
(FPCore (a b c) :precision binary64 (let* ((t_0 (sqrt (- (* b b) (* (* 4.0 a) c))))) (if (>= b 0.0) (/ (* 2.0 c) (- (- b) t_0)) (/ (+ (- b) t_0) (* 2.0 a)))))
double code(double a, double b, double c) {
double t_0 = sqrt(((b * b) - ((4.0 * a) * c)));
double tmp;
if (b >= 0.0) {
tmp = (2.0 * c) / (-b - t_0);
} else {
tmp = (-b + t_0) / (2.0 * a);
}
return tmp;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: t_0
real(8) :: tmp
t_0 = sqrt(((b * b) - ((4.0d0 * a) * c)))
if (b >= 0.0d0) then
tmp = (2.0d0 * c) / (-b - t_0)
else
tmp = (-b + t_0) / (2.0d0 * a)
end if
code = tmp
end function
public static double code(double a, double b, double c) {
double t_0 = Math.sqrt(((b * b) - ((4.0 * a) * c)));
double tmp;
if (b >= 0.0) {
tmp = (2.0 * c) / (-b - t_0);
} else {
tmp = (-b + t_0) / (2.0 * a);
}
return tmp;
}
def code(a, b, c): t_0 = math.sqrt(((b * b) - ((4.0 * a) * c))) tmp = 0 if b >= 0.0: tmp = (2.0 * c) / (-b - t_0) else: tmp = (-b + t_0) / (2.0 * a) return tmp
function code(a, b, c) t_0 = sqrt(Float64(Float64(b * b) - Float64(Float64(4.0 * a) * c))) tmp = 0.0 if (b >= 0.0) tmp = Float64(Float64(2.0 * c) / Float64(Float64(-b) - t_0)); else tmp = Float64(Float64(Float64(-b) + t_0) / Float64(2.0 * a)); end return tmp end
function tmp_2 = code(a, b, c) t_0 = sqrt(((b * b) - ((4.0 * a) * c))); tmp = 0.0; if (b >= 0.0) tmp = (2.0 * c) / (-b - t_0); else tmp = (-b + t_0) / (2.0 * a); end tmp_2 = tmp; end
code[a_, b_, c_] := Block[{t$95$0 = N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(N[(4.0 * a), $MachinePrecision] * c), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]}, If[GreaterEqual[b, 0.0], N[(N[(2.0 * c), $MachinePrecision] / N[((-b) - t$95$0), $MachinePrecision]), $MachinePrecision], N[(N[((-b) + t$95$0), $MachinePrecision] / N[(2.0 * a), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \sqrt{b \cdot b - \left(4 \cdot a\right) \cdot c}\\
\mathbf{if}\;b \geq 0:\\
\;\;\;\;\frac{2 \cdot c}{\left(-b\right) - t_0}\\
\mathbf{else}:\\
\;\;\;\;\frac{\left(-b\right) + t_0}{2 \cdot a}\\
\end{array}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 7 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (a b c) :precision binary64 (let* ((t_0 (sqrt (- (* b b) (* (* 4.0 a) c))))) (if (>= b 0.0) (/ (* 2.0 c) (- (- b) t_0)) (/ (+ (- b) t_0) (* 2.0 a)))))
double code(double a, double b, double c) {
double t_0 = sqrt(((b * b) - ((4.0 * a) * c)));
double tmp;
if (b >= 0.0) {
tmp = (2.0 * c) / (-b - t_0);
} else {
tmp = (-b + t_0) / (2.0 * a);
}
return tmp;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: t_0
real(8) :: tmp
t_0 = sqrt(((b * b) - ((4.0d0 * a) * c)))
if (b >= 0.0d0) then
tmp = (2.0d0 * c) / (-b - t_0)
else
tmp = (-b + t_0) / (2.0d0 * a)
end if
code = tmp
end function
public static double code(double a, double b, double c) {
double t_0 = Math.sqrt(((b * b) - ((4.0 * a) * c)));
double tmp;
if (b >= 0.0) {
tmp = (2.0 * c) / (-b - t_0);
} else {
tmp = (-b + t_0) / (2.0 * a);
}
return tmp;
}
