
(FPCore (x y) :precision binary64 (/ (* (- 1.0 x) (- 3.0 x)) (* y 3.0)))
double code(double x, double y) {
return ((1.0 - x) * (3.0 - x)) / (y * 3.0);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = ((1.0d0 - x) * (3.0d0 - x)) / (y * 3.0d0)
end function
public static double code(double x, double y) {
return ((1.0 - x) * (3.0 - x)) / (y * 3.0);
}
def code(x, y): return ((1.0 - x) * (3.0 - x)) / (y * 3.0)
function code(x, y) return Float64(Float64(Float64(1.0 - x) * Float64(3.0 - x)) / Float64(y * 3.0)) end
function tmp = code(x, y) tmp = ((1.0 - x) * (3.0 - x)) / (y * 3.0); end
code[x_, y_] := N[(N[(N[(1.0 - x), $MachinePrecision] * N[(3.0 - x), $MachinePrecision]), $MachinePrecision] / N[(y * 3.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\left(1 - x\right) \cdot \left(3 - x\right)}{y \cdot 3}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 14 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y) :precision binary64 (/ (* (- 1.0 x) (- 3.0 x)) (* y 3.0)))
double code(double x, double y) {
return ((1.0 - x) * (3.0 - x)) / (y * 3.0);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = ((1.0d0 - x) * (3.0d0 - x)) / (y * 3.0d0)
end function
public static double code(double x, double y) {
return ((1.0 - x) * (3.0 - x)) / (y * 3.0);
}
def code(x, y): return ((1.0 - x) * (3.0 - x)) / (y * 3.0)
function code(x, y) return Float64(Float64(Float64(1.0 - x) * Float64(3.0 - x)) / Float64(y * 3.0)) end
function tmp = code(x, y) tmp = ((1.0 - x) * (3.0 - x)) / (y * 3.0); end
code[x_, y_] := N[(N[(N[(1.0 - x), $MachinePrecision] * N[(3.0 - x), $MachinePrecision]), $MachinePrecision] / N[(y * 3.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\left(1 - x\right) \cdot \left(3 - x\right)}{y \cdot 3}
\end{array}
(FPCore (x y) :precision binary64 (* (/ (- 1.0 x) y) (/ (- 3.0 x) 3.0)))
double code(double x, double y) {
return ((1.0 - x) / y) * ((3.0 - x) / 3.0);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = ((1.0d0 - x) / y) * ((3.0d0 - x) / 3.0d0)
end function
public static double code(double x, double y) {
return ((1.0 - x) / y) * ((3.0 - x) / 3.0);
}
def code(x, y): return ((1.0 - x) / y) * ((3.0 - x) / 3.0)
function code(x, y) return Float64(Float64(Float64(1.0 - x) / y) * Float64(Float64(3.0 - x) / 3.0)) end
function tmp = code(x, y) tmp = ((1.0 - x) / y) * ((3.0 - x) / 3.0); end
code[x_, y_] := N[(N[(N[(1.0 - x), $MachinePrecision] / y), $MachinePrecision] * N[(N[(3.0 - x), $MachinePrecision] / 3.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{1 - x}{y} \cdot \frac{3 - x}{3}
\end{array}
Initial program 93.9%
times-frac99.8%
Simplified99.8%
Final simplification99.8%
(FPCore (x y) :precision binary64 (if (or (<= x -2.3) (not (<= x 1.3))) (* (- 3.0 x) (* (/ x y) -0.3333333333333333)) (/ (+ 1.0 (* x -1.3333333333333333)) y)))
double code(double x, double y) {
double tmp;
if ((x <= -2.3) || !(x <= 1.3)) {
tmp = (3.0 - x) * ((x / y) * -0.3333333333333333);
} else {
tmp = (1.0 + (x * -1.3333333333333333)) / y;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if ((x <= (-2.3d0)) .or. (.not. (x <= 1.3d0))) then
tmp = (3.0d0 - x) * ((x / y) * (-0.3333333333333333d0))
else
tmp = (1.0d0 + (x * (-1.3333333333333333d0))) / y
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if ((x <= -2.3) || !(x <= 1.3)) {
tmp = (3.0 - x) * ((x / y) * -0.3333333333333333);
} else {
tmp = (1.0 + (x * -1.3333333333333333)) / y;
}
return tmp;
}
def code(x, y): tmp = 0 if (x <= -2.3) or not (x <= 1.3): tmp = (3.0 - x) * ((x / y) * -0.3333333333333333) else: tmp = (1.0 + (x * -1.3333333333333333)) / y return tmp
function code(x, y) tmp = 0.0 if ((x <= -2.3) || !(x <= 1.3)) tmp = Float64(Float64(3.0 - x) * Float64(Float64(x / y) * -0.3333333333333333)); else tmp = Float64(Float64(1.0 + Float64(x * -1.3333333333333333)) / y); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if ((x <= -2.3) || ~((x <= 1.3))) tmp = (3.0 - x) * ((x / y) * -0.3333333333333333); else tmp = (1.0 + (x * -1.3333333333333333)) / y; end tmp_2 = tmp; end
code[x_, y_] := If[Or[LessEqual[x, -2.3], N[Not[LessEqual[x, 1.3]], $MachinePrecision]], N[(N[(3.0 - x), $MachinePrecision] * N[(N[(x / y), $MachinePrecision] * -0.3333333333333333), $MachinePrecision]), $MachinePrecision], N[(N[(1.0 + N[(x * -1.3333333333333333), $MachinePrecision]), $MachinePrecision] / y), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -2.3 \lor \neg \left(x \leq 1.3\right):\\
\;\;\;\;\left(3 - x\right) \cdot \left(\frac{x}{y} \cdot -0.3333333333333333\right)\\
\mathbf{else}:\\
\;\;\;\;\frac{1 + x \cdot -1.3333333333333333}{y}\\
