
(FPCore (x y z) :precision binary64 (+ (+ (+ (+ (+ x y) y) x) z) x))
double code(double x, double y, double z) {
return ((((x + y) + y) + x) + z) + x;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = ((((x + y) + y) + x) + z) + x
end function
public static double code(double x, double y, double z) {
return ((((x + y) + y) + x) + z) + x;
}
def code(x, y, z): return ((((x + y) + y) + x) + z) + x
function code(x, y, z) return Float64(Float64(Float64(Float64(Float64(x + y) + y) + x) + z) + x) end
function tmp = code(x, y, z) tmp = ((((x + y) + y) + x) + z) + x; end
code[x_, y_, z_] := N[(N[(N[(N[(N[(x + y), $MachinePrecision] + y), $MachinePrecision] + x), $MachinePrecision] + z), $MachinePrecision] + x), $MachinePrecision]
\begin{array}{l}
\\
\left(\left(\left(\left(x + y\right) + y\right) + x\right) + z\right) + x
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 10 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z) :precision binary64 (+ (+ (+ (+ (+ x y) y) x) z) x))
double code(double x, double y, double z) {
return ((((x + y) + y) + x) + z) + x;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = ((((x + y) + y) + x) + z) + x
end function
public static double code(double x, double y, double z) {
return ((((x + y) + y) + x) + z) + x;
}
def code(x, y, z): return ((((x + y) + y) + x) + z) + x
function code(x, y, z) return Float64(Float64(Float64(Float64(Float64(x + y) + y) + x) + z) + x) end
function tmp = code(x, y, z) tmp = ((((x + y) + y) + x) + z) + x; end
code[x_, y_, z_] := N[(N[(N[(N[(N[(x + y), $MachinePrecision] + y), $MachinePrecision] + x), $MachinePrecision] + z), $MachinePrecision] + x), $MachinePrecision]
\begin{array}{l}
\\
\left(\left(\left(\left(x + y\right) + y\right) + x\right) + z\right) + x
\end{array}
(FPCore (x y z) :precision binary64 (- z (fma x -3.0 (* y -2.0))))
double code(double x, double y, double z) {
return z - fma(x, -3.0, (y * -2.0));
}
function code(x, y, z) return Float64(z - fma(x, -3.0, Float64(y * -2.0))) end
code[x_, y_, z_] := N[(z - N[(x * -3.0 + N[(y * -2.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
z - \mathsf{fma}\left(x, -3, y \cdot -2\right)
\end{array}
Initial program 99.9%
+-commutative99.9%
associate-+l+99.9%
remove-double-neg99.9%
unsub-neg99.9%
+-commutative99.9%
+-commutative99.9%
associate-+l+99.9%
associate-+r+99.9%
associate-+r+99.9%
distribute-neg-in99.9%
distribute-neg-out99.9%
neg-mul-199.9%
count-299.9%
distribute-lft-neg-in99.9%
metadata-eval99.9%
metadata-eval99.9%
distribute-rgt-out99.9%
distribute-neg-out99.9%
fma-def100.0%
Simplified100.0%
Final simplification100.0%
(FPCore (x y z)
:precision binary64
(if (<= z -5e-5)
z
(if (<= z -1.35e-133)
(* x 3.0)
(if (<= z -2.25e-163)
(* y 2.0)
(if (<= z -3.3e-251)
(* x 3.0)
(if (<= z 2.1e-306)
(* y 2.0)
(if (<= z 2.4e-181)
(* x 3.0)
(if (<= z 3.8e-164)
(* y 2.0)
(if (<= z 5.1e+16) (* x 3.0) z)))))))))
double code(double x, double y, double z) {
double tmp;
if (z <= -5e-5) {
tmp = z;
} else if (z <= -1.35e-133) {
tmp = x * 3.0;
} else if (z <= -2.25e-163) {
tmp = y * 2.0;
} else if (z <= -3.3e-251) {
tmp = x * 3.0;
} else if (z <= 2.1e-306) {
tmp = y * 2.0;
} else if (z <= 2.4e-181) {
tmp = x * 3.0;
} else if (z <= 3.8e-164) {
tmp = y * 2.0;
} else if (z <= 5.1e+16) {
tmp = x * 3.0;
