
(FPCore (x y) :precision binary64 (- (log (+ 1.0 (exp x))) (* x y)))
double code(double x, double y) {
return log((1.0 + exp(x))) - (x * y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = log((1.0d0 + exp(x))) - (x * y)
end function
public static double code(double x, double y) {
return Math.log((1.0 + Math.exp(x))) - (x * y);
}
def code(x, y): return math.log((1.0 + math.exp(x))) - (x * y)
function code(x, y) return Float64(log(Float64(1.0 + exp(x))) - Float64(x * y)) end
function tmp = code(x, y) tmp = log((1.0 + exp(x))) - (x * y); end
code[x_, y_] := N[(N[Log[N[(1.0 + N[Exp[x], $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - N[(x * y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\log \left(1 + e^{x}\right) - x \cdot y
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 8 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y) :precision binary64 (- (log (+ 1.0 (exp x))) (* x y)))
double code(double x, double y) {
return log((1.0 + exp(x))) - (x * y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = log((1.0d0 + exp(x))) - (x * y)
end function
public static double code(double x, double y) {
return Math.log((1.0 + Math.exp(x))) - (x * y);
}
def code(x, y): return math.log((1.0 + math.exp(x))) - (x * y)
function code(x, y) return Float64(log(Float64(1.0 + exp(x))) - Float64(x * y)) end
function tmp = code(x, y) tmp = log((1.0 + exp(x))) - (x * y); end
code[x_, y_] := N[(N[Log[N[(1.0 + N[Exp[x], $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - N[(x * y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\log \left(1 + e^{x}\right) - x \cdot y
\end{array}
(FPCore (x y) :precision binary64 (- (log1p (exp x)) (* x y)))
double code(double x, double y) {
return log1p(exp(x)) - (x * y);
}
public static double code(double x, double y) {
return Math.log1p(Math.exp(x)) - (x * y);
}
def code(x, y): return math.log1p(math.exp(x)) - (x * y)
function code(x, y) return Float64(log1p(exp(x)) - Float64(x * y)) end
code[x_, y_] := N[(N[Log[1 + N[Exp[x], $MachinePrecision]], $MachinePrecision] - N[(x * y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{log1p}\left(e^{x}\right) - x \cdot y
\end{array}
Initial program 99.6%
log1p-def99.6%
Simplified99.6%
Final simplification99.6%
(FPCore (x y) :precision binary64 (if (<= x -1.4) (* y (- x)) (- (+ (log 2.0) (* x 0.5)) (* x y))))
double code(double x, double y) {
double tmp;
if (x <= -1.4) {
tmp = y * -x;
} else {
tmp = (log(2.0) + (x * 0.5)) - (x * y);
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (x <= (-1.4d0)) then
tmp = y * -x
else
tmp = (log(2.0d0) + (x * 0.5d0)) - (x * y)
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (x <= -1.4) {
tmp = y * -x;
} else {
tmp = (Math.log(2.0) + (x * 0.5)) - (x * y);
}
return tmp;
}
def code(x, y): tmp = 0 if x <= -1.4: tmp = y * -x else: tmp = (math.log(2.0) + (x * 0.5)) - (x * y) return tmp
function code(x, y) tmp = 0.0 if (x <= -1.4) tmp = Float64(y * Float64(-x)); else tmp = Float64(Float64(log(2.0) + Float64(x * 0.5)) - Float64(x * y)); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (x <= -1.4) tmp = y * -x; else tmp = (log(2.0) + (x * 0.5)) - (x * y); end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[x, -1.4], N[(y * (-x)), $MachinePrecision], N[(N[(N[Log[2.0], $MachinePrecision] + N[(x * 0.5), $MachinePrecision]), $MachinePrecision] - N[(x * y), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -1.4:\\
