
(FPCore (x y z t) :precision binary64 (+ (* (/ x y) (- z t)) t))
double code(double x, double y, double z, double t) {
return ((x / y) * (z - t)) + t;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = ((x / y) * (z - t)) + t
end function
public static double code(double x, double y, double z, double t) {
return ((x / y) * (z - t)) + t;
}
def code(x, y, z, t): return ((x / y) * (z - t)) + t
function code(x, y, z, t) return Float64(Float64(Float64(x / y) * Float64(z - t)) + t) end
function tmp = code(x, y, z, t) tmp = ((x / y) * (z - t)) + t; end
code[x_, y_, z_, t_] := N[(N[(N[(x / y), $MachinePrecision] * N[(z - t), $MachinePrecision]), $MachinePrecision] + t), $MachinePrecision]
\begin{array}{l}
\\
\frac{x}{y} \cdot \left(z - t\right) + t
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 7 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z t) :precision binary64 (+ (* (/ x y) (- z t)) t))
double code(double x, double y, double z, double t) {
return ((x / y) * (z - t)) + t;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = ((x / y) * (z - t)) + t
end function
public static double code(double x, double y, double z, double t) {
return ((x / y) * (z - t)) + t;
}
def code(x, y, z, t): return ((x / y) * (z - t)) + t
function code(x, y, z, t) return Float64(Float64(Float64(x / y) * Float64(z - t)) + t) end
function tmp = code(x, y, z, t) tmp = ((x / y) * (z - t)) + t; end
code[x_, y_, z_, t_] := N[(N[(N[(x / y), $MachinePrecision] * N[(z - t), $MachinePrecision]), $MachinePrecision] + t), $MachinePrecision]
\begin{array}{l}
\\
\frac{x}{y} \cdot \left(z - t\right) + t
\end{array}
(FPCore (x y z t) :precision binary64 (+ t (/ (- z t) (/ y x))))
double code(double x, double y, double z, double t) {
return t + ((z - t) / (y / x));
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = t + ((z - t) / (y / x))
end function
public static double code(double x, double y, double z, double t) {
return t + ((z - t) / (y / x));
}
def code(x, y, z, t): return t + ((z - t) / (y / x))
function code(x, y, z, t) return Float64(t + Float64(Float64(z - t) / Float64(y / x))) end
function tmp = code(x, y, z, t) tmp = t + ((z - t) / (y / x)); end
code[x_, y_, z_, t_] := N[(t + N[(N[(z - t), $MachinePrecision] / N[(y / x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
t + \frac{z - t}{\frac{y}{x}}
\end{array}
Initial program 98.9%
Taylor expanded in x around 0 91.6%
*-commutative91.6%
associate-/l*98.9%
Simplified98.9%
Final simplification98.9%
(FPCore (x y z t) :precision binary64 (if (or (<= t -0.049) (not (<= t 3.6e+52))) (- t (/ (* t x) y)) (+ t (* z (/ x y)))))
double code(double x, double y, double z, double t) {
double tmp;
if ((t <= -0.049) || !(t <= 3.6e+52)) {
tmp = t - ((t * x) / y);
} else {
tmp = t + (z * (x / y));
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if ((t <= (-0.049d0)) .or. (.not. (t <= 3.6d+52))) then
tmp = t - ((t * x) / y)
else
tmp = t + (z * (x / y))
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if ((t <= -0.049) || !(t <= 3.6e+52)) {
tmp = t - ((t * x) / y);
} else {
tmp = t + (z * (x / y));
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if (t <= -0.049) or not (t <= 3.6e+52): tmp = t - ((t * x) / y) else: tmp = t + (z * (x / y)) return tmp
