
(FPCore (x y z t a) :precision binary64 (+ x (/ (* y (- z t)) a)))
double code(double x, double y, double z, double t, double a) {
return x + ((y * (z - t)) / a);
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
code = x + ((y * (z - t)) / a)
end function
public static double code(double x, double y, double z, double t, double a) {
return x + ((y * (z - t)) / a);
}
def code(x, y, z, t, a): return x + ((y * (z - t)) / a)
function code(x, y, z, t, a) return Float64(x + Float64(Float64(y * Float64(z - t)) / a)) end
function tmp = code(x, y, z, t, a) tmp = x + ((y * (z - t)) / a); end
code[x_, y_, z_, t_, a_] := N[(x + N[(N[(y * N[(z - t), $MachinePrecision]), $MachinePrecision] / a), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + \frac{y \cdot \left(z - t\right)}{a}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 7 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z t a) :precision binary64 (+ x (/ (* y (- z t)) a)))
double code(double x, double y, double z, double t, double a) {
return x + ((y * (z - t)) / a);
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
code = x + ((y * (z - t)) / a)
end function
public static double code(double x, double y, double z, double t, double a) {
return x + ((y * (z - t)) / a);
}
def code(x, y, z, t, a): return x + ((y * (z - t)) / a)
function code(x, y, z, t, a) return Float64(x + Float64(Float64(y * Float64(z - t)) / a)) end
function tmp = code(x, y, z, t, a) tmp = x + ((y * (z - t)) / a); end
code[x_, y_, z_, t_, a_] := N[(x + N[(N[(y * N[(z - t), $MachinePrecision]), $MachinePrecision] / a), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + \frac{y \cdot \left(z - t\right)}{a}
\end{array}
(FPCore (x y z t a) :precision binary64 (+ x (/ (- z t) (/ a y))))
double code(double x, double y, double z, double t, double a) {
return x + ((z - t) / (a / y));
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
code = x + ((z - t) / (a / y))
end function
public static double code(double x, double y, double z, double t, double a) {
return x + ((z - t) / (a / y));
}
def code(x, y, z, t, a): return x + ((z - t) / (a / y))
function code(x, y, z, t, a) return Float64(x + Float64(Float64(z - t) / Float64(a / y))) end
function tmp = code(x, y, z, t, a) tmp = x + ((z - t) / (a / y)); end
code[x_, y_, z_, t_, a_] := N[(x + N[(N[(z - t), $MachinePrecision] / N[(a / y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + \frac{z - t}{\frac{a}{y}}
\end{array}
Initial program 91.8%
*-commutative91.8%
associate-/l*97.0%
Simplified97.0%
Final simplification97.0%
(FPCore (x y z t a) :precision binary64 (if (or (<= z -4.1e+86) (not (<= z 1.1e+46))) (+ x (* z (/ y a))) (- x (* y (/ t a)))))
double code(double x, double y, double z, double t, double a) {
double tmp;
if ((z <= -4.1e+86) || !(z <= 1.1e+46)) {
tmp = x + (z * (y / a));
} else {
tmp = x - (y * (t / a));
}
return tmp;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: tmp
if ((z <= (-4.1d+86)) .or. (.not. (z <= 1.1d+46))) then
tmp = x + (z * (y / a))
else
tmp = x - (y * (t / a))
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a) {
double tmp;
if ((z <= -4.1e+86) || !(z <= 1.1e+46)) {
tmp = x + (z * (y / a));
} else {
tmp = x - (y * (t / a));
}
return tmp;
}
def code(x, y, z, t, a): tmp = 0 if (z <= -4.1e+86) or not (z <= 1.1e+46): tmp = x + (z * (y / a)) else: tmp = x - (y * (t / a)) return tmp
function code(x, y, z, t, a) tmp = 0.0 if ((z <= -4.1e+86) || !(z <= 1.1e+46)) tmp = Float64(x + Float64(z * Float64(y / a))); else tmp = Float64(x - Float64(y * Float64(t / a))); end return tmp end
