
(FPCore (x y z) :precision binary64 (/ (- x y) (- z y)))
double code(double x, double y, double z) {
return (x - y) / (z - y);
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = (x - y) / (z - y)
end function
public static double code(double x, double y, double z) {
return (x - y) / (z - y);
}
def code(x, y, z): return (x - y) / (z - y)
function code(x, y, z) return Float64(Float64(x - y) / Float64(z - y)) end
function tmp = code(x, y, z) tmp = (x - y) / (z - y); end
code[x_, y_, z_] := N[(N[(x - y), $MachinePrecision] / N[(z - y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x - y}{z - y}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 6 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z) :precision binary64 (/ (- x y) (- z y)))
double code(double x, double y, double z) {
return (x - y) / (z - y);
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = (x - y) / (z - y)
end function
public static double code(double x, double y, double z) {
return (x - y) / (z - y);
}
def code(x, y, z): return (x - y) / (z - y)
function code(x, y, z) return Float64(Float64(x - y) / Float64(z - y)) end
function tmp = code(x, y, z) tmp = (x - y) / (z - y); end
code[x_, y_, z_] := N[(N[(x - y), $MachinePrecision] / N[(z - y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x - y}{z - y}
\end{array}
(FPCore (x y z) :precision binary64 (/ (- x y) (- z y)))
double code(double x, double y, double z) {
return (x - y) / (z - y);
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = (x - y) / (z - y)
end function
public static double code(double x, double y, double z) {
return (x - y) / (z - y);
}
def code(x, y, z): return (x - y) / (z - y)
function code(x, y, z) return Float64(Float64(x - y) / Float64(z - y)) end
function tmp = code(x, y, z) tmp = (x - y) / (z - y); end
code[x_, y_, z_] := N[(N[(x - y), $MachinePrecision] / N[(z - y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x - y}{z - y}
\end{array}
Initial program 100.0%
Final simplification100.0%
(FPCore (x y z)
:precision binary64
(let* ((t_0 (/ (- x) y)))
(if (<= y -9.5e+202)
1.0
(if (<= y -1.3e-70)
t_0
(if (<= y 2e-10)
(/ x z)
(if (<= y 1.3e+64)
t_0
(if (<= y 4e+124) (/ x z) (if (<= y 3.2e+129) t_0 1.0))))))))
double code(double x, double y, double z) {
double t_0 = -x / y;
double tmp;
if (y <= -9.5e+202) {
tmp = 1.0;
} else if (y <= -1.3e-70) {
tmp = t_0;
} else if (y <= 2e-10) {
tmp = x / z;
} else if (y <= 1.3e+64) {
tmp = t_0;
} else if (y <= 4e+124) {
tmp = x / z;
} else if (y <= 3.2e+129) {
tmp = t_0;
} else {
tmp = 1.0;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: tmp
t_0 = -x / y
if (y <= (-9.5d+202)) then
tmp = 1.0d0
else if (y <= (-1.3d-70)) then
tmp = t_0
else if (y <= 2d-10) then
tmp = x / z
else if (y <= 1.3d+64) then
tmp = t_0
else if (y <= 4d+124) then
tmp = x / z
else if (y <= 3.2d+129) then
tmp = t_0
else
tmp = 1.0d0
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double t_0 = -x / y;
double tmp;
if (y <= -9.5e+202) {
tmp = 1.0;
} else if (y <= -1.3e-70) {
tmp = t_0;
} else if (y <= 2e-10) {
tmp = x / z;
} else if (y <= 1.3e+64) {
tmp = t_0;
} else if (y <= 4e+124) {
tmp = x / z;
} else if (y <= 3.2e+129) {
tmp = t_0;
} else {
tmp = 1.0;
}
return tmp;
}
def code(x, y, z): t_0 = -x / y tmp = 0 if y <= -9.5e+202: tmp = 1.0 elif y <= -1.3e-70: tmp = t_0 elif y <= 2e-10: tmp = x / z elif y <= 1.3e+64: tmp = t_0 elif y <= 4e+124: tmp = x / z elif y <= 3.2e+129: tmp = t_0 else: tmp = 1.0 return tmp
