
(FPCore (x eps) :precision binary64 (- (sin (+ x eps)) (sin x)))
double code(double x, double eps) {
return sin((x + eps)) - sin(x);
}
real(8) function code(x, eps)
real(8), intent (in) :: x
real(8), intent (in) :: eps
code = sin((x + eps)) - sin(x)
end function
public static double code(double x, double eps) {
return Math.sin((x + eps)) - Math.sin(x);
}
def code(x, eps): return math.sin((x + eps)) - math.sin(x)
function code(x, eps) return Float64(sin(Float64(x + eps)) - sin(x)) end
function tmp = code(x, eps) tmp = sin((x + eps)) - sin(x); end
code[x_, eps_] := N[(N[Sin[N[(x + eps), $MachinePrecision]], $MachinePrecision] - N[Sin[x], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\sin \left(x + \varepsilon\right) - \sin x
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 9 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x eps) :precision binary64 (- (sin (+ x eps)) (sin x)))
double code(double x, double eps) {
return sin((x + eps)) - sin(x);
}
real(8) function code(x, eps)
real(8), intent (in) :: x
real(8), intent (in) :: eps
code = sin((x + eps)) - sin(x)
end function
public static double code(double x, double eps) {
return Math.sin((x + eps)) - Math.sin(x);
}
def code(x, eps): return math.sin((x + eps)) - math.sin(x)
function code(x, eps) return Float64(sin(Float64(x + eps)) - sin(x)) end
function tmp = code(x, eps) tmp = sin((x + eps)) - sin(x); end
code[x_, eps_] := N[(N[Sin[N[(x + eps), $MachinePrecision]], $MachinePrecision] - N[Sin[x], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\sin \left(x + \varepsilon\right) - \sin x
\end{array}
(FPCore (x eps) :precision binary64 (fma (cos x) (sin eps) (* (sin x) (* (/ (sin eps) -1.0) (tan (/ eps 2.0))))))
double code(double x, double eps) {
return fma(cos(x), sin(eps), (sin(x) * ((sin(eps) / -1.0) * tan((eps / 2.0)))));
}
function code(x, eps) return fma(cos(x), sin(eps), Float64(sin(x) * Float64(Float64(sin(eps) / -1.0) * tan(Float64(eps / 2.0))))) end
code[x_, eps_] := N[(N[Cos[x], $MachinePrecision] * N[Sin[eps], $MachinePrecision] + N[(N[Sin[x], $MachinePrecision] * N[(N[(N[Sin[eps], $MachinePrecision] / -1.0), $MachinePrecision] * N[Tan[N[(eps / 2.0), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(\cos x, \sin \varepsilon, \sin x \cdot \left(\frac{\sin \varepsilon}{-1} \cdot \tan \left(\frac{\varepsilon}{2}\right)\right)\right)
\end{array}
Initial program 40.9%
sin-sum64.6%
associate--l+64.5%
Applied egg-rr64.5%
+-commutative64.5%
associate-+l-99.2%
*-commutative99.2%
*-rgt-identity99.2%
distribute-lft-out--99.2%
Simplified99.2%
Taylor expanded in eps around inf 99.2%
fma-neg99.3%
distribute-rgt-neg-in99.3%
neg-sub099.3%
associate--r-99.3%
metadata-eval99.3%
+-commutative99.3%
Simplified99.3%
flip-+99.2%
frac-2neg99.2%
metadata-eval99.2%
sub-1-cos99.5%
pow299.5%
sub-neg99.5%
metadata-eval99.5%
Applied egg-rr99.5%
remove-double-neg99.5%
unpow299.5%
