
(FPCore (re im) :precision binary64 (* 0.5 (sqrt (* 2.0 (+ (sqrt (+ (* re re) (* im im))) re)))))
double code(double re, double im) {
return 0.5 * sqrt((2.0 * (sqrt(((re * re) + (im * im))) + re)));
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
code = 0.5d0 * sqrt((2.0d0 * (sqrt(((re * re) + (im * im))) + re)))
end function
public static double code(double re, double im) {
return 0.5 * Math.sqrt((2.0 * (Math.sqrt(((re * re) + (im * im))) + re)));
}
def code(re, im): return 0.5 * math.sqrt((2.0 * (math.sqrt(((re * re) + (im * im))) + re)))
function code(re, im) return Float64(0.5 * sqrt(Float64(2.0 * Float64(sqrt(Float64(Float64(re * re) + Float64(im * im))) + re)))) end
function tmp = code(re, im) tmp = 0.5 * sqrt((2.0 * (sqrt(((re * re) + (im * im))) + re))); end
code[re_, im_] := N[(0.5 * N[Sqrt[N[(2.0 * N[(N[Sqrt[N[(N[(re * re), $MachinePrecision] + N[(im * im), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] + re), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
0.5 \cdot \sqrt{2 \cdot \left(\sqrt{re \cdot re + im \cdot im} + re\right)}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 7 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (re im) :precision binary64 (* 0.5 (sqrt (* 2.0 (+ (sqrt (+ (* re re) (* im im))) re)))))
double code(double re, double im) {
return 0.5 * sqrt((2.0 * (sqrt(((re * re) + (im * im))) + re)));
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
code = 0.5d0 * sqrt((2.0d0 * (sqrt(((re * re) + (im * im))) + re)))
end function
public static double code(double re, double im) {
return 0.5 * Math.sqrt((2.0 * (Math.sqrt(((re * re) + (im * im))) + re)));
}
def code(re, im): return 0.5 * math.sqrt((2.0 * (math.sqrt(((re * re) + (im * im))) + re)))
function code(re, im) return Float64(0.5 * sqrt(Float64(2.0 * Float64(sqrt(Float64(Float64(re * re) + Float64(im * im))) + re)))) end
function tmp = code(re, im) tmp = 0.5 * sqrt((2.0 * (sqrt(((re * re) + (im * im))) + re))); end
code[re_, im_] := N[(0.5 * N[Sqrt[N[(2.0 * N[(N[Sqrt[N[(N[(re * re), $MachinePrecision] + N[(im * im), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] + re), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
0.5 \cdot \sqrt{2 \cdot \left(\sqrt{re \cdot re + im \cdot im} + re\right)}
\end{array}
(FPCore (re im) :precision binary64 (if (<= (sqrt (* 2.0 (+ re (sqrt (+ (* re re) (* im im)))))) 0.0) (* 0.5 (sqrt (* 2.0 (/ (* (pow im 2.0) -0.5) re)))) (* 0.5 (sqrt (* 2.0 (+ re (hypot re im)))))))
double code(double re, double im) {
double tmp;
if (sqrt((2.0 * (re + sqrt(((re * re) + (im * im)))))) <= 0.0) {
tmp = 0.5 * sqrt((2.0 * ((pow(im, 2.0) * -0.5) / re)));
} else {
tmp = 0.5 * sqrt((2.0 * (re + hypot(re, im))));
}
return tmp;
}
public static double code(double re, double im) {
double tmp;
if (Math.sqrt((2.0 * (re + Math.sqrt(((re * re) + (im * im)))))) <= 0.0) {
tmp = 0.5 * Math.sqrt((2.0 * ((Math.pow(im, 2.0) * -0.5) / re)));
} else {
tmp = 0.5 * Math.sqrt((2.0 * (re + Math.hypot(re, im))));
}
return tmp;
}
