
(FPCore (a b c) :precision binary64 (/ (+ (- b) (sqrt (- (* b b) (* (* 4.0 a) c)))) (* 2.0 a)))
double code(double a, double b, double c) {
return (-b + sqrt(((b * b) - ((4.0 * a) * c)))) / (2.0 * a);
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = (-b + sqrt(((b * b) - ((4.0d0 * a) * c)))) / (2.0d0 * a)
end function
public static double code(double a, double b, double c) {
return (-b + Math.sqrt(((b * b) - ((4.0 * a) * c)))) / (2.0 * a);
}
def code(a, b, c): return (-b + math.sqrt(((b * b) - ((4.0 * a) * c)))) / (2.0 * a)
function code(a, b, c) return Float64(Float64(Float64(-b) + sqrt(Float64(Float64(b * b) - Float64(Float64(4.0 * a) * c)))) / Float64(2.0 * a)) end
function tmp = code(a, b, c) tmp = (-b + sqrt(((b * b) - ((4.0 * a) * c)))) / (2.0 * a); end
code[a_, b_, c_] := N[(N[((-b) + N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(N[(4.0 * a), $MachinePrecision] * c), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] / N[(2.0 * a), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\left(-b\right) + \sqrt{b \cdot b - \left(4 \cdot a\right) \cdot c}}{2 \cdot a}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 8 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (a b c) :precision binary64 (/ (+ (- b) (sqrt (- (* b b) (* (* 4.0 a) c)))) (* 2.0 a)))
double code(double a, double b, double c) {
return (-b + sqrt(((b * b) - ((4.0 * a) * c)))) / (2.0 * a);
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = (-b + sqrt(((b * b) - ((4.0d0 * a) * c)))) / (2.0d0 * a)
end function
public static double code(double a, double b, double c) {
return (-b + Math.sqrt(((b * b) - ((4.0 * a) * c)))) / (2.0 * a);
}
def code(a, b, c): return (-b + math.sqrt(((b * b) - ((4.0 * a) * c)))) / (2.0 * a)
function code(a, b, c) return Float64(Float64(Float64(-b) + sqrt(Float64(Float64(b * b) - Float64(Float64(4.0 * a) * c)))) / Float64(2.0 * a)) end
function tmp = code(a, b, c) tmp = (-b + sqrt(((b * b) - ((4.0 * a) * c)))) / (2.0 * a); end
code[a_, b_, c_] := N[(N[((-b) + N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(N[(4.0 * a), $MachinePrecision] * c), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] / N[(2.0 * a), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\left(-b\right) + \sqrt{b \cdot b - \left(4 \cdot a\right) \cdot c}}{2 \cdot a}
\end{array}
(FPCore (a b c)
:precision binary64
(if (<= b 0.016)
(/ (- (sqrt (fma b b (* c (* a -4.0)))) b) (* a 2.0))
(+
(* -2.0 (/ (* (pow a 2.0) (pow c 3.0)) (pow b 5.0)))
(-
(-
(* -0.25 (* (/ (pow (* c a) 4.0) a) (/ 20.0 (pow b 7.0))))
(/ (* a (pow c 2.0)) (pow b 3.0)))
(/ c b)))))
double code(double a, double b, double c) {
double tmp;
if (b <= 0.016) {
tmp = (sqrt(fma(b, b, (c * (a * -4.0)))) - b) / (a * 2.0);
} else {
tmp = (-2.0 * ((pow(a, 2.0) * pow(c, 3.0)) / pow(b, 5.0))) + (((-0.25 * ((pow((c * a), 4.0) / a) * (20.0 / pow(b, 7.0)))) - ((a * pow(c, 2.0)) / pow(b, 3.0))) - (c / b));
}
return tmp;
}
