
real(8) :: tmp
t_0 = abs((x / (y_m / z)))
t_1 = abs((4.0d0 / y_m))
if (z <= (-980000000.0d0)) then
tmp = t_0
else if (z <= (-1.25d-206)) then
tmp = t_1
else if (z <= (-3.7d-255)) then
tmp = abs((x / y_m))
else if (z <= (-2.85d-299)) then
tmp = t_1
else if (z <= 5.2d-203) then
tmp = abs((x * (1.0d0 / y_m)))
else if (z <= 2.5d-9) then
tmp = t_1
else
tmp = t_0
end if
code = tmp
end function
y_m = Math.abs(y);
public static double code(double x, double y_m, double z) {
double t_0 = Math.abs((x / (y_m / z)));
double t_1 = Math.abs((4.0 / y_m));
double tmp;
if (z <= -980000000.0) {
tmp = t_0;
} else if (z <= -1.25e-206) {
tmp = t_1;
} else if (z <= -3.7e-255) {
tmp = Math.abs((x / y_m));
} else if (z <= -2.85e-299) {
tmp = t_1;
} else if (z <= 5.2e-203) {
tmp = Math.abs((x * (1.0 / y_m)));
} else if (z <= 2.5e-9) {
tmp = t_1;
} else {
tmp = t_0;
}
return tmp;
}
y_m = math.fabs(y) def code(x, y_m, z): t_0 = math.fabs((x / (y_m / z))) t_1 = math.fabs((4.0 / y_m)) tmp = 0 if z <= -980000000.0: tmp = t_0 elif z <= -1.25e-206: tmp = t_1 elif z <= -3.7e-255: tmp = math.fabs((x / y_m)) elif z <= -2.85e-299: tmp = t_1 elif z <= 5.2e-203: tmp = math.fabs((x * (1.0 / y_m))) elif z <= 2.5e-9: tmp = t_1 else: tmp = t_0 return tmp
y_m = abs(y) function code(x, y_m, z) t_0 = abs(Float64(x / Float64(y_m / z))) t_1 = abs(Float64(4.0 / y_m)) tmp = 0.0 if (z <= -980000000.0) tmp = t_0; elseif (z <= -1.25e-206) tmp = t_1; elseif (z <= -3.7e-255) tmp = abs(Float64(x / y_m)); elseif (z <= -2.85e-299) tmp = t_1; elseif (z <= 5.2e-203) tmp = abs(Float64(x * Float64(1.0 / y_m))); elseif (z <= 2.5e-9) tmp = t_1; else tmp = t_0; end return tmp end
y_m = abs(y); function tmp_2 = code(x, y_m, z) t_0 = abs((x / (y_m / z))); t_1 = abs((4.0 / y_m)); tmp = 0.0; if (z <= -980000000.0) tmp = t_0; elseif (z <= -1.25e-206) tmp = t_1; elseif (z <= -3.7e-255) tmp = abs((x / y_m)); elseif (z <= -2.85e-299) tmp = t_1; elseif (z <= 5.2e-203) tmp = abs((x * (1.0 / y_m))); elseif (z <= 2.5e-9) tmp = t_1; else tmp = t_0; end tmp_2 = tmp; end
y_m = N[Abs[y], $MachinePrecision]
code[x_, y$95$m_, z_] := Block[{t$95$0 = N[Abs[N[(x / N[(y$95$m / z), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]}, Block[{t$95$1 = N[Abs[N[(4.0 / y$95$m), $MachinePrecision]], $MachinePrecision]}, If[LessEqual[z, -980000000.0], t$95$0, If[LessEqual[z, -1.25e-206], t$95$1, If[LessEqual[z, -3.7e-255], N[Abs[N[(x / y$95$m), $MachinePrecision]], $MachinePrecision], If[LessEqual[z, -2.85e-299], t$95$1, If[LessEqual[z, 5.2e-203], N[Abs[N[(x * N[(1.0 / y$95$m), $MachinePrecision]), $MachinePrecision]], $MachinePrecision], If[LessEqual[z, 2.5e-9], t$95$1, t$95$0]]]]]]]]
\begin{array}{l}
y_m = \left|y\right|
\\
\begin{array}{l}
t_0 := \left|\frac{x}{\frac{y_m}{z}}\right|\\
t_1 := \left|\frac{4}{y_m}\right|\\
\mathbf{if}\;z \leq -980000000:\\
\;\;\;\;t_0\\