} else {
tmp = z;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (z <= (-5d-5)) then
tmp = z
else if (z <= (-1.35d-133)) then
tmp = x * 3.0d0
else if (z <= (-2.25d-163)) then
tmp = y * 2.0d0
else if (z <= (-3.3d-251)) then
tmp = x * 3.0d0
else if (z <= 2.1d-306) then
tmp = y * 2.0d0
else if (z <= 2.4d-181) then
tmp = x * 3.0d0
else if (z <= 3.8d-164) then
tmp = y * 2.0d0
else if (z <= 5.1d+16) then
tmp = x * 3.0d0
else
tmp = z
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (z <= -5e-5) {
tmp = z;
} else if (z <= -1.35e-133) {
tmp = x * 3.0;
} else if (z <= -2.25e-163) {
tmp = y * 2.0;
} else if (z <= -3.3e-251) {
tmp = x * 3.0;
} else if (z <= 2.1e-306) {
tmp = y * 2.0;
} else if (z <= 2.4e-181) {
tmp = x * 3.0;
} else if (z <= 3.8e-164) {
tmp = y * 2.0;
} else if (z <= 5.1e+16) {
tmp = x * 3.0;
} else {
tmp = z;
}
return tmp;
}
def code(x, y, z): tmp = 0 if z <= -5e-5: tmp = z elif z <= -1.35e-133: tmp = x * 3.0 elif z <= -2.25e-163: tmp = y * 2.0 elif z <= -3.3e-251: tmp = x * 3.0 elif z <= 2.1e-306: tmp = y * 2.0 elif z <= 2.4e-181: tmp = x * 3.0 elif z <= 3.8e-164: tmp = y * 2.0 elif z <= 5.1e+16: tmp = x * 3.0 else: tmp = z return tmp
function code(x, y, z) tmp = 0.0 if (z <= -5e-5) tmp = z; elseif (z <= -1.35e-133) tmp = Float64(x * 3.0); elseif (z <= -2.25e-163) tmp = Float64(y * 2.0); elseif (z <= -3.3e-251) tmp = Float64(x * 3.0); elseif (z <= 2.1e-306) tmp = Float64(y * 2.0); elseif (z <= 2.4e-181) tmp = Float64(x * 3.0); elseif (z <= 3.8e-164) tmp = Float64(y * 2.0); elseif (z <= 5.1e+16) tmp = Float64(x * 3.0); else tmp = z; end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (z <= -5e-5) tmp = z; elseif (z <= -1.35e-133) tmp = x * 3.0; elseif (z <= -2.25e-163) tmp = y * 2.0; elseif (z <= -3.3e-251) tmp = x * 3.0; elseif (z <= 2.1e-306) tmp = y * 2.0; elseif (z <= 2.4e-181) tmp = x * 3.0; elseif (z <= 3.8e-164) tmp = y * 2.0; elseif (z <= 5.1e+16) tmp = x * 3.0; else tmp = z; end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[z, -5e-5], z, If[LessEqual[z, -1.35e-133], N[(x * 3.0), $MachinePrecision], If[LessEqual[z, -2.25e-163], N[(y * 2.0), $MachinePrecision], If[LessEqual[z, -3.3e-251], N[(x * 3.0), $MachinePrecision], If[LessEqual[z, 2.1e-306], N[(y * 2.0), $MachinePrecision], If[LessEqual[z, 2.4e-181], N[(x * 3.0), $MachinePrecision], If[LessEqual[z, 3.8e-164], N[(y * 2.0), $MachinePrecision], If[LessEqual[z, 5.1e+16], N[(x * 3.0), $MachinePrecision], z]]]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -5 \cdot 10^{-5}:\\
\;\;\;\;z\\
\mathbf{elif}\;z \leq -1.35 \cdot 10^{-133}:\\
\;\;\;\;x \cdot 3\\
\mathbf{elif}\;z \leq -2.25 \cdot 10^{-163}:\\
\;\;\;\;y \cdot 2\\
\mathbf{elif}\;z \leq -3.3 \cdot 10^{-251}:\\
\;\;\;\;x \cdot 3\\
\mathbf{elif}\;z \leq 2.1 \cdot 10^{-306}:\\
\;\;\;\;y \cdot 2\\
\mathbf{elif}\;z \leq 2.4 \cdot 10^{-181}:\\
\;\;\;\;x \cdot 3\\
\mathbf{elif}\;z \leq 3.8 \cdot 10^{-164}:\\
\;\;\;\;y \cdot 2\\
\mathbf{elif}\;z \leq 5.1 \cdot 10^{+16}:\\
\;\;\;\;x \cdot 3\\
\mathbf{else}:\\
\;\;\;\;z\\
\end{array}
\end{array}
if z < -5.00000000000000024e-5 or 5.1e16 < z Initial program 100.0%
associate-+l+100.0%
associate-+l+100.0%
+-commutative100.0%
count-2100.0%
+-commutative100.0%
+-commutative100.0%
Simplified100.0%
Taylor expanded in z around inf 64.8%
