
(FPCore (x) :precision binary64 (- (/ 1.0 (+ x 1.0)) (/ 1.0 x)))
double code(double x) {
return (1.0 / (x + 1.0)) - (1.0 / x);
}
real(8) function code(x)
real(8), intent (in) :: x
code = (1.0d0 / (x + 1.0d0)) - (1.0d0 / x)
end function
public static double code(double x) {
return (1.0 / (x + 1.0)) - (1.0 / x);
}
def code(x): return (1.0 / (x + 1.0)) - (1.0 / x)
function code(x) return Float64(Float64(1.0 / Float64(x + 1.0)) - Float64(1.0 / x)) end
function tmp = code(x) tmp = (1.0 / (x + 1.0)) - (1.0 / x); end
code[x_] := N[(N[(1.0 / N[(x + 1.0), $MachinePrecision]), $MachinePrecision] - N[(1.0 / x), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{1}{x + 1} - \frac{1}{x}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 4 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x) :precision binary64 (- (/ 1.0 (+ x 1.0)) (/ 1.0 x)))
double code(double x) {
return (1.0 / (x + 1.0)) - (1.0 / x);
}
real(8) function code(x)
real(8), intent (in) :: x
code = (1.0d0 / (x + 1.0d0)) - (1.0d0 / x)
end function
public static double code(double x) {
return (1.0 / (x + 1.0)) - (1.0 / x);
}
def code(x): return (1.0 / (x + 1.0)) - (1.0 / x)
function code(x) return Float64(Float64(1.0 / Float64(x + 1.0)) - Float64(1.0 / x)) end
function tmp = code(x) tmp = (1.0 / (x + 1.0)) - (1.0 / x); end
code[x_] := N[(N[(1.0 / N[(x + 1.0), $MachinePrecision]), $MachinePrecision] - N[(1.0 / x), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{1}{x + 1} - \frac{1}{x}
\end{array}
(FPCore (x) :precision binary64 (/ (/ 1.0 (- -1.0 x)) x))
double code(double x) {
return (1.0 / (-1.0 - x)) / x;
}
real(8) function code(x)
real(8), intent (in) :: x
code = (1.0d0 / ((-1.0d0) - x)) / x
end function
public static double code(double x) {
return (1.0 / (-1.0 - x)) / x;
}
def code(x): return (1.0 / (-1.0 - x)) / x
function code(x) return Float64(Float64(1.0 / Float64(-1.0 - x)) / x) end
function tmp = code(x) tmp = (1.0 / (-1.0 - x)) / x; end
code[x_] := N[(N[(1.0 / N[(-1.0 - x), $MachinePrecision]), $MachinePrecision] / x), $MachinePrecision]
\begin{array}{l}
\\
\frac{\frac{1}{-1 - x}}{x}
\end{array}
Initial program 77.0%
frac-sub78.1%
*-rgt-identity78.1%
metadata-eval78.1%
div-inv78.1%
associate-/r*78.1%
*-un-lft-identity78.1%
*-rgt-identity78.1%
+-commutative78.1%
div-inv78.1%
metadata-eval78.1%
*-rgt-identity78.1%
+-commutative78.1%
Applied egg-rr78.1%
frac-2neg78.1%
div-inv78.1%
+-commutative78.1%
distribute-neg-in78.1%
metadata-eval78.1%
Applied egg-rr78.1%
associate-*r/78.1%
*-rgt-identity78.1%
distribute-neg-frac78.1%
neg-mul-178.1%
associate--r+99.9%
+-inverses99.9%
metadata-eval99.9%
metadata-eval99.9%
associate-*r/99.9%
associate-*l*99.9%
metadata-eval99.9%
*-lft-identity99.9%
unsub-neg99.9%
Simplified99.9%
Final simplification99.9%
(FPCore (x) :precision binary64 (/ -1.0 (* x (+ 1.0 x))))
double code(double x) {
return -1.0 / (x * (1.0 + x));
}
real(8) function code(x)
real(8), intent (in) :: x
code = (-1.0d0) / (x * (1.0d0 + x))
end function
public static double code(double x) {
return -1.0 / (x * (1.0 + x));
}
def code(x): return -1.0 / (x * (1.0 + x))
function code(x) return Float64(-1.0 / Float64(x * Float64(1.0 + x))) end
function tmp = code(x) tmp = -1.0 / (x * (1.0 + x)); end
code[x_] := N[(-1.0 / N[(x * N[(1.0 + x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{-1}{x \cdot \left(1 + x\right)}
\end{array}
Initial program 77.0%
clear-num77.0%
frac-sub78.1%
*-un-lft-identity78.1%
div-inv78.1%
metadata-eval78.1%
*-rgt-identity78.1%
*-rgt-identity78.1%
+-commutative78.1%
*-commutative78.1%
div-inv78.1%
metadata-eval78.1%
*-rgt-identity78.1%
+-commutative78.1%
Applied egg-rr78.1%
Taylor expanded in x around 0 98.7%
Final simplification98.7%
(FPCore (x) :precision binary64 (/ (/ -1.0 x) (+ 1.0 x)))
double code(double x) {
return (-1.0 / x) / (1.0 + x);
}
real(8) function code(x)
real(8), intent (in) :: x
code = ((-1.0d0) / x) / (1.0d0 + x)
end function
public static double code(double x) {
return (-1.0 / x) / (1.0 + x);
}
def code(x): return (-1.0 / x) / (1.0 + x)
function code(x) return Float64(Float64(-1.0 / x) / Float64(1.0 + x)) end
function tmp = code(x) tmp = (-1.0 / x) / (1.0 + x); end
code[x_] := N[(N[(-1.0 / x), $MachinePrecision] / N[(1.0 + x), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\frac{-1}{x}}{1 + x}
\end{array}
Initial program 77.0%
sub-neg77.0%
+-commutative77.0%
distribute-neg-frac77.0%
metadata-eval77.0%
Applied egg-rr77.0%
Simplified99.9%
Final simplification99.9%
(FPCore (x) :precision binary64 (/ -1.0 x))
double code(double x) {
return -1.0 / x;
}
real(8) function code(x)
real(8), intent (in) :: x
code = (-1.0d0) / x
end function
public static double code(double x) {
return -1.0 / x;
}
def code(x): return -1.0 / x
function code(x) return Float64(-1.0 / x) end
function tmp = code(x) tmp = -1.0 / x; end
code[x_] := N[(-1.0 / x), $MachinePrecision]
\begin{array}{l}
\\
\frac{-1}{x}
\end{array}
Initial program 77.0%
Taylor expanded in x around 0 51.6%
Final simplification51.6%
herbie shell --seed 2024011
(FPCore (x)
:name "2frac (problem 3.3.1)"
:precision binary64
(- (/ 1.0 (+ x 1.0)) (/ 1.0 x)))