\;\;\;\;y \cdot \left(-x\right)\\
\mathbf{else}:\\
\;\;\;\;\left(\log 2 + x \cdot 0.5\right) - x \cdot y\\
\end{array}
\end{array}
if x < -1.3999999999999999Initial program 100.0%
log1p-def100.0%
Simplified100.0%
Taylor expanded in x around inf 100.0%
associate-*r*100.0%
neg-mul-1100.0%
Simplified100.0%
if -1.3999999999999999 < x Initial program 99.4%
log1p-def99.5%
Simplified99.5%
Taylor expanded in x around 0 98.4%
Final simplification98.8%
(FPCore (x y)
:precision binary64
(let* ((t_0 (* y (- x))))
(if (<= x -1.05e-9)
t_0
(if (<= x -2.85e-39)
(log 2.0)
(if (<= x -6e-88)
t_0
(if (<= x 1.06e-23) (log 2.0) (* x (- 0.5 y))))))))
double code(double x, double y) {
double t_0 = y * -x;
double tmp;
if (x <= -1.05e-9) {
tmp = t_0;
} else if (x <= -2.85e-39) {
tmp = log(2.0);
} else if (x <= -6e-88) {
tmp = t_0;
} else if (x <= 1.06e-23) {
tmp = log(2.0);
} else {
tmp = x * (0.5 - y);
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: t_0
real(8) :: tmp
t_0 = y * -x
if (x <= (-1.05d-9)) then
tmp = t_0
else if (x <= (-2.85d-39)) then
tmp = log(2.0d0)
else if (x <= (-6d-88)) then
tmp = t_0
else if (x <= 1.06d-23) then
tmp = log(2.0d0)
else
tmp = x * (0.5d0 - y)
end if
code = tmp
end function
public static double code(double x, double y) {
double t_0 = y * -x;
double tmp;
if (x <= -1.05e-9) {
tmp = t_0;
} else if (x <= -2.85e-39) {
tmp = Math.log(2.0);
} else if (x <= -6e-88) {
tmp = t_0;
} else if (x <= 1.06e-23) {
tmp = Math.log(2.0);
} else {
tmp = x * (0.5 - y);
}
return tmp;
}
def code(x, y): t_0 = y * -x tmp = 0 if x <= -1.05e-9: tmp = t_0 elif x <= -2.85e-39: tmp = math.log(2.0) elif x <= -6e-88: tmp = t_0 elif x <= 1.06e-23: tmp = math.log(2.0) else: tmp = x * (0.5 - y) return tmp
function code(x, y) t_0 = Float64(y * Float64(-x)) tmp = 0.0 if (x <= -1.05e-9) tmp = t_0; elseif (x <= -2.85e-39) tmp = log(2.0); elseif (x <= -6e-88) tmp = t_0; elseif (x <= 1.06e-23) tmp = log(2.0); else tmp = Float64(x * Float64(0.5 - y)); end return tmp end
function tmp_2 = code(x, y) t_0 = y * -x; tmp = 0.0; if (x <= -1.05e-9) tmp = t_0; elseif (x <= -2.85e-39) tmp = log(2.0); elseif (x <= -6e-88) tmp = t_0; elseif (x <= 1.06e-23) tmp = log(2.0); else tmp = x * (0.5 - y); end tmp_2 = tmp; end
code[x_, y_] := Block[{t$95$0 = N[(y * (-x)), $MachinePrecision]}, If[LessEqual[x, -1.05e-9], t$95$0, If[LessEqual[x, -2.85e-39], N[Log[2.0], $MachinePrecision], If[LessEqual[x, -6e-88], t$95$0, If[LessEqual[x, 1.06e-23], N[Log[2.0], $MachinePrecision], N[(x * N[(0.5 - y), $MachinePrecision]), $MachinePrecision]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := y \cdot \left(-x\right)\\
\mathbf{if}\;x \leq -1.05 \cdot 10^{-9}:\\
\;\;\;\;t_0\\
\mathbf{elif}\;x \leq -2.85 \cdot 10^{-39}:\\
\;\;\;\;\log 2\\
\mathbf{elif}\;x \leq -6 \cdot 10^{-88}:\\
\;\;\;\;t_0\\
\mathbf{elif}\;x \leq 1.06 \cdot 10^{-23}:\\
\;\;\;\;\log 2\\
\mathbf{else}:\\
\;\;\;\;x \cdot \left(0.5 - y\right)\\
\end{array}
\end{array}
if x < -1.0500000000000001e-9 or -2.8499999999999998e-39 < x < -5.9999999999999999e-88Initial program 100.0%
log1p-def100.0%
Simplified100.0%
Taylor expanded in x around inf 96.7%
associate-*r*96.7%
neg-mul-196.7%
Simplified96.7%
if -1.0500000000000001e-9 < x < -2.8499999999999998e-39 or -5.9999999999999999e-88 < x < 1.05999999999999994e-23Initial program 100.0%