neg-mul-199.5%
times-frac99.5%
+-commutative99.5%
hang-0p-tan99.6%
Simplified99.6%
Final simplification99.6%
(FPCore (x eps) :precision binary64 (fma (cos x) (sin eps) (* (sin x) (+ -1.0 (cos eps)))))
double code(double x, double eps) {
return fma(cos(x), sin(eps), (sin(x) * (-1.0 + cos(eps))));
}
function code(x, eps) return fma(cos(x), sin(eps), Float64(sin(x) * Float64(-1.0 + cos(eps)))) end
code[x_, eps_] := N[(N[Cos[x], $MachinePrecision] * N[Sin[eps], $MachinePrecision] + N[(N[Sin[x], $MachinePrecision] * N[(-1.0 + N[Cos[eps], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(\cos x, \sin \varepsilon, \sin x \cdot \left(-1 + \cos \varepsilon\right)\right)
\end{array}
Initial program 40.9%
sin-sum64.6%
associate--l+64.5%
Applied egg-rr64.5%
+-commutative64.5%
associate-+l-99.2%
*-commutative99.2%
*-rgt-identity99.2%
distribute-lft-out--99.2%
Simplified99.2%
Taylor expanded in eps around inf 99.2%
fma-neg99.3%
distribute-rgt-neg-in99.3%
neg-sub099.3%
associate--r-99.3%
metadata-eval99.3%
+-commutative99.3%
Simplified99.3%
Final simplification99.3%
(FPCore (x eps) :precision binary64 (- (* (cos x) (sin eps)) (* (sin x) (- 1.0 (cos eps)))))
double code(double x, double eps) {
return (cos(x) * sin(eps)) - (sin(x) * (1.0 - cos(eps)));
}
real(8) function code(x, eps)
real(8), intent (in) :: x
real(8), intent (in) :: eps
code = (cos(x) * sin(eps)) - (sin(x) * (1.0d0 - cos(eps)))
end function
public static double code(double x, double eps) {
return (Math.cos(x) * Math.sin(eps)) - (Math.sin(x) * (1.0 - Math.cos(eps)));
}
def code(x, eps): return (math.cos(x) * math.sin(eps)) - (math.sin(x) * (1.0 - math.cos(eps)))
function code(x, eps) return Float64(Float64(cos(x) * sin(eps)) - Float64(sin(x) * Float64(1.0 - cos(eps)))) end
function tmp = code(x, eps) tmp = (cos(x) * sin(eps)) - (sin(x) * (1.0 - cos(eps))); end
code[x_, eps_] := N[(N[(N[Cos[x], $MachinePrecision] * N[Sin[eps], $MachinePrecision]), $MachinePrecision] - N[(N[Sin[x], $MachinePrecision] * N[(1.0 - N[Cos[eps], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\cos x \cdot \sin \varepsilon - \sin x \cdot \left(1 - \cos \varepsilon\right)
\end{array}
Initial program 40.9%
sin-sum64.6%
associate--l+64.5%
Applied egg-rr64.5%
+-commutative64.5%
associate-+l-99.2%
*-commutative99.2%
*-rgt-identity99.2%
distribute-lft-out--99.2%
Simplified99.2%
Final simplification99.2%
(FPCore (x eps) :precision binary64 (+ (* (cos x) (sin eps)) (* (sin x) 0.0)))
double code(double x, double eps) {
return (cos(x) * sin(eps)) + (sin(x) * 0.0);
}
real(8) function code(x, eps)
real(8), intent (in) :: x
real(8), intent (in) :: eps
code = (cos(x) * sin(eps)) + (sin(x) * 0.0d0)
end function
public static double code(double x, double eps) {
return (Math.cos(x) * Math.sin(eps)) + (Math.sin(x) * 0.0);
}
def code(x, eps): return (math.cos(x) * math.sin(eps)) + (math.sin(x) * 0.0)
