
(FPCore (p x) :precision binary64 (sqrt (* 0.5 (+ 1.0 (/ x (sqrt (+ (* (* 4.0 p) p) (* x x))))))))
double code(double p, double x) {
return sqrt((0.5 * (1.0 + (x / sqrt((((4.0 * p) * p) + (x * x)))))));
}
real(8) function code(p, x)
real(8), intent (in) :: p
real(8), intent (in) :: x
code = sqrt((0.5d0 * (1.0d0 + (x / sqrt((((4.0d0 * p) * p) + (x * x)))))))
end function
public static double code(double p, double x) {
return Math.sqrt((0.5 * (1.0 + (x / Math.sqrt((((4.0 * p) * p) + (x * x)))))));
}
def code(p, x): return math.sqrt((0.5 * (1.0 + (x / math.sqrt((((4.0 * p) * p) + (x * x)))))))
function code(p, x) return sqrt(Float64(0.5 * Float64(1.0 + Float64(x / sqrt(Float64(Float64(Float64(4.0 * p) * p) + Float64(x * x))))))) end
function tmp = code(p, x) tmp = sqrt((0.5 * (1.0 + (x / sqrt((((4.0 * p) * p) + (x * x))))))); end
code[p_, x_] := N[Sqrt[N[(0.5 * N[(1.0 + N[(x / N[Sqrt[N[(N[(N[(4.0 * p), $MachinePrecision] * p), $MachinePrecision] + N[(x * x), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]
\begin{array}{l}
\\
\sqrt{0.5 \cdot \left(1 + \frac{x}{\sqrt{\left(4 \cdot p\right) \cdot p + x \cdot x}}\right)}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 7 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (p x) :precision binary64 (sqrt (* 0.5 (+ 1.0 (/ x (sqrt (+ (* (* 4.0 p) p) (* x x))))))))
double code(double p, double x) {
return sqrt((0.5 * (1.0 + (x / sqrt((((4.0 * p) * p) + (x * x)))))));
}
real(8) function code(p, x)
real(8), intent (in) :: p
real(8), intent (in) :: x
code = sqrt((0.5d0 * (1.0d0 + (x / sqrt((((4.0d0 * p) * p) + (x * x)))))))
end function
public static double code(double p, double x) {
return Math.sqrt((0.5 * (1.0 + (x / Math.sqrt((((4.0 * p) * p) + (x * x)))))));
}
def code(p, x): return math.sqrt((0.5 * (1.0 + (x / math.sqrt((((4.0 * p) * p) + (x * x)))))))
function code(p, x) return sqrt(Float64(0.5 * Float64(1.0 + Float64(x / sqrt(Float64(Float64(Float64(4.0 * p) * p) + Float64(x * x))))))) end
function tmp = code(p, x) tmp = sqrt((0.5 * (1.0 + (x / sqrt((((4.0 * p) * p) + (x * x))))))); end
code[p_, x_] := N[Sqrt[N[(0.5 * N[(1.0 + N[(x / N[Sqrt[N[(N[(N[(4.0 * p), $MachinePrecision] * p), $MachinePrecision] + N[(x * x), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]
\begin{array}{l}
\\
\sqrt{0.5 \cdot \left(1 + \frac{x}{\sqrt{\left(4 \cdot p\right) \cdot p + x \cdot x}}\right)}
\end{array}
p_m = (fabs.f64 p)
(FPCore (p_m x)
:precision binary64
(if (<= (/ x (sqrt (+ (* p_m (* 4.0 p_m)) (* x x)))) -0.999998)
(- (/ p_m x))
(pow
(pow
(pow
(pow (fma (/ x (hypot x (* p_m 2.0))) 0.5 0.5) 3.0)
0.3333333333333333)
1.5)
0.3333333333333333)))p_m = fabs(p);
double code(double p_m, double x) {
double tmp;
if ((x / sqrt(((p_m * (4.0 * p_m)) + (x * x)))) <= -0.999998) {
tmp = -(p_m / x);
} else {
tmp = pow(pow(pow(pow(fma((x / hypot(x, (p_m * 2.0))), 0.5, 0.5), 3.0), 0.3333333333333333), 1.5), 0.3333333333333333);