log1p-def100.0%
Simplified100.0%
Taylor expanded in x around 0 99.8%
Taylor expanded in x around 0 80.8%
if 1.05999999999999994e-23 < x Initial program 89.1%
log1p-def89.1%
Simplified89.1%
Taylor expanded in x around 0 67.3%
Taylor expanded in x around inf 63.3%
Final simplification85.1%
(FPCore (x y)
:precision binary64
(let* ((t_0 (* y (- x))))
(if (<= x -4.3e-8)
t_0
(if (<= x -6.6e-42)
(+ (log 2.0) (* x 0.5))
(if (<= x -6.5e-88)
t_0
(if (<= x 2.9e-23) (log 2.0) (* x (- 0.5 y))))))))
double code(double x, double y) {
double t_0 = y * -x;
double tmp;
if (x <= -4.3e-8) {
tmp = t_0;
} else if (x <= -6.6e-42) {
tmp = log(2.0) + (x * 0.5);
} else if (x <= -6.5e-88) {
tmp = t_0;
} else if (x <= 2.9e-23) {
tmp = log(2.0);
} else {
tmp = x * (0.5 - y);
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: t_0
real(8) :: tmp
t_0 = y * -x
if (x <= (-4.3d-8)) then
tmp = t_0
else if (x <= (-6.6d-42)) then
tmp = log(2.0d0) + (x * 0.5d0)
else if (x <= (-6.5d-88)) then
tmp = t_0
else if (x <= 2.9d-23) then
tmp = log(2.0d0)
else
tmp = x * (0.5d0 - y)
end if
code = tmp
end function
public static double code(double x, double y) {
double t_0 = y * -x;
double tmp;
if (x <= -4.3e-8) {
tmp = t_0;
} else if (x <= -6.6e-42) {
tmp = Math.log(2.0) + (x * 0.5);
} else if (x <= -6.5e-88) {
tmp = t_0;
} else if (x <= 2.9e-23) {
tmp = Math.log(2.0);
} else {
tmp = x * (0.5 - y);
}
return tmp;
}
def code(x, y): t_0 = y * -x tmp = 0 if x <= -4.3e-8: tmp = t_0 elif x <= -6.6e-42: tmp = math.log(2.0) + (x * 0.5) elif x <= -6.5e-88: tmp = t_0 elif x <= 2.9e-23: tmp = math.log(2.0) else: tmp = x * (0.5 - y) return tmp
function code(x, y) t_0 = Float64(y * Float64(-x)) tmp = 0.0 if (x <= -4.3e-8) tmp = t_0; elseif (x <= -6.6e-42) tmp = Float64(log(2.0) + Float64(x * 0.5)); elseif (x <= -6.5e-88) tmp = t_0; elseif (x <= 2.9e-23) tmp = log(2.0); else tmp = Float64(x * Float64(0.5 - y)); end return tmp end
function tmp_2 = code(x, y) t_0 = y * -x; tmp = 0.0; if (x <= -4.3e-8) tmp = t_0; elseif (x <= -6.6e-42) tmp = log(2.0) + (x * 0.5); elseif (x <= -6.5e-88) tmp = t_0; elseif (x <= 2.9e-23) tmp = log(2.0); else tmp = x * (0.5 - y); end tmp_2 = tmp; end
code[x_, y_] := Block[{t$95$0 = N[(y * (-x)), $MachinePrecision]}, If[LessEqual[x, -4.3e-8], t$95$0, If[LessEqual[x, -6.6e-42], N[(N[Log[2.0], $MachinePrecision] + N[(x * 0.5), $MachinePrecision]), $MachinePrecision], If[LessEqual[x, -6.5e-88], t$95$0, If[LessEqual[x, 2.9e-23], N[Log[2.0], $MachinePrecision], N[(x * N[(0.5 - y), $MachinePrecision]), $MachinePrecision]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := y \cdot \left(-x\right)\\
\mathbf{if}\;x \leq -4.3 \cdot 10^{-8}:\\
\;\;\;\;t_0\\
\mathbf{elif}\;x \leq -6.6 \cdot 10^{-42}:\\
\;\;\;\;\log 2 + x \cdot 0.5\\
\mathbf{elif}\;x \leq -6.5 \cdot 10^{-88}:\\
\;\;\;\;t_0\\
\mathbf{elif}\;x \leq 2.9 \cdot 10^{-23}:\\
\;\;\;\;\log 2\\
\mathbf{else}:\\
\;\;\;\;x \cdot \left(0.5 - y\right)\\
\end{array}
\end{array}
if x < -4.3000000000000001e-8 or -6.6000000000000005e-42 < x < -6.50000000000000006e-88Initial program 100.0%
log1p-def100.0%
Simplified100.0%
Taylor expanded in x around inf 96.7%
associate-*r*96.7%
neg-mul-196.7%
Simplified96.7%
if -4.3000000000000001e-8 < x < -6.6000000000000005e-42Initial program 99.9%
log1p-def100.0%