\mathbf{elif}\;z \leq -1.25 \cdot 10^{-206}:\\
\;\;\;\;t_1\\
\mathbf{elif}\;z \leq -3.7 \cdot 10^{-255}:\\
\;\;\;\;\left|\frac{x}{y_m}\right|\\
\mathbf{elif}\;z \leq -2.85 \cdot 10^{-299}:\\
\;\;\;\;t_1\\
\mathbf{elif}\;z \leq 5.2 \cdot 10^{-203}:\\
\;\;\;\;\left|x \cdot \frac{1}{y_m}\right|\\
\mathbf{elif}\;z \leq 2.5 \cdot 10^{-9}:\\
\;\;\;\;t_1\\
\mathbf{else}:\\
\;\;\;\;t_0\\
\end{array}
\end{array}
if z < -9.8e8 or 2.5000000000000001e-9 < z Initial program 87.6%
Taylor expanded in z around inf 72.2%
mul-1-neg72.2%
associate-*l/77.8%
distribute-rgt-neg-out77.8%
Simplified77.8%
add-sqr-sqrt40.5%
sqrt-unprod55.0%
sqr-neg55.0%
sqrt-unprod37.2%
add-sqr-sqrt77.8%
associate-/r/77.3%
Applied egg-rr77.3%
if -9.8e8 < z < -1.25e-206 or -3.7000000000000002e-255 < z < -2.84999999999999993e-299 or 5.19999999999999951e-203 < z < 2.5000000000000001e-9Initial program 97.7%
Taylor expanded in x around 0 71.7%
if -1.25e-206 < z < -3.7000000000000002e-255Initial program 100.0%
associate-*l/100.0%
sub-div100.0%
clear-num99.5%
associate--l+99.5%
Applied egg-rr99.5%
Taylor expanded in z around 0 99.5%
Taylor expanded in x around inf 90.7%
if -2.84999999999999993e-299 < z < 5.19999999999999951e-203Initial program 82.8%
Simplified100.0%
Taylor expanded in x around inf 67.7%
Taylor expanded in z around 0 67.7%
Final simplification74.8%
y_m = (fabs.f64 y)
(FPCore (x y_m z)
:precision binary64
(let* ((t_0 (fabs (/ 4.0 y_m))))
(if (<= z -120000000.0)
(fabs (/ z (/ y_m x)))
(if (<= z -7.6e-208)
t_0
(if (<= z -1.7e-254)
(fabs (/ x y_m))
(if (<= z -2.6e-299)
t_0
(if (<= z 2.8e-205)
(fabs (* x (/ 1.0 y_m)))
(if (<= z 2.5e-9) t_0 (fabs (/ x (/ y_m z)))))))))))y_m = fabs(y);
double code(double x, double y_m, double z) {
double t_0 = fabs((4.0 / y_m));
double tmp;
if (z <= -120000000.0) {
tmp = fabs((z / (y_m / x)));
} else if (z <= -7.6e-208) {
tmp = t_0;
} else if (z <= -1.7e-254) {
tmp = fabs((x / y_m));
} else if (z <= -2.6e-299) {
tmp = t_0;
} else if (z <= 2.8e-205) {
tmp = fabs((x * (1.0 / y_m)));
} else if (z <= 2.5e-9) {
tmp = t_0;
} else {
tmp = fabs((x / (y_m / z)));
}
return tmp;
}
y_m = abs(y)
real(8) function code(x, y_m, z)
real(8), intent (in) :: x
real(8), intent (in) :: y_m
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: tmp
t_0 = abs((4.0d0 / y_m))
if (z <= (-120000000.0d0)) then
tmp = abs((z / (y_m / x)))
else if (z <= (-7.6d-208)) then
tmp = t_0
else if (z <= (-1.7d-254)) then
tmp = abs((x / y_m))
else if (z <= (-2.6d-299)) then
tmp = t_0
else if (z <= 2.8d-205) then
tmp = abs((x * (1.0d0 / y_m)))
else if (z <= 2.5d-9) then
tmp = t_0
else
tmp = abs((x / (y_m / z)))
end if
code = tmp
end function
y_m = Math.abs(y);
public static double code(double x, double y_m, double z) {
double t_0 = Math.abs((4.0 / y_m));
double tmp;
if (z <= -120000000.0) {
tmp = Math.abs((z / (y_m / x)));
