
(FPCore (x y) :precision binary64 (* (* 3.0 (sqrt x)) (- (+ y (/ 1.0 (* x 9.0))) 1.0)))
double code(double x, double y) {
return (3.0 * sqrt(x)) * ((y + (1.0 / (x * 9.0))) - 1.0);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (3.0d0 * sqrt(x)) * ((y + (1.0d0 / (x * 9.0d0))) - 1.0d0)
end function
public static double code(double x, double y) {
return (3.0 * Math.sqrt(x)) * ((y + (1.0 / (x * 9.0))) - 1.0);
}
def code(x, y): return (3.0 * math.sqrt(x)) * ((y + (1.0 / (x * 9.0))) - 1.0)
function code(x, y) return Float64(Float64(3.0 * sqrt(x)) * Float64(Float64(y + Float64(1.0 / Float64(x * 9.0))) - 1.0)) end
function tmp = code(x, y) tmp = (3.0 * sqrt(x)) * ((y + (1.0 / (x * 9.0))) - 1.0); end
code[x_, y_] := N[(N[(3.0 * N[Sqrt[x], $MachinePrecision]), $MachinePrecision] * N[(N[(y + N[(1.0 / N[(x * 9.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - 1.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(3 \cdot \sqrt{x}\right) \cdot \left(\left(y + \frac{1}{x \cdot 9}\right) - 1\right)
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 12 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y) :precision binary64 (* (* 3.0 (sqrt x)) (- (+ y (/ 1.0 (* x 9.0))) 1.0)))
double code(double x, double y) {
return (3.0 * sqrt(x)) * ((y + (1.0 / (x * 9.0))) - 1.0);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (3.0d0 * sqrt(x)) * ((y + (1.0d0 / (x * 9.0d0))) - 1.0d0)
end function
public static double code(double x, double y) {
return (3.0 * Math.sqrt(x)) * ((y + (1.0 / (x * 9.0))) - 1.0);
}
def code(x, y): return (3.0 * math.sqrt(x)) * ((y + (1.0 / (x * 9.0))) - 1.0)
function code(x, y) return Float64(Float64(3.0 * sqrt(x)) * Float64(Float64(y + Float64(1.0 / Float64(x * 9.0))) - 1.0)) end
function tmp = code(x, y) tmp = (3.0 * sqrt(x)) * ((y + (1.0 / (x * 9.0))) - 1.0); end
code[x_, y_] := N[(N[(3.0 * N[Sqrt[x], $MachinePrecision]), $MachinePrecision] * N[(N[(y + N[(1.0 / N[(x * 9.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - 1.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(3 \cdot \sqrt{x}\right) \cdot \left(\left(y + \frac{1}{x \cdot 9}\right) - 1\right)
\end{array}
(FPCore (x y) :precision binary64 (* (sqrt (* x 9.0)) (+ (/ 0.1111111111111111 x) (+ y -1.0))))
double code(double x, double y) {
return sqrt((x * 9.0)) * ((0.1111111111111111 / x) + (y + -1.0));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = sqrt((x * 9.0d0)) * ((0.1111111111111111d0 / x) + (y + (-1.0d0)))
end function
public static double code(double x, double y) {
return Math.sqrt((x * 9.0)) * ((0.1111111111111111 / x) + (y + -1.0));
}
def code(x, y): return math.sqrt((x * 9.0)) * ((0.1111111111111111 / x) + (y + -1.0))
function code(x, y) return Float64(sqrt(Float64(x * 9.0)) * Float64(Float64(0.1111111111111111 / x) + Float64(y + -1.0))) end
function tmp = code(x, y) tmp = sqrt((x * 9.0)) * ((0.1111111111111111 / x) + (y + -1.0)); end
code[x_, y_] := N[(N[Sqrt[N[(x * 9.0), $MachinePrecision]], $MachinePrecision] * N[(N[(0.1111111111111111 / x), $MachinePrecision] + N[(y + -1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\sqrt{x \cdot 9} \cdot \left(\frac{0.1111111111111111}{x} + \left(y + -1\right)\right)
\end{array}
Initial program 99.4%
*-commutative99.4%
associate-*l*99.4%
+-commutative99.4%
associate--l+99.4%
*-commutative99.4%
associate-/r*99.4%
metadata-eval99.4%
sub-neg99.4%
metadata-eval99.4%
Simplified99.4%
associate-*r*99.4%
*-commutative99.4%
+-commutative99.4%
associate-+r+99.4%
+-commutative99.4%
distribute-lft-in99.4%
metadata-eval99.4%
sub-neg99.4%
clear-num99.3%
div-inv99.4%
metadata-eval99.4%
*-commutative99.4%
metadata-eval99.4%
sqrt-prod99.4%
*-commutative99.4%
metadata-eval99.4%
sqrt-prod99.6%
Applied egg-rr99.5%
distribute-lft-in99.5%
*-commutative99.5%
associate-+r+99.5%
distribute-lft-in99.5%
+-commutative99.5%
*-commutative99.5%
distribute-lft-out99.5%
associate-+r+99.5%
Simplified99.5%
Final simplification99.5%
(FPCore (x y)
:precision binary64
(if (<= y -13600000000.0)
(* (sqrt (* x 9.0)) y)
(if (<= y 1.85e+15)
(* (sqrt x) (+ (/ 0.3333333333333333 x) -3.0))
(* (sqrt x) (* y 3.0)))))
