
(FPCore (x y z) :precision binary64 (+ (* x y) (* z (- 1.0 y))))
double code(double x, double y, double z) {
return (x * y) + (z * (1.0 - y));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = (x * y) + (z * (1.0d0 - y))
end function
public static double code(double x, double y, double z) {
return (x * y) + (z * (1.0 - y));
}
def code(x, y, z): return (x * y) + (z * (1.0 - y))
function code(x, y, z) return Float64(Float64(x * y) + Float64(z * Float64(1.0 - y))) end
function tmp = code(x, y, z) tmp = (x * y) + (z * (1.0 - y)); end
code[x_, y_, z_] := N[(N[(x * y), $MachinePrecision] + N[(z * N[(1.0 - y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x \cdot y + z \cdot \left(1 - y\right)
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 7 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z) :precision binary64 (+ (* x y) (* z (- 1.0 y))))
double code(double x, double y, double z) {
return (x * y) + (z * (1.0 - y));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = (x * y) + (z * (1.0d0 - y))
end function
public static double code(double x, double y, double z) {
return (x * y) + (z * (1.0 - y));
}
def code(x, y, z): return (x * y) + (z * (1.0 - y))
function code(x, y, z) return Float64(Float64(x * y) + Float64(z * Float64(1.0 - y))) end
function tmp = code(x, y, z) tmp = (x * y) + (z * (1.0 - y)); end
code[x_, y_, z_] := N[(N[(x * y), $MachinePrecision] + N[(z * N[(1.0 - y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x \cdot y + z \cdot \left(1 - y\right)
\end{array}
(FPCore (x y z) :precision binary64 (fma y (- x z) z))
double code(double x, double y, double z) {
return fma(y, (x - z), z);
}
function code(x, y, z) return fma(y, Float64(x - z), z) end
code[x_, y_, z_] := N[(y * N[(x - z), $MachinePrecision] + z), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(y, x - z, z\right)
\end{array}
Initial program 97.6%
distribute-lft-out--97.6%
*-rgt-identity97.6%
cancel-sign-sub-inv97.6%
+-commutative97.6%
associate-+r+97.6%
+-commutative97.6%
distribute-rgt-out100.0%
fma-def100.0%
+-commutative100.0%
unsub-neg100.0%
Simplified100.0%
Final simplification100.0%
(FPCore (x y z)
:precision binary64
(let* ((t_0 (* y (- z))))
(if (<= y -2.6e+26)
t_0
(if (<= y -2.1e-43)
(* y x)
(if (<= y 8.2e-148)
z
(if (<= y 1.8e-125)
(* y x)
(if (<= y 5.3e-70)
z
(if (or (<= y 2.1e+66) (not (<= y 1.6e+193))) (* y x) t_0))))))))
double code(double x, double y, double z) {
double t_0 = y * -z;
double tmp;
if (y <= -2.6e+26) {
tmp = t_0;
} else if (y <= -2.1e-43) {
tmp = y * x;
} else if (y <= 8.2e-148) {
tmp = z;
} else if (y <= 1.8e-125) {
tmp = y * x;
} else if (y <= 5.3e-70) {
tmp = z;
} else if ((y <= 2.1e+66) || !(y <= 1.6e+193)) {
tmp = y * x;
} else {
tmp = t_0;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: tmp
t_0 = y * -z
if (y <= (-2.6d+26)) then
tmp = t_0
else if (y <= (-2.1d-43)) then
tmp = y * x
else if (y <= 8.2d-148) then
tmp = z
else if (y <= 1.8d-125) then
tmp = y * x
else if (y <= 5.3d-70) then
tmp = z
else if ((y <= 2.1d+66) .or. (.not. (y <= 1.6d+193))) then
tmp = y * x
else
tmp = t_0
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double t_0 = y * -z;
double tmp;
if (y <= -2.6e+26) {
tmp = t_0;
} else if (y <= -2.1e-43) {
tmp = y * x;
} else if (y <= 8.2e-148) {
tmp = z;
} else if (y <= 1.8e-125) {
tmp = y * x;
} else if (y <= 5.3e-70) {
tmp = z;
} else if ((y <= 2.1e+66) || !(y <= 1.6e+193)) {
