
(FPCore (x y z) :precision binary64 (/ (+ x y) (- 1.0 (/ y z))))
double code(double x, double y, double z) {
return (x + y) / (1.0 - (y / z));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = (x + y) / (1.0d0 - (y / z))
end function
public static double code(double x, double y, double z) {
return (x + y) / (1.0 - (y / z));
}
def code(x, y, z): return (x + y) / (1.0 - (y / z))
function code(x, y, z) return Float64(Float64(x + y) / Float64(1.0 - Float64(y / z))) end
function tmp = code(x, y, z) tmp = (x + y) / (1.0 - (y / z)); end
code[x_, y_, z_] := N[(N[(x + y), $MachinePrecision] / N[(1.0 - N[(y / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x + y}{1 - \frac{y}{z}}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 12 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z) :precision binary64 (/ (+ x y) (- 1.0 (/ y z))))
double code(double x, double y, double z) {
return (x + y) / (1.0 - (y / z));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = (x + y) / (1.0d0 - (y / z))
end function
public static double code(double x, double y, double z) {
return (x + y) / (1.0 - (y / z));
}
def code(x, y, z): return (x + y) / (1.0 - (y / z))
function code(x, y, z) return Float64(Float64(x + y) / Float64(1.0 - Float64(y / z))) end
function tmp = code(x, y, z) tmp = (x + y) / (1.0 - (y / z)); end
code[x_, y_, z_] := N[(N[(x + y), $MachinePrecision] / N[(1.0 - N[(y / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x + y}{1 - \frac{y}{z}}
\end{array}
(FPCore (x y z) :precision binary64 (let* ((t_0 (/ (+ x y) (- 1.0 (/ y z))))) (if (or (<= t_0 -5e-260) (not (<= t_0 0.0))) t_0 (* z (/ (+ x y) (- y))))))
double code(double x, double y, double z) {
double t_0 = (x + y) / (1.0 - (y / z));
double tmp;
if ((t_0 <= -5e-260) || !(t_0 <= 0.0)) {
tmp = t_0;
} else {
tmp = z * ((x + y) / -y);
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: tmp
t_0 = (x + y) / (1.0d0 - (y / z))
if ((t_0 <= (-5d-260)) .or. (.not. (t_0 <= 0.0d0))) then
tmp = t_0
else
tmp = z * ((x + y) / -y)
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double t_0 = (x + y) / (1.0 - (y / z));
double tmp;
if ((t_0 <= -5e-260) || !(t_0 <= 0.0)) {
tmp = t_0;
} else {
tmp = z * ((x + y) / -y);
}
return tmp;
}
def code(x, y, z): t_0 = (x + y) / (1.0 - (y / z)) tmp = 0 if (t_0 <= -5e-260) or not (t_0 <= 0.0): tmp = t_0 else: tmp = z * ((x + y) / -y) return tmp
function code(x, y, z) t_0 = Float64(Float64(x + y) / Float64(1.0 - Float64(y / z))) tmp = 0.0 if ((t_0 <= -5e-260) || !(t_0 <= 0.0)) tmp = t_0; else tmp = Float64(z * Float64(Float64(x + y) / Float64(-y))); end return tmp end
function tmp_2 = code(x, y, z) t_0 = (x + y) / (1.0 - (y / z)); tmp = 0.0; if ((t_0 <= -5e-260) || ~((t_0 <= 0.0))) tmp = t_0; else tmp = z * ((x + y) / -y); end tmp_2 = tmp; end
code[x_, y_, z_] := Block[{t$95$0 = N[(N[(x + y), $MachinePrecision] / N[(1.0 - N[(y / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[Or[LessEqual[t$95$0, -5e-260], N[Not[LessEqual[t$95$0, 0.0]], $MachinePrecision]], t$95$0, N[(z * N[(N[(x + y), $MachinePrecision] / (-y)), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{x + y}{1 - \frac{y}{z}}\\
\mathbf{if}\;t_0 \leq -5 \cdot 10^{-260} \lor \neg \left(t_0 \leq 0\right):\\
\;\;\;\;t_0\\
\mathbf{else}:\\
\;\;\;\;z \cdot \frac{x + y}{-y}\\
\end{array}
\end{array}
if (/.f64 (+.f64 x y) (-.f64 1 (/.f64 y z))) < -5.0000000000000003e-260 or 0.0 < (/.f64 (+.f64 x y) (-.f64 1 (/.f64 y z))) Initial program 99.9%
if -5.0000000000000003e-260 < (/.f64 (+.f64 x y) (-.f64 1 (/.f64 y z))) < 0.0Initial program 15.5%
Taylor expanded in z around 0 93.5%
mul-1-neg93.5%
associate-/l*99.9%
distribute-neg-frac99.9%
+-commutative99.9%
Simplified99.9%
Taylor expanded in z around 0 93.5%
associate-*l/17.9%
associate-*r*17.9%
associate-*r/17.9%
associate-*l/17.8%
*-commutative17.8%
metadata-eval17.8%
associate-/r*17.8%
neg-mul-117.8%
associate-*r*99.6%
associate-*l/99.9%
*-lft-identity99.9%
Simplified99.9%
Final simplification99.9%
(FPCore (x y z)
:precision binary64
(let* ((t_0 (- 1.0 (/ y z))) (t_1 (/ x t_0)))
(if (<= x -38000000000.0)
t_1
(if (<= x -2.7e-76)
(- z)
(if (<= x -8.2e-96)
(+ x y)
(if (<= x 1.65e-92) (/ y t_0) (if (<= x 5.55e+48) (+ x y) t_1)))))))
double code(double x, double y, double z) {
