
(FPCore (v t) :precision binary64 (/ (- 1.0 (* 5.0 (* v v))) (* (* (* PI t) (sqrt (* 2.0 (- 1.0 (* 3.0 (* v v)))))) (- 1.0 (* v v)))))
double code(double v, double t) {
return (1.0 - (5.0 * (v * v))) / (((((double) M_PI) * t) * sqrt((2.0 * (1.0 - (3.0 * (v * v)))))) * (1.0 - (v * v)));
}
public static double code(double v, double t) {
return (1.0 - (5.0 * (v * v))) / (((Math.PI * t) * Math.sqrt((2.0 * (1.0 - (3.0 * (v * v)))))) * (1.0 - (v * v)));
}
def code(v, t): return (1.0 - (5.0 * (v * v))) / (((math.pi * t) * math.sqrt((2.0 * (1.0 - (3.0 * (v * v)))))) * (1.0 - (v * v)))
function code(v, t) return Float64(Float64(1.0 - Float64(5.0 * Float64(v * v))) / Float64(Float64(Float64(pi * t) * sqrt(Float64(2.0 * Float64(1.0 - Float64(3.0 * Float64(v * v)))))) * Float64(1.0 - Float64(v * v)))) end
function tmp = code(v, t) tmp = (1.0 - (5.0 * (v * v))) / (((pi * t) * sqrt((2.0 * (1.0 - (3.0 * (v * v)))))) * (1.0 - (v * v))); end
code[v_, t_] := N[(N[(1.0 - N[(5.0 * N[(v * v), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(N[(N[(Pi * t), $MachinePrecision] * N[Sqrt[N[(2.0 * N[(1.0 - N[(3.0 * N[(v * v), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] * N[(1.0 - N[(v * v), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{1 - 5 \cdot \left(v \cdot v\right)}{\left(\left(\pi \cdot t\right) \cdot \sqrt{2 \cdot \left(1 - 3 \cdot \left(v \cdot v\right)\right)}\right) \cdot \left(1 - v \cdot v\right)}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 7 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (v t) :precision binary64 (/ (- 1.0 (* 5.0 (* v v))) (* (* (* PI t) (sqrt (* 2.0 (- 1.0 (* 3.0 (* v v)))))) (- 1.0 (* v v)))))
double code(double v, double t) {
return (1.0 - (5.0 * (v * v))) / (((((double) M_PI) * t) * sqrt((2.0 * (1.0 - (3.0 * (v * v)))))) * (1.0 - (v * v)));
}
public static double code(double v, double t) {
return (1.0 - (5.0 * (v * v))) / (((Math.PI * t) * Math.sqrt((2.0 * (1.0 - (3.0 * (v * v)))))) * (1.0 - (v * v)));
}
def code(v, t): return (1.0 - (5.0 * (v * v))) / (((math.pi * t) * math.sqrt((2.0 * (1.0 - (3.0 * (v * v)))))) * (1.0 - (v * v)))
function code(v, t) return Float64(Float64(1.0 - Float64(5.0 * Float64(v * v))) / Float64(Float64(Float64(pi * t) * sqrt(Float64(2.0 * Float64(1.0 - Float64(3.0 * Float64(v * v)))))) * Float64(1.0 - Float64(v * v)))) end
function tmp = code(v, t) tmp = (1.0 - (5.0 * (v * v))) / (((pi * t) * sqrt((2.0 * (1.0 - (3.0 * (v * v)))))) * (1.0 - (v * v))); end
code[v_, t_] := N[(N[(1.0 - N[(5.0 * N[(v * v), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(N[(N[(Pi * t), $MachinePrecision] * N[Sqrt[N[(2.0 * N[(1.0 - N[(3.0 * N[(v * v), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] * N[(1.0 - N[(v * v), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{1 - 5 \cdot \left(v \cdot v\right)}{\left(\left(\pi \cdot t\right) \cdot \sqrt{2 \cdot \left(1 - 3 \cdot \left(v \cdot v\right)\right)}\right) \cdot \left(1 - v \cdot v\right)}
\end{array}
(FPCore (v t) :precision binary64 (+ (* -2.5 (* (/ v (* PI (sqrt 2.0))) (/ v t))) (/ (/ 1.0 PI) (* (sqrt 2.0) t))))
double code(double v, double t) {
return (-2.5 * ((v / (((double) M_PI) * sqrt(2.0))) * (v / t))) + ((1.0 / ((double) M_PI)) / (sqrt(2.0) * t));
}
public static double code(double v, double t) {
return (-2.5 * ((v / (Math.PI * Math.sqrt(2.0))) * (v / t))) + ((1.0 / Math.PI) / (Math.sqrt(2.0) * t));
}