} else if (z <= -7.6e-208) {
tmp = t_0;
} else if (z <= -1.7e-254) {
tmp = Math.abs((x / y_m));
} else if (z <= -2.6e-299) {
tmp = t_0;
} else if (z <= 2.8e-205) {
tmp = Math.abs((x * (1.0 / y_m)));
} else if (z <= 2.5e-9) {
tmp = t_0;
} else {
tmp = Math.abs((x / (y_m / z)));
}
return tmp;
}
y_m = math.fabs(y) def code(x, y_m, z): t_0 = math.fabs((4.0 / y_m)) tmp = 0 if z <= -120000000.0: tmp = math.fabs((z / (y_m / x))) elif z <= -7.6e-208: tmp = t_0 elif z <= -1.7e-254: tmp = math.fabs((x / y_m)) elif z <= -2.6e-299: tmp = t_0 elif z <= 2.8e-205: tmp = math.fabs((x * (1.0 / y_m))) elif z <= 2.5e-9: tmp = t_0 else: tmp = math.fabs((x / (y_m / z))) return tmp
y_m = abs(y) function code(x, y_m, z) t_0 = abs(Float64(4.0 / y_m)) tmp = 0.0 if (z <= -120000000.0) tmp = abs(Float64(z / Float64(y_m / x))); elseif (z <= -7.6e-208) tmp = t_0; elseif (z <= -1.7e-254) tmp = abs(Float64(x / y_m)); elseif (z <= -2.6e-299) tmp = t_0; elseif (z <= 2.8e-205) tmp = abs(Float64(x * Float64(1.0 / y_m))); elseif (z <= 2.5e-9) tmp = t_0; else tmp = abs(Float64(x / Float64(y_m / z))); end return tmp end
y_m = abs(y); function tmp_2 = code(x, y_m, z) t_0 = abs((4.0 / y_m)); tmp = 0.0; if (z <= -120000000.0) tmp = abs((z / (y_m / x))); elseif (z <= -7.6e-208) tmp = t_0; elseif (z <= -1.7e-254) tmp = abs((x / y_m)); elseif (z <= -2.6e-299) tmp = t_0; elseif (z <= 2.8e-205) tmp = abs((x * (1.0 / y_m))); elseif (z <= 2.5e-9) tmp = t_0; else tmp = abs((x / (y_m / z))); end tmp_2 = tmp; end
y_m = N[Abs[y], $MachinePrecision]
code[x_, y$95$m_, z_] := Block[{t$95$0 = N[Abs[N[(4.0 / y$95$m), $MachinePrecision]], $MachinePrecision]}, If[LessEqual[z, -120000000.0], N[Abs[N[(z / N[(y$95$m / x), $MachinePrecision]), $MachinePrecision]], $MachinePrecision], If[LessEqual[z, -7.6e-208], t$95$0, If[LessEqual[z, -1.7e-254], N[Abs[N[(x / y$95$m), $MachinePrecision]], $MachinePrecision], If[LessEqual[z, -2.6e-299], t$95$0, If[LessEqual[z, 2.8e-205], N[Abs[N[(x * N[(1.0 / y$95$m), $MachinePrecision]), $MachinePrecision]], $MachinePrecision], If[LessEqual[z, 2.5e-9], t$95$0, N[Abs[N[(x / N[(y$95$m / z), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]]]]]]]]
\begin{array}{l}
y_m = \left|y\right|
\\
\begin{array}{l}
t_0 := \left|\frac{4}{y_m}\right|\\
\mathbf{if}\;z \leq -120000000:\\
\;\;\;\;\left|\frac{z}{\frac{y_m}{x}}\right|\\
\mathbf{elif}\;z \leq -7.6 \cdot 10^{-208}:\\
\;\;\;\;t_0\\
\mathbf{elif}\;z \leq -1.7 \cdot 10^{-254}:\\
\;\;\;\;\left|\frac{x}{y_m}\right|\\
\mathbf{elif}\;z \leq -2.6 \cdot 10^{-299}:\\
\;\;\;\;t_0\\
\mathbf{elif}\;z \leq 2.8 \cdot 10^{-205}:\\
\;\;\;\;\left|x \cdot \frac{1}{y_m}\right|\\
\mathbf{elif}\;z \leq 2.5 \cdot 10^{-9}:\\
\;\;\;\;t_0\\
\mathbf{else}:\\
\;\;\;\;\left|\frac{x}{\frac{y_m}{z}}\right|\\
\end{array}
\end{array}
if z < -1.2e8Initial program 96.8%
Taylor expanded in z around inf 75.8%