double t_0 = 1.0 - (y / z);
double t_1 = x / t_0;
double tmp;
if (x <= -38000000000.0) {
tmp = t_1;
} else if (x <= -2.7e-76) {
tmp = -z;
} else if (x <= -8.2e-96) {
tmp = x + y;
} else if (x <= 1.65e-92) {
tmp = y / t_0;
} else if (x <= 5.55e+48) {
tmp = x + y;
} else {
tmp = t_1;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: t_1
real(8) :: tmp
t_0 = 1.0d0 - (y / z)
t_1 = x / t_0
if (x <= (-38000000000.0d0)) then
tmp = t_1
else if (x <= (-2.7d-76)) then
tmp = -z
else if (x <= (-8.2d-96)) then
tmp = x + y
else if (x <= 1.65d-92) then
tmp = y / t_0
else if (x <= 5.55d+48) then
tmp = x + y
else
tmp = t_1
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double t_0 = 1.0 - (y / z);
double t_1 = x / t_0;
double tmp;
if (x <= -38000000000.0) {
tmp = t_1;
} else if (x <= -2.7e-76) {
tmp = -z;
} else if (x <= -8.2e-96) {
tmp = x + y;
} else if (x <= 1.65e-92) {
tmp = y / t_0;
} else if (x <= 5.55e+48) {
tmp = x + y;
} else {
tmp = t_1;
}
return tmp;
}
def code(x, y, z): t_0 = 1.0 - (y / z) t_1 = x / t_0 tmp = 0 if x <= -38000000000.0: tmp = t_1 elif x <= -2.7e-76: tmp = -z elif x <= -8.2e-96: tmp = x + y elif x <= 1.65e-92: tmp = y / t_0 elif x <= 5.55e+48: tmp = x + y else: tmp = t_1 return tmp
function code(x, y, z) t_0 = Float64(1.0 - Float64(y / z)) t_1 = Float64(x / t_0) tmp = 0.0 if (x <= -38000000000.0) tmp = t_1; elseif (x <= -2.7e-76) tmp = Float64(-z); elseif (x <= -8.2e-96) tmp = Float64(x + y); elseif (x <= 1.65e-92) tmp = Float64(y / t_0); elseif (x <= 5.55e+48) tmp = Float64(x + y); else tmp = t_1; end return tmp end
function tmp_2 = code(x, y, z) t_0 = 1.0 - (y / z); t_1 = x / t_0; tmp = 0.0; if (x <= -38000000000.0) tmp = t_1; elseif (x <= -2.7e-76) tmp = -z; elseif (x <= -8.2e-96) tmp = x + y; elseif (x <= 1.65e-92) tmp = y / t_0; elseif (x <= 5.55e+48) tmp = x + y; else tmp = t_1; end tmp_2 = tmp; end
code[x_, y_, z_] := Block[{t$95$0 = N[(1.0 - N[(y / z), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[(x / t$95$0), $MachinePrecision]}, If[LessEqual[x, -38000000000.0], t$95$1, If[LessEqual[x, -2.7e-76], (-z), If[LessEqual[x, -8.2e-96], N[(x + y), $MachinePrecision], If[LessEqual[x, 1.65e-92], N[(y / t$95$0), $MachinePrecision], If[LessEqual[x, 5.55e+48], N[(x + y), $MachinePrecision], t$95$1]]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := 1 - \frac{y}{z}\\
t_1 := \frac{x}{t_0}\\
\mathbf{if}\;x \leq -38000000000:\\
\;\;\;\;t_1\\
\mathbf{elif}\;x \leq -2.7 \cdot 10^{-76}:\\
\;\;\;\;-z\\
\mathbf{elif}\;x \leq -8.2 \cdot 10^{-96}:\\
\;\;\;\;x + y\\
\mathbf{elif}\;x \leq 1.65 \cdot 10^{-92}:\\
\;\;\;\;\frac{y}{t_0}\\
\mathbf{elif}\;x \leq 5.55 \cdot 10^{+48}:\\
\;\;\;\;x + y\\
\mathbf{else}:\\
\;\;\;\;t_1\\
\end{array}
\end{array}
if x < -3.8e10 or 5.54999999999999988e48 < x Initial program 87.9%
Taylor expanded in x around inf 73.9%
if -3.8e10 < x < -2.7e-76Initial program 81.2%
Taylor expanded in y around inf 66.7%
mul-1-neg66.7%
Simplified66.7%
if -2.7e-76 < x < -8.20000000000000048e-96 or 1.64999999999999999e-92 < x < 5.54999999999999988e48Initial program 95.7%
Taylor expanded in z around inf 76.5%
+-commutative76.5%
Simplified76.5%
if -8.20000000000000048e-96 < x < 1.64999999999999999e-92Initial program 92.0%
Taylor expanded in x around 0 80.6%
Final simplification75.9%
(FPCore (x y z)
:precision binary64
(if (or (<= y -5.8e+64)
(and (not (<= y -1.1e+38)) (or (<= y -1.2e-76) (not (<= y 4.9e-6)))))
(* z (/ (+ x y) (- y)))
(+ x y)))
double code(double x, double y, double z) {
double tmp;
if ((y <= -5.8e+64) || (!(y <= -1.1e+38) && ((y <= -1.2e-76) || !(y <= 4.9e-6)))) {
tmp = z * ((x + y) / -y);
} else {
tmp = x + y;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((y <= (-5.8d+64)) .or. (.not. (y <= (-1.1d+38))) .and. (y <= (-1.2d-76)) .or. (.not. (y <= 4.9d-6))) then
tmp = z * ((x + y) / -y)
else
tmp = x + y
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((y <= -5.8e+64) || (!(y <= -1.1e+38) && ((y <= -1.2e-76) || !(y <= 4.9e-6)))) {
tmp = z * ((x + y) / -y);
} else {
tmp = x + y;
}
return tmp;
}
def code(x, y, z): tmp = 0 if (y <= -5.8e+64) or (not (y <= -1.1e+38) and ((y <= -1.2e-76) or not (y <= 4.9e-6))): tmp = z * ((x + y) / -y) else: tmp = x + y return tmp
