
(FPCore (B x) :precision binary64 (+ (- (* x (/ 1.0 (tan B)))) (/ 1.0 (sin B))))
double code(double B, double x) {
return -(x * (1.0 / tan(B))) + (1.0 / sin(B));
}
real(8) function code(b, x)
real(8), intent (in) :: b
real(8), intent (in) :: x
code = -(x * (1.0d0 / tan(b))) + (1.0d0 / sin(b))
end function
public static double code(double B, double x) {
return -(x * (1.0 / Math.tan(B))) + (1.0 / Math.sin(B));
}
def code(B, x): return -(x * (1.0 / math.tan(B))) + (1.0 / math.sin(B))
function code(B, x) return Float64(Float64(-Float64(x * Float64(1.0 / tan(B)))) + Float64(1.0 / sin(B))) end
function tmp = code(B, x) tmp = -(x * (1.0 / tan(B))) + (1.0 / sin(B)); end
code[B_, x_] := N[((-N[(x * N[(1.0 / N[Tan[B], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]) + N[(1.0 / N[Sin[B], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(-x \cdot \frac{1}{\tan B}\right) + \frac{1}{\sin B}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 9 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (B x) :precision binary64 (+ (- (* x (/ 1.0 (tan B)))) (/ 1.0 (sin B))))
double code(double B, double x) {
return -(x * (1.0 / tan(B))) + (1.0 / sin(B));
}
real(8) function code(b, x)
real(8), intent (in) :: b
real(8), intent (in) :: x
code = -(x * (1.0d0 / tan(b))) + (1.0d0 / sin(b))
end function
public static double code(double B, double x) {
return -(x * (1.0 / Math.tan(B))) + (1.0 / Math.sin(B));
}
def code(B, x): return -(x * (1.0 / math.tan(B))) + (1.0 / math.sin(B))
function code(B, x) return Float64(Float64(-Float64(x * Float64(1.0 / tan(B)))) + Float64(1.0 / sin(B))) end
function tmp = code(B, x) tmp = -(x * (1.0 / tan(B))) + (1.0 / sin(B)); end
code[B_, x_] := N[((-N[(x * N[(1.0 / N[Tan[B], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]) + N[(1.0 / N[Sin[B], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(-x \cdot \frac{1}{\tan B}\right) + \frac{1}{\sin B}
\end{array}
(FPCore (B x) :precision binary64 (- (/ 1.0 (sin B)) (/ x (tan B))))
double code(double B, double x) {
return (1.0 / sin(B)) - (x / tan(B));
}
real(8) function code(b, x)
real(8), intent (in) :: b
real(8), intent (in) :: x
code = (1.0d0 / sin(b)) - (x / tan(b))
end function
public static double code(double B, double x) {
return (1.0 / Math.sin(B)) - (x / Math.tan(B));
}
def code(B, x): return (1.0 / math.sin(B)) - (x / math.tan(B))
function code(B, x) return Float64(Float64(1.0 / sin(B)) - Float64(x / tan(B))) end
function tmp = code(B, x) tmp = (1.0 / sin(B)) - (x / tan(B)); end
code[B_, x_] := N[(N[(1.0 / N[Sin[B], $MachinePrecision]), $MachinePrecision] - N[(x / N[Tan[B], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{1}{\sin B} - \frac{x}{\tan B}
\end{array}
Initial program 99.7%
distribute-lft-neg-in99.7%
+-commutative99.7%
cancel-sign-sub-inv99.7%
*-commutative99.7%
*-commutative99.7%
associate-*r/99.8%
*-rgt-identity99.8%
Simplified99.8%
Final simplification99.8%