def code(a, b, c): t_0 = math.sqrt(((b * b) - ((4.0 * a) * c))) tmp = 0 if b >= 0.0: tmp = (2.0 * c) / (-b - t_0) else: tmp = (-b + t_0) / (2.0 * a) return tmp
function code(a, b, c) t_0 = sqrt(Float64(Float64(b * b) - Float64(Float64(4.0 * a) * c))) tmp = 0.0 if (b >= 0.0) tmp = Float64(Float64(2.0 * c) / Float64(Float64(-b) - t_0)); else tmp = Float64(Float64(Float64(-b) + t_0) / Float64(2.0 * a)); end return tmp end
function tmp_2 = code(a, b, c) t_0 = sqrt(((b * b) - ((4.0 * a) * c))); tmp = 0.0; if (b >= 0.0) tmp = (2.0 * c) / (-b - t_0); else tmp = (-b + t_0) / (2.0 * a); end tmp_2 = tmp; end
code[a_, b_, c_] := Block[{t$95$0 = N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(N[(4.0 * a), $MachinePrecision] * c), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]}, If[GreaterEqual[b, 0.0], N[(N[(2.0 * c), $MachinePrecision] / N[((-b) - t$95$0), $MachinePrecision]), $MachinePrecision], N[(N[((-b) + t$95$0), $MachinePrecision] / N[(2.0 * a), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \sqrt{b \cdot b - \left(4 \cdot a\right) \cdot c}\\
\mathbf{if}\;b \geq 0:\\
\;\;\;\;\frac{2 \cdot c}{\left(-b\right) - t_0}\\
\mathbf{else}:\\
\;\;\;\;\frac{\left(-b\right) + t_0}{2 \cdot a}\\
\end{array}
\end{array}
(FPCore (a b c)
:precision binary64
(let* ((t_0 (sqrt (- (* b b) (* c (* a 4.0))))))
(if (<= b -4e+144)
(if (>= b 0.0) (* c (/ b (* c a))) (/ (* (* b 2.0) -0.5) a))
(if (<= b 5.5e+71)
(if (>= b 0.0) (/ (* c 2.0) (- (- b) t_0)) (/ (- t_0 b) (* a 2.0)))
(if (>= b 0.0) (/ (- c) b) (* -0.5 (/ (+ b b) a)))))))
double code(double a, double b, double c) {
double t_0 = sqrt(((b * b) - (c * (a * 4.0))));
double tmp_1;
if (b <= -4e+144) {
double tmp_2;
if (b >= 0.0) {
tmp_2 = c * (b / (c * a));
} else {
tmp_2 = ((b * 2.0) * -0.5) / a;
}
tmp_1 = tmp_2;
} else if (b <= 5.5e+71) {
double tmp_3;
if (b >= 0.0) {
tmp_3 = (c * 2.0) / (-b - t_0);
} else {
tmp_3 = (t_0 - b) / (a * 2.0);
}
tmp_1 = tmp_3;
} else if (b >= 0.0) {
tmp_1 = -c / b;
} else {
tmp_1 = -0.5 * ((b + b) / a);
}
return tmp_1;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: t_0
real(8) :: tmp
real(8) :: tmp_1
real(8) :: tmp_2
real(8) :: tmp_3
t_0 = sqrt(((b * b) - (c * (a * 4.0d0))))
if (b <= (-4d+144)) then
if (b >= 0.0d0) then
tmp_2 = c * (b / (c * a))
else
tmp_2 = ((b * 2.0d0) * (-0.5d0)) / a
end if
tmp_1 = tmp_2
else if (b <= 5.5d+71) then
if (b >= 0.0d0) then
tmp_3 = (c * 2.0d0) / (-b - t_0)
else
tmp_3 = (t_0 - b) / (a * 2.0d0)
end if
tmp_1 = tmp_3
else if (b >= 0.0d0) then
tmp_1 = -c / b
else
tmp_1 = (-0.5d0) * ((b + b) / a)
end if
code = tmp_1
end function
public static double code(double a, double b, double c) {
double t_0 = Math.sqrt(((b * b) - (c * (a * 4.0))));
double tmp_1;
if (b <= -4e+144) {
double tmp_2;
if (b >= 0.0) {
tmp_2 = c * (b / (c * a));
} else {
tmp_2 = ((b * 2.0) * -0.5) / a;
}
tmp_1 = tmp_2;
} else if (b <= 5.5e+71) {
double tmp_3;
if (b >= 0.0) {
tmp_3 = (c * 2.0) / (-b - t_0);
} else {
tmp_3 = (t_0 - b) / (a * 2.0);
}
