
(FPCore (a b angle) :precision binary64 (let* ((t_0 (* (/ angle 180.0) PI))) (+ (pow (* a (sin t_0)) 2.0) (pow (* b (cos t_0)) 2.0))))
double code(double a, double b, double angle) {
double t_0 = (angle / 180.0) * ((double) M_PI);
return pow((a * sin(t_0)), 2.0) + pow((b * cos(t_0)), 2.0);
}
public static double code(double a, double b, double angle) {
double t_0 = (angle / 180.0) * Math.PI;
return Math.pow((a * Math.sin(t_0)), 2.0) + Math.pow((b * Math.cos(t_0)), 2.0);
}
def code(a, b, angle): t_0 = (angle / 180.0) * math.pi return math.pow((a * math.sin(t_0)), 2.0) + math.pow((b * math.cos(t_0)), 2.0)
function code(a, b, angle) t_0 = Float64(Float64(angle / 180.0) * pi) return Float64((Float64(a * sin(t_0)) ^ 2.0) + (Float64(b * cos(t_0)) ^ 2.0)) end
function tmp = code(a, b, angle) t_0 = (angle / 180.0) * pi; tmp = ((a * sin(t_0)) ^ 2.0) + ((b * cos(t_0)) ^ 2.0); end
code[a_, b_, angle_] := Block[{t$95$0 = N[(N[(angle / 180.0), $MachinePrecision] * Pi), $MachinePrecision]}, N[(N[Power[N[(a * N[Sin[t$95$0], $MachinePrecision]), $MachinePrecision], 2.0], $MachinePrecision] + N[Power[N[(b * N[Cos[t$95$0], $MachinePrecision]), $MachinePrecision], 2.0], $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{angle}{180} \cdot \pi\\
{\left(a \cdot \sin t_0\right)}^{2} + {\left(b \cdot \cos t_0\right)}^{2}
\end{array}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 10 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (a b angle) :precision binary64 (let* ((t_0 (* (/ angle 180.0) PI))) (+ (pow (* a (sin t_0)) 2.0) (pow (* b (cos t_0)) 2.0))))
double code(double a, double b, double angle) {
double t_0 = (angle / 180.0) * ((double) M_PI);
return pow((a * sin(t_0)), 2.0) + pow((b * cos(t_0)), 2.0);
}
public static double code(double a, double b, double angle) {
double t_0 = (angle / 180.0) * Math.PI;
return Math.pow((a * Math.sin(t_0)), 2.0) + Math.pow((b * Math.cos(t_0)), 2.0);
}
def code(a, b, angle): t_0 = (angle / 180.0) * math.pi return math.pow((a * math.sin(t_0)), 2.0) + math.pow((b * math.cos(t_0)), 2.0)
function code(a, b, angle) t_0 = Float64(Float64(angle / 180.0) * pi) return Float64((Float64(a * sin(t_0)) ^ 2.0) + (Float64(b * cos(t_0)) ^ 2.0)) end
function tmp = code(a, b, angle) t_0 = (angle / 180.0) * pi; tmp = ((a * sin(t_0)) ^ 2.0) + ((b * cos(t_0)) ^ 2.0); end
code[a_, b_, angle_] := Block[{t$95$0 = N[(N[(angle / 180.0), $MachinePrecision] * Pi), $MachinePrecision]}, N[(N[Power[N[(a * N[Sin[t$95$0], $MachinePrecision]), $MachinePrecision], 2.0], $MachinePrecision] + N[Power[N[(b * N[Cos[t$95$0], $MachinePrecision]), $MachinePrecision], 2.0], $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{angle}{180} \cdot \pi\\
{\left(a \cdot \sin t_0\right)}^{2} + {\left(b \cdot \cos t_0\right)}^{2}
\end{array}
\end{array}
angle_m = (fabs.f64 angle)
(FPCore (a b angle_m)
:precision binary64
(+
(pow (* a (sin (* (/ angle_m 180.0) PI))) 2.0)
(pow
(*
b
(cos
(*
(pow (exp 0.3333333333333333) (log angle_m))
(*
(* PI (cbrt (sqrt angle_m)))
(* (sqrt angle_m) 0.005555555555555556)))))