tmp = y * x;
} else {
tmp = t_0;
}
return tmp;
}
def code(x, y, z): t_0 = y * -z tmp = 0 if y <= -2.6e+26: tmp = t_0 elif y <= -2.1e-43: tmp = y * x elif y <= 8.2e-148: tmp = z elif y <= 1.8e-125: tmp = y * x elif y <= 5.3e-70: tmp = z elif (y <= 2.1e+66) or not (y <= 1.6e+193): tmp = y * x else: tmp = t_0 return tmp
function code(x, y, z) t_0 = Float64(y * Float64(-z)) tmp = 0.0 if (y <= -2.6e+26) tmp = t_0; elseif (y <= -2.1e-43) tmp = Float64(y * x); elseif (y <= 8.2e-148) tmp = z; elseif (y <= 1.8e-125) tmp = Float64(y * x); elseif (y <= 5.3e-70) tmp = z; elseif ((y <= 2.1e+66) || !(y <= 1.6e+193)) tmp = Float64(y * x); else tmp = t_0; end return tmp end
function tmp_2 = code(x, y, z) t_0 = y * -z; tmp = 0.0; if (y <= -2.6e+26) tmp = t_0; elseif (y <= -2.1e-43) tmp = y * x; elseif (y <= 8.2e-148) tmp = z; elseif (y <= 1.8e-125) tmp = y * x; elseif (y <= 5.3e-70) tmp = z; elseif ((y <= 2.1e+66) || ~((y <= 1.6e+193))) tmp = y * x; else tmp = t_0; end tmp_2 = tmp; end
code[x_, y_, z_] := Block[{t$95$0 = N[(y * (-z)), $MachinePrecision]}, If[LessEqual[y, -2.6e+26], t$95$0, If[LessEqual[y, -2.1e-43], N[(y * x), $MachinePrecision], If[LessEqual[y, 8.2e-148], z, If[LessEqual[y, 1.8e-125], N[(y * x), $MachinePrecision], If[LessEqual[y, 5.3e-70], z, If[Or[LessEqual[y, 2.1e+66], N[Not[LessEqual[y, 1.6e+193]], $MachinePrecision]], N[(y * x), $MachinePrecision], t$95$0]]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := y \cdot \left(-z\right)\\
\mathbf{if}\;y \leq -2.6 \cdot 10^{+26}:\\
\;\;\;\;t_0\\
\mathbf{elif}\;y \leq -2.1 \cdot 10^{-43}:\\
\;\;\;\;y \cdot x\\
\mathbf{elif}\;y \leq 8.2 \cdot 10^{-148}:\\
\;\;\;\;z\\
\mathbf{elif}\;y \leq 1.8 \cdot 10^{-125}:\\
\;\;\;\;y \cdot x\\
\mathbf{elif}\;y \leq 5.3 \cdot 10^{-70}:\\
\;\;\;\;z\\
\mathbf{elif}\;y \leq 2.1 \cdot 10^{+66} \lor \neg \left(y \leq 1.6 \cdot 10^{+193}\right):\\
\;\;\;\;y \cdot x\\
\mathbf{else}:\\
\;\;\;\;t_0\\
\end{array}
\end{array}
if y < -2.60000000000000002e26 or 2.10000000000000005e66 < y < 1.60000000000000007e193Initial program 95.0%
+-commutative95.0%
+-lft-identity95.0%
cancel-sign-sub95.0%
cancel-sign-sub95.0%
+-lft-identity95.0%
distribute-lft-out--95.0%
*-rgt-identity95.0%
associate-+l-95.0%
distribute-rgt-out--100.0%
Simplified100.0%
Taylor expanded in y around inf 100.0%
Taylor expanded in x around 0 66.4%
associate-*r*66.4%
neg-mul-166.4%
Simplified66.4%
if -2.60000000000000002e26 < y < -2.1000000000000001e-43 or 8.2000000000000005e-148 < y < 1.8000000000000001e-125 or 5.29999999999999983e-70 < y < 2.10000000000000005e66 or 1.60000000000000007e193 < y Initial program 97.2%
+-commutative97.2%
+-lft-identity97.2%
cancel-sign-sub97.2%
cancel-sign-sub97.2%
+-lft-identity97.2%
distribute-lft-out--97.2%
*-rgt-identity97.2%
associate-+l-97.2%
distribute-rgt-out--99.9%
Simplified99.9%
Taylor expanded in z around 0 69.1%
if -2.1000000000000001e-43 < y < 8.2000000000000005e-148 or 1.8000000000000001e-125 < y < 5.29999999999999983e-70Initial program 100.0%
+-commutative100.0%
+-lft-identity100.0%
cancel-sign-sub100.0%
cancel-sign-sub100.0%
+-lft-identity100.0%
distribute-lft-out--100.0%
*-rgt-identity100.0%
associate-+l-100.0%
distribute-rgt-out--100.0%
Simplified100.0%
Taylor expanded in y around 0 76.5%
Final simplification71.2%
(FPCore (x y z)
:precision binary64
(let* ((t_0 (* y (- x z))))
(if (<= y -1.7e-49)
t_0
(if (<= y 8.2e-148)
z
