
(FPCore (x y z) :precision binary64 (+ x (* y (+ z x))))
double code(double x, double y, double z) {
return x + (y * (z + x));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x + (y * (z + x))
end function
public static double code(double x, double y, double z) {
return x + (y * (z + x));
}
def code(x, y, z): return x + (y * (z + x))
function code(x, y, z) return Float64(x + Float64(y * Float64(z + x))) end
function tmp = code(x, y, z) tmp = x + (y * (z + x)); end
code[x_, y_, z_] := N[(x + N[(y * N[(z + x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + y \cdot \left(z + x\right)
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 6 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z) :precision binary64 (+ x (* y (+ z x))))
double code(double x, double y, double z) {
return x + (y * (z + x));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x + (y * (z + x))
end function
public static double code(double x, double y, double z) {
return x + (y * (z + x));
}
def code(x, y, z): return x + (y * (z + x))
function code(x, y, z) return Float64(x + Float64(y * Float64(z + x))) end
function tmp = code(x, y, z) tmp = x + (y * (z + x)); end
code[x_, y_, z_] := N[(x + N[(y * N[(z + x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + y \cdot \left(z + x\right)
\end{array}
(FPCore (x y z) :precision binary64 (fma y (+ x z) x))
double code(double x, double y, double z) {
return fma(y, (x + z), x);
}
function code(x, y, z) return fma(y, Float64(x + z), x) end
code[x_, y_, z_] := N[(y * N[(x + z), $MachinePrecision] + x), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(y, x + z, x\right)
\end{array}
Initial program 100.0%
+-commutative100.0%
fma-def100.0%
+-commutative100.0%
Simplified100.0%
Final simplification100.0%
(FPCore (x y z) :precision binary64 (if (or (<= x -3.7e-49) (not (<= x 6.6e-150))) (+ x (* y x)) (* y z)))
double code(double x, double y, double z) {
double tmp;
if ((x <= -3.7e-49) || !(x <= 6.6e-150)) {
tmp = x + (y * x);
} else {
tmp = y * z;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((x <= (-3.7d-49)) .or. (.not. (x <= 6.6d-150))) then
tmp = x + (y * x)
else
tmp = y * z
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((x <= -3.7e-49) || !(x <= 6.6e-150)) {
tmp = x + (y * x);
} else {
tmp = y * z;
}
return tmp;
}
def code(x, y, z): tmp = 0 if (x <= -3.7e-49) or not (x <= 6.6e-150): tmp = x + (y * x) else: tmp = y * z return tmp
function code(x, y, z) tmp = 0.0 if ((x <= -3.7e-49) || !(x <= 6.6e-150)) tmp = Float64(x + Float64(y * x)); else tmp = Float64(y * z); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((x <= -3.7e-49) || ~((x <= 6.6e-150))) tmp = x + (y * x); else tmp = y * z; end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[x, -3.7e-49], N[Not[LessEqual[x, 6.6e-150]], $MachinePrecision]], N[(x + N[(y * x), $MachinePrecision]), $MachinePrecision], N[(y * z), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -3.7 \cdot 10^{-49} \lor \neg \left(x \leq 6.6 \cdot 10^{-150}\right):\\
\;\;\;\;x + y \cdot x\\
\mathbf{else}:\\
\;\;\;\;y \cdot z\\
\end{array}
\end{array}
if x < -3.7000000000000001e-49 or 6.6000000000000003e-150 < x Initial program 100.0%
Taylor expanded in z around 0 86.9%
*-commutative86.9%
Simplified86.9%
if -3.7000000000000001e-49 < x < 6.6000000000000003e-150Initial program 100.0%
Taylor expanded in z around inf 88.3%
Taylor expanded in x around 0 72.5%
Final simplification82.0%
(FPCore (x y z) :precision binary64 (if (or (<= z -7.6e+57) (not (<= z 2.2e-11))) (+ x (* y z)) (+ x (* y x))))
double code(double x, double y, double z) {
double tmp;
if ((z <= -7.6e+57) || !(z <= 2.2e-11)) {
tmp = x + (y * z);
} else {
tmp = x + (y * x);
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((z <= (-7.6d+57)) .or. (.not. (z <= 2.2d-11))) then
tmp = x + (y * z)
else
tmp = x + (y * x)
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((z <= -7.6e+57) || !(z <= 2.2e-11)) {
