
(FPCore (x y z t) :precision binary64 (+ x (* (- y x) (/ z t))))
double code(double x, double y, double z, double t) {
return x + ((y - x) * (z / t));
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = x + ((y - x) * (z / t))
end function
public static double code(double x, double y, double z, double t) {
return x + ((y - x) * (z / t));
}
def code(x, y, z, t): return x + ((y - x) * (z / t))
function code(x, y, z, t) return Float64(x + Float64(Float64(y - x) * Float64(z / t))) end
function tmp = code(x, y, z, t) tmp = x + ((y - x) * (z / t)); end
code[x_, y_, z_, t_] := N[(x + N[(N[(y - x), $MachinePrecision] * N[(z / t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + \left(y - x\right) \cdot \frac{z}{t}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 11 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z t) :precision binary64 (+ x (* (- y x) (/ z t))))
double code(double x, double y, double z, double t) {
return x + ((y - x) * (z / t));
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = x + ((y - x) * (z / t))
end function
public static double code(double x, double y, double z, double t) {
return x + ((y - x) * (z / t));
}
def code(x, y, z, t): return x + ((y - x) * (z / t))
function code(x, y, z, t) return Float64(x + Float64(Float64(y - x) * Float64(z / t))) end
function tmp = code(x, y, z, t) tmp = x + ((y - x) * (z / t)); end
code[x_, y_, z_, t_] := N[(x + N[(N[(y - x), $MachinePrecision] * N[(z / t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + \left(y - x\right) \cdot \frac{z}{t}
\end{array}
(FPCore (x y z t) :precision binary64 (if (<= (+ x (* (- y x) (/ z t))) 1e+308) (fma (- y x) (/ z t) x) (/ (- z) (/ (- t) (- y x)))))
double code(double x, double y, double z, double t) {
double tmp;
if ((x + ((y - x) * (z / t))) <= 1e+308) {
tmp = fma((y - x), (z / t), x);
} else {
tmp = -z / (-t / (y - x));
}
return tmp;
}
function code(x, y, z, t) tmp = 0.0 if (Float64(x + Float64(Float64(y - x) * Float64(z / t))) <= 1e+308) tmp = fma(Float64(y - x), Float64(z / t), x); else tmp = Float64(Float64(-z) / Float64(Float64(-t) / Float64(y - x))); end return tmp end
code[x_, y_, z_, t_] := If[LessEqual[N[(x + N[(N[(y - x), $MachinePrecision] * N[(z / t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], 1e+308], N[(N[(y - x), $MachinePrecision] * N[(z / t), $MachinePrecision] + x), $MachinePrecision], N[((-z) / N[((-t) / N[(y - x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x + \left(y - x\right) \cdot \frac{z}{t} \leq 10^{+308}:\\
\;\;\;\;\mathsf{fma}\left(y - x, \frac{z}{t}, x\right)\\
\mathbf{else}:\\
\;\;\;\;\frac{-z}{\frac{-t}{y - x}}\\
\end{array}
\end{array}
if (+.f64 x (*.f64 (-.f64 y x) (/.f64 z t))) < 1e308Initial program 98.3%
+-commutative98.3%
fma-def98.3%
Simplified98.3%
if 1e308 < (+.f64 x (*.f64 (-.f64 y x) (/.f64 z t))) Initial program 84.6%
Taylor expanded in z around inf 94.4%
*-commutative94.4%
sub-div100.0%
associate-*l/99.8%
add-sqr-sqrt44.4%
frac-times44.4%
frac-2neg44.4%
clear-num44.4%
frac-times44.4%
*-un-lft-identity44.4%
Applied egg-rr44.4%
associate-*l/44.4%
distribute-rgt-neg-out44.4%
rem-square-sqrt100.0%
Simplified100.0%
Final simplification98.6%
(FPCore (x y z t) :precision binary64 (let* ((t_1 (+ x (* (- y x) (/ z t))))) (if (<= t_1 1e+308) t_1 (/ (- z) (/ (- t) (- y x))))))
double code(double x, double y, double z, double t) {
