
(FPCore (x) :precision binary64 (- (sqrt (+ x 1.0)) (sqrt x)))
double code(double x) {
return sqrt((x + 1.0)) - sqrt(x);
}
real(8) function code(x)
real(8), intent (in) :: x
code = sqrt((x + 1.0d0)) - sqrt(x)
end function
public static double code(double x) {
return Math.sqrt((x + 1.0)) - Math.sqrt(x);
}
def code(x): return math.sqrt((x + 1.0)) - math.sqrt(x)
function code(x) return Float64(sqrt(Float64(x + 1.0)) - sqrt(x)) end
function tmp = code(x) tmp = sqrt((x + 1.0)) - sqrt(x); end
code[x_] := N[(N[Sqrt[N[(x + 1.0), $MachinePrecision]], $MachinePrecision] - N[Sqrt[x], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\sqrt{x + 1} - \sqrt{x}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 8 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x) :precision binary64 (- (sqrt (+ x 1.0)) (sqrt x)))
double code(double x) {
return sqrt((x + 1.0)) - sqrt(x);
}
real(8) function code(x)
real(8), intent (in) :: x
code = sqrt((x + 1.0d0)) - sqrt(x)
end function
public static double code(double x) {
return Math.sqrt((x + 1.0)) - Math.sqrt(x);
}
def code(x): return math.sqrt((x + 1.0)) - math.sqrt(x)
function code(x) return Float64(sqrt(Float64(x + 1.0)) - sqrt(x)) end
function tmp = code(x) tmp = sqrt((x + 1.0)) - sqrt(x); end
code[x_] := N[(N[Sqrt[N[(x + 1.0), $MachinePrecision]], $MachinePrecision] - N[Sqrt[x], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\sqrt{x + 1} - \sqrt{x}
\end{array}
(FPCore (x) :precision binary64 (/ 1.0 (+ (sqrt (+ 1.0 x)) (sqrt x))))
double code(double x) {
return 1.0 / (sqrt((1.0 + x)) + sqrt(x));
}
real(8) function code(x)
real(8), intent (in) :: x
code = 1.0d0 / (sqrt((1.0d0 + x)) + sqrt(x))
end function
public static double code(double x) {
return 1.0 / (Math.sqrt((1.0 + x)) + Math.sqrt(x));
}
def code(x): return 1.0 / (math.sqrt((1.0 + x)) + math.sqrt(x))
function code(x) return Float64(1.0 / Float64(sqrt(Float64(1.0 + x)) + sqrt(x))) end
function tmp = code(x) tmp = 1.0 / (sqrt((1.0 + x)) + sqrt(x)); end
code[x_] := N[(1.0 / N[(N[Sqrt[N[(1.0 + x), $MachinePrecision]], $MachinePrecision] + N[Sqrt[x], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{1}{\sqrt{1 + x} + \sqrt{x}}
\end{array}
Initial program 49.1%
flip--49.0%
div-inv49.0%
add-sqr-sqrt49.3%
add-sqr-sqrt49.6%
associate--l+49.6%
Applied egg-rr49.6%
associate-*r/49.6%
*-rgt-identity49.6%
+-commutative49.6%
associate-+l-99.7%
+-inverses99.7%
metadata-eval99.7%
+-commutative99.7%
Simplified99.7%
Final simplification99.7%
(FPCore (x) :precision binary64 (let* ((t_0 (- (sqrt (+ 1.0 x)) (sqrt x)))) (if (<= t_0 2e-6) (* 0.5 (sqrt (/ 1.0 x))) t_0)))
double code(double x) {
double t_0 = sqrt((1.0 + x)) - sqrt(x);
double tmp;
if (t_0 <= 2e-6) {
tmp = 0.5 * sqrt((1.0 / x));
} else {
tmp = t_0;
}
return tmp;
}
real(8) function code(x)
real(8), intent (in) :: x
real(8) :: t_0
real(8) :: tmp
t_0 = sqrt((1.0d0 + x)) - sqrt(x)
if (t_0 <= 2d-6) then
tmp = 0.5d0 * sqrt((1.0d0 / x))
else
tmp = t_0