double code(double x, double y) {
double tmp;
if (y <= -13600000000.0) {
tmp = sqrt((x * 9.0)) * y;
} else if (y <= 1.85e+15) {
tmp = sqrt(x) * ((0.3333333333333333 / x) + -3.0);
} else {
tmp = sqrt(x) * (y * 3.0);
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (y <= (-13600000000.0d0)) then
tmp = sqrt((x * 9.0d0)) * y
else if (y <= 1.85d+15) then
tmp = sqrt(x) * ((0.3333333333333333d0 / x) + (-3.0d0))
else
tmp = sqrt(x) * (y * 3.0d0)
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (y <= -13600000000.0) {
tmp = Math.sqrt((x * 9.0)) * y;
} else if (y <= 1.85e+15) {
tmp = Math.sqrt(x) * ((0.3333333333333333 / x) + -3.0);
} else {
tmp = Math.sqrt(x) * (y * 3.0);
}
return tmp;
}
def code(x, y): tmp = 0 if y <= -13600000000.0: tmp = math.sqrt((x * 9.0)) * y elif y <= 1.85e+15: tmp = math.sqrt(x) * ((0.3333333333333333 / x) + -3.0) else: tmp = math.sqrt(x) * (y * 3.0) return tmp
function code(x, y) tmp = 0.0 if (y <= -13600000000.0) tmp = Float64(sqrt(Float64(x * 9.0)) * y); elseif (y <= 1.85e+15) tmp = Float64(sqrt(x) * Float64(Float64(0.3333333333333333 / x) + -3.0)); else tmp = Float64(sqrt(x) * Float64(y * 3.0)); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (y <= -13600000000.0) tmp = sqrt((x * 9.0)) * y; elseif (y <= 1.85e+15) tmp = sqrt(x) * ((0.3333333333333333 / x) + -3.0); else tmp = sqrt(x) * (y * 3.0); end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[y, -13600000000.0], N[(N[Sqrt[N[(x * 9.0), $MachinePrecision]], $MachinePrecision] * y), $MachinePrecision], If[LessEqual[y, 1.85e+15], N[(N[Sqrt[x], $MachinePrecision] * N[(N[(0.3333333333333333 / x), $MachinePrecision] + -3.0), $MachinePrecision]), $MachinePrecision], N[(N[Sqrt[x], $MachinePrecision] * N[(y * 3.0), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -13600000000:\\
\;\;\;\;\sqrt{x \cdot 9} \cdot y\\
\mathbf{elif}\;y \leq 1.85 \cdot 10^{+15}:\\
\;\;\;\;\sqrt{x} \cdot \left(\frac{0.3333333333333333}{x} + -3\right)\\
\mathbf{else}:\\
\;\;\;\;\sqrt{x} \cdot \left(y \cdot 3\right)\\
\end{array}
\end{array}
if y < -1.36e10Initial program 99.5%
*-commutative99.5%
associate-*l*99.4%
+-commutative99.4%
associate--l+99.4%
*-commutative99.4%
associate-/r*99.4%
metadata-eval99.4%
sub-neg99.4%
metadata-eval99.4%
Simplified99.4%
associate-*r*99.4%
*-commutative99.4%
+-commutative99.4%
associate-+r+99.4%
+-commutative99.4%
distribute-lft-in99.4%
metadata-eval99.4%
sub-neg99.4%
clear-num99.4%
div-inv99.5%
metadata-eval99.5%
*-commutative99.5%
metadata-eval99.5%
sqrt-prod99.5%
*-commutative99.5%
metadata-eval99.5%
sqrt-prod99.5%
Applied egg-rr99.4%
distribute-lft-in99.4%
*-commutative99.4%
associate-+r+99.4%
distribute-lft-in99.4%
+-commutative99.4%
*-commutative99.4%
distribute-lft-out99.4%
associate-+r+99.4%
Simplified99.4%
Taylor expanded in y around inf 75.9%
if -1.36e10 < y < 1.85e15Initial program 99.4%
*-commutative99.4%
associate-*l*99.4%
+-commutative99.4%
associate--l+99.4%
*-commutative99.4%
associate-/r*99.3%
metadata-eval99.3%
sub-neg99.3%
metadata-eval99.3%
Simplified99.3%
Taylor expanded in y around 0 97.6%
*-commutative97.6%
sub-neg97.6%
associate-*r/97.6%
metadata-eval97.6%
metadata-eval97.6%
associate-*r*97.7%
distribute-rgt-in97.6%
associate-*l/97.7%
metadata-eval97.7%
metadata-eval97.7%
*-commutative97.7%
Simplified97.7%
if 1.85e15 < y Initial program 99.4%
*-commutative99.4%
associate-*l*99.4%
+-commutative99.4%
associate--l+99.4%
*-commutative99.4%
associate-/r*99.4%
metadata-eval99.4%
sub-neg99.4%
metadata-eval99.4%
Simplified99.4%
Taylor expanded in y around inf 78.3%
*-commutative78.3%
associate-*l*78.3%
*-commutative78.3%
Simplified78.3%
Final simplification88.2%
(FPCore (x y) :precision binary64 (if (or (<= y -0.29) (not (<= y 1.0))) (* 3.0 (* y (sqrt x))) (* (sqrt x) -3.0)))
double code(double x, double y) {
double tmp;
if ((y <= -0.29) || !(y <= 1.0)) {
tmp = 3.0 * (y * sqrt(x));
} else {
tmp = sqrt(x) * -3.0;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if ((y <= (-0.29d0)) .or. (.not. (y <= 1.0d0))) then
tmp = 3.0d0 * (y * sqrt(x))
else
tmp = sqrt(x) * (-3.0d0)
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if ((y <= -0.29) || !(y <= 1.0)) {
