
(FPCore (x y z a) :precision binary64 (+ x (- (tan (+ y z)) (tan a))))
double code(double x, double y, double z, double a) {
return x + (tan((y + z)) - tan(a));
}
real(8) function code(x, y, z, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: a
code = x + (tan((y + z)) - tan(a))
end function
public static double code(double x, double y, double z, double a) {
return x + (Math.tan((y + z)) - Math.tan(a));
}
def code(x, y, z, a): return x + (math.tan((y + z)) - math.tan(a))
function code(x, y, z, a) return Float64(x + Float64(tan(Float64(y + z)) - tan(a))) end
function tmp = code(x, y, z, a) tmp = x + (tan((y + z)) - tan(a)); end
code[x_, y_, z_, a_] := N[(x + N[(N[Tan[N[(y + z), $MachinePrecision]], $MachinePrecision] - N[Tan[a], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + \left(\tan \left(y + z\right) - \tan a\right)
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 15 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z a) :precision binary64 (+ x (- (tan (+ y z)) (tan a))))
double code(double x, double y, double z, double a) {
return x + (tan((y + z)) - tan(a));
}
real(8) function code(x, y, z, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: a
code = x + (tan((y + z)) - tan(a))
end function
public static double code(double x, double y, double z, double a) {
return x + (Math.tan((y + z)) - Math.tan(a));
}
def code(x, y, z, a): return x + (math.tan((y + z)) - math.tan(a))
function code(x, y, z, a) return Float64(x + Float64(tan(Float64(y + z)) - tan(a))) end
function tmp = code(x, y, z, a) tmp = x + (tan((y + z)) - tan(a)); end
code[x_, y_, z_, a_] := N[(x + N[(N[Tan[N[(y + z), $MachinePrecision]], $MachinePrecision] - N[Tan[a], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + \left(\tan \left(y + z\right) - \tan a\right)
\end{array}
(FPCore (x y z a)
:precision binary64
(let* ((t_0 (* (tan y) (tan z))))
(+
x
(-
(/ (+ (tan y) (tan z)) (/ (- 1.0 (pow t_0 2.0)) (+ 1.0 t_0)))
(tan a)))))
double code(double x, double y, double z, double a) {
double t_0 = tan(y) * tan(z);
return x + (((tan(y) + tan(z)) / ((1.0 - pow(t_0, 2.0)) / (1.0 + t_0))) - tan(a));
}
real(8) function code(x, y, z, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: a
real(8) :: t_0
t_0 = tan(y) * tan(z)
code = x + (((tan(y) + tan(z)) / ((1.0d0 - (t_0 ** 2.0d0)) / (1.0d0 + t_0))) - tan(a))
end function
public static double code(double x, double y, double z, double a) {
double t_0 = Math.tan(y) * Math.tan(z);
return x + (((Math.tan(y) + Math.tan(z)) / ((1.0 - Math.pow(t_0, 2.0)) / (1.0 + t_0))) - Math.tan(a));
}
def code(x, y, z, a): t_0 = math.tan(y) * math.tan(z) return x + (((math.tan(y) + math.tan(z)) / ((1.0 - math.pow(t_0, 2.0)) / (1.0 + t_0))) - math.tan(a))
function code(x, y, z, a) t_0 = Float64(tan(y) * tan(z)) return Float64(x + Float64(Float64(Float64(tan(y) + tan(z)) / Float64(Float64(1.0 - (t_0 ^ 2.0)) / Float64(1.0 + t_0))) - tan(a))) end
function tmp = code(x, y, z, a) t_0 = tan(y) * tan(z); tmp = x + (((tan(y) + tan(z)) / ((1.0 - (t_0 ^ 2.0)) / (1.0 + t_0))) - tan(a)); end
code[x_, y_, z_, a_] := Block[{t$95$0 = N[(N[Tan[y], $MachinePrecision] * N[Tan[z], $MachinePrecision]), $MachinePrecision]}, N[(x + N[(N[(N[(N[Tan[y], $MachinePrecision] + N[Tan[z], $MachinePrecision]), $MachinePrecision] / N[(N[(1.0 - N[Power[t$95$0, 2.0], $MachinePrecision]), $MachinePrecision] / N[(1.0 + t$95$0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - N[Tan[a], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \tan y \cdot \tan z\\
x + \left(\frac{\tan y + \tan z}{\frac{1 - {t_0}^{2}}{1 + t_0}} - \tan a\right)
\end{array}
\end{array}
Initial program 77.7%
tan-sum99.8%
div-inv99.8%
Applied egg-rr99.8%
associate-*r/99.8%
*-rgt-identity99.8%
Simplified99.8%
flip--99.8%
metadata-eval99.8%
pow299.8%
+-commutative99.8%
Applied egg-rr99.8%
Final simplification99.8%
(FPCore (x y z a) :precision binary64 (- x (- (tan a) (/ (+ (tan y) (tan z)) (log (exp (- 1.0 (* (tan y) (tan z)))))))))
double code(double x, double y, double z, double a) {