mul-1-neg75.8%
associate-*l/83.0%
distribute-rgt-neg-out83.0%
Simplified83.0%
clear-num83.0%
associate-*l/83.1%
*-un-lft-identity83.1%
add-sqr-sqrt82.9%
sqrt-unprod63.6%
sqr-neg63.6%
sqrt-unprod0.0%
add-sqr-sqrt83.1%
Applied egg-rr83.1%
if -1.2e8 < z < -7.60000000000000023e-208 or -1.69999999999999996e-254 < z < -2.5999999999999999e-299 or 2.79999999999999991e-205 < z < 2.5000000000000001e-9Initial program 97.7%
Taylor expanded in x around 0 71.7%
if -7.60000000000000023e-208 < z < -1.69999999999999996e-254Initial program 100.0%
associate-*l/100.0%
sub-div100.0%
clear-num99.5%
associate--l+99.5%
Applied egg-rr99.5%
Taylor expanded in z around 0 99.5%
Taylor expanded in x around inf 90.7%
if -2.5999999999999999e-299 < z < 2.79999999999999991e-205Initial program 82.8%
Simplified100.0%
Taylor expanded in x around inf 67.7%
Taylor expanded in z around 0 67.7%
if 2.5000000000000001e-9 < z Initial program 78.8%
Taylor expanded in z around inf 68.7%
mul-1-neg68.7%
associate-*l/72.8%
distribute-rgt-neg-out72.8%
Simplified72.8%
add-sqr-sqrt0.0%
sqrt-unprod46.9%
sqr-neg46.9%
sqrt-unprod72.6%
add-sqr-sqrt72.8%
associate-/r/74.7%
Applied egg-rr74.7%
Final simplification75.6%
y_m = (fabs.f64 y)
(FPCore (x y_m z)
:precision binary64
(if (<= x -4e+29)
(fabs (/ (+ z -1.0) (/ y_m x)))
(if (<= x 5e+32)
(fabs (/ (- (+ 4.0 x) (* x z)) y_m))
(fabs (* x (- (/ 1.0 y_m) (/ z y_m)))))))y_m = fabs(y);
double code(double x, double y_m, double z) {
double tmp;
if (x <= -4e+29) {
tmp = fabs(((z + -1.0) / (y_m / x)));
} else if (x <= 5e+32) {
tmp = fabs((((4.0 + x) - (x * z)) / y_m));
} else {
tmp = fabs((x * ((1.0 / y_m) - (z / y_m))));
}
return tmp;
}
y_m = abs(y)
real(8) function code(x, y_m, z)
real(8), intent (in) :: x
real(8), intent (in) :: y_m
real(8), intent (in) :: z
real(8) :: tmp
if (x <= (-4d+29)) then
tmp = abs(((z + (-1.0d0)) / (y_m / x)))
else if (x <= 5d+32) then
tmp = abs((((4.0d0 + x) - (x * z)) / y_m))
else
tmp = abs((x * ((1.0d0 / y_m) - (z / y_m))))
end if
code = tmp
end function
y_m = Math.abs(y);
public static double code(double x, double y_m, double z) {
double tmp;
if (x <= -4e+29) {
tmp = Math.abs(((z + -1.0) / (y_m / x)));
} else if (x <= 5e+32) {
tmp = Math.abs((((4.0 + x) - (x * z)) / y_m));
} else {
tmp = Math.abs((x * ((1.0 / y_m) - (z / y_m))));
}
return tmp;
}
y_m = math.fabs(y) def code(x, y_m, z): tmp = 0 if x <= -4e+29: tmp = math.fabs(((z + -1.0) / (y_m / x))) elif x <= 5e+32: tmp = math.fabs((((4.0 + x) - (x * z)) / y_m)) else: tmp = math.fabs((x * ((1.0 / y_m) - (z / y_m)))) return tmp
y_m = abs(y) function code(x, y_m, z) tmp = 0.0 if (x <= -4e+29) tmp = abs(Float64(Float64(z + -1.0) / Float64(y_m / x))); elseif (x <= 5e+32) tmp = abs(Float64(Float64(Float64(4.0 + x) - Float64(x * z)) / y_m)); else tmp = abs(Float64(x * Float64(Float64(1.0 / y_m) - Float64(z / y_m)))); end return tmp end
