
(FPCore (re im) :precision binary64 (* (* 0.5 (cos re)) (- (exp (- 0.0 im)) (exp im))))
double code(double re, double im) {
return (0.5 * cos(re)) * (exp((0.0 - im)) - exp(im));
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
code = (0.5d0 * cos(re)) * (exp((0.0d0 - im)) - exp(im))
end function
public static double code(double re, double im) {
return (0.5 * Math.cos(re)) * (Math.exp((0.0 - im)) - Math.exp(im));
}
def code(re, im): return (0.5 * math.cos(re)) * (math.exp((0.0 - im)) - math.exp(im))
function code(re, im) return Float64(Float64(0.5 * cos(re)) * Float64(exp(Float64(0.0 - im)) - exp(im))) end
function tmp = code(re, im) tmp = (0.5 * cos(re)) * (exp((0.0 - im)) - exp(im)); end
code[re_, im_] := N[(N[(0.5 * N[Cos[re], $MachinePrecision]), $MachinePrecision] * N[(N[Exp[N[(0.0 - im), $MachinePrecision]], $MachinePrecision] - N[Exp[im], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(0.5 \cdot \cos re\right) \cdot \left(e^{0 - im} - e^{im}\right)
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 10 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (re im) :precision binary64 (* (* 0.5 (cos re)) (- (exp (- 0.0 im)) (exp im))))
double code(double re, double im) {
return (0.5 * cos(re)) * (exp((0.0 - im)) - exp(im));
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
code = (0.5d0 * cos(re)) * (exp((0.0d0 - im)) - exp(im))
end function
public static double code(double re, double im) {
return (0.5 * Math.cos(re)) * (Math.exp((0.0 - im)) - Math.exp(im));
}
def code(re, im): return (0.5 * math.cos(re)) * (math.exp((0.0 - im)) - math.exp(im))
function code(re, im) return Float64(Float64(0.5 * cos(re)) * Float64(exp(Float64(0.0 - im)) - exp(im))) end
function tmp = code(re, im) tmp = (0.5 * cos(re)) * (exp((0.0 - im)) - exp(im)); end
code[re_, im_] := N[(N[(0.5 * N[Cos[re], $MachinePrecision]), $MachinePrecision] * N[(N[Exp[N[(0.0 - im), $MachinePrecision]], $MachinePrecision] - N[Exp[im], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(0.5 \cdot \cos re\right) \cdot \left(e^{0 - im} - e^{im}\right)
\end{array}
(FPCore (re im) :precision binary64 (* 0.5 (log1p (expm1 (* -2.0 (* im (cos re)))))))
double code(double re, double im) {
return 0.5 * log1p(expm1((-2.0 * (im * cos(re)))));
}
public static double code(double re, double im) {
return 0.5 * Math.log1p(Math.expm1((-2.0 * (im * Math.cos(re)))));
}
def code(re, im): return 0.5 * math.log1p(math.expm1((-2.0 * (im * math.cos(re)))))
function code(re, im) return Float64(0.5 * log1p(expm1(Float64(-2.0 * Float64(im * cos(re)))))) end
code[re_, im_] := N[(0.5 * N[Log[1 + N[(Exp[N[(-2.0 * N[(im * N[Cos[re], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]] - 1), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
0.5 \cdot \mathsf{log1p}\left(\mathsf{expm1}\left(-2 \cdot \left(im \cdot \cos re\right)\right)\right)
\end{array}
Initial program 52.0%
cos-neg52.0%
sub-neg52.0%
neg-sub052.0%
remove-double-neg52.0%
remove-double-neg52.0%
sub0-neg52.0%
distribute-neg-in52.0%
+-commutative52.0%
sub-neg52.0%
associate-*l*52.0%
sub-neg52.0%
+-commutative52.0%
distribute-neg-in52.0%
Simplified52.0%
Taylor expanded in im around 0 53.7%
log1p-expm1-u99.2%
associate-*l*99.2%
Applied egg-rr99.2%
Final simplification99.2%
(FPCore (re im)
:precision binary64
(if (<= im 435.0)
(* 0.5 (* (cos re) (+ (* -2.0 im) (* -0.3333333333333333 (pow im 3.0)))))
(if (<= im 5.5e+102)
(* 0.5 (log1p (expm1 (* -2.0 im))))
(* (pow im 3.0) (* (cos re) -0.16666666666666666)))))
double code(double re, double im) {
double tmp;
if (im <= 435.0) {
tmp = 0.5 * (cos(re) * ((-2.0 * im) + (-0.3333333333333333 * pow(im, 3.0))));
} else if (im <= 5.5e+102) {
tmp = 0.5 * log1p(expm1((-2.0 * im)));
} else {
tmp = pow(im, 3.0) * (cos(re) * -0.16666666666666666);
}
return tmp;
}
public static double code(double re, double im) {
double tmp;
if (im <= 435.0) {
tmp = 0.5 * (Math.cos(re) * ((-2.0 * im) + (-0.3333333333333333 * Math.pow(im, 3.0))));
} else if (im <= 5.5e+102) {
tmp = 0.5 * Math.log1p(Math.expm1((-2.0 * im)));
} else {
tmp = Math.pow(im, 3.0) * (Math.cos(re) * -0.16666666666666666);
}
return tmp;
}