function code(x, y, z, t) tmp = 0.0 if ((t <= -0.049) || !(t <= 3.6e+52)) tmp = Float64(t - Float64(Float64(t * x) / y)); else tmp = Float64(t + Float64(z * Float64(x / y))); end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if ((t <= -0.049) || ~((t <= 3.6e+52))) tmp = t - ((t * x) / y); else tmp = t + (z * (x / y)); end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[Or[LessEqual[t, -0.049], N[Not[LessEqual[t, 3.6e+52]], $MachinePrecision]], N[(t - N[(N[(t * x), $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision], N[(t + N[(z * N[(x / y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;t \leq -0.049 \lor \neg \left(t \leq 3.6 \cdot 10^{+52}\right):\\
\;\;\;\;t - \frac{t \cdot x}{y}\\
\mathbf{else}:\\
\;\;\;\;t + z \cdot \frac{x}{y}\\
\end{array}
\end{array}
if t < -0.049000000000000002 or 3.6e52 < t Initial program 100.0%
Taylor expanded in z around 0 84.8%
mul-1-neg84.8%
*-commutative84.8%
Simplified84.8%
if -0.049000000000000002 < t < 3.6e52Initial program 97.8%
Taylor expanded in z around inf 81.6%
associate-*l/88.7%
*-commutative88.7%
Simplified88.7%
Final simplification86.7%
(FPCore (x y z t) :precision binary64 (if (or (<= t -0.038) (not (<= t 8.2e+49))) (- t (* x (/ t y))) (+ t (* z (/ x y)))))
double code(double x, double y, double z, double t) {
double tmp;
if ((t <= -0.038) || !(t <= 8.2e+49)) {
tmp = t - (x * (t / y));
} else {
tmp = t + (z * (x / y));
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if ((t <= (-0.038d0)) .or. (.not. (t <= 8.2d+49))) then
tmp = t - (x * (t / y))
else
tmp = t + (z * (x / y))
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if ((t <= -0.038) || !(t <= 8.2e+49)) {
tmp = t - (x * (t / y));
} else {
tmp = t + (z * (x / y));
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if (t <= -0.038) or not (t <= 8.2e+49): tmp = t - (x * (t / y)) else: tmp = t + (z * (x / y)) return tmp
function code(x, y, z, t) tmp = 0.0 if ((t <= -0.038) || !(t <= 8.2e+49)) tmp = Float64(t - Float64(x * Float64(t / y))); else tmp = Float64(t + Float64(z * Float64(x / y))); end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if ((t <= -0.038) || ~((t <= 8.2e+49))) tmp = t - (x * (t / y)); else tmp = t + (z * (x / y)); end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[Or[LessEqual[t, -0.038], N[Not[LessEqual[t, 8.2e+49]], $MachinePrecision]], N[(t - N[(x * N[(t / y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(t + N[(z * N[(x / y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;t \leq -0.038 \lor \neg \left(t \leq 8.2 \cdot 10^{+49}\right):\\
\;\;\;\;t - x \cdot \frac{t}{y}\\
\mathbf{else}:\\
\;\;\;\;t + z \cdot \frac{x}{y}\\
\end{array}
\end{array}
if t < -0.0379999999999999991 or 8.2e49 < t Initial program 100.0%
Taylor expanded in x around 0 91.1%
*-commutative91.1%
associate-/l*99.9%
Simplified99.9%
Taylor expanded in z around 0 84.8%
mul-1-neg84.8%
associate-*l/87.2%
distribute-rgt-neg-in87.2%
Simplified87.2%
if -0.0379999999999999991 < t < 8.2e49Initial program 97.8%
Taylor expanded in z around inf 81.6%
associate-*l/88.7%
*-commutative88.7%
Simplified88.7%
Final simplification87.9%
(FPCore (x y z t) :precision binary64 (if (or (<= t -0.07) (not (<= t 1.7e+50))) (- t (* t (/ x y))) (+ t (* z (/ x y)))))
double code(double x, double y, double z, double t) {
double tmp;
if ((t <= -0.07) || !(t <= 1.7e+50)) {
tmp = t - (t * (x / y));
} else {