(if (<= y 1.8e-125) (* y x) (if (<= y 1.72e-69) z t_0))))))
double code(double x, double y, double z) {
double t_0 = y * (x - z);
double tmp;
if (y <= -1.7e-49) {
tmp = t_0;
} else if (y <= 8.2e-148) {
tmp = z;
} else if (y <= 1.8e-125) {
tmp = y * x;
} else if (y <= 1.72e-69) {
tmp = z;
} else {
tmp = t_0;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: tmp
t_0 = y * (x - z)
if (y <= (-1.7d-49)) then
tmp = t_0
else if (y <= 8.2d-148) then
tmp = z
else if (y <= 1.8d-125) then
tmp = y * x
else if (y <= 1.72d-69) then
tmp = z
else
tmp = t_0
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double t_0 = y * (x - z);
double tmp;
if (y <= -1.7e-49) {
tmp = t_0;
} else if (y <= 8.2e-148) {
tmp = z;
} else if (y <= 1.8e-125) {
tmp = y * x;
} else if (y <= 1.72e-69) {
tmp = z;
} else {
tmp = t_0;
}
return tmp;
}
def code(x, y, z): t_0 = y * (x - z) tmp = 0 if y <= -1.7e-49: tmp = t_0 elif y <= 8.2e-148: tmp = z elif y <= 1.8e-125: tmp = y * x elif y <= 1.72e-69: tmp = z else: tmp = t_0 return tmp
function code(x, y, z) t_0 = Float64(y * Float64(x - z)) tmp = 0.0 if (y <= -1.7e-49) tmp = t_0; elseif (y <= 8.2e-148) tmp = z; elseif (y <= 1.8e-125) tmp = Float64(y * x); elseif (y <= 1.72e-69) tmp = z; else tmp = t_0; end return tmp end
function tmp_2 = code(x, y, z) t_0 = y * (x - z); tmp = 0.0; if (y <= -1.7e-49) tmp = t_0; elseif (y <= 8.2e-148) tmp = z; elseif (y <= 1.8e-125) tmp = y * x; elseif (y <= 1.72e-69) tmp = z; else tmp = t_0; end tmp_2 = tmp; end
code[x_, y_, z_] := Block[{t$95$0 = N[(y * N[(x - z), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[y, -1.7e-49], t$95$0, If[LessEqual[y, 8.2e-148], z, If[LessEqual[y, 1.8e-125], N[(y * x), $MachinePrecision], If[LessEqual[y, 1.72e-69], z, t$95$0]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := y \cdot \left(x - z\right)\\
\mathbf{if}\;y \leq -1.7 \cdot 10^{-49}:\\
\;\;\;\;t_0\\
\mathbf{elif}\;y \leq 8.2 \cdot 10^{-148}:\\
\;\;\;\;z\\
\mathbf{elif}\;y \leq 1.8 \cdot 10^{-125}:\\
\;\;\;\;y \cdot x\\
\mathbf{elif}\;y \leq 1.72 \cdot 10^{-69}:\\
\;\;\;\;z\\
\mathbf{else}:\\
\;\;\;\;t_0\\
\end{array}
\end{array}
if y < -1.70000000000000002e-49 or 1.72e-69 < y Initial program 95.9%
+-commutative95.9%
+-lft-identity95.9%
cancel-sign-sub95.9%
cancel-sign-sub95.9%
+-lft-identity95.9%
distribute-lft-out--95.9%
*-rgt-identity95.9%
associate-+l-95.9%
distribute-rgt-out--100.0%
Simplified100.0%
Taylor expanded in y around inf 92.2%
if -1.70000000000000002e-49 < y < 8.2000000000000005e-148 or 1.8000000000000001e-125 < y < 1.72e-69Initial program 100.0%
+-commutative100.0%
+-lft-identity100.0%
cancel-sign-sub100.0%
cancel-sign-sub100.0%
+-lft-identity100.0%
distribute-lft-out--100.0%
*-rgt-identity100.0%
associate-+l-100.0%
distribute-rgt-out--100.0%
Simplified100.0%
Taylor expanded in y around 0 76.5%
if 8.2000000000000005e-148 < y < 1.8000000000000001e-125Initial program 99.8%
+-commutative99.8%
+-lft-identity99.8%
cancel-sign-sub99.8%
cancel-sign-sub99.8%
+-lft-identity99.8%
distribute-lft-out--99.8%
*-rgt-identity99.8%
associate-+l-99.8%
distribute-rgt-out--99.8%
Simplified99.8%
Taylor expanded in z around 0 78.7%
Final simplification85.5%
(FPCore (x y z)
:precision binary64
(if (or (<= y -1.4e-43)
(not
(or (<= y 8.2e-148) (and (not (<= y 1.8e-125)) (<= y 2.45e-70)))))
(* y x)
z))
double code(double x, double y, double z) {
double tmp;
