
(FPCore (x y z) :precision binary64 (- (+ (- x (* (+ y 0.5) (log y))) y) z))
double code(double x, double y, double z) {
return ((x - ((y + 0.5) * log(y))) + y) - z;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = ((x - ((y + 0.5d0) * log(y))) + y) - z
end function
public static double code(double x, double y, double z) {
return ((x - ((y + 0.5) * Math.log(y))) + y) - z;
}
def code(x, y, z): return ((x - ((y + 0.5) * math.log(y))) + y) - z
function code(x, y, z) return Float64(Float64(Float64(x - Float64(Float64(y + 0.5) * log(y))) + y) - z) end
function tmp = code(x, y, z) tmp = ((x - ((y + 0.5) * log(y))) + y) - z; end
code[x_, y_, z_] := N[(N[(N[(x - N[(N[(y + 0.5), $MachinePrecision] * N[Log[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + y), $MachinePrecision] - z), $MachinePrecision]
\begin{array}{l}
\\
\left(\left(x - \left(y + 0.5\right) \cdot \log y\right) + y\right) - z
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 10 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z) :precision binary64 (- (+ (- x (* (+ y 0.5) (log y))) y) z))
double code(double x, double y, double z) {
return ((x - ((y + 0.5) * log(y))) + y) - z;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = ((x - ((y + 0.5d0) * log(y))) + y) - z
end function
public static double code(double x, double y, double z) {
return ((x - ((y + 0.5) * Math.log(y))) + y) - z;
}
def code(x, y, z): return ((x - ((y + 0.5) * math.log(y))) + y) - z
function code(x, y, z) return Float64(Float64(Float64(x - Float64(Float64(y + 0.5) * log(y))) + y) - z) end
function tmp = code(x, y, z) tmp = ((x - ((y + 0.5) * log(y))) + y) - z; end
code[x_, y_, z_] := N[(N[(N[(x - N[(N[(y + 0.5), $MachinePrecision] * N[Log[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + y), $MachinePrecision] - z), $MachinePrecision]
\begin{array}{l}
\\
\left(\left(x - \left(y + 0.5\right) \cdot \log y\right) + y\right) - z
\end{array}
(FPCore (x y z) :precision binary64 (- (- (+ x (* y (- 1.0 (log y)))) (* (log y) 0.5)) z))
double code(double x, double y, double z) {
return ((x + (y * (1.0 - log(y)))) - (log(y) * 0.5)) - z;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = ((x + (y * (1.0d0 - log(y)))) - (log(y) * 0.5d0)) - z
end function
public static double code(double x, double y, double z) {
return ((x + (y * (1.0 - Math.log(y)))) - (Math.log(y) * 0.5)) - z;
}
def code(x, y, z): return ((x + (y * (1.0 - math.log(y)))) - (math.log(y) * 0.5)) - z
function code(x, y, z) return Float64(Float64(Float64(x + Float64(y * Float64(1.0 - log(y)))) - Float64(log(y) * 0.5)) - z) end
function tmp = code(x, y, z) tmp = ((x + (y * (1.0 - log(y)))) - (log(y) * 0.5)) - z; end
code[x_, y_, z_] := N[(N[(N[(x + N[(y * N[(1.0 - N[Log[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - N[(N[Log[y], $MachinePrecision] * 0.5), $MachinePrecision]), $MachinePrecision] - z), $MachinePrecision]
\begin{array}{l}
\\
\left(\left(x + y \cdot \left(1 - \log y\right)\right) - \log y \cdot 0.5\right) - z
\end{array}
Initial program 99.8%
Taylor expanded in y around 0 99.9%
Final simplification99.9%
(FPCore (x y z) :precision binary64 (+ x (- (fma (log y) (- -0.5 y) y) z)))