def code(re, im): tmp = 0 if math.sqrt((2.0 * (re + math.sqrt(((re * re) + (im * im)))))) <= 0.0: tmp = 0.5 * math.sqrt((2.0 * ((math.pow(im, 2.0) * -0.5) / re))) else: tmp = 0.5 * math.sqrt((2.0 * (re + math.hypot(re, im)))) return tmp
function code(re, im) tmp = 0.0 if (sqrt(Float64(2.0 * Float64(re + sqrt(Float64(Float64(re * re) + Float64(im * im)))))) <= 0.0) tmp = Float64(0.5 * sqrt(Float64(2.0 * Float64(Float64((im ^ 2.0) * -0.5) / re)))); else tmp = Float64(0.5 * sqrt(Float64(2.0 * Float64(re + hypot(re, im))))); end return tmp end
function tmp_2 = code(re, im) tmp = 0.0; if (sqrt((2.0 * (re + sqrt(((re * re) + (im * im)))))) <= 0.0) tmp = 0.5 * sqrt((2.0 * (((im ^ 2.0) * -0.5) / re))); else tmp = 0.5 * sqrt((2.0 * (re + hypot(re, im)))); end tmp_2 = tmp; end
code[re_, im_] := If[LessEqual[N[Sqrt[N[(2.0 * N[(re + N[Sqrt[N[(N[(re * re), $MachinePrecision] + N[(im * im), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision], 0.0], N[(0.5 * N[Sqrt[N[(2.0 * N[(N[(N[Power[im, 2.0], $MachinePrecision] * -0.5), $MachinePrecision] / re), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], N[(0.5 * N[Sqrt[N[(2.0 * N[(re + N[Sqrt[re ^ 2 + im ^ 2], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\sqrt{2 \cdot \left(re + \sqrt{re \cdot re + im \cdot im}\right)} \leq 0:\\
\;\;\;\;0.5 \cdot \sqrt{2 \cdot \frac{{im}^{2} \cdot -0.5}{re}}\\
\mathbf{else}:\\
\;\;\;\;0.5 \cdot \sqrt{2 \cdot \left(re + \mathsf{hypot}\left(re, im\right)\right)}\\
\end{array}
\end{array}
if (sqrt.f64 (*.f64 2 (+.f64 (sqrt.f64 (+.f64 (*.f64 re re) (*.f64 im im))) re))) < 0.0Initial program 4.9%
sqr-neg4.9%
+-commutative4.9%
sqr-neg4.9%
+-commutative4.9%
distribute-rgt-in4.9%
cancel-sign-sub4.9%
distribute-rgt-out--4.9%
sub-neg4.9%
remove-double-neg4.9%
+-commutative4.9%
hypot-def4.9%
Simplified4.9%
Taylor expanded in re around -inf 40.2%
*-commutative40.2%
associate-*l/40.2%
Simplified40.2%
if 0.0 < (sqrt.f64 (*.f64 2 (+.f64 (sqrt.f64 (+.f64 (*.f64 re re) (*.f64 im im))) re))) Initial program 48.6%
sqr-neg48.6%
+-commutative48.6%
sqr-neg48.6%
+-commutative48.6%
distribute-rgt-in48.6%
cancel-sign-sub48.6%
distribute-rgt-out--48.6%
sub-neg48.6%
remove-double-neg48.6%
+-commutative48.6%
hypot-def90.1%
Simplified90.1%
Final simplification84.2%
(FPCore (re im)
:precision binary64
(if (<= re -4.2e+226)
(* 0.5 (cbrt (pow (* 2.0 im) 1.5)))
(if (<= re 1.16e-97)
(* 0.5 (sqrt (* 2.0 im)))
(if (or (<= re 1.12e-51) (not (<= re 225.0)))
(* 0.5 (* 2.0 (sqrt re)))
(* 0.5 (sqrt (* 2.0 (+ re im))))))))
double code(double re, double im) {
double tmp;
if (re <= -4.2e+226) {
tmp = 0.5 * cbrt(pow((2.0 * im), 1.5));
} else if (re <= 1.16e-97) {
tmp = 0.5 * sqrt((2.0 * im));
} else if ((re <= 1.12e-51) || !(re <= 225.0)) {
tmp = 0.5 * (2.0 * sqrt(re));
} else {
tmp = 0.5 * sqrt((2.0 * (re + im)));
}
return tmp;
}
public static double code(double re, double im) {
double tmp;
if (re <= -4.2e+226) {
tmp = 0.5 * Math.cbrt(Math.pow((2.0 * im), 1.5));
} else if (re <= 1.16e-97) {
tmp = 0.5 * Math.sqrt((2.0 * im));
