
(FPCore (x y) :precision binary64 (- (+ x y) (* x y)))
double code(double x, double y) {
return (x + y) - (x * y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (x + y) - (x * y)
end function
public static double code(double x, double y) {
return (x + y) - (x * y);
}
def code(x, y): return (x + y) - (x * y)
function code(x, y) return Float64(Float64(x + y) - Float64(x * y)) end
function tmp = code(x, y) tmp = (x + y) - (x * y); end
code[x_, y_] := N[(N[(x + y), $MachinePrecision] - N[(x * y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(x + y\right) - x \cdot y
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 3 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y) :precision binary64 (- (+ x y) (* x y)))
double code(double x, double y) {
return (x + y) - (x * y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (x + y) - (x * y)
end function
public static double code(double x, double y) {
return (x + y) - (x * y);
}
def code(x, y): return (x + y) - (x * y)
function code(x, y) return Float64(Float64(x + y) - Float64(x * y)) end
function tmp = code(x, y) tmp = (x + y) - (x * y); end
code[x_, y_] := N[(N[(x + y), $MachinePrecision] - N[(x * y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(x + y\right) - x \cdot y
\end{array}
NOTE: x and y should be sorted in increasing order before calling this function. (FPCore (x y) :precision binary64 (+ y (* x (- 1.0 y))))
assert(x < y);
double code(double x, double y) {
return y + (x * (1.0 - y));
}
NOTE: x and y should be sorted in increasing order before calling this function.
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = y + (x * (1.0d0 - y))
end function
assert x < y;
public static double code(double x, double y) {
return y + (x * (1.0 - y));
}
[x, y] = sort([x, y]) def code(x, y): return y + (x * (1.0 - y))
x, y = sort([x, y]) function code(x, y) return Float64(y + Float64(x * Float64(1.0 - y))) end
x, y = num2cell(sort([x, y])){:}
function tmp = code(x, y)
tmp = y + (x * (1.0 - y));
end
NOTE: x and y should be sorted in increasing order before calling this function. code[x_, y_] := N[(y + N[(x * N[(1.0 - y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
[x, y] = \mathsf{sort}([x, y])\\
\\
y + x \cdot \left(1 - y\right)
\end{array}
Initial program 100.0%
associate--l+100.0%
+-commutative100.0%
remove-double-neg100.0%
unsub-neg100.0%
cancel-sign-sub-inv100.0%
associate--l+100.0%
neg-mul-1100.0%
cancel-sign-sub-inv100.0%
distribute-lft-neg-out100.0%
distribute-rgt-neg-out100.0%
*-commutative100.0%
distribute-rgt-out100.0%
+-commutative100.0%
sub-neg100.0%
metadata-eval100.0%
Simplified100.0%
Final simplification100.0%
NOTE: x and y should be sorted in increasing order before calling this function. (FPCore (x y) :precision binary64 (if (or (<= y -1.0) (not (<= y 8e-7))) (- y (* y x)) (+ y x)))
assert(x < y);
double code(double x, double y) {
double tmp;
if ((y <= -1.0) || !(y <= 8e-7)) {
tmp = y - (y * x);
} else {
tmp = y + x;
}
return tmp;
}
NOTE: x and y should be sorted in increasing order before calling this function.
