
(FPCore (x.re x.im y.re y.im) :precision binary64 (- (* x.re y.re) (* x.im y.im)))
double code(double x_46_re, double x_46_im, double y_46_re, double y_46_im) {
return (x_46_re * y_46_re) - (x_46_im * y_46_im);
}
real(8) function code(x_46re, x_46im, y_46re, y_46im)
real(8), intent (in) :: x_46re
real(8), intent (in) :: x_46im
real(8), intent (in) :: y_46re
real(8), intent (in) :: y_46im
code = (x_46re * y_46re) - (x_46im * y_46im)
end function
public static double code(double x_46_re, double x_46_im, double y_46_re, double y_46_im) {
return (x_46_re * y_46_re) - (x_46_im * y_46_im);
}
def code(x_46_re, x_46_im, y_46_re, y_46_im): return (x_46_re * y_46_re) - (x_46_im * y_46_im)
function code(x_46_re, x_46_im, y_46_re, y_46_im) return Float64(Float64(x_46_re * y_46_re) - Float64(x_46_im * y_46_im)) end
function tmp = code(x_46_re, x_46_im, y_46_re, y_46_im) tmp = (x_46_re * y_46_re) - (x_46_im * y_46_im); end
code[x$46$re_, x$46$im_, y$46$re_, y$46$im_] := N[(N[(x$46$re * y$46$re), $MachinePrecision] - N[(x$46$im * y$46$im), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x.re \cdot y.re - x.im \cdot y.im
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 4 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x.re x.im y.re y.im) :precision binary64 (- (* x.re y.re) (* x.im y.im)))
double code(double x_46_re, double x_46_im, double y_46_re, double y_46_im) {
return (x_46_re * y_46_re) - (x_46_im * y_46_im);
}
real(8) function code(x_46re, x_46im, y_46re, y_46im)
real(8), intent (in) :: x_46re
real(8), intent (in) :: x_46im
real(8), intent (in) :: y_46re
real(8), intent (in) :: y_46im
code = (x_46re * y_46re) - (x_46im * y_46im)
end function
public static double code(double x_46_re, double x_46_im, double y_46_re, double y_46_im) {
return (x_46_re * y_46_re) - (x_46_im * y_46_im);
}
def code(x_46_re, x_46_im, y_46_re, y_46_im): return (x_46_re * y_46_re) - (x_46_im * y_46_im)
function code(x_46_re, x_46_im, y_46_re, y_46_im) return Float64(Float64(x_46_re * y_46_re) - Float64(x_46_im * y_46_im)) end
function tmp = code(x_46_re, x_46_im, y_46_re, y_46_im) tmp = (x_46_re * y_46_re) - (x_46_im * y_46_im); end
code[x$46$re_, x$46$im_, y$46$re_, y$46$im_] := N[(N[(x$46$re * y$46$re), $MachinePrecision] - N[(x$46$im * y$46$im), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x.re \cdot y.re - x.im \cdot y.im
\end{array}
(FPCore (x.re x.im y.re y.im) :precision binary64 (fma y.re x.re (* x.im (- y.im))))
double code(double x_46_re, double x_46_im, double y_46_re, double y_46_im) {
return fma(y_46_re, x_46_re, (x_46_im * -y_46_im));
}
function code(x_46_re, x_46_im, y_46_re, y_46_im) return fma(y_46_re, x_46_re, Float64(x_46_im * Float64(-y_46_im))) end
code[x$46$re_, x$46$im_, y$46$re_, y$46$im_] := N[(y$46$re * x$46$re + N[(x$46$im * (-y$46$im)), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(y.re, x.re, x.im \cdot \left(-y.im\right)\right)
\end{array}
Initial program 99.2%
*-commutative99.2%
fma-neg99.6%
distribute-rgt-neg-in99.6%
Applied egg-rr99.6%
Final simplification99.6%
(FPCore (x.re x.im y.re y.im) :precision binary64 (if (or (<= (* y.re x.re) -1.45e+66) (not (<= (* y.re x.re) 1e+49))) (* y.re x.re) (* x.im (- y.im))))
double code(double x_46_re, double x_46_im, double y_46_re, double y_46_im) {
double tmp;
if (((y_46_re * x_46_re) <= -1.45e+66) || !((y_46_re * x_46_re) <= 1e+49)) {
tmp = y_46_re * x_46_re;
} else {
tmp = x_46_im * -y_46_im;
}
return tmp;
}
real(8) function code(x_46re, x_46im, y_46re, y_46im)
real(8), intent (in) :: x_46re
real(8), intent (in) :: x_46im
real(8), intent (in) :: y_46re
real(8), intent (in) :: y_46im
real(8) :: tmp
if (((y_46re * x_46re) <= (-1.45d+66)) .or. (.not. ((y_46re * x_46re) <= 1d+49))) then
tmp = y_46re * x_46re
else
tmp = x_46im * -y_46im
end if
code = tmp
end function
public static double code(double x_46_re, double x_46_im, double y_46_re, double y_46_im) {
double tmp;
if (((y_46_re * x_46_re) <= -1.45e+66) || !((y_46_re * x_46_re) <= 1e+49)) {