} else if ((re <= 1.12e-51) || !(re <= 225.0)) {
tmp = 0.5 * (2.0 * Math.sqrt(re));
} else {
tmp = 0.5 * Math.sqrt((2.0 * (re + im)));
}
return tmp;
}
function code(re, im) tmp = 0.0 if (re <= -4.2e+226) tmp = Float64(0.5 * cbrt((Float64(2.0 * im) ^ 1.5))); elseif (re <= 1.16e-97) tmp = Float64(0.5 * sqrt(Float64(2.0 * im))); elseif ((re <= 1.12e-51) || !(re <= 225.0)) tmp = Float64(0.5 * Float64(2.0 * sqrt(re))); else tmp = Float64(0.5 * sqrt(Float64(2.0 * Float64(re + im)))); end return tmp end
code[re_, im_] := If[LessEqual[re, -4.2e+226], N[(0.5 * N[Power[N[Power[N[(2.0 * im), $MachinePrecision], 1.5], $MachinePrecision], 1/3], $MachinePrecision]), $MachinePrecision], If[LessEqual[re, 1.16e-97], N[(0.5 * N[Sqrt[N[(2.0 * im), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], If[Or[LessEqual[re, 1.12e-51], N[Not[LessEqual[re, 225.0]], $MachinePrecision]], N[(0.5 * N[(2.0 * N[Sqrt[re], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(0.5 * N[Sqrt[N[(2.0 * N[(re + im), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;re \leq -4.2 \cdot 10^{+226}:\\
\;\;\;\;0.5 \cdot \sqrt[3]{{\left(2 \cdot im\right)}^{1.5}}\\
\mathbf{elif}\;re \leq 1.16 \cdot 10^{-97}:\\
\;\;\;\;0.5 \cdot \sqrt{2 \cdot im}\\
\mathbf{elif}\;re \leq 1.12 \cdot 10^{-51} \lor \neg \left(re \leq 225\right):\\
\;\;\;\;0.5 \cdot \left(2 \cdot \sqrt{re}\right)\\
\mathbf{else}:\\
\;\;\;\;0.5 \cdot \sqrt{2 \cdot \left(re + im\right)}\\
\end{array}
\end{array}
if re < -4.19999999999999986e226Initial program 2.5%
sqr-neg2.5%
+-commutative2.5%
sqr-neg2.5%
+-commutative2.5%
distribute-rgt-in2.5%
cancel-sign-sub2.5%
distribute-rgt-out--2.5%
sub-neg2.5%
remove-double-neg2.5%
+-commutative2.5%
hypot-def45.8%
Simplified45.8%
Taylor expanded in re around 0 2.3%
add-cube-cbrt2.3%
pow32.3%
sqrt-unprod2.3%
Applied egg-rr2.3%
rem-cube-cbrt2.3%
rem-cbrt-cube7.7%
sqrt-pow27.7%
metadata-eval7.7%
Applied egg-rr7.7%
if -4.19999999999999986e226 < re < 1.16e-97Initial program 44.3%
sqr-neg44.3%
+-commutative44.3%
sqr-neg44.3%
+-commutative44.3%
distribute-rgt-in44.3%
cancel-sign-sub44.3%
distribute-rgt-out--44.3%
sub-neg44.3%
remove-double-neg44.3%
+-commutative44.3%
hypot-def73.7%
Simplified73.7%
Taylor expanded in re around 0 32.5%
if 1.16e-97 < re < 1.11999999999999998e-51 or 225 < re Initial program 47.5%
sqr-neg47.5%
+-commutative47.5%
sqr-neg47.5%
+-commutative47.5%
distribute-rgt-in47.5%
cancel-sign-sub47.5%
distribute-rgt-out--47.5%
sub-neg47.5%
remove-double-neg47.5%
+-commutative47.5%
hypot-def100.0%
Simplified100.0%
Taylor expanded in im around 0 76.3%
*-commutative76.3%
unpow276.3%
rem-square-sqrt77.8%
Simplified77.8%
if 1.11999999999999998e-51 < re < 225Initial program 60.5%
sqr-neg60.5%
+-commutative60.5%
sqr-neg60.5%
+-commutative60.5%
distribute-rgt-in60.5%
cancel-sign-sub60.5%
distribute-rgt-out--60.5%
sub-neg60.5%
remove-double-neg60.5%
+-commutative60.5%
hypot-def99.9%
Simplified99.9%
Taylor expanded in re around 0 34.2%
Final simplification42.0%