double code(double x, double y, double z) {
return x + (fma(log(y), (-0.5 - y), y) - z);
}
function code(x, y, z) return Float64(x + Float64(fma(log(y), Float64(-0.5 - y), y) - z)) end
code[x_, y_, z_] := N[(x + N[(N[(N[Log[y], $MachinePrecision] * N[(-0.5 - y), $MachinePrecision] + y), $MachinePrecision] - z), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + \left(\mathsf{fma}\left(\log y, -0.5 - y, y\right) - z\right)
\end{array}
Initial program 99.8%
associate--l+99.8%
sub-neg99.8%
associate-+l+99.8%
associate-+r-99.8%
*-commutative99.8%
distribute-rgt-neg-in99.8%
fma-def99.9%
+-commutative99.9%
distribute-neg-in99.9%
unsub-neg99.9%
metadata-eval99.9%
Simplified99.9%
Final simplification99.9%
(FPCore (x y z)
:precision binary64
(let* ((t_0 (- x (* (log y) 0.5))) (t_1 (- (* (log y) -0.5) z)))
(if (<= y 2.3e-185)
t_0
(if (<= y 3.5e-156)
t_1
(if (<= y 7e-93)
t_0
(if (<= y 7.6e-82)
t_1
(if (<= y 1.25e+36) (- (+ x y) z) (- (* y (- 1.0 (log y))) z))))))))
double code(double x, double y, double z) {
double t_0 = x - (log(y) * 0.5);
double t_1 = (log(y) * -0.5) - z;
double tmp;
if (y <= 2.3e-185) {
tmp = t_0;
} else if (y <= 3.5e-156) {
tmp = t_1;
} else if (y <= 7e-93) {
tmp = t_0;
} else if (y <= 7.6e-82) {
tmp = t_1;
} else if (y <= 1.25e+36) {
tmp = (x + y) - z;
} else {
tmp = (y * (1.0 - log(y))) - z;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: t_1
real(8) :: tmp
t_0 = x - (log(y) * 0.5d0)
t_1 = (log(y) * (-0.5d0)) - z
if (y <= 2.3d-185) then
tmp = t_0
else if (y <= 3.5d-156) then
tmp = t_1
else if (y <= 7d-93) then
tmp = t_0
else if (y <= 7.6d-82) then
tmp = t_1
else if (y <= 1.25d+36) then
tmp = (x + y) - z
else
tmp = (y * (1.0d0 - log(y))) - z
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double t_0 = x - (Math.log(y) * 0.5);
double t_1 = (Math.log(y) * -0.5) - z;
double tmp;
if (y <= 2.3e-185) {
tmp = t_0;
} else if (y <= 3.5e-156) {
tmp = t_1;
} else if (y <= 7e-93) {
tmp = t_0;
} else if (y <= 7.6e-82) {
tmp = t_1;
} else if (y <= 1.25e+36) {
tmp = (x + y) - z;
} else {
tmp = (y * (1.0 - Math.log(y))) - z;
}
return tmp;
}
def code(x, y, z): t_0 = x - (math.log(y) * 0.5) t_1 = (math.log(y) * -0.5) - z tmp = 0 if y <= 2.3e-185: tmp = t_0 elif y <= 3.5e-156: tmp = t_1 elif y <= 7e-93: tmp = t_0 elif y <= 7.6e-82: tmp = t_1 elif y <= 1.25e+36: tmp = (x + y) - z else: tmp = (y * (1.0 - math.log(y))) - z return tmp
function code(x, y, z) t_0 = Float64(x - Float64(log(y) * 0.5)) t_1 = Float64(Float64(log(y) * -0.5) - z) tmp = 0.0 if (y <= 2.3e-185) tmp = t_0; elseif (y <= 3.5e-156) tmp = t_1; elseif (y <= 7e-93) tmp = t_0; elseif (y <= 7.6e-82) tmp = t_1; elseif (y <= 1.25e+36) tmp = Float64(Float64(x + y) - z); else tmp = Float64(Float64(y * Float64(1.0 - log(y))) - z); end return tmp end
function tmp_2 = code(x, y, z) t_0 = x - (log(y) * 0.5); t_1 = (log(y) * -0.5) - z; tmp = 0.0; if (y <= 2.3e-185) tmp = t_0; elseif (y <= 3.5e-156) tmp = t_1; elseif (y <= 7e-93) tmp = t_0; elseif (y <= 7.6e-82) tmp = t_1; elseif (y <= 1.25e+36) tmp = (x + y) - z; else tmp = (y * (1.0 - log(y))) - z; end tmp_2 = tmp; end