2.0)))angle_m = fabs(angle);
double code(double a, double b, double angle_m) {
return pow((a * sin(((angle_m / 180.0) * ((double) M_PI)))), 2.0) + pow((b * cos((pow(exp(0.3333333333333333), log(angle_m)) * ((((double) M_PI) * cbrt(sqrt(angle_m))) * (sqrt(angle_m) * 0.005555555555555556))))), 2.0);
}
angle_m = Math.abs(angle);
public static double code(double a, double b, double angle_m) {
return Math.pow((a * Math.sin(((angle_m / 180.0) * Math.PI))), 2.0) + Math.pow((b * Math.cos((Math.pow(Math.exp(0.3333333333333333), Math.log(angle_m)) * ((Math.PI * Math.cbrt(Math.sqrt(angle_m))) * (Math.sqrt(angle_m) * 0.005555555555555556))))), 2.0);
}
angle_m = abs(angle) function code(a, b, angle_m) return Float64((Float64(a * sin(Float64(Float64(angle_m / 180.0) * pi))) ^ 2.0) + (Float64(b * cos(Float64((exp(0.3333333333333333) ^ log(angle_m)) * Float64(Float64(pi * cbrt(sqrt(angle_m))) * Float64(sqrt(angle_m) * 0.005555555555555556))))) ^ 2.0)) end
angle_m = N[Abs[angle], $MachinePrecision] code[a_, b_, angle$95$m_] := N[(N[Power[N[(a * N[Sin[N[(N[(angle$95$m / 180.0), $MachinePrecision] * Pi), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], 2.0], $MachinePrecision] + N[Power[N[(b * N[Cos[N[(N[Power[N[Exp[0.3333333333333333], $MachinePrecision], N[Log[angle$95$m], $MachinePrecision]], $MachinePrecision] * N[(N[(Pi * N[Power[N[Sqrt[angle$95$m], $MachinePrecision], 1/3], $MachinePrecision]), $MachinePrecision] * N[(N[Sqrt[angle$95$m], $MachinePrecision] * 0.005555555555555556), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], 2.0], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
angle_m = \left|angle\right|
\\
{\left(a \cdot \sin \left(\frac{angle_m}{180} \cdot \pi\right)\right)}^{2} + {\left(b \cdot \cos \left({\left(e^{0.3333333333333333}\right)}^{\log angle_m} \cdot \left(\left(\pi \cdot \sqrt[3]{\sqrt{angle_m}}\right) \cdot \left(\sqrt{angle_m} \cdot 0.005555555555555556\right)\right)\right)\right)}^{2}
\end{array}
Initial program 79.0%
clear-num78.9%
associate-/r/79.0%
expm1-log1p-u60.9%
clear-num60.9%
associate-/r/60.9%
*-commutative60.9%
div-inv60.9%
metadata-eval60.9%
Applied egg-rr60.9%
expm1-log1p-u79.0%
add-sqr-sqrt36.7%
associate-*r*36.7%
*-commutative36.7%
add-cbrt-cube29.2%
add-sqr-sqrt29.3%
cbrt-prod36.7%
associate-*l*36.7%
associate-*l*36.7%
Applied egg-rr36.7%
associate-*r*36.8%
Simplified36.8%
pow1/336.7%
pow-to-exp36.8%
Applied egg-rr36.8%
*-commutative36.8%
exp-prod36.7%
Applied egg-rr36.7%
Final simplification36.7%
angle_m = (fabs.f64 angle)
(FPCore (a b angle_m)
:precision binary64
(+
(pow (* a (sin (* (/ angle_m 180.0) PI))) 2.0)
(pow
(*
b
(cos
(*
(* (* PI (cbrt (sqrt angle_m))) (* (sqrt angle_m) 0.005555555555555556))
(cbrt angle_m))))
2.0)))angle_m = fabs(angle);
double code(double a, double b, double angle_m) {
return pow((a * sin(((angle_m / 180.0) * ((double) M_PI)))), 2.0) + pow((b * cos((((((double) M_PI) * cbrt(sqrt(angle_m))) * (sqrt(angle_m) * 0.005555555555555556)) * cbrt(angle_m)))), 2.0);
}
angle_m = Math.abs(angle);
public static double code(double a, double b, double angle_m) {