\end{array}
\end{array}
if x < -2.2999999999999998 or 1.30000000000000004 < x Initial program 86.1%
associate-*l/99.7%
*-commutative99.7%
*-rgt-identity99.7%
associate-*l*99.7%
metadata-eval99.7%
times-frac99.7%
*-commutative99.7%
neg-mul-199.7%
distribute-rgt-neg-in99.7%
times-frac99.6%
metadata-eval99.6%
metadata-eval99.6%
Simplified99.6%
Taylor expanded in x around inf 95.9%
if -2.2999999999999998 < x < 1.30000000000000004Initial program 99.6%
associate-*l/99.5%
*-commutative99.5%
*-rgt-identity99.5%
associate-*l*99.5%
metadata-eval99.5%
times-frac99.5%
*-commutative99.5%
neg-mul-199.5%
distribute-rgt-neg-in99.5%
times-frac99.6%
metadata-eval99.6%
metadata-eval99.6%
Simplified99.6%
Taylor expanded in x around 0 98.4%
Taylor expanded in y around 0 98.4%
Final simplification97.3%
(FPCore (x y) :precision binary64 (if (or (<= x -2.3) (not (<= x 1.3))) (* (/ (/ x y) 3.0) (+ x -3.0)) (/ (+ 1.0 (* x -1.3333333333333333)) y)))
double code(double x, double y) {
double tmp;
if ((x <= -2.3) || !(x <= 1.3)) {
tmp = ((x / y) / 3.0) * (x + -3.0);
} else {
tmp = (1.0 + (x * -1.3333333333333333)) / y;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if ((x <= (-2.3d0)) .or. (.not. (x <= 1.3d0))) then
tmp = ((x / y) / 3.0d0) * (x + (-3.0d0))
else
tmp = (1.0d0 + (x * (-1.3333333333333333d0))) / y
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if ((x <= -2.3) || !(x <= 1.3)) {
tmp = ((x / y) / 3.0) * (x + -3.0);
} else {
tmp = (1.0 + (x * -1.3333333333333333)) / y;
}
return tmp;
}
def code(x, y): tmp = 0 if (x <= -2.3) or not (x <= 1.3): tmp = ((x / y) / 3.0) * (x + -3.0) else: tmp = (1.0 + (x * -1.3333333333333333)) / y return tmp
function code(x, y) tmp = 0.0 if ((x <= -2.3) || !(x <= 1.3)) tmp = Float64(Float64(Float64(x / y) / 3.0) * Float64(x + -3.0)); else tmp = Float64(Float64(1.0 + Float64(x * -1.3333333333333333)) / y); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if ((x <= -2.3) || ~((x <= 1.3))) tmp = ((x / y) / 3.0) * (x + -3.0); else tmp = (1.0 + (x * -1.3333333333333333)) / y; end tmp_2 = tmp; end
code[x_, y_] := If[Or[LessEqual[x, -2.3], N[Not[LessEqual[x, 1.3]], $MachinePrecision]], N[(N[(N[(x / y), $MachinePrecision] / 3.0), $MachinePrecision] * N[(x + -3.0), $MachinePrecision]), $MachinePrecision], N[(N[(1.0 + N[(x * -1.3333333333333333), $MachinePrecision]), $MachinePrecision] / y), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -2.3 \lor \neg \left(x \leq 1.3\right):\\
\;\;\;\;\frac{\frac{x}{y}}{3} \cdot \left(x + -3\right)\\
\mathbf{else}:\\
\;\;\;\;\frac{1 + x \cdot -1.3333333333333333}{y}\\
\end{array}
\end{array}
if x < -2.2999999999999998 or 1.30000000000000004 < x Initial program 86.1%
times-frac99.6%
Simplified99.6%
Taylor expanded in x around inf 95.8%
neg-mul-195.8%
distribute-neg-frac95.8%
Simplified95.8%
clear-num95.8%
frac-2neg95.8%
metadata-eval95.8%
frac-times95.9%
add-sqr-sqrt48.2%
sqrt-unprod42.7%
sqr-neg42.7%
sqrt-unprod0.3%
add-sqr-sqrt0.5%
*-commutative0.5%
neg-mul-10.5%
add-sqr-sqrt0.2%
sqrt-unprod40.2%
sqr-neg40.2%
sqrt-unprod47.6%
add-sqr-sqrt95.9%
frac-2neg95.9%
distribute-neg-frac95.9%
metadata-eval95.9%
metadata-eval95.9%
sub-neg95.9%
distribute-neg-in95.9%
metadata-eval95.9%
remove-double-neg95.9%
Applied egg-rr95.9%
associate-/r*95.9%
associate-/r/96.0%
+-commutative96.0%
Simplified96.0%
if -2.2999999999999998 < x < 1.30000000000000004Initial program 99.6%
associate-*l/99.5%
*-commutative99.5%
*-rgt-identity99.5%
associate-*l*99.5%
metadata-eval99.5%
times-frac99.5%
*-commutative99.5%
neg-mul-199.5%
distribute-rgt-neg-in99.5%
times-frac99.6%
metadata-eval99.6%
metadata-eval99.6%
Simplified99.6%
Taylor expanded in x around 0 98.4%
Taylor expanded in y around 0 98.4%
Final simplification97.4%
(FPCore (x y)
:precision binary64
(if (<= x -2.3)
(* (- 3.0 x) (* (/ x y) -0.3333333333333333))
(if (<= x 1.3)
(/ (+ 1.0 (* x -1.3333333333333333)) y)
(* (- 3.0 x) (* x (/ -0.3333333333333333 y))))))
double code(double x, double y) {
double tmp;
if (x <= -2.3) {
tmp = (3.0 - x) * ((x / y) * -0.3333333333333333);
} else if (x <= 1.3) {
tmp = (1.0 + (x * -1.3333333333333333)) / y;
} else {
tmp = (3.0 - x) * (x * (-0.3333333333333333 / y));
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (x <= (-2.3d0)) then
tmp = (3.0d0 - x) * ((x / y) * (-0.3333333333333333d0))
else if (x <= 1.3d0) then
tmp = (1.0d0 + (x * (-1.3333333333333333d0))) / y
else
tmp = (3.0d0 - x) * (x * ((-0.3333333333333333d0) / y))
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (x <= -2.3) {
tmp = (3.0 - x) * ((x / y) * -0.3333333333333333);