double t_1 = x + ((y - x) * (z / t));
double tmp;
if (t_1 <= 1e+308) {
tmp = t_1;
} else {
tmp = -z / (-t / (y - x));
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: t_1
real(8) :: tmp
t_1 = x + ((y - x) * (z / t))
if (t_1 <= 1d+308) then
tmp = t_1
else
tmp = -z / (-t / (y - x))
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double t_1 = x + ((y - x) * (z / t));
double tmp;
if (t_1 <= 1e+308) {
tmp = t_1;
} else {
tmp = -z / (-t / (y - x));
}
return tmp;
}
def code(x, y, z, t): t_1 = x + ((y - x) * (z / t)) tmp = 0 if t_1 <= 1e+308: tmp = t_1 else: tmp = -z / (-t / (y - x)) return tmp
function code(x, y, z, t) t_1 = Float64(x + Float64(Float64(y - x) * Float64(z / t))) tmp = 0.0 if (t_1 <= 1e+308) tmp = t_1; else tmp = Float64(Float64(-z) / Float64(Float64(-t) / Float64(y - x))); end return tmp end
function tmp_2 = code(x, y, z, t) t_1 = x + ((y - x) * (z / t)); tmp = 0.0; if (t_1 <= 1e+308) tmp = t_1; else tmp = -z / (-t / (y - x)); end tmp_2 = tmp; end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(x + N[(N[(y - x), $MachinePrecision] * N[(z / t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, 1e+308], t$95$1, N[((-z) / N[((-t) / N[(y - x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := x + \left(y - x\right) \cdot \frac{z}{t}\\
\mathbf{if}\;t_1 \leq 10^{+308}:\\
\;\;\;\;t_1\\
\mathbf{else}:\\
\;\;\;\;\frac{-z}{\frac{-t}{y - x}}\\
\end{array}
\end{array}
if (+.f64 x (*.f64 (-.f64 y x) (/.f64 z t))) < 1e308Initial program 98.3%
if 1e308 < (+.f64 x (*.f64 (-.f64 y x) (/.f64 z t))) Initial program 84.6%
Taylor expanded in z around inf 94.4%
*-commutative94.4%
sub-div100.0%
associate-*l/99.8%
add-sqr-sqrt44.4%
frac-times44.4%
frac-2neg44.4%
clear-num44.4%
frac-times44.4%
*-un-lft-identity44.4%
Applied egg-rr44.4%
associate-*l/44.4%
distribute-rgt-neg-out44.4%
rem-square-sqrt100.0%
Simplified100.0%
Final simplification98.6%
(FPCore (x y z t)
:precision binary64
(if (or (<= x -1.9e-25)
(not (or (<= x 5.4e-219) (and (not (<= x 2.5e+30)) (<= x 1.9e+100)))))
(* x (- 1.0 (/ z t)))
(* y (/ z t))))
double code(double x, double y, double z, double t) {
double tmp;
if ((x <= -1.9e-25) || !((x <= 5.4e-219) || (!(x <= 2.5e+30) && (x <= 1.9e+100)))) {
tmp = x * (1.0 - (z / t));
} else {
tmp = y * (z / t);
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if ((x <= (-1.9d-25)) .or. (.not. (x <= 5.4d-219) .or. (.not. (x <= 2.5d+30)) .and. (x <= 1.9d+100))) then
tmp = x * (1.0d0 - (z / t))
else
tmp = y * (z / t)
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if ((x <= -1.9e-25) || !((x <= 5.4e-219) || (!(x <= 2.5e+30) && (x <= 1.9e+100)))) {
tmp = x * (1.0 - (z / t));
} else {
tmp = y * (z / t);
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if (x <= -1.9e-25) or not ((x <= 5.4e-219) or (not (x <= 2.5e+30) and (x <= 1.9e+100))): tmp = x * (1.0 - (z / t)) else: tmp = y * (z / t) return tmp
function code(x, y, z, t) tmp = 0.0 if ((x <= -1.9e-25) || !((x <= 5.4e-219) || (!(x <= 2.5e+30) && (x <= 1.9e+100)))) tmp = Float64(x * Float64(1.0 - Float64(z / t))); else tmp = Float64(y * Float64(z / t)); end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if ((x <= -1.9e-25) || ~(((x <= 5.4e-219) || (~((x <= 2.5e+30)) && (x <= 1.9e+100))))) tmp = x * (1.0 - (z / t)); else tmp = y * (z / t); end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[Or[LessEqual[x, -1.9e-25], N[Not[Or[LessEqual[x, 5.4e-219], And[N[Not[LessEqual[x, 2.5e+30]], $MachinePrecision], LessEqual[x, 1.9e+100]]]], $MachinePrecision]], N[(x * N[(1.0 - N[(z / t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(y * N[(z / t), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -1.9 \cdot 10^{-25} \lor \neg \left(x \leq 5.4 \cdot 10^{-219} \lor \neg \left(x \leq 2.5 \cdot 10^{+30}\right) \land x \leq 1.9 \cdot 10^{+100}\right):\\