(FPCore (B x) :precision binary64 (if (or (<= x -45000.0) (not (<= x 130000000000.0))) (/ (- x) (tan B)) (- (/ 1.0 (sin B)) (/ x B))))
double code(double B, double x) {
double tmp;
if ((x <= -45000.0) || !(x <= 130000000000.0)) {
tmp = -x / tan(B);
} else {
tmp = (1.0 / sin(B)) - (x / B);
}
return tmp;
}
real(8) function code(b, x)
real(8), intent (in) :: b
real(8), intent (in) :: x
real(8) :: tmp
if ((x <= (-45000.0d0)) .or. (.not. (x <= 130000000000.0d0))) then
tmp = -x / tan(b)
else
tmp = (1.0d0 / sin(b)) - (x / b)
end if
code = tmp
end function
public static double code(double B, double x) {
double tmp;
if ((x <= -45000.0) || !(x <= 130000000000.0)) {
tmp = -x / Math.tan(B);
} else {
tmp = (1.0 / Math.sin(B)) - (x / B);
}
return tmp;
}
def code(B, x): tmp = 0 if (x <= -45000.0) or not (x <= 130000000000.0): tmp = -x / math.tan(B) else: tmp = (1.0 / math.sin(B)) - (x / B) return tmp
function code(B, x) tmp = 0.0 if ((x <= -45000.0) || !(x <= 130000000000.0)) tmp = Float64(Float64(-x) / tan(B)); else tmp = Float64(Float64(1.0 / sin(B)) - Float64(x / B)); end return tmp end
function tmp_2 = code(B, x) tmp = 0.0; if ((x <= -45000.0) || ~((x <= 130000000000.0))) tmp = -x / tan(B); else tmp = (1.0 / sin(B)) - (x / B); end tmp_2 = tmp; end
code[B_, x_] := If[Or[LessEqual[x, -45000.0], N[Not[LessEqual[x, 130000000000.0]], $MachinePrecision]], N[((-x) / N[Tan[B], $MachinePrecision]), $MachinePrecision], N[(N[(1.0 / N[Sin[B], $MachinePrecision]), $MachinePrecision] - N[(x / B), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -45000 \lor \neg \left(x \leq 130000000000\right):\\
\;\;\;\;\frac{-x}{\tan B}\\
\mathbf{else}:\\
\;\;\;\;\frac{1}{\sin B} - \frac{x}{B}\\
\end{array}
\end{array}
if x < -45000 or 1.3e11 < x Initial program 99.6%
Taylor expanded in x around inf 97.9%
associate-/l*97.9%
tan-quot98.0%
*-un-lft-identity98.0%
associate-*l/97.8%
Applied egg-rr97.8%
expm1-log1p-u44.1%
expm1-udef44.1%
associate-*l/44.1%
*-un-lft-identity44.1%
Applied egg-rr44.1%
expm1-def44.1%
expm1-log1p98.0%
Simplified98.0%
if -45000 < x < 1.3e11Initial program 99.9%
Taylor expanded in B around 0 97.8%
Final simplification97.9%
(FPCore (B x) :precision binary64 (if (or (<= x -1.45) (not (<= x 1.0))) (/ (- x) (tan B)) (/ 1.0 (sin B))))
double code(double B, double x) {
double tmp;
if ((x <= -1.45) || !(x <= 1.0)) {
tmp = -x / tan(B);
} else {
tmp = 1.0 / sin(B);
}
return tmp;
}
real(8) function code(b, x)
real(8), intent (in) :: b
real(8), intent (in) :: x
real(8) :: tmp
if ((x <= (-1.45d0)) .or. (.not. (x <= 1.0d0))) then
tmp = -x / tan(b)
else
tmp = 1.0d0 / sin(b)
end if
code = tmp
end function
public static double code(double B, double x) {
double tmp;
if ((x <= -1.45) || !(x <= 1.0)) {
tmp = -x / Math.tan(B);
} else {
tmp = 1.0 / Math.sin(B);
}
return tmp;
}
def code(B, x): tmp = 0 if (x <= -1.45) or not (x <= 1.0): tmp = -x / math.tan(B) else: tmp = 1.0 / math.sin(B) return tmp