def code(re, im): tmp = 0 if im <= 435.0: tmp = 0.5 * (math.cos(re) * ((-2.0 * im) + (-0.3333333333333333 * math.pow(im, 3.0)))) elif im <= 5.5e+102: tmp = 0.5 * math.log1p(math.expm1((-2.0 * im))) else: tmp = math.pow(im, 3.0) * (math.cos(re) * -0.16666666666666666) return tmp
function code(re, im) tmp = 0.0 if (im <= 435.0) tmp = Float64(0.5 * Float64(cos(re) * Float64(Float64(-2.0 * im) + Float64(-0.3333333333333333 * (im ^ 3.0))))); elseif (im <= 5.5e+102) tmp = Float64(0.5 * log1p(expm1(Float64(-2.0 * im)))); else tmp = Float64((im ^ 3.0) * Float64(cos(re) * -0.16666666666666666)); end return tmp end
code[re_, im_] := If[LessEqual[im, 435.0], N[(0.5 * N[(N[Cos[re], $MachinePrecision] * N[(N[(-2.0 * im), $MachinePrecision] + N[(-0.3333333333333333 * N[Power[im, 3.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[im, 5.5e+102], N[(0.5 * N[Log[1 + N[(Exp[N[(-2.0 * im), $MachinePrecision]] - 1), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], N[(N[Power[im, 3.0], $MachinePrecision] * N[(N[Cos[re], $MachinePrecision] * -0.16666666666666666), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;im \leq 435:\\
\;\;\;\;0.5 \cdot \left(\cos re \cdot \left(-2 \cdot im + -0.3333333333333333 \cdot {im}^{3}\right)\right)\\
\mathbf{elif}\;im \leq 5.5 \cdot 10^{+102}:\\
\;\;\;\;0.5 \cdot \mathsf{log1p}\left(\mathsf{expm1}\left(-2 \cdot im\right)\right)\\
\mathbf{else}:\\
\;\;\;\;{im}^{3} \cdot \left(\cos re \cdot -0.16666666666666666\right)\\
\end{array}
\end{array}
if im < 435Initial program 34.2%
cos-neg34.2%
sub-neg34.2%
neg-sub034.2%
remove-double-neg34.2%
remove-double-neg34.2%
sub0-neg34.2%
distribute-neg-in34.2%
+-commutative34.2%
sub-neg34.2%
associate-*l*34.2%
sub-neg34.2%
+-commutative34.2%
distribute-neg-in34.2%
Simplified34.2%
Taylor expanded in im around 0 90.9%
if 435 < im < 5.49999999999999981e102Initial program 100.0%
cos-neg100.0%
sub-neg100.0%
neg-sub0100.0%
remove-double-neg100.0%
remove-double-neg100.0%
sub0-neg100.0%
distribute-neg-in100.0%
+-commutative100.0%
sub-neg100.0%
associate-*l*100.0%
sub-neg100.0%
+-commutative100.0%
distribute-neg-in100.0%
Simplified100.0%
Taylor expanded in im around 0 3.5%
log1p-expm1-u100.0%
associate-*l*100.0%
Applied egg-rr100.0%
Taylor expanded in re around 0 69.2%
if 5.49999999999999981e102 < im Initial program 100.0%
cos-neg100.0%
sub-neg100.0%
neg-sub0100.0%
remove-double-neg100.0%
remove-double-neg100.0%
sub0-neg100.0%
distribute-neg-in100.0%
+-commutative100.0%
sub-neg100.0%
associate-*l*100.0%
sub-neg100.0%
+-commutative100.0%
distribute-neg-in100.0%
Simplified100.0%
Taylor expanded in im around 0 100.0%
Taylor expanded in im around inf 100.0%
*-commutative100.0%
associate-*l*100.0%
Simplified100.0%
Taylor expanded in im around 0 100.0%
*-commutative100.0%
*-commutative100.0%
*-commutative100.0%
associate-*l*100.0%
Simplified100.0%
Final simplification90.2%
(FPCore (re im)
:precision binary64
(if (<= im 2.8e-21)
(* 0.5 (* (cos re) (* -2.0 im)))
(if (<= im 5.5e+102)
(* 0.5 (log1p (expm1 (* -2.0 im))))
(* (pow im 3.0) (* (cos re) -0.16666666666666666)))))
double code(double re, double im) {
double tmp;
if (im <= 2.8e-21) {
tmp = 0.5 * (cos(re) * (-2.0 * im));
} else if (im <= 5.5e+102) {
tmp = 0.5 * log1p(expm1((-2.0 * im)));
} else {
tmp = pow(im, 3.0) * (cos(re) * -0.16666666666666666);
}
return tmp;
}
public static double code(double re, double im) {
double tmp;
if (im <= 2.8e-21) {
tmp = 0.5 * (Math.cos(re) * (-2.0 * im));
} else if (im <= 5.5e+102) {
tmp = 0.5 * Math.log1p(Math.expm1((-2.0 * im)));
} else {
tmp = Math.pow(im, 3.0) * (Math.cos(re) * -0.16666666666666666);
}
return tmp;
}
def code(re, im): tmp = 0 if im <= 2.8e-21: tmp = 0.5 * (math.cos(re) * (-2.0 * im)) elif im <= 5.5e+102: tmp = 0.5 * math.log1p(math.expm1((-2.0 * im))) else: tmp = math.pow(im, 3.0) * (math.cos(re) * -0.16666666666666666) return tmp
function code(re, im) tmp = 0.0 if (im <= 2.8e-21) tmp = Float64(0.5 * Float64(cos(re) * Float64(-2.0 * im))); elseif (im <= 5.5e+102) tmp = Float64(0.5 * log1p(expm1(Float64(-2.0 * im)))); else tmp = Float64((im ^ 3.0) * Float64(cos(re) * -0.16666666666666666)); end return tmp end