}
return tmp;
}
p_m = abs(p) function code(p_m, x) tmp = 0.0 if (Float64(x / sqrt(Float64(Float64(p_m * Float64(4.0 * p_m)) + Float64(x * x)))) <= -0.999998) tmp = Float64(-Float64(p_m / x)); else tmp = (((fma(Float64(x / hypot(x, Float64(p_m * 2.0))), 0.5, 0.5) ^ 3.0) ^ 0.3333333333333333) ^ 1.5) ^ 0.3333333333333333; end return tmp end
p_m = N[Abs[p], $MachinePrecision] code[p$95$m_, x_] := If[LessEqual[N[(x / N[Sqrt[N[(N[(p$95$m * N[(4.0 * p$95$m), $MachinePrecision]), $MachinePrecision] + N[(x * x), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], -0.999998], (-N[(p$95$m / x), $MachinePrecision]), N[Power[N[Power[N[Power[N[Power[N[(N[(x / N[Sqrt[x ^ 2 + N[(p$95$m * 2.0), $MachinePrecision] ^ 2], $MachinePrecision]), $MachinePrecision] * 0.5 + 0.5), $MachinePrecision], 3.0], $MachinePrecision], 0.3333333333333333], $MachinePrecision], 1.5], $MachinePrecision], 0.3333333333333333], $MachinePrecision]]
\begin{array}{l}
p_m = \left|p\right|
\\
\begin{array}{l}
\mathbf{if}\;\frac{x}{\sqrt{p_m \cdot \left(4 \cdot p_m\right) + x \cdot x}} \leq -0.999998:\\
\;\;\;\;-\frac{p_m}{x}\\
\mathbf{else}:\\
\;\;\;\;{\left({\left({\left({\left(\mathsf{fma}\left(\frac{x}{\mathsf{hypot}\left(x, p_m \cdot 2\right)}, 0.5, 0.5\right)\right)}^{3}\right)}^{0.3333333333333333}\right)}^{1.5}\right)}^{0.3333333333333333}\\
\end{array}
\end{array}
if (/.f64 x (sqrt.f64 (+.f64 (*.f64 (*.f64 4 p) p) (*.f64 x x)))) < -0.999998000000000054Initial program 23.8%
Taylor expanded in x around -inf 62.5%
Taylor expanded in p around -inf 58.0%
mul-1-neg58.0%
Simplified58.0%
if -0.999998000000000054 < (/.f64 x (sqrt.f64 (+.f64 (*.f64 (*.f64 4 p) p) (*.f64 x x)))) Initial program 99.9%
add-cbrt-cube99.9%
pow1/399.9%
Applied egg-rr99.9%
add-cbrt-cube98.8%
pow1/399.9%
pow399.9%
Applied egg-rr99.9%
Final simplification91.0%
p_m = (fabs.f64 p) (FPCore (p_m x) :precision binary64 (if (<= (/ x (sqrt (+ (* p_m (* 4.0 p_m)) (* x x)))) -0.999998) (- (/ p_m x)) (sqrt (* 0.5 (+ 1.0 (/ x (hypot (* p_m 2.0) x)))))))
p_m = fabs(p);
double code(double p_m, double x) {
double tmp;
if ((x / sqrt(((p_m * (4.0 * p_m)) + (x * x)))) <= -0.999998) {
tmp = -(p_m / x);
} else {
tmp = sqrt((0.5 * (1.0 + (x / hypot((p_m * 2.0), x)))));
}
return tmp;
}
p_m = Math.abs(p);
public static double code(double p_m, double x) {
double tmp;
if ((x / Math.sqrt(((p_m * (4.0 * p_m)) + (x * x)))) <= -0.999998) {
tmp = -(p_m / x);
} else {
tmp = Math.sqrt((0.5 * (1.0 + (x / Math.hypot((p_m * 2.0), x)))));
}
return tmp;
}
p_m = math.fabs(p) def code(p_m, x): tmp = 0 if (x / math.sqrt(((p_m * (4.0 * p_m)) + (x * x)))) <= -0.999998: tmp = -(p_m / x) else: tmp = math.sqrt((0.5 * (1.0 + (x / math.hypot((p_m * 2.0), x))))) return tmp
p_m = abs(p) function code(p_m, x) tmp = 0.0 if (Float64(x / sqrt(Float64(Float64(p_m * Float64(4.0 * p_m)) + Float64(x * x)))) <= -0.999998) tmp = Float64(-Float64(p_m / x)); else tmp = sqrt(Float64(0.5 * Float64(1.0 + Float64(x / hypot(Float64(p_m * 2.0), x))))); end return tmp end