end if
code = tmp
end function
public static double code(double x) {
double t_0 = Math.sqrt((1.0 + x)) - Math.sqrt(x);
double tmp;
if (t_0 <= 2e-6) {
tmp = 0.5 * Math.sqrt((1.0 / x));
} else {
tmp = t_0;
}
return tmp;
}
def code(x): t_0 = math.sqrt((1.0 + x)) - math.sqrt(x) tmp = 0 if t_0 <= 2e-6: tmp = 0.5 * math.sqrt((1.0 / x)) else: tmp = t_0 return tmp
function code(x) t_0 = Float64(sqrt(Float64(1.0 + x)) - sqrt(x)) tmp = 0.0 if (t_0 <= 2e-6) tmp = Float64(0.5 * sqrt(Float64(1.0 / x))); else tmp = t_0; end return tmp end
function tmp_2 = code(x) t_0 = sqrt((1.0 + x)) - sqrt(x); tmp = 0.0; if (t_0 <= 2e-6) tmp = 0.5 * sqrt((1.0 / x)); else tmp = t_0; end tmp_2 = tmp; end
code[x_] := Block[{t$95$0 = N[(N[Sqrt[N[(1.0 + x), $MachinePrecision]], $MachinePrecision] - N[Sqrt[x], $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$0, 2e-6], N[(0.5 * N[Sqrt[N[(1.0 / x), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], t$95$0]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \sqrt{1 + x} - \sqrt{x}\\
\mathbf{if}\;t_0 \leq 2 \cdot 10^{-6}:\\
\;\;\;\;0.5 \cdot \sqrt{\frac{1}{x}}\\
\mathbf{else}:\\
\;\;\;\;t_0\\
\end{array}
\end{array}
if (-.f64 (sqrt.f64 (+.f64 x 1)) (sqrt.f64 x)) < 1.99999999999999991e-6Initial program 4.3%
flip--4.3%
div-inv4.3%
add-sqr-sqrt4.7%
add-sqr-sqrt5.2%
associate--l+5.2%
Applied egg-rr5.2%
associate-*r/5.2%
*-rgt-identity5.2%
+-commutative5.2%
associate-+l-99.7%
+-inverses99.7%
metadata-eval99.7%
+-commutative99.7%
Simplified99.7%
Applied egg-rr50.6%
associate-*l/50.7%
*-lft-identity50.7%
associate-+r+50.7%
associate--l+50.7%
count-250.7%
distribute-lft1-in50.7%
unpow150.7%
sqr-pow50.7%
hypot-def68.1%
metadata-eval68.1%
unpow1/268.1%
+-commutative68.1%
Simplified68.1%
Taylor expanded in x around inf 99.6%
if 1.99999999999999991e-6 < (-.f64 (sqrt.f64 (+.f64 x 1)) (sqrt.f64 x)) Initial program 99.8%
Final simplification99.7%
(FPCore (x) :precision binary64 (if (<= x 0.31) (pow (fma x 2.0 1.0) -2.0) (* 0.5 (sqrt (/ 1.0 x)))))
double code(double x) {
double tmp;
if (x <= 0.31) {
tmp = pow(fma(x, 2.0, 1.0), -2.0);
} else {
tmp = 0.5 * sqrt((1.0 / x));
}
return tmp;
}
function code(x) tmp = 0.0 if (x <= 0.31) tmp = fma(x, 2.0, 1.0) ^ -2.0; else tmp = Float64(0.5 * sqrt(Float64(1.0 / x))); end return tmp end
code[x_] := If[LessEqual[x, 0.31], N[Power[N[(x * 2.0 + 1.0), $MachinePrecision], -2.0], $MachinePrecision], N[(0.5 * N[Sqrt[N[(1.0 / x), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq 0.31:\\
\;\;\;\;{\left(\mathsf{fma}\left(x, 2, 1\right)\right)}^{-2}\\
\mathbf{else}:\\
\;\;\;\;0.5 \cdot \sqrt{\frac{1}{x}}\\
\end{array}
\end{array}
if x < 0.309999999999999998Initial program 99.9%
flip--99.8%
div-inv99.8%
add-sqr-sqrt99.9%
add-sqr-sqrt99.9%
associate--l+99.9%
Applied egg-rr99.9%
associate-*r/99.9%
*-rgt-identity99.9%
+-commutative99.9%
associate-+l-99.9%
+-inverses99.9%
metadata-eval99.9%
+-commutative99.9%
Simplified99.9%
add-sqr-sqrt99.9%