function code(a, b, c) tmp = 0.0 if (b <= 0.016) tmp = Float64(Float64(sqrt(fma(b, b, Float64(c * Float64(a * -4.0)))) - b) / Float64(a * 2.0)); else tmp = Float64(Float64(-2.0 * Float64(Float64((a ^ 2.0) * (c ^ 3.0)) / (b ^ 5.0))) + Float64(Float64(Float64(-0.25 * Float64(Float64((Float64(c * a) ^ 4.0) / a) * Float64(20.0 / (b ^ 7.0)))) - Float64(Float64(a * (c ^ 2.0)) / (b ^ 3.0))) - Float64(c / b))); end return tmp end
code[a_, b_, c_] := If[LessEqual[b, 0.016], N[(N[(N[Sqrt[N[(b * b + N[(c * N[(a * -4.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - b), $MachinePrecision] / N[(a * 2.0), $MachinePrecision]), $MachinePrecision], N[(N[(-2.0 * N[(N[(N[Power[a, 2.0], $MachinePrecision] * N[Power[c, 3.0], $MachinePrecision]), $MachinePrecision] / N[Power[b, 5.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(N[(N[(-0.25 * N[(N[(N[Power[N[(c * a), $MachinePrecision], 4.0], $MachinePrecision] / a), $MachinePrecision] * N[(20.0 / N[Power[b, 7.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - N[(N[(a * N[Power[c, 2.0], $MachinePrecision]), $MachinePrecision] / N[Power[b, 3.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - N[(c / b), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b \leq 0.016:\\
\;\;\;\;\frac{\sqrt{\mathsf{fma}\left(b, b, c \cdot \left(a \cdot -4\right)\right)} - b}{a \cdot 2}\\
\mathbf{else}:\\
\;\;\;\;-2 \cdot \frac{{a}^{2} \cdot {c}^{3}}{{b}^{5}} + \left(\left(-0.25 \cdot \left(\frac{{\left(c \cdot a\right)}^{4}}{a} \cdot \frac{20}{{b}^{7}}\right) - \frac{a \cdot {c}^{2}}{{b}^{3}}\right) - \frac{c}{b}\right)\\
\end{array}
\end{array}
if b < 0.016Initial program 89.6%
sqr-neg89.6%
+-commutative89.6%
unsub-neg89.6%
sqr-neg89.6%
fma-neg89.7%
distribute-lft-neg-in89.7%
*-commutative89.7%
*-commutative89.7%
distribute-rgt-neg-in89.7%
metadata-eval89.7%
*-commutative89.7%
Simplified89.7%
if 0.016 < b Initial program 57.0%
*-commutative57.0%
Simplified57.0%
Taylor expanded in b around inf 93.4%
Taylor expanded in c around 0 93.4%
distribute-rgt-out93.4%
associate-*r*93.4%
*-commutative93.4%
times-frac93.4%
Simplified93.4%
Final simplification93.1%
(FPCore (a b c)
:precision binary64
(if (<= b 0.019)
(/ (- (sqrt (fma b b (* c (* a -4.0)))) b) (* a 2.0))
(-
(* -2.0 (/ (* (pow a 2.0) (pow c 3.0)) (pow b 5.0)))
(+ (/ c b) (/ (* a (pow c 2.0)) (pow b 3.0))))))
double code(double a, double b, double c) {
double tmp;
if (b <= 0.019) {
tmp = (sqrt(fma(b, b, (c * (a * -4.0)))) - b) / (a * 2.0);
} else {
tmp = (-2.0 * ((pow(a, 2.0) * pow(c, 3.0)) / pow(b, 5.0))) - ((c / b) + ((a * pow(c, 2.0)) / pow(b, 3.0)));
}
return tmp;
}
function code(a, b, c) tmp = 0.0 if (b <= 0.019) tmp = Float64(Float64(sqrt(fma(b, b, Float64(c * Float64(a * -4.0)))) - b) / Float64(a * 2.0)); else tmp = Float64(Float64(-2.0 * Float64(Float64((a ^ 2.0) * (c ^ 3.0)) / (b ^ 5.0))) - Float64(Float64(c / b) + Float64(Float64(a * (c ^ 2.0)) / (b ^ 3.0)))); end return tmp end