y_m = abs(y); function tmp_2 = code(x, y_m, z) tmp = 0.0; if (x <= -4e+29) tmp = abs(((z + -1.0) / (y_m / x))); elseif (x <= 5e+32) tmp = abs((((4.0 + x) - (x * z)) / y_m)); else tmp = abs((x * ((1.0 / y_m) - (z / y_m)))); end tmp_2 = tmp; end
y_m = N[Abs[y], $MachinePrecision] code[x_, y$95$m_, z_] := If[LessEqual[x, -4e+29], N[Abs[N[(N[(z + -1.0), $MachinePrecision] / N[(y$95$m / x), $MachinePrecision]), $MachinePrecision]], $MachinePrecision], If[LessEqual[x, 5e+32], N[Abs[N[(N[(N[(4.0 + x), $MachinePrecision] - N[(x * z), $MachinePrecision]), $MachinePrecision] / y$95$m), $MachinePrecision]], $MachinePrecision], N[Abs[N[(x * N[(N[(1.0 / y$95$m), $MachinePrecision] - N[(z / y$95$m), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]]]
\begin{array}{l}
y_m = \left|y\right|
\\
\begin{array}{l}
\mathbf{if}\;x \leq -4 \cdot 10^{+29}:\\
\;\;\;\;\left|\frac{z + -1}{\frac{y_m}{x}}\right|\\
\mathbf{elif}\;x \leq 5 \cdot 10^{+32}:\\
\;\;\;\;\left|\frac{\left(4 + x\right) - x \cdot z}{y_m}\right|\\
\mathbf{else}:\\
\;\;\;\;\left|x \cdot \left(\frac{1}{y_m} - \frac{z}{y_m}\right)\right|\\
\end{array}
\end{array}
if x < -3.99999999999999966e29Initial program 83.2%
Simplified93.7%
Taylor expanded in x around inf 99.6%
Taylor expanded in y around 0 88.5%
sub-neg88.5%
metadata-eval88.5%
*-commutative88.5%
associate-/l*99.8%
Simplified99.8%
if -3.99999999999999966e29 < x < 4.9999999999999997e32Initial program 96.5%
Taylor expanded in y around 0 99.9%
if 4.9999999999999997e32 < x Initial program 85.8%
Simplified93.9%
Taylor expanded in x around inf 99.9%
Final simplification99.9%
y_m = (fabs.f64 y) (FPCore (x y_m z) :precision binary64 (if (<= z -18000000000.0) (fabs (/ z (/ y_m x))) (if (<= z 4.8e+117) (fabs (/ (- -4.0 x) y_m)) (fabs (/ x (/ y_m z))))))
y_m = fabs(y);
double code(double x, double y_m, double z) {
double tmp;
if (z <= -18000000000.0) {
tmp = fabs((z / (y_m / x)));
} else if (z <= 4.8e+117) {
tmp = fabs(((-4.0 - x) / y_m));
} else {
tmp = fabs((x / (y_m / z)));
}
return tmp;
}
y_m = abs(y)
real(8) function code(x, y_m, z)
real(8), intent (in) :: x
real(8), intent (in) :: y_m
real(8), intent (in) :: z
real(8) :: tmp
if (z <= (-18000000000.0d0)) then
tmp = abs((z / (y_m / x)))
else if (z <= 4.8d+117) then
tmp = abs((((-4.0d0) - x) / y_m))
else
tmp = abs((x / (y_m / z)))
end if
code = tmp
end function
y_m = Math.abs(y);
public static double code(double x, double y_m, double z) {
double tmp;
if (z <= -18000000000.0) {
tmp = Math.abs((z / (y_m / x)));
} else if (z <= 4.8e+117) {
tmp = Math.abs(((-4.0 - x) / y_m));
} else {
tmp = Math.abs((x / (y_m / z)));
}
return tmp;
}
y_m = math.fabs(y) def code(x, y_m, z): tmp = 0 if z <= -18000000000.0: tmp = math.fabs((z / (y_m / x))) elif z <= 4.8e+117: tmp = math.fabs(((-4.0 - x) / y_m)) else: tmp = math.fabs((x / (y_m / z))) return tmp