p_m = abs(p); function tmp_2 = code(p_m, x) tmp = 0.0; if ((x / sqrt(((p_m * (4.0 * p_m)) + (x * x)))) <= -0.999998) tmp = -(p_m / x); else tmp = sqrt((0.5 * (1.0 + (x / hypot((p_m * 2.0), x))))); end tmp_2 = tmp; end
p_m = N[Abs[p], $MachinePrecision] code[p$95$m_, x_] := If[LessEqual[N[(x / N[Sqrt[N[(N[(p$95$m * N[(4.0 * p$95$m), $MachinePrecision]), $MachinePrecision] + N[(x * x), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], -0.999998], (-N[(p$95$m / x), $MachinePrecision]), N[Sqrt[N[(0.5 * N[(1.0 + N[(x / N[Sqrt[N[(p$95$m * 2.0), $MachinePrecision] ^ 2 + x ^ 2], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]]
\begin{array}{l}
p_m = \left|p\right|
\\
\begin{array}{l}
\mathbf{if}\;\frac{x}{\sqrt{p_m \cdot \left(4 \cdot p_m\right) + x \cdot x}} \leq -0.999998:\\
\;\;\;\;-\frac{p_m}{x}\\
\mathbf{else}:\\
\;\;\;\;\sqrt{0.5 \cdot \left(1 + \frac{x}{\mathsf{hypot}\left(p_m \cdot 2, x\right)}\right)}\\
\end{array}
\end{array}
if (/.f64 x (sqrt.f64 (+.f64 (*.f64 (*.f64 4 p) p) (*.f64 x x)))) < -0.999998000000000054Initial program 23.8%
Taylor expanded in x around -inf 62.5%
Taylor expanded in p around -inf 58.0%
mul-1-neg58.0%
Simplified58.0%
if -0.999998000000000054 < (/.f64 x (sqrt.f64 (+.f64 (*.f64 (*.f64 4 p) p) (*.f64 x x)))) Initial program 99.9%
add-sqr-sqrt99.9%
hypot-def99.9%
associate-*l*99.9%
sqrt-prod99.9%
metadata-eval99.9%
sqrt-unprod45.5%
add-sqr-sqrt99.9%
Applied egg-rr99.9%
Final simplification91.0%
p_m = (fabs.f64 p) (FPCore (p_m x) :precision binary64 (if (<= p_m 1.95e-246) 1.0 (if (<= p_m 6.1e-92) (* p_m (sqrt (pow x -2.0))) (sqrt 0.5))))
p_m = fabs(p);
double code(double p_m, double x) {
double tmp;
if (p_m <= 1.95e-246) {
tmp = 1.0;
} else if (p_m <= 6.1e-92) {
tmp = p_m * sqrt(pow(x, -2.0));
} else {
tmp = sqrt(0.5);
}
return tmp;
}
p_m = abs(p)
real(8) function code(p_m, x)
real(8), intent (in) :: p_m
real(8), intent (in) :: x
real(8) :: tmp
if (p_m <= 1.95d-246) then
tmp = 1.0d0
else if (p_m <= 6.1d-92) then
tmp = p_m * sqrt((x ** (-2.0d0)))
else
tmp = sqrt(0.5d0)
end if
code = tmp
end function
p_m = Math.abs(p);
public static double code(double p_m, double x) {
double tmp;
if (p_m <= 1.95e-246) {
tmp = 1.0;
} else if (p_m <= 6.1e-92) {
tmp = p_m * Math.sqrt(Math.pow(x, -2.0));
} else {
tmp = Math.sqrt(0.5);
}
return tmp;
}
p_m = math.fabs(p) def code(p_m, x): tmp = 0 if p_m <= 1.95e-246: tmp = 1.0 elif p_m <= 6.1e-92: tmp = p_m * math.sqrt(math.pow(x, -2.0)) else: tmp = math.sqrt(0.5) return tmp
p_m = abs(p) function code(p_m, x) tmp = 0.0 if (p_m <= 1.95e-246) tmp = 1.0; elseif (p_m <= 6.1e-92) tmp = Float64(p_m * sqrt((x ^ -2.0))); else tmp = sqrt(0.5); end return tmp end
p_m = abs(p); function tmp_2 = code(p_m, x) tmp = 0.0; if (p_m <= 1.95e-246) tmp = 1.0; elseif (p_m <= 6.1e-92) tmp = p_m * sqrt((x ^ -2.0)); else tmp = sqrt(0.5); end tmp_2 = tmp; end