code[re_, im_] := If[LessEqual[im, 2.8e-21], N[(0.5 * N[(N[Cos[re], $MachinePrecision] * N[(-2.0 * im), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[im, 5.5e+102], N[(0.5 * N[Log[1 + N[(Exp[N[(-2.0 * im), $MachinePrecision]] - 1), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], N[(N[Power[im, 3.0], $MachinePrecision] * N[(N[Cos[re], $MachinePrecision] * -0.16666666666666666), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;im \leq 2.8 \cdot 10^{-21}:\\
\;\;\;\;0.5 \cdot \left(\cos re \cdot \left(-2 \cdot im\right)\right)\\
\mathbf{elif}\;im \leq 5.5 \cdot 10^{+102}:\\
\;\;\;\;0.5 \cdot \mathsf{log1p}\left(\mathsf{expm1}\left(-2 \cdot im\right)\right)\\
\mathbf{else}:\\
\;\;\;\;{im}^{3} \cdot \left(\cos re \cdot -0.16666666666666666\right)\\
\end{array}
\end{array}
if im < 2.80000000000000004e-21Initial program 33.6%
cos-neg33.6%
sub-neg33.6%
neg-sub033.6%
remove-double-neg33.6%
remove-double-neg33.6%
sub0-neg33.6%
distribute-neg-in33.6%
+-commutative33.6%
sub-neg33.6%
associate-*l*33.6%
sub-neg33.6%
+-commutative33.6%
distribute-neg-in33.6%
Simplified33.6%
Taylor expanded in im around 0 71.9%
if 2.80000000000000004e-21 < im < 5.49999999999999981e102Initial program 95.0%
cos-neg95.0%
sub-neg95.0%
neg-sub095.0%
remove-double-neg95.0%
remove-double-neg95.0%
sub0-neg95.0%
distribute-neg-in95.0%
+-commutative95.0%
sub-neg95.0%
associate-*l*95.0%
sub-neg95.0%
+-commutative95.0%
distribute-neg-in95.0%
Simplified95.0%
Taylor expanded in im around 0 10.6%
log1p-expm1-u94.2%
associate-*l*94.2%
Applied egg-rr94.2%
Taylor expanded in re around 0 67.6%
if 5.49999999999999981e102 < im Initial program 100.0%
cos-neg100.0%
sub-neg100.0%
neg-sub0100.0%
remove-double-neg100.0%
remove-double-neg100.0%
sub0-neg100.0%
distribute-neg-in100.0%
+-commutative100.0%
sub-neg100.0%
associate-*l*100.0%
sub-neg100.0%
+-commutative100.0%
distribute-neg-in100.0%
Simplified100.0%
Taylor expanded in im around 0 100.0%
Taylor expanded in im around inf 100.0%
*-commutative100.0%
associate-*l*100.0%
Simplified100.0%
Taylor expanded in im around 0 100.0%
*-commutative100.0%
*-commutative100.0%
*-commutative100.0%
associate-*l*100.0%
Simplified100.0%
Final simplification76.1%
(FPCore (re im)
:precision binary64
(if (<= im 1.32e+50)
(* 0.5 (* (cos re) (* -2.0 im)))
(if (<= im 1.5e+110)
(sqrt (* (pow im 6.0) 0.027777777777777776))
(* 0.5 (+ (* -2.0 im) (* -0.3333333333333333 (pow im 3.0)))))))
double code(double re, double im) {
double tmp;
if (im <= 1.32e+50) {
tmp = 0.5 * (cos(re) * (-2.0 * im));
} else if (im <= 1.5e+110) {
tmp = sqrt((pow(im, 6.0) * 0.027777777777777776));
} else {
tmp = 0.5 * ((-2.0 * im) + (-0.3333333333333333 * pow(im, 3.0)));
}
return tmp;
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
real(8) :: tmp
if (im <= 1.32d+50) then
tmp = 0.5d0 * (cos(re) * ((-2.0d0) * im))
else if (im <= 1.5d+110) then
tmp = sqrt(((im ** 6.0d0) * 0.027777777777777776d0))
else
tmp = 0.5d0 * (((-2.0d0) * im) + ((-0.3333333333333333d0) * (im ** 3.0d0)))
end if
code = tmp
end function
public static double code(double re, double im) {
double tmp;
if (im <= 1.32e+50) {
tmp = 0.5 * (Math.cos(re) * (-2.0 * im));
} else if (im <= 1.5e+110) {
tmp = Math.sqrt((Math.pow(im, 6.0) * 0.027777777777777776));
} else {
tmp = 0.5 * ((-2.0 * im) + (-0.3333333333333333 * Math.pow(im, 3.0)));
}
return tmp;
}
def code(re, im): tmp = 0 if im <= 1.32e+50: tmp = 0.5 * (math.cos(re) * (-2.0 * im)) elif im <= 1.5e+110: tmp = math.sqrt((math.pow(im, 6.0) * 0.027777777777777776)) else: tmp = 0.5 * ((-2.0 * im) + (-0.3333333333333333 * math.pow(im, 3.0))) return tmp
function code(re, im) tmp = 0.0 if (im <= 1.32e+50) tmp = Float64(0.5 * Float64(cos(re) * Float64(-2.0 * im))); elseif (im <= 1.5e+110) tmp = sqrt(Float64((im ^ 6.0) * 0.027777777777777776)); else tmp = Float64(0.5 * Float64(Float64(-2.0 * im) + Float64(-0.3333333333333333 * (im ^ 3.0)))); end return tmp end
function tmp_2 = code(re, im) tmp = 0.0; if (im <= 1.32e+50) tmp = 0.5 * (cos(re) * (-2.0 * im)); elseif (im <= 1.5e+110) tmp = sqrt(((im ^ 6.0) * 0.027777777777777776)); else tmp = 0.5 * ((-2.0 * im) + (-0.3333333333333333 * (im ^ 3.0))); end tmp_2 = tmp; end