return Math.pow((a * Math.sin(((angle_m / 180.0) * Math.PI))), 2.0) + Math.pow((b * Math.cos((((Math.PI * Math.cbrt(Math.sqrt(angle_m))) * (Math.sqrt(angle_m) * 0.005555555555555556)) * Math.cbrt(angle_m)))), 2.0);
}
angle_m = abs(angle) function code(a, b, angle_m) return Float64((Float64(a * sin(Float64(Float64(angle_m / 180.0) * pi))) ^ 2.0) + (Float64(b * cos(Float64(Float64(Float64(pi * cbrt(sqrt(angle_m))) * Float64(sqrt(angle_m) * 0.005555555555555556)) * cbrt(angle_m)))) ^ 2.0)) end
angle_m = N[Abs[angle], $MachinePrecision] code[a_, b_, angle$95$m_] := N[(N[Power[N[(a * N[Sin[N[(N[(angle$95$m / 180.0), $MachinePrecision] * Pi), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], 2.0], $MachinePrecision] + N[Power[N[(b * N[Cos[N[(N[(N[(Pi * N[Power[N[Sqrt[angle$95$m], $MachinePrecision], 1/3], $MachinePrecision]), $MachinePrecision] * N[(N[Sqrt[angle$95$m], $MachinePrecision] * 0.005555555555555556), $MachinePrecision]), $MachinePrecision] * N[Power[angle$95$m, 1/3], $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], 2.0], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
angle_m = \left|angle\right|
\\
{\left(a \cdot \sin \left(\frac{angle_m}{180} \cdot \pi\right)\right)}^{2} + {\left(b \cdot \cos \left(\left(\left(\pi \cdot \sqrt[3]{\sqrt{angle_m}}\right) \cdot \left(\sqrt{angle_m} \cdot 0.005555555555555556\right)\right) \cdot \sqrt[3]{angle_m}\right)\right)}^{2}
\end{array}
Initial program 79.0%
clear-num78.9%
associate-/r/79.0%
expm1-log1p-u60.9%
clear-num60.9%
associate-/r/60.9%
*-commutative60.9%
div-inv60.9%
metadata-eval60.9%
Applied egg-rr60.9%
expm1-log1p-u79.0%
add-sqr-sqrt36.7%
associate-*r*36.7%
*-commutative36.7%
add-cbrt-cube29.2%
add-sqr-sqrt29.3%
cbrt-prod36.7%
associate-*l*36.7%
associate-*l*36.7%
Applied egg-rr36.7%
associate-*r*36.8%
Simplified36.8%
Final simplification36.8%
angle_m = (fabs.f64 angle) (FPCore (a b angle_m) :precision binary64 (+ (pow (* a (sin (* (/ angle_m 180.0) PI))) 2.0) (pow (* b (cos (expm1 (log1p (* angle_m (* PI 0.005555555555555556)))))) 2.0)))
angle_m = fabs(angle);
double code(double a, double b, double angle_m) {
return pow((a * sin(((angle_m / 180.0) * ((double) M_PI)))), 2.0) + pow((b * cos(expm1(log1p((angle_m * (((double) M_PI) * 0.005555555555555556)))))), 2.0);
}
angle_m = Math.abs(angle);
public static double code(double a, double b, double angle_m) {
return Math.pow((a * Math.sin(((angle_m / 180.0) * Math.PI))), 2.0) + Math.pow((b * Math.cos(Math.expm1(Math.log1p((angle_m * (Math.PI * 0.005555555555555556)))))), 2.0);
}
angle_m = math.fabs(angle) def code(a, b, angle_m): return math.pow((a * math.sin(((angle_m / 180.0) * math.pi))), 2.0) + math.pow((b * math.cos(math.expm1(math.log1p((angle_m * (math.pi * 0.005555555555555556)))))), 2.0)
angle_m = abs(angle) function code(a, b, angle_m) return Float64((Float64(a * sin(Float64(Float64(angle_m / 180.0) * pi))) ^ 2.0) + (Float64(b * cos(expm1(log1p(Float64(angle_m * Float64(pi * 0.005555555555555556)))))) ^ 2.0)) end
