
(FPCore (x y z) :precision binary64 (* x (- 1.0 (* (- 1.0 y) z))))
double code(double x, double y, double z) {
return x * (1.0 - ((1.0 - y) * z));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x * (1.0d0 - ((1.0d0 - y) * z))
end function
public static double code(double x, double y, double z) {
return x * (1.0 - ((1.0 - y) * z));
}
def code(x, y, z): return x * (1.0 - ((1.0 - y) * z))
function code(x, y, z) return Float64(x * Float64(1.0 - Float64(Float64(1.0 - y) * z))) end
function tmp = code(x, y, z) tmp = x * (1.0 - ((1.0 - y) * z)); end
code[x_, y_, z_] := N[(x * N[(1.0 - N[(N[(1.0 - y), $MachinePrecision] * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x \cdot \left(1 - \left(1 - y\right) \cdot z\right)
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 10 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z) :precision binary64 (* x (- 1.0 (* (- 1.0 y) z))))
double code(double x, double y, double z) {
return x * (1.0 - ((1.0 - y) * z));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x * (1.0d0 - ((1.0d0 - y) * z))
end function
public static double code(double x, double y, double z) {
return x * (1.0 - ((1.0 - y) * z));
}
def code(x, y, z): return x * (1.0 - ((1.0 - y) * z))
function code(x, y, z) return Float64(x * Float64(1.0 - Float64(Float64(1.0 - y) * z))) end
function tmp = code(x, y, z) tmp = x * (1.0 - ((1.0 - y) * z)); end
code[x_, y_, z_] := N[(x * N[(1.0 - N[(N[(1.0 - y), $MachinePrecision] * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x \cdot \left(1 - \left(1 - y\right) \cdot z\right)
\end{array}
(FPCore (x y z) :precision binary64 (if (<= z -0.96) (* z (- (* x y) x)) (if (<= z 0.000106) (+ x (* x (* z y))) (* z (* x (+ y -1.0))))))
double code(double x, double y, double z) {
double tmp;
if (z <= -0.96) {
tmp = z * ((x * y) - x);
} else if (z <= 0.000106) {
tmp = x + (x * (z * y));
} else {
tmp = z * (x * (y + -1.0));
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (z <= (-0.96d0)) then
tmp = z * ((x * y) - x)
else if (z <= 0.000106d0) then
tmp = x + (x * (z * y))
else
tmp = z * (x * (y + (-1.0d0)))
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (z <= -0.96) {
tmp = z * ((x * y) - x);
} else if (z <= 0.000106) {
tmp = x + (x * (z * y));
} else {
tmp = z * (x * (y + -1.0));
}
return tmp;
}
def code(x, y, z): tmp = 0 if z <= -0.96: tmp = z * ((x * y) - x) elif z <= 0.000106: tmp = x + (x * (z * y)) else: tmp = z * (x * (y + -1.0)) return tmp
function code(x, y, z) tmp = 0.0 if (z <= -0.96) tmp = Float64(z * Float64(Float64(x * y) - x)); elseif (z <= 0.000106) tmp = Float64(x + Float64(x * Float64(z * y))); else tmp = Float64(z * Float64(x * Float64(y + -1.0))); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (z <= -0.96) tmp = z * ((x * y) - x); elseif (z <= 0.000106) tmp = x + (x * (z * y)); else tmp = z * (x * (y + -1.0)); end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[z, -0.96], N[(z * N[(N[(x * y), $MachinePrecision] - x), $MachinePrecision]), $MachinePrecision], If[LessEqual[z, 0.000106], N[(x + N[(x * N[(z * y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(z * N[(x * N[(y + -1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -0.96:\\
\;\;\;\;z \cdot \left(x \cdot y - x\right)\\
\mathbf{elif}\;z \leq 0.000106:\\
\;\;\;\;x + x \cdot \left(z \cdot y\right)\\
\mathbf{else}:\\
\;\;\;\;z \cdot \left(x \cdot \left(y + -1\right)\right)\\
\end{array}