code[x_, y_, z_] := Block[{t$95$0 = N[(x - N[(N[Log[y], $MachinePrecision] * 0.5), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[(N[(N[Log[y], $MachinePrecision] * -0.5), $MachinePrecision] - z), $MachinePrecision]}, If[LessEqual[y, 2.3e-185], t$95$0, If[LessEqual[y, 3.5e-156], t$95$1, If[LessEqual[y, 7e-93], t$95$0, If[LessEqual[y, 7.6e-82], t$95$1, If[LessEqual[y, 1.25e+36], N[(N[(x + y), $MachinePrecision] - z), $MachinePrecision], N[(N[(y * N[(1.0 - N[Log[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - z), $MachinePrecision]]]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := x - \log y \cdot 0.5\\
t_1 := \log y \cdot -0.5 - z\\
\mathbf{if}\;y \leq 2.3 \cdot 10^{-185}:\\
\;\;\;\;t_0\\
\mathbf{elif}\;y \leq 3.5 \cdot 10^{-156}:\\
\;\;\;\;t_1\\
\mathbf{elif}\;y \leq 7 \cdot 10^{-93}:\\
\;\;\;\;t_0\\
\mathbf{elif}\;y \leq 7.6 \cdot 10^{-82}:\\
\;\;\;\;t_1\\
\mathbf{elif}\;y \leq 1.25 \cdot 10^{+36}:\\
\;\;\;\;\left(x + y\right) - z\\
\mathbf{else}:\\
\;\;\;\;y \cdot \left(1 - \log y\right) - z\\
\end{array}
\end{array}
if y < 2.3000000000000001e-185 or 3.4999999999999999e-156 < y < 7e-93Initial program 100.0%
Taylor expanded in y around 0 100.0%
Taylor expanded in z around 0 77.1%
if 2.3000000000000001e-185 < y < 3.4999999999999999e-156 or 7e-93 < y < 7.60000000000000041e-82Initial program 100.0%
Taylor expanded in y around 0 100.0%
Taylor expanded in x around 0 95.2%
*-commutative95.2%
Simplified95.2%
if 7.60000000000000041e-82 < y < 1.24999999999999994e36Initial program 99.9%
add-cube-cbrt99.7%
pow399.6%
*-commutative99.6%
Applied egg-rr99.6%
Taylor expanded in y around inf 81.7%
+-commutative81.7%
Simplified81.7%
if 1.24999999999999994e36 < y Initial program 99.6%
add-log-exp6.0%
*-commutative6.0%
exp-to-pow6.0%
Applied egg-rr6.0%
pow-to-exp6.0%
add-log-exp99.6%
flip-+54.7%
associate-*r/54.6%
fma-neg54.6%
metadata-eval54.6%
metadata-eval54.6%
sub-neg54.6%
metadata-eval54.6%
Applied egg-rr54.6%
associate-/l*54.7%
Simplified54.7%
Taylor expanded in y around inf 86.6%
neg-mul-186.6%
log-rec86.6%
remove-double-neg86.6%
Simplified86.6%
Final simplification83.6%
(FPCore (x y z) :precision binary64 (if (or (<= z -4400000000000.0) (not (<= z 165.0))) (- x z) (- x (* (log y) 0.5))))
double code(double x, double y, double z) {
double tmp;
if ((z <= -4400000000000.0) || !(z <= 165.0)) {
tmp = x - z;
} else {
tmp = x - (log(y) * 0.5);
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((z <= (-4400000000000.0d0)) .or. (.not. (z <= 165.0d0))) then
tmp = x - z
else
tmp = x - (log(y) * 0.5d0)
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((z <= -4400000000000.0) || !(z <= 165.0)) {
tmp = x - z;
} else {
tmp = x - (Math.log(y) * 0.5);
}
return tmp;
}
def code(x, y, z): tmp = 0 if (z <= -4400000000000.0) or not (z <= 165.0): tmp = x - z else: tmp = x - (math.log(y) * 0.5) return tmp
function code(x, y, z) tmp = 0.0 if ((z <= -4400000000000.0) || !(z <= 165.0)) tmp = Float64(x - z); else tmp = Float64(x - Float64(log(y) * 0.5)); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((z <= -4400000000000.0) || ~((z <= 165.0))) tmp = x - z; else tmp = x - (log(y) * 0.5); end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[z, -4400000000000.0], N[Not[LessEqual[z, 165.0]], $MachinePrecision]], N[(x - z), $MachinePrecision], N[(x - N[(N[Log[y], $MachinePrecision] * 0.5), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -4400000000000 \lor \neg \left(z \leq 165\right):\\