\;\;\;\;x \cdot \left(1 - \frac{z}{t}\right)\\
\mathbf{else}:\\
\;\;\;\;y \cdot \frac{z}{t}\\
\end{array}
\end{array}
if x < -1.8999999999999999e-25 or 5.3999999999999999e-219 < x < 2.4999999999999999e30 or 1.89999999999999982e100 < x Initial program 98.6%
Taylor expanded in x around inf 83.6%
mul-1-neg83.6%
unsub-neg83.6%
Simplified83.6%
if -1.8999999999999999e-25 < x < 5.3999999999999999e-219 or 2.4999999999999999e30 < x < 1.89999999999999982e100Initial program 91.9%
Taylor expanded in z around inf 75.9%
*-commutative75.9%
sub-div76.0%
associate-/r/78.1%
Applied egg-rr78.1%
Taylor expanded in y around inf 65.4%
associate-/l*71.4%
div-inv70.8%
clear-num70.9%
Applied egg-rr70.9%
Final simplification79.4%
(FPCore (x y z t) :precision binary64 (if (or (<= (/ z t) -1.0) (not (<= (/ z t) 2e-6))) (/ (- y x) (/ t z)) (+ x (* y (/ z t)))))
double code(double x, double y, double z, double t) {
double tmp;
if (((z / t) <= -1.0) || !((z / t) <= 2e-6)) {
tmp = (y - x) / (t / z);
} else {
tmp = x + (y * (z / t));
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if (((z / t) <= (-1.0d0)) .or. (.not. ((z / t) <= 2d-6))) then
tmp = (y - x) / (t / z)
else
tmp = x + (y * (z / t))
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if (((z / t) <= -1.0) || !((z / t) <= 2e-6)) {
tmp = (y - x) / (t / z);
} else {
tmp = x + (y * (z / t));
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if ((z / t) <= -1.0) or not ((z / t) <= 2e-6): tmp = (y - x) / (t / z) else: tmp = x + (y * (z / t)) return tmp
function code(x, y, z, t) tmp = 0.0 if ((Float64(z / t) <= -1.0) || !(Float64(z / t) <= 2e-6)) tmp = Float64(Float64(y - x) / Float64(t / z)); else tmp = Float64(x + Float64(y * Float64(z / t))); end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if (((z / t) <= -1.0) || ~(((z / t) <= 2e-6))) tmp = (y - x) / (t / z); else tmp = x + (y * (z / t)); end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[Or[LessEqual[N[(z / t), $MachinePrecision], -1.0], N[Not[LessEqual[N[(z / t), $MachinePrecision], 2e-6]], $MachinePrecision]], N[(N[(y - x), $MachinePrecision] / N[(t / z), $MachinePrecision]), $MachinePrecision], N[(x + N[(y * N[(z / t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\frac{z}{t} \leq -1 \lor \neg \left(\frac{z}{t} \leq 2 \cdot 10^{-6}\right):\\
\;\;\;\;\frac{y - x}{\frac{t}{z}}\\
\mathbf{else}:\\
\;\;\;\;x + y \cdot \frac{z}{t}\\
\end{array}
\end{array}
if (/.f64 z t) < -1 or 1.99999999999999991e-6 < (/.f64 z t) Initial program 94.4%
Taylor expanded in z around inf 88.4%
*-commutative88.4%
sub-div91.7%
associate-/r/93.3%
Applied egg-rr93.3%
if -1 < (/.f64 z t) < 1.99999999999999991e-6Initial program 98.2%
Taylor expanded in y around inf 95.3%
associate-*r/97.1%
Simplified97.1%
Final simplification95.3%
(FPCore (x y z t) :precision binary64 (if (<= (/ z t) -5e-70) (* y (/ z t)) (if (<= (/ z t) 2e-6) x (* x (/ (- z) t)))))
