Graphics.Rendering.Plot.Render.Plot.Axis:tickPosition from plot-0.2.3.4

Percentage Accurate: 97.6% → 98.3%
Time: 6.9s
Alternatives: 11
Speedup: 1.0×

Specification

?
\[\begin{array}{l} \\ x + \left(y - x\right) \cdot \frac{z}{t} \end{array} \]
(FPCore (x y z t) :precision binary64 (+ x (* (- y x) (/ z t))))
double code(double x, double y, double z, double t) {
	return x + ((y - x) * (z / t));
}
real(8) function code(x, y, z, t)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    real(8), intent (in) :: t
    code = x + ((y - x) * (z / t))
end function
public static double code(double x, double y, double z, double t) {
	return x + ((y - x) * (z / t));
}
def code(x, y, z, t):
	return x + ((y - x) * (z / t))
function code(x, y, z, t)
	return Float64(x + Float64(Float64(y - x) * Float64(z / t)))
end
function tmp = code(x, y, z, t)
	tmp = x + ((y - x) * (z / t));
end
code[x_, y_, z_, t_] := N[(x + N[(N[(y - x), $MachinePrecision] * N[(z / t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}

\\
x + \left(y - x\right) \cdot \frac{z}{t}
\end{array}

Sampling outcomes in binary64 precision:

Local Percentage Accuracy vs ?

The average percentage accuracy by input value. Horizontal axis shows value of an input variable; the variable is choosen in the title. Vertical axis is accuracy; higher is better. Red represent the original program, while blue represents Herbie's suggestion. These can be toggled with buttons below the plot. The line is an average while dots represent individual samples.

Accuracy vs Speed?

Herbie found 11 alternatives:

AlternativeAccuracySpeedup
The accuracy (vertical axis) and speed (horizontal axis) of each alternatives. Up and to the right is better. The red square shows the initial program, and each blue circle shows an alternative.The line shows the best available speed-accuracy tradeoffs.

Initial Program: 97.6% accurate, 1.0× speedup?

\[\begin{array}{l} \\ x + \left(y - x\right) \cdot \frac{z}{t} \end{array} \]
(FPCore (x y z t) :precision binary64 (+ x (* (- y x) (/ z t))))
double code(double x, double y, double z, double t) {
	return x + ((y - x) * (z / t));
}
real(8) function code(x, y, z, t)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    real(8), intent (in) :: t
    code = x + ((y - x) * (z / t))
end function
public static double code(double x, double y, double z, double t) {
	return x + ((y - x) * (z / t));
}
def code(x, y, z, t):
	return x + ((y - x) * (z / t))
function code(x, y, z, t)
	return Float64(x + Float64(Float64(y - x) * Float64(z / t)))
end
function tmp = code(x, y, z, t)
	tmp = x + ((y - x) * (z / t));
end
code[x_, y_, z_, t_] := N[(x + N[(N[(y - x), $MachinePrecision] * N[(z / t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}

\\
x + \left(y - x\right) \cdot \frac{z}{t}
\end{array}

Alternative 1: 98.3% accurate, 0.1× speedup?

\[\begin{array}{l} \\ \begin{array}{l} \mathbf{if}\;x + \left(y - x\right) \cdot \frac{z}{t} \leq 10^{+308}:\\ \;\;\;\;\mathsf{fma}\left(y - x, \frac{z}{t}, x\right)\\ \mathbf{else}:\\ \;\;\;\;\frac{-z}{\frac{-t}{y - x}}\\ \end{array} \end{array} \]
(FPCore (x y z t)
 :precision binary64
 (if (<= (+ x (* (- y x) (/ z t))) 1e+308)
   (fma (- y x) (/ z t) x)
   (/ (- z) (/ (- t) (- y x)))))
double code(double x, double y, double z, double t) {
	double tmp;
	if ((x + ((y - x) * (z / t))) <= 1e+308) {
		tmp = fma((y - x), (z / t), x);
	} else {
		tmp = -z / (-t / (y - x));
	}
	return tmp;
}
function code(x, y, z, t)
	tmp = 0.0
	if (Float64(x + Float64(Float64(y - x) * Float64(z / t))) <= 1e+308)
		tmp = fma(Float64(y - x), Float64(z / t), x);
	else
		tmp = Float64(Float64(-z) / Float64(Float64(-t) / Float64(y - x)));
	end
	return tmp
end
code[x_, y_, z_, t_] := If[LessEqual[N[(x + N[(N[(y - x), $MachinePrecision] * N[(z / t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], 1e+308], N[(N[(y - x), $MachinePrecision] * N[(z / t), $MachinePrecision] + x), $MachinePrecision], N[((-z) / N[((-t) / N[(y - x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}

\\
\begin{array}{l}
\mathbf{if}\;x + \left(y - x\right) \cdot \frac{z}{t} \leq 10^{+308}:\\
\;\;\;\;\mathsf{fma}\left(y - x, \frac{z}{t}, x\right)\\

\mathbf{else}:\\
\;\;\;\;\frac{-z}{\frac{-t}{y - x}}\\


\end{array}
\end{array}
Derivation
  1. Split input into 2 regimes
  2. if (+.f64 x (*.f64 (-.f64 y x) (/.f64 z t))) < 1e308

    1. Initial program 98.3%

      \[x + \left(y - x\right) \cdot \frac{z}{t} \]
    2. Step-by-step derivation
      1. +-commutative98.3%

        \[\leadsto \color{blue}{\left(y - x\right) \cdot \frac{z}{t} + x} \]
      2. fma-def98.3%

        \[\leadsto \color{blue}{\mathsf{fma}\left(y - x, \frac{z}{t}, x\right)} \]
    3. Simplified98.3%

      \[\leadsto \color{blue}{\mathsf{fma}\left(y - x, \frac{z}{t}, x\right)} \]
    4. Add Preprocessing

    if 1e308 < (+.f64 x (*.f64 (-.f64 y x) (/.f64 z t)))

    1. Initial program 84.6%

      \[x + \left(y - x\right) \cdot \frac{z}{t} \]
    2. Add Preprocessing
    3. Taylor expanded in z around inf 94.4%

      \[\leadsto \color{blue}{z \cdot \left(\frac{y}{t} - \frac{x}{t}\right)} \]
    4. Step-by-step derivation
      1. *-commutative94.4%

        \[\leadsto \color{blue}{\left(\frac{y}{t} - \frac{x}{t}\right) \cdot z} \]
      2. sub-div100.0%

        \[\leadsto \color{blue}{\frac{y - x}{t}} \cdot z \]
      3. associate-*l/99.8%

        \[\leadsto \color{blue}{\frac{\left(y - x\right) \cdot z}{t}} \]
      4. add-sqr-sqrt44.4%

        \[\leadsto \frac{\left(y - x\right) \cdot z}{\color{blue}{\sqrt{t} \cdot \sqrt{t}}} \]
      5. frac-times44.4%

        \[\leadsto \color{blue}{\frac{y - x}{\sqrt{t}} \cdot \frac{z}{\sqrt{t}}} \]
      6. frac-2neg44.4%

        \[\leadsto \frac{y - x}{\sqrt{t}} \cdot \color{blue}{\frac{-z}{-\sqrt{t}}} \]
      7. clear-num44.4%

        \[\leadsto \color{blue}{\frac{1}{\frac{\sqrt{t}}{y - x}}} \cdot \frac{-z}{-\sqrt{t}} \]
      8. frac-times44.4%

        \[\leadsto \color{blue}{\frac{1 \cdot \left(-z\right)}{\frac{\sqrt{t}}{y - x} \cdot \left(-\sqrt{t}\right)}} \]
      9. *-un-lft-identity44.4%

        \[\leadsto \frac{\color{blue}{-z}}{\frac{\sqrt{t}}{y - x} \cdot \left(-\sqrt{t}\right)} \]
    5. Applied egg-rr44.4%