\end{array}
if z < -0.95999999999999996Initial program 93.6%
Taylor expanded in z around inf 92.2%
*-commutative92.2%
associate-*l*98.4%
*-commutative98.4%
sub-neg98.4%
metadata-eval98.4%
Simplified98.4%
distribute-lft-in98.4%
*-commutative98.4%
mul-1-neg98.4%
Applied egg-rr98.4%
if -0.95999999999999996 < z < 1.06e-4Initial program 99.8%
Taylor expanded in z around 0 99.9%
Taylor expanded in y around inf 98.4%
*-commutative98.4%
Simplified98.4%
if 1.06e-4 < z Initial program 93.9%
Taylor expanded in z around inf 93.9%
*-commutative93.9%
associate-*l*99.9%
*-commutative99.9%
sub-neg99.9%
metadata-eval99.9%
Simplified99.9%
Final simplification98.8%
(FPCore (x y z)
:precision binary64
(let* ((t_0 (* x (- z))) (t_1 (* x (* z y))))
(if (<= y -170000000.0)
t_1
(if (<= y -2.6e-106)
x
(if (<= y 1.25e-259)
t_0
(if (<= y 6.5e-233)
x
(if (<= y 1.85e-53) t_0 (if (<= y 1950000.0) x t_1))))))))
double code(double x, double y, double z) {
double t_0 = x * -z;
double t_1 = x * (z * y);
double tmp;
if (y <= -170000000.0) {
tmp = t_1;
} else if (y <= -2.6e-106) {
tmp = x;
} else if (y <= 1.25e-259) {
tmp = t_0;
} else if (y <= 6.5e-233) {
tmp = x;
} else if (y <= 1.85e-53) {
tmp = t_0;
} else if (y <= 1950000.0) {
tmp = x;
} else {
tmp = t_1;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: t_1
real(8) :: tmp
t_0 = x * -z
t_1 = x * (z * y)
if (y <= (-170000000.0d0)) then
tmp = t_1
else if (y <= (-2.6d-106)) then
tmp = x
else if (y <= 1.25d-259) then
tmp = t_0
else if (y <= 6.5d-233) then
tmp = x
else if (y <= 1.85d-53) then
tmp = t_0
else if (y <= 1950000.0d0) then
tmp = x
else
tmp = t_1
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double t_0 = x * -z;
double t_1 = x * (z * y);
double tmp;
if (y <= -170000000.0) {
tmp = t_1;
} else if (y <= -2.6e-106) {
tmp = x;
} else if (y <= 1.25e-259) {
tmp = t_0;
} else if (y <= 6.5e-233) {
tmp = x;
} else if (y <= 1.85e-53) {
tmp = t_0;
} else if (y <= 1950000.0) {
tmp = x;
} else {
tmp = t_1;
}
return tmp;
}
def code(x, y, z): t_0 = x * -z t_1 = x * (z * y) tmp = 0 if y <= -170000000.0: tmp = t_1 elif y <= -2.6e-106: tmp = x elif y <= 1.25e-259: tmp = t_0 elif y <= 6.5e-233: tmp = x elif y <= 1.85e-53: tmp = t_0 elif y <= 1950000.0: tmp = x else: tmp = t_1 return tmp
function code(x, y, z) t_0 = Float64(x * Float64(-z)) t_1 = Float64(x * Float64(z * y)) tmp = 0.0 if (y <= -170000000.0) tmp = t_1; elseif (y <= -2.6e-106) tmp = x; elseif (y <= 1.25e-259) tmp = t_0; elseif (y <= 6.5e-233) tmp = x; elseif (y <= 1.85e-53) tmp = t_0; elseif (y <= 1950000.0) tmp = x; else tmp = t_1; end return tmp end
function tmp_2 = code(x, y, z) t_0 = x * -z; t_1 = x * (z * y); tmp = 0.0; if (y <= -170000000.0) tmp = t_1; elseif (y <= -2.6e-106) tmp = x; elseif (y <= 1.25e-259) tmp = t_0; elseif (y <= 6.5e-233) tmp = x; elseif (y <= 1.85e-53) tmp = t_0; elseif (y <= 1950000.0) tmp = x; else tmp = t_1; end tmp_2 = tmp; end
code[x_, y_, z_] := Block[{t$95$0 = N[(x * (-z)), $MachinePrecision]}, Block[{t$95$1 = N[(x * N[(z * y), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[y, -170000000.0], t$95$1, If[LessEqual[y, -2.6e-106], x, If[LessEqual[y, 1.25e-259], t$95$0, If[LessEqual[y, 6.5e-233], x, If[LessEqual[y, 1.85e-53], t$95$0, If[LessEqual[y, 1950000.0], x, t$95$1]]]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := x \cdot \left(-z\right)\\
t_1 := x \cdot \left(z \cdot y\right)\\
\mathbf{if}\;y \leq -170000000:\\