return x - (tan(a) - ((tan(y) + tan(z)) / log(exp((1.0 - (tan(y) * tan(z)))))));
}
real(8) function code(x, y, z, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: a
code = x - (tan(a) - ((tan(y) + tan(z)) / log(exp((1.0d0 - (tan(y) * tan(z)))))))
end function
public static double code(double x, double y, double z, double a) {
return x - (Math.tan(a) - ((Math.tan(y) + Math.tan(z)) / Math.log(Math.exp((1.0 - (Math.tan(y) * Math.tan(z)))))));
}
def code(x, y, z, a): return x - (math.tan(a) - ((math.tan(y) + math.tan(z)) / math.log(math.exp((1.0 - (math.tan(y) * math.tan(z)))))))
function code(x, y, z, a) return Float64(x - Float64(tan(a) - Float64(Float64(tan(y) + tan(z)) / log(exp(Float64(1.0 - Float64(tan(y) * tan(z)))))))) end
function tmp = code(x, y, z, a) tmp = x - (tan(a) - ((tan(y) + tan(z)) / log(exp((1.0 - (tan(y) * tan(z))))))); end
code[x_, y_, z_, a_] := N[(x - N[(N[Tan[a], $MachinePrecision] - N[(N[(N[Tan[y], $MachinePrecision] + N[Tan[z], $MachinePrecision]), $MachinePrecision] / N[Log[N[Exp[N[(1.0 - N[(N[Tan[y], $MachinePrecision] * N[Tan[z], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x - \left(\tan a - \frac{\tan y + \tan z}{\log \left(e^{1 - \tan y \cdot \tan z}\right)}\right)
\end{array}
Initial program 77.7%
tan-sum99.8%
div-inv99.8%
Applied egg-rr99.8%
associate-*r/99.8%
*-rgt-identity99.8%
Simplified99.8%
add-log-exp99.8%
Applied egg-rr99.8%
Final simplification99.8%
(FPCore (x y z a)
:precision binary64
(let* ((t_0 (+ (tan y) (tan z))))
(if (or (<= (tan a) -0.005) (not (<= (tan a) 1e-12)))
(+ x (- t_0 (tan a)))
(+ x (- (/ t_0 (- 1.0 (* (tan y) (tan z)))) a)))))
double code(double x, double y, double z, double a) {
double t_0 = tan(y) + tan(z);
double tmp;
if ((tan(a) <= -0.005) || !(tan(a) <= 1e-12)) {
tmp = x + (t_0 - tan(a));
} else {
tmp = x + ((t_0 / (1.0 - (tan(y) * tan(z)))) - a);
}
return tmp;
}
real(8) function code(x, y, z, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: a
real(8) :: t_0
real(8) :: tmp
t_0 = tan(y) + tan(z)
if ((tan(a) <= (-0.005d0)) .or. (.not. (tan(a) <= 1d-12))) then
tmp = x + (t_0 - tan(a))
else
tmp = x + ((t_0 / (1.0d0 - (tan(y) * tan(z)))) - a)
end if
code = tmp
end function
public static double code(double x, double y, double z, double a) {
double t_0 = Math.tan(y) + Math.tan(z);
double tmp;
if ((Math.tan(a) <= -0.005) || !(Math.tan(a) <= 1e-12)) {
tmp = x + (t_0 - Math.tan(a));
} else {
tmp = x + ((t_0 / (1.0 - (Math.tan(y) * Math.tan(z)))) - a);
}
return tmp;
}
def code(x, y, z, a): t_0 = math.tan(y) + math.tan(z) tmp = 0 if (math.tan(a) <= -0.005) or not (math.tan(a) <= 1e-12): tmp = x + (t_0 - math.tan(a)) else: tmp = x + ((t_0 / (1.0 - (math.tan(y) * math.tan(z)))) - a) return tmp
function code(x, y, z, a) t_0 = Float64(tan(y) + tan(z)) tmp = 0.0 if ((tan(a) <= -0.005) || !(tan(a) <= 1e-12)) tmp = Float64(x + Float64(t_0 - tan(a))); else tmp = Float64(x + Float64(Float64(t_0 / Float64(1.0 - Float64(tan(y) * tan(z)))) - a)); end return tmp end
function tmp_2 = code(x, y, z, a) t_0 = tan(y) + tan(z); tmp = 0.0; if ((tan(a) <= -0.005) || ~((tan(a) <= 1e-12))) tmp = x + (t_0 - tan(a)); else tmp = x + ((t_0 / (1.0 - (tan(y) * tan(z)))) - a); end tmp_2 = tmp; end
code[x_, y_, z_, a_] := Block[{t$95$0 = N[(N[Tan[y], $MachinePrecision] + N[Tan[z], $MachinePrecision]), $MachinePrecision]}, If[Or[LessEqual[N[Tan[a], $MachinePrecision], -0.005], N[Not[LessEqual[N[Tan[a], $MachinePrecision], 1e-12]], $MachinePrecision]], N[(x + N[(t$95$0 - N[Tan[a], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(x + N[(N[(t$95$0 / N[(1.0 - N[(N[Tan[y], $MachinePrecision] * N[Tan[z], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - a), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \tan y + \tan z\\
\mathbf{if}\;\tan a \leq -0.005 \lor \neg \left(\tan a \leq 10^{-12}\right):\\
\;\;\;\;x + \left(t_0 - \tan a\right)\\
\mathbf{else}:\\
\;\;\;\;x + \left(\frac{t_0}{1 - \tan y \cdot \tan z} - a\right)\\
\end{array}
\end{array}