sqrt-unprod99.9%
frac-times99.9%
metadata-eval99.9%
+-commutative99.9%
+-commutative99.9%
add-sqr-sqrt99.9%
sqr-neg99.9%
sqrt-unprod0.0%
add-sqr-sqrt94.8%
sub-neg94.8%
difference-of-squares94.8%
Applied egg-rr94.8%
Applied egg-rr94.8%
if 0.309999999999999998 < x Initial program 4.9%
flip--4.9%
div-inv4.9%
add-sqr-sqrt5.3%
add-sqr-sqrt5.9%
associate--l+5.9%
Applied egg-rr5.9%
associate-*r/5.9%
*-rgt-identity5.9%
+-commutative5.9%
associate-+l-99.6%
+-inverses99.6%
metadata-eval99.6%
+-commutative99.6%
Simplified99.6%
Applied egg-rr50.9%
associate-*l/51.1%
*-lft-identity51.1%
associate-+r+51.1%
associate--l+51.1%
count-251.1%
distribute-lft1-in51.1%
unpow151.1%
sqr-pow51.1%
hypot-def68.3%
metadata-eval68.3%
unpow1/268.3%
+-commutative68.3%
Simplified68.3%
Taylor expanded in x around inf 99.2%
Final simplification97.1%
(FPCore (x) :precision binary64 (if (<= x 0.31) (+ 1.0 (* x -2.0)) (* 0.5 (sqrt (/ 1.0 x)))))
double code(double x) {
double tmp;
if (x <= 0.31) {
tmp = 1.0 + (x * -2.0);
} else {
tmp = 0.5 * sqrt((1.0 / x));
}
return tmp;
}
real(8) function code(x)
real(8), intent (in) :: x
real(8) :: tmp
if (x <= 0.31d0) then
tmp = 1.0d0 + (x * (-2.0d0))
else
tmp = 0.5d0 * sqrt((1.0d0 / x))
end if
code = tmp
end function
public static double code(double x) {
double tmp;
if (x <= 0.31) {
tmp = 1.0 + (x * -2.0);
} else {
tmp = 0.5 * Math.sqrt((1.0 / x));
}
return tmp;
}
def code(x): tmp = 0 if x <= 0.31: tmp = 1.0 + (x * -2.0) else: tmp = 0.5 * math.sqrt((1.0 / x)) return tmp
function code(x) tmp = 0.0 if (x <= 0.31) tmp = Float64(1.0 + Float64(x * -2.0)); else tmp = Float64(0.5 * sqrt(Float64(1.0 / x))); end return tmp end
function tmp_2 = code(x) tmp = 0.0; if (x <= 0.31) tmp = 1.0 + (x * -2.0); else tmp = 0.5 * sqrt((1.0 / x)); end tmp_2 = tmp; end
code[x_] := If[LessEqual[x, 0.31], N[(1.0 + N[(x * -2.0), $MachinePrecision]), $MachinePrecision], N[(0.5 * N[Sqrt[N[(1.0 / x), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq 0.31:\\
\;\;\;\;1 + x \cdot -2\\
\mathbf{else}:\\
\;\;\;\;0.5 \cdot \sqrt{\frac{1}{x}}\\
\end{array}
\end{array}
if x < 0.309999999999999998Initial program 99.9%
flip--99.8%
div-inv99.8%
add-sqr-sqrt99.9%
add-sqr-sqrt99.9%
associate--l+99.9%
Applied egg-rr99.9%
associate-*r/99.9%
*-rgt-identity99.9%
+-commutative99.9%
associate-+l-99.9%
+-inverses99.9%
metadata-eval99.9%
+-commutative99.9%
Simplified99.9%
add-sqr-sqrt99.9%
sqrt-unprod99.9%
frac-times99.9%
metadata-eval99.9%
+-commutative99.9%
+-commutative99.9%
add-sqr-sqrt99.9%
sqr-neg99.9%
sqrt-unprod0.0%
add-sqr-sqrt94.8%
sub-neg94.8%
difference-of-squares94.8%
Applied egg-rr94.8%
Applied egg-rr94.8%
Taylor expanded in x around 0 94.8%
if 0.309999999999999998 < x Initial program 4.9%
flip--4.9%
div-inv4.9%
add-sqr-sqrt5.3%
add-sqr-sqrt5.9%
associate--l+5.9%
Applied egg-rr5.9%
associate-*r/5.9%
*-rgt-identity5.9%
+-commutative5.9%
associate-+l-99.6%
+-inverses99.6%
metadata-eval99.6%
+-commutative99.6%
Simplified99.6%