code[a_, b_, c_] := If[LessEqual[b, 0.019], N[(N[(N[Sqrt[N[(b * b + N[(c * N[(a * -4.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - b), $MachinePrecision] / N[(a * 2.0), $MachinePrecision]), $MachinePrecision], N[(N[(-2.0 * N[(N[(N[Power[a, 2.0], $MachinePrecision] * N[Power[c, 3.0], $MachinePrecision]), $MachinePrecision] / N[Power[b, 5.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - N[(N[(c / b), $MachinePrecision] + N[(N[(a * N[Power[c, 2.0], $MachinePrecision]), $MachinePrecision] / N[Power[b, 3.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b \leq 0.019:\\
\;\;\;\;\frac{\sqrt{\mathsf{fma}\left(b, b, c \cdot \left(a \cdot -4\right)\right)} - b}{a \cdot 2}\\
\mathbf{else}:\\
\;\;\;\;-2 \cdot \frac{{a}^{2} \cdot {c}^{3}}{{b}^{5}} - \left(\frac{c}{b} + \frac{a \cdot {c}^{2}}{{b}^{3}}\right)\\
\end{array}
\end{array}
if b < 0.0189999999999999995Initial program 89.6%
sqr-neg89.6%
+-commutative89.6%
unsub-neg89.6%
sqr-neg89.6%
fma-neg89.7%
distribute-lft-neg-in89.7%
*-commutative89.7%
*-commutative89.7%
distribute-rgt-neg-in89.7%
metadata-eval89.7%
*-commutative89.7%
Simplified89.7%
if 0.0189999999999999995 < b Initial program 57.0%
*-commutative57.0%
Simplified57.0%
Taylor expanded in b around inf 90.4%
Final simplification90.4%
(FPCore (a b c)
:precision binary64
(if (<= b 0.021)
(/ (- (sqrt (fma b b (* c (* a -4.0)))) b) (* a 2.0))
(/
(fma
-4.0
(/ (pow (* c a) 3.0) (pow b 5.0))
(* -2.0 (+ (/ a (/ b c)) (/ (* (* c a) (* c a)) (pow b 3.0)))))
(* a 2.0))))
double code(double a, double b, double c) {
double tmp;
if (b <= 0.021) {
tmp = (sqrt(fma(b, b, (c * (a * -4.0)))) - b) / (a * 2.0);
} else {
tmp = fma(-4.0, (pow((c * a), 3.0) / pow(b, 5.0)), (-2.0 * ((a / (b / c)) + (((c * a) * (c * a)) / pow(b, 3.0))))) / (a * 2.0);
}
return tmp;
}
function code(a, b, c) tmp = 0.0 if (b <= 0.021) tmp = Float64(Float64(sqrt(fma(b, b, Float64(c * Float64(a * -4.0)))) - b) / Float64(a * 2.0)); else tmp = Float64(fma(-4.0, Float64((Float64(c * a) ^ 3.0) / (b ^ 5.0)), Float64(-2.0 * Float64(Float64(a / Float64(b / c)) + Float64(Float64(Float64(c * a) * Float64(c * a)) / (b ^ 3.0))))) / Float64(a * 2.0)); end return tmp end
code[a_, b_, c_] := If[LessEqual[b, 0.021], N[(N[(N[Sqrt[N[(b * b + N[(c * N[(a * -4.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - b), $MachinePrecision] / N[(a * 2.0), $MachinePrecision]), $MachinePrecision], N[(N[(-4.0 * N[(N[Power[N[(c * a), $MachinePrecision], 3.0], $MachinePrecision] / N[Power[b, 5.0], $MachinePrecision]), $MachinePrecision] + N[(-2.0 * N[(N[(a / N[(b / c), $MachinePrecision]), $MachinePrecision] + N[(N[(N[(c * a), $MachinePrecision] * N[(c * a), $MachinePrecision]), $MachinePrecision] / N[Power[b, 3.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(a * 2.0), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b \leq 0.021:\\
\;\;\;\;\frac{\sqrt{\mathsf{fma}\left(b, b, c \cdot \left(a \cdot -4\right)\right)} - b}{a \cdot 2}\\
\mathbf{else}:\\