if (tan.f64 a) < -0.0050000000000000001 or 9.9999999999999998e-13 < (tan.f64 a) Initial program 75.6%
tan-sum99.6%
div-inv99.6%
Applied egg-rr99.6%
associate-*r/99.6%
*-rgt-identity99.6%
Simplified99.6%
Taylor expanded in y around 0 76.1%
if -0.0050000000000000001 < (tan.f64 a) < 9.9999999999999998e-13Initial program 79.7%
Taylor expanded in a around 0 79.7%
tan-sum99.9%
div-inv99.9%
fma-neg99.9%
Applied egg-rr99.9%
fma-udef99.9%
unsub-neg99.9%
associate-*r/99.9%
*-rgt-identity99.9%
Simplified99.9%
Final simplification88.1%
(FPCore (x y z a)
:precision binary64
(let* ((t_0 (+ (tan y) (tan z))))
(if (or (<= (tan a) -0.005) (not (<= (tan a) 2e-6)))
(+ x (- t_0 (tan a)))
(+ (/ t_0 (- 1.0 (* (tan y) (tan z)))) (- x a)))))
double code(double x, double y, double z, double a) {
double t_0 = tan(y) + tan(z);
double tmp;
if ((tan(a) <= -0.005) || !(tan(a) <= 2e-6)) {
tmp = x + (t_0 - tan(a));
} else {
tmp = (t_0 / (1.0 - (tan(y) * tan(z)))) + (x - a);
}
return tmp;
}
real(8) function code(x, y, z, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: a
real(8) :: t_0
real(8) :: tmp
t_0 = tan(y) + tan(z)
if ((tan(a) <= (-0.005d0)) .or. (.not. (tan(a) <= 2d-6))) then
tmp = x + (t_0 - tan(a))
else
tmp = (t_0 / (1.0d0 - (tan(y) * tan(z)))) + (x - a)
end if
code = tmp
end function
public static double code(double x, double y, double z, double a) {
double t_0 = Math.tan(y) + Math.tan(z);
double tmp;
if ((Math.tan(a) <= -0.005) || !(Math.tan(a) <= 2e-6)) {
tmp = x + (t_0 - Math.tan(a));
} else {
tmp = (t_0 / (1.0 - (Math.tan(y) * Math.tan(z)))) + (x - a);
}
return tmp;
}
def code(x, y, z, a): t_0 = math.tan(y) + math.tan(z) tmp = 0 if (math.tan(a) <= -0.005) or not (math.tan(a) <= 2e-6): tmp = x + (t_0 - math.tan(a)) else: tmp = (t_0 / (1.0 - (math.tan(y) * math.tan(z)))) + (x - a) return tmp
function code(x, y, z, a) t_0 = Float64(tan(y) + tan(z)) tmp = 0.0 if ((tan(a) <= -0.005) || !(tan(a) <= 2e-6)) tmp = Float64(x + Float64(t_0 - tan(a))); else tmp = Float64(Float64(t_0 / Float64(1.0 - Float64(tan(y) * tan(z)))) + Float64(x - a)); end return tmp end
function tmp_2 = code(x, y, z, a) t_0 = tan(y) + tan(z); tmp = 0.0; if ((tan(a) <= -0.005) || ~((tan(a) <= 2e-6))) tmp = x + (t_0 - tan(a)); else tmp = (t_0 / (1.0 - (tan(y) * tan(z)))) + (x - a); end tmp_2 = tmp; end
code[x_, y_, z_, a_] := Block[{t$95$0 = N[(N[Tan[y], $MachinePrecision] + N[Tan[z], $MachinePrecision]), $MachinePrecision]}, If[Or[LessEqual[N[Tan[a], $MachinePrecision], -0.005], N[Not[LessEqual[N[Tan[a], $MachinePrecision], 2e-6]], $MachinePrecision]], N[(x + N[(t$95$0 - N[Tan[a], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(t$95$0 / N[(1.0 - N[(N[Tan[y], $MachinePrecision] * N[Tan[z], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(x - a), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \tan y + \tan z\\
\mathbf{if}\;\tan a \leq -0.005 \lor \neg \left(\tan a \leq 2 \cdot 10^{-6}\right):\\
\;\;\;\;x + \left(t_0 - \tan a\right)\\
\mathbf{else}:\\
\;\;\;\;\frac{t_0}{1 - \tan y \cdot \tan z} + \left(x - a\right)\\
\end{array}
\end{array}
if (tan.f64 a) < -0.0050000000000000001 or 1.99999999999999991e-6 < (tan.f64 a) Initial program 75.4%
tan-sum99.6%
div-inv99.6%
Applied egg-rr99.6%
associate-*r/99.6%
*-rgt-identity99.6%
Simplified99.6%
Taylor expanded in y around 0 76.0%
if -0.0050000000000000001 < (tan.f64 a) < 1.99999999999999991e-6Initial program 79.8%
Taylor expanded in a around 0 79.8%
+-commutative79.8%
associate-+l-79.9%
Applied egg-rr79.9%
tan-sum99.9%
div-inv99.9%
Applied egg-rr99.9%
associate-*r/99.9%
*-rgt-identity99.9%
Simplified99.9%
Final simplification88.1%
(FPCore (x y z a) :precision binary64 (+ x (- (* (+ (tan y) (tan z)) (/ 1.0 (- 1.0 (* (tan y) (tan z))))) (tan a))))
double code(double x, double y, double z, double a) {
return x + (((tan(y) + tan(z)) * (1.0 / (1.0 - (tan(y) * tan(z))))) - tan(a));
}
real(8) function code(x, y, z, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: a
code = x + (((tan(y) + tan(z)) * (1.0d0 / (1.0d0 - (tan(y) * tan(z))))) - tan(a))
end function