} else if (x <= 1.3) {
tmp = (1.0 + (x * -1.3333333333333333)) / y;
} else {
tmp = (3.0 - x) * (x * (-0.3333333333333333 / y));
}
return tmp;
}
def code(x, y): tmp = 0 if x <= -2.3: tmp = (3.0 - x) * ((x / y) * -0.3333333333333333) elif x <= 1.3: tmp = (1.0 + (x * -1.3333333333333333)) / y else: tmp = (3.0 - x) * (x * (-0.3333333333333333 / y)) return tmp
function code(x, y) tmp = 0.0 if (x <= -2.3) tmp = Float64(Float64(3.0 - x) * Float64(Float64(x / y) * -0.3333333333333333)); elseif (x <= 1.3) tmp = Float64(Float64(1.0 + Float64(x * -1.3333333333333333)) / y); else tmp = Float64(Float64(3.0 - x) * Float64(x * Float64(-0.3333333333333333 / y))); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (x <= -2.3) tmp = (3.0 - x) * ((x / y) * -0.3333333333333333); elseif (x <= 1.3) tmp = (1.0 + (x * -1.3333333333333333)) / y; else tmp = (3.0 - x) * (x * (-0.3333333333333333 / y)); end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[x, -2.3], N[(N[(3.0 - x), $MachinePrecision] * N[(N[(x / y), $MachinePrecision] * -0.3333333333333333), $MachinePrecision]), $MachinePrecision], If[LessEqual[x, 1.3], N[(N[(1.0 + N[(x * -1.3333333333333333), $MachinePrecision]), $MachinePrecision] / y), $MachinePrecision], N[(N[(3.0 - x), $MachinePrecision] * N[(x * N[(-0.3333333333333333 / y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -2.3:\\
\;\;\;\;\left(3 - x\right) \cdot \left(\frac{x}{y} \cdot -0.3333333333333333\right)\\
\mathbf{elif}\;x \leq 1.3:\\
\;\;\;\;\frac{1 + x \cdot -1.3333333333333333}{y}\\
\mathbf{else}:\\
\;\;\;\;\left(3 - x\right) \cdot \left(x \cdot \frac{-0.3333333333333333}{y}\right)\\
\end{array}
\end{array}
if x < -2.2999999999999998Initial program 87.7%
associate-*l/99.8%
*-commutative99.8%
*-rgt-identity99.8%
associate-*l*99.8%
metadata-eval99.8%
times-frac99.8%
*-commutative99.8%
neg-mul-199.8%
distribute-rgt-neg-in99.8%
times-frac99.7%
metadata-eval99.7%
metadata-eval99.7%
Simplified99.7%
Taylor expanded in x around inf 97.5%
if -2.2999999999999998 < x < 1.30000000000000004Initial program 99.6%
associate-*l/99.5%
*-commutative99.5%
*-rgt-identity99.5%
associate-*l*99.5%
metadata-eval99.5%
times-frac99.5%
*-commutative99.5%
neg-mul-199.5%
distribute-rgt-neg-in99.5%
times-frac99.6%
metadata-eval99.6%
metadata-eval99.6%
Simplified99.6%
Taylor expanded in x around 0 98.4%
Taylor expanded in y around 0 98.4%
if 1.30000000000000004 < x Initial program 84.4%
associate-*l/99.6%
*-commutative99.6%
*-rgt-identity99.6%
associate-*l*99.6%
metadata-eval99.6%
times-frac99.6%
*-commutative99.6%
neg-mul-199.6%
distribute-rgt-neg-in99.6%
times-frac99.5%
metadata-eval99.5%
metadata-eval99.5%
Simplified99.5%
Taylor expanded in x around inf 94.3%
metadata-eval94.3%
distribute-lft-neg-in94.3%
associate-*r/94.3%
associate-*l/94.4%
*-commutative94.4%
distribute-rgt-neg-in94.4%
distribute-neg-frac94.4%
metadata-eval94.4%
Simplified94.4%
Final simplification97.3%
(FPCore (x y) :precision binary64 (if (or (<= x -3.8) (not (<= x 3.0))) (/ x (* 3.0 (/ y x))) (/ (- 1.0 x) y)))
double code(double x, double y) {
double tmp;
if ((x <= -3.8) || !(x <= 3.0)) {
tmp = x / (3.0 * (y / x));
} else {
tmp = (1.0 - x) / y;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if ((x <= (-3.8d0)) .or. (.not. (x <= 3.0d0))) then
tmp = x / (3.0d0 * (y / x))
else
tmp = (1.0d0 - x) / y
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if ((x <= -3.8) || !(x <= 3.0)) {
tmp = x / (3.0 * (y / x));
} else {
tmp = (1.0 - x) / y;
}
return tmp;
}
def code(x, y): tmp = 0 if (x <= -3.8) or not (x <= 3.0): tmp = x / (3.0 * (y / x)) else: tmp = (1.0 - x) / y return tmp
function code(x, y) tmp = 0.0 if ((x <= -3.8) || !(x <= 3.0)) tmp = Float64(x / Float64(3.0 * Float64(y / x))); else tmp = Float64(Float64(1.0 - x) / y); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if ((x <= -3.8) || ~((x <= 3.0))) tmp = x / (3.0 * (y / x)); else tmp = (1.0 - x) / y; end tmp_2 = tmp; end
code[x_, y_] := If[Or[LessEqual[x, -3.8], N[Not[LessEqual[x, 3.0]], $MachinePrecision]], N[(x / N[(3.0 * N[(y / x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(1.0 - x), $MachinePrecision] / y), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -3.8 \lor \neg \left(x \leq 3\right):\\
\;\;\;\;\frac{x}{3 \cdot \frac{y}{x}}\\
\mathbf{else}:\\
\;\;\;\;\frac{1 - x}{y}\\
\end{array}
\end{array}
if x < -3.7999999999999998 or 3 < x Initial program 86.1%
times-frac99.6%
Simplified99.6%
Taylor expanded in x around inf 95.8%
neg-mul-195.8%
distribute-neg-frac95.8%
Simplified95.8%
*-commutative95.8%
clear-num95.8%
frac-2neg95.8%