tmp = 3.0 * (y * Math.sqrt(x));
} else {
tmp = Math.sqrt(x) * -3.0;
}
return tmp;
}
def code(x, y): tmp = 0 if (y <= -0.29) or not (y <= 1.0): tmp = 3.0 * (y * math.sqrt(x)) else: tmp = math.sqrt(x) * -3.0 return tmp
function code(x, y) tmp = 0.0 if ((y <= -0.29) || !(y <= 1.0)) tmp = Float64(3.0 * Float64(y * sqrt(x))); else tmp = Float64(sqrt(x) * -3.0); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if ((y <= -0.29) || ~((y <= 1.0))) tmp = 3.0 * (y * sqrt(x)); else tmp = sqrt(x) * -3.0; end tmp_2 = tmp; end
code[x_, y_] := If[Or[LessEqual[y, -0.29], N[Not[LessEqual[y, 1.0]], $MachinePrecision]], N[(3.0 * N[(y * N[Sqrt[x], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[Sqrt[x], $MachinePrecision] * -3.0), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -0.29 \lor \neg \left(y \leq 1\right):\\
\;\;\;\;3 \cdot \left(y \cdot \sqrt{x}\right)\\
\mathbf{else}:\\
\;\;\;\;\sqrt{x} \cdot -3\\
\end{array}
\end{array}
if y < -0.28999999999999998 or 1 < y Initial program 99.5%
*-commutative99.5%
associate-*l*99.4%
+-commutative99.4%
associate--l+99.4%
*-commutative99.4%
associate-/r*99.4%
metadata-eval99.4%
sub-neg99.4%
metadata-eval99.4%
Simplified99.4%
Taylor expanded in y around inf 75.7%
if -0.28999999999999998 < y < 1Initial program 99.4%
*-commutative99.4%
associate-*l*99.4%
associate--l+99.4%
distribute-lft-in99.4%
fma-def99.4%
sub-neg99.4%
+-commutative99.4%
distribute-lft-in99.3%
metadata-eval99.3%
metadata-eval99.3%
*-commutative99.3%
associate-/r*99.3%
associate-*r/99.4%
metadata-eval99.4%
metadata-eval99.4%
Simplified99.4%
Taylor expanded in x around inf 50.9%
Taylor expanded in y around 0 49.1%
*-commutative49.1%
Simplified49.1%
Final simplification61.5%
(FPCore (x y) :precision binary64 (if (<= y -0.29) (* 3.0 (* y (sqrt x))) (if (<= y 1.0) (* (sqrt x) -3.0) (* (sqrt x) (* y 3.0)))))
double code(double x, double y) {
double tmp;
if (y <= -0.29) {
tmp = 3.0 * (y * sqrt(x));
} else if (y <= 1.0) {
tmp = sqrt(x) * -3.0;
} else {
tmp = sqrt(x) * (y * 3.0);
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (y <= (-0.29d0)) then
tmp = 3.0d0 * (y * sqrt(x))
else if (y <= 1.0d0) then
tmp = sqrt(x) * (-3.0d0)
else
tmp = sqrt(x) * (y * 3.0d0)
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (y <= -0.29) {
tmp = 3.0 * (y * Math.sqrt(x));
} else if (y <= 1.0) {
tmp = Math.sqrt(x) * -3.0;
} else {
tmp = Math.sqrt(x) * (y * 3.0);
}
return tmp;
}
def code(x, y): tmp = 0 if y <= -0.29: tmp = 3.0 * (y * math.sqrt(x)) elif y <= 1.0: tmp = math.sqrt(x) * -3.0 else: tmp = math.sqrt(x) * (y * 3.0) return tmp
function code(x, y) tmp = 0.0 if (y <= -0.29) tmp = Float64(3.0 * Float64(y * sqrt(x))); elseif (y <= 1.0) tmp = Float64(sqrt(x) * -3.0); else tmp = Float64(sqrt(x) * Float64(y * 3.0)); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (y <= -0.29) tmp = 3.0 * (y * sqrt(x)); elseif (y <= 1.0) tmp = sqrt(x) * -3.0; else tmp = sqrt(x) * (y * 3.0); end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[y, -0.29], N[(3.0 * N[(y * N[Sqrt[x], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[y, 1.0], N[(N[Sqrt[x], $MachinePrecision] * -3.0), $MachinePrecision], N[(N[Sqrt[x], $MachinePrecision] * N[(y * 3.0), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -0.29:\\
\;\;\;\;3 \cdot \left(y \cdot \sqrt{x}\right)\\
\mathbf{elif}\;y \leq 1:\\
\;\;\;\;\sqrt{x} \cdot -3\\
\mathbf{else}:\\
\;\;\;\;\sqrt{x} \cdot \left(y \cdot 3\right)\\
\end{array}
\end{array}
if y < -0.28999999999999998Initial program 99.5%
*-commutative99.5%
associate-*l*99.4%
+-commutative99.4%
associate--l+99.4%
*-commutative99.4%
associate-/r*99.4%
metadata-eval99.4%
sub-neg99.4%
metadata-eval99.4%
Simplified99.4%
Taylor expanded in y around inf 74.7%
if -0.28999999999999998 < y < 1Initial program 99.4%
*-commutative99.4%
associate-*l*99.4%
associate--l+99.4%
distribute-lft-in99.4%
fma-def99.4%
sub-neg99.4%
+-commutative99.4%
distribute-lft-in99.3%
metadata-eval99.3%
metadata-eval99.3%
*-commutative99.3%
associate-/r*99.3%
associate-*r/99.4%
metadata-eval99.4%
metadata-eval99.4%
Simplified99.4%
Taylor expanded in x around inf 50.9%