code[re_, im_] := If[LessEqual[im, 1.32e+50], N[(0.5 * N[(N[Cos[re], $MachinePrecision] * N[(-2.0 * im), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[im, 1.5e+110], N[Sqrt[N[(N[Power[im, 6.0], $MachinePrecision] * 0.027777777777777776), $MachinePrecision]], $MachinePrecision], N[(0.5 * N[(N[(-2.0 * im), $MachinePrecision] + N[(-0.3333333333333333 * N[Power[im, 3.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;im \leq 1.32 \cdot 10^{+50}:\\
\;\;\;\;0.5 \cdot \left(\cos re \cdot \left(-2 \cdot im\right)\right)\\
\mathbf{elif}\;im \leq 1.5 \cdot 10^{+110}:\\
\;\;\;\;\sqrt{{im}^{6} \cdot 0.027777777777777776}\\
\mathbf{else}:\\
\;\;\;\;0.5 \cdot \left(-2 \cdot im + -0.3333333333333333 \cdot {im}^{3}\right)\\
\end{array}
\end{array}
if im < 1.3199999999999999e50Initial program 38.5%
cos-neg38.5%
sub-neg38.5%
neg-sub038.5%
remove-double-neg38.5%
remove-double-neg38.5%
sub0-neg38.5%
distribute-neg-in38.5%
+-commutative38.5%
sub-neg38.5%
associate-*l*38.5%
sub-neg38.5%
+-commutative38.5%
distribute-neg-in38.5%
Simplified38.5%
Taylor expanded in im around 0 67.1%
if 1.3199999999999999e50 < im < 1.50000000000000004e110Initial program 100.0%
cos-neg100.0%
sub-neg100.0%
neg-sub0100.0%
remove-double-neg100.0%
remove-double-neg100.0%
sub0-neg100.0%
distribute-neg-in100.0%
+-commutative100.0%
sub-neg100.0%
associate-*l*100.0%
sub-neg100.0%
+-commutative100.0%
distribute-neg-in100.0%
Simplified100.0%
Taylor expanded in im around 0 19.4%
Taylor expanded in im around inf 19.4%
*-commutative19.4%
associate-*l*19.4%
Simplified19.4%
Taylor expanded in re around 0 10.6%
*-commutative10.6%
Simplified10.6%
add-sqr-sqrt0.0%
sqrt-unprod33.6%
swap-sqr33.6%
pow-prod-up33.6%
metadata-eval33.6%
metadata-eval33.6%
Applied egg-rr33.6%
if 1.50000000000000004e110 < im Initial program 100.0%
cos-neg100.0%
sub-neg100.0%
neg-sub0100.0%
remove-double-neg100.0%
remove-double-neg100.0%
sub0-neg100.0%
distribute-neg-in100.0%
+-commutative100.0%
sub-neg100.0%
associate-*l*100.0%
sub-neg100.0%
+-commutative100.0%
distribute-neg-in100.0%
Simplified100.0%
Taylor expanded in im around 0 100.0%
Taylor expanded in re around 0 68.3%
Final simplification65.3%
(FPCore (re im) :precision binary64 (if (<= im 2.8e-21) (* 0.5 (* (cos re) (* -2.0 im))) (* 0.5 (log1p (expm1 (* -2.0 im))))))
double code(double re, double im) {
double tmp;
if (im <= 2.8e-21) {
tmp = 0.5 * (cos(re) * (-2.0 * im));
} else {
tmp = 0.5 * log1p(expm1((-2.0 * im)));
}
return tmp;
}
public static double code(double re, double im) {
double tmp;
if (im <= 2.8e-21) {
tmp = 0.5 * (Math.cos(re) * (-2.0 * im));
} else {
tmp = 0.5 * Math.log1p(Math.expm1((-2.0 * im)));
}
return tmp;
}
def code(re, im): tmp = 0 if im <= 2.8e-21: tmp = 0.5 * (math.cos(re) * (-2.0 * im)) else: tmp = 0.5 * math.log1p(math.expm1((-2.0 * im))) return tmp
function code(re, im) tmp = 0.0 if (im <= 2.8e-21) tmp = Float64(0.5 * Float64(cos(re) * Float64(-2.0 * im))); else tmp = Float64(0.5 * log1p(expm1(Float64(-2.0 * im)))); end return tmp end
code[re_, im_] := If[LessEqual[im, 2.8e-21], N[(0.5 * N[(N[Cos[re], $MachinePrecision] * N[(-2.0 * im), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(0.5 * N[Log[1 + N[(Exp[N[(-2.0 * im), $MachinePrecision]] - 1), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;im \leq 2.8 \cdot 10^{-21}:\\
\;\;\;\;0.5 \cdot \left(\cos re \cdot \left(-2 \cdot im\right)\right)\\
\mathbf{else}:\\
\;\;\;\;0.5 \cdot \mathsf{log1p}\left(\mathsf{expm1}\left(-2 \cdot im\right)\right)\\
\end{array}
\end{array}
if im < 2.80000000000000004e-21Initial program 33.6%
cos-neg33.6%
sub-neg33.6%
neg-sub033.6%
remove-double-neg33.6%
remove-double-neg33.6%
sub0-neg33.6%
distribute-neg-in33.6%
+-commutative33.6%
sub-neg33.6%
associate-*l*33.6%
sub-neg33.6%
+-commutative33.6%
distribute-neg-in33.6%
Simplified33.6%
Taylor expanded in im around 0 71.9%
if 2.80000000000000004e-21 < im Initial program 98.0%
cos-neg98.0%
sub-neg98.0%
neg-sub098.0%
remove-double-neg98.0%
remove-double-neg98.0%
sub0-neg98.0%
distribute-neg-in98.0%
+-commutative98.0%
sub-neg98.0%
associate-*l*98.0%
sub-neg98.0%
+-commutative98.0%
distribute-neg-in98.0%
Simplified98.0%
Taylor expanded in im around 0 8.0%
log1p-expm1-u97.6%
associate-*l*97.6%
Applied egg-rr97.6%
Taylor expanded in re around 0 67.5%
Final simplification70.6%
(FPCore (re im)
:precision binary64
(if (<= im 3.2e+33)
(* 0.5 (* (cos re) (* -2.0 im)))
(if (<= im 1.4e+110)