\;\;\;\;x - z\\
\mathbf{else}:\\
\;\;\;\;x - \log y \cdot 0.5\\
\end{array}
\end{array}
if z < -4.4e12 or 165 < z Initial program 99.9%
Taylor expanded in x around inf 76.7%
if -4.4e12 < z < 165Initial program 99.7%
Taylor expanded in y around 0 67.1%
Taylor expanded in z around 0 65.3%
Final simplification70.9%
(FPCore (x y z) :precision binary64 (if (or (<= x -7.5e+20) (not (<= x 7.5e-7))) (- x z) (- (* (log y) -0.5) z)))
double code(double x, double y, double z) {
double tmp;
if ((x <= -7.5e+20) || !(x <= 7.5e-7)) {
tmp = x - z;
} else {
tmp = (log(y) * -0.5) - z;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((x <= (-7.5d+20)) .or. (.not. (x <= 7.5d-7))) then
tmp = x - z
else
tmp = (log(y) * (-0.5d0)) - z
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((x <= -7.5e+20) || !(x <= 7.5e-7)) {
tmp = x - z;
} else {
tmp = (Math.log(y) * -0.5) - z;
}
return tmp;
}
def code(x, y, z): tmp = 0 if (x <= -7.5e+20) or not (x <= 7.5e-7): tmp = x - z else: tmp = (math.log(y) * -0.5) - z return tmp
function code(x, y, z) tmp = 0.0 if ((x <= -7.5e+20) || !(x <= 7.5e-7)) tmp = Float64(x - z); else tmp = Float64(Float64(log(y) * -0.5) - z); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((x <= -7.5e+20) || ~((x <= 7.5e-7))) tmp = x - z; else tmp = (log(y) * -0.5) - z; end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[x, -7.5e+20], N[Not[LessEqual[x, 7.5e-7]], $MachinePrecision]], N[(x - z), $MachinePrecision], N[(N[(N[Log[y], $MachinePrecision] * -0.5), $MachinePrecision] - z), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -7.5 \cdot 10^{+20} \lor \neg \left(x \leq 7.5 \cdot 10^{-7}\right):\\
\;\;\;\;x - z\\
\mathbf{else}:\\
\;\;\;\;\log y \cdot -0.5 - z\\
\end{array}
\end{array}
if x < -7.5e20 or 7.5000000000000002e-7 < x Initial program 99.9%
Taylor expanded in x around inf 80.1%
if -7.5e20 < x < 7.5000000000000002e-7Initial program 99.8%
Taylor expanded in y around 0 65.2%
Taylor expanded in x around 0 65.0%
*-commutative65.0%
Simplified65.0%
Final simplification71.7%
(FPCore (x y z) :precision binary64 (if (<= y 0.28) (- (- x (* (log y) 0.5)) z) (+ x (- (* y (- 1.0 (log y))) z))))
double code(double x, double y, double z) {
double tmp;
if (y <= 0.28) {
tmp = (x - (log(y) * 0.5)) - z;
} else {
tmp = x + ((y * (1.0 - log(y))) - z);
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (y <= 0.28d0) then
tmp = (x - (log(y) * 0.5d0)) - z
else
tmp = x + ((y * (1.0d0 - log(y))) - z)
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (y <= 0.28) {
tmp = (x - (Math.log(y) * 0.5)) - z;
} else {
tmp = x + ((y * (1.0 - Math.log(y))) - z);
}
return tmp;
}
def code(x, y, z): tmp = 0 if y <= 0.28: tmp = (x - (math.log(y) * 0.5)) - z else: tmp = x + ((y * (1.0 - math.log(y))) - z) return tmp