p_m = N[Abs[p], $MachinePrecision] code[p$95$m_, x_] := If[LessEqual[p$95$m, 1.95e-246], 1.0, If[LessEqual[p$95$m, 6.1e-92], N[(p$95$m * N[Sqrt[N[Power[x, -2.0], $MachinePrecision]], $MachinePrecision]), $MachinePrecision], N[Sqrt[0.5], $MachinePrecision]]]
\begin{array}{l}
p_m = \left|p\right|
\\
\begin{array}{l}
\mathbf{if}\;p_m \leq 1.95 \cdot 10^{-246}:\\
\;\;\;\;1\\
\mathbf{elif}\;p_m \leq 6.1 \cdot 10^{-92}:\\
\;\;\;\;p_m \cdot \sqrt{{x}^{-2}}\\
\mathbf{else}:\\
\;\;\;\;\sqrt{0.5}\\
\end{array}
\end{array}
if p < 1.94999999999999989e-246Initial program 84.4%
Taylor expanded in x around inf 38.9%
if 1.94999999999999989e-246 < p < 6.09999999999999988e-92Initial program 52.1%
Taylor expanded in x around -inf 33.9%
pow1/233.9%
associate-*r*33.9%
metadata-eval33.9%
*-un-lft-identity33.9%
div-inv33.8%
unpow-prod-down44.7%
pow1/244.7%
unpow244.7%
sqrt-prod63.2%
add-sqr-sqrt63.4%
pow-flip63.4%
metadata-eval63.4%
Applied egg-rr63.4%
unpow1/263.4%
Simplified63.4%
if 6.09999999999999988e-92 < p Initial program 93.6%
Taylor expanded in x around 0 86.7%
Final simplification55.4%
p_m = (fabs.f64 p) (FPCore (p_m x) :precision binary64 (if (<= p_m 3e-239) 1.0 (if (<= p_m 3.3e-90) (- (/ p_m x)) (sqrt 0.5))))
p_m = fabs(p);
double code(double p_m, double x) {
double tmp;
if (p_m <= 3e-239) {
tmp = 1.0;
} else if (p_m <= 3.3e-90) {
tmp = -(p_m / x);
} else {
tmp = sqrt(0.5);
}
return tmp;
}
p_m = abs(p)
real(8) function code(p_m, x)
real(8), intent (in) :: p_m
real(8), intent (in) :: x
real(8) :: tmp
if (p_m <= 3d-239) then
tmp = 1.0d0
else if (p_m <= 3.3d-90) then
tmp = -(p_m / x)
else
tmp = sqrt(0.5d0)
end if
code = tmp
end function
p_m = Math.abs(p);
public static double code(double p_m, double x) {
double tmp;
if (p_m <= 3e-239) {
tmp = 1.0;
} else if (p_m <= 3.3e-90) {
tmp = -(p_m / x);
} else {
tmp = Math.sqrt(0.5);
}
return tmp;
}
p_m = math.fabs(p) def code(p_m, x): tmp = 0 if p_m <= 3e-239: tmp = 1.0 elif p_m <= 3.3e-90: tmp = -(p_m / x) else: tmp = math.sqrt(0.5) return tmp
p_m = abs(p) function code(p_m, x) tmp = 0.0 if (p_m <= 3e-239) tmp = 1.0; elseif (p_m <= 3.3e-90) tmp = Float64(-Float64(p_m / x)); else tmp = sqrt(0.5); end return tmp end
p_m = abs(p); function tmp_2 = code(p_m, x) tmp = 0.0; if (p_m <= 3e-239) tmp = 1.0; elseif (p_m <= 3.3e-90) tmp = -(p_m / x); else tmp = sqrt(0.5); end tmp_2 = tmp; end
p_m = N[Abs[p], $MachinePrecision] code[p$95$m_, x_] := If[LessEqual[p$95$m, 3e-239], 1.0, If[LessEqual[p$95$m, 3.3e-90], (-N[(p$95$m / x), $MachinePrecision]), N[Sqrt[0.5], $MachinePrecision]]]
\begin{array}{l}
p_m = \left|p\right|
\\
\begin{array}{l}
\mathbf{if}\;p_m \leq 3 \cdot 10^{-239}:\\
\;\;\;\;1\\
\mathbf{elif}\;p_m \leq 3.3 \cdot 10^{-90}:\\
\;\;\;\;-\frac{p_m}{x}\\
\mathbf{else}:\\
\;\;\;\;\sqrt{0.5}\\
\end{array}
\end{array}
if p < 2.9999999999999998e-239Initial program 84.0%