tmp_1 = tmp_3;
} else if (b >= 0.0) {
tmp_1 = -c / b;
} else {
tmp_1 = -0.5 * ((b + b) / a);
}
return tmp_1;
}
def code(a, b, c): t_0 = math.sqrt(((b * b) - (c * (a * 4.0)))) tmp_1 = 0 if b <= -4e+144: tmp_2 = 0 if b >= 0.0: tmp_2 = c * (b / (c * a)) else: tmp_2 = ((b * 2.0) * -0.5) / a tmp_1 = tmp_2 elif b <= 5.5e+71: tmp_3 = 0 if b >= 0.0: tmp_3 = (c * 2.0) / (-b - t_0) else: tmp_3 = (t_0 - b) / (a * 2.0) tmp_1 = tmp_3 elif b >= 0.0: tmp_1 = -c / b else: tmp_1 = -0.5 * ((b + b) / a) return tmp_1
function code(a, b, c) t_0 = sqrt(Float64(Float64(b * b) - Float64(c * Float64(a * 4.0)))) tmp_1 = 0.0 if (b <= -4e+144) tmp_2 = 0.0 if (b >= 0.0) tmp_2 = Float64(c * Float64(b / Float64(c * a))); else tmp_2 = Float64(Float64(Float64(b * 2.0) * -0.5) / a); end tmp_1 = tmp_2; elseif (b <= 5.5e+71) tmp_3 = 0.0 if (b >= 0.0) tmp_3 = Float64(Float64(c * 2.0) / Float64(Float64(-b) - t_0)); else tmp_3 = Float64(Float64(t_0 - b) / Float64(a * 2.0)); end tmp_1 = tmp_3; elseif (b >= 0.0) tmp_1 = Float64(Float64(-c) / b); else tmp_1 = Float64(-0.5 * Float64(Float64(b + b) / a)); end return tmp_1 end
function tmp_5 = code(a, b, c) t_0 = sqrt(((b * b) - (c * (a * 4.0)))); tmp_2 = 0.0; if (b <= -4e+144) tmp_3 = 0.0; if (b >= 0.0) tmp_3 = c * (b / (c * a)); else tmp_3 = ((b * 2.0) * -0.5) / a; end tmp_2 = tmp_3; elseif (b <= 5.5e+71) tmp_4 = 0.0; if (b >= 0.0) tmp_4 = (c * 2.0) / (-b - t_0); else tmp_4 = (t_0 - b) / (a * 2.0); end tmp_2 = tmp_4; elseif (b >= 0.0) tmp_2 = -c / b; else tmp_2 = -0.5 * ((b + b) / a); end tmp_5 = tmp_2; end
code[a_, b_, c_] := Block[{t$95$0 = N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(c * N[(a * 4.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]}, If[LessEqual[b, -4e+144], If[GreaterEqual[b, 0.0], N[(c * N[(b / N[(c * a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(N[(b * 2.0), $MachinePrecision] * -0.5), $MachinePrecision] / a), $MachinePrecision]], If[LessEqual[b, 5.5e+71], If[GreaterEqual[b, 0.0], N[(N[(c * 2.0), $MachinePrecision] / N[((-b) - t$95$0), $MachinePrecision]), $MachinePrecision], N[(N[(t$95$0 - b), $MachinePrecision] / N[(a * 2.0), $MachinePrecision]), $MachinePrecision]], If[GreaterEqual[b, 0.0], N[((-c) / b), $MachinePrecision], N[(-0.5 * N[(N[(b + b), $MachinePrecision] / a), $MachinePrecision]), $MachinePrecision]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \sqrt{b \cdot b - c \cdot \left(a \cdot 4\right)}\\
\mathbf{if}\;b \leq -4 \cdot 10^{+144}:\\
\;\;\;\;\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;c \cdot \frac{b}{c \cdot a}\\
\mathbf{else}:\\
\;\;\;\;\frac{\left(b \cdot 2\right) \cdot -0.5}{a}\\
\end{array}\\
\mathbf{elif}\;b \leq 5.5 \cdot 10^{+71}:\\
\;\;\;\;\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;\frac{c \cdot 2}{\left(-b\right) - t_0}\\
\mathbf{else}:\\
\;\;\;\;\frac{t_0 - b}{a \cdot 2}\\
\end{array}\\
\mathbf{elif}\;b \geq 0:\\
\;\;\;\;\frac{-c}{b}\\
\mathbf{else}:\\
\;\;\;\;-0.5 \cdot \frac{b + b}{a}\\
\end{array}
\end{array}