public static double code(double x, double y, double z, double a) {
return x + (((Math.tan(y) + Math.tan(z)) * (1.0 / (1.0 - (Math.tan(y) * Math.tan(z))))) - Math.tan(a));
}
def code(x, y, z, a): return x + (((math.tan(y) + math.tan(z)) * (1.0 / (1.0 - (math.tan(y) * math.tan(z))))) - math.tan(a))
function code(x, y, z, a) return Float64(x + Float64(Float64(Float64(tan(y) + tan(z)) * Float64(1.0 / Float64(1.0 - Float64(tan(y) * tan(z))))) - tan(a))) end
function tmp = code(x, y, z, a) tmp = x + (((tan(y) + tan(z)) * (1.0 / (1.0 - (tan(y) * tan(z))))) - tan(a)); end
code[x_, y_, z_, a_] := N[(x + N[(N[(N[(N[Tan[y], $MachinePrecision] + N[Tan[z], $MachinePrecision]), $MachinePrecision] * N[(1.0 / N[(1.0 - N[(N[Tan[y], $MachinePrecision] * N[Tan[z], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - N[Tan[a], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + \left(\left(\tan y + \tan z\right) \cdot \frac{1}{1 - \tan y \cdot \tan z} - \tan a\right)
\end{array}
Initial program 77.7%
tan-sum99.8%
div-inv99.8%
Applied egg-rr99.8%
Final simplification99.8%
(FPCore (x y z a) :precision binary64 (+ x (- (/ (+ (tan y) (tan z)) (- 1.0 (* (tan y) (tan z)))) (tan a))))
double code(double x, double y, double z, double a) {
return x + (((tan(y) + tan(z)) / (1.0 - (tan(y) * tan(z)))) - tan(a));
}
real(8) function code(x, y, z, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: a
code = x + (((tan(y) + tan(z)) / (1.0d0 - (tan(y) * tan(z)))) - tan(a))
end function
public static double code(double x, double y, double z, double a) {
return x + (((Math.tan(y) + Math.tan(z)) / (1.0 - (Math.tan(y) * Math.tan(z)))) - Math.tan(a));
}
def code(x, y, z, a): return x + (((math.tan(y) + math.tan(z)) / (1.0 - (math.tan(y) * math.tan(z)))) - math.tan(a))
function code(x, y, z, a) return Float64(x + Float64(Float64(Float64(tan(y) + tan(z)) / Float64(1.0 - Float64(tan(y) * tan(z)))) - tan(a))) end
function tmp = code(x, y, z, a) tmp = x + (((tan(y) + tan(z)) / (1.0 - (tan(y) * tan(z)))) - tan(a)); end
code[x_, y_, z_, a_] := N[(x + N[(N[(N[(N[Tan[y], $MachinePrecision] + N[Tan[z], $MachinePrecision]), $MachinePrecision] / N[(1.0 - N[(N[Tan[y], $MachinePrecision] * N[Tan[z], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - N[Tan[a], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + \left(\frac{\tan y + \tan z}{1 - \tan y \cdot \tan z} - \tan a\right)
\end{array}
Initial program 77.7%
tan-sum99.8%
div-inv99.8%
Applied egg-rr99.8%
associate-*r/99.8%
*-rgt-identity99.8%
Simplified99.8%
Final simplification99.8%
(FPCore (x y z a) :precision binary64 (if (or (<= (tan a) -0.005) (not (<= (tan a) 2e-6))) (+ x (- (tan z) (tan a))) (+ (tan (+ y z)) (- x a))))
double code(double x, double y, double z, double a) {
double tmp;
if ((tan(a) <= -0.005) || !(tan(a) <= 2e-6)) {
tmp = x + (tan(z) - tan(a));
} else {
tmp = tan((y + z)) + (x - a);
}
return tmp;
}
real(8) function code(x, y, z, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: a
real(8) :: tmp
if ((tan(a) <= (-0.005d0)) .or. (.not. (tan(a) <= 2d-6))) then
tmp = x + (tan(z) - tan(a))
else
tmp = tan((y + z)) + (x - a)
end if
code = tmp
end function
public static double code(double x, double y, double z, double a) {
double tmp;
if ((Math.tan(a) <= -0.005) || !(Math.tan(a) <= 2e-6)) {
tmp = x + (Math.tan(z) - Math.tan(a));
} else {
tmp = Math.tan((y + z)) + (x - a);
}
return tmp;
}
def code(x, y, z, a): tmp = 0 if (math.tan(a) <= -0.005) or not (math.tan(a) <= 2e-6): tmp = x + (math.tan(z) - math.tan(a)) else: tmp = math.tan((y + z)) + (x - a) return tmp
function code(x, y, z, a) tmp = 0.0 if ((tan(a) <= -0.005) || !(tan(a) <= 2e-6)) tmp = Float64(x + Float64(tan(z) - tan(a))); else tmp = Float64(tan(Float64(y + z)) + Float64(x - a)); end return tmp end
function tmp_2 = code(x, y, z, a) tmp = 0.0; if ((tan(a) <= -0.005) || ~((tan(a) <= 2e-6))) tmp = x + (tan(z) - tan(a)); else tmp = tan((y + z)) + (x - a); end tmp_2 = tmp; end