double code(double x, double y, double z, double t) {
double tmp;
if ((z / t) <= -5e-70) {
tmp = y * (z / t);
} else if ((z / t) <= 2e-6) {
tmp = x;
} else {
tmp = x * (-z / t);
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if ((z / t) <= (-5d-70)) then
tmp = y * (z / t)
else if ((z / t) <= 2d-6) then
tmp = x
else
tmp = x * (-z / t)
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if ((z / t) <= -5e-70) {
tmp = y * (z / t);
} else if ((z / t) <= 2e-6) {
tmp = x;
} else {
tmp = x * (-z / t);
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if (z / t) <= -5e-70: tmp = y * (z / t) elif (z / t) <= 2e-6: tmp = x else: tmp = x * (-z / t) return tmp
function code(x, y, z, t) tmp = 0.0 if (Float64(z / t) <= -5e-70) tmp = Float64(y * Float64(z / t)); elseif (Float64(z / t) <= 2e-6) tmp = x; else tmp = Float64(x * Float64(Float64(-z) / t)); end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if ((z / t) <= -5e-70) tmp = y * (z / t); elseif ((z / t) <= 2e-6) tmp = x; else tmp = x * (-z / t); end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[LessEqual[N[(z / t), $MachinePrecision], -5e-70], N[(y * N[(z / t), $MachinePrecision]), $MachinePrecision], If[LessEqual[N[(z / t), $MachinePrecision], 2e-6], x, N[(x * N[((-z) / t), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\frac{z}{t} \leq -5 \cdot 10^{-70}:\\
\;\;\;\;y \cdot \frac{z}{t}\\
\mathbf{elif}\;\frac{z}{t} \leq 2 \cdot 10^{-6}:\\
\;\;\;\;x\\
\mathbf{else}:\\
\;\;\;\;x \cdot \frac{-z}{t}\\
\end{array}
\end{array}
if (/.f64 z t) < -4.9999999999999998e-70Initial program 96.4%
Taylor expanded in z around inf 81.1%
*-commutative81.1%
sub-div82.4%
associate-/r/87.4%
Applied egg-rr87.4%
Taylor expanded in y around inf 52.1%
associate-/l*59.1%
div-inv58.5%
clear-num58.5%
Applied egg-rr58.5%
if -4.9999999999999998e-70 < (/.f64 z t) < 1.99999999999999991e-6Initial program 98.0%
Taylor expanded in z around 0 77.7%
if 1.99999999999999991e-6 < (/.f64 z t) Initial program 92.9%
Taylor expanded in z around inf 85.8%
Taylor expanded in y around 0 62.2%
mul-1-neg62.2%
distribute-frac-neg62.2%
Simplified62.2%
Taylor expanded in z around 0 58.3%
mul-1-neg58.3%
associate-*r/61.7%
distribute-rgt-neg-in61.7%
distribute-neg-frac61.7%
Simplified61.7%
Final simplification68.0%
(FPCore (x y z t) :precision binary64 (if (<= (/ z t) -5e-70) (* y (/ z t)) (if (<= (/ z t) 2e-6) x (* (- z) (/ x t)))))
double code(double x, double y, double z, double t) {
double tmp;
if ((z / t) <= -5e-70) {
tmp = y * (z / t);
} else if ((z / t) <= 2e-6) {
tmp = x;
} else {
tmp = -z * (x / t);
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if ((z / t) <= (-5d-70)) then
tmp = y * (z / t)
else if ((z / t) <= 2d-6) then
tmp = x
else
tmp = -z * (x / t)
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if ((z / t) <= -5e-70) {
tmp = y * (z / t);
} else if ((z / t) <= 2e-6) {
tmp = x;
} else {
tmp = -z * (x / t);
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if (z / t) <= -5e-70: tmp = y * (z / t) elif (z / t) <= 2e-6: tmp = x else: tmp = -z * (x / t) return tmp