function code(B, x) tmp = 0.0 if ((x <= -1.45) || !(x <= 1.0)) tmp = Float64(Float64(-x) / tan(B)); else tmp = Float64(1.0 / sin(B)); end return tmp end
function tmp_2 = code(B, x) tmp = 0.0; if ((x <= -1.45) || ~((x <= 1.0))) tmp = -x / tan(B); else tmp = 1.0 / sin(B); end tmp_2 = tmp; end
code[B_, x_] := If[Or[LessEqual[x, -1.45], N[Not[LessEqual[x, 1.0]], $MachinePrecision]], N[((-x) / N[Tan[B], $MachinePrecision]), $MachinePrecision], N[(1.0 / N[Sin[B], $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -1.45 \lor \neg \left(x \leq 1\right):\\
\;\;\;\;\frac{-x}{\tan B}\\
\mathbf{else}:\\
\;\;\;\;\frac{1}{\sin B}\\
\end{array}
\end{array}
if x < -1.44999999999999996 or 1 < x Initial program 99.6%
Taylor expanded in x around inf 97.0%
associate-/l*97.0%
tan-quot97.1%
*-un-lft-identity97.1%
associate-*l/96.9%
Applied egg-rr96.9%
expm1-log1p-u43.6%
expm1-udef43.6%
associate-*l/43.6%
*-un-lft-identity43.6%
Applied egg-rr43.6%
expm1-def43.6%
expm1-log1p97.1%
Simplified97.1%
if -1.44999999999999996 < x < 1Initial program 99.9%
Taylor expanded in x around 0 96.2%
Final simplification96.6%
(FPCore (B x) :precision binary64 (if (<= B 0.00016) (+ (* B (+ 0.16666666666666666 (* x 0.3333333333333333))) (/ (- 1.0 x) B)) (/ 1.0 (sin B))))
double code(double B, double x) {
double tmp;
if (B <= 0.00016) {
tmp = (B * (0.16666666666666666 + (x * 0.3333333333333333))) + ((1.0 - x) / B);
} else {
tmp = 1.0 / sin(B);
}
return tmp;
}
real(8) function code(b, x)
real(8), intent (in) :: b
real(8), intent (in) :: x
real(8) :: tmp
if (b <= 0.00016d0) then
tmp = (b * (0.16666666666666666d0 + (x * 0.3333333333333333d0))) + ((1.0d0 - x) / b)
else
tmp = 1.0d0 / sin(b)
end if
code = tmp
end function
public static double code(double B, double x) {
double tmp;
if (B <= 0.00016) {
tmp = (B * (0.16666666666666666 + (x * 0.3333333333333333))) + ((1.0 - x) / B);
} else {
tmp = 1.0 / Math.sin(B);
}
return tmp;
}
def code(B, x): tmp = 0 if B <= 0.00016: tmp = (B * (0.16666666666666666 + (x * 0.3333333333333333))) + ((1.0 - x) / B) else: tmp = 1.0 / math.sin(B) return tmp
function code(B, x) tmp = 0.0 if (B <= 0.00016) tmp = Float64(Float64(B * Float64(0.16666666666666666 + Float64(x * 0.3333333333333333))) + Float64(Float64(1.0 - x) / B)); else tmp = Float64(1.0 / sin(B)); end return tmp end
function tmp_2 = code(B, x) tmp = 0.0; if (B <= 0.00016) tmp = (B * (0.16666666666666666 + (x * 0.3333333333333333))) + ((1.0 - x) / B); else tmp = 1.0 / sin(B); end tmp_2 = tmp; end
code[B_, x_] := If[LessEqual[B, 0.00016], N[(N[(B * N[(0.16666666666666666 + N[(x * 0.3333333333333333), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(N[(1.0 - x), $MachinePrecision] / B), $MachinePrecision]), $MachinePrecision], N[(1.0 / N[Sin[B], $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;B \leq 0.00016:\\
\;\;\;\;B \cdot \left(0.16666666666666666 + x \cdot 0.3333333333333333\right) + \frac{1 - x}{B}\\
\mathbf{else}:\\