function code(x, y, z) tmp = 0.0 if ((y <= -5.8e+64) || (!(y <= -1.1e+38) && ((y <= -1.2e-76) || !(y <= 4.9e-6)))) tmp = Float64(z * Float64(Float64(x + y) / Float64(-y))); else tmp = Float64(x + y); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((y <= -5.8e+64) || (~((y <= -1.1e+38)) && ((y <= -1.2e-76) || ~((y <= 4.9e-6))))) tmp = z * ((x + y) / -y); else tmp = x + y; end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[y, -5.8e+64], And[N[Not[LessEqual[y, -1.1e+38]], $MachinePrecision], Or[LessEqual[y, -1.2e-76], N[Not[LessEqual[y, 4.9e-6]], $MachinePrecision]]]], N[(z * N[(N[(x + y), $MachinePrecision] / (-y)), $MachinePrecision]), $MachinePrecision], N[(x + y), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -5.8 \cdot 10^{+64} \lor \neg \left(y \leq -1.1 \cdot 10^{+38}\right) \land \left(y \leq -1.2 \cdot 10^{-76} \lor \neg \left(y \leq 4.9 \cdot 10^{-6}\right)\right):\\
\;\;\;\;z \cdot \frac{x + y}{-y}\\
\mathbf{else}:\\
\;\;\;\;x + y\\
\end{array}
\end{array}
if y < -5.79999999999999986e64 or -1.10000000000000003e38 < y < -1.20000000000000007e-76 or 4.89999999999999967e-6 < y Initial program 80.2%
Taylor expanded in z around 0 64.3%
mul-1-neg64.3%
associate-/l*77.8%
distribute-neg-frac77.8%
+-commutative77.8%
Simplified77.8%
Taylor expanded in z around 0 64.3%
associate-*l/58.6%
associate-*r*58.6%
associate-*r/58.6%
associate-*l/58.5%
*-commutative58.5%
metadata-eval58.5%
associate-/r*58.5%
neg-mul-158.5%
associate-*r*77.5%
associate-*l/77.7%
*-lft-identity77.7%
Simplified77.7%
if -5.79999999999999986e64 < y < -1.10000000000000003e38 or -1.20000000000000007e-76 < y < 4.89999999999999967e-6Initial program 99.9%
Taylor expanded in z around inf 84.2%
+-commutative84.2%
Simplified84.2%
Final simplification80.9%
(FPCore (x y z)
:precision binary64
(let* ((t_0 (/ x (- 1.0 (/ y z)))))
(if (<= y -5.8e+64)
(- z)
(if (<= y -1.7e-116)
t_0
(if (<= y 6.5e-29)
(+ x y)
(if (<= y 1.9e+31) t_0 (if (<= y 5.8e+69) (+ x y) (- z))))))))
double code(double x, double y, double z) {
double t_0 = x / (1.0 - (y / z));
double tmp;
if (y <= -5.8e+64) {
tmp = -z;
} else if (y <= -1.7e-116) {
tmp = t_0;
} else if (y <= 6.5e-29) {
tmp = x + y;
} else if (y <= 1.9e+31) {
tmp = t_0;
} else if (y <= 5.8e+69) {
tmp = x + y;
} else {
tmp = -z;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: tmp
t_0 = x / (1.0d0 - (y / z))
if (y <= (-5.8d+64)) then
tmp = -z
else if (y <= (-1.7d-116)) then
tmp = t_0
else if (y <= 6.5d-29) then
tmp = x + y
else if (y <= 1.9d+31) then
tmp = t_0
else if (y <= 5.8d+69) then
tmp = x + y
else
tmp = -z
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double t_0 = x / (1.0 - (y / z));
double tmp;
if (y <= -5.8e+64) {
tmp = -z;
} else if (y <= -1.7e-116) {
tmp = t_0;
} else if (y <= 6.5e-29) {
tmp = x + y;
} else if (y <= 1.9e+31) {
tmp = t_0;
} else if (y <= 5.8e+69) {
tmp = x + y;
} else {
tmp = -z;
}
return tmp;
}
def code(x, y, z): t_0 = x / (1.0 - (y / z)) tmp = 0 if y <= -5.8e+64: tmp = -z elif y <= -1.7e-116: tmp = t_0 elif y <= 6.5e-29: tmp = x + y elif y <= 1.9e+31: tmp = t_0 elif y <= 5.8e+69: tmp = x + y else: tmp = -z return tmp
function code(x, y, z) t_0 = Float64(x / Float64(1.0 - Float64(y / z))) tmp = 0.0 if (y <= -5.8e+64) tmp = Float64(-z); elseif (y <= -1.7e-116) tmp = t_0; elseif (y <= 6.5e-29) tmp = Float64(x + y); elseif (y <= 1.9e+31) tmp = t_0; elseif (y <= 5.8e+69) tmp = Float64(x + y); else tmp = Float64(-z); end return tmp end
function tmp_2 = code(x, y, z) t_0 = x / (1.0 - (y / z)); tmp = 0.0; if (y <= -5.8e+64) tmp = -z; elseif (y <= -1.7e-116) tmp = t_0; elseif (y <= 6.5e-29) tmp = x + y; elseif (y <= 1.9e+31) tmp = t_0; elseif (y <= 5.8e+69) tmp = x + y; else tmp = -z; end tmp_2 = tmp; end
code[x_, y_, z_] := Block[{t$95$0 = N[(x / N[(1.0 - N[(y / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[y, -5.8e+64], (-z), If[LessEqual[y, -1.7e-116], t$95$0, If[LessEqual[y, 6.5e-29], N[(x + y), $MachinePrecision], If[LessEqual[y, 1.9e+31], t$95$0, If[LessEqual[y, 5.8e+69], N[(x + y), $MachinePrecision], (-z)]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{x}{1 - \frac{y}{z}}\\
\mathbf{if}\;y \leq -5.8 \cdot 10^{+64}:\\
\;\;\;\;-z\\
\mathbf{elif}\;y \leq -1.7 \cdot 10^{-116}:\\
\;\;\;\;t_0\\
\mathbf{elif}\;y \leq 6.5 \cdot 10^{-29}:\\
\;\;\;\;x + y\\
\mathbf{elif}\;y \leq 1.9 \cdot 10^{+31}:\\
\;\;\;\;t_0\\