Simplified100.0%
Taylor expanded in x around 0 99.9%
Taylor expanded in y around 0 73.1%
*-commutative73.1%
Simplified73.1%
if -6.50000000000000006e-88 < x < 2.9000000000000002e-23Initial program 100.0%
log1p-def100.0%
Simplified100.0%
Taylor expanded in x around 0 100.0%
Taylor expanded in x around 0 81.4%
if 2.9000000000000002e-23 < x Initial program 89.1%
log1p-def89.1%
Simplified89.1%
Taylor expanded in x around 0 67.3%
Taylor expanded in x around inf 63.3%
Final simplification85.2%
(FPCore (x y) :precision binary64 (if (<= x -1.4) (* y (- x)) (+ (log 2.0) (* x (- 0.5 y)))))
double code(double x, double y) {
double tmp;
if (x <= -1.4) {
tmp = y * -x;
} else {
tmp = log(2.0) + (x * (0.5 - y));
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (x <= (-1.4d0)) then
tmp = y * -x
else
tmp = log(2.0d0) + (x * (0.5d0 - y))
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (x <= -1.4) {
tmp = y * -x;
} else {
tmp = Math.log(2.0) + (x * (0.5 - y));
}
return tmp;
}
def code(x, y): tmp = 0 if x <= -1.4: tmp = y * -x else: tmp = math.log(2.0) + (x * (0.5 - y)) return tmp
function code(x, y) tmp = 0.0 if (x <= -1.4) tmp = Float64(y * Float64(-x)); else tmp = Float64(log(2.0) + Float64(x * Float64(0.5 - y))); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (x <= -1.4) tmp = y * -x; else tmp = log(2.0) + (x * (0.5 - y)); end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[x, -1.4], N[(y * (-x)), $MachinePrecision], N[(N[Log[2.0], $MachinePrecision] + N[(x * N[(0.5 - y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -1.4:\\
\;\;\;\;y \cdot \left(-x\right)\\
\mathbf{else}:\\
\;\;\;\;\log 2 + x \cdot \left(0.5 - y\right)\\
\end{array}
\end{array}
if x < -1.3999999999999999Initial program 100.0%
log1p-def100.0%
Simplified100.0%
Taylor expanded in x around inf 100.0%
associate-*r*100.0%
neg-mul-1100.0%
Simplified100.0%
if -1.3999999999999999 < x Initial program 99.4%
log1p-def99.5%
Simplified99.5%
Taylor expanded in x around 0 98.4%
Final simplification98.8%
(FPCore (x y) :precision binary64 (if (<= x -56.0) (* y (- x)) (- (log 2.0) (* x y))))
double code(double x, double y) {
double tmp;
if (x <= -56.0) {
tmp = y * -x;
} else {
tmp = log(2.0) - (x * y);
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (x <= (-56.0d0)) then
tmp = y * -x
else
tmp = log(2.0d0) - (x * y)
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (x <= -56.0) {
tmp = y * -x;
} else {
tmp = Math.log(2.0) - (x * y);
}
return tmp;
}
def code(x, y): tmp = 0 if x <= -56.0: tmp = y * -x else: tmp = math.log(2.0) - (x * y) return tmp
function code(x, y) tmp = 0.0 if (x <= -56.0) tmp = Float64(y * Float64(-x)); else tmp = Float64(log(2.0) - Float64(x * y)); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (x <= -56.0) tmp = y * -x; else tmp = log(2.0) - (x * y); end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[x, -56.0], N[(y * (-x)), $MachinePrecision], N[(N[Log[2.0], $MachinePrecision] - N[(x * y), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -56:\\
\;\;\;\;y \cdot \left(-x\right)\\
\mathbf{else}:\\
\;\;\;\;\log 2 - x \cdot y\\
\end{array}
\end{array}
if x < -56Initial program 100.0%
log1p-def100.0%
Simplified100.0%
Taylor expanded in x around inf 100.0%
associate-*r*100.0%
neg-mul-1100.0%
Simplified100.0%
if -56 < x Initial program 99.4%
log1p-def99.5%
Simplified99.5%