function code(x, eps) return Float64(Float64(cos(x) * sin(eps)) + Float64(sin(x) * 0.0)) end
function tmp = code(x, eps) tmp = (cos(x) * sin(eps)) + (sin(x) * 0.0); end
code[x_, eps_] := N[(N[(N[Cos[x], $MachinePrecision] * N[Sin[eps], $MachinePrecision]), $MachinePrecision] + N[(N[Sin[x], $MachinePrecision] * 0.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\cos x \cdot \sin \varepsilon + \sin x \cdot 0
\end{array}
Initial program 40.9%
sin-sum64.6%
associate--l+64.5%
Applied egg-rr64.5%
+-commutative64.5%
associate-+l-99.2%
*-commutative99.2%
*-rgt-identity99.2%
distribute-lft-out--99.2%
Simplified99.2%
Taylor expanded in eps around 0 78.4%
Final simplification78.4%
(FPCore (x eps) :precision binary64 (if (or (<= eps -0.00027) (not (<= eps 190.0))) (sin eps) (* (cos x) (* 2.0 (sin (* eps 0.5))))))
double code(double x, double eps) {
double tmp;
if ((eps <= -0.00027) || !(eps <= 190.0)) {
tmp = sin(eps);
} else {
tmp = cos(x) * (2.0 * sin((eps * 0.5)));
}
return tmp;
}
real(8) function code(x, eps)
real(8), intent (in) :: x
real(8), intent (in) :: eps
real(8) :: tmp
if ((eps <= (-0.00027d0)) .or. (.not. (eps <= 190.0d0))) then
tmp = sin(eps)
else
tmp = cos(x) * (2.0d0 * sin((eps * 0.5d0)))
end if
code = tmp
end function
public static double code(double x, double eps) {
double tmp;
if ((eps <= -0.00027) || !(eps <= 190.0)) {
tmp = Math.sin(eps);
} else {
tmp = Math.cos(x) * (2.0 * Math.sin((eps * 0.5)));
}
return tmp;
}
def code(x, eps): tmp = 0 if (eps <= -0.00027) or not (eps <= 190.0): tmp = math.sin(eps) else: tmp = math.cos(x) * (2.0 * math.sin((eps * 0.5))) return tmp
function code(x, eps) tmp = 0.0 if ((eps <= -0.00027) || !(eps <= 190.0)) tmp = sin(eps); else tmp = Float64(cos(x) * Float64(2.0 * sin(Float64(eps * 0.5)))); end return tmp end
function tmp_2 = code(x, eps) tmp = 0.0; if ((eps <= -0.00027) || ~((eps <= 190.0))) tmp = sin(eps); else tmp = cos(x) * (2.0 * sin((eps * 0.5))); end tmp_2 = tmp; end
code[x_, eps_] := If[Or[LessEqual[eps, -0.00027], N[Not[LessEqual[eps, 190.0]], $MachinePrecision]], N[Sin[eps], $MachinePrecision], N[(N[Cos[x], $MachinePrecision] * N[(2.0 * N[Sin[N[(eps * 0.5), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\varepsilon \leq -0.00027 \lor \neg \left(\varepsilon \leq 190\right):\\
\;\;\;\;\sin \varepsilon\\
\mathbf{else}:\\
\;\;\;\;\cos x \cdot \left(2 \cdot \sin \left(\varepsilon \cdot 0.5\right)\right)\\
\end{array}
\end{array}
if eps < -2.70000000000000003e-4 or 190 < eps Initial program 56.4%
Taylor expanded in x around 0 58.2%
if -2.70000000000000003e-4 < eps < 190Initial program 23.5%
diff-sin23.7%
div-inv23.7%
associate--l+23.7%
metadata-eval23.7%
div-inv23.7%
+-commutative23.7%
associate-+l+23.5%
metadata-eval23.5%
Applied egg-rr23.5%
associate-*r*23.5%
*-commutative23.5%
*-commutative23.5%
+-commutative23.5%
count-223.5%
fma-def23.5%
sub-neg23.5%
mul-1-neg23.5%
+-commutative23.5%
associate-+r+98.4%