(FPCore (re im) :precision binary64 (* 0.5 (sqrt (* 2.0 (+ re (hypot re im))))))
double code(double re, double im) {
return 0.5 * sqrt((2.0 * (re + hypot(re, im))));
}
public static double code(double re, double im) {
return 0.5 * Math.sqrt((2.0 * (re + Math.hypot(re, im))));
}
def code(re, im): return 0.5 * math.sqrt((2.0 * (re + math.hypot(re, im))))
function code(re, im) return Float64(0.5 * sqrt(Float64(2.0 * Float64(re + hypot(re, im))))) end
function tmp = code(re, im) tmp = 0.5 * sqrt((2.0 * (re + hypot(re, im)))); end
code[re_, im_] := N[(0.5 * N[Sqrt[N[(2.0 * N[(re + N[Sqrt[re ^ 2 + im ^ 2], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
0.5 \cdot \sqrt{2 \cdot \left(re + \mathsf{hypot}\left(re, im\right)\right)}
\end{array}
Initial program 43.5%
sqr-neg43.5%
+-commutative43.5%
sqr-neg43.5%
+-commutative43.5%
distribute-rgt-in43.5%
cancel-sign-sub43.5%
distribute-rgt-out--43.5%
sub-neg43.5%
remove-double-neg43.5%
+-commutative43.5%
hypot-def80.1%
Simplified80.1%
Final simplification80.1%
(FPCore (re im)
:precision binary64
(if (<= re -1.1e+226)
(* 0.5 (sqrt (* 2.0 (- re re))))
(if (<= re 4.2e-98)
(* 0.5 (sqrt (* 2.0 im)))
(if (or (<= re 4.9e-53) (not (<= re 320.0)))
(* 0.5 (* 2.0 (sqrt re)))
(* 0.5 (sqrt (* 2.0 (+ re im))))))))
double code(double re, double im) {
double tmp;
if (re <= -1.1e+226) {
tmp = 0.5 * sqrt((2.0 * (re - re)));
} else if (re <= 4.2e-98) {
tmp = 0.5 * sqrt((2.0 * im));
} else if ((re <= 4.9e-53) || !(re <= 320.0)) {
tmp = 0.5 * (2.0 * sqrt(re));
} else {
tmp = 0.5 * sqrt((2.0 * (re + im)));
}
return tmp;
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
real(8) :: tmp
if (re <= (-1.1d+226)) then
tmp = 0.5d0 * sqrt((2.0d0 * (re - re)))
else if (re <= 4.2d-98) then
tmp = 0.5d0 * sqrt((2.0d0 * im))
else if ((re <= 4.9d-53) .or. (.not. (re <= 320.0d0))) then
tmp = 0.5d0 * (2.0d0 * sqrt(re))
else
tmp = 0.5d0 * sqrt((2.0d0 * (re + im)))
end if
code = tmp
end function
public static double code(double re, double im) {
double tmp;
if (re <= -1.1e+226) {
tmp = 0.5 * Math.sqrt((2.0 * (re - re)));
} else if (re <= 4.2e-98) {
tmp = 0.5 * Math.sqrt((2.0 * im));
} else if ((re <= 4.9e-53) || !(re <= 320.0)) {
tmp = 0.5 * (2.0 * Math.sqrt(re));
} else {
tmp = 0.5 * Math.sqrt((2.0 * (re + im)));
}
return tmp;
}
def code(re, im): tmp = 0 if re <= -1.1e+226: tmp = 0.5 * math.sqrt((2.0 * (re - re))) elif re <= 4.2e-98: tmp = 0.5 * math.sqrt((2.0 * im)) elif (re <= 4.9e-53) or not (re <= 320.0): tmp = 0.5 * (2.0 * math.sqrt(re)) else: tmp = 0.5 * math.sqrt((2.0 * (re + im))) return tmp
function code(re, im) tmp = 0.0 if (re <= -1.1e+226) tmp = Float64(0.5 * sqrt(Float64(2.0 * Float64(re - re)))); elseif (re <= 4.2e-98) tmp = Float64(0.5 * sqrt(Float64(2.0 * im))); elseif ((re <= 4.9e-53) || !(re <= 320.0)) tmp = Float64(0.5 * Float64(2.0 * sqrt(re))); else tmp = Float64(0.5 * sqrt(Float64(2.0 * Float64(re + im)))); end return tmp end