function code(x, y, z) t_0 = Float64(Float64(-x) / y) tmp = 0.0 if (y <= -9.5e+202) tmp = 1.0; elseif (y <= -1.3e-70) tmp = t_0; elseif (y <= 2e-10) tmp = Float64(x / z); elseif (y <= 1.3e+64) tmp = t_0; elseif (y <= 4e+124) tmp = Float64(x / z); elseif (y <= 3.2e+129) tmp = t_0; else tmp = 1.0; end return tmp end
function tmp_2 = code(x, y, z) t_0 = -x / y; tmp = 0.0; if (y <= -9.5e+202) tmp = 1.0; elseif (y <= -1.3e-70) tmp = t_0; elseif (y <= 2e-10) tmp = x / z; elseif (y <= 1.3e+64) tmp = t_0; elseif (y <= 4e+124) tmp = x / z; elseif (y <= 3.2e+129) tmp = t_0; else tmp = 1.0; end tmp_2 = tmp; end
code[x_, y_, z_] := Block[{t$95$0 = N[((-x) / y), $MachinePrecision]}, If[LessEqual[y, -9.5e+202], 1.0, If[LessEqual[y, -1.3e-70], t$95$0, If[LessEqual[y, 2e-10], N[(x / z), $MachinePrecision], If[LessEqual[y, 1.3e+64], t$95$0, If[LessEqual[y, 4e+124], N[(x / z), $MachinePrecision], If[LessEqual[y, 3.2e+129], t$95$0, 1.0]]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{-x}{y}\\
\mathbf{if}\;y \leq -9.5 \cdot 10^{+202}:\\
\;\;\;\;1\\
\mathbf{elif}\;y \leq -1.3 \cdot 10^{-70}:\\
\;\;\;\;t_0\\
\mathbf{elif}\;y \leq 2 \cdot 10^{-10}:\\
\;\;\;\;\frac{x}{z}\\
\mathbf{elif}\;y \leq 1.3 \cdot 10^{+64}:\\
\;\;\;\;t_0\\
\mathbf{elif}\;y \leq 4 \cdot 10^{+124}:\\
\;\;\;\;\frac{x}{z}\\
\mathbf{elif}\;y \leq 3.2 \cdot 10^{+129}:\\
\;\;\;\;t_0\\
\mathbf{else}:\\
\;\;\;\;1\\
\end{array}
\end{array}
if y < -9.50000000000000059e202 or 3.2000000000000002e129 < y Initial program 100.0%
sub-neg100.0%
remove-double-neg100.0%
distribute-neg-in100.0%
+-commutative100.0%
sub-neg100.0%
neg-mul-1100.0%
associate-/r*100.0%
div-sub100.0%
remove-double-neg100.0%
neg-mul-1100.0%
associate-/l*100.0%
associate-/r/100.0%
metadata-eval100.0%
*-lft-identity100.0%
remove-double-neg100.0%
neg-mul-1100.0%
associate-/l*99.7%
associate-/r/100.0%
metadata-eval100.0%
*-lft-identity100.0%
unsub-neg100.0%
remove-double-neg100.0%
+-commutative100.0%
sub-neg100.0%
Simplified100.0%
Taylor expanded in y around inf 76.3%
if -9.50000000000000059e202 < y < -1.30000000000000001e-70 or 2.00000000000000007e-10 < y < 1.29999999999999998e64 or 3.99999999999999979e124 < y < 3.2000000000000002e129Initial program 99.9%
sub-neg99.9%
remove-double-neg99.9%
distribute-neg-in99.9%
+-commutative99.9%
sub-neg99.9%
neg-mul-199.9%
associate-/r*99.9%
div-sub99.9%
remove-double-neg99.9%
neg-mul-199.9%
associate-/l*99.9%
associate-/r/99.9%
metadata-eval99.9%
*-lft-identity99.9%
remove-double-neg99.9%
neg-mul-199.9%
associate-/l*99.9%
associate-/r/99.9%
metadata-eval99.9%
*-lft-identity99.9%
unsub-neg99.9%
remove-double-neg99.9%
+-commutative99.9%
sub-neg99.9%
Simplified99.9%
Taylor expanded in z around 0 68.9%
Taylor expanded in y around 0 46.9%
associate-*r/46.9%
neg-mul-146.9%
Simplified46.9%
if -1.30000000000000001e-70 < y < 2.00000000000000007e-10 or 1.29999999999999998e64 < y < 3.99999999999999979e124Initial program 100.0%
sub-neg100.0%
remove-double-neg100.0%
distribute-neg-in100.0%
+-commutative100.0%
sub-neg100.0%
neg-mul-1100.0%
associate-/r*100.0%
div-sub100.0%
remove-double-neg100.0%
neg-mul-1100.0%
associate-/l*99.8%
associate-/r/100.0%
metadata-eval100.0%
*-lft-identity100.0%
remove-double-neg100.0%
neg-mul-1100.0%
associate-/l*99.9%
associate-/r/100.0%
metadata-eval100.0%
*-lft-identity100.0%
unsub-neg100.0%
