
(FPCore (x) :precision binary64 (* (cos x) (exp (* 10.0 (* x x)))))
double code(double x) {
return cos(x) * exp((10.0 * (x * x)));
}
real(8) function code(x)
real(8), intent (in) :: x
code = cos(x) * exp((10.0d0 * (x * x)))
end function
public static double code(double x) {
return Math.cos(x) * Math.exp((10.0 * (x * x)));
}
def code(x): return math.cos(x) * math.exp((10.0 * (x * x)))
function code(x) return Float64(cos(x) * exp(Float64(10.0 * Float64(x * x)))) end
function tmp = code(x) tmp = cos(x) * exp((10.0 * (x * x))); end
code[x_] := N[(N[Cos[x], $MachinePrecision] * N[Exp[N[(10.0 * N[(x * x), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\cos x \cdot e^{10 \cdot \left(x \cdot x\right)}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 9 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x) :precision binary64 (* (cos x) (exp (* 10.0 (* x x)))))
double code(double x) {
return cos(x) * exp((10.0 * (x * x)));
}
real(8) function code(x)
real(8), intent (in) :: x
code = cos(x) * exp((10.0d0 * (x * x)))
end function
public static double code(double x) {
return Math.cos(x) * Math.exp((10.0 * (x * x)));
}
def code(x): return math.cos(x) * math.exp((10.0 * (x * x)))
function code(x) return Float64(cos(x) * exp(Float64(10.0 * Float64(x * x)))) end
function tmp = code(x) tmp = cos(x) * exp((10.0 * (x * x))); end
code[x_] := N[(N[Cos[x], $MachinePrecision] * N[Exp[N[(10.0 * N[(x * x), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\cos x \cdot e^{10 \cdot \left(x \cdot x\right)}
\end{array}
(FPCore (x) :precision binary64 (* (cos x) (sqrt (pow (pow (exp 20.0) x) x))))
double code(double x) {
return cos(x) * sqrt(pow(pow(exp(20.0), x), x));
}
real(8) function code(x)
real(8), intent (in) :: x
code = cos(x) * sqrt(((exp(20.0d0) ** x) ** x))
end function
public static double code(double x) {
return Math.cos(x) * Math.sqrt(Math.pow(Math.pow(Math.exp(20.0), x), x));
}
def code(x): return math.cos(x) * math.sqrt(math.pow(math.pow(math.exp(20.0), x), x))
function code(x) return Float64(cos(x) * sqrt(((exp(20.0) ^ x) ^ x))) end
function tmp = code(x) tmp = cos(x) * sqrt(((exp(20.0) ^ x) ^ x)); end
code[x_] := N[(N[Cos[x], $MachinePrecision] * N[Sqrt[N[Power[N[Power[N[Exp[20.0], $MachinePrecision], x], $MachinePrecision], x], $MachinePrecision]], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\cos x \cdot \sqrt{{\left({\left(e^{20}\right)}^{x}\right)}^{x}}
\end{array}
Initial program 94.5%
pow-exp95.1%
pow-unpow97.9%
Applied egg-rr97.9%
add-sqr-sqrt98.0%
sqrt-unprod97.9%
pow-prod-down98.0%
prod-exp99.2%
metadata-eval99.2%
Applied egg-rr99.2%
sqrt-pow199.3%
metadata-eval99.3%
prod-exp98.0%
pow-prod-down98.0%
sqr-pow97.9%
rem-cbrt-cube97.9%
rem-square-sqrt97.9%
sqrt-unprod97.9%
rem-cbrt-cube98.0%
rem-cbrt-cube97.9%
pow-prod-up98.0%
sqr-pow98.0%
pow-prod-down98.0%
prod-exp99.2%
metadata-eval99.2%
sqrt-pow199.2%
Applied egg-rr99.4%
Final simplification99.4%