function tmp_2 = code(re, im) tmp = 0.0; if (re <= -1.1e+226) tmp = 0.5 * sqrt((2.0 * (re - re))); elseif (re <= 4.2e-98) tmp = 0.5 * sqrt((2.0 * im)); elseif ((re <= 4.9e-53) || ~((re <= 320.0))) tmp = 0.5 * (2.0 * sqrt(re)); else tmp = 0.5 * sqrt((2.0 * (re + im))); end tmp_2 = tmp; end
code[re_, im_] := If[LessEqual[re, -1.1e+226], N[(0.5 * N[Sqrt[N[(2.0 * N[(re - re), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], If[LessEqual[re, 4.2e-98], N[(0.5 * N[Sqrt[N[(2.0 * im), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], If[Or[LessEqual[re, 4.9e-53], N[Not[LessEqual[re, 320.0]], $MachinePrecision]], N[(0.5 * N[(2.0 * N[Sqrt[re], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(0.5 * N[Sqrt[N[(2.0 * N[(re + im), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;re \leq -1.1 \cdot 10^{+226}:\\
\;\;\;\;0.5 \cdot \sqrt{2 \cdot \left(re - re\right)}\\
\mathbf{elif}\;re \leq 4.2 \cdot 10^{-98}:\\
\;\;\;\;0.5 \cdot \sqrt{2 \cdot im}\\
\mathbf{elif}\;re \leq 4.9 \cdot 10^{-53} \lor \neg \left(re \leq 320\right):\\
\;\;\;\;0.5 \cdot \left(2 \cdot \sqrt{re}\right)\\
\mathbf{else}:\\
\;\;\;\;0.5 \cdot \sqrt{2 \cdot \left(re + im\right)}\\
\end{array}
\end{array}
if re < -1.09999999999999997e226Initial program 2.5%
Taylor expanded in re around -inf 37.9%
mul-1-neg37.9%
Simplified37.9%
if -1.09999999999999997e226 < re < 4.19999999999999984e-98Initial program 44.5%
sqr-neg44.5%
+-commutative44.5%
sqr-neg44.5%
+-commutative44.5%
distribute-rgt-in44.5%
cancel-sign-sub44.5%
distribute-rgt-out--44.5%
sub-neg44.5%
remove-double-neg44.5%
+-commutative44.5%
hypot-def74.1%
Simplified74.1%
Taylor expanded in re around 0 32.7%
if 4.19999999999999984e-98 < re < 4.89999999999999963e-53 or 320 < re Initial program 47.5%
sqr-neg47.5%
+-commutative47.5%
sqr-neg47.5%
+-commutative47.5%
distribute-rgt-in47.5%
cancel-sign-sub47.5%
distribute-rgt-out--47.5%
sub-neg47.5%
remove-double-neg47.5%
+-commutative47.5%
hypot-def100.0%
Simplified100.0%
Taylor expanded in im around 0 76.3%
*-commutative76.3%
unpow276.3%
rem-square-sqrt77.8%
Simplified77.8%
if 4.89999999999999963e-53 < re < 320Initial program 60.5%
sqr-neg60.5%
+-commutative60.5%
sqr-neg60.5%
+-commutative60.5%
distribute-rgt-in60.5%
cancel-sign-sub60.5%
distribute-rgt-out--60.5%
sub-neg60.5%
remove-double-neg60.5%
+-commutative60.5%
hypot-def99.9%
Simplified99.9%
Taylor expanded in re around 0 34.2%
Final simplification44.1%
(FPCore (re im)
:precision binary64
(if (<= re 1.16e-97)
(* 0.5 (sqrt (* 2.0 im)))
(if (or (<= re 2.7e-53) (not (<= re 400.0)))
(* 0.5 (* 2.0 (sqrt re)))
(* 0.5 (sqrt (* 2.0 (+ re im)))))))
double code(double re, double im) {
double tmp;
if (re <= 1.16e-97) {
tmp = 0.5 * sqrt((2.0 * im));
} else if ((re <= 2.7e-53) || !(re <= 400.0)) {
tmp = 0.5 * (2.0 * sqrt(re));
} else {
tmp = 0.5 * sqrt((2.0 * (re + im)));
}
return tmp;
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
real(8) :: tmp
if (re <= 1.16d-97) then
tmp = 0.5d0 * sqrt((2.0d0 * im))
else if ((re <= 2.7d-53) .or. (.not. (re <= 400.0d0))) then
tmp = 0.5d0 * (2.0d0 * sqrt(re))
else
tmp = 0.5d0 * sqrt((2.0d0 * (re + im)))
end if
code = tmp