\mathbf{elif}\;y \leq 5.8 \cdot 10^{+69}:\\
\;\;\;\;x + y\\
\mathbf{else}:\\
\;\;\;\;-z\\
\end{array}
\end{array}
if y < -5.79999999999999986e64 or 5.7999999999999997e69 < y Initial program 74.4%
Taylor expanded in y around inf 67.6%
mul-1-neg67.6%
Simplified67.6%
if -5.79999999999999986e64 < y < -1.69999999999999996e-116 or 6.5e-29 < y < 1.9000000000000001e31Initial program 98.0%
Taylor expanded in x around inf 59.3%
if -1.69999999999999996e-116 < y < 6.5e-29 or 1.9000000000000001e31 < y < 5.7999999999999997e69Initial program 99.1%
Taylor expanded in z around inf 86.7%
+-commutative86.7%
Simplified86.7%
Final simplification74.5%
(FPCore (x y z)
:precision binary64
(if (<= y -5.8e+64)
(* z (/ (+ x y) (- y)))
(if (or (<= y -9.2e+37) (and (not (<= y -4.3e-75)) (<= y 0.225)))
(+ x y)
(/ (- z) (/ y (+ x y))))))
double code(double x, double y, double z) {
double tmp;
if (y <= -5.8e+64) {
tmp = z * ((x + y) / -y);
} else if ((y <= -9.2e+37) || (!(y <= -4.3e-75) && (y <= 0.225))) {
tmp = x + y;
} else {
tmp = -z / (y / (x + y));
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (y <= (-5.8d+64)) then
tmp = z * ((x + y) / -y)
else if ((y <= (-9.2d+37)) .or. (.not. (y <= (-4.3d-75))) .and. (y <= 0.225d0)) then
tmp = x + y
else
tmp = -z / (y / (x + y))
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (y <= -5.8e+64) {
tmp = z * ((x + y) / -y);
} else if ((y <= -9.2e+37) || (!(y <= -4.3e-75) && (y <= 0.225))) {
tmp = x + y;
} else {
tmp = -z / (y / (x + y));
}
return tmp;
}
def code(x, y, z): tmp = 0 if y <= -5.8e+64: tmp = z * ((x + y) / -y) elif (y <= -9.2e+37) or (not (y <= -4.3e-75) and (y <= 0.225)): tmp = x + y else: tmp = -z / (y / (x + y)) return tmp
function code(x, y, z) tmp = 0.0 if (y <= -5.8e+64) tmp = Float64(z * Float64(Float64(x + y) / Float64(-y))); elseif ((y <= -9.2e+37) || (!(y <= -4.3e-75) && (y <= 0.225))) tmp = Float64(x + y); else tmp = Float64(Float64(-z) / Float64(y / Float64(x + y))); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (y <= -5.8e+64) tmp = z * ((x + y) / -y); elseif ((y <= -9.2e+37) || (~((y <= -4.3e-75)) && (y <= 0.225))) tmp = x + y; else tmp = -z / (y / (x + y)); end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[y, -5.8e+64], N[(z * N[(N[(x + y), $MachinePrecision] / (-y)), $MachinePrecision]), $MachinePrecision], If[Or[LessEqual[y, -9.2e+37], And[N[Not[LessEqual[y, -4.3e-75]], $MachinePrecision], LessEqual[y, 0.225]]], N[(x + y), $MachinePrecision], N[((-z) / N[(y / N[(x + y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -5.8 \cdot 10^{+64}:\\
\;\;\;\;z \cdot \frac{x + y}{-y}\\
\mathbf{elif}\;y \leq -9.2 \cdot 10^{+37} \lor \neg \left(y \leq -4.3 \cdot 10^{-75}\right) \land y \leq 0.225:\\
\;\;\;\;x + y\\
\mathbf{else}:\\
\;\;\;\;\frac{-z}{\frac{y}{x + y}}\\
\end{array}
\end{array}
if y < -5.79999999999999986e64Initial program 78.8%
Taylor expanded in z around 0 59.0%
mul-1-neg59.0%
associate-/l*77.3%
distribute-neg-frac77.3%
+-commutative77.3%
Simplified77.3%
Taylor expanded in z around 0 59.0%
associate-*l/57.0%
associate-*r*57.0%
associate-*r/57.0%
associate-*l/56.9%
*-commutative56.9%
metadata-eval56.9%
associate-/r*56.9%
neg-mul-156.9%
associate-*r*77.0%
associate-*l/77.4%
*-lft-identity77.4%
Simplified77.4%
if -5.79999999999999986e64 < y < -9.2000000000000001e37 or -4.2999999999999999e-75 < y < 0.225000000000000006Initial program 99.9%
Taylor expanded in z around inf 84.2%
+-commutative84.2%
Simplified84.2%
if -9.2000000000000001e37 < y < -4.2999999999999999e-75 or 0.225000000000000006 < y Initial program 81.1%
Taylor expanded in z around 0 67.6%
mul-1-neg67.6%
associate-/l*78.1%
distribute-neg-frac78.1%
+-commutative78.1%
Simplified78.1%
Final simplification81.0%
(FPCore (x y z)
:precision binary64
(if (<= y -5.8e+64)
(* z (/ (+ x y) (- y)))
(if (<= y -1.3e+38)
(* (+ x y) (+ 1.0 (/ y z)))
(if (or (<= y -4.1e-75) (not (<= y 2.4e-5)))
(/ (- z) (/ y (+ x y)))
(+ x y)))))
double code(double x, double y, double z) {
double tmp;
if (y <= -5.8e+64) {
tmp = z * ((x + y) / -y);
} else if (y <= -1.3e+38) {
tmp = (x + y) * (1.0 + (y / z));
} else if ((y <= -4.1e-75) || !(y <= 2.4e-5)) {
tmp = -z / (y / (x + y));
} else {
tmp = x + y;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (y <= (-5.8d+64)) then