remove-double-neg100.0%
+-commutative100.0%
sub-neg100.0%
Simplified100.0%
Taylor expanded in y around 0 69.4%
Final simplification64.4%
(FPCore (x y z) :precision binary64 (if (or (<= x -9500000.0) (not (<= x 8e-88))) (/ x (- z y)) (/ y (- y z))))
double code(double x, double y, double z) {
double tmp;
if ((x <= -9500000.0) || !(x <= 8e-88)) {
tmp = x / (z - y);
} else {
tmp = y / (y - z);
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((x <= (-9500000.0d0)) .or. (.not. (x <= 8d-88))) then
tmp = x / (z - y)
else
tmp = y / (y - z)
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((x <= -9500000.0) || !(x <= 8e-88)) {
tmp = x / (z - y);
} else {
tmp = y / (y - z);
}
return tmp;
}
def code(x, y, z): tmp = 0 if (x <= -9500000.0) or not (x <= 8e-88): tmp = x / (z - y) else: tmp = y / (y - z) return tmp
function code(x, y, z) tmp = 0.0 if ((x <= -9500000.0) || !(x <= 8e-88)) tmp = Float64(x / Float64(z - y)); else tmp = Float64(y / Float64(y - z)); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((x <= -9500000.0) || ~((x <= 8e-88))) tmp = x / (z - y); else tmp = y / (y - z); end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[x, -9500000.0], N[Not[LessEqual[x, 8e-88]], $MachinePrecision]], N[(x / N[(z - y), $MachinePrecision]), $MachinePrecision], N[(y / N[(y - z), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -9500000 \lor \neg \left(x \leq 8 \cdot 10^{-88}\right):\\
\;\;\;\;\frac{x}{z - y}\\
\mathbf{else}:\\
\;\;\;\;\frac{y}{y - z}\\
\end{array}
\end{array}
if x < -9.5e6 or 7.99999999999999947e-88 < x Initial program 100.0%
sub-neg100.0%
remove-double-neg100.0%
distribute-neg-in100.0%
+-commutative100.0%
sub-neg100.0%
neg-mul-1100.0%
associate-/r*100.0%
div-sub100.0%
remove-double-neg100.0%
neg-mul-1100.0%
associate-/l*99.8%
associate-/r/100.0%
metadata-eval100.0%
*-lft-identity100.0%
remove-double-neg100.0%
neg-mul-1100.0%
associate-/l*99.9%
associate-/r/100.0%
metadata-eval100.0%
*-lft-identity100.0%
unsub-neg100.0%
remove-double-neg100.0%
+-commutative100.0%
sub-neg100.0%
Simplified100.0%
div-sub100.0%
Applied egg-rr100.0%
sub-div100.0%
clear-num99.7%
Applied egg-rr99.7%
frac-2neg99.7%
div-inv99.6%
sub-neg99.6%
distribute-neg-in99.6%
remove-double-neg99.6%
+-commutative99.6%
sub-neg99.6%
Applied egg-rr99.6%
Taylor expanded in x around inf 80.2%
if -9.5e6 < x < 7.99999999999999947e-88Initial program 100.0%
sub-neg100.0%
remove-double-neg100.0%
distribute-neg-in100.0%
+-commutative100.0%
sub-neg100.0%
neg-mul-1100.0%
associate-/r*100.0%
div-sub100.0%
remove-double-neg100.0%
neg-mul-1100.0%
associate-/l*99.9%
associate-/r/100.0%
metadata-eval100.0%
*-lft-identity100.0%
remove-double-neg100.0%
neg-mul-1100.0%
associate-/l*99.7%
associate-/r/100.0%
metadata-eval100.0%
*-lft-identity100.0%
unsub-neg100.0%
remove-double-neg100.0%
+-commutative100.0%
sub-neg100.0%
Simplified100.0%
Taylor expanded in x around 0 84.4%
Final simplification81.9%
(FPCore (x y z) :precision binary64 (if (<= y -5.5e+203) 1.0 (if (<= y 2.8e+129) (/ x (- z y)) 1.0)))
double code(double x, double y, double z) {
double tmp;
if (y <= -5.5e+203) {
tmp = 1.0;
} else if (y <= 2.8e+129) {
tmp = x / (z - y);
} else {
tmp = 1.0;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (y <= (-5.5d+203)) then
tmp = 1.0d0
else if (y <= 2.8d+129) then
tmp = x / (z - y)
else
tmp = 1.0d0
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (y <= -5.5e+203) {