function code(x, y, z, t) tmp = 0.0 if (Float64(z / t) <= -5e-70) tmp = Float64(y * Float64(z / t)); elseif (Float64(z / t) <= 2e-6) tmp = x; else tmp = Float64(Float64(-z) * Float64(x / t)); end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if ((z / t) <= -5e-70) tmp = y * (z / t); elseif ((z / t) <= 2e-6) tmp = x; else tmp = -z * (x / t); end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[LessEqual[N[(z / t), $MachinePrecision], -5e-70], N[(y * N[(z / t), $MachinePrecision]), $MachinePrecision], If[LessEqual[N[(z / t), $MachinePrecision], 2e-6], x, N[((-z) * N[(x / t), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\frac{z}{t} \leq -5 \cdot 10^{-70}:\\
\;\;\;\;y \cdot \frac{z}{t}\\
\mathbf{elif}\;\frac{z}{t} \leq 2 \cdot 10^{-6}:\\
\;\;\;\;x\\
\mathbf{else}:\\
\;\;\;\;\left(-z\right) \cdot \frac{x}{t}\\
\end{array}
\end{array}
if (/.f64 z t) < -4.9999999999999998e-70Initial program 96.4%
Taylor expanded in z around inf 81.1%
*-commutative81.1%
sub-div82.4%
associate-/r/87.4%
Applied egg-rr87.4%
Taylor expanded in y around inf 52.1%
associate-/l*59.1%
div-inv58.5%
clear-num58.5%
Applied egg-rr58.5%
if -4.9999999999999998e-70 < (/.f64 z t) < 1.99999999999999991e-6Initial program 98.0%
Taylor expanded in z around 0 77.7%
if 1.99999999999999991e-6 < (/.f64 z t) Initial program 92.9%
Taylor expanded in z around inf 85.8%
Taylor expanded in y around 0 62.2%
mul-1-neg62.2%
distribute-frac-neg62.2%
Simplified62.2%
Final simplification68.1%
(FPCore (x y z t) :precision binary64 (if (or (<= (/ z t) -5e-70) (not (<= (/ z t) 1e-23))) (* y (/ z t)) x))
double code(double x, double y, double z, double t) {
double tmp;
if (((z / t) <= -5e-70) || !((z / t) <= 1e-23)) {
tmp = y * (z / t);
} else {
tmp = x;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if (((z / t) <= (-5d-70)) .or. (.not. ((z / t) <= 1d-23))) then
tmp = y * (z / t)
else
tmp = x
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if (((z / t) <= -5e-70) || !((z / t) <= 1e-23)) {
tmp = y * (z / t);
} else {
tmp = x;
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if ((z / t) <= -5e-70) or not ((z / t) <= 1e-23): tmp = y * (z / t) else: tmp = x return tmp
function code(x, y, z, t) tmp = 0.0 if ((Float64(z / t) <= -5e-70) || !(Float64(z / t) <= 1e-23)) tmp = Float64(y * Float64(z / t)); else tmp = x; end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if (((z / t) <= -5e-70) || ~(((z / t) <= 1e-23))) tmp = y * (z / t); else tmp = x; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[Or[LessEqual[N[(z / t), $MachinePrecision], -5e-70], N[Not[LessEqual[N[(z / t), $MachinePrecision], 1e-23]], $MachinePrecision]], N[(y * N[(z / t), $MachinePrecision]), $MachinePrecision], x]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\frac{z}{t} \leq -5 \cdot 10^{-70} \lor \neg \left(\frac{z}{t} \leq 10^{-23}\right):\\
\;\;\;\;y \cdot \frac{z}{t}\\
\mathbf{else}:\\
\;\;\;\;x\\
\end{array}
\end{array}
if (/.f64 z t) < -4.9999999999999998e-70 or 9.9999999999999996e-24 < (/.f64 z t) Initial program 95.1%
Taylor expanded in z around inf 81.7%
*-commutative81.7%
sub-div84.7%
associate-/r/88.9%
Applied egg-rr88.9%
Taylor expanded in y around inf 50.1%
associate-/l*54.4%
div-inv54.1%
clear-num54.1%
Applied egg-rr54.1%
if -4.9999999999999998e-70 < (/.f64 z t) < 9.9999999999999996e-24Initial program 97.9%
Taylor expanded in z around 0 78.6%
Final simplification65.2%
(FPCore (x y z t) :precision binary64 (if (or (<= x -3.2e+50) (not (<= x 8e+205))) (* x (- 1.0 (/ z t))) (+ x (* y (/ z t)))))
double code(double x, double y, double z, double t) {
double tmp;
if ((x <= -3.2e+50) || !(x <= 8e+205)) {
tmp = x * (1.0 - (z / t));
