
(FPCore (x y z) :precision binary64 (+ x (* y (- z x))))
double code(double x, double y, double z) {
return x + (y * (z - x));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x + (y * (z - x))
end function
public static double code(double x, double y, double z) {
return x + (y * (z - x));
}
def code(x, y, z): return x + (y * (z - x))
function code(x, y, z) return Float64(x + Float64(y * Float64(z - x))) end
function tmp = code(x, y, z) tmp = x + (y * (z - x)); end
code[x_, y_, z_] := N[(x + N[(y * N[(z - x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + y \cdot \left(z - x\right)
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 8 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z) :precision binary64 (+ x (* y (- z x))))
double code(double x, double y, double z) {
return x + (y * (z - x));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x + (y * (z - x))
end function
public static double code(double x, double y, double z) {
return x + (y * (z - x));
}
def code(x, y, z): return x + (y * (z - x))
function code(x, y, z) return Float64(x + Float64(y * Float64(z - x))) end
function tmp = code(x, y, z) tmp = x + (y * (z - x)); end
code[x_, y_, z_] := N[(x + N[(y * N[(z - x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + y \cdot \left(z - x\right)
\end{array}
(FPCore (x y z) :precision binary64 (fma y (- z x) x))
double code(double x, double y, double z) {
return fma(y, (z - x), x);
}
function code(x, y, z) return fma(y, Float64(z - x), x) end
code[x_, y_, z_] := N[(y * N[(z - x), $MachinePrecision] + x), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(y, z - x, x\right)
\end{array}
Initial program 100.0%
+-commutative100.0%
fma-def100.0%
Simplified100.0%
Final simplification100.0%
(FPCore (x y z)
:precision binary64
(let* ((t_0 (* y (- x))))
(if (<= y -1.7e+173)
t_0
(if (<= y -2.9e+122)
(* y z)
(if (<= y -2.2e+38)
t_0
(if (<= y -6.2e-84)
(* y z)
(if (<= y 1.05e-43)
x
(if (or (<= y 6.6e+149) (not (<= y 9.6e+210))) (* y z) t_0))))))))
double code(double x, double y, double z) {
double t_0 = y * -x;
double tmp;
if (y <= -1.7e+173) {
tmp = t_0;
} else if (y <= -2.9e+122) {
tmp = y * z;
} else if (y <= -2.2e+38) {
tmp = t_0;
} else if (y <= -6.2e-84) {
tmp = y * z;
} else if (y <= 1.05e-43) {
tmp = x;
} else if ((y <= 6.6e+149) || !(y <= 9.6e+210)) {
tmp = y * z;
} else {
tmp = t_0;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: tmp
t_0 = y * -x
if (y <= (-1.7d+173)) then
tmp = t_0
else if (y <= (-2.9d+122)) then
tmp = y * z
else if (y <= (-2.2d+38)) then
tmp = t_0
else if (y <= (-6.2d-84)) then
tmp = y * z
else if (y <= 1.05d-43) then
tmp = x
else if ((y <= 6.6d+149) .or. (.not. (y <= 9.6d+210))) then
tmp = y * z
else
tmp = t_0
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double t_0 = y * -x;
double tmp;
if (y <= -1.7e+173) {
tmp = t_0;
} else if (y <= -2.9e+122) {
tmp = y * z;
} else if (y <= -2.2e+38) {
tmp = t_0;
} else if (y <= -6.2e-84) {
tmp = y * z;
} else if (y <= 1.05e-43) {
tmp = x;
} else if ((y <= 6.6e+149) || !(y <= 9.6e+210)) {
tmp = y * z;
} else {
tmp = t_0;
}
return tmp;
}
def code(x, y, z): t_0 = y * -x tmp = 0 if y <= -1.7e+173: tmp = t_0 elif y <= -2.9e+122: tmp = y * z elif y <= -2.2e+38: tmp = t_0 elif y <= -6.2e-84: tmp = y * z elif y <= 1.05e-43: tmp = x elif (y <= 6.6e+149) or not (y <= 9.6e+210): tmp = y * z else: tmp = t_0 return tmp