mul-1-neg98.4%
sub-neg98.4%
+-inverses98.4%
remove-double-neg98.4%
mul-1-neg98.4%
sub-neg98.4%
neg-sub098.4%
mul-1-neg98.4%
remove-double-neg98.4%
Simplified98.4%
Taylor expanded in eps around 0 98.4%
Final simplification77.2%
(FPCore (x eps) :precision binary64 (* 2.0 (* (sin (/ eps 2.0)) (cos (/ (+ eps (* x 2.0)) 2.0)))))
double code(double x, double eps) {
return 2.0 * (sin((eps / 2.0)) * cos(((eps + (x * 2.0)) / 2.0)));
}
real(8) function code(x, eps)
real(8), intent (in) :: x
real(8), intent (in) :: eps
code = 2.0d0 * (sin((eps / 2.0d0)) * cos(((eps + (x * 2.0d0)) / 2.0d0)))
end function
public static double code(double x, double eps) {
return 2.0 * (Math.sin((eps / 2.0)) * Math.cos(((eps + (x * 2.0)) / 2.0)));
}
def code(x, eps): return 2.0 * (math.sin((eps / 2.0)) * math.cos(((eps + (x * 2.0)) / 2.0)))
function code(x, eps) return Float64(2.0 * Float64(sin(Float64(eps / 2.0)) * cos(Float64(Float64(eps + Float64(x * 2.0)) / 2.0)))) end
function tmp = code(x, eps) tmp = 2.0 * (sin((eps / 2.0)) * cos(((eps + (x * 2.0)) / 2.0))); end
code[x_, eps_] := N[(2.0 * N[(N[Sin[N[(eps / 2.0), $MachinePrecision]], $MachinePrecision] * N[Cos[N[(N[(eps + N[(x * 2.0), $MachinePrecision]), $MachinePrecision] / 2.0), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
2 \cdot \left(\sin \left(\frac{\varepsilon}{2}\right) \cdot \cos \left(\frac{\varepsilon + x \cdot 2}{2}\right)\right)
\end{array}
Initial program 40.9%
sin-sum64.6%
associate--l+64.5%
Applied egg-rr64.5%
+-commutative64.5%
associate-+l-99.2%
*-commutative99.2%
*-rgt-identity99.2%
distribute-lft-out--99.2%
Simplified99.2%
Taylor expanded in eps around inf 99.2%
fma-neg99.3%
distribute-rgt-neg-in99.3%
neg-sub099.3%
associate--r-99.3%
metadata-eval99.3%
+-commutative99.3%
Simplified99.3%
fma-udef99.2%
distribute-lft-in99.2%
associate-+r+64.6%
+-commutative64.6%
*-commutative64.6%
neg-mul-164.6%
sub-neg64.6%
sin-sum40.9%
+-commutative40.9%
diff-sin40.8%
Applied egg-rr40.8%
associate--l+77.0%
+-inverses77.0%
associate-+l+77.0%
count-277.0%
Simplified77.0%
Final simplification77.0%
(FPCore (x eps) :precision binary64 (if (or (<= eps -0.00015) (not (<= eps 3.3e-5))) (sin eps) (* (cos x) eps)))
double code(double x, double eps) {
double tmp;
if ((eps <= -0.00015) || !(eps <= 3.3e-5)) {
tmp = sin(eps);
} else {
tmp = cos(x) * eps;
}
return tmp;
}
real(8) function code(x, eps)
real(8), intent (in) :: x
real(8), intent (in) :: eps
real(8) :: tmp
if ((eps <= (-0.00015d0)) .or. (.not. (eps <= 3.3d-5))) then
tmp = sin(eps)
else
tmp = cos(x) * eps
end if
code = tmp
end function
public static double code(double x, double eps) {
double tmp;
if ((eps <= -0.00015) || !(eps <= 3.3e-5)) {
tmp = Math.sin(eps);
} else {
tmp = Math.cos(x) * eps;
}
return tmp;
}
def code(x, eps): tmp = 0 if (eps <= -0.00015) or not (eps <= 3.3e-5): tmp = math.sin(eps) else: tmp = math.cos(x) * eps return tmp