\;\;\;\;\frac{\mathsf{fma}\left(-4, \frac{{\left(c \cdot a\right)}^{3}}{{b}^{5}}, -2 \cdot \left(\frac{a}{\frac{b}{c}} + \frac{\left(c \cdot a\right) \cdot \left(c \cdot a\right)}{{b}^{3}}\right)\right)}{a \cdot 2}\\
\end{array}
\end{array}
if b < 0.0210000000000000013Initial program 89.6%
sqr-neg89.6%
+-commutative89.6%
unsub-neg89.6%
sqr-neg89.6%
fma-neg89.7%
distribute-lft-neg-in89.7%
*-commutative89.7%
*-commutative89.7%
distribute-rgt-neg-in89.7%
metadata-eval89.7%
*-commutative89.7%
Simplified89.7%
if 0.0210000000000000013 < b Initial program 57.0%
*-commutative57.0%
Simplified57.0%
Taylor expanded in b around inf 90.4%
fma-def90.4%
cube-prod90.4%
distribute-lft-out90.4%
associate-/l*90.3%
associate-/l*90.3%
Simplified90.3%
Taylor expanded in a around 0 90.3%
unpow290.3%
unpow290.3%
swap-sqr90.3%
unpow290.3%
Simplified90.3%
unpow290.3%
Applied egg-rr90.3%
Final simplification90.2%
(FPCore (a b c) :precision binary64 (let* ((t_0 (/ (- (sqrt (- (* b b) (* c (* a 4.0)))) b) (* a 2.0)))) (if (<= t_0 -1.6e-6) t_0 (/ (- c) b))))
double code(double a, double b, double c) {
double t_0 = (sqrt(((b * b) - (c * (a * 4.0)))) - b) / (a * 2.0);
double tmp;
if (t_0 <= -1.6e-6) {
tmp = t_0;
} else {
tmp = -c / b;
}
return tmp;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: t_0
real(8) :: tmp
t_0 = (sqrt(((b * b) - (c * (a * 4.0d0)))) - b) / (a * 2.0d0)
if (t_0 <= (-1.6d-6)) then
tmp = t_0
else
tmp = -c / b
end if
code = tmp
end function
public static double code(double a, double b, double c) {
double t_0 = (Math.sqrt(((b * b) - (c * (a * 4.0)))) - b) / (a * 2.0);
double tmp;
if (t_0 <= -1.6e-6) {
tmp = t_0;
} else {
tmp = -c / b;
}
return tmp;
}
def code(a, b, c): t_0 = (math.sqrt(((b * b) - (c * (a * 4.0)))) - b) / (a * 2.0) tmp = 0 if t_0 <= -1.6e-6: tmp = t_0 else: tmp = -c / b return tmp
function code(a, b, c) t_0 = Float64(Float64(sqrt(Float64(Float64(b * b) - Float64(c * Float64(a * 4.0)))) - b) / Float64(a * 2.0)) tmp = 0.0 if (t_0 <= -1.6e-6) tmp = t_0; else tmp = Float64(Float64(-c) / b); end return tmp end
function tmp_2 = code(a, b, c) t_0 = (sqrt(((b * b) - (c * (a * 4.0)))) - b) / (a * 2.0); tmp = 0.0; if (t_0 <= -1.6e-6) tmp = t_0; else tmp = -c / b; end tmp_2 = tmp; end
code[a_, b_, c_] := Block[{t$95$0 = N[(N[(N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(c * N[(a * 4.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - b), $MachinePrecision] / N[(a * 2.0), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$0, -1.6e-6], t$95$0, N[((-c) / b), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{\sqrt{b \cdot b - c \cdot \left(a \cdot 4\right)} - b}{a \cdot 2}\\
\mathbf{if}\;t_0 \leq -1.6 \cdot 10^{-6}:\\
\;\;\;\;t_0\\
\mathbf{else}:\\
\;\;\;\;\frac{-c}{b}\\
\end{array}
\end{array}
if (/.f64 (+.f64 (neg.f64 b) (sqrt.f64 (-.f64 (*.f64 b b) (*.f64 (*.f64 4 a) c)))) (*.f64 2 a)) < -1.5999999999999999e-6Initial program 73.3%
if -1.5999999999999999e-6 < (/.f64 (+.f64 (neg.f64 b) (sqrt.f64 (-.f64 (*.f64 b b) (*.f64 (*.f64 4 a) c)))) (*.f64 2 a)) Initial program 36.3%
*-commutative36.3%
