
(FPCore (x y) :precision binary64 (* x (/ (sin y) y)))
double code(double x, double y) {
return x * (sin(y) / y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = x * (sin(y) / y)
end function
public static double code(double x, double y) {
return x * (Math.sin(y) / y);
}
def code(x, y): return x * (math.sin(y) / y)
function code(x, y) return Float64(x * Float64(sin(y) / y)) end
function tmp = code(x, y) tmp = x * (sin(y) / y); end
code[x_, y_] := N[(x * N[(N[Sin[y], $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x \cdot \frac{\sin y}{y}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 6 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y) :precision binary64 (* x (/ (sin y) y)))
double code(double x, double y) {
return x * (sin(y) / y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = x * (sin(y) / y)
end function
public static double code(double x, double y) {
return x * (Math.sin(y) / y);
}
def code(x, y): return x * (math.sin(y) / y)
function code(x, y) return Float64(x * Float64(sin(y) / y)) end
function tmp = code(x, y) tmp = x * (sin(y) / y); end
code[x_, y_] := N[(x * N[(N[Sin[y], $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x \cdot \frac{\sin y}{y}
\end{array}
(FPCore (x y) :precision binary64 (* x (/ (sin y) y)))
double code(double x, double y) {
return x * (sin(y) / y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = x * (sin(y) / y)
end function
public static double code(double x, double y) {
return x * (Math.sin(y) / y);
}
def code(x, y): return x * (math.sin(y) / y)
function code(x, y) return Float64(x * Float64(sin(y) / y)) end
function tmp = code(x, y) tmp = x * (sin(y) / y); end
code[x_, y_] := N[(x * N[(N[Sin[y], $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x \cdot \frac{\sin y}{y}
\end{array}
Initial program 99.8%
Final simplification99.8%
(FPCore (x y) :precision binary64 (if (<= y 2.4) x (* (/ x y) (/ 6.0 y))))
double code(double x, double y) {
double tmp;
if (y <= 2.4) {
tmp = x;
} else {
tmp = (x / y) * (6.0 / y);
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (y <= 2.4d0) then
tmp = x
else
tmp = (x / y) * (6.0d0 / y)
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (y <= 2.4) {
tmp = x;
} else {
tmp = (x / y) * (6.0 / y);
}
return tmp;
}
def code(x, y): tmp = 0 if y <= 2.4: tmp = x else: tmp = (x / y) * (6.0 / y) return tmp
function code(x, y) tmp = 0.0 if (y <= 2.4) tmp = x; else tmp = Float64(Float64(x / y) * Float64(6.0 / y)); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (y <= 2.4) tmp = x; else tmp = (x / y) * (6.0 / y); end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[y, 2.4], x, N[(N[(x / y), $MachinePrecision] * N[(6.0 / y), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq 2.4:\\
\;\;\;\;x\\
\mathbf{else}:\\
\;\;\;\;\frac{x}{y} \cdot \frac{6}{y}\\
\end{array}
\end{array}
if y < 2.39999999999999991Initial program 99.9%
Taylor expanded in y around 0 69.0%
if 2.39999999999999991 < y Initial program 99.6%
clear-num99.5%
div-inv99.6%
div-inv99.4%
associate-/r*99.4%
Applied egg-rr99.4%
Taylor expanded in y around 0 28.9%
Taylor expanded in y around inf 28.9%
*-commutative28.9%
Simplified28.9%
div-inv28.9%
*-commutative28.9%
associate-/r*28.9%
metadata-eval28.9%
Applied egg-rr28.9%
Final simplification58.4%
(FPCore (x y) :precision binary64 (if (<= y 5e-10) x (* y (/ x y))))
double code(double x, double y) {
double tmp;
if (y <= 5e-10) {
tmp = x;
} else {
tmp = y * (x / y);
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (y <= 5d-10) then
tmp = x
else
tmp = y * (x / y)
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (y <= 5e-10) {
tmp = x;
} else {
tmp = y * (x / y);
}
return tmp;
}
def code(x, y): tmp = 0 if y <= 5e-10: tmp = x else: tmp = y * (x / y) return tmp