angle_m = N[Abs[angle], $MachinePrecision] code[a_, b_, angle$95$m_] := N[(N[Power[N[(a * N[Sin[N[(N[(angle$95$m / 180.0), $MachinePrecision] * Pi), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], 2.0], $MachinePrecision] + N[Power[N[(b * N[Cos[N[(Exp[N[Log[1 + N[(angle$95$m * N[(Pi * 0.005555555555555556), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]] - 1), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], 2.0], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
angle_m = \left|angle\right|
\\
{\left(a \cdot \sin \left(\frac{angle_m}{180} \cdot \pi\right)\right)}^{2} + {\left(b \cdot \cos \left(\mathsf{expm1}\left(\mathsf{log1p}\left(angle_m \cdot \left(\pi \cdot 0.005555555555555556\right)\right)\right)\right)\right)}^{2}
\end{array}
Initial program 79.0%
clear-num78.9%
associate-/r/79.0%
expm1-log1p-u60.9%
clear-num60.9%
associate-/r/60.9%
*-commutative60.9%
div-inv60.9%
metadata-eval60.9%
Applied egg-rr60.9%
Final simplification60.9%
angle_m = (fabs.f64 angle) (FPCore (a b angle_m) :precision binary64 (+ (pow b 2.0) (pow (* a (sin (* 0.005555555555555556 (* angle_m PI)))) 2.0)))
angle_m = fabs(angle);
double code(double a, double b, double angle_m) {
return pow(b, 2.0) + pow((a * sin((0.005555555555555556 * (angle_m * ((double) M_PI))))), 2.0);
}
angle_m = Math.abs(angle);
public static double code(double a, double b, double angle_m) {
return Math.pow(b, 2.0) + Math.pow((a * Math.sin((0.005555555555555556 * (angle_m * Math.PI)))), 2.0);
}
angle_m = math.fabs(angle) def code(a, b, angle_m): return math.pow(b, 2.0) + math.pow((a * math.sin((0.005555555555555556 * (angle_m * math.pi)))), 2.0)
angle_m = abs(angle) function code(a, b, angle_m) return Float64((b ^ 2.0) + (Float64(a * sin(Float64(0.005555555555555556 * Float64(angle_m * pi)))) ^ 2.0)) end
angle_m = abs(angle); function tmp = code(a, b, angle_m) tmp = (b ^ 2.0) + ((a * sin((0.005555555555555556 * (angle_m * pi)))) ^ 2.0); end
angle_m = N[Abs[angle], $MachinePrecision] code[a_, b_, angle$95$m_] := N[(N[Power[b, 2.0], $MachinePrecision] + N[Power[N[(a * N[Sin[N[(0.005555555555555556 * N[(angle$95$m * Pi), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], 2.0], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
angle_m = \left|angle\right|
\\
{b}^{2} + {\left(a \cdot \sin \left(0.005555555555555556 \cdot \left(angle_m \cdot \pi\right)\right)\right)}^{2}
\end{array}
Initial program 79.0%
unpow279.0%
swap-sqr79.0%
*-commutative79.0%
associate-*r/78.4%
associate-*l/79.0%
*-commutative79.0%
swap-sqr79.0%
unpow279.0%
*-commutative79.0%
associate-*r/78.6%
associate-*l/79.0%
*-commutative79.0%
Simplified79.0%
Taylor expanded in angle around 0 79.1%
Taylor expanded in angle around inf 78.6%
Final simplification78.6%
angle_m = (fabs.f64 angle) (FPCore (a b angle_m) :precision binary64 (+ (pow b 2.0) (pow (* a (sin (* angle_m (/ PI 180.0)))) 2.0)))
angle_m = fabs(angle);
double code(double a, double b, double angle_m) {
return pow(b, 2.0) + pow((a * sin((angle_m * (((double) M_PI) / 180.0)))), 2.0);
}
angle_m = Math.abs(angle);
public static double code(double a, double b, double angle_m) {
