
(FPCore (x y z t) :precision binary64 (+ (* x (+ (+ (+ (+ y z) z) y) t)) (* y 5.0)))
double code(double x, double y, double z, double t) {
return (x * ((((y + z) + z) + y) + t)) + (y * 5.0);
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = (x * ((((y + z) + z) + y) + t)) + (y * 5.0d0)
end function
public static double code(double x, double y, double z, double t) {
return (x * ((((y + z) + z) + y) + t)) + (y * 5.0);
}
def code(x, y, z, t): return (x * ((((y + z) + z) + y) + t)) + (y * 5.0)
function code(x, y, z, t) return Float64(Float64(x * Float64(Float64(Float64(Float64(y + z) + z) + y) + t)) + Float64(y * 5.0)) end
function tmp = code(x, y, z, t) tmp = (x * ((((y + z) + z) + y) + t)) + (y * 5.0); end
code[x_, y_, z_, t_] := N[(N[(x * N[(N[(N[(N[(y + z), $MachinePrecision] + z), $MachinePrecision] + y), $MachinePrecision] + t), $MachinePrecision]), $MachinePrecision] + N[(y * 5.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x \cdot \left(\left(\left(\left(y + z\right) + z\right) + y\right) + t\right) + y \cdot 5
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 14 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z t) :precision binary64 (+ (* x (+ (+ (+ (+ y z) z) y) t)) (* y 5.0)))
double code(double x, double y, double z, double t) {
return (x * ((((y + z) + z) + y) + t)) + (y * 5.0);
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = (x * ((((y + z) + z) + y) + t)) + (y * 5.0d0)
end function
public static double code(double x, double y, double z, double t) {
return (x * ((((y + z) + z) + y) + t)) + (y * 5.0);
}
def code(x, y, z, t): return (x * ((((y + z) + z) + y) + t)) + (y * 5.0)
function code(x, y, z, t) return Float64(Float64(x * Float64(Float64(Float64(Float64(y + z) + z) + y) + t)) + Float64(y * 5.0)) end
function tmp = code(x, y, z, t) tmp = (x * ((((y + z) + z) + y) + t)) + (y * 5.0); end
code[x_, y_, z_, t_] := N[(N[(x * N[(N[(N[(N[(y + z), $MachinePrecision] + z), $MachinePrecision] + y), $MachinePrecision] + t), $MachinePrecision]), $MachinePrecision] + N[(y * 5.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x \cdot \left(\left(\left(\left(y + z\right) + z\right) + y\right) + t\right) + y \cdot 5
\end{array}
(FPCore (x y z t) :precision binary64 (fma x (+ (* 2.0 (+ y z)) t) (* y 5.0)))
double code(double x, double y, double z, double t) {
return fma(x, ((2.0 * (y + z)) + t), (y * 5.0));
}
function code(x, y, z, t) return fma(x, Float64(Float64(2.0 * Float64(y + z)) + t), Float64(y * 5.0)) end
code[x_, y_, z_, t_] := N[(x * N[(N[(2.0 * N[(y + z), $MachinePrecision]), $MachinePrecision] + t), $MachinePrecision] + N[(y * 5.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(x, 2 \cdot \left(y + z\right) + t, y \cdot 5\right)
\end{array}
Initial program 99.9%
fma-def99.9%
associate-+l+99.9%
+-commutative99.9%
count-299.9%
Simplified99.9%
Final simplification99.9%
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (* 2.0 (* x z)))
(t_2 (* y (+ x 5.0)))
(t_3 (* x (+ t (* 2.0 y)))))
(if (<= z -5.6e+140)
t_1
(if (<= z -1.8e+125)
t_3
(if (<= z -1.1e+118)
t_1
(if (<= z -5.2e+80)
t_2
(if (<= z -3.1e-186)
t_3
(if (<= z -5.2e-300) t_2 (if (<= z 6.7e+50) t_3 t_1)))))))))
double code(double x, double y, double z, double t) {
double t_1 = 2.0 * (x * z);
double t_2 = y * (x + 5.0);
double t_3 = x * (t + (2.0 * y));
double tmp;
if (z <= -5.6e+140) {
tmp = t_1;
} else if (z <= -1.8e+125) {
tmp = t_3;
} else if (z <= -1.1e+118) {
tmp = t_1;
} else if (z <= -5.2e+80) {
tmp = t_2;
} else if (z <= -3.1e-186) {
tmp = t_3;
} else if (z <= -5.2e-300) {
tmp = t_2;
} else if (z <= 6.7e+50) {
tmp = t_3;
} else {
tmp = t_1;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: t_1
real(8) :: t_2
real(8) :: t_3
real(8) :: tmp
t_1 = 2.0d0 * (x * z)
t_2 = y * (x + 5.0d0)
t_3 = x * (t + (2.0d0 * y))
if (z <= (-5.6d+140)) then
tmp = t_1
else if (z <= (-1.8d+125)) then
tmp = t_3
else if (z <= (-1.1d+118)) then
tmp = t_1
else if (z <= (-5.2d+80)) then
tmp = t_2
else if (z <= (-3.1d-186)) then
tmp = t_3
else if (z <= (-5.2d-300)) then
tmp = t_2
else if (z <= 6.7d+50) then
tmp = t_3
else
tmp = t_1
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double t_1 = 2.0 * (x * z);
double t_2 = y * (x + 5.0);
double t_3 = x * (t + (2.0 * y));
double tmp;
if (z <= -5.6e+140) {
tmp = t_1;
} else if (z <= -1.8e+125) {
tmp = t_3;
} else if (z <= -1.1e+118) {
tmp = t_1;
} else if (z <= -5.2e+80) {
tmp = t_2;
} else if (z <= -3.1e-186) {
tmp = t_3;
} else if (z <= -5.2e-300) {
tmp = t_2;
} else if (z <= 6.7e+50) {
tmp = t_3;