end function
public static double code(double re, double im) {
double tmp;
if (re <= 1.16e-97) {
tmp = 0.5 * Math.sqrt((2.0 * im));
} else if ((re <= 2.7e-53) || !(re <= 400.0)) {
tmp = 0.5 * (2.0 * Math.sqrt(re));
} else {
tmp = 0.5 * Math.sqrt((2.0 * (re + im)));
}
return tmp;
}
def code(re, im): tmp = 0 if re <= 1.16e-97: tmp = 0.5 * math.sqrt((2.0 * im)) elif (re <= 2.7e-53) or not (re <= 400.0): tmp = 0.5 * (2.0 * math.sqrt(re)) else: tmp = 0.5 * math.sqrt((2.0 * (re + im))) return tmp
function code(re, im) tmp = 0.0 if (re <= 1.16e-97) tmp = Float64(0.5 * sqrt(Float64(2.0 * im))); elseif ((re <= 2.7e-53) || !(re <= 400.0)) tmp = Float64(0.5 * Float64(2.0 * sqrt(re))); else tmp = Float64(0.5 * sqrt(Float64(2.0 * Float64(re + im)))); end return tmp end
function tmp_2 = code(re, im) tmp = 0.0; if (re <= 1.16e-97) tmp = 0.5 * sqrt((2.0 * im)); elseif ((re <= 2.7e-53) || ~((re <= 400.0))) tmp = 0.5 * (2.0 * sqrt(re)); else tmp = 0.5 * sqrt((2.0 * (re + im))); end tmp_2 = tmp; end
code[re_, im_] := If[LessEqual[re, 1.16e-97], N[(0.5 * N[Sqrt[N[(2.0 * im), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], If[Or[LessEqual[re, 2.7e-53], N[Not[LessEqual[re, 400.0]], $MachinePrecision]], N[(0.5 * N[(2.0 * N[Sqrt[re], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(0.5 * N[Sqrt[N[(2.0 * N[(re + im), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;re \leq 1.16 \cdot 10^{-97}:\\
\;\;\;\;0.5 \cdot \sqrt{2 \cdot im}\\
\mathbf{elif}\;re \leq 2.7 \cdot 10^{-53} \lor \neg \left(re \leq 400\right):\\
\;\;\;\;0.5 \cdot \left(2 \cdot \sqrt{re}\right)\\
\mathbf{else}:\\
\;\;\;\;0.5 \cdot \sqrt{2 \cdot \left(re + im\right)}\\
\end{array}
\end{array}
if re < 1.16e-97Initial program 40.5%
sqr-neg40.5%
+-commutative40.5%
sqr-neg40.5%
+-commutative40.5%
distribute-rgt-in40.5%
cancel-sign-sub40.5%
distribute-rgt-out--40.5%
sub-neg40.5%
remove-double-neg40.5%
+-commutative40.5%
hypot-def71.2%
Simplified71.2%
Taylor expanded in re around 0 29.8%
if 1.16e-97 < re < 2.6999999999999999e-53 or 400 < re Initial program 47.5%
sqr-neg47.5%
+-commutative47.5%
sqr-neg47.5%
+-commutative47.5%
distribute-rgt-in47.5%
cancel-sign-sub47.5%
distribute-rgt-out--47.5%
sub-neg47.5%
remove-double-neg47.5%
+-commutative47.5%
hypot-def100.0%
Simplified100.0%
Taylor expanded in im around 0 76.3%
*-commutative76.3%
unpow276.3%
rem-square-sqrt77.8%
Simplified77.8%
if 2.6999999999999999e-53 < re < 400Initial program 60.5%
sqr-neg60.5%
+-commutative60.5%
sqr-neg60.5%
+-commutative60.5%
distribute-rgt-in60.5%
cancel-sign-sub60.5%
distribute-rgt-out--60.5%
sub-neg60.5%
remove-double-neg60.5%
+-commutative60.5%
hypot-def99.9%
Simplified99.9%
Taylor expanded in re around 0 34.2%
Final simplification41.7%
(FPCore (re im) :precision binary64 (if (or (<= re 1.16e-97) (and (not (<= re 3.55e-50)) (<= re 175.0))) (* 0.5 (sqrt (* 2.0 im))) (* 0.5 (* 2.0 (sqrt re)))))
double code(double re, double im) {
double tmp;
if ((re <= 1.16e-97) || (!(re <= 3.55e-50) && (re <= 175.0))) {
tmp = 0.5 * sqrt((2.0 * im));