Taylor expanded in x around inf 39.1%
if 2.9999999999999998e-239 < p < 3.3e-90Initial program 52.1%
Taylor expanded in x around -inf 36.4%
Taylor expanded in p around -inf 63.3%
mul-1-neg63.3%
Simplified63.3%
if 3.3e-90 < p Initial program 93.6%
Taylor expanded in x around 0 86.7%
Final simplification55.3%
p_m = (fabs.f64 p) (FPCore (p_m x) :precision binary64 (if (<= p_m 4.8e-89) (- (/ p_m x)) (sqrt 0.5)))
p_m = fabs(p);
double code(double p_m, double x) {
double tmp;
if (p_m <= 4.8e-89) {
tmp = -(p_m / x);
} else {
tmp = sqrt(0.5);
}
return tmp;
}
p_m = abs(p)
real(8) function code(p_m, x)
real(8), intent (in) :: p_m
real(8), intent (in) :: x
real(8) :: tmp
if (p_m <= 4.8d-89) then
tmp = -(p_m / x)
else
tmp = sqrt(0.5d0)
end if
code = tmp
end function
p_m = Math.abs(p);
public static double code(double p_m, double x) {
double tmp;
if (p_m <= 4.8e-89) {
tmp = -(p_m / x);
} else {
tmp = Math.sqrt(0.5);
}
return tmp;
}
p_m = math.fabs(p) def code(p_m, x): tmp = 0 if p_m <= 4.8e-89: tmp = -(p_m / x) else: tmp = math.sqrt(0.5) return tmp
p_m = abs(p) function code(p_m, x) tmp = 0.0 if (p_m <= 4.8e-89) tmp = Float64(-Float64(p_m / x)); else tmp = sqrt(0.5); end return tmp end
p_m = abs(p); function tmp_2 = code(p_m, x) tmp = 0.0; if (p_m <= 4.8e-89) tmp = -(p_m / x); else tmp = sqrt(0.5); end tmp_2 = tmp; end
p_m = N[Abs[p], $MachinePrecision] code[p$95$m_, x_] := If[LessEqual[p$95$m, 4.8e-89], (-N[(p$95$m / x), $MachinePrecision]), N[Sqrt[0.5], $MachinePrecision]]
\begin{array}{l}
p_m = \left|p\right|
\\
\begin{array}{l}
\mathbf{if}\;p_m \leq 4.8 \cdot 10^{-89}:\\
\;\;\;\;-\frac{p_m}{x}\\
\mathbf{else}:\\
\;\;\;\;\sqrt{0.5}\\
\end{array}
\end{array}
if p < 4.80000000000000032e-89Initial program 79.8%
Taylor expanded in x around -inf 19.8%
Taylor expanded in p around -inf 17.2%
mul-1-neg17.2%
Simplified17.2%
if 4.80000000000000032e-89 < p Initial program 93.6%
Taylor expanded in x around 0 86.7%
Final simplification37.6%
p_m = (fabs.f64 p) (FPCore (p_m x) :precision binary64 (if (<= x -1e-310) (- (/ p_m x)) (/ p_m x)))
p_m = fabs(p);
double code(double p_m, double x) {
double tmp;
if (x <= -1e-310) {
tmp = -(p_m / x);
} else {
tmp = p_m / x;
}
return tmp;
}
p_m = abs(p)
real(8) function code(p_m, x)
real(8), intent (in) :: p_m
real(8), intent (in) :: x
real(8) :: tmp
if (x <= (-1d-310)) then
tmp = -(p_m / x)
else
tmp = p_m / x
end if
code = tmp
end function
p_m = Math.abs(p);
public static double code(double p_m, double x) {
double tmp;
if (x <= -1e-310) {
tmp = -(p_m / x);
} else {
tmp = p_m / x;
}
return tmp;
}
p_m = math.fabs(p) def code(p_m, x): tmp = 0 if x <= -1e-310: tmp = -(p_m / x) else: tmp = p_m / x return tmp
p_m = abs(p) function code(p_m, x) tmp = 0.0 if (x <= -1e-310) tmp = Float64(-Float64(p_m / x)); else tmp = Float64(p_m / x); end return tmp end