return Math.pow(b, 2.0) + Math.pow((a * Math.sin((angle_m * (Math.PI / 180.0)))), 2.0);
}
angle_m = math.fabs(angle) def code(a, b, angle_m): return math.pow(b, 2.0) + math.pow((a * math.sin((angle_m * (math.pi / 180.0)))), 2.0)
angle_m = abs(angle) function code(a, b, angle_m) return Float64((b ^ 2.0) + (Float64(a * sin(Float64(angle_m * Float64(pi / 180.0)))) ^ 2.0)) end
angle_m = abs(angle); function tmp = code(a, b, angle_m) tmp = (b ^ 2.0) + ((a * sin((angle_m * (pi / 180.0)))) ^ 2.0); end
angle_m = N[Abs[angle], $MachinePrecision] code[a_, b_, angle$95$m_] := N[(N[Power[b, 2.0], $MachinePrecision] + N[Power[N[(a * N[Sin[N[(angle$95$m * N[(Pi / 180.0), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], 2.0], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
angle_m = \left|angle\right|
\\
{b}^{2} + {\left(a \cdot \sin \left(angle_m \cdot \frac{\pi}{180}\right)\right)}^{2}
\end{array}
Initial program 79.0%
unpow279.0%
swap-sqr79.0%
*-commutative79.0%
associate-*r/78.4%
associate-*l/79.0%
*-commutative79.0%
swap-sqr79.0%
unpow279.0%
*-commutative79.0%
associate-*r/78.6%
associate-*l/79.0%
*-commutative79.0%
Simplified79.0%
Taylor expanded in angle around 0 79.1%
Final simplification79.1%
angle_m = (fabs.f64 angle) (FPCore (a b angle_m) :precision binary64 (+ (pow (* a (sin (* PI (* angle_m 0.005555555555555556)))) 2.0) (pow b 2.0)))
angle_m = fabs(angle);
double code(double a, double b, double angle_m) {
return pow((a * sin((((double) M_PI) * (angle_m * 0.005555555555555556)))), 2.0) + pow(b, 2.0);
}
angle_m = Math.abs(angle);
public static double code(double a, double b, double angle_m) {
return Math.pow((a * Math.sin((Math.PI * (angle_m * 0.005555555555555556)))), 2.0) + Math.pow(b, 2.0);
}
angle_m = math.fabs(angle) def code(a, b, angle_m): return math.pow((a * math.sin((math.pi * (angle_m * 0.005555555555555556)))), 2.0) + math.pow(b, 2.0)
angle_m = abs(angle) function code(a, b, angle_m) return Float64((Float64(a * sin(Float64(pi * Float64(angle_m * 0.005555555555555556)))) ^ 2.0) + (b ^ 2.0)) end
angle_m = abs(angle); function tmp = code(a, b, angle_m) tmp = ((a * sin((pi * (angle_m * 0.005555555555555556)))) ^ 2.0) + (b ^ 2.0); end
angle_m = N[Abs[angle], $MachinePrecision] code[a_, b_, angle$95$m_] := N[(N[Power[N[(a * N[Sin[N[(Pi * N[(angle$95$m * 0.005555555555555556), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], 2.0], $MachinePrecision] + N[Power[b, 2.0], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
angle_m = \left|angle\right|
\\
{\left(a \cdot \sin \left(\pi \cdot \left(angle_m \cdot 0.005555555555555556\right)\right)\right)}^{2} + {b}^{2}
\end{array}
Initial program 79.0%
unpow279.0%
swap-sqr79.0%
*-commutative79.0%
associate-*r/78.4%
associate-*l/79.0%
*-commutative79.0%
swap-sqr79.0%
unpow279.0%
*-commutative79.0%
associate-*r/78.6%
associate-*l/79.0%
*-commutative79.0%
Simplified79.0%
Taylor expanded in angle around 0 79.1%
Taylor expanded in angle around inf 78.6%
associate-*r*79.1%
*-commutative79.1%
*-commutative79.1%
Simplified79.1%