tmp = x + (y * z);
} else {
tmp = x + (y * x);
}
return tmp;
}
def code(x, y, z): tmp = 0 if (z <= -7.6e+57) or not (z <= 2.2e-11): tmp = x + (y * z) else: tmp = x + (y * x) return tmp
function code(x, y, z) tmp = 0.0 if ((z <= -7.6e+57) || !(z <= 2.2e-11)) tmp = Float64(x + Float64(y * z)); else tmp = Float64(x + Float64(y * x)); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((z <= -7.6e+57) || ~((z <= 2.2e-11))) tmp = x + (y * z); else tmp = x + (y * x); end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[z, -7.6e+57], N[Not[LessEqual[z, 2.2e-11]], $MachinePrecision]], N[(x + N[(y * z), $MachinePrecision]), $MachinePrecision], N[(x + N[(y * x), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -7.6 \cdot 10^{+57} \lor \neg \left(z \leq 2.2 \cdot 10^{-11}\right):\\
\;\;\;\;x + y \cdot z\\
\mathbf{else}:\\
\;\;\;\;x + y \cdot x\\
\end{array}
\end{array}
if z < -7.5999999999999997e57 or 2.2000000000000002e-11 < z Initial program 100.0%
Taylor expanded in z around inf 93.3%
if -7.5999999999999997e57 < z < 2.2000000000000002e-11Initial program 100.0%
Taylor expanded in z around 0 87.2%
*-commutative87.2%
Simplified87.2%
Final simplification90.1%
(FPCore (x y z) :precision binary64 (if (or (<= y -6.5e-84) (not (<= y 1.9e-41))) (* y z) x))
double code(double x, double y, double z) {
double tmp;
if ((y <= -6.5e-84) || !(y <= 1.9e-41)) {
tmp = y * z;
} else {
tmp = x;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((y <= (-6.5d-84)) .or. (.not. (y <= 1.9d-41))) then
tmp = y * z
else
tmp = x
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((y <= -6.5e-84) || !(y <= 1.9e-41)) {
tmp = y * z;
} else {
tmp = x;
}
return tmp;
}
def code(x, y, z): tmp = 0 if (y <= -6.5e-84) or not (y <= 1.9e-41): tmp = y * z else: tmp = x return tmp
function code(x, y, z) tmp = 0.0 if ((y <= -6.5e-84) || !(y <= 1.9e-41)) tmp = Float64(y * z); else tmp = x; end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((y <= -6.5e-84) || ~((y <= 1.9e-41))) tmp = y * z; else tmp = x; end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[y, -6.5e-84], N[Not[LessEqual[y, 1.9e-41]], $MachinePrecision]], N[(y * z), $MachinePrecision], x]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -6.5 \cdot 10^{-84} \lor \neg \left(y \leq 1.9 \cdot 10^{-41}\right):\\
\;\;\;\;y \cdot z\\
\mathbf{else}:\\
\;\;\;\;x\\
\end{array}
\end{array}
if y < -6.50000000000000022e-84 or 1.8999999999999999e-41 < y Initial program 100.0%
Taylor expanded in z around inf 52.4%
Taylor expanded in x around 0 48.7%
if -6.50000000000000022e-84 < y < 1.8999999999999999e-41Initial program 100.0%
Taylor expanded in y around 0 80.1%
Final simplification63.0%
(FPCore (x y z) :precision binary64 (+ x (* y (+ x z))))
double code(double x, double y, double z) {
return x + (y * (x + z));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x + (y * (x + z))
end function
public static double code(double x, double y, double z) {
return x + (y * (x + z));
}
def code(x, y, z): return x + (y * (x + z))
function code(x, y, z) return Float64(x + Float64(y * Float64(x + z))) end
function tmp = code(x, y, z) tmp = x + (y * (x + z)); end
code[x_, y_, z_] := N[(x + N[(y * N[(x + z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + y \cdot \left(x + z\right)
\end{array}
Initial program 100.0%
Final simplification100.0%
(FPCore (x y z) :precision binary64 x)
double code(double x, double y, double z) {
return x;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x
end function
public static double code(double x, double y, double z) {
return x;
}
def code(x, y, z): return x
function code(x, y, z) return x end
function tmp = code(x, y, z) tmp = x; end
code[x_, y_, z_] := x
\begin{array}{l}
\\
x
\end{array}
Initial program 100.0%
Taylor expanded in y around 0 39.8%
Final simplification39.8%
herbie shell --seed 2024018
(FPCore (x y z)
:name "Main:bigenough2 from A"
:precision binary64
(+ x (* y (+ z x))))