tmp = 1.0;
} else if (y <= 2.8e+129) {
tmp = x / (z - y);
} else {
tmp = 1.0;
}
return tmp;
}
def code(x, y, z): tmp = 0 if y <= -5.5e+203: tmp = 1.0 elif y <= 2.8e+129: tmp = x / (z - y) else: tmp = 1.0 return tmp
function code(x, y, z) tmp = 0.0 if (y <= -5.5e+203) tmp = 1.0; elseif (y <= 2.8e+129) tmp = Float64(x / Float64(z - y)); else tmp = 1.0; end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (y <= -5.5e+203) tmp = 1.0; elseif (y <= 2.8e+129) tmp = x / (z - y); else tmp = 1.0; end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[y, -5.5e+203], 1.0, If[LessEqual[y, 2.8e+129], N[(x / N[(z - y), $MachinePrecision]), $MachinePrecision], 1.0]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -5.5 \cdot 10^{+203}:\\
\;\;\;\;1\\
\mathbf{elif}\;y \leq 2.8 \cdot 10^{+129}:\\
\;\;\;\;\frac{x}{z - y}\\
\mathbf{else}:\\
\;\;\;\;1\\
\end{array}
\end{array}
if y < -5.50000000000000029e203 or 2.79999999999999975e129 < y Initial program 100.0%
sub-neg100.0%
remove-double-neg100.0%
distribute-neg-in100.0%
+-commutative100.0%
sub-neg100.0%
neg-mul-1100.0%
associate-/r*100.0%
div-sub100.0%
remove-double-neg100.0%
neg-mul-1100.0%
associate-/l*100.0%
associate-/r/100.0%
metadata-eval100.0%
*-lft-identity100.0%
remove-double-neg100.0%
neg-mul-1100.0%
associate-/l*99.7%
associate-/r/100.0%
metadata-eval100.0%
*-lft-identity100.0%
unsub-neg100.0%
remove-double-neg100.0%
+-commutative100.0%
sub-neg100.0%
Simplified100.0%
Taylor expanded in y around inf 76.3%
if -5.50000000000000029e203 < y < 2.79999999999999975e129Initial program 100.0%
sub-neg100.0%
remove-double-neg100.0%
distribute-neg-in100.0%
+-commutative100.0%
sub-neg100.0%
neg-mul-1100.0%
associate-/r*100.0%
div-sub100.0%
remove-double-neg100.0%
neg-mul-1100.0%
associate-/l*99.8%
associate-/r/100.0%
metadata-eval100.0%
*-lft-identity100.0%
remove-double-neg100.0%
neg-mul-1100.0%
associate-/l*99.9%
associate-/r/100.0%
metadata-eval100.0%
*-lft-identity100.0%
unsub-neg100.0%
remove-double-neg100.0%
+-commutative100.0%
sub-neg100.0%
Simplified100.0%
div-sub100.0%
Applied egg-rr100.0%
sub-div100.0%
clear-num99.7%
Applied egg-rr99.7%
frac-2neg99.7%
div-inv99.5%
sub-neg99.5%
distribute-neg-in99.5%
remove-double-neg99.5%
+-commutative99.5%
sub-neg99.5%
Applied egg-rr99.5%
Taylor expanded in x around inf 71.1%
Final simplification72.2%
(FPCore (x y z) :precision binary64 (if (<= y -9.8e+35) 1.0 (if (<= y 1450000000000.0) (/ x z) 1.0)))
double code(double x, double y, double z) {
double tmp;
if (y <= -9.8e+35) {
tmp = 1.0;
} else if (y <= 1450000000000.0) {
tmp = x / z;
} else {
tmp = 1.0;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (y <= (-9.8d+35)) then
tmp = 1.0d0
else if (y <= 1450000000000.0d0) then
tmp = x / z
else
tmp = 1.0d0
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (y <= -9.8e+35) {
tmp = 1.0;
} else if (y <= 1450000000000.0) {
tmp = x / z;
} else {
tmp = 1.0;
}
return tmp;
}
def code(x, y, z): tmp = 0 if y <= -9.8e+35: tmp = 1.0 elif y <= 1450000000000.0: tmp = x / z else: tmp = 1.0 return tmp
function code(x, y, z) tmp = 0.0 if (y <= -9.8e+35) tmp = 1.0; elseif (y <= 1450000000000.0) tmp = Float64(x / z); else tmp = 1.0; end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (y <= -9.8e+35) tmp = 1.0; elseif (y <= 1450000000000.0) tmp = x / z; else tmp = 1.0; end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[y, -9.8e+35], 1.0, If[LessEqual[y, 1450000000000.0], N[(x / z), $MachinePrecision], 1.0]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -9.8 \cdot 10^{+35}:\\