} else {
tmp = t_1;
}
return tmp;
}
def code(x, y, z, t): t_1 = 2.0 * (x * z) t_2 = y * (x + 5.0) t_3 = x * (t + (2.0 * y)) tmp = 0 if z <= -5.6e+140: tmp = t_1 elif z <= -1.8e+125: tmp = t_3 elif z <= -1.1e+118: tmp = t_1 elif z <= -5.2e+80: tmp = t_2 elif z <= -3.1e-186: tmp = t_3 elif z <= -5.2e-300: tmp = t_2 elif z <= 6.7e+50: tmp = t_3 else: tmp = t_1 return tmp
function code(x, y, z, t) t_1 = Float64(2.0 * Float64(x * z)) t_2 = Float64(y * Float64(x + 5.0)) t_3 = Float64(x * Float64(t + Float64(2.0 * y))) tmp = 0.0 if (z <= -5.6e+140) tmp = t_1; elseif (z <= -1.8e+125) tmp = t_3; elseif (z <= -1.1e+118) tmp = t_1; elseif (z <= -5.2e+80) tmp = t_2; elseif (z <= -3.1e-186) tmp = t_3; elseif (z <= -5.2e-300) tmp = t_2; elseif (z <= 6.7e+50) tmp = t_3; else tmp = t_1; end return tmp end
function tmp_2 = code(x, y, z, t) t_1 = 2.0 * (x * z); t_2 = y * (x + 5.0); t_3 = x * (t + (2.0 * y)); tmp = 0.0; if (z <= -5.6e+140) tmp = t_1; elseif (z <= -1.8e+125) tmp = t_3; elseif (z <= -1.1e+118) tmp = t_1; elseif (z <= -5.2e+80) tmp = t_2; elseif (z <= -3.1e-186) tmp = t_3; elseif (z <= -5.2e-300) tmp = t_2; elseif (z <= 6.7e+50) tmp = t_3; else tmp = t_1; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(2.0 * N[(x * z), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(y * N[(x + 5.0), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$3 = N[(x * N[(t + N[(2.0 * y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[z, -5.6e+140], t$95$1, If[LessEqual[z, -1.8e+125], t$95$3, If[LessEqual[z, -1.1e+118], t$95$1, If[LessEqual[z, -5.2e+80], t$95$2, If[LessEqual[z, -3.1e-186], t$95$3, If[LessEqual[z, -5.2e-300], t$95$2, If[LessEqual[z, 6.7e+50], t$95$3, t$95$1]]]]]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := 2 \cdot \left(x \cdot z\right)\\
t_2 := y \cdot \left(x + 5\right)\\
t_3 := x \cdot \left(t + 2 \cdot y\right)\\
\mathbf{if}\;z \leq -5.6 \cdot 10^{+140}:\\
\;\;\;\;t_1\\
\mathbf{elif}\;z \leq -1.8 \cdot 10^{+125}:\\
\;\;\;\;t_3\\
\mathbf{elif}\;z \leq -1.1 \cdot 10^{+118}:\\
\;\;\;\;t_1\\
\mathbf{elif}\;z \leq -5.2 \cdot 10^{+80}:\\
\;\;\;\;t_2\\
\mathbf{elif}\;z \leq -3.1 \cdot 10^{-186}:\\
\;\;\;\;t_3\\
\mathbf{elif}\;z \leq -5.2 \cdot 10^{-300}:\\
\;\;\;\;t_2\\
\mathbf{elif}\;z \leq 6.7 \cdot 10^{+50}:\\
\;\;\;\;t_3\\
\mathbf{else}:\\
\;\;\;\;t_1\\
\end{array}
\end{array}
if z < -5.59999999999999966e140 or -1.8000000000000002e125 < z < -1.09999999999999993e118 or 6.6999999999999999e50 < z Initial program 100.0%
Taylor expanded in z around inf 71.9%
if -5.59999999999999966e140 < z < -1.8000000000000002e125 or -5.19999999999999963e80 < z < -3.10000000000000009e-186 or -5.19999999999999993e-300 < z < 6.6999999999999999e50Initial program 99.9%
Taylor expanded in y around inf 87.1%
Taylor expanded in x around inf 62.6%
if -1.09999999999999993e118 < z < -5.19999999999999963e80 or -3.10000000000000009e-186 < z < -5.19999999999999993e-300Initial program 99.8%
Taylor expanded in y around 0 96.9%
Taylor expanded in y around inf 76.9%
Final simplification67.3%
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (* x (+ t (* 2.0 z)))) (t_2 (* y (+ 5.0 (* x 2.0)))))
(if (<= y -1.08e+161)
t_2
(if (<= y -1.35e+62)
t_1
(if (<= y -9.5e-14)
t_2
(if (<= y 3.7e-53)
t_1
(if (<= y 8.5e-11)
(+ (* y 5.0) (* x t))
(if (<= y 1.4e+107) t_1 t_2))))))))
double code(double x, double y, double z, double t) {
double t_1 = x * (t + (2.0 * z));
double t_2 = y * (5.0 + (x * 2.0));
double tmp;
if (y <= -1.08e+161) {
tmp = t_2;
} else if (y <= -1.35e+62) {
tmp = t_1;
} else if (y <= -9.5e-14) {
tmp = t_2;
} else if (y <= 3.7e-53) {
tmp = t_1;
} else if (y <= 8.5e-11) {
tmp = (y * 5.0) + (x * t);
} else if (y <= 1.4e+107) {
tmp = t_1;
} else {
tmp = t_2;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: t_1
real(8) :: t_2
real(8) :: tmp
t_1 = x * (t + (2.0d0 * z))
t_2 = y * (5.0d0 + (x * 2.0d0))
if (y <= (-1.08d+161)) then
tmp = t_2
else if (y <= (-1.35d+62)) then
tmp = t_1
else if (y <= (-9.5d-14)) then
tmp = t_2
else if (y <= 3.7d-53) then
tmp = t_1
else if (y <= 8.5d-11) then
tmp = (y * 5.0d0) + (x * t)
else if (y <= 1.4d+107) then
tmp = t_1
else
tmp = t_2
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double t_1 = x * (t + (2.0 * z));
double t_2 = y * (5.0 + (x * 2.0));
double tmp;
if (y <= -1.08e+161) {
tmp = t_2;
} else if (y <= -1.35e+62) {
tmp = t_1;
} else if (y <= -9.5e-14) {
tmp = t_2;
} else if (y <= 3.7e-53) {
tmp = t_1;
} else if (y <= 8.5e-11) {
tmp = (y * 5.0) + (x * t);
} else if (y <= 1.4e+107) {
tmp = t_1;
} else {