Simplified36.3%
Taylor expanded in b around inf 81.2%
mul-1-neg81.2%
distribute-neg-frac81.2%
Simplified81.2%
Final simplification76.1%
(FPCore (a b c) :precision binary64 (if (<= b 21.0) (/ (- (sqrt (fma b b (* c (* a -4.0)))) b) (* a 2.0)) (- (/ (- c) b) (* (pow c 2.0) (/ a (pow b 3.0))))))
double code(double a, double b, double c) {
double tmp;
if (b <= 21.0) {
tmp = (sqrt(fma(b, b, (c * (a * -4.0)))) - b) / (a * 2.0);
} else {
tmp = (-c / b) - (pow(c, 2.0) * (a / pow(b, 3.0)));
}
return tmp;
}
function code(a, b, c) tmp = 0.0 if (b <= 21.0) tmp = Float64(Float64(sqrt(fma(b, b, Float64(c * Float64(a * -4.0)))) - b) / Float64(a * 2.0)); else tmp = Float64(Float64(Float64(-c) / b) - Float64((c ^ 2.0) * Float64(a / (b ^ 3.0)))); end return tmp end
code[a_, b_, c_] := If[LessEqual[b, 21.0], N[(N[(N[Sqrt[N[(b * b + N[(c * N[(a * -4.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - b), $MachinePrecision] / N[(a * 2.0), $MachinePrecision]), $MachinePrecision], N[(N[((-c) / b), $MachinePrecision] - N[(N[Power[c, 2.0], $MachinePrecision] * N[(a / N[Power[b, 3.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b \leq 21:\\
\;\;\;\;\frac{\sqrt{\mathsf{fma}\left(b, b, c \cdot \left(a \cdot -4\right)\right)} - b}{a \cdot 2}\\
\mathbf{else}:\\
\;\;\;\;\frac{-c}{b} - {c}^{2} \cdot \frac{a}{{b}^{3}}\\
\end{array}
\end{array}
if b < 21Initial program 79.8%
sqr-neg79.8%
+-commutative79.8%
unsub-neg79.8%
sqr-neg79.8%
fma-neg79.9%
distribute-lft-neg-in79.9%
*-commutative79.9%
*-commutative79.9%
distribute-rgt-neg-in79.9%
metadata-eval79.9%
*-commutative79.9%
Simplified79.9%
if 21 < b Initial program 52.8%
*-commutative52.8%
Simplified52.8%
Taylor expanded in b around inf 86.3%
mul-1-neg86.3%
unsub-neg86.3%
mul-1-neg86.3%
distribute-neg-frac86.3%
associate-/l*86.3%
associate-/r/86.3%
Simplified86.3%
Final simplification84.6%
(FPCore (a b c) :precision binary64 (if (<= b 21.0) (/ (- (sqrt (- (* b b) (* c (* a 4.0)))) b) (* a 2.0)) (- (/ (- c) b) (* (pow c 2.0) (/ a (pow b 3.0))))))
double code(double a, double b, double c) {
double tmp;
if (b <= 21.0) {
tmp = (sqrt(((b * b) - (c * (a * 4.0)))) - b) / (a * 2.0);
} else {
tmp = (-c / b) - (pow(c, 2.0) * (a / pow(b, 3.0)));
}
return tmp;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: tmp
if (b <= 21.0d0) then
tmp = (sqrt(((b * b) - (c * (a * 4.0d0)))) - b) / (a * 2.0d0)
else
tmp = (-c / b) - ((c ** 2.0d0) * (a / (b ** 3.0d0)))
end if
code = tmp
end function
public static double code(double a, double b, double c) {
double tmp;
if (b <= 21.0) {
tmp = (Math.sqrt(((b * b) - (c * (a * 4.0)))) - b) / (a * 2.0);
} else {
tmp = (-c / b) - (Math.pow(c, 2.0) * (a / Math.pow(b, 3.0)));
}
return tmp;
}
def code(a, b, c): tmp = 0 if b <= 21.0: tmp = (math.sqrt(((b * b) - (c * (a * 4.0)))) - b) / (a * 2.0) else: tmp = (-c / b) - (math.pow(c, 2.0) * (a / math.pow(b, 3.0))) return tmp