} else {
tmp = 0.5 * (2.0 * sqrt(re));
}
return tmp;
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
real(8) :: tmp
if ((re <= 1.16d-97) .or. (.not. (re <= 3.55d-50)) .and. (re <= 175.0d0)) then
tmp = 0.5d0 * sqrt((2.0d0 * im))
else
tmp = 0.5d0 * (2.0d0 * sqrt(re))
end if
code = tmp
end function
public static double code(double re, double im) {
double tmp;
if ((re <= 1.16e-97) || (!(re <= 3.55e-50) && (re <= 175.0))) {
tmp = 0.5 * Math.sqrt((2.0 * im));
} else {
tmp = 0.5 * (2.0 * Math.sqrt(re));
}
return tmp;
}
def code(re, im): tmp = 0 if (re <= 1.16e-97) or (not (re <= 3.55e-50) and (re <= 175.0)): tmp = 0.5 * math.sqrt((2.0 * im)) else: tmp = 0.5 * (2.0 * math.sqrt(re)) return tmp
function code(re, im) tmp = 0.0 if ((re <= 1.16e-97) || (!(re <= 3.55e-50) && (re <= 175.0))) tmp = Float64(0.5 * sqrt(Float64(2.0 * im))); else tmp = Float64(0.5 * Float64(2.0 * sqrt(re))); end return tmp end
function tmp_2 = code(re, im) tmp = 0.0; if ((re <= 1.16e-97) || (~((re <= 3.55e-50)) && (re <= 175.0))) tmp = 0.5 * sqrt((2.0 * im)); else tmp = 0.5 * (2.0 * sqrt(re)); end tmp_2 = tmp; end
code[re_, im_] := If[Or[LessEqual[re, 1.16e-97], And[N[Not[LessEqual[re, 3.55e-50]], $MachinePrecision], LessEqual[re, 175.0]]], N[(0.5 * N[Sqrt[N[(2.0 * im), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], N[(0.5 * N[(2.0 * N[Sqrt[re], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;re \leq 1.16 \cdot 10^{-97} \lor \neg \left(re \leq 3.55 \cdot 10^{-50}\right) \land re \leq 175:\\
\;\;\;\;0.5 \cdot \sqrt{2 \cdot im}\\
\mathbf{else}:\\
\;\;\;\;0.5 \cdot \left(2 \cdot \sqrt{re}\right)\\
\end{array}
\end{array}
if re < 1.16e-97 or 3.5499999999999999e-50 < re < 175Initial program 42.3%
sqr-neg42.3%
+-commutative42.3%
sqr-neg42.3%
+-commutative42.3%
distribute-rgt-in42.3%
cancel-sign-sub42.3%
distribute-rgt-out--42.3%
sub-neg42.3%
remove-double-neg42.3%
+-commutative42.3%
hypot-def73.7%
Simplified73.7%
Taylor expanded in re around 0 29.9%
if 1.16e-97 < re < 3.5499999999999999e-50 or 175 < re Initial program 47.5%
sqr-neg47.5%
+-commutative47.5%
sqr-neg47.5%
+-commutative47.5%
distribute-rgt-in47.5%
cancel-sign-sub47.5%
distribute-rgt-out--47.5%
sub-neg47.5%
remove-double-neg47.5%
+-commutative47.5%
hypot-def100.0%
Simplified100.0%
Taylor expanded in im around 0 76.3%
*-commutative76.3%
unpow276.3%
rem-square-sqrt77.8%
Simplified77.8%
Final simplification41.5%
(FPCore (re im) :precision binary64 (* 0.5 (sqrt (* 2.0 im))))
double code(double re, double im) {
return 0.5 * sqrt((2.0 * im));
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
code = 0.5d0 * sqrt((2.0d0 * im))
end function
public static double code(double re, double im) {
return 0.5 * Math.sqrt((2.0 * im));
}
def code(re, im): return 0.5 * math.sqrt((2.0 * im))
function code(re, im) return Float64(0.5 * sqrt(Float64(2.0 * im))) end
function tmp = code(re, im) tmp = 0.5 * sqrt((2.0 * im)); end
code[re_, im_] := N[(0.5 * N[Sqrt[N[(2.0 * im), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