Taylor expanded in y around 0 49.1%
*-commutative49.1%
Simplified49.1%
if 1 < y Initial program 99.4%
*-commutative99.4%
associate-*l*99.4%
+-commutative99.4%
associate--l+99.4%
*-commutative99.4%
associate-/r*99.4%
metadata-eval99.4%
sub-neg99.4%
metadata-eval99.4%
Simplified99.4%
Taylor expanded in y around inf 76.9%
*-commutative76.9%
associate-*l*77.0%
*-commutative77.0%
Simplified77.0%
Final simplification61.5%
(FPCore (x y) :precision binary64 (if (<= x 2.9e-8) (* (sqrt x) (/ 0.3333333333333333 x)) (if (<= x 5.3e+200) (* (sqrt x) (* y 3.0)) (* (sqrt x) -3.0))))
double code(double x, double y) {
double tmp;
if (x <= 2.9e-8) {
tmp = sqrt(x) * (0.3333333333333333 / x);
} else if (x <= 5.3e+200) {
tmp = sqrt(x) * (y * 3.0);
} else {
tmp = sqrt(x) * -3.0;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (x <= 2.9d-8) then
tmp = sqrt(x) * (0.3333333333333333d0 / x)
else if (x <= 5.3d+200) then
tmp = sqrt(x) * (y * 3.0d0)
else
tmp = sqrt(x) * (-3.0d0)
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (x <= 2.9e-8) {
tmp = Math.sqrt(x) * (0.3333333333333333 / x);
} else if (x <= 5.3e+200) {
tmp = Math.sqrt(x) * (y * 3.0);
} else {
tmp = Math.sqrt(x) * -3.0;
}
return tmp;
}
def code(x, y): tmp = 0 if x <= 2.9e-8: tmp = math.sqrt(x) * (0.3333333333333333 / x) elif x <= 5.3e+200: tmp = math.sqrt(x) * (y * 3.0) else: tmp = math.sqrt(x) * -3.0 return tmp
function code(x, y) tmp = 0.0 if (x <= 2.9e-8) tmp = Float64(sqrt(x) * Float64(0.3333333333333333 / x)); elseif (x <= 5.3e+200) tmp = Float64(sqrt(x) * Float64(y * 3.0)); else tmp = Float64(sqrt(x) * -3.0); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (x <= 2.9e-8) tmp = sqrt(x) * (0.3333333333333333 / x); elseif (x <= 5.3e+200) tmp = sqrt(x) * (y * 3.0); else tmp = sqrt(x) * -3.0; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[x, 2.9e-8], N[(N[Sqrt[x], $MachinePrecision] * N[(0.3333333333333333 / x), $MachinePrecision]), $MachinePrecision], If[LessEqual[x, 5.3e+200], N[(N[Sqrt[x], $MachinePrecision] * N[(y * 3.0), $MachinePrecision]), $MachinePrecision], N[(N[Sqrt[x], $MachinePrecision] * -3.0), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq 2.9 \cdot 10^{-8}:\\
\;\;\;\;\sqrt{x} \cdot \frac{0.3333333333333333}{x}\\
\mathbf{elif}\;x \leq 5.3 \cdot 10^{+200}:\\
\;\;\;\;\sqrt{x} \cdot \left(y \cdot 3\right)\\
\mathbf{else}:\\
\;\;\;\;\sqrt{x} \cdot -3\\
\end{array}
\end{array}
if x < 2.9000000000000002e-8Initial program 99.3%
*-commutative99.3%
associate-*l*99.2%
+-commutative99.2%
associate--l+99.2%
*-commutative99.2%
associate-/r*99.2%
metadata-eval99.2%
sub-neg99.2%
metadata-eval99.2%
Simplified99.2%
Taylor expanded in x around 0 79.1%
if 2.9000000000000002e-8 < x < 5.29999999999999994e200Initial program 99.4%
*-commutative99.4%
associate-*l*99.5%
+-commutative99.5%
associate--l+99.5%
*-commutative99.5%
associate-/r*99.5%
metadata-eval99.5%
sub-neg99.5%
metadata-eval99.5%
Simplified99.5%
Taylor expanded in y around inf 60.4%
*-commutative60.4%
associate-*l*60.5%
*-commutative60.5%
Simplified60.5%
if 5.29999999999999994e200 < x Initial program 99.6%
*-commutative99.6%
associate-*l*99.6%
associate--l+99.6%
distribute-lft-in99.7%
fma-def99.6%
sub-neg99.6%
+-commutative99.6%
distribute-lft-in99.6%
metadata-eval99.6%
metadata-eval99.6%
*-commutative99.6%
associate-/r*99.6%
associate-*r/99.6%
metadata-eval99.6%
metadata-eval99.6%
Simplified99.6%
Taylor expanded in x around inf 99.7%
Taylor expanded in y around 0 75.9%
*-commutative75.9%
Simplified75.9%
Final simplification71.5%
(FPCore (x y) :precision binary64 (if (<= x 2.9e-8) (/ (* (sqrt x) 0.3333333333333333) x) (if (<= x 1.8e+200) (* (sqrt x) (* y 3.0)) (* (sqrt x) -3.0))))
double code(double x, double y) {
double tmp;
if (x <= 2.9e-8) {
tmp = (sqrt(x) * 0.3333333333333333) / x;
} else if (x <= 1.8e+200) {
tmp = sqrt(x) * (y * 3.0);
} else {
tmp = sqrt(x) * -3.0;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (x <= 2.9d-8) then
tmp = (sqrt(x) * 0.3333333333333333d0) / x
else if (x <= 1.8d+200) then
tmp = sqrt(x) * (y * 3.0d0)
else
tmp = sqrt(x) * (-3.0d0)
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (x <= 2.9e-8) {