function code(a, b, c) tmp = 0.0 if (b <= 21.0) tmp = Float64(Float64(sqrt(Float64(Float64(b * b) - Float64(c * Float64(a * 4.0)))) - b) / Float64(a * 2.0)); else tmp = Float64(Float64(Float64(-c) / b) - Float64((c ^ 2.0) * Float64(a / (b ^ 3.0)))); end return tmp end
function tmp_2 = code(a, b, c) tmp = 0.0; if (b <= 21.0) tmp = (sqrt(((b * b) - (c * (a * 4.0)))) - b) / (a * 2.0); else tmp = (-c / b) - ((c ^ 2.0) * (a / (b ^ 3.0))); end tmp_2 = tmp; end
code[a_, b_, c_] := If[LessEqual[b, 21.0], N[(N[(N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(c * N[(a * 4.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - b), $MachinePrecision] / N[(a * 2.0), $MachinePrecision]), $MachinePrecision], N[(N[((-c) / b), $MachinePrecision] - N[(N[Power[c, 2.0], $MachinePrecision] * N[(a / N[Power[b, 3.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b \leq 21:\\
\;\;\;\;\frac{\sqrt{b \cdot b - c \cdot \left(a \cdot 4\right)} - b}{a \cdot 2}\\
\mathbf{else}:\\
\;\;\;\;\frac{-c}{b} - {c}^{2} \cdot \frac{a}{{b}^{3}}\\
\end{array}
\end{array}
if b < 21Initial program 79.8%
if 21 < b Initial program 52.8%
*-commutative52.8%
Simplified52.8%
Taylor expanded in b around inf 86.3%
mul-1-neg86.3%
unsub-neg86.3%
mul-1-neg86.3%
distribute-neg-frac86.3%
associate-/l*86.3%
associate-/r/86.3%
Simplified86.3%
Final simplification84.6%
(FPCore (a b c) :precision binary64 (/ (- c) b))
double code(double a, double b, double c) {
return -c / b;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = -c / b
end function
public static double code(double a, double b, double c) {
return -c / b;
}
def code(a, b, c): return -c / b
function code(a, b, c) return Float64(Float64(-c) / b) end
function tmp = code(a, b, c) tmp = -c / b; end
code[a_, b_, c_] := N[((-c) / b), $MachinePrecision]
\begin{array}{l}
\\
\frac{-c}{b}
\end{array}
Initial program 59.8%
*-commutative59.8%
Simplified59.8%
Taylor expanded in b around inf 61.0%
mul-1-neg61.0%
distribute-neg-frac61.0%
Simplified61.0%
Final simplification61.0%
(FPCore (a b c) :precision binary64 (/ c b))
double code(double a, double b, double c) {
return c / b;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = c / b
end function
public static double code(double a, double b, double c) {
return c / b;
}
def code(a, b, c): return c / b
function code(a, b, c) return Float64(c / b) end
function tmp = code(a, b, c) tmp = c / b; end
code[a_, b_, c_] := N[(c / b), $MachinePrecision]
\begin{array}{l}
\\
\frac{c}{b}
\end{array}
Initial program 59.8%
*-commutative59.8%
Simplified59.8%
Taylor expanded in b around -inf 11.8%
+-commutative11.8%
mul-1-neg11.8%
unsub-neg11.8%
Simplified11.8%
Taylor expanded in c around inf 1.6%
Final simplification1.6%
herbie shell --seed 2024017
(FPCore (a b c)
:name "Quadratic roots, narrow range"
:precision binary64
:pre (and (and (and (< 1.0536712127723509e-8 a) (< a 94906265.62425156)) (and (< 1.0536712127723509e-8 b) (< b 94906265.62425156))) (and (< 1.0536712127723509e-8 c) (< c 94906265.62425156)))
(/ (+ (- b) (sqrt (- (* b b) (* (* 4.0 a) c)))) (* 2.0 a)))