tmp = z * ((x + y) / -y)
else if (y <= (-1.3d+38)) then
tmp = (x + y) * (1.0d0 + (y / z))
else if ((y <= (-4.1d-75)) .or. (.not. (y <= 2.4d-5))) then
tmp = -z / (y / (x + y))
else
tmp = x + y
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (y <= -5.8e+64) {
tmp = z * ((x + y) / -y);
} else if (y <= -1.3e+38) {
tmp = (x + y) * (1.0 + (y / z));
} else if ((y <= -4.1e-75) || !(y <= 2.4e-5)) {
tmp = -z / (y / (x + y));
} else {
tmp = x + y;
}
return tmp;
}
def code(x, y, z): tmp = 0 if y <= -5.8e+64: tmp = z * ((x + y) / -y) elif y <= -1.3e+38: tmp = (x + y) * (1.0 + (y / z)) elif (y <= -4.1e-75) or not (y <= 2.4e-5): tmp = -z / (y / (x + y)) else: tmp = x + y return tmp
function code(x, y, z) tmp = 0.0 if (y <= -5.8e+64) tmp = Float64(z * Float64(Float64(x + y) / Float64(-y))); elseif (y <= -1.3e+38) tmp = Float64(Float64(x + y) * Float64(1.0 + Float64(y / z))); elseif ((y <= -4.1e-75) || !(y <= 2.4e-5)) tmp = Float64(Float64(-z) / Float64(y / Float64(x + y))); else tmp = Float64(x + y); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (y <= -5.8e+64) tmp = z * ((x + y) / -y); elseif (y <= -1.3e+38) tmp = (x + y) * (1.0 + (y / z)); elseif ((y <= -4.1e-75) || ~((y <= 2.4e-5))) tmp = -z / (y / (x + y)); else tmp = x + y; end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[y, -5.8e+64], N[(z * N[(N[(x + y), $MachinePrecision] / (-y)), $MachinePrecision]), $MachinePrecision], If[LessEqual[y, -1.3e+38], N[(N[(x + y), $MachinePrecision] * N[(1.0 + N[(y / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[Or[LessEqual[y, -4.1e-75], N[Not[LessEqual[y, 2.4e-5]], $MachinePrecision]], N[((-z) / N[(y / N[(x + y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(x + y), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -5.8 \cdot 10^{+64}:\\
\;\;\;\;z \cdot \frac{x + y}{-y}\\
\mathbf{elif}\;y \leq -1.3 \cdot 10^{+38}:\\
\;\;\;\;\left(x + y\right) \cdot \left(1 + \frac{y}{z}\right)\\
\mathbf{elif}\;y \leq -4.1 \cdot 10^{-75} \lor \neg \left(y \leq 2.4 \cdot 10^{-5}\right):\\
\;\;\;\;\frac{-z}{\frac{y}{x + y}}\\
\mathbf{else}:\\
\;\;\;\;x + y\\
\end{array}
\end{array}
if y < -5.79999999999999986e64Initial program 78.8%
Taylor expanded in z around 0 59.0%
mul-1-neg59.0%
associate-/l*77.3%
distribute-neg-frac77.3%
+-commutative77.3%
Simplified77.3%
Taylor expanded in z around 0 59.0%
associate-*l/57.0%
associate-*r*57.0%
associate-*r/57.0%
associate-*l/56.9%
*-commutative56.9%
metadata-eval56.9%
associate-/r*56.9%
neg-mul-156.9%
associate-*r*77.0%
associate-*l/77.4%
*-lft-identity77.4%
Simplified77.4%
if -5.79999999999999986e64 < y < -1.3e38Initial program 100.0%
Taylor expanded in z around inf 53.3%
associate-+r+53.3%
*-lft-identity53.3%
associate-/l*73.3%
associate-/r/73.3%
distribute-rgt-in73.3%
+-commutative73.3%
Simplified73.3%
if -1.3e38 < y < -4.10000000000000002e-75 or 2.4000000000000001e-5 < y Initial program 81.1%
Taylor expanded in z around 0 67.6%
mul-1-neg67.6%
associate-/l*78.1%
distribute-neg-frac78.1%
+-commutative78.1%
Simplified78.1%
if -4.10000000000000002e-75 < y < 2.4000000000000001e-5Initial program 99.9%
Taylor expanded in z around inf 85.5%
+-commutative85.5%
Simplified85.5%
Final simplification81.2%
(FPCore (x y z)
:precision binary64
(if (<= y -2.9e+79)
(- z)
(if (<= y -1.15e-23)
(+ x y)
(if (<= y -4.3e-75)
(* (/ z y) (- x))
(if (<= y 2.5e+69) (+ x y) (- z))))))
double code(double x, double y, double z) {
double tmp;
if (y <= -2.9e+79) {
tmp = -z;
} else if (y <= -1.15e-23) {
tmp = x + y;
} else if (y <= -4.3e-75) {
tmp = (z / y) * -x;
} else if (y <= 2.5e+69) {
tmp = x + y;
} else {
tmp = -z;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (y <= (-2.9d+79)) then
tmp = -z
else if (y <= (-1.15d-23)) then
tmp = x + y
else if (y <= (-4.3d-75)) then
tmp = (z / y) * -x
else if (y <= 2.5d+69) then
tmp = x + y
else
tmp = -z
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (y <= -2.9e+79) {
tmp = -z;
} else if (y <= -1.15e-23) {
tmp = x + y;
} else if (y <= -4.3e-75) {
tmp = (z / y) * -x;
} else if (y <= 2.5e+69) {
tmp = x + y;
} else {
tmp = -z;
}
return tmp;
}
def code(x, y, z): tmp = 0 if y <= -2.9e+79: tmp = -z elif y <= -1.15e-23: tmp = x + y elif y <= -4.3e-75: tmp = (z / y) * -x elif y <= 2.5e+69: tmp = x + y else: tmp = -z return tmp