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if ((y <= (-1.0d0)) .or. (.not. (y <= 8d-7))) then
tmp = y - (y * x)
else
tmp = y + x
end if
code = tmp
end function
assert x < y;
public static double code(double x, double y) {
double tmp;
if ((y <= -1.0) || !(y <= 8e-7)) {
tmp = y - (y * x);
} else {
tmp = y + x;
}
return tmp;
}
[x, y] = sort([x, y]) def code(x, y): tmp = 0 if (y <= -1.0) or not (y <= 8e-7): tmp = y - (y * x) else: tmp = y + x return tmp
x, y = sort([x, y]) function code(x, y) tmp = 0.0 if ((y <= -1.0) || !(y <= 8e-7)) tmp = Float64(y - Float64(y * x)); else tmp = Float64(y + x); end return tmp end
x, y = num2cell(sort([x, y])){:}
function tmp_2 = code(x, y)
tmp = 0.0;
if ((y <= -1.0) || ~((y <= 8e-7)))
tmp = y - (y * x);
else
tmp = y + x;
end
tmp_2 = tmp;
end
NOTE: x and y should be sorted in increasing order before calling this function. code[x_, y_] := If[Or[LessEqual[y, -1.0], N[Not[LessEqual[y, 8e-7]], $MachinePrecision]], N[(y - N[(y * x), $MachinePrecision]), $MachinePrecision], N[(y + x), $MachinePrecision]]
\begin{array}{l}
[x, y] = \mathsf{sort}([x, y])\\
\\
\begin{array}{l}
\mathbf{if}\;y \leq -1 \lor \neg \left(y \leq 8 \cdot 10^{-7}\right):\\
\;\;\;\;y - y \cdot x\\
\mathbf{else}:\\
\;\;\;\;y + x\\
\end{array}
\end{array}
if y < -1 or 7.9999999999999996e-7 < y Initial program 100.0%
associate--l+100.0%
+-commutative100.0%
remove-double-neg100.0%
unsub-neg100.0%
cancel-sign-sub-inv100.0%
associate--l+100.0%
neg-mul-1100.0%
cancel-sign-sub-inv100.0%
distribute-lft-neg-out100.0%
distribute-rgt-neg-out100.0%
*-commutative100.0%
distribute-rgt-out100.0%
+-commutative100.0%
sub-neg100.0%
metadata-eval100.0%
Simplified100.0%
Taylor expanded in y around inf 98.5%
mul-1-neg98.5%
distribute-rgt-neg-out98.5%
Simplified98.5%
if -1 < y < 7.9999999999999996e-7Initial program 100.0%
associate--l+100.0%
+-commutative100.0%
remove-double-neg100.0%
unsub-neg100.0%
cancel-sign-sub-inv100.0%
associate--l+100.0%
neg-mul-1100.0%
cancel-sign-sub-inv100.0%
distribute-lft-neg-out100.0%
distribute-rgt-neg-out100.0%
*-commutative100.0%
distribute-rgt-out100.0%
+-commutative100.0%
sub-neg100.0%
metadata-eval100.0%
Simplified100.0%
Taylor expanded in y around 0 99.6%
Final simplification99.0%
NOTE: x and y should be sorted in increasing order before calling this function. (FPCore (x y) :precision binary64 (+ y x))
assert(x < y);
double code(double x, double y) {
return y + x;
}
NOTE: x and y should be sorted in increasing order before calling this function.
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = y + x
end function
assert x < y;
public static double code(double x, double y) {
return y + x;
}
[x, y] = sort([x, y]) def code(x, y): return y + x
x, y = sort([x, y]) function code(x, y) return Float64(y + x) end
x, y = num2cell(sort([x, y])){:}
function tmp = code(x, y)
tmp = y + x;
end
NOTE: x and y should be sorted in increasing order before calling this function. code[x_, y_] := N[(y + x), $MachinePrecision]
\begin{array}{l}
[x, y] = \mathsf{sort}([x, y])\\
\\
y + x
\end{array}
Initial program 100.0%
associate--l+100.0%
+-commutative100.0%
remove-double-neg100.0%
unsub-neg100.0%
cancel-sign-sub-inv100.0%
associate--l+100.0%
neg-mul-1100.0%
cancel-sign-sub-inv100.0%
distribute-lft-neg-out100.0%
distribute-rgt-neg-out100.0%
*-commutative100.0%
distribute-rgt-out100.0%
+-commutative100.0%
sub-neg100.0%
metadata-eval100.0%
Simplified100.0%
Taylor expanded in y around 0 74.7%
Final simplification74.7%
herbie shell --seed 2024018
(FPCore (x y)
:name "Data.Colour.RGBSpace.HSL:hsl from colour-2.3.3, A"
:precision binary64
(- (+ x y) (* x y)))