tmp = t_2;
}
return tmp;
}
def code(x, y, z, t): t_1 = x * (t + (2.0 * z)) t_2 = y * (5.0 + (x * 2.0)) tmp = 0 if y <= -1.08e+161: tmp = t_2 elif y <= -1.35e+62: tmp = t_1 elif y <= -9.5e-14: tmp = t_2 elif y <= 3.7e-53: tmp = t_1 elif y <= 8.5e-11: tmp = (y * 5.0) + (x * t) elif y <= 1.4e+107: tmp = t_1 else: tmp = t_2 return tmp
function code(x, y, z, t) t_1 = Float64(x * Float64(t + Float64(2.0 * z))) t_2 = Float64(y * Float64(5.0 + Float64(x * 2.0))) tmp = 0.0 if (y <= -1.08e+161) tmp = t_2; elseif (y <= -1.35e+62) tmp = t_1; elseif (y <= -9.5e-14) tmp = t_2; elseif (y <= 3.7e-53) tmp = t_1; elseif (y <= 8.5e-11) tmp = Float64(Float64(y * 5.0) + Float64(x * t)); elseif (y <= 1.4e+107) tmp = t_1; else tmp = t_2; end return tmp end
function tmp_2 = code(x, y, z, t) t_1 = x * (t + (2.0 * z)); t_2 = y * (5.0 + (x * 2.0)); tmp = 0.0; if (y <= -1.08e+161) tmp = t_2; elseif (y <= -1.35e+62) tmp = t_1; elseif (y <= -9.5e-14) tmp = t_2; elseif (y <= 3.7e-53) tmp = t_1; elseif (y <= 8.5e-11) tmp = (y * 5.0) + (x * t); elseif (y <= 1.4e+107) tmp = t_1; else tmp = t_2; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(x * N[(t + N[(2.0 * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(y * N[(5.0 + N[(x * 2.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[y, -1.08e+161], t$95$2, If[LessEqual[y, -1.35e+62], t$95$1, If[LessEqual[y, -9.5e-14], t$95$2, If[LessEqual[y, 3.7e-53], t$95$1, If[LessEqual[y, 8.5e-11], N[(N[(y * 5.0), $MachinePrecision] + N[(x * t), $MachinePrecision]), $MachinePrecision], If[LessEqual[y, 1.4e+107], t$95$1, t$95$2]]]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := x \cdot \left(t + 2 \cdot z\right)\\
t_2 := y \cdot \left(5 + x \cdot 2\right)\\
\mathbf{if}\;y \leq -1.08 \cdot 10^{+161}:\\
\;\;\;\;t_2\\
\mathbf{elif}\;y \leq -1.35 \cdot 10^{+62}:\\
\;\;\;\;t_1\\
\mathbf{elif}\;y \leq -9.5 \cdot 10^{-14}:\\
\;\;\;\;t_2\\
\mathbf{elif}\;y \leq 3.7 \cdot 10^{-53}:\\
\;\;\;\;t_1\\
\mathbf{elif}\;y \leq 8.5 \cdot 10^{-11}:\\
\;\;\;\;y \cdot 5 + x \cdot t\\
\mathbf{elif}\;y \leq 1.4 \cdot 10^{+107}:\\
\;\;\;\;t_1\\
\mathbf{else}:\\
\;\;\;\;t_2\\
\end{array}
\end{array}
if y < -1.08e161 or -1.35e62 < y < -9.4999999999999999e-14 or 1.39999999999999992e107 < y Initial program 99.9%
Taylor expanded in y around inf 86.3%
Simplified86.3%
if -1.08e161 < y < -1.35e62 or -9.4999999999999999e-14 < y < 3.69999999999999982e-53 or 8.50000000000000037e-11 < y < 1.39999999999999992e107Initial program 100.0%
Taylor expanded in y around 0 83.7%
if 3.69999999999999982e-53 < y < 8.50000000000000037e-11Initial program 99.9%
distribute-rgt-in99.9%
fma-def99.9%
associate-+l+99.9%
+-commutative99.9%
count-299.9%
*-commutative99.9%
*-commutative99.9%
Applied egg-rr99.9%
Taylor expanded in t around inf 80.8%
Simplified80.8%
Final simplification84.4%
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (* y (+ x 5.0))) (t_2 (* 2.0 (* x z))))
(if (<= y -1.3e+130)
t_1
(if (<= y -2.9e+62)
t_2
(if (<= y -3.6e-20)
t_1
(if (<= y 3.6e-285)
(* x t)
(if (<= y 3.6e-213) t_2 (if (<= y 5e-34) (* x t) t_1))))))))
double code(double x, double y, double z, double t) {
double t_1 = y * (x + 5.0);
double t_2 = 2.0 * (x * z);
double tmp;
if (y <= -1.3e+130) {
tmp = t_1;
} else if (y <= -2.9e+62) {
tmp = t_2;
} else if (y <= -3.6e-20) {
tmp = t_1;
} else if (y <= 3.6e-285) {
tmp = x * t;
} else if (y <= 3.6e-213) {
tmp = t_2;
} else if (y <= 5e-34) {
tmp = x * t;
} else {
tmp = t_1;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: t_1
real(8) :: t_2
real(8) :: tmp
t_1 = y * (x + 5.0d0)
t_2 = 2.0d0 * (x * z)
if (y <= (-1.3d+130)) then
tmp = t_1
else if (y <= (-2.9d+62)) then
tmp = t_2
else if (y <= (-3.6d-20)) then
tmp = t_1
else if (y <= 3.6d-285) then
tmp = x * t
else if (y <= 3.6d-213) then
tmp = t_2
else if (y <= 5d-34) then
tmp = x * t
else
tmp = t_1
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double t_1 = y * (x + 5.0);
double t_2 = 2.0 * (x * z);
double tmp;
if (y <= -1.3e+130) {
tmp = t_1;
} else if (y <= -2.9e+62) {
tmp = t_2;
} else if (y <= -3.6e-20) {
tmp = t_1;
} else if (y <= 3.6e-285) {
tmp = x * t;
} else if (y <= 3.6e-213) {
tmp = t_2;
} else if (y <= 5e-34) {
tmp = x * t;
} else {
tmp = t_1;
}
return tmp;
}
def code(x, y, z, t): t_1 = y * (x + 5.0) t_2 = 2.0 * (x * z) tmp = 0 if y <= -1.3e+130: tmp = t_1 elif y <= -2.9e+62: tmp = t_2 elif y <= -3.6e-20: tmp = t_1 elif y <= 3.6e-285: tmp = x * t elif y <= 3.6e-213: tmp = t_2 elif y <= 5e-34: tmp = x * t else: tmp = t_1 return tmp