function code(x, y, z) tmp = 0.0 if (y <= -2.9e+79) tmp = Float64(-z); elseif (y <= -1.15e-23) tmp = Float64(x + y); elseif (y <= -4.3e-75) tmp = Float64(Float64(z / y) * Float64(-x)); elseif (y <= 2.5e+69) tmp = Float64(x + y); else tmp = Float64(-z); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (y <= -2.9e+79) tmp = -z; elseif (y <= -1.15e-23) tmp = x + y; elseif (y <= -4.3e-75) tmp = (z / y) * -x; elseif (y <= 2.5e+69) tmp = x + y; else tmp = -z; end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[y, -2.9e+79], (-z), If[LessEqual[y, -1.15e-23], N[(x + y), $MachinePrecision], If[LessEqual[y, -4.3e-75], N[(N[(z / y), $MachinePrecision] * (-x)), $MachinePrecision], If[LessEqual[y, 2.5e+69], N[(x + y), $MachinePrecision], (-z)]]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -2.9 \cdot 10^{+79}:\\
\;\;\;\;-z\\
\mathbf{elif}\;y \leq -1.15 \cdot 10^{-23}:\\
\;\;\;\;x + y\\
\mathbf{elif}\;y \leq -4.3 \cdot 10^{-75}:\\
\;\;\;\;\frac{z}{y} \cdot \left(-x\right)\\
\mathbf{elif}\;y \leq 2.5 \cdot 10^{+69}:\\
\;\;\;\;x + y\\
\mathbf{else}:\\
\;\;\;\;-z\\
\end{array}
\end{array}
if y < -2.89999999999999992e79 or 2.50000000000000018e69 < y Initial program 73.0%
Taylor expanded in y around inf 70.1%
mul-1-neg70.1%
Simplified70.1%
if -2.89999999999999992e79 < y < -1.15000000000000005e-23 or -4.2999999999999999e-75 < y < 2.50000000000000018e69Initial program 98.2%
Taylor expanded in z around inf 75.6%
+-commutative75.6%
Simplified75.6%
if -1.15000000000000005e-23 < y < -4.2999999999999999e-75Initial program 99.7%
Taylor expanded in x around inf 56.1%
Taylor expanded in y around inf 55.9%
associate-*r/55.9%
neg-mul-155.9%
distribute-rgt-neg-in55.9%
Simplified55.9%
Final simplification72.9%
(FPCore (x y z)
:precision binary64
(if (<= y -6e+80)
(- z)
(if (<= y -1.15e-22)
(+ x y)
(if (<= y -4.3e-75)
(/ (- z) (/ y x))
(if (<= y 1.9e+70) (+ x y) (- z))))))
double code(double x, double y, double z) {
double tmp;
if (y <= -6e+80) {
tmp = -z;
} else if (y <= -1.15e-22) {
tmp = x + y;
} else if (y <= -4.3e-75) {
tmp = -z / (y / x);
} else if (y <= 1.9e+70) {
tmp = x + y;
} else {
tmp = -z;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (y <= (-6d+80)) then
tmp = -z
else if (y <= (-1.15d-22)) then
tmp = x + y
else if (y <= (-4.3d-75)) then
tmp = -z / (y / x)
else if (y <= 1.9d+70) then
tmp = x + y
else
tmp = -z
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (y <= -6e+80) {
tmp = -z;
} else if (y <= -1.15e-22) {
tmp = x + y;
} else if (y <= -4.3e-75) {
tmp = -z / (y / x);
} else if (y <= 1.9e+70) {
tmp = x + y;
} else {
tmp = -z;
}
return tmp;
}
def code(x, y, z): tmp = 0 if y <= -6e+80: tmp = -z elif y <= -1.15e-22: tmp = x + y elif y <= -4.3e-75: tmp = -z / (y / x) elif y <= 1.9e+70: tmp = x + y else: tmp = -z return tmp
function code(x, y, z) tmp = 0.0 if (y <= -6e+80) tmp = Float64(-z); elseif (y <= -1.15e-22) tmp = Float64(x + y); elseif (y <= -4.3e-75) tmp = Float64(Float64(-z) / Float64(y / x)); elseif (y <= 1.9e+70) tmp = Float64(x + y); else tmp = Float64(-z); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (y <= -6e+80) tmp = -z; elseif (y <= -1.15e-22) tmp = x + y; elseif (y <= -4.3e-75) tmp = -z / (y / x); elseif (y <= 1.9e+70) tmp = x + y; else tmp = -z; end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[y, -6e+80], (-z), If[LessEqual[y, -1.15e-22], N[(x + y), $MachinePrecision], If[LessEqual[y, -4.3e-75], N[((-z) / N[(y / x), $MachinePrecision]), $MachinePrecision], If[LessEqual[y, 1.9e+70], N[(x + y), $MachinePrecision], (-z)]]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -6 \cdot 10^{+80}:\\
\;\;\;\;-z\\
\mathbf{elif}\;y \leq -1.15 \cdot 10^{-22}:\\
\;\;\;\;x + y\\
\mathbf{elif}\;y \leq -4.3 \cdot 10^{-75}:\\
\;\;\;\;\frac{-z}{\frac{y}{x}}\\
\mathbf{elif}\;y \leq 1.9 \cdot 10^{+70}:\\
\;\;\;\;x + y\\
\mathbf{else}:\\
\;\;\;\;-z\\
\end{array}
\end{array}
if y < -5.99999999999999974e80 or 1.8999999999999999e70 < y Initial program 73.0%
Taylor expanded in y around inf 70.1%
mul-1-neg70.1%
Simplified70.1%
if -5.99999999999999974e80 < y < -1.1499999999999999e-22 or -4.2999999999999999e-75 < y < 1.8999999999999999e70Initial program 98.2%
Taylor expanded in z around inf 75.6%
+-commutative75.6%
Simplified75.6%
if -1.1499999999999999e-22 < y < -4.2999999999999999e-75Initial program 99.7%