Final simplification79.1%
angle_m = (fabs.f64 angle) (FPCore (a b angle_m) :precision binary64 (+ (pow b 2.0) (* (* a 0.005555555555555556) (* (* angle_m PI) (* 0.005555555555555556 (* angle_m (* a PI)))))))
angle_m = fabs(angle);
double code(double a, double b, double angle_m) {
return pow(b, 2.0) + ((a * 0.005555555555555556) * ((angle_m * ((double) M_PI)) * (0.005555555555555556 * (angle_m * (a * ((double) M_PI))))));
}
angle_m = Math.abs(angle);
public static double code(double a, double b, double angle_m) {
return Math.pow(b, 2.0) + ((a * 0.005555555555555556) * ((angle_m * Math.PI) * (0.005555555555555556 * (angle_m * (a * Math.PI)))));
}
angle_m = math.fabs(angle) def code(a, b, angle_m): return math.pow(b, 2.0) + ((a * 0.005555555555555556) * ((angle_m * math.pi) * (0.005555555555555556 * (angle_m * (a * math.pi)))))
angle_m = abs(angle) function code(a, b, angle_m) return Float64((b ^ 2.0) + Float64(Float64(a * 0.005555555555555556) * Float64(Float64(angle_m * pi) * Float64(0.005555555555555556 * Float64(angle_m * Float64(a * pi)))))) end
angle_m = abs(angle); function tmp = code(a, b, angle_m) tmp = (b ^ 2.0) + ((a * 0.005555555555555556) * ((angle_m * pi) * (0.005555555555555556 * (angle_m * (a * pi))))); end
angle_m = N[Abs[angle], $MachinePrecision] code[a_, b_, angle$95$m_] := N[(N[Power[b, 2.0], $MachinePrecision] + N[(N[(a * 0.005555555555555556), $MachinePrecision] * N[(N[(angle$95$m * Pi), $MachinePrecision] * N[(0.005555555555555556 * N[(angle$95$m * N[(a * Pi), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
angle_m = \left|angle\right|
\\
{b}^{2} + \left(a \cdot 0.005555555555555556\right) \cdot \left(\left(angle_m \cdot \pi\right) \cdot \left(0.005555555555555556 \cdot \left(angle_m \cdot \left(a \cdot \pi\right)\right)\right)\right)
\end{array}
Initial program 79.0%
unpow279.0%
swap-sqr79.0%
*-commutative79.0%
associate-*r/78.4%
associate-*l/79.0%
*-commutative79.0%
swap-sqr79.0%
unpow279.0%
*-commutative79.0%
associate-*r/78.6%
associate-*l/79.0%
*-commutative79.0%
Simplified79.0%
Taylor expanded in angle around 0 79.1%
Taylor expanded in angle around 0 72.4%
unpow272.4%
associate-*r*72.4%
associate-*l*72.0%
*-commutative72.0%
*-commutative72.0%
associate-*l*72.0%
Applied egg-rr72.0%
Taylor expanded in angle around 0 72.0%
*-commutative72.0%
associate-*l*72.0%
Simplified72.0%
Final simplification72.0%
angle_m = (fabs.f64 angle) (FPCore (a b angle_m) :precision binary64 (+ (pow b 2.0) (* (* a 0.005555555555555556) (* (* angle_m PI) (* 0.005555555555555556 (* PI (* a angle_m)))))))
angle_m = fabs(angle);
double code(double a, double b, double angle_m) {
return pow(b, 2.0) + ((a * 0.005555555555555556) * ((angle_m * ((double) M_PI)) * (0.005555555555555556 * (((double) M_PI) * (a * angle_m)))));
}
angle_m = Math.abs(angle);
public static double code(double a, double b, double angle_m) {
return Math.pow(b, 2.0) + ((a * 0.005555555555555556) * ((angle_m * Math.PI) * (0.005555555555555556 * (Math.PI * (a * angle_m)))));
}