function code(x, eps) tmp = 0.0 if ((eps <= -0.00015) || !(eps <= 3.3e-5)) tmp = sin(eps); else tmp = Float64(cos(x) * eps); end return tmp end
function tmp_2 = code(x, eps) tmp = 0.0; if ((eps <= -0.00015) || ~((eps <= 3.3e-5))) tmp = sin(eps); else tmp = cos(x) * eps; end tmp_2 = tmp; end
code[x_, eps_] := If[Or[LessEqual[eps, -0.00015], N[Not[LessEqual[eps, 3.3e-5]], $MachinePrecision]], N[Sin[eps], $MachinePrecision], N[(N[Cos[x], $MachinePrecision] * eps), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\varepsilon \leq -0.00015 \lor \neg \left(\varepsilon \leq 3.3 \cdot 10^{-5}\right):\\
\;\;\;\;\sin \varepsilon\\
\mathbf{else}:\\
\;\;\;\;\cos x \cdot \varepsilon\\
\end{array}
\end{array}
if eps < -1.49999999999999987e-4 or 3.3000000000000003e-5 < eps Initial program 56.0%
Taylor expanded in x around 0 57.8%
if -1.49999999999999987e-4 < eps < 3.3000000000000003e-5Initial program 23.7%
Taylor expanded in eps around 0 99.0%
Final simplification77.1%
(FPCore (x eps) :precision binary64 (sin eps))
double code(double x, double eps) {
return sin(eps);
}
real(8) function code(x, eps)
real(8), intent (in) :: x
real(8), intent (in) :: eps
code = sin(eps)
end function
public static double code(double x, double eps) {
return Math.sin(eps);
}
def code(x, eps): return math.sin(eps)
function code(x, eps) return sin(eps) end
function tmp = code(x, eps) tmp = sin(eps); end
code[x_, eps_] := N[Sin[eps], $MachinePrecision]
\begin{array}{l}
\\
\sin \varepsilon
\end{array}
Initial program 40.9%
Taylor expanded in x around 0 52.7%
Final simplification52.7%
(FPCore (x eps) :precision binary64 eps)
double code(double x, double eps) {
return eps;
}
real(8) function code(x, eps)
real(8), intent (in) :: x
real(8), intent (in) :: eps
code = eps
end function
public static double code(double x, double eps) {
return eps;
}
def code(x, eps): return eps
function code(x, eps) return eps end
function tmp = code(x, eps) tmp = eps; end
code[x_, eps_] := eps
\begin{array}{l}
\\
\varepsilon
\end{array}
Initial program 40.9%
Taylor expanded in eps around 0 48.1%
Taylor expanded in x around 0 23.9%
Final simplification23.9%
(FPCore (x eps) :precision binary64 (fma (sin x) (- (cos eps) 1.0) (* (sin eps) (cos x))))
double code(double x, double eps) {
return fma(sin(x), (cos(eps) - 1.0), (sin(eps) * cos(x)));
}
function code(x, eps) return fma(sin(x), Float64(cos(eps) - 1.0), Float64(sin(eps) * cos(x))) end
code[x_, eps_] := N[(N[Sin[x], $MachinePrecision] * N[(N[Cos[eps], $MachinePrecision] - 1.0), $MachinePrecision] + N[(N[Sin[eps], $MachinePrecision] * N[Cos[x], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(\sin x, \cos \varepsilon - 1, \sin \varepsilon \cdot \cos x\right)
\end{array}
herbie shell --seed 2024011
(FPCore (x eps)
:name "2sin (example 3.3)"
:precision binary64
:herbie-target
(fma (sin x) (- (cos eps) 1.0) (* (sin eps) (cos x)))
(- (sin (+ x eps)) (sin x)))