0.5 \cdot \sqrt{2 \cdot im}
\end{array}
Initial program 43.5%
sqr-neg43.5%
+-commutative43.5%
sqr-neg43.5%
+-commutative43.5%
distribute-rgt-in43.5%
cancel-sign-sub43.5%
distribute-rgt-out--43.5%
sub-neg43.5%
remove-double-neg43.5%
+-commutative43.5%
hypot-def80.1%
Simplified80.1%
Taylor expanded in re around 0 25.0%
Final simplification25.0%
(FPCore (re im)
:precision binary64
(let* ((t_0 (sqrt (+ (* re re) (* im im)))))
(if (< re 0.0)
(* 0.5 (* (sqrt 2.0) (sqrt (/ (* im im) (- t_0 re)))))
(* 0.5 (sqrt (* 2.0 (+ t_0 re)))))))
double code(double re, double im) {
double t_0 = sqrt(((re * re) + (im * im)));
double tmp;
if (re < 0.0) {
tmp = 0.5 * (sqrt(2.0) * sqrt(((im * im) / (t_0 - re))));
} else {
tmp = 0.5 * sqrt((2.0 * (t_0 + re)));
}
return tmp;
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
real(8) :: t_0
real(8) :: tmp
t_0 = sqrt(((re * re) + (im * im)))
if (re < 0.0d0) then
tmp = 0.5d0 * (sqrt(2.0d0) * sqrt(((im * im) / (t_0 - re))))
else
tmp = 0.5d0 * sqrt((2.0d0 * (t_0 + re)))
end if
code = tmp
end function
public static double code(double re, double im) {
double t_0 = Math.sqrt(((re * re) + (im * im)));
double tmp;
if (re < 0.0) {
tmp = 0.5 * (Math.sqrt(2.0) * Math.sqrt(((im * im) / (t_0 - re))));
} else {
tmp = 0.5 * Math.sqrt((2.0 * (t_0 + re)));
}
return tmp;
}
def code(re, im): t_0 = math.sqrt(((re * re) + (im * im))) tmp = 0 if re < 0.0: tmp = 0.5 * (math.sqrt(2.0) * math.sqrt(((im * im) / (t_0 - re)))) else: tmp = 0.5 * math.sqrt((2.0 * (t_0 + re))) return tmp
function code(re, im) t_0 = sqrt(Float64(Float64(re * re) + Float64(im * im))) tmp = 0.0 if (re < 0.0) tmp = Float64(0.5 * Float64(sqrt(2.0) * sqrt(Float64(Float64(im * im) / Float64(t_0 - re))))); else tmp = Float64(0.5 * sqrt(Float64(2.0 * Float64(t_0 + re)))); end return tmp end
function tmp_2 = code(re, im) t_0 = sqrt(((re * re) + (im * im))); tmp = 0.0; if (re < 0.0) tmp = 0.5 * (sqrt(2.0) * sqrt(((im * im) / (t_0 - re)))); else tmp = 0.5 * sqrt((2.0 * (t_0 + re))); end tmp_2 = tmp; end
code[re_, im_] := Block[{t$95$0 = N[Sqrt[N[(N[(re * re), $MachinePrecision] + N[(im * im), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]}, If[Less[re, 0.0], N[(0.5 * N[(N[Sqrt[2.0], $MachinePrecision] * N[Sqrt[N[(N[(im * im), $MachinePrecision] / N[(t$95$0 - re), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(0.5 * N[Sqrt[N[(2.0 * N[(t$95$0 + re), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \sqrt{re \cdot re + im \cdot im}\\
\mathbf{if}\;re < 0:\\
\;\;\;\;0.5 \cdot \left(\sqrt{2} \cdot \sqrt{\frac{im \cdot im}{t_0 - re}}\right)\\
\mathbf{else}:\\
\;\;\;\;0.5 \cdot \sqrt{2 \cdot \left(t_0 + re\right)}\\
\end{array}
\end{array}
herbie shell --seed 2024013
(FPCore (re im)
:name "math.sqrt on complex, real part"
:precision binary64
:herbie-target
(if (< re 0.0) (* 0.5 (* (sqrt 2.0) (sqrt (/ (* im im) (- (sqrt (+ (* re re) (* im im))) re))))) (* 0.5 (sqrt (* 2.0 (+ (sqrt (+ (* re re) (* im im))) re)))))
(* 0.5 (sqrt (* 2.0 (+ (sqrt (+ (* re re) (* im im))) re)))))