y_m = abs(y) function code(x, y_m, z) tmp = 0.0 if (z <= -18000000000.0) tmp = abs(Float64(z / Float64(y_m / x))); elseif (z <= 4.8e+117) tmp = abs(Float64(Float64(-4.0 - x) / y_m)); else tmp = abs(Float64(x / Float64(y_m / z))); end return tmp end
y_m = abs(y); function tmp_2 = code(x, y_m, z) tmp = 0.0; if (z <= -18000000000.0) tmp = abs((z / (y_m / x))); elseif (z <= 4.8e+117) tmp = abs(((-4.0 - x) / y_m)); else tmp = abs((x / (y_m / z))); end tmp_2 = tmp; end
y_m = N[Abs[y], $MachinePrecision] code[x_, y$95$m_, z_] := If[LessEqual[z, -18000000000.0], N[Abs[N[(z / N[(y$95$m / x), $MachinePrecision]), $MachinePrecision]], $MachinePrecision], If[LessEqual[z, 4.8e+117], N[Abs[N[(N[(-4.0 - x), $MachinePrecision] / y$95$m), $MachinePrecision]], $MachinePrecision], N[Abs[N[(x / N[(y$95$m / z), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]]]
\begin{array}{l}
y_m = \left|y\right|
\\
\begin{array}{l}
\mathbf{if}\;z \leq -18000000000:\\
\;\;\;\;\left|\frac{z}{\frac{y_m}{x}}\right|\\
\mathbf{elif}\;z \leq 4.8 \cdot 10^{+117}:\\
\;\;\;\;\left|\frac{-4 - x}{y_m}\right|\\
\mathbf{else}:\\
\;\;\;\;\left|\frac{x}{\frac{y_m}{z}}\right|\\
\end{array}
\end{array}
if z < -1.8e10Initial program 96.8%
Taylor expanded in z around inf 75.8%
mul-1-neg75.8%
associate-*l/83.0%
distribute-rgt-neg-out83.0%
Simplified83.0%
clear-num83.0%
associate-*l/83.1%
*-un-lft-identity83.1%
add-sqr-sqrt82.9%
sqrt-unprod63.6%
sqr-neg63.6%
sqrt-unprod0.0%
add-sqr-sqrt83.1%
Applied egg-rr83.1%
if -1.8e10 < z < 4.7999999999999998e117Initial program 90.7%
Simplified97.4%
Taylor expanded in z around 0 94.8%
associate-*r/94.8%
distribute-lft-in94.8%
metadata-eval94.8%
neg-mul-194.8%
sub-neg94.8%
Simplified94.8%
if 4.7999999999999998e117 < z Initial program 83.2%
Taylor expanded in z around inf 76.9%
mul-1-neg76.9%
associate-*l/83.5%
distribute-rgt-neg-out83.5%
Simplified83.5%
add-sqr-sqrt0.0%
sqrt-unprod41.8%
sqr-neg41.8%
sqrt-unprod83.3%
add-sqr-sqrt83.5%
associate-/r/86.4%
Applied egg-rr86.4%
Final simplification90.6%
y_m = (fabs.f64 y) (FPCore (x y_m z) :precision binary64 (if (<= z -24000000000.0) (fabs (/ (+ z -1.0) (/ y_m x))) (if (<= z 4.2e+119) (fabs (/ (- -4.0 x) y_m)) (fabs (/ x (/ y_m z))))))
y_m = fabs(y);
double code(double x, double y_m, double z) {
double tmp;
if (z <= -24000000000.0) {
tmp = fabs(((z + -1.0) / (y_m / x)));
} else if (z <= 4.2e+119) {
tmp = fabs(((-4.0 - x) / y_m));
} else {
tmp = fabs((x / (y_m / z)));
}
return tmp;
}
y_m = abs(y)
real(8) function code(x, y_m, z)
real(8), intent (in) :: x
real(8), intent (in) :: y_m
real(8), intent (in) :: z
real(8) :: tmp
if (z <= (-24000000000.0d0)) then
tmp = abs(((z + (-1.0d0)) / (y_m / x)))
else if (z <= 4.2d+119) then
tmp = abs((((-4.0d0) - x) / y_m))
else
tmp = abs((x / (y_m / z)))
end if
code = tmp
end function
y_m = Math.abs(y);