function code(x, y, z, t) t_1 = Float64(y * Float64(x + 5.0)) t_2 = Float64(2.0 * Float64(x * z)) tmp = 0.0 if (y <= -1.3e+130) tmp = t_1; elseif (y <= -2.9e+62) tmp = t_2; elseif (y <= -3.6e-20) tmp = t_1; elseif (y <= 3.6e-285) tmp = Float64(x * t); elseif (y <= 3.6e-213) tmp = t_2; elseif (y <= 5e-34) tmp = Float64(x * t); else tmp = t_1; end return tmp end
function tmp_2 = code(x, y, z, t) t_1 = y * (x + 5.0); t_2 = 2.0 * (x * z); tmp = 0.0; if (y <= -1.3e+130) tmp = t_1; elseif (y <= -2.9e+62) tmp = t_2; elseif (y <= -3.6e-20) tmp = t_1; elseif (y <= 3.6e-285) tmp = x * t; elseif (y <= 3.6e-213) tmp = t_2; elseif (y <= 5e-34) tmp = x * t; else tmp = t_1; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(y * N[(x + 5.0), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(2.0 * N[(x * z), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[y, -1.3e+130], t$95$1, If[LessEqual[y, -2.9e+62], t$95$2, If[LessEqual[y, -3.6e-20], t$95$1, If[LessEqual[y, 3.6e-285], N[(x * t), $MachinePrecision], If[LessEqual[y, 3.6e-213], t$95$2, If[LessEqual[y, 5e-34], N[(x * t), $MachinePrecision], t$95$1]]]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := y \cdot \left(x + 5\right)\\
t_2 := 2 \cdot \left(x \cdot z\right)\\
\mathbf{if}\;y \leq -1.3 \cdot 10^{+130}:\\
\;\;\;\;t_1\\
\mathbf{elif}\;y \leq -2.9 \cdot 10^{+62}:\\
\;\;\;\;t_2\\
\mathbf{elif}\;y \leq -3.6 \cdot 10^{-20}:\\
\;\;\;\;t_1\\
\mathbf{elif}\;y \leq 3.6 \cdot 10^{-285}:\\
\;\;\;\;x \cdot t\\
\mathbf{elif}\;y \leq 3.6 \cdot 10^{-213}:\\
\;\;\;\;t_2\\
\mathbf{elif}\;y \leq 5 \cdot 10^{-34}:\\
\;\;\;\;x \cdot t\\
\mathbf{else}:\\
\;\;\;\;t_1\\
\end{array}
\end{array}
if y < -1.2999999999999999e130 or -2.89999999999999984e62 < y < -3.59999999999999974e-20 or 5.0000000000000003e-34 < y Initial program 99.9%
Taylor expanded in y around 0 91.0%
Taylor expanded in y around inf 65.6%
if -1.2999999999999999e130 < y < -2.89999999999999984e62 or 3.60000000000000004e-285 < y < 3.6000000000000001e-213Initial program 99.9%
Taylor expanded in z around inf 66.2%
if -3.59999999999999974e-20 < y < 3.60000000000000004e-285 or 3.6000000000000001e-213 < y < 5.0000000000000003e-34Initial program 100.0%
Taylor expanded in t around inf 54.1%
Simplified54.1%
Final simplification60.9%
(FPCore (x y z t)
:precision binary64
(if (or (<= y -1.08e+161)
(not (or (<= y -2.05e+62) (and (not (<= y -1.2e-13)) (<= y 7e+99)))))
(* y (+ 5.0 (* x 2.0)))
(* x (+ t (* 2.0 z)))))
double code(double x, double y, double z, double t) {
double tmp;
if ((y <= -1.08e+161) || !((y <= -2.05e+62) || (!(y <= -1.2e-13) && (y <= 7e+99)))) {
tmp = y * (5.0 + (x * 2.0));
} else {
tmp = x * (t + (2.0 * z));
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if ((y <= (-1.08d+161)) .or. (.not. (y <= (-2.05d+62)) .or. (.not. (y <= (-1.2d-13))) .and. (y <= 7d+99))) then
tmp = y * (5.0d0 + (x * 2.0d0))
else
tmp = x * (t + (2.0d0 * z))
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if ((y <= -1.08e+161) || !((y <= -2.05e+62) || (!(y <= -1.2e-13) && (y <= 7e+99)))) {
tmp = y * (5.0 + (x * 2.0));
} else {
tmp = x * (t + (2.0 * z));
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if (y <= -1.08e+161) or not ((y <= -2.05e+62) or (not (y <= -1.2e-13) and (y <= 7e+99))): tmp = y * (5.0 + (x * 2.0)) else: tmp = x * (t + (2.0 * z)) return tmp
function code(x, y, z, t) tmp = 0.0 if ((y <= -1.08e+161) || !((y <= -2.05e+62) || (!(y <= -1.2e-13) && (y <= 7e+99)))) tmp = Float64(y * Float64(5.0 + Float64(x * 2.0))); else tmp = Float64(x * Float64(t + Float64(2.0 * z))); end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if ((y <= -1.08e+161) || ~(((y <= -2.05e+62) || (~((y <= -1.2e-13)) && (y <= 7e+99))))) tmp = y * (5.0 + (x * 2.0)); else tmp = x * (t + (2.0 * z)); end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[Or[LessEqual[y, -1.08e+161], N[Not[Or[LessEqual[y, -2.05e+62], And[N[Not[LessEqual[y, -1.2e-13]], $MachinePrecision], LessEqual[y, 7e+99]]]], $MachinePrecision]], N[(y * N[(5.0 + N[(x * 2.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(x * N[(t + N[(2.0 * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -1.08 \cdot 10^{+161} \lor \neg \left(y \leq -2.05 \cdot 10^{+62} \lor \neg \left(y \leq -1.2 \cdot 10^{-13}\right) \land y \leq 7 \cdot 10^{+99}\right):\\
\;\;\;\;y \cdot \left(5 + x \cdot 2\right)\\
\mathbf{else}:\\
\;\;\;\;x \cdot \left(t + 2 \cdot z\right)\\
\end{array}
\end{array}
if y < -1.08e161 or -2.04999999999999992e62 < y < -1.1999999999999999e-13 or 6.9999999999999995e99 < y Initial program 99.9%