angle_m = math.fabs(angle) def code(a, b, angle_m): return math.pow(b, 2.0) + ((a * 0.005555555555555556) * ((angle_m * math.pi) * (0.005555555555555556 * (math.pi * (a * angle_m)))))
angle_m = abs(angle) function code(a, b, angle_m) return Float64((b ^ 2.0) + Float64(Float64(a * 0.005555555555555556) * Float64(Float64(angle_m * pi) * Float64(0.005555555555555556 * Float64(pi * Float64(a * angle_m)))))) end
angle_m = abs(angle); function tmp = code(a, b, angle_m) tmp = (b ^ 2.0) + ((a * 0.005555555555555556) * ((angle_m * pi) * (0.005555555555555556 * (pi * (a * angle_m))))); end
angle_m = N[Abs[angle], $MachinePrecision] code[a_, b_, angle$95$m_] := N[(N[Power[b, 2.0], $MachinePrecision] + N[(N[(a * 0.005555555555555556), $MachinePrecision] * N[(N[(angle$95$m * Pi), $MachinePrecision] * N[(0.005555555555555556 * N[(Pi * N[(a * angle$95$m), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
angle_m = \left|angle\right|
\\
{b}^{2} + \left(a \cdot 0.005555555555555556\right) \cdot \left(\left(angle_m \cdot \pi\right) \cdot \left(0.005555555555555556 \cdot \left(\pi \cdot \left(a \cdot angle_m\right)\right)\right)\right)
\end{array}
Initial program 79.0%
unpow279.0%
swap-sqr79.0%
*-commutative79.0%
associate-*r/78.4%
associate-*l/79.0%
*-commutative79.0%
swap-sqr79.0%
unpow279.0%
*-commutative79.0%
associate-*r/78.6%
associate-*l/79.0%
*-commutative79.0%
Simplified79.0%
Taylor expanded in angle around 0 79.1%
Taylor expanded in angle around 0 72.4%
unpow272.4%
associate-*r*72.4%
associate-*l*72.0%
*-commutative72.0%
*-commutative72.0%
associate-*l*72.0%
Applied egg-rr72.0%
Final simplification72.0%
angle_m = (fabs.f64 angle) (FPCore (a b angle_m) :precision binary64 (let* ((t_0 (* 0.005555555555555556 (* PI (* a angle_m))))) (+ (pow b 2.0) (* t_0 t_0))))
angle_m = fabs(angle);
double code(double a, double b, double angle_m) {
double t_0 = 0.005555555555555556 * (((double) M_PI) * (a * angle_m));
return pow(b, 2.0) + (t_0 * t_0);
}
angle_m = Math.abs(angle);
public static double code(double a, double b, double angle_m) {
double t_0 = 0.005555555555555556 * (Math.PI * (a * angle_m));
return Math.pow(b, 2.0) + (t_0 * t_0);
}
angle_m = math.fabs(angle) def code(a, b, angle_m): t_0 = 0.005555555555555556 * (math.pi * (a * angle_m)) return math.pow(b, 2.0) + (t_0 * t_0)
angle_m = abs(angle) function code(a, b, angle_m) t_0 = Float64(0.005555555555555556 * Float64(pi * Float64(a * angle_m))) return Float64((b ^ 2.0) + Float64(t_0 * t_0)) end
angle_m = abs(angle); function tmp = code(a, b, angle_m) t_0 = 0.005555555555555556 * (pi * (a * angle_m)); tmp = (b ^ 2.0) + (t_0 * t_0); end
angle_m = N[Abs[angle], $MachinePrecision]
code[a_, b_, angle$95$m_] := Block[{t$95$0 = N[(0.005555555555555556 * N[(Pi * N[(a * angle$95$m), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, N[(N[Power[b, 2.0], $MachinePrecision] + N[(t$95$0 * t$95$0), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
angle_m = \left|angle\right|
\\
\begin{array}{l}
t_0 := 0.005555555555555556 \cdot \left(\pi \cdot \left(a \cdot angle_m\right)\right)\\
{b}^{2} + t_0 \cdot t_0
\end{array}
\end{array}