if -5.00000000000000024e-5 < z < -1.3499999999999999e-133 or -2.2499999999999999e-163 < z < -3.3e-251 or 2.1000000000000001e-306 < z < 2.4000000000000001e-181 or 3.79999999999999989e-164 < z < 5.1e16Initial program 99.8%
associate-+l+99.8%
associate-+l+99.8%
+-commutative99.8%
count-299.8%
+-commutative99.8%
+-commutative99.8%
Simplified99.8%
Taylor expanded in x around inf 63.5%
if -1.3499999999999999e-133 < z < -2.2499999999999999e-163 or -3.3e-251 < z < 2.1000000000000001e-306 or 2.4000000000000001e-181 < z < 3.79999999999999989e-164Initial program 99.9%
associate-+l+99.9%
associate-+l+99.9%
+-commutative99.9%
count-299.9%
+-commutative99.9%
+-commutative99.9%
Simplified99.9%
Taylor expanded in y around inf 80.4%
Final simplification65.9%
(FPCore (x y z) :precision binary64 (if (<= z -2.1e-5) (- z (* y -2.0)) (if (<= z 0.000122) (+ x (* 2.0 (+ x y))) (- z (* x -3.0)))))
double code(double x, double y, double z) {
double tmp;
if (z <= -2.1e-5) {
tmp = z - (y * -2.0);
} else if (z <= 0.000122) {
tmp = x + (2.0 * (x + y));
} else {
tmp = z - (x * -3.0);
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (z <= (-2.1d-5)) then
tmp = z - (y * (-2.0d0))
else if (z <= 0.000122d0) then
tmp = x + (2.0d0 * (x + y))
else
tmp = z - (x * (-3.0d0))
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (z <= -2.1e-5) {
tmp = z - (y * -2.0);
} else if (z <= 0.000122) {
tmp = x + (2.0 * (x + y));
} else {
tmp = z - (x * -3.0);
}
return tmp;
}
def code(x, y, z): tmp = 0 if z <= -2.1e-5: tmp = z - (y * -2.0) elif z <= 0.000122: tmp = x + (2.0 * (x + y)) else: tmp = z - (x * -3.0) return tmp
function code(x, y, z) tmp = 0.0 if (z <= -2.1e-5) tmp = Float64(z - Float64(y * -2.0)); elseif (z <= 0.000122) tmp = Float64(x + Float64(2.0 * Float64(x + y))); else tmp = Float64(z - Float64(x * -3.0)); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (z <= -2.1e-5) tmp = z - (y * -2.0); elseif (z <= 0.000122) tmp = x + (2.0 * (x + y)); else tmp = z - (x * -3.0); end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[z, -2.1e-5], N[(z - N[(y * -2.0), $MachinePrecision]), $MachinePrecision], If[LessEqual[z, 0.000122], N[(x + N[(2.0 * N[(x + y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(z - N[(x * -3.0), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -2.1 \cdot 10^{-5}:\\
\;\;\;\;z - y \cdot -2\\
\mathbf{elif}\;z \leq 0.000122:\\
\;\;\;\;x + 2 \cdot \left(x + y\right)\\
\mathbf{else}:\\
\;\;\;\;z - x \cdot -3\\
\end{array}
\end{array}
if z < -2.09999999999999988e-5Initial program 100.0%
+-commutative100.0%
associate-+l+100.0%
remove-double-neg100.0%
unsub-neg100.0%
+-commutative100.0%
+-commutative100.0%
associate-+l+100.0%
associate-+r+100.0%
associate-+r+100.0%
distribute-neg-in100.0%
distribute-neg-out100.0%
neg-mul-1100.0%
count-2100.0%
distribute-lft-neg-in100.0%
metadata-eval100.0%
metadata-eval100.0%
distribute-rgt-out100.0%
distribute-neg-out100.0%
fma-def100.0%
Simplified100.0%
Taylor expanded in x around 0 88.7%
if -2.09999999999999988e-5 < z < 1.21999999999999997e-4Initial program 99.9%
associate-+l+99.9%
associate-+l+99.9%
+-commutative99.9%
count-299.9%
+-commutative99.9%
+-commutative99.9%
Simplified99.9%
Taylor expanded in z around 0 96.9%
if 1.21999999999999997e-4 < z Initial program 100.0%
+-commutative100.0%