\;\;\;\;1\\
\mathbf{elif}\;y \leq 1450000000000:\\
\;\;\;\;\frac{x}{z}\\
\mathbf{else}:\\
\;\;\;\;1\\
\end{array}
\end{array}
if y < -9.8000000000000005e35 or 1.45e12 < y Initial program 100.0%
sub-neg100.0%
remove-double-neg100.0%
distribute-neg-in100.0%
+-commutative100.0%
sub-neg100.0%
neg-mul-1100.0%
associate-/r*100.0%
div-sub100.0%
remove-double-neg100.0%
neg-mul-1100.0%
associate-/l*99.9%
associate-/r/100.0%
metadata-eval100.0%
*-lft-identity100.0%
remove-double-neg100.0%
neg-mul-1100.0%
associate-/l*99.8%
associate-/r/100.0%
metadata-eval100.0%
*-lft-identity100.0%
unsub-neg100.0%
remove-double-neg100.0%
+-commutative100.0%
sub-neg100.0%
Simplified100.0%
Taylor expanded in y around inf 49.7%
if -9.8000000000000005e35 < y < 1.45e12Initial program 100.0%
sub-neg100.0%
remove-double-neg100.0%
distribute-neg-in100.0%
+-commutative100.0%
sub-neg100.0%
neg-mul-1100.0%
associate-/r*100.0%
div-sub100.0%
remove-double-neg100.0%
neg-mul-1100.0%
associate-/l*99.9%
associate-/r/100.0%
metadata-eval100.0%
*-lft-identity100.0%
remove-double-neg100.0%
neg-mul-1100.0%
associate-/l*99.9%
associate-/r/100.0%
metadata-eval100.0%
*-lft-identity100.0%
unsub-neg100.0%
remove-double-neg100.0%
+-commutative100.0%
sub-neg100.0%
Simplified100.0%
Taylor expanded in y around 0 64.8%
Final simplification57.8%
(FPCore (x y z) :precision binary64 1.0)
double code(double x, double y, double z) {
return 1.0;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = 1.0d0
end function
public static double code(double x, double y, double z) {
return 1.0;
}
def code(x, y, z): return 1.0
function code(x, y, z) return 1.0 end
function tmp = code(x, y, z) tmp = 1.0; end
code[x_, y_, z_] := 1.0
\begin{array}{l}
\\
1
\end{array}
Initial program 100.0%
sub-neg100.0%
remove-double-neg100.0%
distribute-neg-in100.0%
+-commutative100.0%
sub-neg100.0%
neg-mul-1100.0%
associate-/r*100.0%
div-sub100.0%
remove-double-neg100.0%
neg-mul-1100.0%
associate-/l*99.9%
associate-/r/100.0%
metadata-eval100.0%
*-lft-identity100.0%
remove-double-neg100.0%
neg-mul-1100.0%
associate-/l*99.8%
associate-/r/100.0%
metadata-eval100.0%
*-lft-identity100.0%
unsub-neg100.0%
remove-double-neg100.0%
+-commutative100.0%
sub-neg100.0%
Simplified100.0%
Taylor expanded in y around inf 27.9%
Final simplification27.9%
(FPCore (x y z) :precision binary64 (- (/ x (- z y)) (/ y (- z y))))
double code(double x, double y, double z) {
return (x / (z - y)) - (y / (z - y));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = (x / (z - y)) - (y / (z - y))
end function
public static double code(double x, double y, double z) {
return (x / (z - y)) - (y / (z - y));
}
def code(x, y, z): return (x / (z - y)) - (y / (z - y))
function code(x, y, z) return Float64(Float64(x / Float64(z - y)) - Float64(y / Float64(z - y))) end
function tmp = code(x, y, z) tmp = (x / (z - y)) - (y / (z - y)); end
code[x_, y_, z_] := N[(N[(x / N[(z - y), $MachinePrecision]), $MachinePrecision] - N[(y / N[(z - y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x}{z - y} - \frac{y}{z - y}
\end{array}
herbie shell --seed 2024018
(FPCore (x y z)
:name "Graphics.Rasterific.Shading:$sgradientColorAt from Rasterific-0.6.1"
:precision binary64
:herbie-target
(- (/ x (- z y)) (/ y (- z y)))
(/ (- x y) (- z y)))