function tmp_2 = code(x, y, z, t, a) tmp = 0.0; if ((z <= -4.1e+86) || ~((z <= 1.1e+46))) tmp = x + (z * (y / a)); else tmp = x - (y * (t / a)); end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_] := If[Or[LessEqual[z, -4.1e+86], N[Not[LessEqual[z, 1.1e+46]], $MachinePrecision]], N[(x + N[(z * N[(y / a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(x - N[(y * N[(t / a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -4.1 \cdot 10^{+86} \lor \neg \left(z \leq 1.1 \cdot 10^{+46}\right):\\
\;\;\;\;x + z \cdot \frac{y}{a}\\
\mathbf{else}:\\
\;\;\;\;x - y \cdot \frac{t}{a}\\
\end{array}
\end{array}
if z < -4.0999999999999999e86 or 1.1e46 < z Initial program 91.3%
associate-/l*91.8%
Simplified91.8%
Taylor expanded in z around inf 84.6%
associate-/r/89.4%
Applied egg-rr89.4%
if -4.0999999999999999e86 < z < 1.1e46Initial program 92.2%
+-commutative92.2%
associate-*l/96.1%
fma-def96.1%
Simplified96.1%
Taylor expanded in z around 0 85.6%
mul-1-neg85.6%
associate-*l/88.7%
unsub-neg88.7%
*-commutative88.7%
Simplified88.7%
Final simplification89.0%
(FPCore (x y z t a) :precision binary64 (if (or (<= z -4.1e+86) (not (<= z 7e+41))) (+ x (* z (/ y a))) (- x (* t (/ y a)))))
double code(double x, double y, double z, double t, double a) {
double tmp;
if ((z <= -4.1e+86) || !(z <= 7e+41)) {
tmp = x + (z * (y / a));
} else {
tmp = x - (t * (y / a));
}
return tmp;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: tmp
if ((z <= (-4.1d+86)) .or. (.not. (z <= 7d+41))) then
tmp = x + (z * (y / a))
else
tmp = x - (t * (y / a))
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a) {
double tmp;
if ((z <= -4.1e+86) || !(z <= 7e+41)) {
tmp = x + (z * (y / a));
} else {
tmp = x - (t * (y / a));
}
return tmp;
}
def code(x, y, z, t, a): tmp = 0 if (z <= -4.1e+86) or not (z <= 7e+41): tmp = x + (z * (y / a)) else: tmp = x - (t * (y / a)) return tmp
function code(x, y, z, t, a) tmp = 0.0 if ((z <= -4.1e+86) || !(z <= 7e+41)) tmp = Float64(x + Float64(z * Float64(y / a))); else tmp = Float64(x - Float64(t * Float64(y / a))); end return tmp end
function tmp_2 = code(x, y, z, t, a) tmp = 0.0; if ((z <= -4.1e+86) || ~((z <= 7e+41))) tmp = x + (z * (y / a)); else tmp = x - (t * (y / a)); end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_] := If[Or[LessEqual[z, -4.1e+86], N[Not[LessEqual[z, 7e+41]], $MachinePrecision]], N[(x + N[(z * N[(y / a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(x - N[(t * N[(y / a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -4.1 \cdot 10^{+86} \lor \neg \left(z \leq 7 \cdot 10^{+41}\right):\\
\;\;\;\;x + z \cdot \frac{y}{a}\\
\mathbf{else}:\\
\;\;\;\;x - t \cdot \frac{y}{a}\\
\end{array}
\end{array}
if z < -4.0999999999999999e86 or 6.9999999999999998e41 < z Initial program 91.3%
associate-/l*91.8%
Simplified91.8%
Taylor expanded in z around inf 84.6%
associate-/r/89.4%
Applied egg-rr89.4%
if -4.0999999999999999e86 < z < 6.9999999999999998e41Initial program 92.2%
+-commutative92.2%
associate-*l/96.1%
fma-def96.1%
Simplified96.1%
Taylor expanded in z around 0 85.6%
mul-1-neg85.6%
associate-*l/88.7%
unsub-neg88.7%
*-commutative88.7%
Simplified88.7%
*-commutative88.7%
associate-/r/91.3%
Applied egg-rr91.3%
*-un-lft-identity91.3%
associate-*l/90.6%
clear-num90.7%
Applied egg-rr90.7%
Final simplification90.2%
(FPCore (x y z t a) :precision binary64 (if (or (<= z -2.7e+87) (not (<= z 8.2e+43))) (+ x (* z (/ y a))) (- x (/ t (/ a y)))))
double code(double x, double y, double z, double t, double a) {
double tmp;
if ((z <= -2.7e+87) || !(z <= 8.2e+43)) {
tmp = x + (z * (y / a));