Taylor expanded in z around 0 90.9%
mul-1-neg90.9%
associate-/l*90.9%
distribute-neg-frac90.9%
+-commutative90.9%
Simplified90.9%
Taylor expanded in y around 0 56.0%
Final simplification72.9%
(FPCore (x y z) :precision binary64 (if (<= y -4.2e-71) (- z) (if (<= y 1.7e-77) x (if (<= y 1.75e+69) y (- z)))))
double code(double x, double y, double z) {
double tmp;
if (y <= -4.2e-71) {
tmp = -z;
} else if (y <= 1.7e-77) {
tmp = x;
} else if (y <= 1.75e+69) {
tmp = y;
} else {
tmp = -z;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (y <= (-4.2d-71)) then
tmp = -z
else if (y <= 1.7d-77) then
tmp = x
else if (y <= 1.75d+69) then
tmp = y
else
tmp = -z
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (y <= -4.2e-71) {
tmp = -z;
} else if (y <= 1.7e-77) {
tmp = x;
} else if (y <= 1.75e+69) {
tmp = y;
} else {
tmp = -z;
}
return tmp;
}
def code(x, y, z): tmp = 0 if y <= -4.2e-71: tmp = -z elif y <= 1.7e-77: tmp = x elif y <= 1.75e+69: tmp = y else: tmp = -z return tmp
function code(x, y, z) tmp = 0.0 if (y <= -4.2e-71) tmp = Float64(-z); elseif (y <= 1.7e-77) tmp = x; elseif (y <= 1.75e+69) tmp = y; else tmp = Float64(-z); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (y <= -4.2e-71) tmp = -z; elseif (y <= 1.7e-77) tmp = x; elseif (y <= 1.75e+69) tmp = y; else tmp = -z; end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[y, -4.2e-71], (-z), If[LessEqual[y, 1.7e-77], x, If[LessEqual[y, 1.75e+69], y, (-z)]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -4.2 \cdot 10^{-71}:\\
\;\;\;\;-z\\
\mathbf{elif}\;y \leq 1.7 \cdot 10^{-77}:\\
\;\;\;\;x\\
\mathbf{elif}\;y \leq 1.75 \cdot 10^{+69}:\\
\;\;\;\;y\\
\mathbf{else}:\\
\;\;\;\;-z\\
\end{array}
\end{array}
if y < -4.2000000000000002e-71 or 1.74999999999999994e69 < y Initial program 80.5%
Taylor expanded in y around inf 58.5%
mul-1-neg58.5%
Simplified58.5%
if -4.2000000000000002e-71 < y < 1.69999999999999991e-77Initial program 100.0%
Taylor expanded in y around 0 70.9%
if 1.69999999999999991e-77 < y < 1.74999999999999994e69Initial program 93.8%
Taylor expanded in z around inf 55.3%
associate-+r+55.3%
*-lft-identity55.3%
associate-/l*55.3%
associate-/r/55.3%
distribute-rgt-in55.3%
+-commutative55.3%
Simplified55.3%
Taylor expanded in x around 0 43.1%
Taylor expanded in y around 0 43.5%
Final simplification61.7%
(FPCore (x y z) :precision binary64 (if (or (<= y -4.55e+80) (not (<= y 6.2e+70))) (- z) (+ x y)))
double code(double x, double y, double z) {
double tmp;
if ((y <= -4.55e+80) || !(y <= 6.2e+70)) {
tmp = -z;
} else {
tmp = x + y;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((y <= (-4.55d+80)) .or. (.not. (y <= 6.2d+70))) then
tmp = -z
else
tmp = x + y
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((y <= -4.55e+80) || !(y <= 6.2e+70)) {
tmp = -z;
} else {
tmp = x + y;
}
return tmp;
}
def code(x, y, z): tmp = 0 if (y <= -4.55e+80) or not (y <= 6.2e+70): tmp = -z else: tmp = x + y return tmp
function code(x, y, z) tmp = 0.0 if ((y <= -4.55e+80) || !(y <= 6.2e+70)) tmp = Float64(-z); else tmp = Float64(x + y); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((y <= -4.55e+80) || ~((y <= 6.2e+70))) tmp = -z; else tmp = x + y; end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[y, -4.55e+80], N[Not[LessEqual[y, 6.2e+70]], $MachinePrecision]], (-z), N[(x + y), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -4.55 \cdot 10^{+80} \lor \neg \left(y \leq 6.2 \cdot 10^{+70}\right):\\
\;\;\;\;-z\\
\mathbf{else}:\\
\;\;\;\;x + y\\
\end{array}
\end{array}
if y < -4.55000000000000007e80 or 6.2000000000000006e70 < y Initial program 73.0%
Taylor expanded in y around inf 70.1%
mul-1-neg70.1%
Simplified70.1%
if -4.55000000000000007e80 < y < 6.2000000000000006e70Initial program 98.3%
Taylor expanded in z around inf 71.6%
+-commutative71.6%
Simplified71.6%
Final simplification71.1%
(FPCore (x y z) :precision binary64 (if (<= x -1.45e-102) x (if (<= x 1.35e-98) y x)))
double code(double x, double y, double z) {
double tmp;
if (x <= -1.45e-102) {
tmp = x;
} else if (x <= 1.35e-98) {
tmp = y;
} else {
tmp = x;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (x <= (-1.45d-102)) then
tmp = x
else if (x <= 1.35d-98) then
tmp = y
else
tmp = x
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (x <= -1.45e-102) {