Applied egg-rr50.9%
associate-*l/51.1%
*-lft-identity51.1%
associate-+r+51.1%
associate--l+51.1%
count-251.1%
distribute-lft1-in51.1%
unpow151.1%
sqr-pow51.1%
hypot-def68.3%
metadata-eval68.3%
unpow1/268.3%
+-commutative68.3%
Simplified68.3%
Taylor expanded in x around inf 99.2%
Final simplification97.1%
(FPCore (x) :precision binary64 (if (<= x 0.365) (+ 1.0 (* x -2.0)) (sqrt (/ 0.5 x))))
double code(double x) {
double tmp;
if (x <= 0.365) {
tmp = 1.0 + (x * -2.0);
} else {
tmp = sqrt((0.5 / x));
}
return tmp;
}
real(8) function code(x)
real(8), intent (in) :: x
real(8) :: tmp
if (x <= 0.365d0) then
tmp = 1.0d0 + (x * (-2.0d0))
else
tmp = sqrt((0.5d0 / x))
end if
code = tmp
end function
public static double code(double x) {
double tmp;
if (x <= 0.365) {
tmp = 1.0 + (x * -2.0);
} else {
tmp = Math.sqrt((0.5 / x));
}
return tmp;
}
def code(x): tmp = 0 if x <= 0.365: tmp = 1.0 + (x * -2.0) else: tmp = math.sqrt((0.5 / x)) return tmp
function code(x) tmp = 0.0 if (x <= 0.365) tmp = Float64(1.0 + Float64(x * -2.0)); else tmp = sqrt(Float64(0.5 / x)); end return tmp end
function tmp_2 = code(x) tmp = 0.0; if (x <= 0.365) tmp = 1.0 + (x * -2.0); else tmp = sqrt((0.5 / x)); end tmp_2 = tmp; end
code[x_] := If[LessEqual[x, 0.365], N[(1.0 + N[(x * -2.0), $MachinePrecision]), $MachinePrecision], N[Sqrt[N[(0.5 / x), $MachinePrecision]], $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq 0.365:\\
\;\;\;\;1 + x \cdot -2\\
\mathbf{else}:\\
\;\;\;\;\sqrt{\frac{0.5}{x}}\\
\end{array}
\end{array}
if x < 0.36499999999999999Initial program 99.9%
flip--99.8%
div-inv99.8%
add-sqr-sqrt99.9%
add-sqr-sqrt99.9%
associate--l+99.9%
Applied egg-rr99.9%
associate-*r/99.9%
*-rgt-identity99.9%
+-commutative99.9%
associate-+l-99.9%
+-inverses99.9%
metadata-eval99.9%
+-commutative99.9%
Simplified99.9%
add-sqr-sqrt99.9%
sqrt-unprod99.9%
frac-times99.9%
metadata-eval99.9%
+-commutative99.9%
+-commutative99.9%
add-sqr-sqrt99.9%
sqr-neg99.9%
sqrt-unprod0.0%
add-sqr-sqrt94.8%
sub-neg94.8%
difference-of-squares94.8%
Applied egg-rr94.8%
Applied egg-rr94.8%
Taylor expanded in x around 0 94.8%
if 0.36499999999999999 < x Initial program 4.9%
flip--4.9%
div-inv4.9%
add-sqr-sqrt5.3%
add-sqr-sqrt5.9%
associate--l+5.9%
Applied egg-rr5.9%
associate-*r/5.9%
*-rgt-identity5.9%
+-commutative5.9%
associate-+l-99.6%
+-inverses99.6%
metadata-eval99.6%
+-commutative99.6%
Simplified99.6%
add-sqr-sqrt99.1%
sqrt-unprod99.6%
frac-times98.9%
metadata-eval98.9%
+-commutative98.9%
+-commutative98.9%
add-sqr-sqrt98.9%
sqr-neg98.9%
sqrt-unprod0.0%
add-sqr-sqrt2.8%
sub-neg2.8%
difference-of-squares2.8%
Applied egg-rr20.3%
Taylor expanded in x around inf 20.3%
Final simplification54.9%
(FPCore (x) :precision binary64 0.0)
double code(double x) {
return 0.0;
}
real(8) function code(x)
real(8), intent (in) :: x
code = 0.0d0
end function
public static double code(double x) {
return 0.0;
}
def code(x): return 0.0
function code(x) return 0.0 end