\;\;\;\;\frac{1}{\sin B}\\
\end{array}
\end{array}
if B < 1.60000000000000013e-4Initial program 99.8%
Taylor expanded in B around 0 73.1%
associate--l+73.1%
*-commutative73.1%
div-sub73.1%
Simplified73.1%
if 1.60000000000000013e-4 < B Initial program 99.6%
Taylor expanded in x around 0 58.3%
Final simplification68.8%
(FPCore (B x) :precision binary64 (if (or (<= x -2.35e-5) (not (<= x 1.0))) (/ (- x) B) (/ 1.0 B)))
double code(double B, double x) {
double tmp;
if ((x <= -2.35e-5) || !(x <= 1.0)) {
tmp = -x / B;
} else {
tmp = 1.0 / B;
}
return tmp;
}
real(8) function code(b, x)
real(8), intent (in) :: b
real(8), intent (in) :: x
real(8) :: tmp
if ((x <= (-2.35d-5)) .or. (.not. (x <= 1.0d0))) then
tmp = -x / b
else
tmp = 1.0d0 / b
end if
code = tmp
end function
public static double code(double B, double x) {
double tmp;
if ((x <= -2.35e-5) || !(x <= 1.0)) {
tmp = -x / B;
} else {
tmp = 1.0 / B;
}
return tmp;
}
def code(B, x): tmp = 0 if (x <= -2.35e-5) or not (x <= 1.0): tmp = -x / B else: tmp = 1.0 / B return tmp
function code(B, x) tmp = 0.0 if ((x <= -2.35e-5) || !(x <= 1.0)) tmp = Float64(Float64(-x) / B); else tmp = Float64(1.0 / B); end return tmp end
function tmp_2 = code(B, x) tmp = 0.0; if ((x <= -2.35e-5) || ~((x <= 1.0))) tmp = -x / B; else tmp = 1.0 / B; end tmp_2 = tmp; end
code[B_, x_] := If[Or[LessEqual[x, -2.35e-5], N[Not[LessEqual[x, 1.0]], $MachinePrecision]], N[((-x) / B), $MachinePrecision], N[(1.0 / B), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -2.35 \cdot 10^{-5} \lor \neg \left(x \leq 1\right):\\
\;\;\;\;\frac{-x}{B}\\
\mathbf{else}:\\
\;\;\;\;\frac{1}{B}\\
\end{array}
\end{array}
if x < -2.34999999999999986e-5 or 1 < x Initial program 99.6%
Taylor expanded in B around 0 54.3%
Taylor expanded in x around inf 53.3%
neg-mul-153.3%
distribute-frac-neg53.3%
Simplified53.3%
if -2.34999999999999986e-5 < x < 1Initial program 99.9%
Taylor expanded in B around 0 50.0%
Taylor expanded in x around 0 48.3%
Final simplification50.8%
(FPCore (B x) :precision binary64 (+ (* B (+ 0.16666666666666666 (* x 0.3333333333333333))) (/ (- 1.0 x) B)))
double code(double B, double x) {
return (B * (0.16666666666666666 + (x * 0.3333333333333333))) + ((1.0 - x) / B);
}
real(8) function code(b, x)
real(8), intent (in) :: b
real(8), intent (in) :: x
code = (b * (0.16666666666666666d0 + (x * 0.3333333333333333d0))) + ((1.0d0 - x) / b)
end function
public static double code(double B, double x) {
return (B * (0.16666666666666666 + (x * 0.3333333333333333))) + ((1.0 - x) / B);
}
def code(B, x): return (B * (0.16666666666666666 + (x * 0.3333333333333333))) + ((1.0 - x) / B)
function code(B, x) return Float64(Float64(B * Float64(0.16666666666666666 + Float64(x * 0.3333333333333333))) + Float64(Float64(1.0 - x) / B)) end
function tmp = code(B, x) tmp = (B * (0.16666666666666666 + (x * 0.3333333333333333))) + ((1.0 - x) / B); end