associate-+l+100.0%
remove-double-neg100.0%
unsub-neg100.0%
+-commutative100.0%
+-commutative100.0%
associate-+l+100.0%
associate-+r+100.0%
associate-+r+100.0%
distribute-neg-in100.0%
distribute-neg-out100.0%
neg-mul-1100.0%
count-2100.0%
distribute-lft-neg-in100.0%
metadata-eval100.0%
metadata-eval100.0%
distribute-rgt-out100.0%
distribute-neg-out100.0%
fma-def100.0%
Simplified100.0%
Taylor expanded in y around 0 83.1%
Final simplification91.1%
(FPCore (x y z) :precision binary64 (if (<= z -2.6e-5) (- z (* y -2.0)) (if (<= z 7.6e-5) (- (* x 3.0) (* y -2.0)) (- z (* x -3.0)))))
double code(double x, double y, double z) {
double tmp;
if (z <= -2.6e-5) {
tmp = z - (y * -2.0);
} else if (z <= 7.6e-5) {
tmp = (x * 3.0) - (y * -2.0);
} else {
tmp = z - (x * -3.0);
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (z <= (-2.6d-5)) then
tmp = z - (y * (-2.0d0))
else if (z <= 7.6d-5) then
tmp = (x * 3.0d0) - (y * (-2.0d0))
else
tmp = z - (x * (-3.0d0))
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (z <= -2.6e-5) {
tmp = z - (y * -2.0);
} else if (z <= 7.6e-5) {
tmp = (x * 3.0) - (y * -2.0);
} else {
tmp = z - (x * -3.0);
}
return tmp;
}
def code(x, y, z): tmp = 0 if z <= -2.6e-5: tmp = z - (y * -2.0) elif z <= 7.6e-5: tmp = (x * 3.0) - (y * -2.0) else: tmp = z - (x * -3.0) return tmp
function code(x, y, z) tmp = 0.0 if (z <= -2.6e-5) tmp = Float64(z - Float64(y * -2.0)); elseif (z <= 7.6e-5) tmp = Float64(Float64(x * 3.0) - Float64(y * -2.0)); else tmp = Float64(z - Float64(x * -3.0)); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (z <= -2.6e-5) tmp = z - (y * -2.0); elseif (z <= 7.6e-5) tmp = (x * 3.0) - (y * -2.0); else tmp = z - (x * -3.0); end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[z, -2.6e-5], N[(z - N[(y * -2.0), $MachinePrecision]), $MachinePrecision], If[LessEqual[z, 7.6e-5], N[(N[(x * 3.0), $MachinePrecision] - N[(y * -2.0), $MachinePrecision]), $MachinePrecision], N[(z - N[(x * -3.0), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -2.6 \cdot 10^{-5}:\\
\;\;\;\;z - y \cdot -2\\
\mathbf{elif}\;z \leq 7.6 \cdot 10^{-5}:\\
\;\;\;\;x \cdot 3 - y \cdot -2\\
\mathbf{else}:\\
\;\;\;\;z - x \cdot -3\\
\end{array}
\end{array}
if z < -2.59999999999999984e-5Initial program 100.0%
+-commutative100.0%
associate-+l+100.0%
remove-double-neg100.0%
unsub-neg100.0%
+-commutative100.0%
+-commutative100.0%
associate-+l+100.0%
associate-+r+100.0%
associate-+r+100.0%
distribute-neg-in100.0%
distribute-neg-out100.0%
neg-mul-1100.0%
count-2100.0%
distribute-lft-neg-in100.0%
metadata-eval100.0%
metadata-eval100.0%
distribute-rgt-out100.0%
distribute-neg-out100.0%
fma-def100.0%
Simplified100.0%
Taylor expanded in x around 0 88.7%
if -2.59999999999999984e-5 < z < 7.6000000000000004e-5Initial program 99.9%
+-commutative99.9%
associate-+l+99.9%
remove-double-neg99.9%
unsub-neg99.9%
+-commutative99.9%
+-commutative99.9%
associate-+l+99.9%
associate-+r+99.9%
associate-+r+99.9%
distribute-neg-in99.9%
distribute-neg-out99.9%
neg-mul-199.9%
count-299.9%
distribute-lft-neg-in99.9%
metadata-eval99.9%
metadata-eval99.9%
distribute-rgt-out99.9%
distribute-neg-out99.9%
fma-def100.0%
Simplified100.0%
Taylor expanded in x around 0 99.9%
Taylor expanded in z around 0 96.9%
if 7.6000000000000004e-5 < z Initial program 100.0%