code[x_, y_, z_, a_] := If[Or[LessEqual[N[Tan[a], $MachinePrecision], -0.005], N[Not[LessEqual[N[Tan[a], $MachinePrecision], 2e-6]], $MachinePrecision]], N[(x + N[(N[Tan[z], $MachinePrecision] - N[Tan[a], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[Tan[N[(y + z), $MachinePrecision]], $MachinePrecision] + N[(x - a), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\tan a \leq -0.005 \lor \neg \left(\tan a \leq 2 \cdot 10^{-6}\right):\\
\;\;\;\;x + \left(\tan z - \tan a\right)\\
\mathbf{else}:\\
\;\;\;\;\tan \left(y + z\right) + \left(x - a\right)\\
\end{array}
\end{array}
if (tan.f64 a) < -0.0050000000000000001 or 1.99999999999999991e-6 < (tan.f64 a) Initial program 75.4%
tan-sum99.6%
div-inv99.6%
Applied egg-rr99.6%
div-inv99.6%
tan-sum75.4%
tan-quot75.4%
un-div-inv75.2%
add-sqr-sqrt38.0%
sqrt-unprod46.8%
pow246.8%
un-div-inv46.8%
tan-quot46.8%
Applied egg-rr46.8%
unpow246.8%
rem-sqrt-square46.8%
Simplified46.8%
Taylor expanded in y around 0 35.0%
expm1-log1p-u34.8%
expm1-udef34.8%
tan-quot34.8%
add-sqr-sqrt25.1%
fabs-sqr25.1%
add-sqr-sqrt50.4%
Applied egg-rr50.4%
expm1-def50.4%
expm1-log1p55.2%
Simplified55.2%
if -0.0050000000000000001 < (tan.f64 a) < 1.99999999999999991e-6Initial program 79.8%
Taylor expanded in a around 0 79.8%
+-commutative79.8%
associate-+l-79.9%
Applied egg-rr79.9%
Final simplification67.7%
(FPCore (x y z a) :precision binary64 (if (<= (tan a) -0.005) x (if (<= (tan a) 2e-6) (+ (tan (+ y z)) (- x a)) (expm1 (log x)))))
double code(double x, double y, double z, double a) {
double tmp;
if (tan(a) <= -0.005) {
tmp = x;
} else if (tan(a) <= 2e-6) {
tmp = tan((y + z)) + (x - a);
} else {
tmp = expm1(log(x));
}
return tmp;
}
public static double code(double x, double y, double z, double a) {
double tmp;
if (Math.tan(a) <= -0.005) {
tmp = x;
} else if (Math.tan(a) <= 2e-6) {
tmp = Math.tan((y + z)) + (x - a);
} else {
tmp = Math.expm1(Math.log(x));
}
return tmp;
}
def code(x, y, z, a): tmp = 0 if math.tan(a) <= -0.005: tmp = x elif math.tan(a) <= 2e-6: tmp = math.tan((y + z)) + (x - a) else: tmp = math.expm1(math.log(x)) return tmp
function code(x, y, z, a) tmp = 0.0 if (tan(a) <= -0.005) tmp = x; elseif (tan(a) <= 2e-6) tmp = Float64(tan(Float64(y + z)) + Float64(x - a)); else tmp = expm1(log(x)); end return tmp end
code[x_, y_, z_, a_] := If[LessEqual[N[Tan[a], $MachinePrecision], -0.005], x, If[LessEqual[N[Tan[a], $MachinePrecision], 2e-6], N[(N[Tan[N[(y + z), $MachinePrecision]], $MachinePrecision] + N[(x - a), $MachinePrecision]), $MachinePrecision], N[(Exp[N[Log[x], $MachinePrecision]] - 1), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\tan a \leq -0.005:\\
\;\;\;\;x\\
\mathbf{elif}\;\tan a \leq 2 \cdot 10^{-6}:\\
\;\;\;\;\tan \left(y + z\right) + \left(x - a\right)\\
\mathbf{else}:\\
\;\;\;\;\mathsf{expm1}\left(\log x\right)\\
\end{array}
\end{array}
if (tan.f64 a) < -0.0050000000000000001Initial program 69.4%
Taylor expanded in x around inf 22.8%
if -0.0050000000000000001 < (tan.f64 a) < 1.99999999999999991e-6Initial program 79.8%
Taylor expanded in a around 0 79.8%
+-commutative79.8%
associate-+l-79.9%
Applied egg-rr79.9%
if 1.99999999999999991e-6 < (tan.f64 a) Initial program 81.2%
Taylor expanded in a around 0 3.4%
expm1-log1p-u2.0%
+-commutative2.0%
associate-+l-2.0%
Applied egg-rr2.0%
Taylor expanded in x around inf 19.8%
mul-1-neg19.8%
log-rec19.8%
remove-double-neg19.8%
Simplified19.8%
Final simplification51.0%
(FPCore (x y z a) :precision binary64 (+ x (- (+ (tan y) (tan z)) (tan a))))
double code(double x, double y, double z, double a) {
return x + ((tan(y) + tan(z)) - tan(a));
}
real(8) function code(x, y, z, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: a
code = x + ((tan(y) + tan(z)) - tan(a))
end function
public static double code(double x, double y, double z, double a) {
return x + ((Math.tan(y) + Math.tan(z)) - Math.tan(a));
}
def code(x, y, z, a): return x + ((math.tan(y) + math.tan(z)) - math.tan(a))
function code(x, y, z, a) return Float64(x + Float64(Float64(tan(y) + tan(z)) - tan(a))) end
