
(FPCore (x y z t) :precision binary64 (+ (* (/ x y) (- z t)) t))
double code(double x, double y, double z, double t) {
return ((x / y) * (z - t)) + t;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = ((x / y) * (z - t)) + t
end function
public static double code(double x, double y, double z, double t) {
return ((x / y) * (z - t)) + t;
}
def code(x, y, z, t): return ((x / y) * (z - t)) + t
function code(x, y, z, t) return Float64(Float64(Float64(x / y) * Float64(z - t)) + t) end
function tmp = code(x, y, z, t) tmp = ((x / y) * (z - t)) + t; end
code[x_, y_, z_, t_] := N[(N[(N[(x / y), $MachinePrecision] * N[(z - t), $MachinePrecision]), $MachinePrecision] + t), $MachinePrecision]
\begin{array}{l}
\\
\frac{x}{y} \cdot \left(z - t\right) + t
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 11 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z t) :precision binary64 (+ (* (/ x y) (- z t)) t))
double code(double x, double y, double z, double t) {
return ((x / y) * (z - t)) + t;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = ((x / y) * (z - t)) + t
end function
public static double code(double x, double y, double z, double t) {
return ((x / y) * (z - t)) + t;
}
def code(x, y, z, t): return ((x / y) * (z - t)) + t
function code(x, y, z, t) return Float64(Float64(Float64(x / y) * Float64(z - t)) + t) end
function tmp = code(x, y, z, t) tmp = ((x / y) * (z - t)) + t; end
code[x_, y_, z_, t_] := N[(N[(N[(x / y), $MachinePrecision] * N[(z - t), $MachinePrecision]), $MachinePrecision] + t), $MachinePrecision]
\begin{array}{l}
\\
\frac{x}{y} \cdot \left(z - t\right) + t
\end{array}
(FPCore (x y z t) :precision binary64 (if (<= (/ x y) -1e-304) (+ t (* (- z t) (/ x y))) (+ t (* x (/ (- z t) y)))))
double code(double x, double y, double z, double t) {
double tmp;
if ((x / y) <= -1e-304) {
tmp = t + ((z - t) * (x / y));
} else {
tmp = t + (x * ((z - t) / y));
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if ((x / y) <= (-1d-304)) then
tmp = t + ((z - t) * (x / y))
else
tmp = t + (x * ((z - t) / y))
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if ((x / y) <= -1e-304) {
tmp = t + ((z - t) * (x / y));
} else {
tmp = t + (x * ((z - t) / y));
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if (x / y) <= -1e-304: tmp = t + ((z - t) * (x / y)) else: tmp = t + (x * ((z - t) / y)) return tmp
function code(x, y, z, t) tmp = 0.0 if (Float64(x / y) <= -1e-304) tmp = Float64(t + Float64(Float64(z - t) * Float64(x / y))); else tmp = Float64(t + Float64(x * Float64(Float64(z - t) / y))); end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if ((x / y) <= -1e-304) tmp = t + ((z - t) * (x / y)); else tmp = t + (x * ((z - t) / y)); end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[LessEqual[N[(x / y), $MachinePrecision], -1e-304], N[(t + N[(N[(z - t), $MachinePrecision] * N[(x / y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(t + N[(x * N[(N[(z - t), $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\frac{x}{y} \leq -1 \cdot 10^{-304}:\\
\;\;\;\;t + \left(z - t\right) \cdot \frac{x}{y}\\
\mathbf{else}:\\
\;\;\;\;t + x \cdot \frac{z - t}{y}\\
\end{array}
\end{array}
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (+ t (* z (/ x y)))) (t_2 (* t (- 1.0 (/ x y)))))
(if (<= t -1.25e+104)
t_2
(if (<= t -5.5e-155)
t_1
(if (<= t 1.5e-269) (+ t (/ (* z x) y)) (if (<= t 3e-40) t_1 t_2))))))