if b < -4.00000000000000009e144Initial program 50.0%
Simplified50.1%
Taylor expanded in b around -inf 92.0%
Taylor expanded in b around inf 92.0%
Taylor expanded in a around inf 92.0%
associate-*l/92.0%
*-un-lft-identity92.0%
distribute-rgt-out--92.0%
metadata-eval92.0%
Applied egg-rr92.0%
if -4.00000000000000009e144 < b < 5.5e71Initial program 90.0%
if 5.5e71 < b Initial program 54.4%
Simplified54.3%
Taylor expanded in b around -inf 54.3%
Taylor expanded in c around 0 93.1%
mul-1-neg93.1%
distribute-neg-frac93.1%
Simplified93.1%
Final simplification91.2%
(FPCore (a b c)
:precision binary64
(let* ((t_0 (* -0.5 (/ (+ b b) a))))
(if (<= b 5.8e-95)
(if (>= b 0.0) (* c (/ -2.0 (+ b (sqrt (* a (* c -4.0)))))) t_0)
(if (>= b 0.0) (/ (- c) b) t_0))))
double code(double a, double b, double c) {
double t_0 = -0.5 * ((b + b) / a);
double tmp_1;
if (b <= 5.8e-95) {
double tmp_2;
if (b >= 0.0) {
tmp_2 = c * (-2.0 / (b + sqrt((a * (c * -4.0)))));
} else {
tmp_2 = t_0;
}
tmp_1 = tmp_2;
} else if (b >= 0.0) {
tmp_1 = -c / b;
} else {
tmp_1 = t_0;
}
return tmp_1;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: t_0
real(8) :: tmp
real(8) :: tmp_1
real(8) :: tmp_2
t_0 = (-0.5d0) * ((b + b) / a)
if (b <= 5.8d-95) then
if (b >= 0.0d0) then
tmp_2 = c * ((-2.0d0) / (b + sqrt((a * (c * (-4.0d0))))))
else
tmp_2 = t_0
end if
tmp_1 = tmp_2
else if (b >= 0.0d0) then
tmp_1 = -c / b
else
tmp_1 = t_0
end if
code = tmp_1
end function
public static double code(double a, double b, double c) {
double t_0 = -0.5 * ((b + b) / a);
double tmp_1;
if (b <= 5.8e-95) {
double tmp_2;
if (b >= 0.0) {
tmp_2 = c * (-2.0 / (b + Math.sqrt((a * (c * -4.0)))));
} else {
tmp_2 = t_0;
}
tmp_1 = tmp_2;
} else if (b >= 0.0) {
tmp_1 = -c / b;
} else {
tmp_1 = t_0;
}
return tmp_1;
}
def code(a, b, c): t_0 = -0.5 * ((b + b) / a) tmp_1 = 0 if b <= 5.8e-95: tmp_2 = 0 if b >= 0.0: tmp_2 = c * (-2.0 / (b + math.sqrt((a * (c * -4.0))))) else: tmp_2 = t_0 tmp_1 = tmp_2 elif b >= 0.0: tmp_1 = -c / b else: tmp_1 = t_0 return tmp_1
function code(a, b, c) t_0 = Float64(-0.5 * Float64(Float64(b + b) / a)) tmp_1 = 0.0 if (b <= 5.8e-95) tmp_2 = 0.0 if (b >= 0.0) tmp_2 = Float64(c * Float64(-2.0 / Float64(b + sqrt(Float64(a * Float64(c * -4.0)))))); else tmp_2 = t_0; end tmp_1 = tmp_2; elseif (b >= 0.0) tmp_1 = Float64(Float64(-c) / b); else tmp_1 = t_0; end return tmp_1 end
function tmp_4 = code(a, b, c) t_0 = -0.5 * ((b + b) / a); tmp_2 = 0.0; if (b <= 5.8e-95) tmp_3 = 0.0; if (b >= 0.0) tmp_3 = c * (-2.0 / (b + sqrt((a * (c * -4.0))))); else tmp_3 = t_0; end tmp_2 = tmp_3; elseif (b >= 0.0) tmp_2 = -c / b; else tmp_2 = t_0; end tmp_4 = tmp_2; end
code[a_, b_, c_] := Block[{t$95$0 = N[(-0.5 * N[(N[(b + b), $MachinePrecision] / a), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[b, 5.8e-95], If[GreaterEqual[b, 0.0], N[(c * N[(-2.0 / N[(b + N[Sqrt[N[(a * N[(c * -4.0), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], t$95$0], If[GreaterEqual[b, 0.0], N[((-c) / b), $MachinePrecision], t$95$0]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := -0.5 \cdot \frac{b + b}{a}\\