} else {
tmp = x + (y * (z / t));
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if ((x <= (-3.2d+50)) .or. (.not. (x <= 8d+205))) then
tmp = x * (1.0d0 - (z / t))
else
tmp = x + (y * (z / t))
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if ((x <= -3.2e+50) || !(x <= 8e+205)) {
tmp = x * (1.0 - (z / t));
} else {
tmp = x + (y * (z / t));
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if (x <= -3.2e+50) or not (x <= 8e+205): tmp = x * (1.0 - (z / t)) else: tmp = x + (y * (z / t)) return tmp
function code(x, y, z, t) tmp = 0.0 if ((x <= -3.2e+50) || !(x <= 8e+205)) tmp = Float64(x * Float64(1.0 - Float64(z / t))); else tmp = Float64(x + Float64(y * Float64(z / t))); end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if ((x <= -3.2e+50) || ~((x <= 8e+205))) tmp = x * (1.0 - (z / t)); else tmp = x + (y * (z / t)); end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[Or[LessEqual[x, -3.2e+50], N[Not[LessEqual[x, 8e+205]], $MachinePrecision]], N[(x * N[(1.0 - N[(z / t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(x + N[(y * N[(z / t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -3.2 \cdot 10^{+50} \lor \neg \left(x \leq 8 \cdot 10^{+205}\right):\\
\;\;\;\;x \cdot \left(1 - \frac{z}{t}\right)\\
\mathbf{else}:\\
\;\;\;\;x + y \cdot \frac{z}{t}\\
\end{array}
\end{array}
if x < -3.19999999999999983e50 or 8.00000000000000013e205 < x Initial program 100.0%
Taylor expanded in x around inf 96.6%
mul-1-neg96.6%
unsub-neg96.6%
Simplified96.6%
if -3.19999999999999983e50 < x < 8.00000000000000013e205Initial program 94.6%
Taylor expanded in y around inf 81.0%
associate-*r/84.0%
Simplified84.0%
Final simplification88.2%
(FPCore (x y z t) :precision binary64 (+ x (* (- y x) (/ z t))))
double code(double x, double y, double z, double t) {
return x + ((y - x) * (z / t));
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = x + ((y - x) * (z / t))
end function
public static double code(double x, double y, double z, double t) {
return x + ((y - x) * (z / t));
}
def code(x, y, z, t): return x + ((y - x) * (z / t))
function code(x, y, z, t) return Float64(x + Float64(Float64(y - x) * Float64(z / t))) end
function tmp = code(x, y, z, t) tmp = x + ((y - x) * (z / t)); end
code[x_, y_, z_, t_] := N[(x + N[(N[(y - x), $MachinePrecision] * N[(z / t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + \left(y - x\right) \cdot \frac{z}{t}
\end{array}
Initial program 96.4%
Final simplification96.4%
(FPCore (x y z t) :precision binary64 (+ x (/ (- y x) (/ t z))))
double code(double x, double y, double z, double t) {
return x + ((y - x) / (t / z));
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = x + ((y - x) / (t / z))
end function
public static double code(double x, double y, double z, double t) {
return x + ((y - x) / (t / z));
}
def code(x, y, z, t): return x + ((y - x) / (t / z))
function code(x, y, z, t) return Float64(x + Float64(Float64(y - x) / Float64(t / z))) end
function tmp = code(x, y, z, t) tmp = x + ((y - x) / (t / z)); end
code[x_, y_, z_, t_] := N[(x + N[(N[(y - x), $MachinePrecision] / N[(t / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + \frac{y - x}{\frac{t}{z}}
\end{array}
Initial program 96.4%
Taylor expanded in y around 0 88.6%
+-commutative88.6%
mul-1-neg88.6%
sub-neg88.6%
associate-/l*88.5%
associate-/l*92.9%
div-sub96.9%