function code(x, y, z) tmp = 0.0 if (y <= 0.28) tmp = Float64(Float64(x - Float64(log(y) * 0.5)) - z); else tmp = Float64(x + Float64(Float64(y * Float64(1.0 - log(y))) - z)); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (y <= 0.28) tmp = (x - (log(y) * 0.5)) - z; else tmp = x + ((y * (1.0 - log(y))) - z); end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[y, 0.28], N[(N[(x - N[(N[Log[y], $MachinePrecision] * 0.5), $MachinePrecision]), $MachinePrecision] - z), $MachinePrecision], N[(x + N[(N[(y * N[(1.0 - N[Log[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - z), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq 0.28:\\
\;\;\;\;\left(x - \log y \cdot 0.5\right) - z\\
\mathbf{else}:\\
\;\;\;\;x + \left(y \cdot \left(1 - \log y\right) - z\right)\\
\end{array}
\end{array}
if y < 0.28000000000000003Initial program 100.0%
Taylor expanded in y around 0 99.0%
if 0.28000000000000003 < y Initial program 99.7%
associate--l+99.6%
sub-neg99.6%
associate-+l+99.7%
associate-+r-99.7%
*-commutative99.7%
distribute-rgt-neg-in99.7%
fma-def99.7%
+-commutative99.7%
distribute-neg-in99.7%
unsub-neg99.7%
metadata-eval99.7%
Simplified99.7%
Taylor expanded in y around inf 99.3%
log-rec99.3%
sub-neg99.3%
Simplified99.3%
Final simplification99.1%
(FPCore (x y z) :precision binary64 (if (<= y 1.06e+36) (- (- x (* (log y) 0.5)) z) (- (* y (- 1.0 (log y))) z)))
double code(double x, double y, double z) {
double tmp;
if (y <= 1.06e+36) {
tmp = (x - (log(y) * 0.5)) - z;
} else {
tmp = (y * (1.0 - log(y))) - z;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (y <= 1.06d+36) then
tmp = (x - (log(y) * 0.5d0)) - z
else
tmp = (y * (1.0d0 - log(y))) - z
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (y <= 1.06e+36) {
tmp = (x - (Math.log(y) * 0.5)) - z;
} else {
tmp = (y * (1.0 - Math.log(y))) - z;
}
return tmp;
}
def code(x, y, z): tmp = 0 if y <= 1.06e+36: tmp = (x - (math.log(y) * 0.5)) - z else: tmp = (y * (1.0 - math.log(y))) - z return tmp
function code(x, y, z) tmp = 0.0 if (y <= 1.06e+36) tmp = Float64(Float64(x - Float64(log(y) * 0.5)) - z); else tmp = Float64(Float64(y * Float64(1.0 - log(y))) - z); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (y <= 1.06e+36) tmp = (x - (log(y) * 0.5)) - z; else tmp = (y * (1.0 - log(y))) - z; end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[y, 1.06e+36], N[(N[(x - N[(N[Log[y], $MachinePrecision] * 0.5), $MachinePrecision]), $MachinePrecision] - z), $MachinePrecision], N[(N[(y * N[(1.0 - N[Log[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - z), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq 1.06 \cdot 10^{+36}:\\
\;\;\;\;\left(x - \log y \cdot 0.5\right) - z\\
\mathbf{else}:\\
\;\;\;\;y \cdot \left(1 - \log y\right) - z\\
\end{array}
\end{array}
if y < 1.06000000000000002e36Initial program 100.0%
Taylor expanded in y around 0 97.8%
if 1.06000000000000002e36 < y Initial program 99.6%
add-log-exp6.0%
*-commutative6.0%
exp-to-pow6.0%
Applied egg-rr6.0%
pow-to-exp6.0%
add-log-exp99.6%
flip-+54.7%
associate-*r/54.6%
fma-neg54.6%
metadata-eval54.6%
metadata-eval54.6%
sub-neg54.6%
metadata-eval54.6%
Applied egg-rr54.6%
associate-/l*54.7%
Simplified54.7%
Taylor expanded in y around inf 86.6%
neg-mul-186.6%
log-rec86.6%
remove-double-neg86.6%
Simplified86.6%
Final simplification92.9%