function code(x, y, z) t_0 = Float64(y * Float64(-x)) tmp = 0.0 if (y <= -1.7e+173) tmp = t_0; elseif (y <= -2.9e+122) tmp = Float64(y * z); elseif (y <= -2.2e+38) tmp = t_0; elseif (y <= -6.2e-84) tmp = Float64(y * z); elseif (y <= 1.05e-43) tmp = x; elseif ((y <= 6.6e+149) || !(y <= 9.6e+210)) tmp = Float64(y * z); else tmp = t_0; end return tmp end
function tmp_2 = code(x, y, z) t_0 = y * -x; tmp = 0.0; if (y <= -1.7e+173) tmp = t_0; elseif (y <= -2.9e+122) tmp = y * z; elseif (y <= -2.2e+38) tmp = t_0; elseif (y <= -6.2e-84) tmp = y * z; elseif (y <= 1.05e-43) tmp = x; elseif ((y <= 6.6e+149) || ~((y <= 9.6e+210))) tmp = y * z; else tmp = t_0; end tmp_2 = tmp; end
code[x_, y_, z_] := Block[{t$95$0 = N[(y * (-x)), $MachinePrecision]}, If[LessEqual[y, -1.7e+173], t$95$0, If[LessEqual[y, -2.9e+122], N[(y * z), $MachinePrecision], If[LessEqual[y, -2.2e+38], t$95$0, If[LessEqual[y, -6.2e-84], N[(y * z), $MachinePrecision], If[LessEqual[y, 1.05e-43], x, If[Or[LessEqual[y, 6.6e+149], N[Not[LessEqual[y, 9.6e+210]], $MachinePrecision]], N[(y * z), $MachinePrecision], t$95$0]]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := y \cdot \left(-x\right)\\
\mathbf{if}\;y \leq -1.7 \cdot 10^{+173}:\\
\;\;\;\;t_0\\
\mathbf{elif}\;y \leq -2.9 \cdot 10^{+122}:\\
\;\;\;\;y \cdot z\\
\mathbf{elif}\;y \leq -2.2 \cdot 10^{+38}:\\
\;\;\;\;t_0\\
\mathbf{elif}\;y \leq -6.2 \cdot 10^{-84}:\\
\;\;\;\;y \cdot z\\
\mathbf{elif}\;y \leq 1.05 \cdot 10^{-43}:\\
\;\;\;\;x\\
\mathbf{elif}\;y \leq 6.6 \cdot 10^{+149} \lor \neg \left(y \leq 9.6 \cdot 10^{+210}\right):\\
\;\;\;\;y \cdot z\\
\mathbf{else}:\\
\;\;\;\;t_0\\
\end{array}
\end{array}
if y < -1.70000000000000011e173 or -2.9000000000000001e122 < y < -2.20000000000000006e38 or 6.6e149 < y < 9.59999999999999953e210Initial program 100.0%
Taylor expanded in y around inf 100.0%
Taylor expanded in z around 0 76.7%
mul-1-neg76.7%
distribute-lft-neg-out76.7%
*-commutative76.7%
Simplified76.7%
if -1.70000000000000011e173 < y < -2.9000000000000001e122 or -2.20000000000000006e38 < y < -6.20000000000000003e-84 or 1.05e-43 < y < 6.6e149 or 9.59999999999999953e210 < y Initial program 100.0%
Taylor expanded in x around 0 63.9%
if -6.20000000000000003e-84 < y < 1.05e-43Initial program 100.0%
Taylor expanded in y around 0 80.1%
Final simplification74.0%
(FPCore (x y z) :precision binary64 (if (or (<= x -9.5e-128) (not (<= x 3.2e-150))) (* x (- 1.0 y)) (* y z)))
double code(double x, double y, double z) {
double tmp;
if ((x <= -9.5e-128) || !(x <= 3.2e-150)) {
tmp = x * (1.0 - y);
} else {
tmp = y * z;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((x <= (-9.5d-128)) .or. (.not. (x <= 3.2d-150))) then
tmp = x * (1.0d0 - y)
else
tmp = y * z
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((x <= -9.5e-128) || !(x <= 3.2e-150)) {
tmp = x * (1.0 - y);
} else {
tmp = y * z;
}
return tmp;
}
def code(x, y, z): tmp = 0 if (x <= -9.5e-128) or not (x <= 3.2e-150): tmp = x * (1.0 - y) else: tmp = y * z return tmp
function code(x, y, z) tmp = 0.0 if ((x <= -9.5e-128) || !(x <= 3.2e-150)) tmp = Float64(x * Float64(1.0 - y)); else tmp = Float64(y * z); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((x <= -9.5e-128) || ~((x <= 3.2e-150))) tmp = x * (1.0 - y); else tmp = y * z; end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[x, -9.5e-128], N[Not[LessEqual[x, 3.2e-150]], $MachinePrecision]], N[(x * N[(1.0 - y), $MachinePrecision]), $MachinePrecision], N[(y * z), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -9.5 \cdot 10^{-128} \lor \neg \left(x \leq 3.2 \cdot 10^{-150}\right):\\