def code(v, t): return (-2.5 * ((v / (math.pi * math.sqrt(2.0))) * (v / t))) + ((1.0 / math.pi) / (math.sqrt(2.0) * t))
function code(v, t) return Float64(Float64(-2.5 * Float64(Float64(v / Float64(pi * sqrt(2.0))) * Float64(v / t))) + Float64(Float64(1.0 / pi) / Float64(sqrt(2.0) * t))) end
function tmp = code(v, t) tmp = (-2.5 * ((v / (pi * sqrt(2.0))) * (v / t))) + ((1.0 / pi) / (sqrt(2.0) * t)); end
code[v_, t_] := N[(N[(-2.5 * N[(N[(v / N[(Pi * N[Sqrt[2.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] * N[(v / t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(N[(1.0 / Pi), $MachinePrecision] / N[(N[Sqrt[2.0], $MachinePrecision] * t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
-2.5 \cdot \left(\frac{v}{\pi \cdot \sqrt{2}} \cdot \frac{v}{t}\right) + \frac{\frac{1}{\pi}}{\sqrt{2} \cdot t}
\end{array}
Initial program 98.9%
Taylor expanded in v around 0 98.9%
inv-pow98.9%
associate-*r*98.9%
*-commutative98.9%
associate-*r*98.8%
unpow-prod-down99.1%
Applied egg-rr99.1%
unpow-199.1%
unpow-199.1%
Simplified99.1%
pow299.1%
*-commutative99.1%
times-frac99.1%
Applied egg-rr99.1%
un-div-inv99.3%
Applied egg-rr99.3%
Final simplification99.3%
(FPCore (v t) :precision binary64 (let* ((t_1 (* PI (sqrt 2.0)))) (+ (* -2.5 (* (/ v t_1) (/ v t))) (/ 1.0 (* t_1 t)))))
double code(double v, double t) {
double t_1 = ((double) M_PI) * sqrt(2.0);
return (-2.5 * ((v / t_1) * (v / t))) + (1.0 / (t_1 * t));
}
public static double code(double v, double t) {
double t_1 = Math.PI * Math.sqrt(2.0);
return (-2.5 * ((v / t_1) * (v / t))) + (1.0 / (t_1 * t));
}
def code(v, t): t_1 = math.pi * math.sqrt(2.0) return (-2.5 * ((v / t_1) * (v / t))) + (1.0 / (t_1 * t))
function code(v, t) t_1 = Float64(pi * sqrt(2.0)) return Float64(Float64(-2.5 * Float64(Float64(v / t_1) * Float64(v / t))) + Float64(1.0 / Float64(t_1 * t))) end
function tmp = code(v, t) t_1 = pi * sqrt(2.0); tmp = (-2.5 * ((v / t_1) * (v / t))) + (1.0 / (t_1 * t)); end
code[v_, t_] := Block[{t$95$1 = N[(Pi * N[Sqrt[2.0], $MachinePrecision]), $MachinePrecision]}, N[(N[(-2.5 * N[(N[(v / t$95$1), $MachinePrecision] * N[(v / t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(1.0 / N[(t$95$1 * t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \pi \cdot \sqrt{2}\\
-2.5 \cdot \left(\frac{v}{t_1} \cdot \frac{v}{t}\right) + \frac{1}{t_1 \cdot t}
\end{array}
\end{array}
Initial program 98.9%
Taylor expanded in v around 0 98.9%
pow299.1%
*-commutative99.1%
times-frac99.1%
Applied egg-rr98.9%
Final simplification98.9%
(FPCore (v t) :precision binary64 (* (/ 1.0 t) (/ (sqrt 0.5) PI)))
double code(double v, double t) {
return (1.0 / t) * (sqrt(0.5) / ((double) M_PI));
}
public static double code(double v, double t) {
return (1.0 / t) * (Math.sqrt(0.5) / Math.PI);
}
def code(v, t): return (1.0 / t) * (math.sqrt(0.5) / math.pi)
function code(v, t) return Float64(Float64(1.0 / t) * Float64(sqrt(0.5) / pi)) end
function tmp = code(v, t) tmp = (1.0 / t) * (sqrt(0.5) / pi); end
code[v_, t_] := N[(N[(1.0 / t), $MachinePrecision] * N[(N[Sqrt[0.5], $MachinePrecision] / Pi), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{1}{t} \cdot \frac{\sqrt{0.5}}{\pi}
\end{array}
Initial program 98.9%
Simplified98.8%
Taylor expanded in v around 0 97.5%
*-un-lft-identity97.5%
times-frac98.0%
Applied egg-rr98.0%
Final simplification98.0%
(FPCore (v t) :precision binary64 (/ (* (/ 1.0 t) (sqrt 0.5)) PI))
double code(double v, double t) {
return ((1.0 / t) * sqrt(0.5)) / ((double) M_PI);