tmp = y_46_re * x_46_re;
} else {
tmp = x_46_im * -y_46_im;
}
return tmp;
}
def code(x_46_re, x_46_im, y_46_re, y_46_im): tmp = 0 if ((y_46_re * x_46_re) <= -1.45e+66) or not ((y_46_re * x_46_re) <= 1e+49): tmp = y_46_re * x_46_re else: tmp = x_46_im * -y_46_im return tmp
function code(x_46_re, x_46_im, y_46_re, y_46_im) tmp = 0.0 if ((Float64(y_46_re * x_46_re) <= -1.45e+66) || !(Float64(y_46_re * x_46_re) <= 1e+49)) tmp = Float64(y_46_re * x_46_re); else tmp = Float64(x_46_im * Float64(-y_46_im)); end return tmp end
function tmp_2 = code(x_46_re, x_46_im, y_46_re, y_46_im) tmp = 0.0; if (((y_46_re * x_46_re) <= -1.45e+66) || ~(((y_46_re * x_46_re) <= 1e+49))) tmp = y_46_re * x_46_re; else tmp = x_46_im * -y_46_im; end tmp_2 = tmp; end
code[x$46$re_, x$46$im_, y$46$re_, y$46$im_] := If[Or[LessEqual[N[(y$46$re * x$46$re), $MachinePrecision], -1.45e+66], N[Not[LessEqual[N[(y$46$re * x$46$re), $MachinePrecision], 1e+49]], $MachinePrecision]], N[(y$46$re * x$46$re), $MachinePrecision], N[(x$46$im * (-y$46$im)), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y.re \cdot x.re \leq -1.45 \cdot 10^{+66} \lor \neg \left(y.re \cdot x.re \leq 10^{+49}\right):\\
\;\;\;\;y.re \cdot x.re\\
\mathbf{else}:\\
\;\;\;\;x.im \cdot \left(-y.im\right)\\
\end{array}
\end{array}
if (*.f64 x.re y.re) < -1.44999999999999993e66 or 9.99999999999999946e48 < (*.f64 x.re y.re) Initial program 98.3%
Taylor expanded in x.re around inf 81.6%
if -1.44999999999999993e66 < (*.f64 x.re y.re) < 9.99999999999999946e48Initial program 100.0%
Taylor expanded in x.re around 0 75.1%
mul-1-neg75.1%
distribute-rgt-neg-out75.1%
Simplified75.1%
Final simplification78.1%
(FPCore (x.re x.im y.re y.im) :precision binary64 (- (* y.re x.re) (* x.im y.im)))
double code(double x_46_re, double x_46_im, double y_46_re, double y_46_im) {
return (y_46_re * x_46_re) - (x_46_im * y_46_im);
}
real(8) function code(x_46re, x_46im, y_46re, y_46im)
real(8), intent (in) :: x_46re
real(8), intent (in) :: x_46im
real(8), intent (in) :: y_46re
real(8), intent (in) :: y_46im
code = (y_46re * x_46re) - (x_46im * y_46im)
end function
public static double code(double x_46_re, double x_46_im, double y_46_re, double y_46_im) {
return (y_46_re * x_46_re) - (x_46_im * y_46_im);
}
def code(x_46_re, x_46_im, y_46_re, y_46_im): return (y_46_re * x_46_re) - (x_46_im * y_46_im)
function code(x_46_re, x_46_im, y_46_re, y_46_im) return Float64(Float64(y_46_re * x_46_re) - Float64(x_46_im * y_46_im)) end
function tmp = code(x_46_re, x_46_im, y_46_re, y_46_im) tmp = (y_46_re * x_46_re) - (x_46_im * y_46_im); end
code[x$46$re_, x$46$im_, y$46$re_, y$46$im_] := N[(N[(y$46$re * x$46$re), $MachinePrecision] - N[(x$46$im * y$46$im), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
y.re \cdot x.re - x.im \cdot y.im
\end{array}
Initial program 99.2%
Final simplification99.2%
(FPCore (x.re x.im y.re y.im) :precision binary64 (* y.re x.re))
double code(double x_46_re, double x_46_im, double y_46_re, double y_46_im) {
return y_46_re * x_46_re;
}
real(8) function code(x_46re, x_46im, y_46re, y_46im)
real(8), intent (in) :: x_46re
real(8), intent (in) :: x_46im
real(8), intent (in) :: y_46re
real(8), intent (in) :: y_46im
code = y_46re * x_46re
end function
public static double code(double x_46_re, double x_46_im, double y_46_re, double y_46_im) {
return y_46_re * x_46_re;
}
def code(x_46_re, x_46_im, y_46_re, y_46_im): return y_46_re * x_46_re
function code(x_46_re, x_46_im, y_46_re, y_46_im) return Float64(y_46_re * x_46_re) end
function tmp = code(x_46_re, x_46_im, y_46_re, y_46_im) tmp = y_46_re * x_46_re; end
code[x$46$re_, x$46$im_, y$46$re_, y$46$im_] := N[(y$46$re * x$46$re), $MachinePrecision]
\begin{array}{l}
\\
y.re \cdot x.re
\end{array}
Initial program 99.2%
Taylor expanded in x.re around inf 52.6%
Final simplification52.6%
herbie shell --seed 2024017
(FPCore (x.re x.im y.re y.im)
:name "_multiplyComplex, real part"
:precision binary64
(- (* x.re y.re) (* x.im y.im)))