\;\;\;\;x \cdot \left(1 - y\right)\\
\mathbf{else}:\\
\;\;\;\;y \cdot z\\
\end{array}
\end{array}
if x < -9.50000000000000006e-128 or 3.1999999999999998e-150 < x Initial program 100.0%
Taylor expanded in x around inf 82.6%
mul-1-neg82.6%
unsub-neg82.6%
Simplified82.6%
if -9.50000000000000006e-128 < x < 3.1999999999999998e-150Initial program 100.0%
Taylor expanded in x around 0 79.0%
Final simplification81.6%
(FPCore (x y z) :precision binary64 (if (or (<= y -5.8) (not (<= y 6.4e-41))) (* y (- z x)) (* x (- 1.0 y))))
double code(double x, double y, double z) {
double tmp;
if ((y <= -5.8) || !(y <= 6.4e-41)) {
tmp = y * (z - x);
} else {
tmp = x * (1.0 - y);
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((y <= (-5.8d0)) .or. (.not. (y <= 6.4d-41))) then
tmp = y * (z - x)
else
tmp = x * (1.0d0 - y)
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((y <= -5.8) || !(y <= 6.4e-41)) {
tmp = y * (z - x);
} else {
tmp = x * (1.0 - y);
}
return tmp;
}
def code(x, y, z): tmp = 0 if (y <= -5.8) or not (y <= 6.4e-41): tmp = y * (z - x) else: tmp = x * (1.0 - y) return tmp
function code(x, y, z) tmp = 0.0 if ((y <= -5.8) || !(y <= 6.4e-41)) tmp = Float64(y * Float64(z - x)); else tmp = Float64(x * Float64(1.0 - y)); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((y <= -5.8) || ~((y <= 6.4e-41))) tmp = y * (z - x); else tmp = x * (1.0 - y); end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[y, -5.8], N[Not[LessEqual[y, 6.4e-41]], $MachinePrecision]], N[(y * N[(z - x), $MachinePrecision]), $MachinePrecision], N[(x * N[(1.0 - y), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -5.8 \lor \neg \left(y \leq 6.4 \cdot 10^{-41}\right):\\
\;\;\;\;y \cdot \left(z - x\right)\\
\mathbf{else}:\\
\;\;\;\;x \cdot \left(1 - y\right)\\
\end{array}
\end{array}
if y < -5.79999999999999982 or 6.40000000000000024e-41 < y Initial program 100.0%
Taylor expanded in y around inf 97.9%
if -5.79999999999999982 < y < 6.40000000000000024e-41Initial program 100.0%
Taylor expanded in x around inf 77.9%
mul-1-neg77.9%
unsub-neg77.9%
Simplified77.9%
Final simplification88.0%
(FPCore (x y z) :precision binary64 (if (or (<= y -6500.0) (not (<= y 1.5e-41))) (* y (- z x)) (- x (* y x))))
double code(double x, double y, double z) {
double tmp;
if ((y <= -6500.0) || !(y <= 1.5e-41)) {
tmp = y * (z - x);
} else {
tmp = x - (y * x);
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((y <= (-6500.0d0)) .or. (.not. (y <= 1.5d-41))) then
tmp = y * (z - x)
else
tmp = x - (y * x)
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((y <= -6500.0) || !(y <= 1.5e-41)) {
tmp = y * (z - x);
} else {
tmp = x - (y * x);
}
return tmp;
}
def code(x, y, z): tmp = 0 if (y <= -6500.0) or not (y <= 1.5e-41): tmp = y * (z - x) else: tmp = x - (y * x) return tmp
function code(x, y, z) tmp = 0.0 if ((y <= -6500.0) || !(y <= 1.5e-41)) tmp = Float64(y * Float64(z - x)); else tmp = Float64(x - Float64(y * x)); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((y <= -6500.0) || ~((y <= 1.5e-41))) tmp = y * (z - x); else tmp = x - (y * x); end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[y, -6500.0], N[Not[LessEqual[y, 1.5e-41]], $MachinePrecision]], N[(y * N[(z - x), $MachinePrecision]), $MachinePrecision], N[(x - N[(y * x), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -6500 \lor \neg \left(y \leq 1.5 \cdot 10^{-41}\right):\\