metadata-eval95.8%
frac-times95.9%
neg-mul-195.9%
remove-double-neg95.9%
frac-2neg95.9%
distribute-neg-frac95.9%
metadata-eval95.9%
metadata-eval95.9%
sub-neg95.9%
distribute-neg-in95.9%
metadata-eval95.9%
remove-double-neg95.9%
Applied egg-rr95.9%
Taylor expanded in x around inf 95.5%
if -3.7999999999999998 < x < 3Initial program 99.6%
associate-*l/99.5%
*-commutative99.5%
*-rgt-identity99.5%
associate-*l*99.5%
metadata-eval99.5%
times-frac99.5%
*-commutative99.5%
neg-mul-199.5%
distribute-rgt-neg-in99.5%
times-frac99.6%
metadata-eval99.6%
metadata-eval99.6%
Simplified99.6%
*-commutative99.6%
*-commutative99.6%
metadata-eval99.6%
times-frac99.5%
*-un-lft-identity99.5%
associate-/r/99.7%
*-commutative99.7%
*-commutative99.7%
*-un-lft-identity99.7%
times-frac99.8%
metadata-eval99.8%
Applied egg-rr99.8%
Taylor expanded in x around 0 96.7%
Final simplification96.2%
(FPCore (x y) :precision binary64 (if (<= x -3.8) (/ x (* y (/ 3.0 x))) (if (<= x 3.0) (/ (- 1.0 x) y) (/ x (* 3.0 (/ y x))))))
double code(double x, double y) {
double tmp;
if (x <= -3.8) {
tmp = x / (y * (3.0 / x));
} else if (x <= 3.0) {
tmp = (1.0 - x) / y;
} else {
tmp = x / (3.0 * (y / x));
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (x <= (-3.8d0)) then
tmp = x / (y * (3.0d0 / x))
else if (x <= 3.0d0) then
tmp = (1.0d0 - x) / y
else
tmp = x / (3.0d0 * (y / x))
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (x <= -3.8) {
tmp = x / (y * (3.0 / x));
} else if (x <= 3.0) {
tmp = (1.0 - x) / y;
} else {
tmp = x / (3.0 * (y / x));
}
return tmp;
}
def code(x, y): tmp = 0 if x <= -3.8: tmp = x / (y * (3.0 / x)) elif x <= 3.0: tmp = (1.0 - x) / y else: tmp = x / (3.0 * (y / x)) return tmp
function code(x, y) tmp = 0.0 if (x <= -3.8) tmp = Float64(x / Float64(y * Float64(3.0 / x))); elseif (x <= 3.0) tmp = Float64(Float64(1.0 - x) / y); else tmp = Float64(x / Float64(3.0 * Float64(y / x))); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (x <= -3.8) tmp = x / (y * (3.0 / x)); elseif (x <= 3.0) tmp = (1.0 - x) / y; else tmp = x / (3.0 * (y / x)); end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[x, -3.8], N[(x / N[(y * N[(3.0 / x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[x, 3.0], N[(N[(1.0 - x), $MachinePrecision] / y), $MachinePrecision], N[(x / N[(3.0 * N[(y / x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -3.8:\\
\;\;\;\;\frac{x}{y \cdot \frac{3}{x}}\\
\mathbf{elif}\;x \leq 3:\\
\;\;\;\;\frac{1 - x}{y}\\
\mathbf{else}:\\
\;\;\;\;\frac{x}{3 \cdot \frac{y}{x}}\\
\end{array}
\end{array}
if x < -3.7999999999999998Initial program 87.7%
times-frac99.6%
Simplified99.6%
Taylor expanded in x around inf 97.4%
neg-mul-197.4%
distribute-neg-frac97.4%
Simplified97.4%
*-commutative97.4%
clear-num97.5%
frac-2neg97.5%
metadata-eval97.5%
frac-times97.5%
neg-mul-197.5%
remove-double-neg97.5%
frac-2neg97.5%
distribute-neg-frac97.5%
metadata-eval97.5%
metadata-eval97.5%
sub-neg97.5%
distribute-neg-in97.5%
metadata-eval97.5%
remove-double-neg97.5%
Applied egg-rr97.5%
Taylor expanded in x around inf 97.3%
if -3.7999999999999998 < x < 3Initial program 99.6%
associate-*l/99.5%
*-commutative99.5%
*-rgt-identity99.5%
associate-*l*99.5%
metadata-eval99.5%
times-frac99.5%
*-commutative99.5%
neg-mul-199.5%
distribute-rgt-neg-in99.5%
times-frac99.6%
metadata-eval99.6%
metadata-eval99.6%
Simplified99.6%
*-commutative99.6%
*-commutative99.6%
metadata-eval99.6%
times-frac99.5%
*-un-lft-identity99.5%
associate-/r/99.7%
*-commutative99.7%
*-commutative99.7%
*-un-lft-identity99.7%
times-frac99.8%
metadata-eval99.8%
Applied egg-rr99.8%
Taylor expanded in x around 0 96.7%
if 3 < x Initial program 84.4%
times-frac99.6%
Simplified99.6%
Taylor expanded in x around inf 94.3%
neg-mul-194.3%
distribute-neg-frac94.3%
Simplified94.3%
*-commutative94.3%
clear-num94.2%
frac-2neg94.2%
metadata-eval94.2%
frac-times94.4%
neg-mul-194.4%
remove-double-neg94.4%
frac-2neg94.4%
distribute-neg-frac94.4%
metadata-eval94.4%
metadata-eval94.4%
sub-neg94.4%
distribute-neg-in94.4%
metadata-eval94.4%
remove-double-neg94.4%
Applied egg-rr94.4%
Taylor expanded in x around inf 94.0%
Final simplification96.3%
(FPCore (x y)
:precision binary64
(if (<= x -4.8)
(/ x (* y (/ 3.0 x)))
(if (<= x 3.0)
(/ (+ 1.0 (* x -1.3333333333333333)) y)
(/ x (* 3.0 (/ y x))))))
double code(double x, double y) {
double tmp;
if (x <= -4.8) {
tmp = x / (y * (3.0 / x));
} else if (x <= 3.0) {
tmp = (1.0 + (x * -1.3333333333333333)) / y;
} else {
tmp = x / (3.0 * (y / x));
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (x <= (-4.8d0)) then