\mathbf{if}\;b \leq 5.8 \cdot 10^{-95}:\\
\;\;\;\;\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;c \cdot \frac{-2}{b + \sqrt{a \cdot \left(c \cdot -4\right)}}\\
\mathbf{else}:\\
\;\;\;\;t_0\\
\end{array}\\
\mathbf{elif}\;b \geq 0:\\
\;\;\;\;\frac{-c}{b}\\
\mathbf{else}:\\
\;\;\;\;t_0\\
\end{array}
\end{array}
if b < 5.80000000000000004e-95Initial program 78.3%
Simplified78.3%
Taylor expanded in b around -inf 73.0%
Taylor expanded in c around inf 72.5%
*-commutative72.5%
associate-*l*72.5%
*-commutative72.5%
Simplified72.5%
if 5.80000000000000004e-95 < b Initial program 66.2%
Simplified66.0%
Taylor expanded in b around -inf 66.0%
Taylor expanded in c around 0 79.0%
mul-1-neg79.0%
distribute-neg-frac79.0%
Simplified79.0%
Final simplification75.1%
(FPCore (a b c) :precision binary64 (if (>= b 0.0) (* c (* (/ b a) (/ 1.0 c))) (* -0.5 (/ (+ b b) a))))
double code(double a, double b, double c) {
double tmp;
if (b >= 0.0) {
tmp = c * ((b / a) * (1.0 / c));
} else {
tmp = -0.5 * ((b + b) / a);
}
return tmp;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: tmp
if (b >= 0.0d0) then
tmp = c * ((b / a) * (1.0d0 / c))
else
tmp = (-0.5d0) * ((b + b) / a)
end if
code = tmp
end function
public static double code(double a, double b, double c) {
double tmp;
if (b >= 0.0) {
tmp = c * ((b / a) * (1.0 / c));
} else {
tmp = -0.5 * ((b + b) / a);
}
return tmp;
}
def code(a, b, c): tmp = 0 if b >= 0.0: tmp = c * ((b / a) * (1.0 / c)) else: tmp = -0.5 * ((b + b) / a) return tmp
function code(a, b, c) tmp = 0.0 if (b >= 0.0) tmp = Float64(c * Float64(Float64(b / a) * Float64(1.0 / c))); else tmp = Float64(-0.5 * Float64(Float64(b + b) / a)); end return tmp end
function tmp_2 = code(a, b, c) tmp = 0.0; if (b >= 0.0) tmp = c * ((b / a) * (1.0 / c)); else tmp = -0.5 * ((b + b) / a); end tmp_2 = tmp; end
code[a_, b_, c_] := If[GreaterEqual[b, 0.0], N[(c * N[(N[(b / a), $MachinePrecision] * N[(1.0 / c), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(-0.5 * N[(N[(b + b), $MachinePrecision] / a), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;c \cdot \left(\frac{b}{a} \cdot \frac{1}{c}\right)\\
\mathbf{else}:\\
\;\;\;\;-0.5 \cdot \frac{b + b}{a}\\
\end{array}
\end{array}
Initial program 73.5%
Simplified73.4%
Taylor expanded in b around -inf 70.3%
Taylor expanded in b around inf 64.4%
Taylor expanded in a around inf 35.6%
associate-/r*35.7%
div-inv35.7%
Applied egg-rr35.7%
Final simplification35.7%
(FPCore (a b c) :precision binary64 (if (>= b 0.0) (* c (/ b (* c a))) (/ -0.5 (/ a (* b 2.0)))))
double code(double a, double b, double c) {
double tmp;
if (b >= 0.0) {
tmp = c * (b / (c * a));
} else {
tmp = -0.5 / (a / (b * 2.0));
}
return tmp;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: tmp
if (b >= 0.0d0) then
tmp = c * (b / (c * a))
else
tmp = (-0.5d0) / (a / (b * 2.0d0))
end if
code = tmp
end function