tmp = t + (z * (x / y));
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if ((t <= (-0.07d0)) .or. (.not. (t <= 1.7d+50))) then
tmp = t - (t * (x / y))
else
tmp = t + (z * (x / y))
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if ((t <= -0.07) || !(t <= 1.7e+50)) {
tmp = t - (t * (x / y));
} else {
tmp = t + (z * (x / y));
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if (t <= -0.07) or not (t <= 1.7e+50): tmp = t - (t * (x / y)) else: tmp = t + (z * (x / y)) return tmp
function code(x, y, z, t) tmp = 0.0 if ((t <= -0.07) || !(t <= 1.7e+50)) tmp = Float64(t - Float64(t * Float64(x / y))); else tmp = Float64(t + Float64(z * Float64(x / y))); end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if ((t <= -0.07) || ~((t <= 1.7e+50))) tmp = t - (t * (x / y)); else tmp = t + (z * (x / y)); end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[Or[LessEqual[t, -0.07], N[Not[LessEqual[t, 1.7e+50]], $MachinePrecision]], N[(t - N[(t * N[(x / y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(t + N[(z * N[(x / y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;t \leq -0.07 \lor \neg \left(t \leq 1.7 \cdot 10^{+50}\right):\\
\;\;\;\;t - t \cdot \frac{x}{y}\\
\mathbf{else}:\\
\;\;\;\;t + z \cdot \frac{x}{y}\\
\end{array}
\end{array}
if t < -0.070000000000000007 or 1.6999999999999999e50 < t Initial program 100.0%
Taylor expanded in z around 0 84.8%
mul-1-neg84.8%
*-commutative84.8%
associate-*l/92.9%
distribute-rgt-neg-out92.9%
Simplified92.9%
if -0.070000000000000007 < t < 1.6999999999999999e50Initial program 97.8%
Taylor expanded in z around inf 81.6%
associate-*l/88.7%
*-commutative88.7%
Simplified88.7%
Final simplification90.8%
(FPCore (x y z t) :precision binary64 (+ t (* (- z t) (/ x y))))
double code(double x, double y, double z, double t) {
return t + ((z - t) * (x / y));
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = t + ((z - t) * (x / y))
end function
public static double code(double x, double y, double z, double t) {
return t + ((z - t) * (x / y));
}
def code(x, y, z, t): return t + ((z - t) * (x / y))
function code(x, y, z, t) return Float64(t + Float64(Float64(z - t) * Float64(x / y))) end
function tmp = code(x, y, z, t) tmp = t + ((z - t) * (x / y)); end
code[x_, y_, z_, t_] := N[(t + N[(N[(z - t), $MachinePrecision] * N[(x / y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
t + \left(z - t\right) \cdot \frac{x}{y}
\end{array}
Initial program 98.9%
Final simplification98.9%
(FPCore (x y z t) :precision binary64 (+ t (* x (/ z y))))
double code(double x, double y, double z, double t) {
return t + (x * (z / y));
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = t + (x * (z / y))
end function
public static double code(double x, double y, double z, double t) {
return t + (x * (z / y));
}
def code(x, y, z, t): return t + (x * (z / y))
function code(x, y, z, t) return Float64(t + Float64(x * Float64(z / y))) end
function tmp = code(x, y, z, t) tmp = t + (x * (z / y)); end
code[x_, y_, z_, t_] := N[(t + N[(x * N[(z / y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
t + x \cdot \frac{z}{y}
\end{array}
Initial program 98.9%
Taylor expanded in z around inf 67.4%
*-commutative67.4%
associate-*l/67.0%
*-commutative67.0%
Simplified67.0%
Final simplification67.0%
(FPCore (x y z t) :precision binary64 (+ t (* z (/ x y))))