+-commutative100.0%
associate-+l+100.0%
remove-double-neg100.0%
unsub-neg100.0%
+-commutative100.0%
+-commutative100.0%
associate-+l+100.0%
associate-+r+100.0%
associate-+r+100.0%
distribute-neg-in100.0%
distribute-neg-out100.0%
neg-mul-1100.0%
count-2100.0%
distribute-lft-neg-in100.0%
metadata-eval100.0%
metadata-eval100.0%
distribute-rgt-out100.0%
distribute-neg-out100.0%
fma-def100.0%
Simplified100.0%
Taylor expanded in y around 0 83.1%
Final simplification91.1%
(FPCore (x y z) :precision binary64 (if (or (<= y -7e+184) (not (<= y 2.05e+71))) (* y 2.0) (- z (* x -3.0))))
double code(double x, double y, double z) {
double tmp;
if ((y <= -7e+184) || !(y <= 2.05e+71)) {
tmp = y * 2.0;
} else {
tmp = z - (x * -3.0);
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((y <= (-7d+184)) .or. (.not. (y <= 2.05d+71))) then
tmp = y * 2.0d0
else
tmp = z - (x * (-3.0d0))
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((y <= -7e+184) || !(y <= 2.05e+71)) {
tmp = y * 2.0;
} else {
tmp = z - (x * -3.0);
}
return tmp;
}
def code(x, y, z): tmp = 0 if (y <= -7e+184) or not (y <= 2.05e+71): tmp = y * 2.0 else: tmp = z - (x * -3.0) return tmp
function code(x, y, z) tmp = 0.0 if ((y <= -7e+184) || !(y <= 2.05e+71)) tmp = Float64(y * 2.0); else tmp = Float64(z - Float64(x * -3.0)); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((y <= -7e+184) || ~((y <= 2.05e+71))) tmp = y * 2.0; else tmp = z - (x * -3.0); end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[y, -7e+184], N[Not[LessEqual[y, 2.05e+71]], $MachinePrecision]], N[(y * 2.0), $MachinePrecision], N[(z - N[(x * -3.0), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -7 \cdot 10^{+184} \lor \neg \left(y \leq 2.05 \cdot 10^{+71}\right):\\
\;\;\;\;y \cdot 2\\
\mathbf{else}:\\
\;\;\;\;z - x \cdot -3\\
\end{array}
\end{array}
if y < -6.99999999999999956e184 or 2.0500000000000001e71 < y Initial program 99.9%
associate-+l+99.9%
associate-+l+99.9%
+-commutative99.9%
count-299.9%
+-commutative99.9%
+-commutative99.9%
Simplified99.9%
Taylor expanded in y around inf 67.4%
if -6.99999999999999956e184 < y < 2.0500000000000001e71Initial program 99.9%
+-commutative99.9%
associate-+l+99.9%
remove-double-neg99.9%
unsub-neg99.9%
+-commutative99.9%
+-commutative99.9%
associate-+l+99.9%
associate-+r+99.9%
associate-+r+99.9%
distribute-neg-in99.9%
distribute-neg-out99.9%
neg-mul-199.9%
count-299.9%
distribute-lft-neg-in99.9%
metadata-eval99.9%
metadata-eval99.9%
distribute-rgt-out99.9%
distribute-neg-out99.9%
fma-def100.0%
Simplified100.0%
Taylor expanded in y around 0 83.0%
Final simplification78.8%
(FPCore (x y z) :precision binary64 (if (or (<= x -1e-18) (not (<= x 8.6e-30))) (- z (* x -3.0)) (- z (* y -2.0))))
double code(double x, double y, double z) {
double tmp;
if ((x <= -1e-18) || !(x <= 8.6e-30)) {
tmp = z - (x * -3.0);
} else {
tmp = z - (y * -2.0);
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((x <= (-1d-18)) .or. (.not. (x <= 8.6d-30))) then
tmp = z - (x * (-3.0d0))
else
tmp = z - (y * (-2.0d0))
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((x <= -1e-18) || !(x <= 8.6e-30)) {
tmp = z - (x * -3.0);
} else {
tmp = z - (y * -2.0);
}
return tmp;
}
def code(x, y, z): tmp = 0 if (x <= -1e-18) or not (x <= 8.6e-30): tmp = z - (x * -3.0) else: tmp = z - (y * -2.0) return tmp