function tmp = code(x, y, z, a) tmp = x + ((tan(y) + tan(z)) - tan(a)); end
code[x_, y_, z_, a_] := N[(x + N[(N[(N[Tan[y], $MachinePrecision] + N[Tan[z], $MachinePrecision]), $MachinePrecision] - N[Tan[a], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + \left(\left(\tan y + \tan z\right) - \tan a\right)
\end{array}
Initial program 77.7%
tan-sum99.8%
div-inv99.8%
Applied egg-rr99.8%
associate-*r/99.8%
*-rgt-identity99.8%
Simplified99.8%
Taylor expanded in y around 0 78.1%
Final simplification78.1%
(FPCore (x y z a) :precision binary64 (if (<= a -0.0018) (+ x (- (tan z) (tan a))) (if (<= a 0.00175) (+ (tan (+ y z)) (- x a)) (- (+ x (tan z)) (tan a)))))
double code(double x, double y, double z, double a) {
double tmp;
if (a <= -0.0018) {
tmp = x + (tan(z) - tan(a));
} else if (a <= 0.00175) {
tmp = tan((y + z)) + (x - a);
} else {
tmp = (x + tan(z)) - tan(a);
}
return tmp;
}
real(8) function code(x, y, z, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: a
real(8) :: tmp
if (a <= (-0.0018d0)) then
tmp = x + (tan(z) - tan(a))
else if (a <= 0.00175d0) then
tmp = tan((y + z)) + (x - a)
else
tmp = (x + tan(z)) - tan(a)
end if
code = tmp
end function
public static double code(double x, double y, double z, double a) {
double tmp;
if (a <= -0.0018) {
tmp = x + (Math.tan(z) - Math.tan(a));
} else if (a <= 0.00175) {
tmp = Math.tan((y + z)) + (x - a);
} else {
tmp = (x + Math.tan(z)) - Math.tan(a);
}
return tmp;
}
def code(x, y, z, a): tmp = 0 if a <= -0.0018: tmp = x + (math.tan(z) - math.tan(a)) elif a <= 0.00175: tmp = math.tan((y + z)) + (x - a) else: tmp = (x + math.tan(z)) - math.tan(a) return tmp
function code(x, y, z, a) tmp = 0.0 if (a <= -0.0018) tmp = Float64(x + Float64(tan(z) - tan(a))); elseif (a <= 0.00175) tmp = Float64(tan(Float64(y + z)) + Float64(x - a)); else tmp = Float64(Float64(x + tan(z)) - tan(a)); end return tmp end
function tmp_2 = code(x, y, z, a) tmp = 0.0; if (a <= -0.0018) tmp = x + (tan(z) - tan(a)); elseif (a <= 0.00175) tmp = tan((y + z)) + (x - a); else tmp = (x + tan(z)) - tan(a); end tmp_2 = tmp; end
code[x_, y_, z_, a_] := If[LessEqual[a, -0.0018], N[(x + N[(N[Tan[z], $MachinePrecision] - N[Tan[a], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[a, 0.00175], N[(N[Tan[N[(y + z), $MachinePrecision]], $MachinePrecision] + N[(x - a), $MachinePrecision]), $MachinePrecision], N[(N[(x + N[Tan[z], $MachinePrecision]), $MachinePrecision] - N[Tan[a], $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;a \leq -0.0018:\\
\;\;\;\;x + \left(\tan z - \tan a\right)\\
\mathbf{elif}\;a \leq 0.00175:\\
\;\;\;\;\tan \left(y + z\right) + \left(x - a\right)\\
\mathbf{else}:\\
\;\;\;\;\left(x + \tan z\right) - \tan a\\
\end{array}
\end{array}
if a < -0.0018Initial program 79.9%
tan-sum99.8%
div-inv99.8%
Applied egg-rr99.8%
div-inv99.8%
tan-sum79.9%
tan-quot79.9%
un-div-inv79.7%
add-sqr-sqrt40.7%
sqrt-unprod49.5%
pow249.5%
un-div-inv49.6%
tan-quot49.6%
Applied egg-rr49.6%
unpow249.6%
rem-sqrt-square49.6%
Simplified49.6%
Taylor expanded in y around 0 36.1%
expm1-log1p-u35.9%
expm1-udef35.9%
tan-quot35.9%
add-sqr-sqrt25.2%
fabs-sqr25.2%
add-sqr-sqrt49.9%
Applied egg-rr49.9%
expm1-def49.9%
expm1-log1p58.1%
Simplified58.1%
if -0.0018 < a < 0.00175000000000000004Initial program 79.8%
Taylor expanded in a around 0 79.8%
+-commutative79.8%
associate-+l-79.9%
Applied egg-rr79.9%
if 0.00175000000000000004 < a Initial program 72.0%
tan-sum99.5%
div-inv99.5%
Applied egg-rr99.5%
div-inv99.5%
tan-sum72.0%
tan-quot72.0%
un-div-inv71.9%
add-sqr-sqrt35.9%
sqrt-unprod44.7%
pow244.7%
un-div-inv44.6%
tan-quot44.7%
Applied egg-rr44.7%
unpow244.7%
rem-sqrt-square44.7%
Simplified44.7%
Taylor expanded in y around 0 34.1%
expm1-log1p-u33.9%
expm1-udef33.9%
tan-quot33.9%
add-sqr-sqrt24.9%
fabs-sqr24.9%
add-sqr-sqrt50.7%
Applied egg-rr50.7%
expm1-def50.8%
expm1-log1p53.0%
associate-+r-53.0%
Simplified53.0%
Final simplification67.7%
(FPCore (x y z a) :precision binary64 (if (<= (+ y z) -5e+20) (+ x (+ (tan (+ y z)) (tan a))) (+ x (- (tan z) (tan a)))))