tmp = (Math.sqrt(x) * 0.3333333333333333) / x;
} else if (x <= 1.8e+200) {
tmp = Math.sqrt(x) * (y * 3.0);
} else {
tmp = Math.sqrt(x) * -3.0;
}
return tmp;
}
def code(x, y): tmp = 0 if x <= 2.9e-8: tmp = (math.sqrt(x) * 0.3333333333333333) / x elif x <= 1.8e+200: tmp = math.sqrt(x) * (y * 3.0) else: tmp = math.sqrt(x) * -3.0 return tmp
function code(x, y) tmp = 0.0 if (x <= 2.9e-8) tmp = Float64(Float64(sqrt(x) * 0.3333333333333333) / x); elseif (x <= 1.8e+200) tmp = Float64(sqrt(x) * Float64(y * 3.0)); else tmp = Float64(sqrt(x) * -3.0); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (x <= 2.9e-8) tmp = (sqrt(x) * 0.3333333333333333) / x; elseif (x <= 1.8e+200) tmp = sqrt(x) * (y * 3.0); else tmp = sqrt(x) * -3.0; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[x, 2.9e-8], N[(N[(N[Sqrt[x], $MachinePrecision] * 0.3333333333333333), $MachinePrecision] / x), $MachinePrecision], If[LessEqual[x, 1.8e+200], N[(N[Sqrt[x], $MachinePrecision] * N[(y * 3.0), $MachinePrecision]), $MachinePrecision], N[(N[Sqrt[x], $MachinePrecision] * -3.0), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq 2.9 \cdot 10^{-8}:\\
\;\;\;\;\frac{\sqrt{x} \cdot 0.3333333333333333}{x}\\
\mathbf{elif}\;x \leq 1.8 \cdot 10^{+200}:\\
\;\;\;\;\sqrt{x} \cdot \left(y \cdot 3\right)\\
\mathbf{else}:\\
\;\;\;\;\sqrt{x} \cdot -3\\
\end{array}
\end{array}
if x < 2.9000000000000002e-8Initial program 99.3%
*-commutative99.3%
associate-*l*99.2%
+-commutative99.2%
associate--l+99.2%
*-commutative99.2%
associate-/r*99.2%
metadata-eval99.2%
sub-neg99.2%
metadata-eval99.2%
Simplified99.2%
Taylor expanded in x around 0 79.1%
associate-*r/79.1%
metadata-eval79.1%
metadata-eval79.1%
associate-*r/79.1%
metadata-eval79.1%
Applied egg-rr79.1%
if 2.9000000000000002e-8 < x < 1.7999999999999999e200Initial program 99.4%
*-commutative99.4%
associate-*l*99.5%
+-commutative99.5%
associate--l+99.5%
*-commutative99.5%
associate-/r*99.5%
metadata-eval99.5%
sub-neg99.5%
metadata-eval99.5%
Simplified99.5%
Taylor expanded in y around inf 60.4%
*-commutative60.4%
associate-*l*60.5%
*-commutative60.5%
Simplified60.5%
if 1.7999999999999999e200 < x Initial program 99.6%
*-commutative99.6%
associate-*l*99.6%
associate--l+99.6%
distribute-lft-in99.7%
fma-def99.6%
sub-neg99.6%
+-commutative99.6%
distribute-lft-in99.6%
metadata-eval99.6%
metadata-eval99.6%
*-commutative99.6%
associate-/r*99.6%
associate-*r/99.6%
metadata-eval99.6%
metadata-eval99.6%
Simplified99.6%
Taylor expanded in x around inf 99.7%
Taylor expanded in y around 0 75.9%
*-commutative75.9%
Simplified75.9%
Final simplification71.5%
(FPCore (x y)
:precision binary64
(let* ((t_0 (sqrt (* x 9.0))))
(if (<= x 1.06e-7)
(* t_0 (+ (/ 0.1111111111111111 x) -1.0))
(* t_0 (+ y -1.0)))))
double code(double x, double y) {
double t_0 = sqrt((x * 9.0));
double tmp;
if (x <= 1.06e-7) {
tmp = t_0 * ((0.1111111111111111 / x) + -1.0);
} else {
tmp = t_0 * (y + -1.0);
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: t_0
real(8) :: tmp
t_0 = sqrt((x * 9.0d0))
if (x <= 1.06d-7) then
tmp = t_0 * ((0.1111111111111111d0 / x) + (-1.0d0))
else
tmp = t_0 * (y + (-1.0d0))
end if
code = tmp
end function
public static double code(double x, double y) {
double t_0 = Math.sqrt((x * 9.0));
double tmp;
if (x <= 1.06e-7) {
tmp = t_0 * ((0.1111111111111111 / x) + -1.0);
} else {
tmp = t_0 * (y + -1.0);
}
return tmp;
}
def code(x, y): t_0 = math.sqrt((x * 9.0)) tmp = 0 if x <= 1.06e-7: tmp = t_0 * ((0.1111111111111111 / x) + -1.0) else: tmp = t_0 * (y + -1.0) return tmp
function code(x, y) t_0 = sqrt(Float64(x * 9.0)) tmp = 0.0 if (x <= 1.06e-7) tmp = Float64(t_0 * Float64(Float64(0.1111111111111111 / x) + -1.0)); else tmp = Float64(t_0 * Float64(y + -1.0)); end return tmp end
function tmp_2 = code(x, y) t_0 = sqrt((x * 9.0)); tmp = 0.0; if (x <= 1.06e-7) tmp = t_0 * ((0.1111111111111111 / x) + -1.0); else tmp = t_0 * (y + -1.0); end tmp_2 = tmp; end
code[x_, y_] := Block[{t$95$0 = N[Sqrt[N[(x * 9.0), $MachinePrecision]], $MachinePrecision]}, If[LessEqual[x, 1.06e-7], N[(t$95$0 * N[(N[(0.1111111111111111 / x), $MachinePrecision] + -1.0), $MachinePrecision]), $MachinePrecision], N[(t$95$0 * N[(y + -1.0), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \sqrt{x \cdot 9}\\
