
(FPCore (x y) :precision binary64 (* x (/ (sin y) y)))
double code(double x, double y) {
return x * (sin(y) / y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = x * (sin(y) / y)
end function
public static double code(double x, double y) {
return x * (Math.sin(y) / y);
}
def code(x, y): return x * (math.sin(y) / y)
function code(x, y) return Float64(x * Float64(sin(y) / y)) end
function tmp = code(x, y) tmp = x * (sin(y) / y); end
code[x_, y_] := N[(x * N[(N[Sin[y], $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x \cdot \frac{\sin y}{y}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 7 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y) :precision binary64 (* x (/ (sin y) y)))
double code(double x, double y) {
return x * (sin(y) / y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = x * (sin(y) / y)
end function
public static double code(double x, double y) {
return x * (Math.sin(y) / y);
}
def code(x, y): return x * (math.sin(y) / y)
function code(x, y) return Float64(x * Float64(sin(y) / y)) end
function tmp = code(x, y) tmp = x * (sin(y) / y); end
code[x_, y_] := N[(x * N[(N[Sin[y], $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x \cdot \frac{\sin y}{y}
\end{array}
(FPCore (x y) :precision binary64 (* x (/ (sin y) y)))
double code(double x, double y) {
return x * (sin(y) / y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = x * (sin(y) / y)
end function
public static double code(double x, double y) {
return x * (Math.sin(y) / y);
}
def code(x, y): return x * (math.sin(y) / y)
function code(x, y) return Float64(x * Float64(sin(y) / y)) end
function tmp = code(x, y) tmp = x * (sin(y) / y); end
code[x_, y_] := N[(x * N[(N[Sin[y], $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x \cdot \frac{\sin y}{y}
\end{array}
Initial program 99.9%
Final simplification99.9%
(FPCore (x y) :precision binary64 (if (<= y 2.4) x (* (/ 1.0 (* y 0.16666666666666666)) (/ x y))))
double code(double x, double y) {
double tmp;
if (y <= 2.4) {
tmp = x;
} else {
tmp = (1.0 / (y * 0.16666666666666666)) * (x / y);
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (y <= 2.4d0) then
tmp = x
else
tmp = (1.0d0 / (y * 0.16666666666666666d0)) * (x / y)
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (y <= 2.4) {
tmp = x;
} else {
tmp = (1.0 / (y * 0.16666666666666666)) * (x / y);
}
return tmp;
}
def code(x, y): tmp = 0 if y <= 2.4: tmp = x else: tmp = (1.0 / (y * 0.16666666666666666)) * (x / y) return tmp
function code(x, y) tmp = 0.0 if (y <= 2.4) tmp = x; else tmp = Float64(Float64(1.0 / Float64(y * 0.16666666666666666)) * Float64(x / y)); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (y <= 2.4) tmp = x; else tmp = (1.0 / (y * 0.16666666666666666)) * (x / y); end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[y, 2.4], x, N[(N[(1.0 / N[(y * 0.16666666666666666), $MachinePrecision]), $MachinePrecision] * N[(x / y), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq 2.4:\\
\;\;\;\;x\\
\mathbf{else}:\\
\;\;\;\;\frac{1}{y \cdot 0.16666666666666666} \cdot \frac{x}{y}\\
\end{array}
\end{array}
if y < 2.39999999999999991Initial program 99.9%
Taylor expanded in y around 0 74.5%
if 2.39999999999999991 < y Initial program 99.8%
associate-*r/99.6%
associate-/l*99.6%
Simplified99.6%
clear-num99.7%
associate-/r/99.5%
Applied egg-rr99.5%
Taylor expanded in y around 0 37.1%
Taylor expanded in y around inf 37.1%
*-commutative37.1%
Simplified37.1%
*-un-lft-identity37.1%
times-frac37.2%
Applied egg-rr37.2%
Final simplification62.8%
(FPCore (x y) :precision binary64 (if (<= y 2.4) x (/ x (* y (* y 0.16666666666666666)))))
double code(double x, double y) {
double tmp;
if (y <= 2.4) {
tmp = x;
} else {
tmp = x / (y * (y * 0.16666666666666666));
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (y <= 2.4d0) then
tmp = x
else
tmp = x / (y * (y * 0.16666666666666666d0))
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (y <= 2.4) {
tmp = x;
} else {
tmp = x / (y * (y * 0.16666666666666666));
}
return tmp;
}
def code(x, y): tmp = 0 if y <= 2.4: tmp = x else: tmp = x / (y * (y * 0.16666666666666666)) return tmp
function code(x, y) tmp = 0.0 if (y <= 2.4) tmp = x; else tmp = Float64(x / Float64(y * Float64(y * 0.16666666666666666))); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (y <= 2.4) tmp = x; else tmp = x / (y * (y * 0.16666666666666666)); end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[y, 2.4], x, N[(x / N[(y * N[(y * 0.16666666666666666), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq 2.4:\\
\;\;\;\;x\\
\mathbf{else}:\\
\;\;\;\;\frac{x}{y \cdot \left(y \cdot 0.16666666666666666\right)}\\
\end{array}
\end{array}
if y < 2.39999999999999991Initial program 99.9%