tmp = x / (y * (3.0d0 / x))
else if (x <= 3.0d0) then
tmp = (1.0d0 + (x * (-1.3333333333333333d0))) / y
else
tmp = x / (3.0d0 * (y / x))
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (x <= -4.8) {
tmp = x / (y * (3.0 / x));
} else if (x <= 3.0) {
tmp = (1.0 + (x * -1.3333333333333333)) / y;
} else {
tmp = x / (3.0 * (y / x));
}
return tmp;
}
def code(x, y): tmp = 0 if x <= -4.8: tmp = x / (y * (3.0 / x)) elif x <= 3.0: tmp = (1.0 + (x * -1.3333333333333333)) / y else: tmp = x / (3.0 * (y / x)) return tmp
function code(x, y) tmp = 0.0 if (x <= -4.8) tmp = Float64(x / Float64(y * Float64(3.0 / x))); elseif (x <= 3.0) tmp = Float64(Float64(1.0 + Float64(x * -1.3333333333333333)) / y); else tmp = Float64(x / Float64(3.0 * Float64(y / x))); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (x <= -4.8) tmp = x / (y * (3.0 / x)); elseif (x <= 3.0) tmp = (1.0 + (x * -1.3333333333333333)) / y; else tmp = x / (3.0 * (y / x)); end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[x, -4.8], N[(x / N[(y * N[(3.0 / x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[x, 3.0], N[(N[(1.0 + N[(x * -1.3333333333333333), $MachinePrecision]), $MachinePrecision] / y), $MachinePrecision], N[(x / N[(3.0 * N[(y / x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -4.8:\\
\;\;\;\;\frac{x}{y \cdot \frac{3}{x}}\\
\mathbf{elif}\;x \leq 3:\\
\;\;\;\;\frac{1 + x \cdot -1.3333333333333333}{y}\\
\mathbf{else}:\\
\;\;\;\;\frac{x}{3 \cdot \frac{y}{x}}\\
\end{array}
\end{array}
if x < -4.79999999999999982Initial program 87.7%
times-frac99.6%
Simplified99.6%
Taylor expanded in x around inf 97.4%
neg-mul-197.4%
distribute-neg-frac97.4%
Simplified97.4%
*-commutative97.4%
clear-num97.5%
frac-2neg97.5%
metadata-eval97.5%
frac-times97.5%
neg-mul-197.5%
remove-double-neg97.5%
frac-2neg97.5%
distribute-neg-frac97.5%
metadata-eval97.5%
metadata-eval97.5%
sub-neg97.5%
distribute-neg-in97.5%
metadata-eval97.5%
remove-double-neg97.5%
Applied egg-rr97.5%
Taylor expanded in x around inf 97.3%
if -4.79999999999999982 < x < 3Initial program 99.6%
associate-*l/99.5%
*-commutative99.5%
*-rgt-identity99.5%
associate-*l*99.5%
metadata-eval99.5%
times-frac99.5%
*-commutative99.5%
neg-mul-199.5%
distribute-rgt-neg-in99.5%
times-frac99.6%
metadata-eval99.6%
metadata-eval99.6%
Simplified99.6%
Taylor expanded in x around 0 98.4%
Taylor expanded in y around 0 98.4%
if 3 < x Initial program 84.4%
times-frac99.6%
Simplified99.6%
Taylor expanded in x around inf 94.3%
neg-mul-194.3%
distribute-neg-frac94.3%
Simplified94.3%
*-commutative94.3%
clear-num94.2%
frac-2neg94.2%
metadata-eval94.2%
frac-times94.4%
neg-mul-194.4%
remove-double-neg94.4%
frac-2neg94.4%
distribute-neg-frac94.4%
metadata-eval94.4%
metadata-eval94.4%
sub-neg94.4%
distribute-neg-in94.4%
metadata-eval94.4%
remove-double-neg94.4%
Applied egg-rr94.4%
Taylor expanded in x around inf 94.0%
Final simplification97.2%
(FPCore (x y)
:precision binary64
(if (<= x -4.8)
(* (/ x y) (* -0.3333333333333333 (- x)))
(if (<= x 3.0)
(/ (+ 1.0 (* x -1.3333333333333333)) y)
(/ x (* 3.0 (/ y x))))))
double code(double x, double y) {
double tmp;
if (x <= -4.8) {
tmp = (x / y) * (-0.3333333333333333 * -x);
} else if (x <= 3.0) {
tmp = (1.0 + (x * -1.3333333333333333)) / y;
} else {
tmp = x / (3.0 * (y / x));
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (x <= (-4.8d0)) then
tmp = (x / y) * ((-0.3333333333333333d0) * -x)
else if (x <= 3.0d0) then
tmp = (1.0d0 + (x * (-1.3333333333333333d0))) / y
else
tmp = x / (3.0d0 * (y / x))
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (x <= -4.8) {
tmp = (x / y) * (-0.3333333333333333 * -x);
} else if (x <= 3.0) {
tmp = (1.0 + (x * -1.3333333333333333)) / y;
} else {
tmp = x / (3.0 * (y / x));
}
return tmp;
}
def code(x, y): tmp = 0 if x <= -4.8: tmp = (x / y) * (-0.3333333333333333 * -x) elif x <= 3.0: tmp = (1.0 + (x * -1.3333333333333333)) / y else: tmp = x / (3.0 * (y / x)) return tmp
function code(x, y) tmp = 0.0 if (x <= -4.8) tmp = Float64(Float64(x / y) * Float64(-0.3333333333333333 * Float64(-x))); elseif (x <= 3.0) tmp = Float64(Float64(1.0 + Float64(x * -1.3333333333333333)) / y); else tmp = Float64(x / Float64(3.0 * Float64(y / x))); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (x <= -4.8) tmp = (x / y) * (-0.3333333333333333 * -x); elseif (x <= 3.0) tmp = (1.0 + (x * -1.3333333333333333)) / y; else tmp = x / (3.0 * (y / x)); end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[x, -4.8], N[(N[(x / y), $MachinePrecision] * N[(-0.3333333333333333 * (-x)), $MachinePrecision]), $MachinePrecision], If[LessEqual[x, 3.0], N[(N[(1.0 + N[(x * -1.3333333333333333), $MachinePrecision]), $MachinePrecision] / y), $MachinePrecision], N[(x / N[(3.0 * N[(y / x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -4.8:\\