function code(x, y, z) tmp = 0.0 if ((x <= -1e-18) || !(x <= 8.6e-30)) tmp = Float64(z - Float64(x * -3.0)); else tmp = Float64(z - Float64(y * -2.0)); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((x <= -1e-18) || ~((x <= 8.6e-30))) tmp = z - (x * -3.0); else tmp = z - (y * -2.0); end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[x, -1e-18], N[Not[LessEqual[x, 8.6e-30]], $MachinePrecision]], N[(z - N[(x * -3.0), $MachinePrecision]), $MachinePrecision], N[(z - N[(y * -2.0), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -1 \cdot 10^{-18} \lor \neg \left(x \leq 8.6 \cdot 10^{-30}\right):\\
\;\;\;\;z - x \cdot -3\\
\mathbf{else}:\\
\;\;\;\;z - y \cdot -2\\
\end{array}
\end{array}
if x < -1.0000000000000001e-18 or 8.59999999999999932e-30 < x Initial program 99.8%
+-commutative99.8%
associate-+l+99.8%
remove-double-neg99.8%
unsub-neg99.8%
+-commutative99.8%
+-commutative99.8%
associate-+l+99.8%
associate-+r+99.9%
associate-+r+99.9%
distribute-neg-in99.9%
distribute-neg-out99.9%
neg-mul-199.9%
count-299.9%
distribute-lft-neg-in99.9%
metadata-eval99.9%
metadata-eval99.9%
distribute-rgt-out99.9%
distribute-neg-out99.9%
fma-def100.0%
Simplified100.0%
Taylor expanded in y around 0 83.9%
if -1.0000000000000001e-18 < x < 8.59999999999999932e-30Initial program 100.0%
+-commutative100.0%
associate-+l+100.0%
remove-double-neg100.0%
unsub-neg100.0%
+-commutative100.0%
+-commutative100.0%
associate-+l+100.0%
associate-+r+100.0%
associate-+r+100.0%
distribute-neg-in100.0%
distribute-neg-out100.0%
neg-mul-1100.0%
count-2100.0%
distribute-lft-neg-in100.0%
metadata-eval100.0%
metadata-eval100.0%
distribute-rgt-out100.0%
distribute-neg-out100.0%
fma-def100.0%
Simplified100.0%
Taylor expanded in x around 0 91.9%
Final simplification87.9%
(FPCore (x y z) :precision binary64 (+ (* 2.0 (+ x y)) (+ z x)))
double code(double x, double y, double z) {
return (2.0 * (x + y)) + (z + x);
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = (2.0d0 * (x + y)) + (z + x)
end function
public static double code(double x, double y, double z) {
return (2.0 * (x + y)) + (z + x);
}
def code(x, y, z): return (2.0 * (x + y)) + (z + x)
function code(x, y, z) return Float64(Float64(2.0 * Float64(x + y)) + Float64(z + x)) end
function tmp = code(x, y, z) tmp = (2.0 * (x + y)) + (z + x); end
code[x_, y_, z_] := N[(N[(2.0 * N[(x + y), $MachinePrecision]), $MachinePrecision] + N[(z + x), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
2 \cdot \left(x + y\right) + \left(z + x\right)
\end{array}
Initial program 99.9%
associate-+l+99.9%
associate-+l+99.9%
+-commutative99.9%
count-299.9%
+-commutative99.9%
+-commutative99.9%
Simplified99.9%
Final simplification99.9%
(FPCore (x y z) :precision binary64 (- (+ z (* x 3.0)) (* y -2.0)))
double code(double x, double y, double z) {
return (z + (x * 3.0)) - (y * -2.0);
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = (z + (x * 3.0d0)) - (y * (-2.0d0))
end function
public static double code(double x, double y, double z) {
return (z + (x * 3.0)) - (y * -2.0);
}
def code(x, y, z): return (z + (x * 3.0)) - (y * -2.0)
function code(x, y, z) return Float64(Float64(z + Float64(x * 3.0)) - Float64(y * -2.0)) end
function tmp = code(x, y, z) tmp = (z + (x * 3.0)) - (y * -2.0); end