(FPCore (x) :precision binary64 (* (cos x) (pow (pow (exp 5.0) x) (* x 2.0))))
double code(double x) {
return cos(x) * pow(pow(exp(5.0), x), (x * 2.0));
}
real(8) function code(x)
real(8), intent (in) :: x
code = cos(x) * ((exp(5.0d0) ** x) ** (x * 2.0d0))
end function
public static double code(double x) {
return Math.cos(x) * Math.pow(Math.pow(Math.exp(5.0), x), (x * 2.0));
}
def code(x): return math.cos(x) * math.pow(math.pow(math.exp(5.0), x), (x * 2.0))
function code(x) return Float64(cos(x) * ((exp(5.0) ^ x) ^ Float64(x * 2.0))) end
function tmp = code(x) tmp = cos(x) * ((exp(5.0) ^ x) ^ (x * 2.0)); end
code[x_] := N[(N[Cos[x], $MachinePrecision] * N[Power[N[Power[N[Exp[5.0], $MachinePrecision], x], $MachinePrecision], N[(x * 2.0), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\cos x \cdot {\left({\left(e^{5}\right)}^{x}\right)}^{\left(x \cdot 2\right)}
\end{array}
Initial program 94.5%
exp-prod95.1%
Simplified95.1%
pow-exp94.5%
*-commutative94.5%
exp-prod95.1%
pow-exp96.5%
pow-unpow94.8%
sqr-pow94.8%
pow294.8%
pow-exp94.4%
pow-exp94.4%
associate-/l*93.6%
metadata-eval93.6%
Applied egg-rr93.6%
associate-*l*93.6%
*-commutative93.6%
div-inv94.4%
metadata-eval94.4%
rem-log-exp94.4%
associate-*l*94.4%
rem-log-exp94.4%
metadata-eval94.4%
rem-log-exp94.4%
log-pow94.5%
pow-exp94.4%
rem-log-exp94.4%
metadata-eval94.4%
rem-log-exp94.4%
associate-*r*94.4%
*-commutative94.4%
pow-exp95.1%
pow-to-exp98.4%
pow-unpow98.1%
pow-pow98.1%
*-commutative98.1%
Applied egg-rr98.1%
Final simplification98.1%
(FPCore (x) :precision binary64 (* (cos x) (pow (pow (exp 5.0) (* x 2.0)) x)))
double code(double x) {
return cos(x) * pow(pow(exp(5.0), (x * 2.0)), x);
}
real(8) function code(x)
real(8), intent (in) :: x
code = cos(x) * ((exp(5.0d0) ** (x * 2.0d0)) ** x)
end function
public static double code(double x) {
return Math.cos(x) * Math.pow(Math.pow(Math.exp(5.0), (x * 2.0)), x);
}
def code(x): return math.cos(x) * math.pow(math.pow(math.exp(5.0), (x * 2.0)), x)
function code(x) return Float64(cos(x) * ((exp(5.0) ^ Float64(x * 2.0)) ^ x)) end
function tmp = code(x) tmp = cos(x) * ((exp(5.0) ^ (x * 2.0)) ^ x); end
code[x_] := N[(N[Cos[x], $MachinePrecision] * N[Power[N[Power[N[Exp[5.0], $MachinePrecision], N[(x * 2.0), $MachinePrecision]], $MachinePrecision], x], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\cos x \cdot {\left({\left(e^{5}\right)}^{\left(x \cdot 2\right)}\right)}^{x}
\end{array}
Initial program 94.5%
pow-exp95.1%
pow-unpow97.9%
Applied egg-rr97.9%
add-sqr-sqrt97.1%
unpow-prod-down98.1%
metadata-eval98.1%
prod-exp98.1%
sqrt-unprod98.1%
add-sqr-sqrt98.1%
metadata-eval98.1%
prod-exp98.1%
sqrt-unprod98.1%
add-sqr-sqrt98.1%
Applied egg-rr98.1%
pow-sqr98.4%
*-commutative98.4%
Simplified98.4%
Final simplification98.4%
(FPCore (x) :precision binary64 (* (cos x) (pow (pow (exp 20.0) x) (* x 0.5))))
double code(double x) {
return cos(x) * pow(pow(exp(20.0), x), (x * 0.5));