\;\;\;\;\frac{x}{y} \cdot \left(-0.3333333333333333 \cdot \left(-x\right)\right)\\
\mathbf{elif}\;x \leq 3:\\
\;\;\;\;\frac{1 + x \cdot -1.3333333333333333}{y}\\
\mathbf{else}:\\
\;\;\;\;\frac{x}{3 \cdot \frac{y}{x}}\\
\end{array}
\end{array}
if x < -4.79999999999999982Initial program 87.7%
times-frac99.6%
Simplified99.6%
Taylor expanded in x around inf 97.4%
neg-mul-197.4%
distribute-neg-frac97.4%
Simplified97.4%
Taylor expanded in x around inf 97.4%
if -4.79999999999999982 < x < 3Initial program 99.6%
associate-*l/99.5%
*-commutative99.5%
*-rgt-identity99.5%
associate-*l*99.5%
metadata-eval99.5%
times-frac99.5%
*-commutative99.5%
neg-mul-199.5%
distribute-rgt-neg-in99.5%
times-frac99.6%
metadata-eval99.6%
metadata-eval99.6%
Simplified99.6%
Taylor expanded in x around 0 98.4%
Taylor expanded in y around 0 98.4%
if 3 < x Initial program 84.4%
times-frac99.6%
Simplified99.6%
Taylor expanded in x around inf 94.3%
neg-mul-194.3%
distribute-neg-frac94.3%
Simplified94.3%
*-commutative94.3%
clear-num94.2%
frac-2neg94.2%
metadata-eval94.2%
frac-times94.4%
neg-mul-194.4%
remove-double-neg94.4%
frac-2neg94.4%
distribute-neg-frac94.4%
metadata-eval94.4%
metadata-eval94.4%
sub-neg94.4%
distribute-neg-in94.4%
metadata-eval94.4%
remove-double-neg94.4%
Applied egg-rr94.4%
Taylor expanded in x around inf 94.0%
Final simplification97.2%
(FPCore (x y) :precision binary64 (if (<= x -0.75) (* (/ x y) -1.3333333333333333) (if (<= x 4.8) (/ 1.0 y) (/ x (/ y 1.3333333333333333)))))
double code(double x, double y) {
double tmp;
if (x <= -0.75) {
tmp = (x / y) * -1.3333333333333333;
} else if (x <= 4.8) {
tmp = 1.0 / y;
} else {
tmp = x / (y / 1.3333333333333333);
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (x <= (-0.75d0)) then
tmp = (x / y) * (-1.3333333333333333d0)
else if (x <= 4.8d0) then
tmp = 1.0d0 / y
else
tmp = x / (y / 1.3333333333333333d0)
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (x <= -0.75) {
tmp = (x / y) * -1.3333333333333333;
} else if (x <= 4.8) {
tmp = 1.0 / y;
} else {
tmp = x / (y / 1.3333333333333333);
}
return tmp;
}
def code(x, y): tmp = 0 if x <= -0.75: tmp = (x / y) * -1.3333333333333333 elif x <= 4.8: tmp = 1.0 / y else: tmp = x / (y / 1.3333333333333333) return tmp
function code(x, y) tmp = 0.0 if (x <= -0.75) tmp = Float64(Float64(x / y) * -1.3333333333333333); elseif (x <= 4.8) tmp = Float64(1.0 / y); else tmp = Float64(x / Float64(y / 1.3333333333333333)); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (x <= -0.75) tmp = (x / y) * -1.3333333333333333; elseif (x <= 4.8) tmp = 1.0 / y; else tmp = x / (y / 1.3333333333333333); end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[x, -0.75], N[(N[(x / y), $MachinePrecision] * -1.3333333333333333), $MachinePrecision], If[LessEqual[x, 4.8], N[(1.0 / y), $MachinePrecision], N[(x / N[(y / 1.3333333333333333), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -0.75:\\
\;\;\;\;\frac{x}{y} \cdot -1.3333333333333333\\
\mathbf{elif}\;x \leq 4.8:\\
\;\;\;\;\frac{1}{y}\\
\mathbf{else}:\\
\;\;\;\;\frac{x}{\frac{y}{1.3333333333333333}}\\
\end{array}
\end{array}
if x < -0.75Initial program 87.7%
associate-*l/99.8%
*-commutative99.8%
*-rgt-identity99.8%
associate-*l*99.8%
metadata-eval99.8%
times-frac99.8%
*-commutative99.8%
neg-mul-199.8%
distribute-rgt-neg-in99.8%
times-frac99.7%
metadata-eval99.7%
metadata-eval99.7%
Simplified99.7%
Taylor expanded in x around 0 39.7%
Taylor expanded in x around inf 39.7%
if -0.75 < x < 4.79999999999999982Initial program 99.6%
associate-*l/99.5%
*-commutative99.5%
*-rgt-identity99.5%
associate-*l*99.5%
metadata-eval99.5%
times-frac99.5%
*-commutative99.5%
neg-mul-199.5%
distribute-rgt-neg-in99.5%
times-frac99.6%
metadata-eval99.6%
metadata-eval99.6%
Simplified99.6%
Taylor expanded in x around 0 96.4%
if 4.79999999999999982 < x Initial program 84.4%
associate-*l/99.6%
*-commutative99.6%
*-rgt-identity99.6%
associate-*l*99.6%
metadata-eval99.6%
times-frac99.6%
*-commutative99.6%
neg-mul-199.6%
distribute-rgt-neg-in99.6%
times-frac99.5%
metadata-eval99.5%
metadata-eval99.5%
Simplified99.5%
Taylor expanded in x around 0 0.8%
Taylor expanded in x around inf 0.8%
frac-2neg0.8%
associate-*r/0.8%
add-sqr-sqrt0.0%
sqrt-unprod43.0%
sqr-neg43.0%
sqrt-unprod22.2%
add-sqr-sqrt22.2%
*-commutative22.2%
Applied egg-rr22.2%
associate-/l*22.2%
neg-mul-122.2%
*-commutative22.2%