(* 0.5 (* im (+ -2.0 (pow re 2.0))))
(* 0.5 (+ (* -2.0 im) (* -0.3333333333333333 (pow im 3.0)))))))
double code(double re, double im) {
double tmp;
if (im <= 3.2e+33) {
tmp = 0.5 * (cos(re) * (-2.0 * im));
} else if (im <= 1.4e+110) {
tmp = 0.5 * (im * (-2.0 + pow(re, 2.0)));
} else {
tmp = 0.5 * ((-2.0 * im) + (-0.3333333333333333 * pow(im, 3.0)));
}
return tmp;
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
real(8) :: tmp
if (im <= 3.2d+33) then
tmp = 0.5d0 * (cos(re) * ((-2.0d0) * im))
else if (im <= 1.4d+110) then
tmp = 0.5d0 * (im * ((-2.0d0) + (re ** 2.0d0)))
else
tmp = 0.5d0 * (((-2.0d0) * im) + ((-0.3333333333333333d0) * (im ** 3.0d0)))
end if
code = tmp
end function
public static double code(double re, double im) {
double tmp;
if (im <= 3.2e+33) {
tmp = 0.5 * (Math.cos(re) * (-2.0 * im));
} else if (im <= 1.4e+110) {
tmp = 0.5 * (im * (-2.0 + Math.pow(re, 2.0)));
} else {
tmp = 0.5 * ((-2.0 * im) + (-0.3333333333333333 * Math.pow(im, 3.0)));
}
return tmp;
}
def code(re, im): tmp = 0 if im <= 3.2e+33: tmp = 0.5 * (math.cos(re) * (-2.0 * im)) elif im <= 1.4e+110: tmp = 0.5 * (im * (-2.0 + math.pow(re, 2.0))) else: tmp = 0.5 * ((-2.0 * im) + (-0.3333333333333333 * math.pow(im, 3.0))) return tmp
function code(re, im) tmp = 0.0 if (im <= 3.2e+33) tmp = Float64(0.5 * Float64(cos(re) * Float64(-2.0 * im))); elseif (im <= 1.4e+110) tmp = Float64(0.5 * Float64(im * Float64(-2.0 + (re ^ 2.0)))); else tmp = Float64(0.5 * Float64(Float64(-2.0 * im) + Float64(-0.3333333333333333 * (im ^ 3.0)))); end return tmp end
function tmp_2 = code(re, im) tmp = 0.0; if (im <= 3.2e+33) tmp = 0.5 * (cos(re) * (-2.0 * im)); elseif (im <= 1.4e+110) tmp = 0.5 * (im * (-2.0 + (re ^ 2.0))); else tmp = 0.5 * ((-2.0 * im) + (-0.3333333333333333 * (im ^ 3.0))); end tmp_2 = tmp; end
code[re_, im_] := If[LessEqual[im, 3.2e+33], N[(0.5 * N[(N[Cos[re], $MachinePrecision] * N[(-2.0 * im), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[im, 1.4e+110], N[(0.5 * N[(im * N[(-2.0 + N[Power[re, 2.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(0.5 * N[(N[(-2.0 * im), $MachinePrecision] + N[(-0.3333333333333333 * N[Power[im, 3.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;im \leq 3.2 \cdot 10^{+33}:\\
\;\;\;\;0.5 \cdot \left(\cos re \cdot \left(-2 \cdot im\right)\right)\\
\mathbf{elif}\;im \leq 1.4 \cdot 10^{+110}:\\
\;\;\;\;0.5 \cdot \left(im \cdot \left(-2 + {re}^{2}\right)\right)\\
\mathbf{else}:\\
\;\;\;\;0.5 \cdot \left(-2 \cdot im + -0.3333333333333333 \cdot {im}^{3}\right)\\
\end{array}
\end{array}
if im < 3.20000000000000017e33Initial program 37.3%
cos-neg37.3%
sub-neg37.3%
neg-sub037.3%
remove-double-neg37.3%
remove-double-neg37.3%
sub0-neg37.3%
distribute-neg-in37.3%
+-commutative37.3%
sub-neg37.3%
associate-*l*37.3%
sub-neg37.3%
+-commutative37.3%
distribute-neg-in37.3%
Simplified37.3%
Taylor expanded in im around 0 68.4%
if 3.20000000000000017e33 < im < 1.39999999999999993e110Initial program 100.0%
cos-neg100.0%
sub-neg100.0%
neg-sub0100.0%
remove-double-neg100.0%
remove-double-neg100.0%
sub0-neg100.0%
distribute-neg-in100.0%
+-commutative100.0%
sub-neg100.0%
associate-*l*100.0%
sub-neg100.0%
+-commutative100.0%
distribute-neg-in100.0%
Simplified100.0%
Taylor expanded in im around 0 3.7%
Taylor expanded in re around 0 28.9%
*-commutative28.9%
distribute-lft-out28.9%
Simplified28.9%
if 1.39999999999999993e110 < im Initial program 100.0%
cos-neg100.0%
sub-neg100.0%
neg-sub0100.0%
remove-double-neg100.0%
remove-double-neg100.0%
sub0-neg100.0%
distribute-neg-in100.0%
+-commutative100.0%
sub-neg100.0%
associate-*l*100.0%
sub-neg100.0%
+-commutative100.0%
distribute-neg-in100.0%
Simplified100.0%
Taylor expanded in im around 0 100.0%
Taylor expanded in re around 0 68.3%
Final simplification65.5%
(FPCore (re im)
:precision binary64
(if (<= im 5.2e+33)
(* 0.5 (* (cos re) (* -2.0 im)))
(if (<= im 1.4e+110)
(* 0.5 (* im (+ -2.0 (pow re 2.0))))
(* (pow im 3.0) -0.16666666666666666))))
double code(double re, double im) {
double tmp;
if (im <= 5.2e+33) {
tmp = 0.5 * (cos(re) * (-2.0 * im));
} else if (im <= 1.4e+110) {
tmp = 0.5 * (im * (-2.0 + pow(re, 2.0)));
} else {
tmp = pow(im, 3.0) * -0.16666666666666666;
}
return tmp;