      \[\leadsto \color{blue}{\frac{-z}{\frac{\sqrt{t}}{y - x} \cdot \left(-\sqrt{t}\right)}} \]
    6. Step-by-step derivation
      1. associate-*l/44.4%

        \[\leadsto \frac{-z}{\color{blue}{\frac{\sqrt{t} \cdot \left(-\sqrt{t}\right)}{y - x}}} \]
      2. distribute-rgt-neg-out44.4%

        \[\leadsto \frac{-z}{\frac{\color{blue}{-\sqrt{t} \cdot \sqrt{t}}}{y - x}} \]
      3. rem-square-sqrt100.0%

        \[\leadsto \frac{-z}{\frac{-\color{blue}{t}}{y - x}} \]
    7. Simplified100.0%

      \[\leadsto \color{blue}{\frac{-z}{\frac{-t}{y - x}}} \]
  3. Recombined 2 regimes into one program.
  4. Final simplification98.6%

    \[\leadsto \begin{array}{l} \mathbf{if}\;x + \left(y - x\right) \cdot \frac{z}{t} \leq 10^{+308}:\\ \;\;\;\;\mathsf{fma}\left(y - x, \frac{z}{t}, x\right)\\ \mathbf{else}:\\ \;\;\;\;\frac{-z}{\frac{-t}{y - x}}\\ \end{array} \]
  5. Add Preprocessing

Alternative 2: 98.3% accurate, 0.5× speedup?

\[\begin{array}{l} \\ \begin{array}{l} t_1 := x + \left(y - x\right) \cdot \frac{z}{t}\\ \mathbf{if}\;t_1 \leq 10^{+308}:\\ \;\;\;\;t_1\\ \mathbf{else}:\\ \;\;\;\;\frac{-z}{\frac{-t}{y - x}}\\ \end{array} \end{array} \]
(FPCore (x y z t)
 :precision binary64
 (let* ((t_1 (+ x (* (- y x) (/ z t)))))
   (if (<= t_1 1e+308) t_1 (/ (- z) (/ (- t) (- y x))))))
double code(double x, double y, double z, double t) {
	double t_1 = x + ((y - x) * (z / t));
	double tmp;
	if (t_1 <= 1e+308) {
		tmp = t_1;
	} else {
		tmp = -z / (-t / (y - x));
	}
	return tmp;
}
real(8) function code(x, y, z, t)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    real(8), intent (in) :: t
    real(8) :: t_1
    real(8) :: tmp
    t_1 = x + ((y - x) * (z / t))
    if (t_1 <= 1d+308) then
        tmp = t_1
    else
        tmp = -z / (-t / (y - x))
    end if
    code = tmp
end function
public static double code(double x, double y, double z, double t) {
	double t_1 = x + ((y - x) * (z / t));
	double tmp;
	if (t_1 <= 1e+308) {
		tmp = t_1;
	} else {
		tmp = -z / (-t / (y - x));
	}
	return tmp;
}
def code(x, y, z, t):
	t_1 = x + ((y - x) * (z / t))
	tmp = 0
	if t_1 <= 1e+308:
		tmp = t_1
	else:
		tmp = -z / (-t / (y - x))
	return tmp
function code(x, y, z, t)
	t_1 = Float64(x + Float64(Float64(y - x) * Float64(z / t)))
	tmp = 0.0
	if (t_1 <= 1e+308)
		tmp = t_1;
	else
		tmp = Float64(Float64(-z) / Float64(Float64(-t) / Float64(y - x)));
	end
	return tmp
end
function tmp_2 = code(x, y, z, t)
	t_1 = x + ((y - x) * (z / t));
	tmp = 0.0;
	if (t_1 <= 1e+308)
		tmp = t_1;
	else
		tmp = -z / (-t / (y - x));
	end
	tmp_2 = tmp;
end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(x + N[(N[(y - x), $MachinePrecision] * N[(z / t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, 1e+308], t$95$1, N[((-z) / N[((-t) / N[(y - x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}

\\
\begin{array}{l}
t_1 := x + \left(y - x\right) \cdot \frac{z}{t}\\
\mathbf{if}\;t_1 \leq 10^{+308}:\\
\;\;\;\;t_1\\

\mathbf{else}:\\
\;\;\;\;\frac{-z}{\frac{-t}{y - x}}\\


\end{array}
\end{array}
Derivation
  1. Split input into 2 regimes
  2. if (+.f64 x (*.f64 (-.f64 y x) (/.f64 z t))) < 1e308

    1. Initial program 98.3%

      \[x + \left(y - x\right) \cdot \frac{z}{t} \]
    2. Add Preprocessing

    if 1e308 < (+.f64 x (*.f64 (-.f64 y x) (/.f64 z t)))

    1. Initial program 84.6%

      \[x + \left(y - x\right) \cdot \frac{z}{t} \]
    2. Add Preprocessing
    3. Taylor expanded in z around inf 94.4%

      \[\leadsto \color{blue}{z \cdot \left(\frac{y}{t} - \frac{x}{t}\right)} \]
    4. Step-by-step derivation
      1. *-commutative94.4%

        \[\leadsto \color{blue}{\left(\frac{y}{t} - \frac{x}{t}\right) \cdot z} \]
      2. sub-div100.0%

        \[\leadsto \color{blue}{\frac{y - x}{t}} \cdot z \]
      3. associate-*l/99.8%

        \[\leadsto \color{blue}{\frac{\left(y - x\right) \cdot z}{t}} \]
      4. add-sqr-sqrt44.4%

        \[\leadsto \frac{\left(y - x\right) \cdot z}{\color{blue}{\sqrt{t} \cdot \sqrt{t}}} \]
      5. frac-times44.4%

        \[\leadsto \color{blue}{\frac{y - x}{\sqrt{t}} \cdot \frac{z}{\sqrt{t}}} \]
      6. frac-2neg44.4%

        \[\leadsto \frac{y - x}{\sqrt{t}} \cdot \color{blue}{\frac{-z}{-\sqrt{t}}} \]
      7. clear-num44.4%

        \[\leadsto \color{blue}{\frac{1}{\frac{\sqrt{t}}{y - x}}} \cdot \frac{-z}{-\sqrt{t}} \]
      8. frac-times44.4%

        \[\leadsto \color{blue}{\frac{1 \cdot \left(-z\right)}{\frac{\sqrt{t}}{y - x} \cdot \left(-\sqrt{t}\right)}} \]
      9. *-un-lft-identity44.4%

        \[\leadsto \frac{\color{blue}{-z}}{\frac{\sqrt{t}}{y - x} \cdot \left(-\sqrt{t}\right)} \]
    5. Applied egg-rr44.4%

      \[\leadsto \color{blue}{\frac{-z}{\frac{\sqrt{t}}{y - x} \cdot \left(-\sqrt{t}\right)}} \]
    6. Step-by-step derivation
      1. associate-*l/44.4%

        \[\leadsto \frac{-z}{\color{blue}{\frac{\sqrt{t} \cdot \left(-\sqrt{t}\right)}{y - x}}} \]
      2. distribute-rgt-neg-out44.4%

        \[\leadsto \frac{-z}{\frac{\color{blue}{-\sqrt{t} \cdot \sqrt{t}}}{y - x}} \]
      3. rem-square-sqrt100.0%

        \[\leadsto \frac{-z}{\frac{-\color{blue}{t}}{y - x}} \]
    7. Simplified100.0%

      \[\leadsto \color{blue}{\frac{-z}{\frac{-t}{y - x}}} \]
  3. Recombined 2 regimes into one program.
  4. Final simplification98.6%

    \[\leadsto \begin{array}{l} \mathbf{if}\;x + \left(y - x\right) \cdot \frac{z}{t} \leq 10^{+308}:\\ \;\;\;\;x + \left(y - x\right) \cdot \frac{z}{t}\\ \mathbf{else}:\\ \;\;\;\;\frac{-z}{\frac{-t}{y - x}}\\ \end{array} \]
  5. Add Preprocessing