function tmp = code(x) tmp = 0.0; end
code[x_] := 0.0
\begin{array}{l}
\\
0
\end{array}
Initial program 49.1%
add-cbrt-cube49.0%
pow349.0%
Applied egg-rr49.0%
flip--49.0%
div-inv49.0%
add-sqr-sqrt49.3%
add-sqr-sqrt49.6%
associate--l+49.6%
Applied egg-rr49.6%
associate-*r/49.6%
*-rgt-identity49.6%
+-commutative49.6%
associate-+l-99.7%
+-inverses99.7%
metadata-eval99.7%
+-commutative99.7%
Simplified84.4%
Taylor expanded in x around 0 47.6%
Simplified3.5%
Final simplification3.5%
(FPCore (x) :precision binary64 0.6666666666666666)
double code(double x) {
return 0.6666666666666666;
}
real(8) function code(x)
real(8), intent (in) :: x
code = 0.6666666666666666d0
end function
public static double code(double x) {
return 0.6666666666666666;
}
def code(x): return 0.6666666666666666
function code(x) return 0.6666666666666666 end
function tmp = code(x) tmp = 0.6666666666666666; end
code[x_] := 0.6666666666666666
\begin{array}{l}
\\
0.6666666666666666
\end{array}
Initial program 49.1%
flip--49.0%
div-inv49.0%
add-sqr-sqrt49.3%
add-sqr-sqrt49.6%
associate--l+49.6%
Applied egg-rr49.6%
associate-*r/49.6%
*-rgt-identity49.6%
+-commutative49.6%
associate-+l-99.7%
+-inverses99.7%
metadata-eval99.7%
+-commutative99.7%
Simplified99.7%
Applied egg-rr73.7%
associate-*l/73.8%
*-lft-identity73.8%
associate-+r+73.8%
associate--l+73.8%
count-273.8%
distribute-lft1-in73.8%
unpow173.8%
sqr-pow73.8%
hypot-def83.0%
metadata-eval83.0%
unpow1/283.0%
+-commutative83.0%
Simplified83.0%
Taylor expanded in x around 0 53.3%
Taylor expanded in x around inf 12.7%
Final simplification12.7%
(FPCore (x) :precision binary64 1.0)
double code(double x) {
return 1.0;
}
real(8) function code(x)
real(8), intent (in) :: x
code = 1.0d0
end function
public static double code(double x) {
return 1.0;
}
def code(x): return 1.0
function code(x) return 1.0 end
function tmp = code(x) tmp = 1.0; end
code[x_] := 1.0
\begin{array}{l}
\\
1
\end{array}
Initial program 49.1%
Taylor expanded in x around 0 47.6%
Final simplification47.6%
(FPCore (x) :precision binary64 (/ 1.0 (+ (sqrt (+ x 1.0)) (sqrt x))))
double code(double x) {
return 1.0 / (sqrt((x + 1.0)) + sqrt(x));
}
real(8) function code(x)
real(8), intent (in) :: x
code = 1.0d0 / (sqrt((x + 1.0d0)) + sqrt(x))
end function
public static double code(double x) {
return 1.0 / (Math.sqrt((x + 1.0)) + Math.sqrt(x));
}
def code(x): return 1.0 / (math.sqrt((x + 1.0)) + math.sqrt(x))
function code(x) return Float64(1.0 / Float64(sqrt(Float64(x + 1.0)) + sqrt(x))) end
function tmp = code(x) tmp = 1.0 / (sqrt((x + 1.0)) + sqrt(x)); end
code[x_] := N[(1.0 / N[(N[Sqrt[N[(x + 1.0), $MachinePrecision]], $MachinePrecision] + N[Sqrt[x], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{1}{\sqrt{x + 1} + \sqrt{x}}
\end{array}
herbie shell --seed 2024019
(FPCore (x)
:name "Main:bigenough3 from C"
:precision binary64
:herbie-target
(/ 1.0 (+ (sqrt (+ x 1.0)) (sqrt x)))
(- (sqrt (+ x 1.0)) (sqrt x)))