tmp = x;
} else if (x <= 1.35e-98) {
tmp = y;
} else {
tmp = x;
}
return tmp;
}
def code(x, y, z): tmp = 0 if x <= -1.45e-102: tmp = x elif x <= 1.35e-98: tmp = y else: tmp = x return tmp
function code(x, y, z) tmp = 0.0 if (x <= -1.45e-102) tmp = x; elseif (x <= 1.35e-98) tmp = y; else tmp = x; end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (x <= -1.45e-102) tmp = x; elseif (x <= 1.35e-98) tmp = y; else tmp = x; end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[x, -1.45e-102], x, If[LessEqual[x, 1.35e-98], y, x]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -1.45 \cdot 10^{-102}:\\
\;\;\;\;x\\
\mathbf{elif}\;x \leq 1.35 \cdot 10^{-98}:\\
\;\;\;\;y\\
\mathbf{else}:\\
\;\;\;\;x\\
\end{array}
\end{array}
if x < -1.44999999999999993e-102 or 1.3499999999999999e-98 < x Initial program 88.3%
Taylor expanded in y around 0 45.6%
if -1.44999999999999993e-102 < x < 1.3499999999999999e-98Initial program 93.9%
Taylor expanded in z around inf 50.2%
associate-+r+50.2%
*-lft-identity50.2%
associate-/l*51.4%
associate-/r/51.4%
distribute-rgt-in51.4%
+-commutative51.4%
Simplified51.4%
Taylor expanded in x around 0 41.7%
Taylor expanded in y around 0 42.7%
Final simplification44.7%
(FPCore (x y z) :precision binary64 x)
double code(double x, double y, double z) {
return x;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x
end function
public static double code(double x, double y, double z) {
return x;
}
def code(x, y, z): return x
function code(x, y, z) return x end
function tmp = code(x, y, z) tmp = x; end
code[x_, y_, z_] := x
\begin{array}{l}
\\
x
\end{array}
Initial program 90.0%
Taylor expanded in y around 0 36.2%
Final simplification36.2%
(FPCore (x y z)
:precision binary64
(let* ((t_0 (* (/ (+ y x) (- y)) z)))
(if (< y -3.7429310762689856e+171)
t_0
(if (< y 3.5534662456086734e+168) (/ (+ x y) (- 1.0 (/ y z))) t_0))))
double code(double x, double y, double z) {
double t_0 = ((y + x) / -y) * z;
double tmp;
if (y < -3.7429310762689856e+171) {
tmp = t_0;
} else if (y < 3.5534662456086734e+168) {
tmp = (x + y) / (1.0 - (y / z));
} else {
tmp = t_0;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: tmp
t_0 = ((y + x) / -y) * z
if (y < (-3.7429310762689856d+171)) then
tmp = t_0
else if (y < 3.5534662456086734d+168) then
tmp = (x + y) / (1.0d0 - (y / z))
else
tmp = t_0
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double t_0 = ((y + x) / -y) * z;
double tmp;
if (y < -3.7429310762689856e+171) {
tmp = t_0;
} else if (y < 3.5534662456086734e+168) {
tmp = (x + y) / (1.0 - (y / z));
} else {
tmp = t_0;
}
return tmp;
}
def code(x, y, z): t_0 = ((y + x) / -y) * z tmp = 0 if y < -3.7429310762689856e+171: tmp = t_0 elif y < 3.5534662456086734e+168: tmp = (x + y) / (1.0 - (y / z)) else: tmp = t_0 return tmp
function code(x, y, z) t_0 = Float64(Float64(Float64(y + x) / Float64(-y)) * z) tmp = 0.0 if (y < -3.7429310762689856e+171) tmp = t_0; elseif (y < 3.5534662456086734e+168) tmp = Float64(Float64(x + y) / Float64(1.0 - Float64(y / z))); else tmp = t_0; end return tmp end
function tmp_2 = code(x, y, z) t_0 = ((y + x) / -y) * z; tmp = 0.0; if (y < -3.7429310762689856e+171) tmp = t_0; elseif (y < 3.5534662456086734e+168) tmp = (x + y) / (1.0 - (y / z)); else tmp = t_0; end tmp_2 = tmp; end
code[x_, y_, z_] := Block[{t$95$0 = N[(N[(N[(y + x), $MachinePrecision] / (-y)), $MachinePrecision] * z), $MachinePrecision]}, If[Less[y, -3.7429310762689856e+171], t$95$0, If[Less[y, 3.5534662456086734e+168], N[(N[(x + y), $MachinePrecision] / N[(1.0 - N[(y / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], t$95$0]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{y + x}{-y} \cdot z\\
\mathbf{if}\;y < -3.7429310762689856 \cdot 10^{+171}:\\
\;\;\;\;t_0\\
\mathbf{elif}\;y < 3.5534662456086734 \cdot 10^{+168}:\\
\;\;\;\;\frac{x + y}{1 - \frac{y}{z}}\\
\mathbf{else}:\\
\;\;\;\;t_0\\
\end{array}
\end{array}
herbie shell --seed 2024017
(FPCore (x y z)
:name "Graphics.Rendering.Chart.Backend.Diagrams:calcFontMetrics from Chart-diagrams-1.5.1, A"
:precision binary64
:herbie-target
(if (< y -3.7429310762689856e+171) (* (/ (+ y x) (- y)) z) (if (< y 3.5534662456086734e+168) (/ (+ x y) (- 1.0 (/ y z))) (* (/ (+ y x) (- y)) z)))
(/ (+ x y) (- 1.0 (/ y z))))