double code(double x, double y, double z, double t) {
double t_1 = t + (z * (x / y));
double t_2 = t * (1.0 - (x / y));
double tmp;
if (t <= -1.25e+104) {
tmp = t_2;
} else if (t <= -5.5e-155) {
tmp = t_1;
} else if (t <= 1.5e-269) {
tmp = t + ((z * x) / y);
} else if (t <= 3e-40) {
tmp = t_1;
} else {
tmp = t_2;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: t_1
real(8) :: t_2
real(8) :: tmp
t_1 = t + (z * (x / y))
t_2 = t * (1.0d0 - (x / y))
if (t <= (-1.25d+104)) then
tmp = t_2
else if (t <= (-5.5d-155)) then
tmp = t_1
else if (t <= 1.5d-269) then
tmp = t + ((z * x) / y)
else if (t <= 3d-40) then
tmp = t_1
else
tmp = t_2
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double t_1 = t + (z * (x / y));
double t_2 = t * (1.0 - (x / y));
double tmp;
if (t <= -1.25e+104) {
tmp = t_2;
} else if (t <= -5.5e-155) {
tmp = t_1;
} else if (t <= 1.5e-269) {
tmp = t + ((z * x) / y);
} else if (t <= 3e-40) {
tmp = t_1;
} else {
tmp = t_2;
}
return tmp;
}
def code(x, y, z, t): t_1 = t + (z * (x / y)) t_2 = t * (1.0 - (x / y)) tmp = 0 if t <= -1.25e+104: tmp = t_2 elif t <= -5.5e-155: tmp = t_1 elif t <= 1.5e-269: tmp = t + ((z * x) / y) elif t <= 3e-40: tmp = t_1 else: tmp = t_2 return tmp
function code(x, y, z, t) t_1 = Float64(t + Float64(z * Float64(x / y))) t_2 = Float64(t * Float64(1.0 - Float64(x / y))) tmp = 0.0 if (t <= -1.25e+104) tmp = t_2; elseif (t <= -5.5e-155) tmp = t_1; elseif (t <= 1.5e-269) tmp = Float64(t + Float64(Float64(z * x) / y)); elseif (t <= 3e-40) tmp = t_1; else tmp = t_2; end return tmp end
function tmp_2 = code(x, y, z, t) t_1 = t + (z * (x / y)); t_2 = t * (1.0 - (x / y)); tmp = 0.0; if (t <= -1.25e+104) tmp = t_2; elseif (t <= -5.5e-155) tmp = t_1; elseif (t <= 1.5e-269) tmp = t + ((z * x) / y); elseif (t <= 3e-40) tmp = t_1; else tmp = t_2; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(t + N[(z * N[(x / y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(t * N[(1.0 - N[(x / y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t, -1.25e+104], t$95$2, If[LessEqual[t, -5.5e-155], t$95$1, If[LessEqual[t, 1.5e-269], N[(t + N[(N[(z * x), $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision], If[LessEqual[t, 3e-40], t$95$1, t$95$2]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := t + z \cdot \frac{x}{y}\\
t_2 := t \cdot \left(1 - \frac{x}{y}\right)\\
\mathbf{if}\;t \leq -1.25 \cdot 10^{+104}:\\
\;\;\;\;t_2\\
\mathbf{elif}\;t \leq -5.5 \cdot 10^{-155}:\\
\;\;\;\;t_1\\
\mathbf{elif}\;t \leq 1.5 \cdot 10^{-269}:\\
\;\;\;\;t + \frac{z \cdot x}{y}\\
\mathbf{elif}\;t \leq 3 \cdot 10^{-40}:\\
\;\;\;\;t_1\\
\mathbf{else}:\\
\;\;\;\;t_2\\
\end{array}
\end{array}
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (+ t (* z (/ x y)))))
(if (<= t -2.3e+99)
(* t (- 1.0 (/ x y)))
(if (<= t -2e-153)
t_1
(if (<= t 4e-270)
(+ t (/ (* z x) y))
(if (<= t 5e-41) t_1 (- t (/ t (/ y x)))))))))
double code(double x, double y, double z, double t) {
double t_1 = t + (z * (x / y));
double tmp;
if (t <= -2.3e+99) {
tmp = t * (1.0 - (x / y));
} else if (t <= -2e-153) {
tmp = t_1;
} else if (t <= 4e-270) {
tmp = t + ((z * x) / y);
} else if (t <= 5e-41) {
tmp = t_1;
} else {
tmp = t - (t / (y / x));
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: t_1
real(8) :: tmp
t_1 = t + (z * (x / y))
if (t <= (-2.3d+99)) then
tmp = t * (1.0d0 - (x / y))
else if (t <= (-2d-153)) then
tmp = t_1
else if (t <= 4d-270) then