double code(double x, double y, double z, double t) {
return t + (z * (x / y));
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = t + (z * (x / y))
end function
public static double code(double x, double y, double z, double t) {
return t + (z * (x / y));
}
def code(x, y, z, t): return t + (z * (x / y))
function code(x, y, z, t) return Float64(t + Float64(z * Float64(x / y))) end
function tmp = code(x, y, z, t) tmp = t + (z * (x / y)); end
code[x_, y_, z_, t_] := N[(t + N[(z * N[(x / y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
t + z \cdot \frac{x}{y}
\end{array}
Initial program 98.9%
Taylor expanded in z around inf 67.4%
associate-*l/73.1%
*-commutative73.1%
Simplified73.1%
Final simplification73.1%
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (+ (* (/ x y) (- z t)) t)))
(if (< z 2.759456554562692e-282)
t_1
(if (< z 2.326994450874436e-110) (+ (* x (/ (- z t) y)) t) t_1))))
double code(double x, double y, double z, double t) {
double t_1 = ((x / y) * (z - t)) + t;
double tmp;
if (z < 2.759456554562692e-282) {
tmp = t_1;
} else if (z < 2.326994450874436e-110) {
tmp = (x * ((z - t) / y)) + t;
} else {
tmp = t_1;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: t_1
real(8) :: tmp
t_1 = ((x / y) * (z - t)) + t
if (z < 2.759456554562692d-282) then
tmp = t_1
else if (z < 2.326994450874436d-110) then
tmp = (x * ((z - t) / y)) + t
else
tmp = t_1
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double t_1 = ((x / y) * (z - t)) + t;
double tmp;
if (z < 2.759456554562692e-282) {
tmp = t_1;
} else if (z < 2.326994450874436e-110) {
tmp = (x * ((z - t) / y)) + t;
} else {
tmp = t_1;
}
return tmp;
}
def code(x, y, z, t): t_1 = ((x / y) * (z - t)) + t tmp = 0 if z < 2.759456554562692e-282: tmp = t_1 elif z < 2.326994450874436e-110: tmp = (x * ((z - t) / y)) + t else: tmp = t_1 return tmp
function code(x, y, z, t) t_1 = Float64(Float64(Float64(x / y) * Float64(z - t)) + t) tmp = 0.0 if (z < 2.759456554562692e-282) tmp = t_1; elseif (z < 2.326994450874436e-110) tmp = Float64(Float64(x * Float64(Float64(z - t) / y)) + t); else tmp = t_1; end return tmp end
function tmp_2 = code(x, y, z, t) t_1 = ((x / y) * (z - t)) + t; tmp = 0.0; if (z < 2.759456554562692e-282) tmp = t_1; elseif (z < 2.326994450874436e-110) tmp = (x * ((z - t) / y)) + t; else tmp = t_1; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(N[(x / y), $MachinePrecision] * N[(z - t), $MachinePrecision]), $MachinePrecision] + t), $MachinePrecision]}, If[Less[z, 2.759456554562692e-282], t$95$1, If[Less[z, 2.326994450874436e-110], N[(N[(x * N[(N[(z - t), $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision] + t), $MachinePrecision], t$95$1]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{x}{y} \cdot \left(z - t\right) + t\\
\mathbf{if}\;z < 2.759456554562692 \cdot 10^{-282}:\\
\;\;\;\;t_1\\
\mathbf{elif}\;z < 2.326994450874436 \cdot 10^{-110}:\\
\;\;\;\;x \cdot \frac{z - t}{y} + t\\
\mathbf{else}:\\
\;\;\;\;t_1\\
\end{array}
\end{array}
herbie shell --seed 2024018
(FPCore (x y z t)
:name "Numeric.Signal.Multichannel:$cget from hsignal-0.2.7.1"
:precision binary64
:herbie-target
(if (< z 2.759456554562692e-282) (+ (* (/ x y) (- z t)) t) (if (< z 2.326994450874436e-110) (+ (* x (/ (- z t) y)) t) (+ (* (/ x y) (- z t)) t)))
(+ (* (/ x y) (- z t)) t))