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
real(8) :: tmp
if (im <= 5.2d+33) then
tmp = 0.5d0 * (cos(re) * ((-2.0d0) * im))
else if (im <= 1.4d+110) then
tmp = 0.5d0 * (im * ((-2.0d0) + (re ** 2.0d0)))
else
tmp = (im ** 3.0d0) * (-0.16666666666666666d0)
end if
code = tmp
end function
public static double code(double re, double im) {
double tmp;
if (im <= 5.2e+33) {
tmp = 0.5 * (Math.cos(re) * (-2.0 * im));
} else if (im <= 1.4e+110) {
tmp = 0.5 * (im * (-2.0 + Math.pow(re, 2.0)));
} else {
tmp = Math.pow(im, 3.0) * -0.16666666666666666;
}
return tmp;
}
def code(re, im): tmp = 0 if im <= 5.2e+33: tmp = 0.5 * (math.cos(re) * (-2.0 * im)) elif im <= 1.4e+110: tmp = 0.5 * (im * (-2.0 + math.pow(re, 2.0))) else: tmp = math.pow(im, 3.0) * -0.16666666666666666 return tmp
function code(re, im) tmp = 0.0 if (im <= 5.2e+33) tmp = Float64(0.5 * Float64(cos(re) * Float64(-2.0 * im))); elseif (im <= 1.4e+110) tmp = Float64(0.5 * Float64(im * Float64(-2.0 + (re ^ 2.0)))); else tmp = Float64((im ^ 3.0) * -0.16666666666666666); end return tmp end
function tmp_2 = code(re, im) tmp = 0.0; if (im <= 5.2e+33) tmp = 0.5 * (cos(re) * (-2.0 * im)); elseif (im <= 1.4e+110) tmp = 0.5 * (im * (-2.0 + (re ^ 2.0))); else tmp = (im ^ 3.0) * -0.16666666666666666; end tmp_2 = tmp; end
code[re_, im_] := If[LessEqual[im, 5.2e+33], N[(0.5 * N[(N[Cos[re], $MachinePrecision] * N[(-2.0 * im), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[im, 1.4e+110], N[(0.5 * N[(im * N[(-2.0 + N[Power[re, 2.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[Power[im, 3.0], $MachinePrecision] * -0.16666666666666666), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;im \leq 5.2 \cdot 10^{+33}:\\
\;\;\;\;0.5 \cdot \left(\cos re \cdot \left(-2 \cdot im\right)\right)\\
\mathbf{elif}\;im \leq 1.4 \cdot 10^{+110}:\\
\;\;\;\;0.5 \cdot \left(im \cdot \left(-2 + {re}^{2}\right)\right)\\
\mathbf{else}:\\
\;\;\;\;{im}^{3} \cdot -0.16666666666666666\\
\end{array}
\end{array}
if im < 5.1999999999999995e33Initial program 37.3%
cos-neg37.3%
sub-neg37.3%
neg-sub037.3%
remove-double-neg37.3%
remove-double-neg37.3%
sub0-neg37.3%
distribute-neg-in37.3%
+-commutative37.3%
sub-neg37.3%
associate-*l*37.3%
sub-neg37.3%
+-commutative37.3%
distribute-neg-in37.3%
Simplified37.3%
Taylor expanded in im around 0 68.4%
if 5.1999999999999995e33 < im < 1.39999999999999993e110Initial program 100.0%
cos-neg100.0%
sub-neg100.0%
neg-sub0100.0%
remove-double-neg100.0%
remove-double-neg100.0%
sub0-neg100.0%
distribute-neg-in100.0%
+-commutative100.0%
sub-neg100.0%
associate-*l*100.0%
sub-neg100.0%
+-commutative100.0%
distribute-neg-in100.0%
Simplified100.0%
Taylor expanded in im around 0 3.7%
Taylor expanded in re around 0 28.9%
*-commutative28.9%
distribute-lft-out28.9%
Simplified28.9%
if 1.39999999999999993e110 < im Initial program 100.0%
cos-neg100.0%
sub-neg100.0%
neg-sub0100.0%
remove-double-neg100.0%
remove-double-neg100.0%
sub0-neg100.0%
distribute-neg-in100.0%
+-commutative100.0%
sub-neg100.0%
associate-*l*100.0%
sub-neg100.0%
+-commutative100.0%
distribute-neg-in100.0%
Simplified100.0%
Taylor expanded in im around 0 100.0%
Taylor expanded in im around inf 100.0%
*-commutative100.0%
associate-*l*100.0%
Simplified100.0%
Taylor expanded in re around 0 68.3%
*-commutative68.3%
Simplified68.3%
Final simplification65.5%
(FPCore (re im) :precision binary64 (if (<= im 3.2e+67) (* 0.5 (* (cos re) (* -2.0 im))) (* (pow im 3.0) -0.16666666666666666)))
double code(double re, double im) {
double tmp;
if (im <= 3.2e+67) {
tmp = 0.5 * (cos(re) * (-2.0 * im));
} else {
tmp = pow(im, 3.0) * -0.16666666666666666;
}
return tmp;
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
real(8) :: tmp
if (im <= 3.2d+67) then
tmp = 0.5d0 * (cos(re) * ((-2.0d0) * im))
else
tmp = (im ** 3.0d0) * (-0.16666666666666666d0)
end if
code = tmp
end function
public static double code(double re, double im) {
double tmp;
if (im <= 3.2e+67) {
tmp = 0.5 * (Math.cos(re) * (-2.0 * im));
} else {
tmp = Math.pow(im, 3.0) * -0.16666666666666666;
}
return tmp;
}
def code(re, im): tmp = 0 if im <= 3.2e+67: tmp = 0.5 * (math.cos(re) * (-2.0 * im)) else: tmp = math.pow(im, 3.0) * -0.16666666666666666 return tmp