if ((y <= -1.4e-43) || !((y <= 8.2e-148) || (!(y <= 1.8e-125) && (y <= 2.45e-70)))) {
tmp = y * x;
} else {
tmp = z;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((y <= (-1.4d-43)) .or. (.not. (y <= 8.2d-148) .or. (.not. (y <= 1.8d-125)) .and. (y <= 2.45d-70))) then
tmp = y * x
else
tmp = z
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((y <= -1.4e-43) || !((y <= 8.2e-148) || (!(y <= 1.8e-125) && (y <= 2.45e-70)))) {
tmp = y * x;
} else {
tmp = z;
}
return tmp;
}
def code(x, y, z): tmp = 0 if (y <= -1.4e-43) or not ((y <= 8.2e-148) or (not (y <= 1.8e-125) and (y <= 2.45e-70))): tmp = y * x else: tmp = z return tmp
function code(x, y, z) tmp = 0.0 if ((y <= -1.4e-43) || !((y <= 8.2e-148) || (!(y <= 1.8e-125) && (y <= 2.45e-70)))) tmp = Float64(y * x); else tmp = z; end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((y <= -1.4e-43) || ~(((y <= 8.2e-148) || (~((y <= 1.8e-125)) && (y <= 2.45e-70))))) tmp = y * x; else tmp = z; end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[y, -1.4e-43], N[Not[Or[LessEqual[y, 8.2e-148], And[N[Not[LessEqual[y, 1.8e-125]], $MachinePrecision], LessEqual[y, 2.45e-70]]]], $MachinePrecision]], N[(y * x), $MachinePrecision], z]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -1.4 \cdot 10^{-43} \lor \neg \left(y \leq 8.2 \cdot 10^{-148} \lor \neg \left(y \leq 1.8 \cdot 10^{-125}\right) \land y \leq 2.45 \cdot 10^{-70}\right):\\
\;\;\;\;y \cdot x\\
\mathbf{else}:\\
\;\;\;\;z\\
\end{array}
\end{array}
if y < -1.3999999999999999e-43 or 8.2000000000000005e-148 < y < 1.8000000000000001e-125 or 2.45e-70 < y Initial program 96.1%
+-commutative96.1%
+-lft-identity96.1%
cancel-sign-sub96.1%
cancel-sign-sub96.1%
+-lft-identity96.1%
distribute-lft-out--96.1%
*-rgt-identity96.1%
associate-+l-96.1%
distribute-rgt-out--100.0%
Simplified100.0%
Taylor expanded in z around 0 54.1%
if -1.3999999999999999e-43 < y < 8.2000000000000005e-148 or 1.8000000000000001e-125 < y < 2.45e-70Initial program 100.0%
+-commutative100.0%
+-lft-identity100.0%
cancel-sign-sub100.0%
cancel-sign-sub100.0%
+-lft-identity100.0%
distribute-lft-out--100.0%
*-rgt-identity100.0%
associate-+l-100.0%
distribute-rgt-out--100.0%
Simplified100.0%
Taylor expanded in y around 0 76.5%
Final simplification63.0%
(FPCore (x y z) :precision binary64 (if (or (<= y -1.45e+16) (not (<= y 1.0))) (* y (- x z)) (+ z (* y x))))
double code(double x, double y, double z) {
double tmp;
if ((y <= -1.45e+16) || !(y <= 1.0)) {
tmp = y * (x - z);
} else {
tmp = z + (y * x);
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((y <= (-1.45d+16)) .or. (.not. (y <= 1.0d0))) then
tmp = y * (x - z)
else
tmp = z + (y * x)
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((y <= -1.45e+16) || !(y <= 1.0)) {
tmp = y * (x - z);
} else {
tmp = z + (y * x);
}
return tmp;
}
def code(x, y, z): tmp = 0 if (y <= -1.45e+16) or not (y <= 1.0): tmp = y * (x - z) else: tmp = z + (y * x) return tmp
function code(x, y, z) tmp = 0.0 if ((y <= -1.45e+16) || !(y <= 1.0)) tmp = Float64(y * Float64(x - z)); else tmp = Float64(z + Float64(y * x)); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((y <= -1.45e+16) || ~((y <= 1.0))) tmp = y * (x - z); else tmp = z + (y * x); end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[y, -1.45e+16], N[Not[LessEqual[y, 1.0]], $MachinePrecision]], N[(y * N[(x - z), $MachinePrecision]), $MachinePrecision], N[(z + N[(y * x), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -1.45 \cdot 10^{+16} \lor \neg \left(y \leq 1\right):\\