associate-/l*22.2%
metadata-eval22.2%
Simplified22.2%
Final simplification68.5%
(FPCore (x y) :precision binary64 (* (- 3.0 x) (* (/ (- 1.0 x) y) 0.3333333333333333)))
double code(double x, double y) {
return (3.0 - x) * (((1.0 - x) / y) * 0.3333333333333333);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (3.0d0 - x) * (((1.0d0 - x) / y) * 0.3333333333333333d0)
end function
public static double code(double x, double y) {
return (3.0 - x) * (((1.0 - x) / y) * 0.3333333333333333);
}
def code(x, y): return (3.0 - x) * (((1.0 - x) / y) * 0.3333333333333333)
function code(x, y) return Float64(Float64(3.0 - x) * Float64(Float64(Float64(1.0 - x) / y) * 0.3333333333333333)) end
function tmp = code(x, y) tmp = (3.0 - x) * (((1.0 - x) / y) * 0.3333333333333333); end
code[x_, y_] := N[(N[(3.0 - x), $MachinePrecision] * N[(N[(N[(1.0 - x), $MachinePrecision] / y), $MachinePrecision] * 0.3333333333333333), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(3 - x\right) \cdot \left(\frac{1 - x}{y} \cdot 0.3333333333333333\right)
\end{array}
Initial program 93.9%
associate-*l/99.5%
*-commutative99.5%
*-rgt-identity99.5%
associate-*l*99.5%
metadata-eval99.5%
times-frac99.5%
*-commutative99.5%
neg-mul-199.5%
distribute-rgt-neg-in99.5%
times-frac99.6%
metadata-eval99.6%
metadata-eval99.6%
Simplified99.6%
Final simplification99.6%
(FPCore (x y) :precision binary64 (if (<= x -0.75) (* (/ x y) -1.3333333333333333) (/ 1.0 y)))
double code(double x, double y) {
double tmp;
if (x <= -0.75) {
tmp = (x / y) * -1.3333333333333333;
} else {
tmp = 1.0 / y;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (x <= (-0.75d0)) then
tmp = (x / y) * (-1.3333333333333333d0)
else
tmp = 1.0d0 / y
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (x <= -0.75) {
tmp = (x / y) * -1.3333333333333333;
} else {
tmp = 1.0 / y;
}
return tmp;
}
def code(x, y): tmp = 0 if x <= -0.75: tmp = (x / y) * -1.3333333333333333 else: tmp = 1.0 / y return tmp
function code(x, y) tmp = 0.0 if (x <= -0.75) tmp = Float64(Float64(x / y) * -1.3333333333333333); else tmp = Float64(1.0 / y); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (x <= -0.75) tmp = (x / y) * -1.3333333333333333; else tmp = 1.0 / y; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[x, -0.75], N[(N[(x / y), $MachinePrecision] * -1.3333333333333333), $MachinePrecision], N[(1.0 / y), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -0.75:\\
\;\;\;\;\frac{x}{y} \cdot -1.3333333333333333\\
\mathbf{else}:\\
\;\;\;\;\frac{1}{y}\\
\end{array}
\end{array}
if x < -0.75Initial program 87.7%
associate-*l/99.8%
*-commutative99.8%
*-rgt-identity99.8%
associate-*l*99.8%
metadata-eval99.8%
times-frac99.8%
*-commutative99.8%
neg-mul-199.8%
distribute-rgt-neg-in99.8%
times-frac99.7%
metadata-eval99.7%
metadata-eval99.7%
Simplified99.7%
Taylor expanded in x around 0 39.7%
Taylor expanded in x around inf 39.7%
if -0.75 < x Initial program 95.5%
associate-*l/99.5%
*-commutative99.5%
*-rgt-identity99.5%
associate-*l*99.5%
metadata-eval99.5%
times-frac99.5%
*-commutative99.5%
neg-mul-199.5%
distribute-rgt-neg-in99.5%
times-frac99.6%
metadata-eval99.6%
metadata-eval99.6%
Simplified99.6%
Taylor expanded in x around 0 71.5%
Final simplification64.8%
(FPCore (x y) :precision binary64 (if (<= x 3.0) (/ (- 1.0 x) y) (/ x (/ y 1.3333333333333333))))
double code(double x, double y) {
double tmp;
if (x <= 3.0) {
tmp = (1.0 - x) / y;
} else {
tmp = x / (y / 1.3333333333333333);
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (x <= 3.0d0) then
tmp = (1.0d0 - x) / y
else
tmp = x / (y / 1.3333333333333333d0)
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (x <= 3.0) {
tmp = (1.0 - x) / y;
} else {
tmp = x / (y / 1.3333333333333333);
}
return tmp;
}
def code(x, y): tmp = 0 if x <= 3.0: tmp = (1.0 - x) / y else: tmp = x / (y / 1.3333333333333333) return tmp
function code(x, y) tmp = 0.0 if (x <= 3.0) tmp = Float64(Float64(1.0 - x) / y); else tmp = Float64(x / Float64(y / 1.3333333333333333)); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (x <= 3.0) tmp = (1.0 - x) / y; else tmp = x / (y / 1.3333333333333333); end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[x, 3.0], N[(N[(1.0 - x), $MachinePrecision] / y), $MachinePrecision], N[(x / N[(y / 1.3333333333333333), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq 3:\\
\;\;\;\;\frac{1 - x}{y}\\
\mathbf{else}:\\
\;\;\;\;\frac{x}{\frac{y}{1.3333333333333333}}\\
\end{array}
\end{array}
if x < 3Initial program 96.4%
associate-*l/99.5%
*-commutative99.5%
*-rgt-identity99.5%
associate-*l*99.5%
metadata-eval99.5%