function code(re, im) tmp = 0.0 if (im <= 3.2e+67) tmp = Float64(0.5 * Float64(cos(re) * Float64(-2.0 * im))); else tmp = Float64((im ^ 3.0) * -0.16666666666666666); end return tmp end
function tmp_2 = code(re, im) tmp = 0.0; if (im <= 3.2e+67) tmp = 0.5 * (cos(re) * (-2.0 * im)); else tmp = (im ^ 3.0) * -0.16666666666666666; end tmp_2 = tmp; end
code[re_, im_] := If[LessEqual[im, 3.2e+67], N[(0.5 * N[(N[Cos[re], $MachinePrecision] * N[(-2.0 * im), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[Power[im, 3.0], $MachinePrecision] * -0.16666666666666666), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;im \leq 3.2 \cdot 10^{+67}:\\
\;\;\;\;0.5 \cdot \left(\cos re \cdot \left(-2 \cdot im\right)\right)\\
\mathbf{else}:\\
\;\;\;\;{im}^{3} \cdot -0.16666666666666666\\
\end{array}
\end{array}
if im < 3.19999999999999983e67Initial program 40.3%
cos-neg40.3%
sub-neg40.3%
neg-sub040.3%
remove-double-neg40.3%
remove-double-neg40.3%
sub0-neg40.3%
distribute-neg-in40.3%
+-commutative40.3%
sub-neg40.3%
associate-*l*40.3%
sub-neg40.3%
+-commutative40.3%
distribute-neg-in40.3%
Simplified40.3%
Taylor expanded in im around 0 65.3%
if 3.19999999999999983e67 < im Initial program 100.0%
cos-neg100.0%
sub-neg100.0%
neg-sub0100.0%
remove-double-neg100.0%
remove-double-neg100.0%
sub0-neg100.0%
distribute-neg-in100.0%
+-commutative100.0%
sub-neg100.0%
associate-*l*100.0%
sub-neg100.0%
+-commutative100.0%
distribute-neg-in100.0%
Simplified100.0%
Taylor expanded in im around 0 87.2%
Taylor expanded in im around inf 87.2%
*-commutative87.2%
associate-*l*87.2%
Simplified87.2%
Taylor expanded in re around 0 59.0%
*-commutative59.0%
Simplified59.0%
Final simplification64.0%
(FPCore (re im) :precision binary64 (if (<= im 2.5) (* 0.5 (* -2.0 im)) (* (pow im 3.0) -0.16666666666666666)))
double code(double re, double im) {
double tmp;
if (im <= 2.5) {
tmp = 0.5 * (-2.0 * im);
} else {
tmp = pow(im, 3.0) * -0.16666666666666666;
}
return tmp;
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
real(8) :: tmp
if (im <= 2.5d0) then
tmp = 0.5d0 * ((-2.0d0) * im)
else
tmp = (im ** 3.0d0) * (-0.16666666666666666d0)
end if
code = tmp
end function
public static double code(double re, double im) {
double tmp;
if (im <= 2.5) {
tmp = 0.5 * (-2.0 * im);
} else {
tmp = Math.pow(im, 3.0) * -0.16666666666666666;
}
return tmp;
}
def code(re, im): tmp = 0 if im <= 2.5: tmp = 0.5 * (-2.0 * im) else: tmp = math.pow(im, 3.0) * -0.16666666666666666 return tmp
function code(re, im) tmp = 0.0 if (im <= 2.5) tmp = Float64(0.5 * Float64(-2.0 * im)); else tmp = Float64((im ^ 3.0) * -0.16666666666666666); end return tmp end
function tmp_2 = code(re, im) tmp = 0.0; if (im <= 2.5) tmp = 0.5 * (-2.0 * im); else tmp = (im ^ 3.0) * -0.16666666666666666; end tmp_2 = tmp; end
code[re_, im_] := If[LessEqual[im, 2.5], N[(0.5 * N[(-2.0 * im), $MachinePrecision]), $MachinePrecision], N[(N[Power[im, 3.0], $MachinePrecision] * -0.16666666666666666), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;im \leq 2.5:\\
\;\;\;\;0.5 \cdot \left(-2 \cdot im\right)\\
\mathbf{else}:\\
\;\;\;\;{im}^{3} \cdot -0.16666666666666666\\
\end{array}
\end{array}
if im < 2.5Initial program 33.9%
cos-neg33.9%
sub-neg33.9%
neg-sub033.9%
remove-double-neg33.9%
remove-double-neg33.9%
sub0-neg33.9%
distribute-neg-in33.9%
+-commutative33.9%
sub-neg33.9%
associate-*l*33.9%
sub-neg33.9%
+-commutative33.9%
distribute-neg-in33.9%
Simplified33.9%
Taylor expanded in im around 0 71.9%
Taylor expanded in re around 0 37.3%
if 2.5 < im Initial program 100.0%
cos-neg100.0%
sub-neg100.0%
neg-sub0100.0%
remove-double-neg100.0%
remove-double-neg100.0%
sub0-neg100.0%
distribute-neg-in100.0%
+-commutative100.0%
sub-neg100.0%
associate-*l*100.0%
sub-neg100.0%
+-commutative100.0%
distribute-neg-in100.0%
Simplified100.0%
Taylor expanded in im around 0 63.5%
Taylor expanded in im around inf 63.5%
*-commutative63.5%
associate-*l*63.5%
Simplified63.5%
Taylor expanded in re around 0 42.9%
*-commutative42.9%
Simplified42.9%
Final simplification38.9%
(FPCore (re im) :precision binary64 (* 0.5 (* -2.0 im)))
double code(double re, double im) {
return 0.5 * (-2.0 * im);
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
code = 0.5d0 * ((-2.0d0) * im)
end function