Alternative 3: 69.6% accurate, 0.6× speedup?

\[\begin{array}{l} \\ \begin{array}{l} \mathbf{if}\;x \leq -1.9 \cdot 10^{-25} \lor \neg \left(x \leq 5.4 \cdot 10^{-219} \lor \neg \left(x \leq 2.5 \cdot 10^{+30}\right) \land x \leq 1.9 \cdot 10^{+100}\right):\\ \;\;\;\;x \cdot \left(1 - \frac{z}{t}\right)\\ \mathbf{else}:\\ \;\;\;\;y \cdot \frac{z}{t}\\ \end{array} \end{array} \]
(FPCore (x y z t)
 :precision binary64
 (if (or (<= x -1.9e-25)
         (not (or (<= x 5.4e-219) (and (not (<= x 2.5e+30)) (<= x 1.9e+100)))))
   (* x (- 1.0 (/ z t)))
   (* y (/ z t))))
double code(double x, double y, double z, double t) {
	double tmp;
	if ((x <= -1.9e-25) || !((x <= 5.4e-219) || (!(x <= 2.5e+30) && (x <= 1.9e+100)))) {
		tmp = x * (1.0 - (z / t));
	} else {
		tmp = y * (z / t);
	}
	return tmp;
}
real(8) function code(x, y, z, t)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    real(8), intent (in) :: t
    real(8) :: tmp
    if ((x <= (-1.9d-25)) .or. (.not. (x <= 5.4d-219) .or. (.not. (x <= 2.5d+30)) .and. (x <= 1.9d+100))) then
        tmp = x * (1.0d0 - (z / t))
    else
        tmp = y * (z / t)
    end if
    code = tmp
end function
public static double code(double x, double y, double z, double t) {
	double tmp;
	if ((x <= -1.9e-25) || !((x <= 5.4e-219) || (!(x <= 2.5e+30) && (x <= 1.9e+100)))) {
		tmp = x * (1.0 - (z / t));
	} else {
		tmp = y * (z / t);
	}
	return tmp;
}
def code(x, y, z, t):
	tmp = 0
	if (x <= -1.9e-25) or not ((x <= 5.4e-219) or (not (x <= 2.5e+30) and (x <= 1.9e+100))):
		tmp = x * (1.0 - (z / t))
	else:
		tmp = y * (z / t)
	return tmp
function code(x, y, z, t)
	tmp = 0.0
	if ((x <= -1.9e-25) || !((x <= 5.4e-219) || (!(x <= 2.5e+30) && (x <= 1.9e+100))))
		tmp = Float64(x * Float64(1.0 - Float64(z / t)));
	else
		tmp = Float64(y * Float64(z / t));
	end
	return tmp
end
function tmp_2 = code(x, y, z, t)
	tmp = 0.0;
	if ((x <= -1.9e-25) || ~(((x <= 5.4e-219) || (~((x <= 2.5e+30)) && (x <= 1.9e+100)))))
		tmp = x * (1.0 - (z / t));
	else
		tmp = y * (z / t);
	end
	tmp_2 = tmp;
end
code[x_, y_, z_, t_] := If[Or[LessEqual[x, -1.9e-25], N[Not[Or[LessEqual[x, 5.4e-219], And[N[Not[LessEqual[x, 2.5e+30]], $MachinePrecision], LessEqual[x, 1.9e+100]]]], $MachinePrecision]], N[(x * N[(1.0 - N[(z / t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(y * N[(z / t), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}

\\
\begin{array}{l}
\mathbf{if}\;x \leq -1.9 \cdot 10^{-25} \lor \neg \left(x \leq 5.4 \cdot 10^{-219} \lor \neg \left(x \leq 2.5 \cdot 10^{+30}\right) \land x \leq 1.9 \cdot 10^{+100}\right):\\
\;\;\;\;x \cdot \left(1 - \frac{z}{t}\right)\\

\mathbf{else}:\\
\;\;\;\;y \cdot \frac{z}{t}\\


\end{array}
\end{array}
Derivation
  1. Split input into 2 regimes
  2. if x < -1.8999999999999999e-25 or 5.3999999999999999e-219 < x < 2.4999999999999999e30 or 1.89999999999999982e100 < x

    1. Initial program 98.6%

      \[x + \left(y - x\right) \cdot \frac{z}{t} \]
    2. Add Preprocessing
    3. Taylor expanded in x around inf 83.6%

      \[\leadsto \color{blue}{x \cdot \left(1 + -1 \cdot \frac{z}{t}\right)} \]
    4. Step-by-step derivation
      1. mul-1-neg83.6%

        \[\leadsto x \cdot \left(1 + \color{blue}{\left(-\frac{z}{t}\right)}\right) \]
      2. unsub-neg83.6%

        \[\leadsto x \cdot \color{blue}{\left(1 - \frac{z}{t}\right)} \]
    5. Simplified83.6%

      \[\leadsto \color{blue}{x \cdot \left(1 - \frac{z}{t}\right)} \]

    if -1.8999999999999999e-25 < x < 5.3999999999999999e-219 or 2.4999999999999999e30 < x < 1.89999999999999982e100

    1. Initial program 91.9%

      \[x + \left(y - x\right) \cdot \frac{z}{t} \]
    2. Add Preprocessing
    3. Taylor expanded in z around inf 75.9%

      \[\leadsto \color{blue}{z \cdot \left(\frac{y}{t} - \frac{x}{t}\right)} \]
    4. Step-by-step derivation
      1. *-commutative75.9%

        \[\leadsto \color{blue}{\left(\frac{y}{t} - \frac{x}{t}\right) \cdot z} \]
      2. sub-div76.0%

        \[\leadsto \color{blue}{\frac{y - x}{t}} \cdot z \]
      3. associate-/r/78.1%

        \[\leadsto \color{blue}{\frac{y - x}{\frac{t}{z}}} \]
    5. Applied egg-rr78.1%

      \[\leadsto \color{blue}{\frac{y - x}{\frac{t}{z}}} \]
    6. Taylor expanded in y around inf 65.4%

      \[\leadsto \color{blue}{\frac{y \cdot z}{t}} \]
    7. Step-by-step derivation
      1. associate-/l*71.4%

        \[\leadsto \color{blue}{\frac{y}{\frac{t}{z}}} \]
      2. div-inv70.8%

        \[\leadsto \color{blue}{y \cdot \frac{1}{\frac{t}{z}}} \]
      3. clear-num70.9%

        \[\leadsto y \cdot \color{blue}{\frac{z}{t}} \]
    8. Applied egg-rr70.9%

      \[\leadsto \color{blue}{y \cdot \frac{z}{t}} \]
  3. Recombined 2 regimes into one program.
  4. Final simplification79.4%

    \[\leadsto \begin{array}{l} \mathbf{if}\;x \leq -1.9 \cdot 10^{-25} \lor \neg \left(x \leq 5.4 \cdot 10^{-219} \lor \neg \left(x \leq 2.5 \cdot 10^{+30}\right) \land x \leq 1.9 \cdot 10^{+100}\right):\\ \;\;\;\;x \cdot \left(1 - \frac{z}{t}\right)\\ \mathbf{else}:\\ \;\;\;\;y \cdot \frac{z}{t}\\ \end{array} \]
  5. Add Preprocessing

Alternative 4: 96.7% accurate, 0.6× speedup?