code[x_, y_, z_] := N[(N[(z + N[(x * 3.0), $MachinePrecision]), $MachinePrecision] - N[(y * -2.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(z + x \cdot 3\right) - y \cdot -2
\end{array}
Initial program 99.9%
+-commutative99.9%
associate-+l+99.9%
remove-double-neg99.9%
unsub-neg99.9%
+-commutative99.9%
+-commutative99.9%
associate-+l+99.9%
associate-+r+99.9%
associate-+r+99.9%
distribute-neg-in99.9%
distribute-neg-out99.9%
neg-mul-199.9%
count-299.9%
distribute-lft-neg-in99.9%
metadata-eval99.9%
metadata-eval99.9%
distribute-rgt-out99.9%
distribute-neg-out99.9%
fma-def100.0%
Simplified100.0%
Taylor expanded in x around 0 99.9%
Final simplification99.9%
(FPCore (x y z) :precision binary64 (if (<= z -8.4e+24) z (if (<= z 3500000000000.0) (* y 2.0) z)))
double code(double x, double y, double z) {
double tmp;
if (z <= -8.4e+24) {
tmp = z;
} else if (z <= 3500000000000.0) {
tmp = y * 2.0;
} else {
tmp = z;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (z <= (-8.4d+24)) then
tmp = z
else if (z <= 3500000000000.0d0) then
tmp = y * 2.0d0
else
tmp = z
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (z <= -8.4e+24) {
tmp = z;
} else if (z <= 3500000000000.0) {
tmp = y * 2.0;
} else {
tmp = z;
}
return tmp;
}
def code(x, y, z): tmp = 0 if z <= -8.4e+24: tmp = z elif z <= 3500000000000.0: tmp = y * 2.0 else: tmp = z return tmp
function code(x, y, z) tmp = 0.0 if (z <= -8.4e+24) tmp = z; elseif (z <= 3500000000000.0) tmp = Float64(y * 2.0); else tmp = z; end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (z <= -8.4e+24) tmp = z; elseif (z <= 3500000000000.0) tmp = y * 2.0; else tmp = z; end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[z, -8.4e+24], z, If[LessEqual[z, 3500000000000.0], N[(y * 2.0), $MachinePrecision], z]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -8.4 \cdot 10^{+24}:\\
\;\;\;\;z\\
\mathbf{elif}\;z \leq 3500000000000:\\
\;\;\;\;y \cdot 2\\
\mathbf{else}:\\
\;\;\;\;z\\
\end{array}
\end{array}
if z < -8.4000000000000005e24 or 3.5e12 < z Initial program 100.0%
associate-+l+100.0%
associate-+l+100.0%
+-commutative100.0%
count-2100.0%
+-commutative100.0%
+-commutative100.0%
Simplified100.0%
Taylor expanded in z around inf 65.5%
if -8.4000000000000005e24 < z < 3.5e12Initial program 99.9%
associate-+l+99.9%
associate-+l+99.9%
+-commutative99.9%
count-299.9%
+-commutative99.9%
+-commutative99.9%
Simplified99.9%
Taylor expanded in y around inf 42.9%
Final simplification53.5%
(FPCore (x y z) :precision binary64 z)
double code(double x, double y, double z) {
return z;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = z
end function
public static double code(double x, double y, double z) {
return z;
}
def code(x, y, z): return z
function code(x, y, z) return z end
function tmp = code(x, y, z) tmp = z; end
code[x_, y_, z_] := z
\begin{array}{l}
\\
z
\end{array}
Initial program 99.9%
associate-+l+99.9%
associate-+l+99.9%
+-commutative99.9%
count-299.9%
+-commutative99.9%
+-commutative99.9%
Simplified99.9%
Taylor expanded in z around inf 34.3%
Final simplification34.3%
herbie shell --seed 2024013
(FPCore (x y z)
:name "Graphics.Rendering.Plot.Render.Plot.Legend:renderLegendInside from plot-0.2.3.4"
:precision binary64
(+ (+ (+ (+ (+ x y) y) x) z) x))