public static double code(double re, double im) {
return 0.5 * (-2.0 * im);
}
def code(re, im): return 0.5 * (-2.0 * im)
function code(re, im) return Float64(0.5 * Float64(-2.0 * im)) end
function tmp = code(re, im) tmp = 0.5 * (-2.0 * im); end
code[re_, im_] := N[(0.5 * N[(-2.0 * im), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
0.5 \cdot \left(-2 \cdot im\right)
\end{array}
Initial program 52.0%
cos-neg52.0%
sub-neg52.0%
neg-sub052.0%
remove-double-neg52.0%
remove-double-neg52.0%
sub0-neg52.0%
distribute-neg-in52.0%
+-commutative52.0%
sub-neg52.0%
associate-*l*52.0%
sub-neg52.0%
+-commutative52.0%
distribute-neg-in52.0%
Simplified52.0%
Taylor expanded in im around 0 53.7%
Taylor expanded in re around 0 28.1%
Final simplification28.1%
(FPCore (re im)
:precision binary64
(if (< (fabs im) 1.0)
(-
(*
(cos re)
(+
(+ im (* (* (* 0.16666666666666666 im) im) im))
(* (* (* (* (* 0.008333333333333333 im) im) im) im) im))))
(* (* 0.5 (cos re)) (- (exp (- 0.0 im)) (exp im)))))
double code(double re, double im) {
double tmp;
if (fabs(im) < 1.0) {
tmp = -(cos(re) * ((im + (((0.16666666666666666 * im) * im) * im)) + (((((0.008333333333333333 * im) * im) * im) * im) * im)));
} else {
tmp = (0.5 * cos(re)) * (exp((0.0 - im)) - exp(im));
}
return tmp;
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
real(8) :: tmp
if (abs(im) < 1.0d0) then
tmp = -(cos(re) * ((im + (((0.16666666666666666d0 * im) * im) * im)) + (((((0.008333333333333333d0 * im) * im) * im) * im) * im)))
else
tmp = (0.5d0 * cos(re)) * (exp((0.0d0 - im)) - exp(im))
end if
code = tmp
end function
public static double code(double re, double im) {
double tmp;
if (Math.abs(im) < 1.0) {
tmp = -(Math.cos(re) * ((im + (((0.16666666666666666 * im) * im) * im)) + (((((0.008333333333333333 * im) * im) * im) * im) * im)));
} else {
tmp = (0.5 * Math.cos(re)) * (Math.exp((0.0 - im)) - Math.exp(im));
}
return tmp;
}
def code(re, im): tmp = 0 if math.fabs(im) < 1.0: tmp = -(math.cos(re) * ((im + (((0.16666666666666666 * im) * im) * im)) + (((((0.008333333333333333 * im) * im) * im) * im) * im))) else: tmp = (0.5 * math.cos(re)) * (math.exp((0.0 - im)) - math.exp(im)) return tmp
function code(re, im) tmp = 0.0 if (abs(im) < 1.0) tmp = Float64(-Float64(cos(re) * Float64(Float64(im + Float64(Float64(Float64(0.16666666666666666 * im) * im) * im)) + Float64(Float64(Float64(Float64(Float64(0.008333333333333333 * im) * im) * im) * im) * im)))); else tmp = Float64(Float64(0.5 * cos(re)) * Float64(exp(Float64(0.0 - im)) - exp(im))); end return tmp end
function tmp_2 = code(re, im) tmp = 0.0; if (abs(im) < 1.0) tmp = -(cos(re) * ((im + (((0.16666666666666666 * im) * im) * im)) + (((((0.008333333333333333 * im) * im) * im) * im) * im))); else tmp = (0.5 * cos(re)) * (exp((0.0 - im)) - exp(im)); end tmp_2 = tmp; end
code[re_, im_] := If[Less[N[Abs[im], $MachinePrecision], 1.0], (-N[(N[Cos[re], $MachinePrecision] * N[(N[(im + N[(N[(N[(0.16666666666666666 * im), $MachinePrecision] * im), $MachinePrecision] * im), $MachinePrecision]), $MachinePrecision] + N[(N[(N[(N[(N[(0.008333333333333333 * im), $MachinePrecision] * im), $MachinePrecision] * im), $MachinePrecision] * im), $MachinePrecision] * im), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), N[(N[(0.5 * N[Cos[re], $MachinePrecision]), $MachinePrecision] * N[(N[Exp[N[(0.0 - im), $MachinePrecision]], $MachinePrecision] - N[Exp[im], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\left|im\right| < 1:\\
\;\;\;\;-\cos re \cdot \left(\left(im + \left(\left(0.16666666666666666 \cdot im\right) \cdot im\right) \cdot im\right) + \left(\left(\left(\left(0.008333333333333333 \cdot im\right) \cdot im\right) \cdot im\right) \cdot im\right) \cdot im\right)\\
\mathbf{else}:\\
\;\;\;\;\left(0.5 \cdot \cos re\right) \cdot \left(e^{0 - im} - e^{im}\right)\\
\end{array}
\end{array}
herbie shell --seed 2024017
(FPCore (re im)
:name "math.sin on complex, imaginary part"
:precision binary64
:herbie-target
(if (< (fabs im) 1.0) (- (* (cos re) (+ (+ im (* (* (* 0.16666666666666666 im) im) im)) (* (* (* (* (* 0.008333333333333333 im) im) im) im) im)))) (* (* 0.5 (cos re)) (- (exp (- 0.0 im)) (exp im))))
(* (* 0.5 (cos re)) (- (exp (- 0.0 im)) (exp im))))