tmp = t + ((z * x) / y)
else if (t <= 5d-41) then
tmp = t_1
else
tmp = t - (t / (y / x))
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double t_1 = t + (z * (x / y));
double tmp;
if (t <= -2.3e+99) {
tmp = t * (1.0 - (x / y));
} else if (t <= -2e-153) {
tmp = t_1;
} else if (t <= 4e-270) {
tmp = t + ((z * x) / y);
} else if (t <= 5e-41) {
tmp = t_1;
} else {
tmp = t - (t / (y / x));
}
return tmp;
}
def code(x, y, z, t): t_1 = t + (z * (x / y)) tmp = 0 if t <= -2.3e+99: tmp = t * (1.0 - (x / y)) elif t <= -2e-153: tmp = t_1 elif t <= 4e-270: tmp = t + ((z * x) / y) elif t <= 5e-41: tmp = t_1 else: tmp = t - (t / (y / x)) return tmp
function code(x, y, z, t) t_1 = Float64(t + Float64(z * Float64(x / y))) tmp = 0.0 if (t <= -2.3e+99) tmp = Float64(t * Float64(1.0 - Float64(x / y))); elseif (t <= -2e-153) tmp = t_1; elseif (t <= 4e-270) tmp = Float64(t + Float64(Float64(z * x) / y)); elseif (t <= 5e-41) tmp = t_1; else tmp = Float64(t - Float64(t / Float64(y / x))); end return tmp end
function tmp_2 = code(x, y, z, t) t_1 = t + (z * (x / y)); tmp = 0.0; if (t <= -2.3e+99) tmp = t * (1.0 - (x / y)); elseif (t <= -2e-153) tmp = t_1; elseif (t <= 4e-270) tmp = t + ((z * x) / y); elseif (t <= 5e-41) tmp = t_1; else tmp = t - (t / (y / x)); end tmp_2 = tmp; end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(t + N[(z * N[(x / y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t, -2.3e+99], N[(t * N[(1.0 - N[(x / y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[t, -2e-153], t$95$1, If[LessEqual[t, 4e-270], N[(t + N[(N[(z * x), $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision], If[LessEqual[t, 5e-41], t$95$1, N[(t - N[(t / N[(y / x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := t + z \cdot \frac{x}{y}\\
\mathbf{if}\;t \leq -2.3 \cdot 10^{+99}:\\
\;\;\;\;t \cdot \left(1 - \frac{x}{y}\right)\\
\mathbf{elif}\;t \leq -2 \cdot 10^{-153}:\\
\;\;\;\;t_1\\
\mathbf{elif}\;t \leq 4 \cdot 10^{-270}:\\
\;\;\;\;t + \frac{z \cdot x}{y}\\
\mathbf{elif}\;t \leq 5 \cdot 10^{-41}:\\
\;\;\;\;t_1\\
\mathbf{else}:\\
\;\;\;\;t - \frac{t}{\frac{y}{x}}\\
\end{array}
\end{array}
(FPCore (x y z t) :precision binary64 (if (or (<= (/ x y) -20000000000.0) (not (<= (/ x y) 1.0))) (* (/ x y) (- t)) t))
double code(double x, double y, double z, double t) {
double tmp;
if (((x / y) <= -20000000000.0) || !((x / y) <= 1.0)) {
tmp = (x / y) * -t;
} else {
tmp = t;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if (((x / y) <= (-20000000000.0d0)) .or. (.not. ((x / y) <= 1.0d0))) then
tmp = (x / y) * -t
else
tmp = t
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if (((x / y) <= -20000000000.0) || !((x / y) <= 1.0)) {
tmp = (x / y) * -t;
} else {
tmp = t;
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if ((x / y) <= -20000000000.0) or not ((x / y) <= 1.0): tmp = (x / y) * -t else: tmp = t return tmp
function code(x, y, z, t) tmp = 0.0 if ((Float64(x / y) <= -20000000000.0) || !(Float64(x / y) <= 1.0)) tmp = Float64(Float64(x / y) * Float64(-t)); else tmp = t; end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if (((x / y) <= -20000000000.0) || ~(((x / y) <= 1.0))) tmp = (x / y) * -t; else tmp = t; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[Or[LessEqual[N[(x / y), $MachinePrecision], -20000000000.0], N[Not[LessEqual[N[(x / y), $MachinePrecision], 1.0]], $MachinePrecision]], N[(N[(x / y), $MachinePrecision] * (-t)), $MachinePrecision], t]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\frac{x}{y} \leq -20000000000 \lor \neg \left(\frac{x}{y} \leq 1\right):\\