Initial program 79.0%
unpow279.0%
swap-sqr79.0%
*-commutative79.0%
associate-*r/78.4%
associate-*l/79.0%
*-commutative79.0%
swap-sqr79.0%
unpow279.0%
*-commutative79.0%
associate-*r/78.6%
associate-*l/79.0%
*-commutative79.0%
Simplified79.0%
Taylor expanded in angle around 0 79.1%
Taylor expanded in angle around 0 72.4%
unpow-prod-down71.4%
add-sqr-sqrt71.4%
unpow-prod-down71.4%
sqrt-pow153.7%
metadata-eval53.7%
pow153.7%
*-commutative53.7%
*-commutative53.7%
associate-*l*53.7%
unpow-prod-down54.4%
sqrt-pow172.4%
metadata-eval72.4%
pow172.4%
*-commutative72.4%
*-commutative72.4%
associate-*l*72.4%
Applied egg-rr72.4%
Final simplification72.4%
angle_m = (fabs.f64 angle)
(FPCore (a b angle_m)
:precision binary64
(let* ((t_0 (* PI (* a angle_m))))
(+
(pow b 2.0)
(* t_0 (* 0.005555555555555556 (* 0.005555555555555556 t_0))))))angle_m = fabs(angle);
double code(double a, double b, double angle_m) {
double t_0 = ((double) M_PI) * (a * angle_m);
return pow(b, 2.0) + (t_0 * (0.005555555555555556 * (0.005555555555555556 * t_0)));
}
angle_m = Math.abs(angle);
public static double code(double a, double b, double angle_m) {
double t_0 = Math.PI * (a * angle_m);
return Math.pow(b, 2.0) + (t_0 * (0.005555555555555556 * (0.005555555555555556 * t_0)));
}
angle_m = math.fabs(angle) def code(a, b, angle_m): t_0 = math.pi * (a * angle_m) return math.pow(b, 2.0) + (t_0 * (0.005555555555555556 * (0.005555555555555556 * t_0)))
angle_m = abs(angle) function code(a, b, angle_m) t_0 = Float64(pi * Float64(a * angle_m)) return Float64((b ^ 2.0) + Float64(t_0 * Float64(0.005555555555555556 * Float64(0.005555555555555556 * t_0)))) end
angle_m = abs(angle); function tmp = code(a, b, angle_m) t_0 = pi * (a * angle_m); tmp = (b ^ 2.0) + (t_0 * (0.005555555555555556 * (0.005555555555555556 * t_0))); end
angle_m = N[Abs[angle], $MachinePrecision]
code[a_, b_, angle$95$m_] := Block[{t$95$0 = N[(Pi * N[(a * angle$95$m), $MachinePrecision]), $MachinePrecision]}, N[(N[Power[b, 2.0], $MachinePrecision] + N[(t$95$0 * N[(0.005555555555555556 * N[(0.005555555555555556 * t$95$0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
angle_m = \left|angle\right|
\\
\begin{array}{l}
t_0 := \pi \cdot \left(a \cdot angle_m\right)\\
{b}^{2} + t_0 \cdot \left(0.005555555555555556 \cdot \left(0.005555555555555556 \cdot t_0\right)\right)
\end{array}
\end{array}
Initial program 79.0%
unpow279.0%
swap-sqr79.0%
*-commutative79.0%
associate-*r/78.4%
associate-*l/79.0%
*-commutative79.0%
swap-sqr79.0%
unpow279.0%
*-commutative79.0%
associate-*r/78.6%
associate-*l/79.0%
*-commutative79.0%
Simplified79.0%
Taylor expanded in angle around 0 79.1%
Taylor expanded in angle around 0 72.4%
unpow272.4%
associate-*r*72.4%
*-commutative72.4%
*-commutative72.4%
associate-*l*72.4%
*-commutative72.4%
*-commutative72.4%
associate-*l*72.4%
Applied egg-rr72.4%
Final simplification72.4%
herbie shell --seed 2024017
(FPCore (a b angle)
:name "ab-angle->ABCF A"
:precision binary64
(+ (pow (* a (sin (* (/ angle 180.0) PI))) 2.0) (pow (* b (cos (* (/ angle 180.0) PI))) 2.0)))