function code(x, y) tmp = 0.0 if (y <= 5e-10) tmp = x; else tmp = Float64(y * Float64(x / y)); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (y <= 5e-10) tmp = x; else tmp = y * (x / y); end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[y, 5e-10], x, N[(y * N[(x / y), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq 5 \cdot 10^{-10}:\\
\;\;\;\;x\\
\mathbf{else}:\\
\;\;\;\;y \cdot \frac{x}{y}\\
\end{array}
\end{array}
if y < 5.00000000000000031e-10Initial program 99.9%
Taylor expanded in y around 0 68.8%
if 5.00000000000000031e-10 < y Initial program 99.6%
associate-*r/99.6%
associate-/l*99.6%
Simplified99.6%
associate-/r/99.7%
Applied egg-rr99.7%
Taylor expanded in y around 0 30.1%
Final simplification57.7%
(FPCore (x y) :precision binary64 (if (<= y 1.06e-54) x (/ y (/ y x))))
double code(double x, double y) {
double tmp;
if (y <= 1.06e-54) {
tmp = x;
} else {
tmp = y / (y / x);
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (y <= 1.06d-54) then
tmp = x
else
tmp = y / (y / x)
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (y <= 1.06e-54) {
tmp = x;
} else {
tmp = y / (y / x);
}
return tmp;
}
def code(x, y): tmp = 0 if y <= 1.06e-54: tmp = x else: tmp = y / (y / x) return tmp
function code(x, y) tmp = 0.0 if (y <= 1.06e-54) tmp = x; else tmp = Float64(y / Float64(y / x)); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (y <= 1.06e-54) tmp = x; else tmp = y / (y / x); end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[y, 1.06e-54], x, N[(y / N[(y / x), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq 1.06 \cdot 10^{-54}:\\
\;\;\;\;x\\
\mathbf{else}:\\
\;\;\;\;\frac{y}{\frac{y}{x}}\\
\end{array}
\end{array}
if y < 1.0600000000000001e-54Initial program 99.9%
Taylor expanded in y around 0 67.7%
if 1.0600000000000001e-54 < y Initial program 99.7%
associate-*r/99.7%
associate-/l*99.6%
Simplified99.6%
associate-/r/99.7%
Applied egg-rr99.7%
Taylor expanded in y around 0 35.4%
clear-num36.8%
associate-*l/36.8%
*-un-lft-identity36.8%
Applied egg-rr36.8%
Final simplification58.2%
(FPCore (x y) :precision binary64 (/ x (+ (* y (* y 0.16666666666666666)) 1.0)))
double code(double x, double y) {
return x / ((y * (y * 0.16666666666666666)) + 1.0);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = x / ((y * (y * 0.16666666666666666d0)) + 1.0d0)
end function
public static double code(double x, double y) {
return x / ((y * (y * 0.16666666666666666)) + 1.0);
}
def code(x, y): return x / ((y * (y * 0.16666666666666666)) + 1.0)
function code(x, y) return Float64(x / Float64(Float64(y * Float64(y * 0.16666666666666666)) + 1.0)) end
function tmp = code(x, y) tmp = x / ((y * (y * 0.16666666666666666)) + 1.0); end
code[x_, y_] := N[(x / N[(N[(y * N[(y * 0.16666666666666666), $MachinePrecision]), $MachinePrecision] + 1.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x}{y \cdot \left(y \cdot 0.16666666666666666\right) + 1}
\end{array}
Initial program 99.8%
clear-num99.7%
div-inv99.7%
div-inv99.5%
associate-/r*87.1%
Applied egg-rr87.1%
Taylor expanded in y around 0 49.8%
Taylor expanded in x around 0 62.3%
distribute-lft-in62.3%
associate-*r*62.3%
rgt-mult-inverse62.4%
Simplified62.4%
Final simplification62.4%
(FPCore (x y) :precision binary64 x)
double code(double x, double y) {
return x;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = x
end function
public static double code(double x, double y) {
return x;
}
def code(x, y): return x
function code(x, y) return x end
function tmp = code(x, y) tmp = x; end
code[x_, y_] := x
\begin{array}{l}
\\
x
\end{array}
Initial program 99.8%
Taylor expanded in y around 0 51.8%
Final simplification51.8%
herbie shell --seed 2024018
(FPCore (x y)
:name "Linear.Quaternion:$cexp from linear-1.19.1.3"
:precision binary64
(* x (/ (sin y) y)))