Taylor expanded in y around inf 86.3%
Simplified86.3%
if -1.08e161 < y < -2.04999999999999992e62 or -1.1999999999999999e-13 < y < 6.9999999999999995e99Initial program 99.9%
Taylor expanded in y around 0 81.0%
Final simplification82.8%
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (* 2.0 (* x z))))
(if (<= t -3.7e+72)
(* x t)
(if (<= t 3.7e-51)
t_1
(if (<= t 1.35e-11) (* y 5.0) (if (<= t 5.6e+31) t_1 (* x t)))))))
double code(double x, double y, double z, double t) {
double t_1 = 2.0 * (x * z);
double tmp;
if (t <= -3.7e+72) {
tmp = x * t;
} else if (t <= 3.7e-51) {
tmp = t_1;
} else if (t <= 1.35e-11) {
tmp = y * 5.0;
} else if (t <= 5.6e+31) {
tmp = t_1;
} else {
tmp = x * t;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: t_1
real(8) :: tmp
t_1 = 2.0d0 * (x * z)
if (t <= (-3.7d+72)) then
tmp = x * t
else if (t <= 3.7d-51) then
tmp = t_1
else if (t <= 1.35d-11) then
tmp = y * 5.0d0
else if (t <= 5.6d+31) then
tmp = t_1
else
tmp = x * t
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double t_1 = 2.0 * (x * z);
double tmp;
if (t <= -3.7e+72) {
tmp = x * t;
} else if (t <= 3.7e-51) {
tmp = t_1;
} else if (t <= 1.35e-11) {
tmp = y * 5.0;
} else if (t <= 5.6e+31) {
tmp = t_1;
} else {
tmp = x * t;
}
return tmp;
}
def code(x, y, z, t): t_1 = 2.0 * (x * z) tmp = 0 if t <= -3.7e+72: tmp = x * t elif t <= 3.7e-51: tmp = t_1 elif t <= 1.35e-11: tmp = y * 5.0 elif t <= 5.6e+31: tmp = t_1 else: tmp = x * t return tmp
function code(x, y, z, t) t_1 = Float64(2.0 * Float64(x * z)) tmp = 0.0 if (t <= -3.7e+72) tmp = Float64(x * t); elseif (t <= 3.7e-51) tmp = t_1; elseif (t <= 1.35e-11) tmp = Float64(y * 5.0); elseif (t <= 5.6e+31) tmp = t_1; else tmp = Float64(x * t); end return tmp end
function tmp_2 = code(x, y, z, t) t_1 = 2.0 * (x * z); tmp = 0.0; if (t <= -3.7e+72) tmp = x * t; elseif (t <= 3.7e-51) tmp = t_1; elseif (t <= 1.35e-11) tmp = y * 5.0; elseif (t <= 5.6e+31) tmp = t_1; else tmp = x * t; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(2.0 * N[(x * z), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t, -3.7e+72], N[(x * t), $MachinePrecision], If[LessEqual[t, 3.7e-51], t$95$1, If[LessEqual[t, 1.35e-11], N[(y * 5.0), $MachinePrecision], If[LessEqual[t, 5.6e+31], t$95$1, N[(x * t), $MachinePrecision]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := 2 \cdot \left(x \cdot z\right)\\
\mathbf{if}\;t \leq -3.7 \cdot 10^{+72}:\\
\;\;\;\;x \cdot t\\
\mathbf{elif}\;t \leq 3.7 \cdot 10^{-51}:\\
\;\;\;\;t_1\\
\mathbf{elif}\;t \leq 1.35 \cdot 10^{-11}:\\
\;\;\;\;y \cdot 5\\
\mathbf{elif}\;t \leq 5.6 \cdot 10^{+31}:\\
\;\;\;\;t_1\\
\mathbf{else}:\\
\;\;\;\;x \cdot t\\
\end{array}
\end{array}
if t < -3.7000000000000002e72 or 5.60000000000000034e31 < t Initial program 99.9%
Taylor expanded in t around inf 62.7%
Simplified62.7%
if -3.7000000000000002e72 < t < 3.69999999999999973e-51 or 1.35000000000000002e-11 < t < 5.60000000000000034e31Initial program 99.9%
Taylor expanded in z around inf 45.9%
if 3.69999999999999973e-51 < t < 1.35000000000000002e-11Initial program 99.8%
Taylor expanded in x around 0 65.1%
Final simplification53.4%
(FPCore (x y z t) :precision binary64 (if (or (<= x -4e+31) (not (<= x 4.7e-7))) (* x (+ (* 2.0 (+ y z)) t)) (+ (* y 5.0) (* x (+ t (+ y (* 2.0 z)))))))
double code(double x, double y, double z, double t) {
double tmp;
if ((x <= -4e+31) || !(x <= 4.7e-7)) {
tmp = x * ((2.0 * (y + z)) + t);
} else {
tmp = (y * 5.0) + (x * (t + (y + (2.0 * z))));
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if ((x <= (-4d+31)) .or. (.not. (x <= 4.7d-7))) then
tmp = x * ((2.0d0 * (y + z)) + t)
else
tmp = (y * 5.0d0) + (x * (t + (y + (2.0d0 * z))))
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if ((x <= -4e+31) || !(x <= 4.7e-7)) {
tmp = x * ((2.0 * (y + z)) + t);
} else {
tmp = (y * 5.0) + (x * (t + (y + (2.0 * z))));
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if (x <= -4e+31) or not (x <= 4.7e-7): tmp = x * ((2.0 * (y + z)) + t) else: tmp = (y * 5.0) + (x * (t + (y + (2.0 * z)))) return tmp
function code(x, y, z, t) tmp = 0.0 if ((x <= -4e+31) || !(x <= 4.7e-7)) tmp = Float64(x * Float64(Float64(2.0 * Float64(y + z)) + t)); else tmp = Float64(Float64(y * 5.0) + Float64(x * Float64(t + Float64(y + Float64(2.0 * z))))); end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if ((x <= -4e+31) || ~((x <= 4.7e-7))) tmp = x * ((2.0 * (y + z)) + t); else tmp = (y * 5.0) + (x * (t + (y + (2.0 * z)))); end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[Or[LessEqual[x, -4e+31], N[Not[LessEqual[x, 4.7e-7]], $MachinePrecision]], N[(x * N[(N[(2.0 * N[(y + z), $MachinePrecision]), $MachinePrecision] + t), $MachinePrecision]), $MachinePrecision], N[(N[(y * 5.0), $MachinePrecision] + N[(x * N[(t + N[(y + N[(2.0 * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -4 \cdot 10^{+31} \lor \neg \left(x \leq 4.7 \cdot 10^{-7}\right):\\