}
public static double code(double v, double t) {
return ((1.0 / t) * Math.sqrt(0.5)) / Math.PI;
}
def code(v, t): return ((1.0 / t) * math.sqrt(0.5)) / math.pi
function code(v, t) return Float64(Float64(Float64(1.0 / t) * sqrt(0.5)) / pi) end
function tmp = code(v, t) tmp = ((1.0 / t) * sqrt(0.5)) / pi; end
code[v_, t_] := N[(N[(N[(1.0 / t), $MachinePrecision] * N[Sqrt[0.5], $MachinePrecision]), $MachinePrecision] / Pi), $MachinePrecision]
\begin{array}{l}
\\
\frac{\frac{1}{t} \cdot \sqrt{0.5}}{\pi}
\end{array}
Initial program 98.9%
Simplified98.8%
Taylor expanded in v around 0 97.5%
associate-/r*98.0%
Simplified98.0%
clear-num97.7%
associate-/r/98.0%
Applied egg-rr98.0%
Final simplification98.0%
(FPCore (v t) :precision binary64 (/ (/ 1.0 (* PI (sqrt 2.0))) t))
double code(double v, double t) {
return (1.0 / (((double) M_PI) * sqrt(2.0))) / t;
}
public static double code(double v, double t) {
return (1.0 / (Math.PI * Math.sqrt(2.0))) / t;
}
def code(v, t): return (1.0 / (math.pi * math.sqrt(2.0))) / t
function code(v, t) return Float64(Float64(1.0 / Float64(pi * sqrt(2.0))) / t) end
function tmp = code(v, t) tmp = (1.0 / (pi * sqrt(2.0))) / t; end
code[v_, t_] := N[(N[(1.0 / N[(Pi * N[Sqrt[2.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / t), $MachinePrecision]
\begin{array}{l}
\\
\frac{\frac{1}{\pi \cdot \sqrt{2}}}{t}
\end{array}
Initial program 98.9%
Simplified98.8%
Taylor expanded in t around 0 98.8%
Taylor expanded in v around 0 97.5%
associate-/r*98.0%
*-rgt-identity98.0%
associate-*r/97.8%
associate-*l/97.9%
associate-*r/97.9%
*-rgt-identity97.9%
Simplified97.9%
metadata-eval97.9%
metadata-eval97.9%
rem-square-sqrt98.9%
frac-times98.9%
sqrt-unprod98.9%
add-sqr-sqrt98.9%
associate-/r*98.9%
*-commutative98.9%
inv-pow98.9%
Applied egg-rr98.9%
unpow-198.9%
Simplified98.9%
Final simplification98.9%
(FPCore (v t) :precision binary64 (/ (sqrt 0.5) (* PI t)))
double code(double v, double t) {
return sqrt(0.5) / (((double) M_PI) * t);
}
public static double code(double v, double t) {
return Math.sqrt(0.5) / (Math.PI * t);
}
def code(v, t): return math.sqrt(0.5) / (math.pi * t)
function code(v, t) return Float64(sqrt(0.5) / Float64(pi * t)) end
function tmp = code(v, t) tmp = sqrt(0.5) / (pi * t); end
code[v_, t_] := N[(N[Sqrt[0.5], $MachinePrecision] / N[(Pi * t), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\sqrt{0.5}}{\pi \cdot t}
\end{array}
Initial program 98.9%
Simplified98.8%
Taylor expanded in v around 0 97.5%
Final simplification97.5%
(FPCore (v t) :precision binary64 (/ (/ (sqrt 0.5) t) PI))
double code(double v, double t) {
return (sqrt(0.5) / t) / ((double) M_PI);
}
public static double code(double v, double t) {
return (Math.sqrt(0.5) / t) / Math.PI;
}
def code(v, t): return (math.sqrt(0.5) / t) / math.pi
function code(v, t) return Float64(Float64(sqrt(0.5) / t) / pi) end
function tmp = code(v, t) tmp = (sqrt(0.5) / t) / pi; end
code[v_, t_] := N[(N[(N[Sqrt[0.5], $MachinePrecision] / t), $MachinePrecision] / Pi), $MachinePrecision]
\begin{array}{l}
\\
\frac{\frac{\sqrt{0.5}}{t}}{\pi}
\end{array}
Initial program 98.9%
Simplified98.8%
Taylor expanded in v around 0 97.5%
associate-/r*98.0%
Simplified98.0%
Final simplification98.0%
herbie shell --seed 2024016
(FPCore (v t)
:name "Falkner and Boettcher, Equation (20:1,3)"
:precision binary64
(/ (- 1.0 (* 5.0 (* v v))) (* (* (* PI t) (sqrt (* 2.0 (- 1.0 (* 3.0 (* v v)))))) (- 1.0 (* v v)))))