} else {
tmp = x - (t / (a / y));
}
return tmp;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: tmp
if ((z <= (-2.7d+87)) .or. (.not. (z <= 8.2d+43))) then
tmp = x + (z * (y / a))
else
tmp = x - (t / (a / y))
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a) {
double tmp;
if ((z <= -2.7e+87) || !(z <= 8.2e+43)) {
tmp = x + (z * (y / a));
} else {
tmp = x - (t / (a / y));
}
return tmp;
}
def code(x, y, z, t, a): tmp = 0 if (z <= -2.7e+87) or not (z <= 8.2e+43): tmp = x + (z * (y / a)) else: tmp = x - (t / (a / y)) return tmp
function code(x, y, z, t, a) tmp = 0.0 if ((z <= -2.7e+87) || !(z <= 8.2e+43)) tmp = Float64(x + Float64(z * Float64(y / a))); else tmp = Float64(x - Float64(t / Float64(a / y))); end return tmp end
function tmp_2 = code(x, y, z, t, a) tmp = 0.0; if ((z <= -2.7e+87) || ~((z <= 8.2e+43))) tmp = x + (z * (y / a)); else tmp = x - (t / (a / y)); end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_] := If[Or[LessEqual[z, -2.7e+87], N[Not[LessEqual[z, 8.2e+43]], $MachinePrecision]], N[(x + N[(z * N[(y / a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(x - N[(t / N[(a / y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -2.7 \cdot 10^{+87} \lor \neg \left(z \leq 8.2 \cdot 10^{+43}\right):\\
\;\;\;\;x + z \cdot \frac{y}{a}\\
\mathbf{else}:\\
\;\;\;\;x - \frac{t}{\frac{a}{y}}\\
\end{array}
\end{array}
if z < -2.70000000000000007e87 or 8.2000000000000001e43 < z Initial program 91.3%
associate-/l*91.8%
Simplified91.8%
Taylor expanded in z around inf 84.6%
associate-/r/89.4%
Applied egg-rr89.4%
if -2.70000000000000007e87 < z < 8.2000000000000001e43Initial program 92.2%
+-commutative92.2%
associate-*l/96.1%
fma-def96.1%
Simplified96.1%
Taylor expanded in z around 0 85.6%
mul-1-neg85.6%
associate-*l/88.7%
unsub-neg88.7%
*-commutative88.7%
Simplified88.7%
*-commutative88.7%
associate-/r/91.3%
Applied egg-rr91.3%
Final simplification90.5%
(FPCore (x y z t a) :precision binary64 (+ x (* (- z t) (/ y a))))
double code(double x, double y, double z, double t, double a) {
return x + ((z - t) * (y / a));
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
code = x + ((z - t) * (y / a))
end function
public static double code(double x, double y, double z, double t, double a) {
return x + ((z - t) * (y / a));
}
def code(x, y, z, t, a): return x + ((z - t) * (y / a))
function code(x, y, z, t, a) return Float64(x + Float64(Float64(z - t) * Float64(y / a))) end
function tmp = code(x, y, z, t, a) tmp = x + ((z - t) * (y / a)); end
code[x_, y_, z_, t_, a_] := N[(x + N[(N[(z - t), $MachinePrecision] * N[(y / a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + \left(z - t\right) \cdot \frac{y}{a}
\end{array}
Initial program 91.8%
associate-/l*94.2%
Simplified94.2%
associate-/r/96.6%
Applied egg-rr96.6%
Final simplification96.6%
(FPCore (x y z t a) :precision binary64 (+ x (* z (/ y a))))
double code(double x, double y, double z, double t, double a) {
return x + (z * (y / a));
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
code = x + (z * (y / a))
end function
public static double code(double x, double y, double z, double t, double a) {
return x + (z * (y / a));
}
def code(x, y, z, t, a): return x + (z * (y / a))
function code(x, y, z, t, a) return Float64(x + Float64(z * Float64(y / a))) end
function tmp = code(x, y, z, t, a) tmp = x + (z * (y / a)); end
code[x_, y_, z_, t_, a_] := N[(x + N[(z * N[(y / a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + z \cdot \frac{y}{a}
\end{array}
Initial program 91.8%
associate-/l*94.2%
Simplified94.2%
Taylor expanded in z around inf 63.7%