\;\;\;\;t_1\\
\mathbf{elif}\;y \leq -2.6 \cdot 10^{-106}:\\
\;\;\;\;x\\
\mathbf{elif}\;y \leq 1.25 \cdot 10^{-259}:\\
\;\;\;\;t_0\\
\mathbf{elif}\;y \leq 6.5 \cdot 10^{-233}:\\
\;\;\;\;x\\
\mathbf{elif}\;y \leq 1.85 \cdot 10^{-53}:\\
\;\;\;\;t_0\\
\mathbf{elif}\;y \leq 1950000:\\
\;\;\;\;x\\
\mathbf{else}:\\
\;\;\;\;t_1\\
\end{array}
\end{array}
if y < -1.7e8 or 1.95e6 < y Initial program 92.8%
Taylor expanded in y around inf 75.5%
*-commutative75.5%
Simplified75.5%
if -1.7e8 < y < -2.6000000000000001e-106 or 1.24999999999999994e-259 < y < 6.49999999999999989e-233 or 1.84999999999999991e-53 < y < 1.95e6Initial program 99.9%
Taylor expanded in z around 0 68.6%
if -2.6000000000000001e-106 < y < 1.24999999999999994e-259 or 6.49999999999999989e-233 < y < 1.84999999999999991e-53Initial program 100.0%
Taylor expanded in z around inf 65.9%
*-commutative65.9%
associate-*l*65.9%
*-commutative65.9%
sub-neg65.9%
metadata-eval65.9%
Simplified65.9%
Taylor expanded in y around 0 65.9%
neg-mul-165.9%
Simplified65.9%
Final simplification71.0%
(FPCore (x y z) :precision binary64 (if (or (<= z -1.0) (not (<= z 0.000106))) (* z (* x (+ y -1.0))) (+ x (* x (* z y)))))
double code(double x, double y, double z) {
double tmp;
if ((z <= -1.0) || !(z <= 0.000106)) {
tmp = z * (x * (y + -1.0));
} else {
tmp = x + (x * (z * y));
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((z <= (-1.0d0)) .or. (.not. (z <= 0.000106d0))) then
tmp = z * (x * (y + (-1.0d0)))
else
tmp = x + (x * (z * y))
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((z <= -1.0) || !(z <= 0.000106)) {
tmp = z * (x * (y + -1.0));
} else {
tmp = x + (x * (z * y));
}
return tmp;
}
def code(x, y, z): tmp = 0 if (z <= -1.0) or not (z <= 0.000106): tmp = z * (x * (y + -1.0)) else: tmp = x + (x * (z * y)) return tmp
function code(x, y, z) tmp = 0.0 if ((z <= -1.0) || !(z <= 0.000106)) tmp = Float64(z * Float64(x * Float64(y + -1.0))); else tmp = Float64(x + Float64(x * Float64(z * y))); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((z <= -1.0) || ~((z <= 0.000106))) tmp = z * (x * (y + -1.0)); else tmp = x + (x * (z * y)); end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[z, -1.0], N[Not[LessEqual[z, 0.000106]], $MachinePrecision]], N[(z * N[(x * N[(y + -1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(x + N[(x * N[(z * y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -1 \lor \neg \left(z \leq 0.000106\right):\\
\;\;\;\;z \cdot \left(x \cdot \left(y + -1\right)\right)\\
\mathbf{else}:\\
\;\;\;\;x + x \cdot \left(z \cdot y\right)\\
\end{array}
\end{array}
if z < -1 or 1.06e-4 < z Initial program 93.8%
Taylor expanded in z around inf 92.9%
*-commutative92.9%
associate-*l*99.1%
*-commutative99.1%
sub-neg99.1%
metadata-eval99.1%
Simplified99.1%
if -1 < z < 1.06e-4Initial program 99.8%
Taylor expanded in z around 0 99.9%
Taylor expanded in y around inf 98.4%
*-commutative98.4%
Simplified98.4%
Final simplification98.8%
(FPCore (x y z) :precision binary64 (if (or (<= y -5e+30) (not (<= y 650000.0))) (* x (* z y)) (* x (- 1.0 z))))
double code(double x, double y, double z) {
double tmp;
if ((y <= -5e+30) || !(y <= 650000.0)) {
tmp = x * (z * y);
} else {
tmp = x * (1.0 - z);
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((y <= (-5d+30)) .or. (.not. (y <= 650000.0d0))) then
tmp = x * (z * y)
else
tmp = x * (1.0d0 - z)