double code(double x, double y, double z, double a) {
double tmp;
if ((y + z) <= -5e+20) {
tmp = x + (tan((y + z)) + tan(a));
} else {
tmp = x + (tan(z) - tan(a));
}
return tmp;
}
real(8) function code(x, y, z, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: a
real(8) :: tmp
if ((y + z) <= (-5d+20)) then
tmp = x + (tan((y + z)) + tan(a))
else
tmp = x + (tan(z) - tan(a))
end if
code = tmp
end function
public static double code(double x, double y, double z, double a) {
double tmp;
if ((y + z) <= -5e+20) {
tmp = x + (Math.tan((y + z)) + Math.tan(a));
} else {
tmp = x + (Math.tan(z) - Math.tan(a));
}
return tmp;
}
def code(x, y, z, a): tmp = 0 if (y + z) <= -5e+20: tmp = x + (math.tan((y + z)) + math.tan(a)) else: tmp = x + (math.tan(z) - math.tan(a)) return tmp
function code(x, y, z, a) tmp = 0.0 if (Float64(y + z) <= -5e+20) tmp = Float64(x + Float64(tan(Float64(y + z)) + tan(a))); else tmp = Float64(x + Float64(tan(z) - tan(a))); end return tmp end
function tmp_2 = code(x, y, z, a) tmp = 0.0; if ((y + z) <= -5e+20) tmp = x + (tan((y + z)) + tan(a)); else tmp = x + (tan(z) - tan(a)); end tmp_2 = tmp; end
code[x_, y_, z_, a_] := If[LessEqual[N[(y + z), $MachinePrecision], -5e+20], N[(x + N[(N[Tan[N[(y + z), $MachinePrecision]], $MachinePrecision] + N[Tan[a], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(x + N[(N[Tan[z], $MachinePrecision] - N[Tan[a], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y + z \leq -5 \cdot 10^{+20}:\\
\;\;\;\;x + \left(\tan \left(y + z\right) + \tan a\right)\\
\mathbf{else}:\\
\;\;\;\;x + \left(\tan z - \tan a\right)\\
\end{array}
\end{array}
if (+.f64 y z) < -5e20Initial program 73.1%
sub-neg73.1%
Applied egg-rr73.1%
rem-square-sqrt37.9%
fabs-sqr37.9%
rem-square-sqrt57.6%
fabs-neg57.6%
rem-square-sqrt19.7%
fabs-sqr19.7%
rem-square-sqrt45.2%
+-commutative45.2%
Simplified45.2%
if -5e20 < (+.f64 y z) Initial program 80.3%
tan-sum99.8%
div-inv99.8%
Applied egg-rr99.8%
div-inv99.8%
tan-sum80.3%
tan-quot80.3%
un-div-inv80.2%
add-sqr-sqrt41.8%
sqrt-unprod60.7%
pow260.7%
un-div-inv60.7%
tan-quot60.7%
Applied egg-rr60.7%
unpow260.7%
rem-sqrt-square60.7%
Simplified60.7%
Taylor expanded in y around 0 51.8%
expm1-log1p-u51.4%
expm1-udef51.4%
tan-quot51.4%
add-sqr-sqrt31.2%
fabs-sqr31.2%
add-sqr-sqrt62.8%
Applied egg-rr62.8%
expm1-def62.8%
expm1-log1p65.5%
Simplified65.5%
Final simplification58.0%
(FPCore (x y z a) :precision binary64 (+ x (- (tan (+ y z)) (tan a))))
double code(double x, double y, double z, double a) {
return x + (tan((y + z)) - tan(a));
}
real(8) function code(x, y, z, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: a
code = x + (tan((y + z)) - tan(a))
end function
public static double code(double x, double y, double z, double a) {
return x + (Math.tan((y + z)) - Math.tan(a));
}
def code(x, y, z, a): return x + (math.tan((y + z)) - math.tan(a))
function code(x, y, z, a) return Float64(x + Float64(tan(Float64(y + z)) - tan(a))) end
function tmp = code(x, y, z, a) tmp = x + (tan((y + z)) - tan(a)); end
code[x_, y_, z_, a_] := N[(x + N[(N[Tan[N[(y + z), $MachinePrecision]], $MachinePrecision] - N[Tan[a], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + \left(\tan \left(y + z\right) - \tan a\right)
\end{array}
Initial program 77.7%
Final simplification77.7%
(FPCore (x y z a) :precision binary64 (if (<= a -8.0) x (if (<= a 1.55) (+ x (- (tan (+ y z)) a)) x)))
double code(double x, double y, double z, double a) {
double tmp;
if (a <= -8.0) {
tmp = x;
} else if (a <= 1.55) {
tmp = x + (tan((y + z)) - a);
} else {
tmp = x;
}
return tmp;
}
real(8) function code(x, y, z, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: a
real(8) :: tmp
if (a <= (-8.0d0)) then
tmp = x
else if (a <= 1.55d0) then
tmp = x + (tan((y + z)) - a)
else
tmp = x
end if
code = tmp
end function
public static double code(double x, double y, double z, double a) {
double tmp;
if (a <= -8.0) {
tmp = x;
} else if (a <= 1.55) {
tmp = x + (Math.tan((y + z)) - a);
} else {
tmp = x;
}
return tmp;
}