\;\;\;\;x \cdot \left(2 \cdot \left(y + z\right) + t\right)\\
\mathbf{else}:\\
\;\;\;\;y \cdot 5 + x \cdot \left(t + \left(y + 2 \cdot z\right)\right)\\
\end{array}
\end{array}
if x < -3.9999999999999999e31 or 4.7e-7 < x Initial program 100.0%
fma-def100.0%
associate-+l+100.0%
+-commutative100.0%
count-2100.0%
Simplified100.0%
Taylor expanded in x around inf 99.5%
if -3.9999999999999999e31 < x < 4.7e-7Initial program 99.9%
Taylor expanded in y around 0 99.6%
Final simplification99.6%
(FPCore (x y z t)
:precision binary64
(if (<= t -102000000000.0)
(* x (+ (* 2.0 (+ y z)) t))
(if (<= t 1e+35)
(+ (* y 5.0) (* (+ y z) (* x 2.0)))
(+ (* x t) (* y (+ 5.0 (* x 2.0)))))))
double code(double x, double y, double z, double t) {
double tmp;
if (t <= -102000000000.0) {
tmp = x * ((2.0 * (y + z)) + t);
} else if (t <= 1e+35) {
tmp = (y * 5.0) + ((y + z) * (x * 2.0));
} else {
tmp = (x * t) + (y * (5.0 + (x * 2.0)));
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if (t <= (-102000000000.0d0)) then
tmp = x * ((2.0d0 * (y + z)) + t)
else if (t <= 1d+35) then
tmp = (y * 5.0d0) + ((y + z) * (x * 2.0d0))
else
tmp = (x * t) + (y * (5.0d0 + (x * 2.0d0)))
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if (t <= -102000000000.0) {
tmp = x * ((2.0 * (y + z)) + t);
} else if (t <= 1e+35) {
tmp = (y * 5.0) + ((y + z) * (x * 2.0));
} else {
tmp = (x * t) + (y * (5.0 + (x * 2.0)));
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if t <= -102000000000.0: tmp = x * ((2.0 * (y + z)) + t) elif t <= 1e+35: tmp = (y * 5.0) + ((y + z) * (x * 2.0)) else: tmp = (x * t) + (y * (5.0 + (x * 2.0))) return tmp
function code(x, y, z, t) tmp = 0.0 if (t <= -102000000000.0) tmp = Float64(x * Float64(Float64(2.0 * Float64(y + z)) + t)); elseif (t <= 1e+35) tmp = Float64(Float64(y * 5.0) + Float64(Float64(y + z) * Float64(x * 2.0))); else tmp = Float64(Float64(x * t) + Float64(y * Float64(5.0 + Float64(x * 2.0)))); end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if (t <= -102000000000.0) tmp = x * ((2.0 * (y + z)) + t); elseif (t <= 1e+35) tmp = (y * 5.0) + ((y + z) * (x * 2.0)); else tmp = (x * t) + (y * (5.0 + (x * 2.0))); end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[LessEqual[t, -102000000000.0], N[(x * N[(N[(2.0 * N[(y + z), $MachinePrecision]), $MachinePrecision] + t), $MachinePrecision]), $MachinePrecision], If[LessEqual[t, 1e+35], N[(N[(y * 5.0), $MachinePrecision] + N[(N[(y + z), $MachinePrecision] * N[(x * 2.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(x * t), $MachinePrecision] + N[(y * N[(5.0 + N[(x * 2.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;t \leq -102000000000:\\
\;\;\;\;x \cdot \left(2 \cdot \left(y + z\right) + t\right)\\
\mathbf{elif}\;t \leq 10^{+35}:\\
\;\;\;\;y \cdot 5 + \left(y + z\right) \cdot \left(x \cdot 2\right)\\
\mathbf{else}:\\
\;\;\;\;x \cdot t + y \cdot \left(5 + x \cdot 2\right)\\
\end{array}
\end{array}
if t < -1.02e11Initial program 100.0%
fma-def100.0%
associate-+l+100.0%
+-commutative100.0%
count-2100.0%
Simplified100.0%
Taylor expanded in x around inf 88.2%
if -1.02e11 < t < 9.9999999999999997e34Initial program 99.9%
Taylor expanded in t around 0 93.8%
Simplified93.8%
if 9.9999999999999997e34 < t Initial program 99.9%
Taylor expanded in y around inf 87.7%
Taylor expanded in y around 0 87.8%
Final simplification91.0%
(FPCore (x y z t) :precision binary64 (if (or (<= x -8.5e-15) (not (<= x 2.7e-38))) (* x (+ (* 2.0 (+ y z)) t)) (+ (* y 5.0) (* x t))))
double code(double x, double y, double z, double t) {
double tmp;
if ((x <= -8.5e-15) || !(x <= 2.7e-38)) {
tmp = x * ((2.0 * (y + z)) + t);
} else {
tmp = (y * 5.0) + (x * t);
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if ((x <= (-8.5d-15)) .or. (.not. (x <= 2.7d-38))) then
tmp = x * ((2.0d0 * (y + z)) + t)
else
tmp = (y * 5.0d0) + (x * t)
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if ((x <= -8.5e-15) || !(x <= 2.7e-38)) {
tmp = x * ((2.0 * (y + z)) + t);
} else {
tmp = (y * 5.0) + (x * t);
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if (x <= -8.5e-15) or not (x <= 2.7e-38): tmp = x * ((2.0 * (y + z)) + t) else: tmp = (y * 5.0) + (x * t) return tmp