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((y <= -5e+30) || !(y <= 650000.0)) {
tmp = x * (z * y);
} else {
tmp = x * (1.0 - z);
}
return tmp;
}
def code(x, y, z): tmp = 0 if (y <= -5e+30) or not (y <= 650000.0): tmp = x * (z * y) else: tmp = x * (1.0 - z) return tmp
function code(x, y, z) tmp = 0.0 if ((y <= -5e+30) || !(y <= 650000.0)) tmp = Float64(x * Float64(z * y)); else tmp = Float64(x * Float64(1.0 - z)); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((y <= -5e+30) || ~((y <= 650000.0))) tmp = x * (z * y); else tmp = x * (1.0 - z); end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[y, -5e+30], N[Not[LessEqual[y, 650000.0]], $MachinePrecision]], N[(x * N[(z * y), $MachinePrecision]), $MachinePrecision], N[(x * N[(1.0 - z), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -5 \cdot 10^{+30} \lor \neg \left(y \leq 650000\right):\\
\;\;\;\;x \cdot \left(z \cdot y\right)\\
\mathbf{else}:\\
\;\;\;\;x \cdot \left(1 - z\right)\\
\end{array}
\end{array}
if y < -4.9999999999999998e30 or 6.5e5 < y Initial program 93.5%
Taylor expanded in y around inf 76.5%
*-commutative76.5%
Simplified76.5%
if -4.9999999999999998e30 < y < 6.5e5Initial program 99.3%
Taylor expanded in y around 0 97.6%
Final simplification87.8%
(FPCore (x y z) :precision binary64 (if (or (<= y -36000000000000.0) (not (<= y 2200000.0))) (* y (* z x)) (* x (- 1.0 z))))
double code(double x, double y, double z) {
double tmp;
if ((y <= -36000000000000.0) || !(y <= 2200000.0)) {
tmp = y * (z * x);
} else {
tmp = x * (1.0 - z);
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((y <= (-36000000000000.0d0)) .or. (.not. (y <= 2200000.0d0))) then
tmp = y * (z * x)
else
tmp = x * (1.0d0 - z)
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((y <= -36000000000000.0) || !(y <= 2200000.0)) {
tmp = y * (z * x);
} else {
tmp = x * (1.0 - z);
}
return tmp;
}
def code(x, y, z): tmp = 0 if (y <= -36000000000000.0) or not (y <= 2200000.0): tmp = y * (z * x) else: tmp = x * (1.0 - z) return tmp
function code(x, y, z) tmp = 0.0 if ((y <= -36000000000000.0) || !(y <= 2200000.0)) tmp = Float64(y * Float64(z * x)); else tmp = Float64(x * Float64(1.0 - z)); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((y <= -36000000000000.0) || ~((y <= 2200000.0))) tmp = y * (z * x); else tmp = x * (1.0 - z); end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[y, -36000000000000.0], N[Not[LessEqual[y, 2200000.0]], $MachinePrecision]], N[(y * N[(z * x), $MachinePrecision]), $MachinePrecision], N[(x * N[(1.0 - z), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -36000000000000 \lor \neg \left(y \leq 2200000\right):\\
\;\;\;\;y \cdot \left(z \cdot x\right)\\
\mathbf{else}:\\
\;\;\;\;x \cdot \left(1 - z\right)\\
\end{array}
\end{array}
if y < -3.6e13 or 2.2e6 < y Initial program 92.8%
Taylor expanded in y around inf 75.5%
*-commutative75.5%
associate-*l*79.2%
*-commutative79.2%
Simplified79.2%
if -3.6e13 < y < 2.2e6Initial program 100.0%
Taylor expanded in y around 0 98.9%
Final simplification89.5%
(FPCore (x y z) :precision binary64 (if (or (<= y -5.2e+16) (not (<= y 1550000.0))) (* y (* z x)) (- x (* z x))))
double code(double x, double y, double z) {
double tmp;
if ((y <= -5.2e+16) || !(y <= 1550000.0)) {
tmp = y * (z * x);
} else {
tmp = x - (z * x);
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((y <= (-5.2d+16)) .or. (.not. (y <= 1550000.0d0))) then
tmp = y * (z * x)
else