def code(x, y, z, a): tmp = 0 if a <= -8.0: tmp = x elif a <= 1.55: tmp = x + (math.tan((y + z)) - a) else: tmp = x return tmp
function code(x, y, z, a) tmp = 0.0 if (a <= -8.0) tmp = x; elseif (a <= 1.55) tmp = Float64(x + Float64(tan(Float64(y + z)) - a)); else tmp = x; end return tmp end
function tmp_2 = code(x, y, z, a) tmp = 0.0; if (a <= -8.0) tmp = x; elseif (a <= 1.55) tmp = x + (tan((y + z)) - a); else tmp = x; end tmp_2 = tmp; end
code[x_, y_, z_, a_] := If[LessEqual[a, -8.0], x, If[LessEqual[a, 1.55], N[(x + N[(N[Tan[N[(y + z), $MachinePrecision]], $MachinePrecision] - a), $MachinePrecision]), $MachinePrecision], x]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;a \leq -8:\\
\;\;\;\;x\\
\mathbf{elif}\;a \leq 1.55:\\
\;\;\;\;x + \left(\tan \left(y + z\right) - a\right)\\
\mathbf{else}:\\
\;\;\;\;x\\
\end{array}
\end{array}
if a < -8 or 1.55000000000000004 < a Initial program 75.2%
Taylor expanded in x around inf 20.9%
if -8 < a < 1.55000000000000004Initial program 80.0%
Taylor expanded in a around 0 79.4%
Final simplification50.9%
(FPCore (x y z a) :precision binary64 (if (<= a -1.6) x (if (<= a 1.55) (+ (tan (+ y z)) (- x a)) x)))
double code(double x, double y, double z, double a) {
double tmp;
if (a <= -1.6) {
tmp = x;
} else if (a <= 1.55) {
tmp = tan((y + z)) + (x - a);
} else {
tmp = x;
}
return tmp;
}
real(8) function code(x, y, z, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: a
real(8) :: tmp
if (a <= (-1.6d0)) then
tmp = x
else if (a <= 1.55d0) then
tmp = tan((y + z)) + (x - a)
else
tmp = x
end if
code = tmp
end function
public static double code(double x, double y, double z, double a) {
double tmp;
if (a <= -1.6) {
tmp = x;
} else if (a <= 1.55) {
tmp = Math.tan((y + z)) + (x - a);
} else {
tmp = x;
}
return tmp;
}
def code(x, y, z, a): tmp = 0 if a <= -1.6: tmp = x elif a <= 1.55: tmp = math.tan((y + z)) + (x - a) else: tmp = x return tmp
function code(x, y, z, a) tmp = 0.0 if (a <= -1.6) tmp = x; elseif (a <= 1.55) tmp = Float64(tan(Float64(y + z)) + Float64(x - a)); else tmp = x; end return tmp end
function tmp_2 = code(x, y, z, a) tmp = 0.0; if (a <= -1.6) tmp = x; elseif (a <= 1.55) tmp = tan((y + z)) + (x - a); else tmp = x; end tmp_2 = tmp; end
code[x_, y_, z_, a_] := If[LessEqual[a, -1.6], x, If[LessEqual[a, 1.55], N[(N[Tan[N[(y + z), $MachinePrecision]], $MachinePrecision] + N[(x - a), $MachinePrecision]), $MachinePrecision], x]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;a \leq -1.6:\\
\;\;\;\;x\\
\mathbf{elif}\;a \leq 1.55:\\
\;\;\;\;\tan \left(y + z\right) + \left(x - a\right)\\
\mathbf{else}:\\
\;\;\;\;x\\
\end{array}
\end{array}
if a < -1.6000000000000001 or 1.55000000000000004 < a Initial program 75.2%
Taylor expanded in x around inf 20.9%
if -1.6000000000000001 < a < 1.55000000000000004Initial program 80.0%
Taylor expanded in a around 0 79.4%
+-commutative79.4%
associate-+l-79.5%
Applied egg-rr79.5%
Final simplification50.9%
(FPCore (x y z a) :precision binary64 x)
double code(double x, double y, double z, double a) {
return x;
}
real(8) function code(x, y, z, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: a
code = x
end function
public static double code(double x, double y, double z, double a) {
return x;
}
def code(x, y, z, a): return x
function code(x, y, z, a) return x end
function tmp = code(x, y, z, a) tmp = x; end
code[x_, y_, z_, a_] := x
\begin{array}{l}
\\
x
\end{array}
Initial program 77.7%
Taylor expanded in x around inf 34.5%
Final simplification34.5%
herbie shell --seed 2024017
(FPCore (x y z a)
:name "tan-example (used to crash)"
:precision binary64
:pre (and (and (and (or (== x 0.0) (and (<= 0.5884142 x) (<= x 505.5909))) (or (and (<= -1.796658e+308 y) (<= y -9.425585e-310)) (and (<= 1.284938e-309 y) (<= y 1.751224e+308)))) (or (and (<= -1.776707e+308 z) (<= z -8.599796e-310)) (and (<= 3.293145e-311 z) (<= z 1.725154e+308)))) (or (and (<= -1.796658e+308 a) (<= a -9.425585e-310)) (and (<= 1.284938e-309 a) (<= a 1.751224e+308))))
(+ x (- (tan (+ y z)) (tan a))))