Simplified96.9%
Final simplification96.9%
(FPCore (x y z t) :precision binary64 x)
double code(double x, double y, double z, double t) {
return x;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = x
end function
public static double code(double x, double y, double z, double t) {
return x;
}
def code(x, y, z, t): return x
function code(x, y, z, t) return x end
function tmp = code(x, y, z, t) tmp = x; end
code[x_, y_, z_, t_] := x
\begin{array}{l}
\\
x
\end{array}
Initial program 96.4%
Taylor expanded in z around 0 39.8%
Final simplification39.8%
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (* (- y x) (/ z t))) (t_2 (+ x (/ (- y x) (/ t z)))))
(if (< t_1 -1013646692435.8867)
t_2
(if (< t_1 0.0) (+ x (/ (* (- y x) z) t)) t_2))))
double code(double x, double y, double z, double t) {
double t_1 = (y - x) * (z / t);
double t_2 = x + ((y - x) / (t / z));
double tmp;
if (t_1 < -1013646692435.8867) {
tmp = t_2;
} else if (t_1 < 0.0) {
tmp = x + (((y - x) * z) / t);
} else {
tmp = t_2;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: t_1
real(8) :: t_2
real(8) :: tmp
t_1 = (y - x) * (z / t)
t_2 = x + ((y - x) / (t / z))
if (t_1 < (-1013646692435.8867d0)) then
tmp = t_2
else if (t_1 < 0.0d0) then
tmp = x + (((y - x) * z) / t)
else
tmp = t_2
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double t_1 = (y - x) * (z / t);
double t_2 = x + ((y - x) / (t / z));
double tmp;
if (t_1 < -1013646692435.8867) {
tmp = t_2;
} else if (t_1 < 0.0) {
tmp = x + (((y - x) * z) / t);
} else {
tmp = t_2;
}
return tmp;
}
def code(x, y, z, t): t_1 = (y - x) * (z / t) t_2 = x + ((y - x) / (t / z)) tmp = 0 if t_1 < -1013646692435.8867: tmp = t_2 elif t_1 < 0.0: tmp = x + (((y - x) * z) / t) else: tmp = t_2 return tmp
function code(x, y, z, t) t_1 = Float64(Float64(y - x) * Float64(z / t)) t_2 = Float64(x + Float64(Float64(y - x) / Float64(t / z))) tmp = 0.0 if (t_1 < -1013646692435.8867) tmp = t_2; elseif (t_1 < 0.0) tmp = Float64(x + Float64(Float64(Float64(y - x) * z) / t)); else tmp = t_2; end return tmp end
function tmp_2 = code(x, y, z, t) t_1 = (y - x) * (z / t); t_2 = x + ((y - x) / (t / z)); tmp = 0.0; if (t_1 < -1013646692435.8867) tmp = t_2; elseif (t_1 < 0.0) tmp = x + (((y - x) * z) / t); else tmp = t_2; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(y - x), $MachinePrecision] * N[(z / t), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(x + N[(N[(y - x), $MachinePrecision] / N[(t / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[Less[t$95$1, -1013646692435.8867], t$95$2, If[Less[t$95$1, 0.0], N[(x + N[(N[(N[(y - x), $MachinePrecision] * z), $MachinePrecision] / t), $MachinePrecision]), $MachinePrecision], t$95$2]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \left(y - x\right) \cdot \frac{z}{t}\\
t_2 := x + \frac{y - x}{\frac{t}{z}}\\
\mathbf{if}\;t_1 < -1013646692435.8867:\\
\;\;\;\;t_2\\
\mathbf{elif}\;t_1 < 0:\\
\;\;\;\;x + \frac{\left(y - x\right) \cdot z}{t}\\
\mathbf{else}:\\
\;\;\;\;t_2\\
\end{array}
\end{array}
herbie shell --seed 2024011
(FPCore (x y z t)
:name "Graphics.Rendering.Plot.Render.Plot.Axis:tickPosition from plot-0.2.3.4"
:precision binary64
:herbie-target
(if (< (* (- y x) (/ z t)) -1013646692435.8867) (+ x (/ (- y x) (/ t z))) (if (< (* (- y x) (/ z t)) 0.0) (+ x (/ (* (- y x) z) t)) (+ x (/ (- y x) (/ t z)))))
(+ x (* (- y x) (/ z t))))