\;\;\;\;y \cdot \left(z - x\right)\\
\mathbf{else}:\\
\;\;\;\;x - y \cdot x\\
\end{array}
\end{array}
if y < -6500 or 1.49999999999999994e-41 < y Initial program 100.0%
Taylor expanded in y around inf 97.9%
if -6500 < y < 1.49999999999999994e-41Initial program 100.0%
Taylor expanded in x around inf 77.9%
mul-1-neg77.9%
unsub-neg77.9%
Simplified77.9%
Taylor expanded in y around 0 77.9%
mul-1-neg77.9%
sub-neg77.9%
Simplified77.9%
Final simplification88.0%
(FPCore (x y z) :precision binary64 (if (or (<= y -6.2e-84) (not (<= y 1.3e-41))) (* y z) x))
double code(double x, double y, double z) {
double tmp;
if ((y <= -6.2e-84) || !(y <= 1.3e-41)) {
tmp = y * z;
} else {
tmp = x;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((y <= (-6.2d-84)) .or. (.not. (y <= 1.3d-41))) then
tmp = y * z
else
tmp = x
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((y <= -6.2e-84) || !(y <= 1.3e-41)) {
tmp = y * z;
} else {
tmp = x;
}
return tmp;
}
def code(x, y, z): tmp = 0 if (y <= -6.2e-84) or not (y <= 1.3e-41): tmp = y * z else: tmp = x return tmp
function code(x, y, z) tmp = 0.0 if ((y <= -6.2e-84) || !(y <= 1.3e-41)) tmp = Float64(y * z); else tmp = x; end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((y <= -6.2e-84) || ~((y <= 1.3e-41))) tmp = y * z; else tmp = x; end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[y, -6.2e-84], N[Not[LessEqual[y, 1.3e-41]], $MachinePrecision]], N[(y * z), $MachinePrecision], x]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -6.2 \cdot 10^{-84} \lor \neg \left(y \leq 1.3 \cdot 10^{-41}\right):\\
\;\;\;\;y \cdot z\\
\mathbf{else}:\\
\;\;\;\;x\\
\end{array}
\end{array}
if y < -6.20000000000000003e-84 or 1.3e-41 < y Initial program 100.0%
Taylor expanded in x around 0 49.6%
if -6.20000000000000003e-84 < y < 1.3e-41Initial program 100.0%
Taylor expanded in y around 0 80.1%
Final simplification63.5%
(FPCore (x y z) :precision binary64 (+ x (* y (- z x))))
double code(double x, double y, double z) {
return x + (y * (z - x));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x + (y * (z - x))
end function
public static double code(double x, double y, double z) {
return x + (y * (z - x));
}
def code(x, y, z): return x + (y * (z - x))
function code(x, y, z) return Float64(x + Float64(y * Float64(z - x))) end
function tmp = code(x, y, z) tmp = x + (y * (z - x)); end
code[x_, y_, z_] := N[(x + N[(y * N[(z - x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + y \cdot \left(z - x\right)
\end{array}
Initial program 100.0%
Final simplification100.0%
(FPCore (x y z) :precision binary64 x)
double code(double x, double y, double z) {
return x;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x
end function
public static double code(double x, double y, double z) {
return x;
}
def code(x, y, z): return x
function code(x, y, z) return x end
function tmp = code(x, y, z) tmp = x; end
code[x_, y_, z_] := x
\begin{array}{l}
\\
x
\end{array}
Initial program 100.0%
Taylor expanded in y around 0 40.1%
Final simplification40.1%
herbie shell --seed 2024018
(FPCore (x y z)
:name "SynthBasics:oscSampleBasedAux from YampaSynth-0.2"
:precision binary64
(+ x (* y (- z x))))