}
real(8) function code(x)
real(8), intent (in) :: x
code = cos(x) * ((exp(20.0d0) ** x) ** (x * 0.5d0))
end function
public static double code(double x) {
return Math.cos(x) * Math.pow(Math.pow(Math.exp(20.0), x), (x * 0.5));
}
def code(x): return math.cos(x) * math.pow(math.pow(math.exp(20.0), x), (x * 0.5))
function code(x) return Float64(cos(x) * ((exp(20.0) ^ x) ^ Float64(x * 0.5))) end
function tmp = code(x) tmp = cos(x) * ((exp(20.0) ^ x) ^ (x * 0.5)); end
code[x_] := N[(N[Cos[x], $MachinePrecision] * N[Power[N[Power[N[Exp[20.0], $MachinePrecision], x], $MachinePrecision], N[(x * 0.5), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\cos x \cdot {\left({\left(e^{20}\right)}^{x}\right)}^{\left(x \cdot 0.5\right)}
\end{array}
Initial program 94.5%
exp-prod95.1%
Simplified95.1%
pow-exp94.5%
*-commutative94.5%
exp-prod95.1%
pow-exp96.5%
pow-unpow94.8%
sqr-pow94.8%
pow294.8%
pow-exp94.4%
pow-exp94.4%
associate-/l*93.6%
metadata-eval93.6%
Applied egg-rr93.6%
associate-*l*93.6%
*-commutative93.6%
div-inv94.4%
metadata-eval94.4%
rem-log-exp94.4%
associate-*l*94.4%
rem-log-exp94.4%
metadata-eval94.4%
rem-log-exp94.4%
log-pow94.5%
rem-cbrt-cube94.5%
pow-to-exp97.9%
add-sqr-sqrt97.8%
Applied egg-rr99.4%
Final simplification99.4%
(FPCore (x) :precision binary64 (* (cos x) (pow (pow (exp 10.0) x) x)))
double code(double x) {
return cos(x) * pow(pow(exp(10.0), x), x);
}
real(8) function code(x)
real(8), intent (in) :: x
code = cos(x) * ((exp(10.0d0) ** x) ** x)
end function
public static double code(double x) {
return Math.cos(x) * Math.pow(Math.pow(Math.exp(10.0), x), x);
}
def code(x): return math.cos(x) * math.pow(math.pow(math.exp(10.0), x), x)
function code(x) return Float64(cos(x) * ((exp(10.0) ^ x) ^ x)) end
function tmp = code(x) tmp = cos(x) * ((exp(10.0) ^ x) ^ x); end
code[x_] := N[(N[Cos[x], $MachinePrecision] * N[Power[N[Power[N[Exp[10.0], $MachinePrecision], x], $MachinePrecision], x], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\cos x \cdot {\left({\left(e^{10}\right)}^{x}\right)}^{x}
\end{array}
Initial program 94.5%
pow-exp95.1%
pow-unpow97.9%
Applied egg-rr97.9%
Final simplification97.9%
(FPCore (x) :precision binary64 (* (cos x) (pow (exp 20.0) (* x (* x 0.5)))))
double code(double x) {
return cos(x) * pow(exp(20.0), (x * (x * 0.5)));
}
real(8) function code(x)
real(8), intent (in) :: x
code = cos(x) * (exp(20.0d0) ** (x * (x * 0.5d0)))
end function
public static double code(double x) {
return Math.cos(x) * Math.pow(Math.exp(20.0), (x * (x * 0.5)));
}
def code(x): return math.cos(x) * math.pow(math.exp(20.0), (x * (x * 0.5)))
function code(x) return Float64(cos(x) * (exp(20.0) ^ Float64(x * Float64(x * 0.5)))) end
function tmp = code(x) tmp = cos(x) * (exp(20.0) ^ (x * (x * 0.5))); end
code[x_] := N[(N[Cos[x], $MachinePrecision] * N[Power[N[Exp[20.0], $MachinePrecision], N[(x * N[(x * 0.5), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\cos x \cdot {\left(e^{20}\right)}^{\left(x \cdot \left(x \cdot 0.5\right)\right)}