\;\;\;\;\frac{x}{y} \cdot \left(-t\right)\\
\mathbf{else}:\\
\;\;\;\;t\\
\end{array}
\end{array}
(FPCore (x y z t) :precision binary64 (if (or (<= t -5.5e+96) (not (<= t 1.7e-40))) (* t (- 1.0 (/ x y))) (+ t (* z (/ x y)))))
double code(double x, double y, double z, double t) {
double tmp;
if ((t <= -5.5e+96) || !(t <= 1.7e-40)) {
tmp = t * (1.0 - (x / y));
} else {
tmp = t + (z * (x / y));
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if ((t <= (-5.5d+96)) .or. (.not. (t <= 1.7d-40))) then
tmp = t * (1.0d0 - (x / y))
else
tmp = t + (z * (x / y))
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if ((t <= -5.5e+96) || !(t <= 1.7e-40)) {
tmp = t * (1.0 - (x / y));
} else {
tmp = t + (z * (x / y));
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if (t <= -5.5e+96) or not (t <= 1.7e-40): tmp = t * (1.0 - (x / y)) else: tmp = t + (z * (x / y)) return tmp
function code(x, y, z, t) tmp = 0.0 if ((t <= -5.5e+96) || !(t <= 1.7e-40)) tmp = Float64(t * Float64(1.0 - Float64(x / y))); else tmp = Float64(t + Float64(z * Float64(x / y))); end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if ((t <= -5.5e+96) || ~((t <= 1.7e-40))) tmp = t * (1.0 - (x / y)); else tmp = t + (z * (x / y)); end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[Or[LessEqual[t, -5.5e+96], N[Not[LessEqual[t, 1.7e-40]], $MachinePrecision]], N[(t * N[(1.0 - N[(x / y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(t + N[(z * N[(x / y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;t \leq -5.5 \cdot 10^{+96} \lor \neg \left(t \leq 1.7 \cdot 10^{-40}\right):\\
\;\;\;\;t \cdot \left(1 - \frac{x}{y}\right)\\
\mathbf{else}:\\
\;\;\;\;t + z \cdot \frac{x}{y}\\
\end{array}
\end{array}
(FPCore (x y z t) :precision binary64 (if (or (<= t -1.9e+92) (not (<= t 3.1e-40))) (* t (- 1.0 (/ x y))) (+ t (* x (/ z y)))))
double code(double x, double y, double z, double t) {
double tmp;
if ((t <= -1.9e+92) || !(t <= 3.1e-40)) {
tmp = t * (1.0 - (x / y));
} else {
tmp = t + (x * (z / y));
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if ((t <= (-1.9d+92)) .or. (.not. (t <= 3.1d-40))) then
tmp = t * (1.0d0 - (x / y))
else
tmp = t + (x * (z / y))
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if ((t <= -1.9e+92) || !(t <= 3.1e-40)) {
tmp = t * (1.0 - (x / y));
} else {
tmp = t + (x * (z / y));
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if (t <= -1.9e+92) or not (t <= 3.1e-40): tmp = t * (1.0 - (x / y)) else: tmp = t + (x * (z / y)) return tmp
function code(x, y, z, t) tmp = 0.0 if ((t <= -1.9e+92) || !(t <= 3.1e-40)) tmp = Float64(t * Float64(1.0 - Float64(x / y))); else tmp = Float64(t + Float64(x * Float64(z / y))); end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if ((t <= -1.9e+92) || ~((t <= 3.1e-40))) tmp = t * (1.0 - (x / y)); else tmp = t + (x * (z / y)); end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[Or[LessEqual[t, -1.9e+92], N[Not[LessEqual[t, 3.1e-40]], $MachinePrecision]], N[(t * N[(1.0 - N[(x / y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(t + N[(x * N[(z / y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;t \leq -1.9 \cdot 10^{+92} \lor \neg \left(t \leq 3.1 \cdot 10^{-40}\right):\\
\;\;\;\;t \cdot \left(1 - \frac{x}{y}\right)\\