\[\begin{array}{l} \\ \begin{array}{l} \mathbf{if}\;\frac{z}{t} \leq -1 \lor \neg \left(\frac{z}{t} \leq 2 \cdot 10^{-6}\right):\\ \;\;\;\;\frac{y - x}{\frac{t}{z}}\\ \mathbf{else}:\\ \;\;\;\;x + y \cdot \frac{z}{t}\\ \end{array} \end{array} \]
(FPCore (x y z t)
 :precision binary64
 (if (or (<= (/ z t) -1.0) (not (<= (/ z t) 2e-6)))
   (/ (- y x) (/ t z))
   (+ x (* y (/ z t)))))
double code(double x, double y, double z, double t) {
	double tmp;
	if (((z / t) <= -1.0) || !((z / t) <= 2e-6)) {
		tmp = (y - x) / (t / z);
	} else {
		tmp = x + (y * (z / t));
	}
	return tmp;
}
real(8) function code(x, y, z, t)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    real(8), intent (in) :: t
    real(8) :: tmp
    if (((z / t) <= (-1.0d0)) .or. (.not. ((z / t) <= 2d-6))) then
        tmp = (y - x) / (t / z)
    else
        tmp = x + (y * (z / t))
    end if
    code = tmp
end function
public static double code(double x, double y, double z, double t) {
	double tmp;
	if (((z / t) <= -1.0) || !((z / t) <= 2e-6)) {
		tmp = (y - x) / (t / z);
	} else {
		tmp = x + (y * (z / t));
	}
	return tmp;
}
def code(x, y, z, t):
	tmp = 0
	if ((z / t) <= -1.0) or not ((z / t) <= 2e-6):
		tmp = (y - x) / (t / z)
	else:
		tmp = x + (y * (z / t))
	return tmp
function code(x, y, z, t)
	tmp = 0.0
	if ((Float64(z / t) <= -1.0) || !(Float64(z / t) <= 2e-6))
		tmp = Float64(Float64(y - x) / Float64(t / z));
	else
		tmp = Float64(x + Float64(y * Float64(z / t)));
	end
	return tmp
end
function tmp_2 = code(x, y, z, t)
	tmp = 0.0;
	if (((z / t) <= -1.0) || ~(((z / t) <= 2e-6)))
		tmp = (y - x) / (t / z);
	else
		tmp = x + (y * (z / t));
	end
	tmp_2 = tmp;
end
code[x_, y_, z_, t_] := If[Or[LessEqual[N[(z / t), $MachinePrecision], -1.0], N[Not[LessEqual[N[(z / t), $MachinePrecision], 2e-6]], $MachinePrecision]], N[(N[(y - x), $MachinePrecision] / N[(t / z), $MachinePrecision]), $MachinePrecision], N[(x + N[(y * N[(z / t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}

\\
\begin{array}{l}
\mathbf{if}\;\frac{z}{t} \leq -1 \lor \neg \left(\frac{z}{t} \leq 2 \cdot 10^{-6}\right):\\
\;\;\;\;\frac{y - x}{\frac{t}{z}}\\

\mathbf{else}:\\
\;\;\;\;x + y \cdot \frac{z}{t}\\


\end{array}
\end{array}
Derivation
  1. Split input into 2 regimes
  2. if (/.f64 z t) < -1 or 1.99999999999999991e-6 < (/.f64 z t)

    1. Initial program 94.4%

      \[x + \left(y - x\right) \cdot \frac{z}{t} \]
    2. Add Preprocessing
    3. Taylor expanded in z around inf 88.4%

      \[\leadsto \color{blue}{z \cdot \left(\frac{y}{t} - \frac{x}{t}\right)} \]
    4. Step-by-step derivation
      1. *-commutative88.4%

        \[\leadsto \color{blue}{\left(\frac{y}{t} - \frac{x}{t}\right) \cdot z} \]
      2. sub-div91.7%

        \[\leadsto \color{blue}{\frac{y - x}{t}} \cdot z \]
      3. associate-/r/93.3%

        \[\leadsto \color{blue}{\frac{y - x}{\frac{t}{z}}} \]
    5. Applied egg-rr93.3%

      \[\leadsto \color{blue}{\frac{y - x}{\frac{t}{z}}} \]

    if -1 < (/.f64 z t) < 1.99999999999999991e-6

    1. Initial program 98.2%

      \[x + \left(y - x\right) \cdot \frac{z}{t} \]
    2. Add Preprocessing
    3. Taylor expanded in y around inf 95.3%

      \[\leadsto x + \color{blue}{\frac{y \cdot z}{t}} \]
    4. Step-by-step derivation
      1. associate-*r/97.1%

        \[\leadsto x + \color{blue}{y \cdot \frac{z}{t}} \]
    5. Simplified97.1%

      \[\leadsto x + \color{blue}{y \cdot \frac{z}{t}} \]
  3. Recombined 2 regimes into one program.
  4. Final simplification95.3%

    \[\leadsto \begin{array}{l} \mathbf{if}\;\frac{z}{t} \leq -1 \lor \neg \left(\frac{z}{t} \leq 2 \cdot 10^{-6}\right):\\ \;\;\;\;\frac{y - x}{\frac{t}{z}}\\ \mathbf{else}:\\ \;\;\;\;x + y \cdot \frac{z}{t}\\ \end{array} \]
  5. Add Preprocessing

Alternative 5: 64.4% accurate, 0.6× speedup?

\[\begin{array}{l} \\ \begin{array}{l} \mathbf{if}\;\frac{z}{t} \leq -5 \cdot 10^{-70}:\\ \;\;\;\;y \cdot \frac{z}{t}\\ \mathbf{elif}\;\frac{z}{t} \leq 2 \cdot 10^{-6}:\\ \;\;\;\;x\\ \mathbf{else}:\\ \;\;\;\;x \cdot \frac{-z}{t}\\ \end{array} \end{array} \]
(FPCore (x y z t)
 :precision binary64
 (if (<= (/ z t) -5e-70)
   (* y (/ z t))
   (if (<= (/ z t) 2e-6) x (* x (/ (- z) t)))))
double code(double x, double y, double z, double t) {
	double tmp;
	if ((z / t) <= -5e-70) {
		tmp = y * (z / t);
	} else if ((z / t) <= 2e-6) {
		tmp = x;
	} else {
		tmp = x * (-z / t);
	}
	return tmp;
}
real(8) function code(x, y, z, t)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    real(8), intent (in) :: t
    real(8) :: tmp
    if ((z / t) <= (-5d-70)) then
        tmp = y * (z / t)
    else if ((z / t) <= 2d-6) then
        tmp = x
    else
        tmp = x * (-z / t)
    end if
    code = tmp
end function
public static double code(double x, double y, double z, double t) {
	double tmp;
	if ((z / t) <= -5e-70) {
		tmp = y * (z / t);
	} else if ((z / t) <= 2e-6) {
		tmp = x;
	} else {
		tmp = x * (-z / t);
	}
	return tmp;
}
def code(x, y, z, t):
	tmp = 0
	if (z / t) <= -5e-70:
		tmp = y * (z / t)
	elif (z / t) <= 2e-6:
		tmp = x
	else:
		tmp = x * (-z / t)
	return tmp
function code(x, y, z, t)
	tmp = 0.0
	if (Float64(z / t) <= -5e-70)
		tmp = Float64(y * Float64(z / t));
	elseif (Float64(z / t) <= 2e-6)
		tmp = x;
	else
		tmp = Float64(x * Float64(Float64(-z) / t));
	end
	return tmp
end
function tmp_2 = code(x, y, z, t)
	tmp = 0.0;
	if ((z / t) <= -5e-70)
		tmp = y * (z / t);
	elseif ((z / t) <= 2e-6)
		tmp = x;
	else
		tmp = x * (-z / t);
	end
	tmp_2 = tmp;
end
code[x_, y_, z_, t_] := If[LessEqual[N[(z / t), $MachinePrecision], -5e-70], N[(y * N[(z / t), $MachinePrecision]), $MachinePrecision], If[LessEqual[N[(z / t), $MachinePrecision], 2e-6], x, N[(x * N[((-z) / t), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}

\\
\begin{array}{l}
\mathbf{if}\;\frac{z}{t} \leq -5 \cdot 10^{-70}:\\
\;\;\;\;y \cdot \frac{z}{t}\\

\mathbf{elif}\;\frac{z}{t} \leq 2 \cdot 10^{-6}:\\
\;\;\;\;x\\

\mathbf{else}:\\
\;\;\;\;x \cdot \frac{-z}{t}\\


\end{array}
\end{array}
Derivation
  1. Split input into 3 regimes
  2. if (/.f64 z t) < -4.9999999999999998e-70