\mathbf{if}\;x \leq 1.06 \cdot 10^{-7}:\\
\;\;\;\;t_0 \cdot \left(\frac{0.1111111111111111}{x} + -1\right)\\
\mathbf{else}:\\
\;\;\;\;t_0 \cdot \left(y + -1\right)\\
\end{array}
\end{array}
if x < 1.06e-7Initial program 99.3%
*-commutative99.3%
associate-*l*99.2%
+-commutative99.2%
associate--l+99.2%
*-commutative99.2%
associate-/r*99.2%
metadata-eval99.2%
sub-neg99.2%
metadata-eval99.2%
Simplified99.2%
associate-*r*99.2%
*-commutative99.2%
+-commutative99.2%
associate-+r+99.2%
+-commutative99.2%
distribute-lft-in99.2%
metadata-eval99.2%
sub-neg99.2%
clear-num99.2%
div-inv99.3%
metadata-eval99.3%
*-commutative99.3%
metadata-eval99.3%
sqrt-prod99.3%
*-commutative99.3%
metadata-eval99.3%
sqrt-prod99.5%
Applied egg-rr99.3%
distribute-lft-in99.3%
*-commutative99.3%
associate-+r+99.3%
distribute-lft-in99.3%
+-commutative99.3%
*-commutative99.3%
distribute-lft-out99.3%
associate-+r+99.3%
Simplified99.3%
Taylor expanded in y around 0 79.9%
sub-neg79.9%
associate-*r/80.0%
metadata-eval80.0%
metadata-eval80.0%
Simplified80.0%
if 1.06e-7 < x Initial program 99.5%
*-commutative99.5%
associate-*l*99.5%
+-commutative99.5%
associate--l+99.5%
*-commutative99.5%
associate-/r*99.5%
metadata-eval99.5%
sub-neg99.5%
metadata-eval99.5%
Simplified99.5%
associate-*r*99.5%
*-commutative99.5%
+-commutative99.5%
associate-+r+99.5%
+-commutative99.5%
distribute-lft-in99.5%
metadata-eval99.5%
sub-neg99.5%
clear-num99.5%
div-inv99.5%
metadata-eval99.5%
*-commutative99.5%
metadata-eval99.5%
sqrt-prod99.5%
*-commutative99.5%
metadata-eval99.5%
sqrt-prod99.6%
Applied egg-rr99.6%
distribute-lft-in99.6%
*-commutative99.6%
associate-+r+99.6%
distribute-lft-in99.6%
+-commutative99.6%
*-commutative99.6%
distribute-lft-out99.6%
associate-+r+99.6%
Simplified99.6%
Taylor expanded in x around inf 97.5%
Final simplification89.5%
(FPCore (x y) :precision binary64 (if (<= x 1.2e-7) (* (sqrt x) (+ (/ 0.3333333333333333 x) -3.0)) (* (sqrt x) (- (* y 3.0) 3.0))))
double code(double x, double y) {
double tmp;
if (x <= 1.2e-7) {
tmp = sqrt(x) * ((0.3333333333333333 / x) + -3.0);
} else {
tmp = sqrt(x) * ((y * 3.0) - 3.0);
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (x <= 1.2d-7) then
tmp = sqrt(x) * ((0.3333333333333333d0 / x) + (-3.0d0))
else
tmp = sqrt(x) * ((y * 3.0d0) - 3.0d0)
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (x <= 1.2e-7) {
tmp = Math.sqrt(x) * ((0.3333333333333333 / x) + -3.0);
} else {
tmp = Math.sqrt(x) * ((y * 3.0) - 3.0);
}
return tmp;
}
def code(x, y): tmp = 0 if x <= 1.2e-7: tmp = math.sqrt(x) * ((0.3333333333333333 / x) + -3.0) else: tmp = math.sqrt(x) * ((y * 3.0) - 3.0) return tmp
function code(x, y) tmp = 0.0 if (x <= 1.2e-7) tmp = Float64(sqrt(x) * Float64(Float64(0.3333333333333333 / x) + -3.0)); else tmp = Float64(sqrt(x) * Float64(Float64(y * 3.0) - 3.0)); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (x <= 1.2e-7) tmp = sqrt(x) * ((0.3333333333333333 / x) + -3.0); else tmp = sqrt(x) * ((y * 3.0) - 3.0); end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[x, 1.2e-7], N[(N[Sqrt[x], $MachinePrecision] * N[(N[(0.3333333333333333 / x), $MachinePrecision] + -3.0), $MachinePrecision]), $MachinePrecision], N[(N[Sqrt[x], $MachinePrecision] * N[(N[(y * 3.0), $MachinePrecision] - 3.0), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq 1.2 \cdot 10^{-7}:\\
\;\;\;\;\sqrt{x} \cdot \left(\frac{0.3333333333333333}{x} + -3\right)\\
\mathbf{else}:\\
\;\;\;\;\sqrt{x} \cdot \left(y \cdot 3 - 3\right)\\
\end{array}
\end{array}
if x < 1.19999999999999989e-7Initial program 99.3%
*-commutative99.3%
associate-*l*99.2%
+-commutative99.2%
associate--l+99.2%
*-commutative99.2%
associate-/r*99.2%
metadata-eval99.2%
sub-neg99.2%
metadata-eval99.2%
Simplified99.2%
Taylor expanded in y around 0 79.7%
*-commutative79.7%
sub-neg79.7%
associate-*r/79.8%
metadata-eval79.8%
metadata-eval79.8%
associate-*r*79.9%
distribute-rgt-in79.9%
associate-*l/79.9%
metadata-eval79.9%
metadata-eval79.9%
*-commutative79.9%
Simplified79.9%