\mathbf{else}:\\
\;\;\;\;t + x \cdot \frac{z}{y}\\
\end{array}
\end{array}
(FPCore (x y z t) :precision binary64 (if (or (<= t -3.2e+91) (not (<= t 1.3e-40))) (* t (- 1.0 (/ x y))) (+ t (/ x (/ y z)))))
double code(double x, double y, double z, double t) {
double tmp;
if ((t <= -3.2e+91) || !(t <= 1.3e-40)) {
tmp = t * (1.0 - (x / y));
} else {
tmp = t + (x / (y / z));
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if ((t <= (-3.2d+91)) .or. (.not. (t <= 1.3d-40))) then
tmp = t * (1.0d0 - (x / y))
else
tmp = t + (x / (y / z))
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if ((t <= -3.2e+91) || !(t <= 1.3e-40)) {
tmp = t * (1.0 - (x / y));
} else {
tmp = t + (x / (y / z));
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if (t <= -3.2e+91) or not (t <= 1.3e-40): tmp = t * (1.0 - (x / y)) else: tmp = t + (x / (y / z)) return tmp
function code(x, y, z, t) tmp = 0.0 if ((t <= -3.2e+91) || !(t <= 1.3e-40)) tmp = Float64(t * Float64(1.0 - Float64(x / y))); else tmp = Float64(t + Float64(x / Float64(y / z))); end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if ((t <= -3.2e+91) || ~((t <= 1.3e-40))) tmp = t * (1.0 - (x / y)); else tmp = t + (x / (y / z)); end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[Or[LessEqual[t, -3.2e+91], N[Not[LessEqual[t, 1.3e-40]], $MachinePrecision]], N[(t * N[(1.0 - N[(x / y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(t + N[(x / N[(y / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;t \leq -3.2 \cdot 10^{+91} \lor \neg \left(t \leq 1.3 \cdot 10^{-40}\right):\\
\;\;\;\;t \cdot \left(1 - \frac{x}{y}\right)\\
\mathbf{else}:\\
\;\;\;\;t + \frac{x}{\frac{y}{z}}\\
\end{array}
\end{array}
(FPCore (x y z t) :precision binary64 (+ t (* x (/ (- z t) y))))
double code(double x, double y, double z, double t) {
return t + (x * ((z - t) / y));
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = t + (x * ((z - t) / y))
end function
public static double code(double x, double y, double z, double t) {
return t + (x * ((z - t) / y));
}
def code(x, y, z, t): return t + (x * ((z - t) / y))
function code(x, y, z, t) return Float64(t + Float64(x * Float64(Float64(z - t) / y))) end
function tmp = code(x, y, z, t) tmp = t + (x * ((z - t) / y)); end
code[x_, y_, z_, t_] := N[(t + N[(x * N[(N[(z - t), $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
t + x \cdot \frac{z - t}{y}
\end{array}
(FPCore (x y z t) :precision binary64 (+ t (/ (- z t) (/ y x))))
double code(double x, double y, double z, double t) {
return t + ((z - t) / (y / x));
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = t + ((z - t) / (y / x))
end function
public static double code(double x, double y, double z, double t) {
return t + ((z - t) / (y / x));
}
def code(x, y, z, t): return t + ((z - t) / (y / x))
function code(x, y, z, t) return Float64(t + Float64(Float64(z - t) / Float64(y / x))) end
function tmp = code(x, y, z, t) tmp = t + ((z - t) / (y / x)); end
code[x_, y_, z_, t_] := N[(t + N[(N[(z - t), $MachinePrecision] / N[(y / x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
t + \frac{z - t}{\frac{y}{x}}
\end{array}
(FPCore (x y z t) :precision binary64 (* t (- 1.0 (/ x y))))
double code(double x, double y, double z, double t) {
return t * (1.0 - (x / y));
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = t * (1.0d0 - (x / y))
end function
public static double code(double x, double y, double z, double t) {