code[B_, x_] := N[(N[(B * N[(0.16666666666666666 + N[(x * 0.3333333333333333), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(N[(1.0 - x), $MachinePrecision] / B), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
B \cdot \left(0.16666666666666666 + x \cdot 0.3333333333333333\right) + \frac{1 - x}{B}
\end{array}
Initial program 99.7%
Taylor expanded in B around 0 52.9%
associate--l+52.9%
*-commutative52.9%
div-sub52.9%
Simplified52.9%
Final simplification52.9%
(FPCore (B x) :precision binary64 (+ (/ (- 1.0 x) B) (* B 0.16666666666666666)))
double code(double B, double x) {
return ((1.0 - x) / B) + (B * 0.16666666666666666);
}
real(8) function code(b, x)
real(8), intent (in) :: b
real(8), intent (in) :: x
code = ((1.0d0 - x) / b) + (b * 0.16666666666666666d0)
end function
public static double code(double B, double x) {
return ((1.0 - x) / B) + (B * 0.16666666666666666);
}
def code(B, x): return ((1.0 - x) / B) + (B * 0.16666666666666666)
function code(B, x) return Float64(Float64(Float64(1.0 - x) / B) + Float64(B * 0.16666666666666666)) end
function tmp = code(B, x) tmp = ((1.0 - x) / B) + (B * 0.16666666666666666); end
code[B_, x_] := N[(N[(N[(1.0 - x), $MachinePrecision] / B), $MachinePrecision] + N[(B * 0.16666666666666666), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{1 - x}{B} + B \cdot 0.16666666666666666
\end{array}
Initial program 99.7%
Taylor expanded in B around 0 77.4%
Taylor expanded in B around 0 52.6%
associate--l+52.6%
*-commutative52.6%
div-sub52.6%
Simplified52.6%
Final simplification52.6%
(FPCore (B x) :precision binary64 (/ (- 1.0 x) B))
double code(double B, double x) {
return (1.0 - x) / B;
}
real(8) function code(b, x)
real(8), intent (in) :: b
real(8), intent (in) :: x
code = (1.0d0 - x) / b
end function
public static double code(double B, double x) {
return (1.0 - x) / B;
}
def code(B, x): return (1.0 - x) / B
function code(B, x) return Float64(Float64(1.0 - x) / B) end
function tmp = code(B, x) tmp = (1.0 - x) / B; end
code[B_, x_] := N[(N[(1.0 - x), $MachinePrecision] / B), $MachinePrecision]
\begin{array}{l}
\\
\frac{1 - x}{B}
\end{array}
Initial program 99.7%
Taylor expanded in B around 0 52.1%
Final simplification52.1%
(FPCore (B x) :precision binary64 (/ 1.0 B))
double code(double B, double x) {
return 1.0 / B;
}
real(8) function code(b, x)
real(8), intent (in) :: b
real(8), intent (in) :: x
code = 1.0d0 / b
end function
public static double code(double B, double x) {
return 1.0 / B;
}
def code(B, x): return 1.0 / B
function code(B, x) return Float64(1.0 / B) end
function tmp = code(B, x) tmp = 1.0 / B; end
code[B_, x_] := N[(1.0 / B), $MachinePrecision]
\begin{array}{l}
\\
\frac{1}{B}
\end{array}
Initial program 99.7%
Taylor expanded in B around 0 52.1%
Taylor expanded in x around 0 26.2%
Final simplification26.2%
herbie shell --seed 2024011
(FPCore (B x)
:name "VandenBroeck and Keller, Equation (24)"
:precision binary64
(+ (- (* x (/ 1.0 (tan B)))) (/ 1.0 (sin B))))