public static double code(double x, double y_m, double z) {
double tmp;
if (z <= -24000000000.0) {
tmp = Math.abs(((z + -1.0) / (y_m / x)));
} else if (z <= 4.2e+119) {
tmp = Math.abs(((-4.0 - x) / y_m));
} else {
tmp = Math.abs((x / (y_m / z)));
}
return tmp;
}
y_m = math.fabs(y) def code(x, y_m, z): tmp = 0 if z <= -24000000000.0: tmp = math.fabs(((z + -1.0) / (y_m / x))) elif z <= 4.2e+119: tmp = math.fabs(((-4.0 - x) / y_m)) else: tmp = math.fabs((x / (y_m / z))) return tmp
y_m = abs(y) function code(x, y_m, z) tmp = 0.0 if (z <= -24000000000.0) tmp = abs(Float64(Float64(z + -1.0) / Float64(y_m / x))); elseif (z <= 4.2e+119) tmp = abs(Float64(Float64(-4.0 - x) / y_m)); else tmp = abs(Float64(x / Float64(y_m / z))); end return tmp end
y_m = abs(y); function tmp_2 = code(x, y_m, z) tmp = 0.0; if (z <= -24000000000.0) tmp = abs(((z + -1.0) / (y_m / x))); elseif (z <= 4.2e+119) tmp = abs(((-4.0 - x) / y_m)); else tmp = abs((x / (y_m / z))); end tmp_2 = tmp; end
y_m = N[Abs[y], $MachinePrecision] code[x_, y$95$m_, z_] := If[LessEqual[z, -24000000000.0], N[Abs[N[(N[(z + -1.0), $MachinePrecision] / N[(y$95$m / x), $MachinePrecision]), $MachinePrecision]], $MachinePrecision], If[LessEqual[z, 4.2e+119], N[Abs[N[(N[(-4.0 - x), $MachinePrecision] / y$95$m), $MachinePrecision]], $MachinePrecision], N[Abs[N[(x / N[(y$95$m / z), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]]]
\begin{array}{l}
y_m = \left|y\right|
\\
\begin{array}{l}
\mathbf{if}\;z \leq -24000000000:\\
\;\;\;\;\left|\frac{z + -1}{\frac{y_m}{x}}\right|\\
\mathbf{elif}\;z \leq 4.2 \cdot 10^{+119}:\\
\;\;\;\;\left|\frac{-4 - x}{y_m}\right|\\
\mathbf{else}:\\
\;\;\;\;\left|\frac{x}{\frac{y_m}{z}}\right|\\
\end{array}
\end{array}
if z < -2.4e10Initial program 96.8%
Simplified92.4%
Taylor expanded in x around inf 80.9%
Taylor expanded in y around 0 76.6%
sub-neg76.6%
metadata-eval76.6%
*-commutative76.6%
associate-/l*83.9%
Simplified83.9%
if -2.4e10 < z < 4.19999999999999966e119Initial program 90.7%
Simplified97.4%
Taylor expanded in z around 0 94.8%
associate-*r/94.8%
distribute-lft-in94.8%
metadata-eval94.8%
neg-mul-194.8%
sub-neg94.8%
Simplified94.8%
if 4.19999999999999966e119 < z Initial program 83.2%
Taylor expanded in z around inf 76.9%
mul-1-neg76.9%
associate-*l/83.5%
distribute-rgt-neg-out83.5%
Simplified83.5%
add-sqr-sqrt0.0%
sqrt-unprod41.8%
sqr-neg41.8%
sqrt-unprod83.3%
add-sqr-sqrt83.5%
associate-/r/86.4%
Applied egg-rr86.4%
Final simplification90.8%
y_m = (fabs.f64 y) (FPCore (x y_m z) :precision binary64 (if (or (<= x -1.55) (not (<= x 4.0))) (fabs (/ x y_m)) (fabs (/ 4.0 y_m))))
y_m = fabs(y);
double code(double x, double y_m, double z) {
double tmp;
if ((x <= -1.55) || !(x <= 4.0)) {
tmp = fabs((x / y_m));
} else {
tmp = fabs((4.0 / y_m));
}
return tmp;
}
y_m = abs(y)
real(8) function code(x, y_m, z)