\;\;\;\;y \cdot \left(x - z\right)\\
\mathbf{else}:\\
\;\;\;\;z + y \cdot x\\
\end{array}
\end{array}
if y < -1.45e16 or 1 < y Initial program 94.7%
+-commutative94.7%
+-lft-identity94.7%
cancel-sign-sub94.7%
cancel-sign-sub94.7%
+-lft-identity94.7%
distribute-lft-out--94.7%
*-rgt-identity94.7%
associate-+l-94.7%
distribute-rgt-out--100.0%
Simplified100.0%
Taylor expanded in y around inf 100.0%
if -1.45e16 < y < 1Initial program 100.0%
+-commutative100.0%
+-lft-identity100.0%
cancel-sign-sub100.0%
cancel-sign-sub100.0%
+-lft-identity100.0%
distribute-lft-out--100.0%
*-rgt-identity100.0%
associate-+l-100.0%
distribute-rgt-out--100.0%
Simplified100.0%
Taylor expanded in z around 0 99.0%
mul-1-neg99.0%
distribute-lft-neg-out99.0%
*-commutative99.0%
Simplified99.0%
sub-neg99.0%
+-commutative99.0%
distribute-rgt-neg-out99.0%
remove-double-neg99.0%
Applied egg-rr99.0%
Final simplification99.4%
(FPCore (x y z) :precision binary64 (+ z (* y (- x z))))
double code(double x, double y, double z) {
return z + (y * (x - z));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = z + (y * (x - z))
end function
public static double code(double x, double y, double z) {
return z + (y * (x - z));
}
def code(x, y, z): return z + (y * (x - z))
function code(x, y, z) return Float64(z + Float64(y * Float64(x - z))) end
function tmp = code(x, y, z) tmp = z + (y * (x - z)); end
code[x_, y_, z_] := N[(z + N[(y * N[(x - z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
z + y \cdot \left(x - z\right)
\end{array}
Initial program 97.6%
+-commutative97.6%
+-lft-identity97.6%
cancel-sign-sub97.6%
cancel-sign-sub97.6%
+-lft-identity97.6%
distribute-lft-out--97.6%
*-rgt-identity97.6%
associate-+l-97.6%
distribute-rgt-out--100.0%
Simplified100.0%
Final simplification100.0%
(FPCore (x y z) :precision binary64 z)
double code(double x, double y, double z) {
return z;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = z
end function
public static double code(double x, double y, double z) {
return z;
}
def code(x, y, z): return z
function code(x, y, z) return z end
function tmp = code(x, y, z) tmp = z; end
code[x_, y_, z_] := z
\begin{array}{l}
\\
z
\end{array}
Initial program 97.6%
+-commutative97.6%
+-lft-identity97.6%
cancel-sign-sub97.6%
cancel-sign-sub97.6%
+-lft-identity97.6%
distribute-lft-out--97.6%
*-rgt-identity97.6%
associate-+l-97.6%
distribute-rgt-out--100.0%
Simplified100.0%
Taylor expanded in y around 0 36.1%
Final simplification36.1%
(FPCore (x y z) :precision binary64 (- z (* (- z x) y)))
double code(double x, double y, double z) {
return z - ((z - x) * y);
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = z - ((z - x) * y)
end function
public static double code(double x, double y, double z) {
return z - ((z - x) * y);
}
def code(x, y, z): return z - ((z - x) * y)
function code(x, y, z) return Float64(z - Float64(Float64(z - x) * y)) end
function tmp = code(x, y, z) tmp = z - ((z - x) * y); end
code[x_, y_, z_] := N[(z - N[(N[(z - x), $MachinePrecision] * y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
z - \left(z - x\right) \cdot y
\end{array}
herbie shell --seed 2024011
(FPCore (x y z)
:name "Diagrams.TwoD.Segment:bezierClip from diagrams-lib-1.3.0.3"
:precision binary64
:herbie-target
(- z (* (- z x) y))
(+ (* x y) (* z (- 1.0 y))))