function code(x, y, z, t) tmp = 0.0 if ((x <= -8.5e-15) || !(x <= 2.7e-38)) tmp = Float64(x * Float64(Float64(2.0 * Float64(y + z)) + t)); else tmp = Float64(Float64(y * 5.0) + Float64(x * t)); end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if ((x <= -8.5e-15) || ~((x <= 2.7e-38))) tmp = x * ((2.0 * (y + z)) + t); else tmp = (y * 5.0) + (x * t); end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[Or[LessEqual[x, -8.5e-15], N[Not[LessEqual[x, 2.7e-38]], $MachinePrecision]], N[(x * N[(N[(2.0 * N[(y + z), $MachinePrecision]), $MachinePrecision] + t), $MachinePrecision]), $MachinePrecision], N[(N[(y * 5.0), $MachinePrecision] + N[(x * t), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -8.5 \cdot 10^{-15} \lor \neg \left(x \leq 2.7 \cdot 10^{-38}\right):\\
\;\;\;\;x \cdot \left(2 \cdot \left(y + z\right) + t\right)\\
\mathbf{else}:\\
\;\;\;\;y \cdot 5 + x \cdot t\\
\end{array}
\end{array}
if x < -8.50000000000000007e-15 or 2.70000000000000005e-38 < x Initial program 100.0%
fma-def100.0%
associate-+l+100.0%
+-commutative100.0%
count-2100.0%
Simplified100.0%
Taylor expanded in x around inf 98.3%
if -8.50000000000000007e-15 < x < 2.70000000000000005e-38Initial program 99.9%
distribute-rgt-in99.9%
fma-def99.9%
associate-+l+99.9%
+-commutative99.9%
count-299.9%
*-commutative99.9%
*-commutative99.9%
Applied egg-rr99.9%
Taylor expanded in t around inf 79.7%
Simplified79.7%
Final simplification90.5%
(FPCore (x y z t) :precision binary64 (if (or (<= x -1.1e-106) (not (<= x 1.1e-29))) (* x (+ (* 2.0 (+ y z)) t)) (+ (* y 5.0) (* 2.0 (* x z)))))
double code(double x, double y, double z, double t) {
double tmp;
if ((x <= -1.1e-106) || !(x <= 1.1e-29)) {
tmp = x * ((2.0 * (y + z)) + t);
} else {
tmp = (y * 5.0) + (2.0 * (x * z));
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if ((x <= (-1.1d-106)) .or. (.not. (x <= 1.1d-29))) then
tmp = x * ((2.0d0 * (y + z)) + t)
else
tmp = (y * 5.0d0) + (2.0d0 * (x * z))
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if ((x <= -1.1e-106) || !(x <= 1.1e-29)) {
tmp = x * ((2.0 * (y + z)) + t);
} else {
tmp = (y * 5.0) + (2.0 * (x * z));
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if (x <= -1.1e-106) or not (x <= 1.1e-29): tmp = x * ((2.0 * (y + z)) + t) else: tmp = (y * 5.0) + (2.0 * (x * z)) return tmp
function code(x, y, z, t) tmp = 0.0 if ((x <= -1.1e-106) || !(x <= 1.1e-29)) tmp = Float64(x * Float64(Float64(2.0 * Float64(y + z)) + t)); else tmp = Float64(Float64(y * 5.0) + Float64(2.0 * Float64(x * z))); end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if ((x <= -1.1e-106) || ~((x <= 1.1e-29))) tmp = x * ((2.0 * (y + z)) + t); else tmp = (y * 5.0) + (2.0 * (x * z)); end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[Or[LessEqual[x, -1.1e-106], N[Not[LessEqual[x, 1.1e-29]], $MachinePrecision]], N[(x * N[(N[(2.0 * N[(y + z), $MachinePrecision]), $MachinePrecision] + t), $MachinePrecision]), $MachinePrecision], N[(N[(y * 5.0), $MachinePrecision] + N[(2.0 * N[(x * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -1.1 \cdot 10^{-106} \lor \neg \left(x \leq 1.1 \cdot 10^{-29}\right):\\
\;\;\;\;x \cdot \left(2 \cdot \left(y + z\right) + t\right)\\
\mathbf{else}:\\
\;\;\;\;y \cdot 5 + 2 \cdot \left(x \cdot z\right)\\
\end{array}
\end{array}
if x < -1.09999999999999997e-106 or 1.09999999999999995e-29 < x Initial program 100.0%
fma-def100.0%
associate-+l+100.0%
+-commutative100.0%
count-2100.0%
Simplified100.0%
Taylor expanded in x around inf 95.4%
if -1.09999999999999997e-106 < x < 1.09999999999999995e-29Initial program 99.9%
distribute-rgt-in99.9%
fma-def99.9%
associate-+l+99.9%
+-commutative99.9%
count-299.9%
*-commutative99.9%
*-commutative99.9%
Applied egg-rr99.9%
Taylor expanded in z around inf 82.7%
Final simplification90.9%
(FPCore (x y z t) :precision binary64 (if (or (<= y -1.08e+161) (not (<= y 1.08e+136))) (* y (+ x 5.0)) (* x (+ t (* 2.0 z)))))
double code(double x, double y, double z, double t) {
double tmp;
if ((y <= -1.08e+161) || !(y <= 1.08e+136)) {
tmp = y * (x + 5.0);
} else {
tmp = x * (t + (2.0 * z));
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if ((y <= (-1.08d+161)) .or. (.not. (y <= 1.08d+136))) then
tmp = y * (x + 5.0d0)
else
tmp = x * (t + (2.0d0 * z))
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if ((y <= -1.08e+161) || !(y <= 1.08e+136)) {
tmp = y * (x + 5.0);
} else {
tmp = x * (t + (2.0 * z));
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if (y <= -1.08e+161) or not (y <= 1.08e+136): tmp = y * (x + 5.0) else: tmp = x * (t + (2.0 * z)) return tmp