Taylor expanded in y around 0 74.5%
if 2.39999999999999991 < y Initial program 99.8%
associate-*r/99.6%
associate-/l*99.6%
Simplified99.6%
clear-num99.7%
associate-/r/99.5%
Applied egg-rr99.5%
Taylor expanded in y around 0 37.1%
Taylor expanded in y around inf 37.1%
*-commutative37.1%
Simplified37.1%
Final simplification62.8%
(FPCore (x y) :precision binary64 (/ x (* y (+ (/ 1.0 y) (* y 0.16666666666666666)))))
double code(double x, double y) {
return x / (y * ((1.0 / y) + (y * 0.16666666666666666)));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = x / (y * ((1.0d0 / y) + (y * 0.16666666666666666d0)))
end function
public static double code(double x, double y) {
return x / (y * ((1.0 / y) + (y * 0.16666666666666666)));
}
def code(x, y): return x / (y * ((1.0 / y) + (y * 0.16666666666666666)))
function code(x, y) return Float64(x / Float64(y * Float64(Float64(1.0 / y) + Float64(y * 0.16666666666666666)))) end
function tmp = code(x, y) tmp = x / (y * ((1.0 / y) + (y * 0.16666666666666666))); end
code[x_, y_] := N[(x / N[(y * N[(N[(1.0 / y), $MachinePrecision] + N[(y * 0.16666666666666666), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x}{y \cdot \left(\frac{1}{y} + y \cdot 0.16666666666666666\right)}
\end{array}
Initial program 99.9%
associate-*r/84.6%
associate-/l*99.8%
Simplified99.8%
clear-num99.8%
associate-/r/99.6%
Applied egg-rr99.6%
Taylor expanded in y around 0 67.3%
Final simplification67.3%
(FPCore (x y) :precision binary64 (if (<= y 4e+25) x (* y (/ x y))))
double code(double x, double y) {
double tmp;
if (y <= 4e+25) {
tmp = x;
} else {
tmp = y * (x / y);
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (y <= 4d+25) then
tmp = x
else
tmp = y * (x / y)
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (y <= 4e+25) {
tmp = x;
} else {
tmp = y * (x / y);
}
return tmp;
}
def code(x, y): tmp = 0 if y <= 4e+25: tmp = x else: tmp = y * (x / y) return tmp
function code(x, y) tmp = 0.0 if (y <= 4e+25) tmp = x; else tmp = Float64(y * Float64(x / y)); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (y <= 4e+25) tmp = x; else tmp = y * (x / y); end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[y, 4e+25], x, N[(y * N[(x / y), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq 4 \cdot 10^{+25}:\\
\;\;\;\;x\\
\mathbf{else}:\\
\;\;\;\;y \cdot \frac{x}{y}\\
\end{array}
\end{array}
if y < 4.00000000000000036e25Initial program 99.9%
Taylor expanded in y around 0 71.2%
if 4.00000000000000036e25 < y Initial program 99.8%
*-commutative99.8%
associate-*l/99.6%
Applied egg-rr99.6%
Taylor expanded in y around 0 4.7%
*-commutative4.7%
Simplified4.7%
div-inv4.7%
associate-*l*39.1%
*-commutative39.1%
un-div-inv39.1%
Applied egg-rr39.1%
Final simplification62.3%
(FPCore (x y) :precision binary64 (if (<= y 7.5e-33) x (/ y (/ y x))))
double code(double x, double y) {
double tmp;
if (y <= 7.5e-33) {
tmp = x;
} else {
tmp = y / (y / x);
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (y <= 7.5d-33) then
tmp = x
else
tmp = y / (y / x)
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (y <= 7.5e-33) {
tmp = x;
} else {
tmp = y / (y / x);
}
return tmp;
}
def code(x, y): tmp = 0 if y <= 7.5e-33: tmp = x else: tmp = y / (y / x) return tmp
function code(x, y) tmp = 0.0 if (y <= 7.5e-33) tmp = x; else tmp = Float64(y / Float64(y / x)); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (y <= 7.5e-33) tmp = x; else tmp = y / (y / x); end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[y, 7.5e-33], x, N[(y / N[(y / x), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq 7.5 \cdot 10^{-33}:\\
\;\;\;\;x\\
\mathbf{else}:\\
\;\;\;\;\frac{y}{\frac{y}{x}}\\
\end{array}
\end{array}
if y < 7.5000000000000001e-33Initial program 99.9%
Taylor expanded in y around 0 74.2%
if 7.5000000000000001e-33 < y Initial program 99.8%
associate-*r/99.0%
associate-/l*99.7%
Simplified99.7%
associate-/l*99.0%
div-inv98.9%
*-commutative98.9%
Applied egg-rr98.9%
Taylor expanded in y around 0 12.6%
*-commutative12.6%
Simplified12.6%
div-inv12.6%
associate-/l*41.4%
Applied egg-rr41.4%
Final simplification62.6%
(FPCore (x y) :precision binary64 x)
double code(double x, double y) {
return x;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = x
end function
public static double code(double x, double y) {
return x;
}
def code(x, y): return x
function code(x, y) return x end
function tmp = code(x, y) tmp = x; end
code[x_, y_] := x
\begin{array}{l}
\\
x
\end{array}
Initial program 99.9%
Taylor expanded in y around 0 52.8%
Final simplification52.8%
herbie shell --seed 2024017
(FPCore (x y)
:name "Linear.Quaternion:$cexp from linear-1.19.1.3"
:precision binary64
(* x (/ (sin y) y)))