p_m = abs(p); function tmp_2 = code(p_m, x) tmp = 0.0; if (x <= -1e-310) tmp = -(p_m / x); else tmp = p_m / x; end tmp_2 = tmp; end
p_m = N[Abs[p], $MachinePrecision] code[p$95$m_, x_] := If[LessEqual[x, -1e-310], (-N[(p$95$m / x), $MachinePrecision]), N[(p$95$m / x), $MachinePrecision]]
\begin{array}{l}
p_m = \left|p\right|
\\
\begin{array}{l}
\mathbf{if}\;x \leq -1 \cdot 10^{-310}:\\
\;\;\;\;-\frac{p_m}{x}\\
\mathbf{else}:\\
\;\;\;\;\frac{p_m}{x}\\
\end{array}
\end{array}
if x < -9.999999999999969e-311Initial program 66.9%
Taylor expanded in x around -inf 30.3%
Taylor expanded in p around -inf 26.6%
mul-1-neg26.6%
Simplified26.6%
if -9.999999999999969e-311 < x Initial program 100.0%
Taylor expanded in x around -inf 4.7%
Taylor expanded in p around 0 3.3%
Final simplification14.7%
p_m = (fabs.f64 p) (FPCore (p_m x) :precision binary64 (/ p_m x))
p_m = fabs(p);
double code(double p_m, double x) {
return p_m / x;
}
p_m = abs(p)
real(8) function code(p_m, x)
real(8), intent (in) :: p_m
real(8), intent (in) :: x
code = p_m / x
end function
p_m = Math.abs(p);
public static double code(double p_m, double x) {
return p_m / x;
}
p_m = math.fabs(p) def code(p_m, x): return p_m / x
p_m = abs(p) function code(p_m, x) return Float64(p_m / x) end
p_m = abs(p); function tmp = code(p_m, x) tmp = p_m / x; end
p_m = N[Abs[p], $MachinePrecision] code[p$95$m_, x_] := N[(p$95$m / x), $MachinePrecision]
\begin{array}{l}
p_m = \left|p\right|
\\
\frac{p_m}{x}
\end{array}
Initial program 83.8%
Taylor expanded in x around -inf 17.2%
Taylor expanded in p around 0 16.5%
Final simplification16.5%
(FPCore (p x) :precision binary64 (sqrt (+ 0.5 (/ (copysign 0.5 x) (hypot 1.0 (/ (* 2.0 p) x))))))
double code(double p, double x) {
return sqrt((0.5 + (copysign(0.5, x) / hypot(1.0, ((2.0 * p) / x)))));
}
public static double code(double p, double x) {
return Math.sqrt((0.5 + (Math.copySign(0.5, x) / Math.hypot(1.0, ((2.0 * p) / x)))));
}
def code(p, x): return math.sqrt((0.5 + (math.copysign(0.5, x) / math.hypot(1.0, ((2.0 * p) / x)))))
function code(p, x) return sqrt(Float64(0.5 + Float64(copysign(0.5, x) / hypot(1.0, Float64(Float64(2.0 * p) / x))))) end
function tmp = code(p, x) tmp = sqrt((0.5 + ((sign(x) * abs(0.5)) / hypot(1.0, ((2.0 * p) / x))))); end
code[p_, x_] := N[Sqrt[N[(0.5 + N[(N[With[{TMP1 = Abs[0.5], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision] / N[Sqrt[1.0 ^ 2 + N[(N[(2.0 * p), $MachinePrecision] / x), $MachinePrecision] ^ 2], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]
\begin{array}{l}
\\
\sqrt{0.5 + \frac{\mathsf{copysign}\left(0.5, x\right)}{\mathsf{hypot}\left(1, \frac{2 \cdot p}{x}\right)}}
\end{array}
herbie shell --seed 2024014
(FPCore (p x)
:name "Given's Rotation SVD example"
:precision binary64
:pre (and (< 1e-150 (fabs x)) (< (fabs x) 1e+150))
:herbie-target
(sqrt (+ 0.5 (/ (copysign 0.5 x) (hypot 1.0 (/ (* 2.0 p) x)))))
(sqrt (* 0.5 (+ 1.0 (/ x (sqrt (+ (* (* 4.0 p) p) (* x x))))))))