function code(x, y, z, t) tmp = 0.0 if ((y <= -1.08e+161) || !(y <= 1.08e+136)) tmp = Float64(y * Float64(x + 5.0)); else tmp = Float64(x * Float64(t + Float64(2.0 * z))); end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if ((y <= -1.08e+161) || ~((y <= 1.08e+136))) tmp = y * (x + 5.0); else tmp = x * (t + (2.0 * z)); end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[Or[LessEqual[y, -1.08e+161], N[Not[LessEqual[y, 1.08e+136]], $MachinePrecision]], N[(y * N[(x + 5.0), $MachinePrecision]), $MachinePrecision], N[(x * N[(t + N[(2.0 * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -1.08 \cdot 10^{+161} \lor \neg \left(y \leq 1.08 \cdot 10^{+136}\right):\\
\;\;\;\;y \cdot \left(x + 5\right)\\
\mathbf{else}:\\
\;\;\;\;x \cdot \left(t + 2 \cdot z\right)\\
\end{array}
\end{array}
if y < -1.08e161 or 1.07999999999999994e136 < y Initial program 99.9%
Taylor expanded in y around 0 95.0%
Taylor expanded in y around inf 85.9%
if -1.08e161 < y < 1.07999999999999994e136Initial program 99.9%
Taylor expanded in y around 0 77.1%
Final simplification79.4%
(FPCore (x y z t) :precision binary64 (+ (* y 5.0) (* x (+ t (+ y (+ z (+ y z)))))))
double code(double x, double y, double z, double t) {
return (y * 5.0) + (x * (t + (y + (z + (y + z)))));
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = (y * 5.0d0) + (x * (t + (y + (z + (y + z)))))
end function
public static double code(double x, double y, double z, double t) {
return (y * 5.0) + (x * (t + (y + (z + (y + z)))));
}
def code(x, y, z, t): return (y * 5.0) + (x * (t + (y + (z + (y + z)))))
function code(x, y, z, t) return Float64(Float64(y * 5.0) + Float64(x * Float64(t + Float64(y + Float64(z + Float64(y + z)))))) end
function tmp = code(x, y, z, t) tmp = (y * 5.0) + (x * (t + (y + (z + (y + z))))); end
code[x_, y_, z_, t_] := N[(N[(y * 5.0), $MachinePrecision] + N[(x * N[(t + N[(y + N[(z + N[(y + z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
y \cdot 5 + x \cdot \left(t + \left(y + \left(z + \left(y + z\right)\right)\right)\right)
\end{array}
Initial program 99.9%
Final simplification99.9%
(FPCore (x y z t) :precision binary64 (if (or (<= x -9.5e-107) (not (<= x 3.1e-39))) (* x t) (* y 5.0)))
double code(double x, double y, double z, double t) {
double tmp;
if ((x <= -9.5e-107) || !(x <= 3.1e-39)) {
tmp = x * t;
} else {
tmp = y * 5.0;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if ((x <= (-9.5d-107)) .or. (.not. (x <= 3.1d-39))) then
tmp = x * t
else
tmp = y * 5.0d0
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if ((x <= -9.5e-107) || !(x <= 3.1e-39)) {
tmp = x * t;
} else {
tmp = y * 5.0;
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if (x <= -9.5e-107) or not (x <= 3.1e-39): tmp = x * t else: tmp = y * 5.0 return tmp
function code(x, y, z, t) tmp = 0.0 if ((x <= -9.5e-107) || !(x <= 3.1e-39)) tmp = Float64(x * t); else tmp = Float64(y * 5.0); end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if ((x <= -9.5e-107) || ~((x <= 3.1e-39))) tmp = x * t; else tmp = y * 5.0; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[Or[LessEqual[x, -9.5e-107], N[Not[LessEqual[x, 3.1e-39]], $MachinePrecision]], N[(x * t), $MachinePrecision], N[(y * 5.0), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -9.5 \cdot 10^{-107} \lor \neg \left(x \leq 3.1 \cdot 10^{-39}\right):\\
\;\;\;\;x \cdot t\\
\mathbf{else}:\\
\;\;\;\;y \cdot 5\\
\end{array}
\end{array}
if x < -9.4999999999999999e-107 or 3.0999999999999997e-39 < x Initial program 99.9%
Taylor expanded in t around inf 39.1%
Simplified39.1%
if -9.4999999999999999e-107 < x < 3.0999999999999997e-39Initial program 99.9%
Taylor expanded in x around 0 63.8%
Final simplification47.5%
(FPCore (x y z t) :precision binary64 (* y 5.0))
double code(double x, double y, double z, double t) {
return y * 5.0;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = y * 5.0d0
end function
public static double code(double x, double y, double z, double t) {
return y * 5.0;
}
def code(x, y, z, t): return y * 5.0
function code(x, y, z, t) return Float64(y * 5.0) end
function tmp = code(x, y, z, t) tmp = y * 5.0; end
code[x_, y_, z_, t_] := N[(y * 5.0), $MachinePrecision]
\begin{array}{l}
\\
y \cdot 5
\end{array}
Initial program 99.9%
Taylor expanded in x around 0 25.6%
Final simplification25.6%
herbie shell --seed 2024017
(FPCore (x y z t)
:name "Graphics.Rendering.Plot.Render.Plot.Legend:renderLegendOutside from plot-0.2.3.4, B"
:precision binary64
(+ (* x (+ (+ (+ (+ y z) z) y) t)) (* y 5.0)))