    1. Initial program 96.4%

      \[x + \left(y - x\right) \cdot \frac{z}{t} \]
    2. Add Preprocessing
    3. Taylor expanded in z around inf 81.1%

      \[\leadsto \color{blue}{z \cdot \left(\frac{y}{t} - \frac{x}{t}\right)} \]
    4. Step-by-step derivation
      1. *-commutative81.1%

        \[\leadsto \color{blue}{\left(\frac{y}{t} - \frac{x}{t}\right) \cdot z} \]
      2. sub-div82.4%

        \[\leadsto \color{blue}{\frac{y - x}{t}} \cdot z \]
      3. associate-/r/87.4%

        \[\leadsto \color{blue}{\frac{y - x}{\frac{t}{z}}} \]
    5. Applied egg-rr87.4%

      \[\leadsto \color{blue}{\frac{y - x}{\frac{t}{z}}} \]
    6. Taylor expanded in y around inf 52.1%

      \[\leadsto \color{blue}{\frac{y \cdot z}{t}} \]
    7. Step-by-step derivation
      1. associate-/l*59.1%

        \[\leadsto \color{blue}{\frac{y}{\frac{t}{z}}} \]
      2. div-inv58.5%

        \[\leadsto \color{blue}{y \cdot \frac{1}{\frac{t}{z}}} \]
      3. clear-num58.5%

        \[\leadsto y \cdot \color{blue}{\frac{z}{t}} \]
    8. Applied egg-rr58.5%

      \[\leadsto \color{blue}{y \cdot \frac{z}{t}} \]

    if -4.9999999999999998e-70 < (/.f64 z t) < 1.99999999999999991e-6

    1. Initial program 98.0%

      \[x + \left(y - x\right) \cdot \frac{z}{t} \]
    2. Add Preprocessing
    3. Taylor expanded in z around 0 77.7%

      \[\leadsto \color{blue}{x} \]

    if 1.99999999999999991e-6 < (/.f64 z t)

    1. Initial program 92.9%

      \[x + \left(y - x\right) \cdot \frac{z}{t} \]
    2. Add Preprocessing
    3. Taylor expanded in z around inf 85.8%

      \[\leadsto \color{blue}{z \cdot \left(\frac{y}{t} - \frac{x}{t}\right)} \]
    4. Taylor expanded in y around 0 62.2%

      \[\leadsto z \cdot \color{blue}{\left(-1 \cdot \frac{x}{t}\right)} \]
    5. Step-by-step derivation
      1. mul-1-neg62.2%

        \[\leadsto z \cdot \color{blue}{\left(-\frac{x}{t}\right)} \]
      2. distribute-frac-neg62.2%

        \[\leadsto z \cdot \color{blue}{\frac{-x}{t}} \]
    6. Simplified62.2%

      \[\leadsto z \cdot \color{blue}{\frac{-x}{t}} \]
    7. Taylor expanded in z around 0 58.3%

      \[\leadsto \color{blue}{-1 \cdot \frac{x \cdot z}{t}} \]
    8. Step-by-step derivation
      1. mul-1-neg58.3%

        \[\leadsto \color{blue}{-\frac{x \cdot z}{t}} \]
      2. associate-*r/61.7%

        \[\leadsto -\color{blue}{x \cdot \frac{z}{t}} \]
      3. distribute-rgt-neg-in61.7%

        \[\leadsto \color{blue}{x \cdot \left(-\frac{z}{t}\right)} \]
      4. distribute-neg-frac61.7%

        \[\leadsto x \cdot \color{blue}{\frac{-z}{t}} \]
    9. Simplified61.7%

      \[\leadsto \color{blue}{x \cdot \frac{-z}{t}} \]
  3. Recombined 3 regimes into one program.
  4. Final simplification68.0%

    \[\leadsto \begin{array}{l} \mathbf{if}\;\frac{z}{t} \leq -5 \cdot 10^{-70}:\\ \;\;\;\;y \cdot \frac{z}{t}\\ \mathbf{elif}\;\frac{z}{t} \leq 2 \cdot 10^{-6}:\\ \;\;\;\;x\\ \mathbf{else}:\\ \;\;\;\;x \cdot \frac{-z}{t}\\ \end{array} \]
  5. Add Preprocessing

Alternative 6: 63.6% accurate, 0.6× speedup?

\[\begin{array}{l} \\ \begin{array}{l} \mathbf{if}\;\frac{z}{t} \leq -5 \cdot 10^{-70}:\\ \;\;\;\;y \cdot \frac{z}{t}\\ \mathbf{elif}\;\frac{z}{t} \leq 2 \cdot 10^{-6}:\\ \;\;\;\;x\\ \mathbf{else}:\\ \;\;\;\;\left(-z\right) \cdot \frac{x}{t}\\ \end{array} \end{array} \]
(FPCore (x y z t)
 :precision binary64
 (if (<= (/ z t) -5e-70)
   (* y (/ z t))
   (if (<= (/ z t) 2e-6) x (* (- z) (/ x t)))))
double code(double x, double y, double z, double t) {
	double tmp;
	if ((z / t) <= -5e-70) {
		tmp = y * (z / t);
	} else if ((z / t) <= 2e-6) {
		tmp = x;
	} else {
		tmp = -z * (x / t);
	}
	return tmp;
}
real(8) function code(x, y, z, t)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    real(8), intent (in) :: t
    real(8) :: tmp
    if ((z / t) <= (-5d-70)) then
        tmp = y * (z / t)
    else if ((z / t) <= 2d-6) then
        tmp = x
    else
        tmp = -z * (x / t)
    end if
    code = tmp
end function
public static double code(double x, double y, double z, double t) {
	double tmp;
	if ((z / t) <= -5e-70) {
		tmp = y * (z / t);
	} else if ((z / t) <= 2e-6) {
		tmp = x;
	} else {
		tmp = -z * (x / t);
	}
	return tmp;
}
def code(x, y, z, t):
	tmp = 0
	if (z / t) <= -5e-70:
		tmp = y * (z / t)
	elif (z / t) <= 2e-6:
		tmp = x
	else:
		tmp = -z * (x / t)
	return tmp
function code(x, y, z, t)
	tmp = 0.0
	if (Float64(z / t) <= -5e-70)
		tmp = Float64(y * Float64(z / t));
	elseif (Float64(z / t) <= 2e-6)
		tmp = x;
	else
		tmp = Float64(Float64(-z) * Float64(x / t));
	end
	return tmp
end
function tmp_2 = code(x, y, z, t)
	tmp = 0.0;
	if ((z / t) <= -5e-70)
		tmp = y * (z / t);
	elseif ((z / t) <= 2e-6)
		tmp = x;
	else
		tmp = -z * (x / t);
	end
	tmp_2 = tmp;
end
code[x_, y_, z_, t_] := If[LessEqual[N[(z / t), $MachinePrecision], -5e-70], N[(y * N[(z / t), $MachinePrecision]), $MachinePrecision], If[LessEqual[N[(z / t), $MachinePrecision], 2e-6], x, N[((-z) * N[(x / t), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}

\\
\begin{array}{l}
\mathbf{if}\;\frac{z}{t} \leq -5 \cdot 10^{-70}:\\
\;\;\;\;y \cdot \frac{z}{t}\\

\mathbf{elif}\;\frac{z}{t} \leq 2 \cdot 10^{-6}:\\
\;\;\;\;x\\

\mathbf{else}:\\
\;\;\;\;\left(-z\right) \cdot \frac{x}{t}\\


\end{array}
\end{array}
Derivation
  1. Split input into 3 regimes
  2. if (/.f64 z t) < -4.9999999999999998e-70