public static double code(double a, double b, double c) {
double tmp;
if (b >= 0.0) {
tmp = c * (b / (c * a));
} else {
tmp = -0.5 / (a / (b * 2.0));
}
return tmp;
}
def code(a, b, c): tmp = 0 if b >= 0.0: tmp = c * (b / (c * a)) else: tmp = -0.5 / (a / (b * 2.0)) return tmp
function code(a, b, c) tmp = 0.0 if (b >= 0.0) tmp = Float64(c * Float64(b / Float64(c * a))); else tmp = Float64(-0.5 / Float64(a / Float64(b * 2.0))); end return tmp end
function tmp_2 = code(a, b, c) tmp = 0.0; if (b >= 0.0) tmp = c * (b / (c * a)); else tmp = -0.5 / (a / (b * 2.0)); end tmp_2 = tmp; end
code[a_, b_, c_] := If[GreaterEqual[b, 0.0], N[(c * N[(b / N[(c * a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(-0.5 / N[(a / N[(b * 2.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;c \cdot \frac{b}{c \cdot a}\\
\mathbf{else}:\\
\;\;\;\;\frac{-0.5}{\frac{a}{b \cdot 2}}\\
\end{array}
\end{array}
Initial program 73.5%
Simplified73.4%
Taylor expanded in b around -inf 70.3%
Taylor expanded in b around inf 64.4%
Taylor expanded in a around inf 35.6%
*-commutative35.6%
clear-num35.5%
un-div-inv35.5%
*-un-lft-identity35.5%
distribute-rgt-out--35.5%
metadata-eval35.5%
Applied egg-rr35.5%
Final simplification35.5%
(FPCore (a b c) :precision binary64 (if (>= b 0.0) (* c (/ b (* c a))) (/ (* (* b 2.0) -0.5) a)))
double code(double a, double b, double c) {
double tmp;
if (b >= 0.0) {
tmp = c * (b / (c * a));
} else {
tmp = ((b * 2.0) * -0.5) / a;
}
return tmp;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: tmp
if (b >= 0.0d0) then
tmp = c * (b / (c * a))
else
tmp = ((b * 2.0d0) * (-0.5d0)) / a
end if
code = tmp
end function
public static double code(double a, double b, double c) {
double tmp;
if (b >= 0.0) {
tmp = c * (b / (c * a));
} else {
tmp = ((b * 2.0) * -0.5) / a;
}
return tmp;
}
def code(a, b, c): tmp = 0 if b >= 0.0: tmp = c * (b / (c * a)) else: tmp = ((b * 2.0) * -0.5) / a return tmp
function code(a, b, c) tmp = 0.0 if (b >= 0.0) tmp = Float64(c * Float64(b / Float64(c * a))); else tmp = Float64(Float64(Float64(b * 2.0) * -0.5) / a); end return tmp end
function tmp_2 = code(a, b, c) tmp = 0.0; if (b >= 0.0) tmp = c * (b / (c * a)); else tmp = ((b * 2.0) * -0.5) / a; end tmp_2 = tmp; end
code[a_, b_, c_] := If[GreaterEqual[b, 0.0], N[(c * N[(b / N[(c * a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(N[(b * 2.0), $MachinePrecision] * -0.5), $MachinePrecision] / a), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;c \cdot \frac{b}{c \cdot a}\\
\mathbf{else}:\\
\;\;\;\;\frac{\left(b \cdot 2\right) \cdot -0.5}{a}\\
\end{array}
\end{array}
Initial program 73.5%
Simplified73.4%
Taylor expanded in b around -inf 70.3%
Taylor expanded in b around inf 64.4%
Taylor expanded in a around inf 35.6%
associate-*l/35.6%
*-un-lft-identity35.6%
distribute-rgt-out--35.6%
metadata-eval35.6%
Applied egg-rr35.6%
Final simplification35.6%
(FPCore (a b c) :precision binary64 (if (>= b 0.0) (* c (/ -2.0 (+ b b))) (* -0.5 (/ (+ b b) a))))