if 1.19999999999999989e-7 < x Initial program 99.5%
*-commutative99.5%
associate-*l*99.5%
associate--l+99.5%
distribute-lft-in99.6%
fma-def99.5%
sub-neg99.5%
+-commutative99.5%
distribute-lft-in99.5%
metadata-eval99.5%
metadata-eval99.5%
*-commutative99.5%
associate-/r*99.5%
associate-*r/99.5%
metadata-eval99.5%
metadata-eval99.5%
Simplified99.5%
Taylor expanded in x around inf 97.4%
Final simplification89.5%
(FPCore (x y) :precision binary64 (if (<= x 6.2e-8) (* (sqrt x) (+ (/ 0.3333333333333333 x) -3.0)) (* (sqrt (* x 9.0)) (+ y -1.0))))
double code(double x, double y) {
double tmp;
if (x <= 6.2e-8) {
tmp = sqrt(x) * ((0.3333333333333333 / x) + -3.0);
} else {
tmp = sqrt((x * 9.0)) * (y + -1.0);
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (x <= 6.2d-8) then
tmp = sqrt(x) * ((0.3333333333333333d0 / x) + (-3.0d0))
else
tmp = sqrt((x * 9.0d0)) * (y + (-1.0d0))
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (x <= 6.2e-8) {
tmp = Math.sqrt(x) * ((0.3333333333333333 / x) + -3.0);
} else {
tmp = Math.sqrt((x * 9.0)) * (y + -1.0);
}
return tmp;
}
def code(x, y): tmp = 0 if x <= 6.2e-8: tmp = math.sqrt(x) * ((0.3333333333333333 / x) + -3.0) else: tmp = math.sqrt((x * 9.0)) * (y + -1.0) return tmp
function code(x, y) tmp = 0.0 if (x <= 6.2e-8) tmp = Float64(sqrt(x) * Float64(Float64(0.3333333333333333 / x) + -3.0)); else tmp = Float64(sqrt(Float64(x * 9.0)) * Float64(y + -1.0)); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (x <= 6.2e-8) tmp = sqrt(x) * ((0.3333333333333333 / x) + -3.0); else tmp = sqrt((x * 9.0)) * (y + -1.0); end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[x, 6.2e-8], N[(N[Sqrt[x], $MachinePrecision] * N[(N[(0.3333333333333333 / x), $MachinePrecision] + -3.0), $MachinePrecision]), $MachinePrecision], N[(N[Sqrt[N[(x * 9.0), $MachinePrecision]], $MachinePrecision] * N[(y + -1.0), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq 6.2 \cdot 10^{-8}:\\
\;\;\;\;\sqrt{x} \cdot \left(\frac{0.3333333333333333}{x} + -3\right)\\
\mathbf{else}:\\
\;\;\;\;\sqrt{x \cdot 9} \cdot \left(y + -1\right)\\
\end{array}
\end{array}
if x < 6.2e-8Initial program 99.3%
*-commutative99.3%
associate-*l*99.2%
+-commutative99.2%
associate--l+99.2%
*-commutative99.2%
associate-/r*99.2%
metadata-eval99.2%
sub-neg99.2%
metadata-eval99.2%
Simplified99.2%
Taylor expanded in y around 0 79.7%
*-commutative79.7%
sub-neg79.7%
associate-*r/79.8%
metadata-eval79.8%
metadata-eval79.8%
associate-*r*79.9%
distribute-rgt-in79.9%
associate-*l/79.9%
metadata-eval79.9%
metadata-eval79.9%
*-commutative79.9%
Simplified79.9%
if 6.2e-8 < x Initial program 99.5%
*-commutative99.5%
associate-*l*99.5%
+-commutative99.5%
associate--l+99.5%
*-commutative99.5%
associate-/r*99.5%
metadata-eval99.5%
sub-neg99.5%
metadata-eval99.5%
Simplified99.5%
associate-*r*99.5%
*-commutative99.5%
+-commutative99.5%
associate-+r+99.5%
+-commutative99.5%
distribute-lft-in99.5%
metadata-eval99.5%
sub-neg99.5%
clear-num99.5%
div-inv99.5%
metadata-eval99.5%
*-commutative99.5%
metadata-eval99.5%
sqrt-prod99.5%
*-commutative99.5%
metadata-eval99.5%
sqrt-prod99.6%
Applied egg-rr99.6%
distribute-lft-in99.6%
*-commutative99.6%
associate-+r+99.6%
distribute-lft-in99.6%
+-commutative99.6%
*-commutative99.6%
distribute-lft-out99.6%
associate-+r+99.6%
Simplified99.6%
Taylor expanded in x around inf 97.5%
Final simplification89.5%
(FPCore (x y) :precision binary64 (* (sqrt x) (* (+ (/ 0.1111111111111111 x) (+ y -1.0)) 3.0)))
double code(double x, double y) {
return sqrt(x) * (((0.1111111111111111 / x) + (y + -1.0)) * 3.0);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = sqrt(x) * (((0.1111111111111111d0 / x) + (y + (-1.0d0))) * 3.0d0)
end function
public static double code(double x, double y) {
return Math.sqrt(x) * (((0.1111111111111111 / x) + (y + -1.0)) * 3.0);
}
def code(x, y): return math.sqrt(x) * (((0.1111111111111111 / x) + (y + -1.0)) * 3.0)
function code(x, y) return Float64(sqrt(x) * Float64(Float64(Float64(0.1111111111111111 / x) + Float64(y + -1.0)) * 3.0)) end
function tmp = code(x, y) tmp = sqrt(x) * (((0.1111111111111111 / x) + (y + -1.0)) * 3.0); end