tmp = x - (z * x)
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((y <= -5.2e+16) || !(y <= 1550000.0)) {
tmp = y * (z * x);
} else {
tmp = x - (z * x);
}
return tmp;
}
def code(x, y, z): tmp = 0 if (y <= -5.2e+16) or not (y <= 1550000.0): tmp = y * (z * x) else: tmp = x - (z * x) return tmp
function code(x, y, z) tmp = 0.0 if ((y <= -5.2e+16) || !(y <= 1550000.0)) tmp = Float64(y * Float64(z * x)); else tmp = Float64(x - Float64(z * x)); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((y <= -5.2e+16) || ~((y <= 1550000.0))) tmp = y * (z * x); else tmp = x - (z * x); end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[y, -5.2e+16], N[Not[LessEqual[y, 1550000.0]], $MachinePrecision]], N[(y * N[(z * x), $MachinePrecision]), $MachinePrecision], N[(x - N[(z * x), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -5.2 \cdot 10^{+16} \lor \neg \left(y \leq 1550000\right):\\
\;\;\;\;y \cdot \left(z \cdot x\right)\\
\mathbf{else}:\\
\;\;\;\;x - z \cdot x\\
\end{array}
\end{array}
if y < -5.2e16 or 1.55e6 < y Initial program 92.8%
Taylor expanded in y around inf 75.5%
*-commutative75.5%
associate-*l*79.2%
*-commutative79.2%
Simplified79.2%
if -5.2e16 < y < 1.55e6Initial program 100.0%
Taylor expanded in z around 0 100.0%
Taylor expanded in y around 0 98.9%
mul-1-neg98.9%
distribute-rgt-neg-in98.9%
Simplified98.9%
distribute-rgt-neg-out98.9%
unsub-neg98.9%
Applied egg-rr98.9%
Final simplification89.5%
(FPCore (x y z) :precision binary64 (if (or (<= z -1.0) (not (<= z 1.0))) (* x (- z)) x))
double code(double x, double y, double z) {
double tmp;
if ((z <= -1.0) || !(z <= 1.0)) {
tmp = x * -z;
} else {
tmp = x;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((z <= (-1.0d0)) .or. (.not. (z <= 1.0d0))) then
tmp = x * -z
else
tmp = x
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((z <= -1.0) || !(z <= 1.0)) {
tmp = x * -z;
} else {
tmp = x;
}
return tmp;
}
def code(x, y, z): tmp = 0 if (z <= -1.0) or not (z <= 1.0): tmp = x * -z else: tmp = x return tmp
function code(x, y, z) tmp = 0.0 if ((z <= -1.0) || !(z <= 1.0)) tmp = Float64(x * Float64(-z)); else tmp = x; end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((z <= -1.0) || ~((z <= 1.0))) tmp = x * -z; else tmp = x; end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[z, -1.0], N[Not[LessEqual[z, 1.0]], $MachinePrecision]], N[(x * (-z)), $MachinePrecision], x]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -1 \lor \neg \left(z \leq 1\right):\\
\;\;\;\;x \cdot \left(-z\right)\\
\mathbf{else}:\\
\;\;\;\;x\\
\end{array}
\end{array}
if z < -1 or 1 < z Initial program 93.7%
Taylor expanded in z around inf 92.9%
*-commutative92.9%
associate-*l*99.1%
*-commutative99.1%
sub-neg99.1%
metadata-eval99.1%
Simplified99.1%
Taylor expanded in y around 0 56.2%
neg-mul-156.2%
Simplified56.2%
if -1 < z < 1Initial program 99.8%
Taylor expanded in z around 0 66.9%
Final simplification61.2%
(FPCore (x y z) :precision binary64 (if (<= z -2.2e+55) (* z (- (* x y) x)) (+ x (* x (* z (+ y -1.0))))))
double code(double x, double y, double z) {
double tmp;
if (z <= -2.2e+55) {
tmp = z * ((x * y) - x);
} else {
tmp = x + (x * (z * (y + -1.0)));
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (z <= (-2.2d+55)) then
tmp = z * ((x * y) - x)
else
tmp = x + (x * (z * (y + (-1.0d0))))
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (z <= -2.2e+55) {
tmp = z * ((x * y) - x);