double code(double a, double b, double c) {
double tmp;
if (b >= 0.0) {
tmp = c * (-2.0 / (b + b));
} else {
tmp = -0.5 * ((b + b) / a);
}
return tmp;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: tmp
if (b >= 0.0d0) then
tmp = c * ((-2.0d0) / (b + b))
else
tmp = (-0.5d0) * ((b + b) / a)
end if
code = tmp
end function
public static double code(double a, double b, double c) {
double tmp;
if (b >= 0.0) {
tmp = c * (-2.0 / (b + b));
} else {
tmp = -0.5 * ((b + b) / a);
}
return tmp;
}
def code(a, b, c): tmp = 0 if b >= 0.0: tmp = c * (-2.0 / (b + b)) else: tmp = -0.5 * ((b + b) / a) return tmp
function code(a, b, c) tmp = 0.0 if (b >= 0.0) tmp = Float64(c * Float64(-2.0 / Float64(b + b))); else tmp = Float64(-0.5 * Float64(Float64(b + b) / a)); end return tmp end
function tmp_2 = code(a, b, c) tmp = 0.0; if (b >= 0.0) tmp = c * (-2.0 / (b + b)); else tmp = -0.5 * ((b + b) / a); end tmp_2 = tmp; end
code[a_, b_, c_] := If[GreaterEqual[b, 0.0], N[(c * N[(-2.0 / N[(b + b), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(-0.5 * N[(N[(b + b), $MachinePrecision] / a), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;c \cdot \frac{-2}{b + b}\\
\mathbf{else}:\\
\;\;\;\;-0.5 \cdot \frac{b + b}{a}\\
\end{array}
\end{array}
Initial program 73.5%
Simplified73.4%
Taylor expanded in b around -inf 70.3%
Taylor expanded in c around 0 66.4%
Final simplification66.4%
(FPCore (a b c) :precision binary64 (if (>= b 0.0) (/ (- c) b) (* -0.5 (/ (+ b b) a))))
double code(double a, double b, double c) {
double tmp;
if (b >= 0.0) {
tmp = -c / b;
} else {
tmp = -0.5 * ((b + b) / a);
}
return tmp;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: tmp
if (b >= 0.0d0) then
tmp = -c / b
else
tmp = (-0.5d0) * ((b + b) / a)
end if
code = tmp
end function
public static double code(double a, double b, double c) {
double tmp;
if (b >= 0.0) {
tmp = -c / b;
} else {
tmp = -0.5 * ((b + b) / a);
}
return tmp;
}
def code(a, b, c): tmp = 0 if b >= 0.0: tmp = -c / b else: tmp = -0.5 * ((b + b) / a) return tmp
function code(a, b, c) tmp = 0.0 if (b >= 0.0) tmp = Float64(Float64(-c) / b); else tmp = Float64(-0.5 * Float64(Float64(b + b) / a)); end return tmp end
function tmp_2 = code(a, b, c) tmp = 0.0; if (b >= 0.0) tmp = -c / b; else tmp = -0.5 * ((b + b) / a); end tmp_2 = tmp; end
code[a_, b_, c_] := If[GreaterEqual[b, 0.0], N[((-c) / b), $MachinePrecision], N[(-0.5 * N[(N[(b + b), $MachinePrecision] / a), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;\frac{-c}{b}\\
\mathbf{else}:\\
\;\;\;\;-0.5 \cdot \frac{b + b}{a}\\
\end{array}
\end{array}
Initial program 73.5%
Simplified73.4%
Taylor expanded in b around -inf 70.3%
Taylor expanded in c around 0 66.5%
mul-1-neg66.5%
distribute-neg-frac66.5%
Simplified66.5%
Final simplification66.5%
herbie shell --seed 2024018
(FPCore (a b c)
:name "jeff quadratic root 2"
:precision binary64
(if (>= b 0.0) (/ (* 2.0 c) (- (- b) (sqrt (- (* b b) (* (* 4.0 a) c))))) (/ (+ (- b) (sqrt (- (* b b) (* (* 4.0 a) c)))) (* 2.0 a))))