    1. Initial program 96.4%

      \[x + \left(y - x\right) \cdot \frac{z}{t} \]
    2. Add Preprocessing
    3. Taylor expanded in z around inf 81.1%

      \[\leadsto \color{blue}{z \cdot \left(\frac{y}{t} - \frac{x}{t}\right)} \]
    4. Step-by-step derivation
      1. *-commutative81.1%

        \[\leadsto \color{blue}{\left(\frac{y}{t} - \frac{x}{t}\right) \cdot z} \]
      2. sub-div82.4%

        \[\leadsto \color{blue}{\frac{y - x}{t}} \cdot z \]
      3. associate-/r/87.4%

        \[\leadsto \color{blue}{\frac{y - x}{\frac{t}{z}}} \]
    5. Applied egg-rr87.4%

      \[\leadsto \color{blue}{\frac{y - x}{\frac{t}{z}}} \]
    6. Taylor expanded in y around inf 52.1%

      \[\leadsto \color{blue}{\frac{y \cdot z}{t}} \]
    7. Step-by-step derivation
      1. associate-/l*59.1%

        \[\leadsto \color{blue}{\frac{y}{\frac{t}{z}}} \]
      2. div-inv58.5%

        \[\leadsto \color{blue}{y \cdot \frac{1}{\frac{t}{z}}} \]
      3. clear-num58.5%

        \[\leadsto y \cdot \color{blue}{\frac{z}{t}} \]
    8. Applied egg-rr58.5%

      \[\leadsto \color{blue}{y \cdot \frac{z}{t}} \]

    if -4.9999999999999998e-70 < (/.f64 z t) < 1.99999999999999991e-6

    1. Initial program 98.0%

      \[x + \left(y - x\right) \cdot \frac{z}{t} \]
    2. Add Preprocessing
    3. Taylor expanded in z around 0 77.7%

      \[\leadsto \color{blue}{x} \]

    if 1.99999999999999991e-6 < (/.f64 z t)

    1. Initial program 92.9%

      \[x + \left(y - x\right) \cdot \frac{z}{t} \]
    2. Add Preprocessing
    3. Taylor expanded in z around inf 85.8%

      \[\leadsto \color{blue}{z \cdot \left(\frac{y}{t} - \frac{x}{t}\right)} \]
    4. Taylor expanded in y around 0 62.2%

      \[\leadsto z \cdot \color{blue}{\left(-1 \cdot \frac{x}{t}\right)} \]
    5. Step-by-step derivation
      1. mul-1-neg62.2%

        \[\leadsto z \cdot \color{blue}{\left(-\frac{x}{t}\right)} \]
      2. distribute-frac-neg62.2%

        \[\leadsto z \cdot \color{blue}{\frac{-x}{t}} \]
    6. Simplified62.2%

      \[\leadsto z \cdot \color{blue}{\frac{-x}{t}} \]
  3. Recombined 3 regimes into one program.
  4. Final simplification68.1%

    \[\leadsto \begin{array}{l} \mathbf{if}\;\frac{z}{t} \leq -5 \cdot 10^{-70}:\\ \;\;\;\;y \cdot \frac{z}{t}\\ \mathbf{elif}\;\frac{z}{t} \leq 2 \cdot 10^{-6}:\\ \;\;\;\;x\\ \mathbf{else}:\\ \;\;\;\;\left(-z\right) \cdot \frac{x}{t}\\ \end{array} \]
  5. Add Preprocessing

Alternative 7: 64.9% accurate, 0.7× speedup?

\[\begin{array}{l} \\ \begin{array}{l} \mathbf{if}\;\frac{z}{t} \leq -5 \cdot 10^{-70} \lor \neg \left(\frac{z}{t} \leq 10^{-23}\right):\\ \;\;\;\;y \cdot \frac{z}{t}\\ \mathbf{else}:\\ \;\;\;\;x\\ \end{array} \end{array} \]
(FPCore (x y z t)
 :precision binary64
 (if (or (<= (/ z t) -5e-70) (not (<= (/ z t) 1e-23))) (* y (/ z t)) x))
double code(double x, double y, double z, double t) {
	double tmp;
	if (((z / t) <= -5e-70) || !((z / t) <= 1e-23)) {
		tmp = y * (z / t);
	} else {
		tmp = x;
	}
	return tmp;
}
real(8) function code(x, y, z, t)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    real(8), intent (in) :: t
    real(8) :: tmp
    if (((z / t) <= (-5d-70)) .or. (.not. ((z / t) <= 1d-23))) then
        tmp = y * (z / t)
    else
        tmp = x
    end if
    code = tmp
end function
public static double code(double x, double y, double z, double t) {
	double tmp;
	if (((z / t) <= -5e-70) || !((z / t) <= 1e-23)) {
		tmp = y * (z / t);
	} else {
		tmp = x;
	}
	return tmp;
}
def code(x, y, z, t):
	tmp = 0
	if ((z / t) <= -5e-70) or not ((z / t) <= 1e-23):
		tmp = y * (z / t)
	else:
		tmp = x
	return tmp
function code(x, y, z, t)
	tmp = 0.0
	if ((Float64(z / t) <= -5e-70) || !(Float64(z / t) <= 1e-23))
		tmp = Float64(y * Float64(z / t));
	else
		tmp = x;
	end
	return tmp
end
function tmp_2 = code(x, y, z, t)
	tmp = 0.0;
	if (((z / t) <= -5e-70) || ~(((z / t) <= 1e-23)))
		tmp = y * (z / t);
	else
		tmp = x;
	end
	tmp_2 = tmp;
end
code[x_, y_, z_, t_] := If[Or[LessEqual[N[(z / t), $MachinePrecision], -5e-70], N[Not[LessEqual[N[(z / t), $MachinePrecision], 1e-23]], $MachinePrecision]], N[(y * N[(z / t), $MachinePrecision]), $MachinePrecision], x]
\begin{array}{l}

\\
\begin{array}{l}
\mathbf{if}\;\frac{z}{t} \leq -5 \cdot 10^{-70} \lor \neg \left(\frac{z}{t} \leq 10^{-23}\right):\\
\;\;\;\;y \cdot \frac{z}{t}\\

\mathbf{else}:\\
\;\;\;\;x\\


\end{array}
\end{array}
Derivation
  1. Split input into 2 regimes
  2. if (/.f64 z t) < -4.9999999999999998e-70 or 9.9999999999999996e-24 < (/.f64 z t)

    1. Initial program 95.1%

      \[x + \left(y - x\right) \cdot \frac{z}{t} \]
    2. Add Preprocessing
    3. Taylor expanded in z around inf 81.7%

      \[\leadsto \color{blue}{z \cdot \left(\frac{y}{t} - \frac{x}{t}\right)} \]
    4. Step-by-step derivation
      1. *-commutative81.7%

        \[\leadsto \color{blue}{\left(\frac{y}{t} - \frac{x}{t}\right) \cdot z} \]
      2. sub-div84.7%

        \[\leadsto \color{blue}{\frac{y - x}{t}} \cdot z \]
      3. associate-/r/88.9%

        \[\leadsto \color{blue}{\frac{y - x}{\frac{t}{z}}} \]
    5. Applied egg-rr88.9%

      \[\leadsto \color{blue}{\frac{y - x}{\frac{t}{z}}} \]
    6. Taylor expanded in y around inf 50.1%

      \[\leadsto \color{blue}{\frac{y \cdot z}{t}} \]
    7. Step-by-step derivation
      1. associate-/l*54.4%

        \[\leadsto \color{blue}{\frac{y}{\frac{t}{z}}} \]
      2. div-inv54.1%

        \[\leadsto \color{blue}{y \cdot \frac{1}{\frac{t}{z}}} \]
      3. clear-num54.1%

        \[\leadsto y \cdot \color{blue}{\frac{z}{t}} \]
    8. Applied egg-rr54.1%

      \[\leadsto \color{blue}{y \cdot \frac{z}{t}} \]

    if -4.9999999999999998e-70 < (/.f64 z t) < 9.9999999999999996e-24

    1. Initial program 97.9%

      \[x + \left(y - x\right) \cdot \frac{z}{t} \]
    2. Add Preprocessing
    3. Taylor expanded in z around 0 78.6%

      \[\leadsto \color{blue}{x} \]
  3. Recombined 2 regimes into one program.
  4. Final simplification65.2%

    \[\leadsto \begin{array}{l} \mathbf{if}\;\frac{z}{t} \leq -5 \cdot 10^{-70} \lor \neg \left(\frac{z}{t} \leq 10^{-23}\right):\\ \;\;\;\;y \cdot \frac{z}{t}\\ \mathbf{else}:\\ \;\;\;\;x\\ \end{array} \]
  5. Add Preprocessing