} else {
tmp = x + (x * (z * (y + -1.0)));
}
return tmp;
}
def code(x, y, z): tmp = 0 if z <= -2.2e+55: tmp = z * ((x * y) - x) else: tmp = x + (x * (z * (y + -1.0))) return tmp
function code(x, y, z) tmp = 0.0 if (z <= -2.2e+55) tmp = Float64(z * Float64(Float64(x * y) - x)); else tmp = Float64(x + Float64(x * Float64(z * Float64(y + -1.0)))); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (z <= -2.2e+55) tmp = z * ((x * y) - x); else tmp = x + (x * (z * (y + -1.0))); end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[z, -2.2e+55], N[(z * N[(N[(x * y), $MachinePrecision] - x), $MachinePrecision]), $MachinePrecision], N[(x + N[(x * N[(z * N[(y + -1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -2.2 \cdot 10^{+55}:\\
\;\;\;\;z \cdot \left(x \cdot y - x\right)\\
\mathbf{else}:\\
\;\;\;\;x + x \cdot \left(z \cdot \left(y + -1\right)\right)\\
\end{array}
\end{array}
if z < -2.2000000000000001e55Initial program 92.7%
Taylor expanded in z around inf 92.7%
*-commutative92.7%
associate-*l*99.9%
*-commutative99.9%
sub-neg99.9%
metadata-eval99.9%
Simplified99.9%
distribute-lft-in99.9%
*-commutative99.9%
mul-1-neg99.9%
Applied egg-rr99.9%
if -2.2000000000000001e55 < z Initial program 97.9%
Taylor expanded in z around 0 97.9%
Final simplification98.4%
(FPCore (x y z) :precision binary64 (if (<= z -2.6e+55) (* z (- (* x y) x)) (* x (+ 1.0 (* z (+ y -1.0))))))
double code(double x, double y, double z) {
double tmp;
if (z <= -2.6e+55) {
tmp = z * ((x * y) - x);
} else {
tmp = x * (1.0 + (z * (y + -1.0)));
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (z <= (-2.6d+55)) then
tmp = z * ((x * y) - x)
else
tmp = x * (1.0d0 + (z * (y + (-1.0d0))))
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (z <= -2.6e+55) {
tmp = z * ((x * y) - x);
} else {
tmp = x * (1.0 + (z * (y + -1.0)));
}
return tmp;
}
def code(x, y, z): tmp = 0 if z <= -2.6e+55: tmp = z * ((x * y) - x) else: tmp = x * (1.0 + (z * (y + -1.0))) return tmp
function code(x, y, z) tmp = 0.0 if (z <= -2.6e+55) tmp = Float64(z * Float64(Float64(x * y) - x)); else tmp = Float64(x * Float64(1.0 + Float64(z * Float64(y + -1.0)))); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (z <= -2.6e+55) tmp = z * ((x * y) - x); else tmp = x * (1.0 + (z * (y + -1.0))); end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[z, -2.6e+55], N[(z * N[(N[(x * y), $MachinePrecision] - x), $MachinePrecision]), $MachinePrecision], N[(x * N[(1.0 + N[(z * N[(y + -1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -2.6 \cdot 10^{+55}:\\
\;\;\;\;z \cdot \left(x \cdot y - x\right)\\
\mathbf{else}:\\
\;\;\;\;x \cdot \left(1 + z \cdot \left(y + -1\right)\right)\\
\end{array}
\end{array}
if z < -2.6e55Initial program 92.7%
Taylor expanded in z around inf 92.7%
*-commutative92.7%
associate-*l*99.9%
*-commutative99.9%
sub-neg99.9%
metadata-eval99.9%
Simplified99.9%
distribute-lft-in99.9%
*-commutative99.9%
mul-1-neg99.9%
Applied egg-rr99.9%
if -2.6e55 < z Initial program 97.9%
Final simplification98.4%
(FPCore (x y z) :precision binary64 x)
double code(double x, double y, double z) {
return x;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x
end function
public static double code(double x, double y, double z) {
return x;
}
def code(x, y, z): return x
function code(x, y, z) return x end
function tmp = code(x, y, z) tmp = x; end
code[x_, y_, z_] := x
\begin{array}{l}
\\
x
