
(FPCore (x y) :precision binary64 (* 200.0 (- x y)))
double code(double x, double y) {
return 200.0 * (x - y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = 200.0d0 * (x - y)
end function
public static double code(double x, double y) {
return 200.0 * (x - y);
}
def code(x, y): return 200.0 * (x - y)
function code(x, y) return Float64(200.0 * Float64(x - y)) end
function tmp = code(x, y) tmp = 200.0 * (x - y); end
code[x_, y_] := N[(200.0 * N[(x - y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
200 \cdot \left(x - y\right)
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 6 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y) :precision binary64 (* 200.0 (- x y)))
double code(double x, double y) {
return 200.0 * (x - y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = 200.0d0 * (x - y)
end function
public static double code(double x, double y) {
return 200.0 * (x - y);
}
def code(x, y): return 200.0 * (x - y)
function code(x, y) return Float64(200.0 * Float64(x - y)) end
function tmp = code(x, y) tmp = 200.0 * (x - y); end
code[x_, y_] := N[(200.0 * N[(x - y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
200 \cdot \left(x - y\right)
\end{array}
(FPCore (x y) :precision binary64 (fma x 200.0 (* -200.0 y)))
double code(double x, double y) {
return fma(x, 200.0, (-200.0 * y));
}
function code(x, y) return fma(x, 200.0, Float64(-200.0 * y)) end
code[x_, y_] := N[(x * 200.0 + N[(-200.0 * y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(x, 200, -200 \cdot y\right)
\end{array}
(FPCore (x y)
:precision binary64
(if (or (<= x -5.5e+28)
(not
(or (<= x -7.5e-10) (and (not (<= x -1.3e-48)) (<= x 6.6e+100)))))
(* x 200.0)
(* -200.0 y)))
double code(double x, double y) {
double tmp;
if ((x <= -5.5e+28) || !((x <= -7.5e-10) || (!(x <= -1.3e-48) && (x <= 6.6e+100)))) {
tmp = x * 200.0;
} else {
tmp = -200.0 * y;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if ((x <= (-5.5d+28)) .or. (.not. (x <= (-7.5d-10)) .or. (.not. (x <= (-1.3d-48))) .and. (x <= 6.6d+100))) then
tmp = x * 200.0d0
else
tmp = (-200.0d0) * y
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if ((x <= -5.5e+28) || !((x <= -7.5e-10) || (!(x <= -1.3e-48) && (x <= 6.6e+100)))) {
tmp = x * 200.0;
} else {
tmp = -200.0 * y;
}
return tmp;
}
def code(x, y): tmp = 0 if (x <= -5.5e+28) or not ((x <= -7.5e-10) or (not (x <= -1.3e-48) and (x <= 6.6e+100))): tmp = x * 200.0 else: tmp = -200.0 * y return tmp
function code(x, y) tmp = 0.0 if ((x <= -5.5e+28) || !((x <= -7.5e-10) || (!(x <= -1.3e-48) && (x <= 6.6e+100)))) tmp = Float64(x * 200.0); else tmp = Float64(-200.0 * y); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if ((x <= -5.5e+28) || ~(((x <= -7.5e-10) || (~((x <= -1.3e-48)) && (x <= 6.6e+100))))) tmp = x * 200.0; else tmp = -200.0 * y; end tmp_2 = tmp; end
code[x_, y_] := If[Or[LessEqual[x, -5.5e+28], N[Not[Or[LessEqual[x, -7.5e-10], And[N[Not[LessEqual[x, -1.3e-48]], $MachinePrecision], LessEqual[x, 6.6e+100]]]], $MachinePrecision]], N[(x * 200.0), $MachinePrecision], N[(-200.0 * y), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -5.5 \cdot 10^{+28} \lor \neg \left(x \leq -7.5 \cdot 10^{-10} \lor \neg \left(x \leq -1.3 \cdot 10^{-48}\right) \land x \leq 6.6 \cdot 10^{+100}\right):\\
\;\;\;\;x \cdot 200\\
\mathbf{else}:\\
\;\;\;\;-200 \cdot y\\
\end{array}
\end{array}
(FPCore (x y) :precision binary64 (+ (* -200.0 y) (* x 200.0)))
double code(double x, double y) {
return (-200.0 * y) + (x * 200.0);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = ((-200.0d0) * y) + (x * 200.0d0)
end function
public static double code(double x, double y) {
return (-200.0 * y) + (x * 200.0);
}
def code(x, y): return (-200.0 * y) + (x * 200.0)
function code(x, y) return Float64(Float64(-200.0 * y) + Float64(x * 200.0)) end
function tmp = code(x, y) tmp = (-200.0 * y) + (x * 200.0); end
code[x_, y_] := N[(N[(-200.0 * y), $MachinePrecision] + N[(x * 200.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
-200 \cdot y + x \cdot 200
\end{array}
(FPCore (x y) :precision binary64 (* 200.0 (- x y)))
double code(double x, double y) {
return 200.0 * (x - y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = 200.0d0 * (x - y)
end function
public static double code(double x, double y) {
return 200.0 * (x - y);
}
def code(x, y): return 200.0 * (x - y)
function code(x, y) return Float64(200.0 * Float64(x - y)) end
function tmp = code(x, y) tmp = 200.0 * (x - y); end
code[x_, y_] := N[(200.0 * N[(x - y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
200 \cdot \left(x - y\right)
\end{array}
(FPCore (x y) :precision binary64 (* -200.0 y))
double code(double x, double y) {
return -200.0 * y;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (-200.0d0) * y
end function
public static double code(double x, double y) {
return -200.0 * y;
}
def code(x, y): return -200.0 * y
function code(x, y) return Float64(-200.0 * y) end
function tmp = code(x, y) tmp = -200.0 * y; end
code[x_, y_] := N[(-200.0 * y), $MachinePrecision]
\begin{array}{l}
\\
-200 \cdot y
\end{array}
(FPCore (x y) :precision binary64 200.0)
double code(double x, double y) {
return 200.0;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = 200.0d0
end function
public static double code(double x, double y) {
return 200.0;
}
def code(x, y): return 200.0
function code(x, y) return 200.0 end
function tmp = code(x, y) tmp = 200.0; end
code[x_, y_] := 200.0
\begin{array}{l}
\\
200
\end{array}
herbie shell --seed 2024010
(FPCore (x y)
:name "Data.Colour.CIE:cieLABView from colour-2.3.3, C"
:precision binary64
(* 200.0 (- x y)))