(FPCore (x y z) :precision binary64 (- (+ y (- x (* (log y) (+ y 0.5)))) z))
double code(double x, double y, double z) {
return (y + (x - (log(y) * (y + 0.5)))) - z;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = (y + (x - (log(y) * (y + 0.5d0)))) - z
end function
public static double code(double x, double y, double z) {
return (y + (x - (Math.log(y) * (y + 0.5)))) - z;
}
def code(x, y, z): return (y + (x - (math.log(y) * (y + 0.5)))) - z
function code(x, y, z) return Float64(Float64(y + Float64(x - Float64(log(y) * Float64(y + 0.5)))) - z) end
function tmp = code(x, y, z) tmp = (y + (x - (log(y) * (y + 0.5)))) - z; end
code[x_, y_, z_] := N[(N[(y + N[(x - N[(N[Log[y], $MachinePrecision] * N[(y + 0.5), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - z), $MachinePrecision]
\begin{array}{l}
\\
\left(y + \left(x - \log y \cdot \left(y + 0.5\right)\right)\right) - z
\end{array}
Initial program 99.8%
Final simplification99.8%
(FPCore (x y z) :precision binary64 (- x z))
double code(double x, double y, double z) {
return x - z;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x - z
end function
public static double code(double x, double y, double z) {
return x - z;
}
def code(x, y, z): return x - z
function code(x, y, z) return Float64(x - z) end
function tmp = code(x, y, z) tmp = x - z; end
code[x_, y_, z_] := N[(x - z), $MachinePrecision]
\begin{array}{l}
\\
x - z
\end{array}
Initial program 99.8%
Taylor expanded in x around inf 55.6%
Final simplification55.6%
(FPCore (x y z) :precision binary64 (- z))
double code(double x, double y, double z) {
return -z;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = -z
end function
public static double code(double x, double y, double z) {
return -z;
}
def code(x, y, z): return -z
function code(x, y, z) return Float64(-z) end
function tmp = code(x, y, z) tmp = -z; end
code[x_, y_, z_] := (-z)
\begin{array}{l}
\\
-z
\end{array}
Initial program 99.8%
Taylor expanded in y around 0 99.9%
Taylor expanded in z around inf 29.8%
neg-mul-129.8%
Simplified29.8%
Final simplification29.8%
(FPCore (x y z) :precision binary64 (- (- (+ y x) z) (* (+ y 0.5) (log y))))
double code(double x, double y, double z) {
return ((y + x) - z) - ((y + 0.5) * log(y));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = ((y + x) - z) - ((y + 0.5d0) * log(y))
end function
public static double code(double x, double y, double z) {
return ((y + x) - z) - ((y + 0.5) * Math.log(y));
}
def code(x, y, z): return ((y + x) - z) - ((y + 0.5) * math.log(y))
function code(x, y, z) return Float64(Float64(Float64(y + x) - z) - Float64(Float64(y + 0.5) * log(y))) end
function tmp = code(x, y, z) tmp = ((y + x) - z) - ((y + 0.5) * log(y)); end
code[x_, y_, z_] := N[(N[(N[(y + x), $MachinePrecision] - z), $MachinePrecision] - N[(N[(y + 0.5), $MachinePrecision] * N[Log[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(\left(y + x\right) - z\right) - \left(y + 0.5\right) \cdot \log y
\end{array}
herbie shell --seed 2024018
(FPCore (x y z)
:name "Numeric.SpecFunctions:stirlingError from math-functions-0.1.5.2"
:precision binary64
:herbie-target
(- (- (+ y x) z) (* (+ y 0.5) (log y)))
(- (+ (- x (* (+ y 0.5) (log y))) y) z))