times-frac99.5%
*-commutative99.5%
neg-mul-199.5%
distribute-rgt-neg-in99.5%
times-frac99.6%
metadata-eval99.6%
metadata-eval99.6%
Simplified99.6%
*-commutative99.6%
*-commutative99.6%
metadata-eval99.6%
times-frac99.5%
*-un-lft-identity99.5%
associate-/r/99.7%
*-commutative99.7%
*-commutative99.7%
*-un-lft-identity99.7%
times-frac99.7%
metadata-eval99.7%
Applied egg-rr99.7%
Taylor expanded in x around 0 81.4%
if 3 < x Initial program 84.4%
associate-*l/99.6%
*-commutative99.6%
*-rgt-identity99.6%
associate-*l*99.6%
metadata-eval99.6%
times-frac99.6%
*-commutative99.6%
neg-mul-199.6%
distribute-rgt-neg-in99.6%
times-frac99.5%
metadata-eval99.5%
metadata-eval99.5%
Simplified99.5%
Taylor expanded in x around 0 0.8%
Taylor expanded in x around inf 0.8%
frac-2neg0.8%
associate-*r/0.8%
add-sqr-sqrt0.0%
sqrt-unprod43.0%
sqr-neg43.0%
sqrt-unprod22.2%
add-sqr-sqrt22.2%
*-commutative22.2%
Applied egg-rr22.2%
associate-/l*22.2%
neg-mul-122.2%
*-commutative22.2%
associate-/l*22.2%
metadata-eval22.2%
Simplified22.2%
Final simplification68.7%
(FPCore (x y) :precision binary64 (if (<= x -1.0) (/ (- x) y) (/ 1.0 y)))
double code(double x, double y) {
double tmp;
if (x <= -1.0) {
tmp = -x / y;
} else {
tmp = 1.0 / y;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (x <= (-1.0d0)) then
tmp = -x / y
else
tmp = 1.0d0 / y
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (x <= -1.0) {
tmp = -x / y;
} else {
tmp = 1.0 / y;
}
return tmp;
}
def code(x, y): tmp = 0 if x <= -1.0: tmp = -x / y else: tmp = 1.0 / y return tmp
function code(x, y) tmp = 0.0 if (x <= -1.0) tmp = Float64(Float64(-x) / y); else tmp = Float64(1.0 / y); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (x <= -1.0) tmp = -x / y; else tmp = 1.0 / y; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[x, -1.0], N[((-x) / y), $MachinePrecision], N[(1.0 / y), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -1:\\
\;\;\;\;\frac{-x}{y}\\
\mathbf{else}:\\
\;\;\;\;\frac{1}{y}\\
\end{array}
\end{array}
if x < -1Initial program 87.7%
associate-*l/99.8%
*-commutative99.8%
*-rgt-identity99.8%
associate-*l*99.8%
metadata-eval99.8%
times-frac99.8%
*-commutative99.8%
neg-mul-199.8%
distribute-rgt-neg-in99.8%
times-frac99.7%
metadata-eval99.7%
metadata-eval99.7%
Simplified99.7%
Taylor expanded in x around inf 97.5%
Taylor expanded in x around 0 39.7%
mul-1-neg39.7%
distribute-neg-frac39.7%
Simplified39.7%
if -1 < x Initial program 95.5%
associate-*l/99.5%
*-commutative99.5%
*-rgt-identity99.5%
associate-*l*99.5%
metadata-eval99.5%
times-frac99.5%
*-commutative99.5%
neg-mul-199.5%
distribute-rgt-neg-in99.5%
times-frac99.6%
metadata-eval99.6%
metadata-eval99.6%
Simplified99.6%
Taylor expanded in x around 0 71.5%
Final simplification64.8%
(FPCore (x y) :precision binary64 (/ 1.0 y))
double code(double x, double y) {
return 1.0 / y;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = 1.0d0 / y
end function
public static double code(double x, double y) {
return 1.0 / y;
}
def code(x, y): return 1.0 / y
function code(x, y) return Float64(1.0 / y) end
function tmp = code(x, y) tmp = 1.0 / y; end
code[x_, y_] := N[(1.0 / y), $MachinePrecision]
\begin{array}{l}
\\
\frac{1}{y}
\end{array}
Initial program 93.9%
associate-*l/99.5%
*-commutative99.5%
*-rgt-identity99.5%
associate-*l*99.5%
metadata-eval99.5%
times-frac99.5%
*-commutative99.5%
neg-mul-199.5%
distribute-rgt-neg-in99.5%
times-frac99.6%
metadata-eval99.6%
metadata-eval99.6%
Simplified99.6%
Taylor expanded in x around 0 57.4%
Final simplification57.4%
(FPCore (x y) :precision binary64 (* (/ (- 1.0 x) y) (/ (- 3.0 x) 3.0)))
double code(double x, double y) {
return ((1.0 - x) / y) * ((3.0 - x) / 3.0);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = ((1.0d0 - x) / y) * ((3.0d0 - x) / 3.0d0)
end function
public static double code(double x, double y) {
return ((1.0 - x) / y) * ((3.0 - x) / 3.0);
}
def code(x, y): return ((1.0 - x) / y) * ((3.0 - x) / 3.0)
function code(x, y) return Float64(Float64(Float64(1.0 - x) / y) * Float64(Float64(3.0 - x) / 3.0)) end
function tmp = code(x, y) tmp = ((1.0 - x) / y) * ((3.0 - x) / 3.0); end
code[x_, y_] := N[(N[(N[(1.0 - x), $MachinePrecision] / y), $MachinePrecision] * N[(N[(3.0 - x), $MachinePrecision] / 3.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{1 - x}{y} \cdot \frac{3 - x}{3}
\end{array}
herbie shell --seed 2024011
(FPCore (x y)
:name "Diagrams.TwoD.Arc:bezierFromSweepQ1 from diagrams-lib-1.3.0.3"
:precision binary64
:herbie-target
(* (/ (- 1.0 x) y) (/ (- 3.0 x) 3.0))
(/ (* (- 1.0 x) (- 3.0 x)) (* y 3.0)))