Taylor expanded in x around 0 98.1%
Final simplification98.6%
(FPCore (x y) :precision binary64 (* y (- x)))
double code(double x, double y) {
return y * -x;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = y * -x
end function
public static double code(double x, double y) {
return y * -x;
}
def code(x, y): return y * -x
function code(x, y) return Float64(y * Float64(-x)) end
function tmp = code(x, y) tmp = y * -x; end
code[x_, y_] := N[(y * (-x)), $MachinePrecision]
\begin{array}{l}
\\
y \cdot \left(-x\right)
\end{array}
Initial program 99.6%
log1p-def99.6%
Simplified99.6%
Taylor expanded in x around inf 46.4%
associate-*r*46.4%
neg-mul-146.4%
Simplified46.4%
Final simplification46.4%
(FPCore (x y) :precision binary64 (* x 0.5))
double code(double x, double y) {
return x * 0.5;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = x * 0.5d0
end function
public static double code(double x, double y) {
return x * 0.5;
}
def code(x, y): return x * 0.5
function code(x, y) return Float64(x * 0.5) end
function tmp = code(x, y) tmp = x * 0.5; end
code[x_, y_] := N[(x * 0.5), $MachinePrecision]
\begin{array}{l}
\\
x \cdot 0.5
\end{array}
Initial program 99.6%
log1p-def99.6%
Simplified99.6%
Taylor expanded in x around 0 86.5%
Taylor expanded in x around inf 34.5%
Taylor expanded in y around 0 3.7%
*-commutative3.7%
Simplified3.7%
Final simplification3.7%
(FPCore (x y) :precision binary64 (if (<= x 0.0) (- (log (+ 1.0 (exp x))) (* x y)) (- (log (+ 1.0 (exp (- x)))) (* (- x) (- 1.0 y)))))
double code(double x, double y) {
double tmp;
if (x <= 0.0) {
tmp = log((1.0 + exp(x))) - (x * y);
} else {
tmp = log((1.0 + exp(-x))) - (-x * (1.0 - y));
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (x <= 0.0d0) then
tmp = log((1.0d0 + exp(x))) - (x * y)
else
tmp = log((1.0d0 + exp(-x))) - (-x * (1.0d0 - y))
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (x <= 0.0) {
tmp = Math.log((1.0 + Math.exp(x))) - (x * y);
} else {
tmp = Math.log((1.0 + Math.exp(-x))) - (-x * (1.0 - y));
}
return tmp;
}
def code(x, y): tmp = 0 if x <= 0.0: tmp = math.log((1.0 + math.exp(x))) - (x * y) else: tmp = math.log((1.0 + math.exp(-x))) - (-x * (1.0 - y)) return tmp
function code(x, y) tmp = 0.0 if (x <= 0.0) tmp = Float64(log(Float64(1.0 + exp(x))) - Float64(x * y)); else tmp = Float64(log(Float64(1.0 + exp(Float64(-x)))) - Float64(Float64(-x) * Float64(1.0 - y))); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (x <= 0.0) tmp = log((1.0 + exp(x))) - (x * y); else tmp = log((1.0 + exp(-x))) - (-x * (1.0 - y)); end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[x, 0.0], N[(N[Log[N[(1.0 + N[Exp[x], $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - N[(x * y), $MachinePrecision]), $MachinePrecision], N[(N[Log[N[(1.0 + N[Exp[(-x)], $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - N[((-x) * N[(1.0 - y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq 0:\\
\;\;\;\;\log \left(1 + e^{x}\right) - x \cdot y\\
\mathbf{else}:\\
\;\;\;\;\log \left(1 + e^{-x}\right) - \left(-x\right) \cdot \left(1 - y\right)\\
\end{array}
\end{array}
herbie shell --seed 2024013
(FPCore (x y)
:name "Logistic regression 2"
:precision binary64
:herbie-target
(if (<= x 0.0) (- (log (+ 1.0 (exp x))) (* x y)) (- (log (+ 1.0 (exp (- x)))) (* (- x) (- 1.0 y))))
(- (log (+ 1.0 (exp x))) (* x y)))