\end{array}
Initial program 96.6%
Taylor expanded in z around 0 33.3%
Final simplification33.3%
(FPCore (x y z)
:precision binary64
(let* ((t_0 (* x (- 1.0 (* (- 1.0 y) z))))
(t_1 (+ x (* (- 1.0 y) (* (- z) x)))))
(if (< t_0 -1.618195973607049e+50)
t_1
(if (< t_0 3.892237649663903e+134) (- (* (* x y) z) (- (* x z) x)) t_1))))
double code(double x, double y, double z) {
double t_0 = x * (1.0 - ((1.0 - y) * z));
double t_1 = x + ((1.0 - y) * (-z * x));
double tmp;
if (t_0 < -1.618195973607049e+50) {
tmp = t_1;
} else if (t_0 < 3.892237649663903e+134) {
tmp = ((x * y) * z) - ((x * z) - x);
} else {
tmp = t_1;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: t_1
real(8) :: tmp
t_0 = x * (1.0d0 - ((1.0d0 - y) * z))
t_1 = x + ((1.0d0 - y) * (-z * x))
if (t_0 < (-1.618195973607049d+50)) then
tmp = t_1
else if (t_0 < 3.892237649663903d+134) then
tmp = ((x * y) * z) - ((x * z) - x)
else
tmp = t_1
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double t_0 = x * (1.0 - ((1.0 - y) * z));
double t_1 = x + ((1.0 - y) * (-z * x));
double tmp;
if (t_0 < -1.618195973607049e+50) {
tmp = t_1;
} else if (t_0 < 3.892237649663903e+134) {
tmp = ((x * y) * z) - ((x * z) - x);
} else {
tmp = t_1;
}
return tmp;
}
def code(x, y, z): t_0 = x * (1.0 - ((1.0 - y) * z)) t_1 = x + ((1.0 - y) * (-z * x)) tmp = 0 if t_0 < -1.618195973607049e+50: tmp = t_1 elif t_0 < 3.892237649663903e+134: tmp = ((x * y) * z) - ((x * z) - x) else: tmp = t_1 return tmp
function code(x, y, z) t_0 = Float64(x * Float64(1.0 - Float64(Float64(1.0 - y) * z))) t_1 = Float64(x + Float64(Float64(1.0 - y) * Float64(Float64(-z) * x))) tmp = 0.0 if (t_0 < -1.618195973607049e+50) tmp = t_1; elseif (t_0 < 3.892237649663903e+134) tmp = Float64(Float64(Float64(x * y) * z) - Float64(Float64(x * z) - x)); else tmp = t_1; end return tmp end
function tmp_2 = code(x, y, z) t_0 = x * (1.0 - ((1.0 - y) * z)); t_1 = x + ((1.0 - y) * (-z * x)); tmp = 0.0; if (t_0 < -1.618195973607049e+50) tmp = t_1; elseif (t_0 < 3.892237649663903e+134) tmp = ((x * y) * z) - ((x * z) - x); else tmp = t_1; end tmp_2 = tmp; end
code[x_, y_, z_] := Block[{t$95$0 = N[(x * N[(1.0 - N[(N[(1.0 - y), $MachinePrecision] * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[(x + N[(N[(1.0 - y), $MachinePrecision] * N[((-z) * x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[Less[t$95$0, -1.618195973607049e+50], t$95$1, If[Less[t$95$0, 3.892237649663903e+134], N[(N[(N[(x * y), $MachinePrecision] * z), $MachinePrecision] - N[(N[(x * z), $MachinePrecision] - x), $MachinePrecision]), $MachinePrecision], t$95$1]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := x \cdot \left(1 - \left(1 - y\right) \cdot z\right)\\
t_1 := x + \left(1 - y\right) \cdot \left(\left(-z\right) \cdot x\right)\\
\mathbf{if}\;t_0 < -1.618195973607049 \cdot 10^{+50}:\\
\;\;\;\;t_1\\
\mathbf{elif}\;t_0 < 3.892237649663903 \cdot 10^{+134}:\\
\;\;\;\;\left(x \cdot y\right) \cdot z - \left(x \cdot z - x\right)\\
\mathbf{else}:\\
\;\;\;\;t_1\\
\end{array}
\end{array}
herbie shell --seed 2024017
(FPCore (x y z)
:name "Data.Colour.RGBSpace.HSV:hsv from colour-2.3.3, J"
:precision binary64
:herbie-target
(if (< (* x (- 1.0 (* (- 1.0 y) z))) -1.618195973607049e+50) (+ x (* (- 1.0 y) (* (- z) x))) (if (< (* x (- 1.0 (* (- 1.0 y) z))) 3.892237649663903e+134) (- (* (* x y) z) (- (* x z) x)) (+ x (* (- 1.0 y) (* (- z) x)))))
(* x (- 1.0 (* (- 1.0 y) z))))