Alternative 8: 83.7% accurate, 0.8× speedup?

\[\begin{array}{l} \\ \begin{array}{l} \mathbf{if}\;x \leq -3.2 \cdot 10^{+50} \lor \neg \left(x \leq 8 \cdot 10^{+205}\right):\\ \;\;\;\;x \cdot \left(1 - \frac{z}{t}\right)\\ \mathbf{else}:\\ \;\;\;\;x + y \cdot \frac{z}{t}\\ \end{array} \end{array} \]
(FPCore (x y z t)
 :precision binary64
 (if (or (<= x -3.2e+50) (not (<= x 8e+205)))
   (* x (- 1.0 (/ z t)))
   (+ x (* y (/ z t)))))
double code(double x, double y, double z, double t) {
	double tmp;
	if ((x <= -3.2e+50) || !(x <= 8e+205)) {
		tmp = x * (1.0 - (z / t));
	} else {
		tmp = x + (y * (z / t));
	}
	return tmp;
}
real(8) function code(x, y, z, t)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    real(8), intent (in) :: t
    real(8) :: tmp
    if ((x <= (-3.2d+50)) .or. (.not. (x <= 8d+205))) then
        tmp = x * (1.0d0 - (z / t))
    else
        tmp = x + (y * (z / t))
    end if
    code = tmp
end function
public static double code(double x, double y, double z, double t) {
	double tmp;
	if ((x <= -3.2e+50) || !(x <= 8e+205)) {
		tmp = x * (1.0 - (z / t));
	} else {
		tmp = x + (y * (z / t));
	}
	return tmp;
}
def code(x, y, z, t):
	tmp = 0
	if (x <= -3.2e+50) or not (x <= 8e+205):
		tmp = x * (1.0 - (z / t))
	else:
		tmp = x + (y * (z / t))
	return tmp
function code(x, y, z, t)
	tmp = 0.0
	if ((x <= -3.2e+50) || !(x <= 8e+205))
		tmp = Float64(x * Float64(1.0 - Float64(z / t)));
	else
		tmp = Float64(x + Float64(y * Float64(z / t)));
	end
	return tmp
end
function tmp_2 = code(x, y, z, t)
	tmp = 0.0;
	if ((x <= -3.2e+50) || ~((x <= 8e+205)))
		tmp = x * (1.0 - (z / t));
	else
		tmp = x + (y * (z / t));
	end
	tmp_2 = tmp;
end
code[x_, y_, z_, t_] := If[Or[LessEqual[x, -3.2e+50], N[Not[LessEqual[x, 8e+205]], $MachinePrecision]], N[(x * N[(1.0 - N[(z / t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(x + N[(y * N[(z / t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}

\\
\begin{array}{l}
\mathbf{if}\;x \leq -3.2 \cdot 10^{+50} \lor \neg \left(x \leq 8 \cdot 10^{+205}\right):\\
\;\;\;\;x \cdot \left(1 - \frac{z}{t}\right)\\

\mathbf{else}:\\
\;\;\;\;x + y \cdot \frac{z}{t}\\


\end{array}
\end{array}
Derivation
  1. Split input into 2 regimes
  2. if x < -3.19999999999999983e50 or 8.00000000000000013e205 < x

    1. Initial program 100.0%

      \[x + \left(y - x\right) \cdot \frac{z}{t} \]
    2. Add Preprocessing
    3. Taylor expanded in x around inf 96.6%

      \[\leadsto \color{blue}{x \cdot \left(1 + -1 \cdot \frac{z}{t}\right)} \]
    4. Step-by-step derivation
      1. mul-1-neg96.6%

        \[\leadsto x \cdot \left(1 + \color{blue}{\left(-\frac{z}{t}\right)}\right) \]
      2. unsub-neg96.6%

        \[\leadsto x \cdot \color{blue}{\left(1 - \frac{z}{t}\right)} \]
    5. Simplified96.6%

      \[\leadsto \color{blue}{x \cdot \left(1 - \frac{z}{t}\right)} \]

    if -3.19999999999999983e50 < x < 8.00000000000000013e205

    1. Initial program 94.6%

      \[x + \left(y - x\right) \cdot \frac{z}{t} \]
    2. Add Preprocessing
    3. Taylor expanded in y around inf 81.0%

      \[\leadsto x + \color{blue}{\frac{y \cdot z}{t}} \]
    4. Step-by-step derivation
      1. associate-*r/84.0%

        \[\leadsto x + \color{blue}{y \cdot \frac{z}{t}} \]
    5. Simplified84.0%

      \[\leadsto x + \color{blue}{y \cdot \frac{z}{t}} \]
  3. Recombined 2 regimes into one program.
  4. Final simplification88.2%

    \[\leadsto \begin{array}{l} \mathbf{if}\;x \leq -3.2 \cdot 10^{+50} \lor \neg \left(x \leq 8 \cdot 10^{+205}\right):\\ \;\;\;\;x \cdot \left(1 - \frac{z}{t}\right)\\ \mathbf{else}:\\ \;\;\;\;x + y \cdot \frac{z}{t}\\ \end{array} \]
  5. Add Preprocessing

Alternative 9: 97.6% accurate, 1.0× speedup?

\[\begin{array}{l} \\ x + \left(y - x\right) \cdot \frac{z}{t} \end{array} \]
(FPCore (x y z t) :precision binary64 (+ x (* (- y x) (/ z t))))
double code(double x, double y, double z, double t) {
	return x + ((y - x) * (z / t));
}
real(8) function code(x, y, z, t)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    real(8), intent (in) :: t
    code = x + ((y - x) * (z / t))
end function
public static double code(double x, double y, double z, double t) {
	return x + ((y - x) * (z / t));
}
def code(x, y, z, t):
	return x + ((y - x) * (z / t))
function code(x, y, z, t)
	return Float64(x + Float64(Float64(y - x) * Float64(z / t)))
end
function tmp = code(x, y, z, t)
	tmp = x + ((y - x) * (z / t));
end
code[x_, y_, z_, t_] := N[(x + N[(N[(y - x), $MachinePrecision] * N[(z / t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}

\\
x + \left(y - x\right) \cdot \frac{z}{t}
\end{array}
Derivation
  1. Initial program 96.4%

    \[x + \left(y - x\right) \cdot \frac{z}{t} \]
  2. Add Preprocessing
  3. Final simplification96.4%

    \[\leadsto x + \left(y - x\right) \cdot \frac{z}{t} \]
  4. Add Preprocessing

Alternative 10: 97.6% accurate, 1.0× speedup?

\[\begin{array}{l} \\ x + \frac{y - x}{\frac{t}{z}} \end{array} \]
(FPCore (x y z t) :precision binary64 (+ x (/ (- y x) (/ t z))))
double code(double x, double y, double z, double t) {
	return x + ((y - x) / (t / z));
}
real(8) function code(x, y, z, t)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    real(8), intent (in) :: t
    code = x + ((y - x) / (t / z))
end function
public static double code(double x, double y, double z, double t) {
	return x + ((y - x) / (t / z));
}
def code(x, y, z, t):
	return x + ((y - x) / (t / z))
function code(x, y, z, t)
	return Float64(x + Float64(Float64(y - x) / Float64(t / z)))
end
function tmp = code(x, y, z, t)
	tmp = x + ((y - x) / (t / z));
end
code[x_, y_, z_, t_] := N[(x + N[(N[(y - x), $MachinePrecision] / N[(t / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}