return t * (1.0 - (x / y));
}
def code(x, y, z, t): return t * (1.0 - (x / y))
function code(x, y, z, t) return Float64(t * Float64(1.0 - Float64(x / y))) end
function tmp = code(x, y, z, t) tmp = t * (1.0 - (x / y)); end
code[x_, y_, z_, t_] := N[(t * N[(1.0 - N[(x / y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
t \cdot \left(1 - \frac{x}{y}\right)
\end{array}
(FPCore (x y z t) :precision binary64 t)
double code(double x, double y, double z, double t) {
return t;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = t
end function
public static double code(double x, double y, double z, double t) {
return t;
}
def code(x, y, z, t): return t
function code(x, y, z, t) return t end
function tmp = code(x, y, z, t) tmp = t; end
code[x_, y_, z_, t_] := t
\begin{array}{l}
\\
t
\end{array}
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (+ (* (/ x y) (- z t)) t)))
(if (< z 2.759456554562692e-282)
t_1
(if (< z 2.326994450874436e-110) (+ (* x (/ (- z t) y)) t) t_1))))
double code(double x, double y, double z, double t) {
double t_1 = ((x / y) * (z - t)) + t;
double tmp;
if (z < 2.759456554562692e-282) {
tmp = t_1;
} else if (z < 2.326994450874436e-110) {
tmp = (x * ((z - t) / y)) + t;
} else {
tmp = t_1;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: t_1
real(8) :: tmp
t_1 = ((x / y) * (z - t)) + t
if (z < 2.759456554562692d-282) then
tmp = t_1
else if (z < 2.326994450874436d-110) then
tmp = (x * ((z - t) / y)) + t
else
tmp = t_1
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double t_1 = ((x / y) * (z - t)) + t;
double tmp;
if (z < 2.759456554562692e-282) {
tmp = t_1;
} else if (z < 2.326994450874436e-110) {
tmp = (x * ((z - t) / y)) + t;
} else {
tmp = t_1;
}
return tmp;
}
def code(x, y, z, t): t_1 = ((x / y) * (z - t)) + t tmp = 0 if z < 2.759456554562692e-282: tmp = t_1 elif z < 2.326994450874436e-110: tmp = (x * ((z - t) / y)) + t else: tmp = t_1 return tmp
function code(x, y, z, t) t_1 = Float64(Float64(Float64(x / y) * Float64(z - t)) + t) tmp = 0.0 if (z < 2.759456554562692e-282) tmp = t_1; elseif (z < 2.326994450874436e-110) tmp = Float64(Float64(x * Float64(Float64(z - t) / y)) + t); else tmp = t_1; end return tmp end
function tmp_2 = code(x, y, z, t) t_1 = ((x / y) * (z - t)) + t; tmp = 0.0; if (z < 2.759456554562692e-282) tmp = t_1; elseif (z < 2.326994450874436e-110) tmp = (x * ((z - t) / y)) + t; else tmp = t_1; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(N[(x / y), $MachinePrecision] * N[(z - t), $MachinePrecision]), $MachinePrecision] + t), $MachinePrecision]}, If[Less[z, 2.759456554562692e-282], t$95$1, If[Less[z, 2.326994450874436e-110], N[(N[(x * N[(N[(z - t), $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision] + t), $MachinePrecision], t$95$1]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{x}{y} \cdot \left(z - t\right) + t\\
\mathbf{if}\;z < 2.759456554562692 \cdot 10^{-282}:\\
\;\;\;\;t_1\\
\mathbf{elif}\;z < 2.326994450874436 \cdot 10^{-110}:\\
\;\;\;\;x \cdot \frac{z - t}{y} + t\\
\mathbf{else}:\\
\;\;\;\;t_1\\
\end{array}
\end{array}
herbie shell --seed 2024010
(FPCore (x y z t)
:name "Numeric.Signal.Multichannel:$cget from hsignal-0.2.7.1"
:precision binary64
:herbie-target
(if (< z 2.759456554562692e-282) (+ (* (/ x y) (- z t)) t) (if (< z 2.326994450874436e-110) (+ (* x (/ (- z t) y)) t) (+ (* (/ x y) (- z t)) t)))
(+ (* (/ x y) (- z t)) t))