\end{array}
Initial program 94.5%
exp-prod95.1%
Simplified95.1%
pow-exp94.5%
*-commutative94.5%
exp-prod95.1%
pow-exp96.5%
pow-unpow94.8%
sqr-pow94.8%
pow294.8%
pow-exp94.4%
pow-exp94.4%
associate-/l*93.6%
metadata-eval93.6%
Applied egg-rr93.6%
associate-*l*93.6%
*-commutative93.6%
div-inv94.4%
metadata-eval94.4%
rem-log-exp94.4%
associate-*l*94.4%
rem-log-exp94.4%
metadata-eval94.4%
rem-log-exp94.4%
log-pow94.5%
rem-cbrt-cube94.5%
pow-to-exp97.9%
add-sqr-sqrt97.8%
Applied egg-rr95.2%
Final simplification95.2%
(FPCore (x) :precision binary64 (* (cos x) (pow (exp 10.0) (* x x))))
double code(double x) {
return cos(x) * pow(exp(10.0), (x * x));
}
real(8) function code(x)
real(8), intent (in) :: x
code = cos(x) * (exp(10.0d0) ** (x * x))
end function
public static double code(double x) {
return Math.cos(x) * Math.pow(Math.exp(10.0), (x * x));
}
def code(x): return math.cos(x) * math.pow(math.exp(10.0), (x * x))
function code(x) return Float64(cos(x) * (exp(10.0) ^ Float64(x * x))) end
function tmp = code(x) tmp = cos(x) * (exp(10.0) ^ (x * x)); end
code[x_] := N[(N[Cos[x], $MachinePrecision] * N[Power[N[Exp[10.0], $MachinePrecision], N[(x * x), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\cos x \cdot {\left(e^{10}\right)}^{\left(x \cdot x\right)}
\end{array}
Initial program 94.5%
exp-prod95.1%
Simplified95.1%
Final simplification95.1%
(FPCore (x) :precision binary64 (* (cos x) (exp (* 10.0 (* x x)))))
double code(double x) {
return cos(x) * exp((10.0 * (x * x)));
}
real(8) function code(x)
real(8), intent (in) :: x
code = cos(x) * exp((10.0d0 * (x * x)))
end function
public static double code(double x) {
return Math.cos(x) * Math.exp((10.0 * (x * x)));
}
def code(x): return math.cos(x) * math.exp((10.0 * (x * x)))
function code(x) return Float64(cos(x) * exp(Float64(10.0 * Float64(x * x)))) end
function tmp = code(x) tmp = cos(x) * exp((10.0 * (x * x))); end
code[x_] := N[(N[Cos[x], $MachinePrecision] * N[Exp[N[(10.0 * N[(x * x), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\cos x \cdot e^{10 \cdot \left(x \cdot x\right)}
\end{array}
Initial program 94.5%
Final simplification94.5%
(FPCore (x) :precision binary64 (cos x))
double code(double x) {
return cos(x);
}
real(8) function code(x)
real(8), intent (in) :: x
code = cos(x)
end function
public static double code(double x) {
return Math.cos(x);
}
def code(x): return math.cos(x)
function code(x) return cos(x) end
function tmp = code(x) tmp = cos(x); end
code[x_] := N[Cos[x], $MachinePrecision]
\begin{array}{l}
\\
\cos x
\end{array}
Initial program 94.5%
Taylor expanded in x around 0 9.6%
Final simplification9.6%
herbie shell --seed 2024011
(FPCore (x)
:name "ENA, Section 1.4, Exercise 1"
:precision binary64
:pre (and (<= 1.99 x) (<= x 2.01))
(* (cos x) (exp (* 10.0 (* x x)))))