\\
x + \frac{y - x}{\frac{t}{z}}
\end{array}
Derivation
  1. Initial program 96.4%

    \[x + \left(y - x\right) \cdot \frac{z}{t} \]
  2. Add Preprocessing
  3. Taylor expanded in y around 0 88.6%

    \[\leadsto x + \color{blue}{\left(-1 \cdot \frac{x \cdot z}{t} + \frac{y \cdot z}{t}\right)} \]
  4. Step-by-step derivation
    1. +-commutative88.6%

      \[\leadsto x + \color{blue}{\left(\frac{y \cdot z}{t} + -1 \cdot \frac{x \cdot z}{t}\right)} \]
    2. mul-1-neg88.6%

      \[\leadsto x + \left(\frac{y \cdot z}{t} + \color{blue}{\left(-\frac{x \cdot z}{t}\right)}\right) \]
    3. sub-neg88.6%

      \[\leadsto x + \color{blue}{\left(\frac{y \cdot z}{t} - \frac{x \cdot z}{t}\right)} \]
    4. associate-/l*88.5%

      \[\leadsto x + \left(\color{blue}{\frac{y}{\frac{t}{z}}} - \frac{x \cdot z}{t}\right) \]
    5. associate-/l*92.9%

      \[\leadsto x + \left(\frac{y}{\frac{t}{z}} - \color{blue}{\frac{x}{\frac{t}{z}}}\right) \]
    6. div-sub96.9%

      \[\leadsto x + \color{blue}{\frac{y - x}{\frac{t}{z}}} \]
  5. Simplified96.9%

    \[\leadsto x + \color{blue}{\frac{y - x}{\frac{t}{z}}} \]
  6. Final simplification96.9%

    \[\leadsto x + \frac{y - x}{\frac{t}{z}} \]
  7. Add Preprocessing

Alternative 11: 38.5% accurate, 9.0× speedup?

\[\begin{array}{l} \\ x \end{array} \]
(FPCore (x y z t) :precision binary64 x)
double code(double x, double y, double z, double t) {
	return x;
}
real(8) function code(x, y, z, t)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    real(8), intent (in) :: t
    code = x
end function
public static double code(double x, double y, double z, double t) {
	return x;
}
def code(x, y, z, t):
	return x
function code(x, y, z, t)
	return x
end
function tmp = code(x, y, z, t)
	tmp = x;
end
code[x_, y_, z_, t_] := x
\begin{array}{l}

\\
x
\end{array}
Derivation
  1. Initial program 96.4%

    \[x + \left(y - x\right) \cdot \frac{z}{t} \]
  2. Add Preprocessing
  3. Taylor expanded in z around 0 39.8%

    \[\leadsto \color{blue}{x} \]
  4. Final simplification39.8%

    \[\leadsto x \]
  5. Add Preprocessing

Developer target: 97.5% accurate, 0.4× speedup?

\[\begin{array}{l} \\ \begin{array}{l} t_1 := \left(y - x\right) \cdot \frac{z}{t}\\ t_2 := x + \frac{y - x}{\frac{t}{z}}\\ \mathbf{if}\;t_1 < -1013646692435.8867:\\ \;\;\;\;t_2\\ \mathbf{elif}\;t_1 < 0:\\ \;\;\;\;x + \frac{\left(y - x\right) \cdot z}{t}\\ \mathbf{else}:\\ \;\;\;\;t_2\\ \end{array} \end{array} \]
(FPCore (x y z t)
 :precision binary64
 (let* ((t_1 (* (- y x) (/ z t))) (t_2 (+ x (/ (- y x) (/ t z)))))
   (if (< t_1 -1013646692435.8867)
     t_2
     (if (< t_1 0.0) (+ x (/ (* (- y x) z) t)) t_2))))
double code(double x, double y, double z, double t) {
	double t_1 = (y - x) * (z / t);
	double t_2 = x + ((y - x) / (t / z));
	double tmp;
	if (t_1 < -1013646692435.8867) {
		tmp = t_2;
	} else if (t_1 < 0.0) {
		tmp = x + (((y - x) * z) / t);
	} else {
		tmp = t_2;
	}
	return tmp;
}
real(8) function code(x, y, z, t)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    real(8), intent (in) :: t
    real(8) :: t_1
    real(8) :: t_2
    real(8) :: tmp
    t_1 = (y - x) * (z / t)
    t_2 = x + ((y - x) / (t / z))
    if (t_1 < (-1013646692435.8867d0)) then
        tmp = t_2
    else if (t_1 < 0.0d0) then
        tmp = x + (((y - x) * z) / t)
    else
        tmp = t_2
    end if
    code = tmp
end function
public static double code(double x, double y, double z, double t) {
	double t_1 = (y - x) * (z / t);
	double t_2 = x + ((y - x) / (t / z));
	double tmp;
	if (t_1 < -1013646692435.8867) {
		tmp = t_2;
	} else if (t_1 < 0.0) {
		tmp = x + (((y - x) * z) / t);
	} else {
		tmp = t_2;
	}
	return tmp;
}
def code(x, y, z, t):
	t_1 = (y - x) * (z / t)
	t_2 = x + ((y - x) / (t / z))
	tmp = 0
	if t_1 < -1013646692435.8867:
		tmp = t_2
	elif t_1 < 0.0:
		tmp = x + (((y - x) * z) / t)
	else:
		tmp = t_2
	return tmp
function code(x, y, z, t)
	t_1 = Float64(Float64(y - x) * Float64(z / t))
	t_2 = Float64(x + Float64(Float64(y - x) / Float64(t / z)))
	tmp = 0.0
	if (t_1 < -1013646692435.8867)
		tmp = t_2;
	elseif (t_1 < 0.0)
		tmp = Float64(x + Float64(Float64(Float64(y - x) * z) / t));
	else
		tmp = t_2;
	end
	return tmp
end
function tmp_2 = code(x, y, z, t)
	t_1 = (y - x) * (z / t);
	t_2 = x + ((y - x) / (t / z));
	tmp = 0.0;
	if (t_1 < -1013646692435.8867)
		tmp = t_2;
	elseif (t_1 < 0.0)
		tmp = x + (((y - x) * z) / t);
	else
		tmp = t_2;
	end
	tmp_2 = tmp;
end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(y - x), $MachinePrecision] * N[(z / t), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(x + N[(N[(y - x), $MachinePrecision] / N[(t / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[Less[t$95$1, -1013646692435.8867], t$95$2, If[Less[t$95$1, 0.0], N[(x + N[(N[(N[(y - x), $MachinePrecision] * z), $MachinePrecision] / t), $MachinePrecision]), $MachinePrecision], t$95$2]]]]
\begin{array}{l}

\\
\begin{array}{l}
t_1 := \left(y - x\right) \cdot \frac{z}{t}\\
t_2 := x + \frac{y - x}{\frac{t}{z}}\\
\mathbf{if}\;t_1 < -1013646692435.8867:\\
\;\;\;\;t_2\\

\mathbf{elif}\;t_1 < 0:\\
\;\;\;\;x + \frac{\left(y - x\right) \cdot z}{t}\\

\mathbf{else}:\\
\;\;\;\;t_2\\


\end{array}
\end{array}

Reproduce

?
herbie shell --seed 2024011 
(FPCore (x y z t)
  :name "Graphics.Rendering.Plot.Render.Plot.Axis:tickPosition from plot-0.2.3.4"
  :precision binary64

  :herbie-target
  (if (< (* (- y x) (/ z t)) -1013646692435.8867) (+ x (/ (- y x) (/ t z))) (if (< (* (- y x) (/ z t)) 0.0) (+ x (/ (* (- y x) z) t)) (+ x (/ (- y x) (/ t z)))))

  (+ x (* (- y x) (/ z t))))