real(8), intent (in) :: x
real(8), intent (in) :: y_m
real(8), intent (in) :: z
real(8) :: tmp
if ((x <= (-1.55d0)) .or. (.not. (x <= 4.0d0))) then
tmp = abs((x / y_m))
else
tmp = abs((4.0d0 / y_m))
end if
code = tmp
end function
y_m = Math.abs(y);
public static double code(double x, double y_m, double z) {
double tmp;
if ((x <= -1.55) || !(x <= 4.0)) {
tmp = Math.abs((x / y_m));
} else {
tmp = Math.abs((4.0 / y_m));
}
return tmp;
}
y_m = math.fabs(y) def code(x, y_m, z): tmp = 0 if (x <= -1.55) or not (x <= 4.0): tmp = math.fabs((x / y_m)) else: tmp = math.fabs((4.0 / y_m)) return tmp
y_m = abs(y) function code(x, y_m, z) tmp = 0.0 if ((x <= -1.55) || !(x <= 4.0)) tmp = abs(Float64(x / y_m)); else tmp = abs(Float64(4.0 / y_m)); end return tmp end
y_m = abs(y); function tmp_2 = code(x, y_m, z) tmp = 0.0; if ((x <= -1.55) || ~((x <= 4.0))) tmp = abs((x / y_m)); else tmp = abs((4.0 / y_m)); end tmp_2 = tmp; end
y_m = N[Abs[y], $MachinePrecision] code[x_, y$95$m_, z_] := If[Or[LessEqual[x, -1.55], N[Not[LessEqual[x, 4.0]], $MachinePrecision]], N[Abs[N[(x / y$95$m), $MachinePrecision]], $MachinePrecision], N[Abs[N[(4.0 / y$95$m), $MachinePrecision]], $MachinePrecision]]
\begin{array}{l}
y_m = \left|y\right|
\\
\begin{array}{l}
\mathbf{if}\;x \leq -1.55 \lor \neg \left(x \leq 4\right):\\
\;\;\;\;\left|\frac{x}{y_m}\right|\\
\mathbf{else}:\\
\;\;\;\;\left|\frac{4}{y_m}\right|\\
\end{array}
\end{array}
if x < -1.55000000000000004 or 4 < x Initial program 85.3%
associate-*l/80.4%
sub-div90.1%
clear-num89.9%
associate--l+89.9%
Applied egg-rr89.9%
Taylor expanded in z around 0 60.1%
Taylor expanded in x around inf 59.6%
if -1.55000000000000004 < x < 4Initial program 96.3%
Taylor expanded in x around 0 72.3%
Final simplification66.2%
y_m = (fabs.f64 y) (FPCore (x y_m z) :precision binary64 (fabs (/ 4.0 y_m)))
y_m = fabs(y);
double code(double x, double y_m, double z) {
return fabs((4.0 / y_m));
}
y_m = abs(y)
real(8) function code(x, y_m, z)
real(8), intent (in) :: x
real(8), intent (in) :: y_m
real(8), intent (in) :: z
code = abs((4.0d0 / y_m))
end function
y_m = Math.abs(y);
public static double code(double x, double y_m, double z) {
return Math.abs((4.0 / y_m));
}
y_m = math.fabs(y) def code(x, y_m, z): return math.fabs((4.0 / y_m))
y_m = abs(y) function code(x, y_m, z) return abs(Float64(4.0 / y_m)) end
y_m = abs(y); function tmp = code(x, y_m, z) tmp = abs((4.0 / y_m)); end
y_m = N[Abs[y], $MachinePrecision] code[x_, y$95$m_, z_] := N[Abs[N[(4.0 / y$95$m), $MachinePrecision]], $MachinePrecision]
\begin{array}{l}
y_m = \left|y\right|
\\
\left|\frac{4}{y_m}\right|
\end{array}
Initial program 91.0%
Taylor expanded in x around 0 39.7%
Final simplification39.7%
herbie shell --seed 2024019
(FPCore (x y z)
:name "fabs fraction 1"
:precision binary64
(fabs (- (/ (+ x 4.0) y) (* (/ x y) z))))