associate-/r/66.6%
Applied egg-rr66.6%
Final simplification66.6%
(FPCore (x y z t a) :precision binary64 x)
double code(double x, double y, double z, double t, double a) {
return x;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
code = x
end function
public static double code(double x, double y, double z, double t, double a) {
return x;
}
def code(x, y, z, t, a): return x
function code(x, y, z, t, a) return x end
function tmp = code(x, y, z, t, a) tmp = x; end
code[x_, y_, z_, t_, a_] := x
\begin{array}{l}
\\
x
\end{array}
Initial program 91.8%
+-commutative91.8%
associate-*l/96.6%
fma-def96.6%
Simplified96.6%
Taylor expanded in y around 0 34.8%
Final simplification34.8%
(FPCore (x y z t a)
:precision binary64
(let* ((t_1 (/ a (- z t))))
(if (< y -1.0761266216389975e-10)
(+ x (/ 1.0 (/ t_1 y)))
(if (< y 2.894426862792089e-49)
(+ x (/ (* y (- z t)) a))
(+ x (/ y t_1))))))
double code(double x, double y, double z, double t, double a) {
double t_1 = a / (z - t);
double tmp;
if (y < -1.0761266216389975e-10) {
tmp = x + (1.0 / (t_1 / y));
} else if (y < 2.894426862792089e-49) {
tmp = x + ((y * (z - t)) / a);
} else {
tmp = x + (y / t_1);
}
return tmp;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: t_1
real(8) :: tmp
t_1 = a / (z - t)
if (y < (-1.0761266216389975d-10)) then
tmp = x + (1.0d0 / (t_1 / y))
else if (y < 2.894426862792089d-49) then
tmp = x + ((y * (z - t)) / a)
else
tmp = x + (y / t_1)
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a) {
double t_1 = a / (z - t);
double tmp;
if (y < -1.0761266216389975e-10) {
tmp = x + (1.0 / (t_1 / y));
} else if (y < 2.894426862792089e-49) {
tmp = x + ((y * (z - t)) / a);
} else {
tmp = x + (y / t_1);
}
return tmp;
}
def code(x, y, z, t, a): t_1 = a / (z - t) tmp = 0 if y < -1.0761266216389975e-10: tmp = x + (1.0 / (t_1 / y)) elif y < 2.894426862792089e-49: tmp = x + ((y * (z - t)) / a) else: tmp = x + (y / t_1) return tmp
function code(x, y, z, t, a) t_1 = Float64(a / Float64(z - t)) tmp = 0.0 if (y < -1.0761266216389975e-10) tmp = Float64(x + Float64(1.0 / Float64(t_1 / y))); elseif (y < 2.894426862792089e-49) tmp = Float64(x + Float64(Float64(y * Float64(z - t)) / a)); else tmp = Float64(x + Float64(y / t_1)); end return tmp end
function tmp_2 = code(x, y, z, t, a) t_1 = a / (z - t); tmp = 0.0; if (y < -1.0761266216389975e-10) tmp = x + (1.0 / (t_1 / y)); elseif (y < 2.894426862792089e-49) tmp = x + ((y * (z - t)) / a); else tmp = x + (y / t_1); end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(a / N[(z - t), $MachinePrecision]), $MachinePrecision]}, If[Less[y, -1.0761266216389975e-10], N[(x + N[(1.0 / N[(t$95$1 / y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[Less[y, 2.894426862792089e-49], N[(x + N[(N[(y * N[(z - t), $MachinePrecision]), $MachinePrecision] / a), $MachinePrecision]), $MachinePrecision], N[(x + N[(y / t$95$1), $MachinePrecision]), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{a}{z - t}\\
\mathbf{if}\;y < -1.0761266216389975 \cdot 10^{-10}:\\
\;\;\;\;x + \frac{1}{\frac{t_1}{y}}\\
\mathbf{elif}\;y < 2.894426862792089 \cdot 10^{-49}:\\
\;\;\;\;x + \frac{y \cdot \left(z - t\right)}{a}\\
\mathbf{else}:\\
\;\;\;\;x + \frac{y}{t_1}\\
\end{array}
\end{array}
herbie shell --seed 2024011
(FPCore (x y z t a)
:name "Optimisation.CirclePacking:place from circle-packing-0.1.0.4, E"
:precision binary64
:herbie-target
(if (< y -1.0761266216389975e-10) (+ x (/ 1.0 (/ (/ a (- z t)) y))) (if (< y 2.894426862792089e-49) (+ x (/ (* y (- z t)) a)) (+ x (/ y (/ a (- z t))))))
(+ x (/ (* y (- z t)) a)))