code[x_, y_] := N[(N[Sqrt[x], $MachinePrecision] * N[(N[(N[(0.1111111111111111 / x), $MachinePrecision] + N[(y + -1.0), $MachinePrecision]), $MachinePrecision] * 3.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\sqrt{x} \cdot \left(\left(\frac{0.1111111111111111}{x} + \left(y + -1\right)\right) \cdot 3\right)
\end{array}
Initial program 99.4%
*-commutative99.4%
associate-*l*99.4%
+-commutative99.4%
associate--l+99.4%
*-commutative99.4%
associate-/r*99.4%
metadata-eval99.4%
sub-neg99.4%
metadata-eval99.4%
Simplified99.4%
Final simplification99.4%
(FPCore (x y) :precision binary64 (sqrt (* x 9.0)))
double code(double x, double y) {
return sqrt((x * 9.0));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = sqrt((x * 9.0d0))
end function
public static double code(double x, double y) {
return Math.sqrt((x * 9.0));
}
def code(x, y): return math.sqrt((x * 9.0))
function code(x, y) return sqrt(Float64(x * 9.0)) end
function tmp = code(x, y) tmp = sqrt((x * 9.0)); end
code[x_, y_] := N[Sqrt[N[(x * 9.0), $MachinePrecision]], $MachinePrecision]
\begin{array}{l}
\\
\sqrt{x \cdot 9}
\end{array}
Initial program 99.4%
*-commutative99.4%
associate-*l*99.4%
associate--l+99.4%
distribute-lft-in99.4%
fma-def99.4%
sub-neg99.4%
+-commutative99.4%
distribute-lft-in99.4%
metadata-eval99.4%
metadata-eval99.4%
*-commutative99.4%
associate-/r*99.3%
associate-*r/99.4%
metadata-eval99.4%
metadata-eval99.4%
Simplified99.4%
Taylor expanded in x around inf 62.5%
Taylor expanded in y around 0 27.6%
*-commutative27.6%
Simplified27.6%
add-sqr-sqrt0.0%
sqrt-unprod3.2%
swap-sqr3.2%
add-sqr-sqrt3.2%
metadata-eval3.2%
Applied egg-rr3.2%
Final simplification3.2%
(FPCore (x y) :precision binary64 (* (sqrt x) -3.0))
double code(double x, double y) {
return sqrt(x) * -3.0;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = sqrt(x) * (-3.0d0)
end function
public static double code(double x, double y) {
return Math.sqrt(x) * -3.0;
}
def code(x, y): return math.sqrt(x) * -3.0
function code(x, y) return Float64(sqrt(x) * -3.0) end
function tmp = code(x, y) tmp = sqrt(x) * -3.0; end
code[x_, y_] := N[(N[Sqrt[x], $MachinePrecision] * -3.0), $MachinePrecision]
\begin{array}{l}
\\
\sqrt{x} \cdot -3
\end{array}
Initial program 99.4%
*-commutative99.4%
associate-*l*99.4%
associate--l+99.4%
distribute-lft-in99.4%
fma-def99.4%
sub-neg99.4%
+-commutative99.4%
distribute-lft-in99.4%
metadata-eval99.4%
metadata-eval99.4%
*-commutative99.4%
associate-/r*99.3%
associate-*r/99.4%
metadata-eval99.4%
metadata-eval99.4%
Simplified99.4%
Taylor expanded in x around inf 62.5%
Taylor expanded in y around 0 27.6%
*-commutative27.6%
Simplified27.6%
Final simplification27.6%
(FPCore (x y) :precision binary64 (* 3.0 (+ (* y (sqrt x)) (* (- (/ 1.0 (* x 9.0)) 1.0) (sqrt x)))))
double code(double x, double y) {
return 3.0 * ((y * sqrt(x)) + (((1.0 / (x * 9.0)) - 1.0) * sqrt(x)));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = 3.0d0 * ((y * sqrt(x)) + (((1.0d0 / (x * 9.0d0)) - 1.0d0) * sqrt(x)))
end function
public static double code(double x, double y) {
return 3.0 * ((y * Math.sqrt(x)) + (((1.0 / (x * 9.0)) - 1.0) * Math.sqrt(x)));
}
def code(x, y): return 3.0 * ((y * math.sqrt(x)) + (((1.0 / (x * 9.0)) - 1.0) * math.sqrt(x)))
function code(x, y) return Float64(3.0 * Float64(Float64(y * sqrt(x)) + Float64(Float64(Float64(1.0 / Float64(x * 9.0)) - 1.0) * sqrt(x)))) end
function tmp = code(x, y) tmp = 3.0 * ((y * sqrt(x)) + (((1.0 / (x * 9.0)) - 1.0) * sqrt(x))); end
code[x_, y_] := N[(3.0 * N[(N[(y * N[Sqrt[x], $MachinePrecision]), $MachinePrecision] + N[(N[(N[(1.0 / N[(x * 9.0), $MachinePrecision]), $MachinePrecision] - 1.0), $MachinePrecision] * N[Sqrt[x], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
3 \cdot \left(y \cdot \sqrt{x} + \left(\frac{1}{x \cdot 9} - 1\right) \cdot \sqrt{x}\right)
\end{array}
herbie shell --seed 2024018
(FPCore (x y)
:name "Numeric.SpecFunctions:incompleteGamma from math-functions-0.1.5.2, B"
:precision binary64
:herbie-target
(* 3.0 (+ (* y (sqrt x)) (* (- (/ 1.0 (* x 9.0)) 1.0) (sqrt x))))
(* (* 3.0 (sqrt x)) (- (+ y (/ 1.0 (* x 9.0))) 1.0)))