
(FPCore (x) :precision binary64 (+ (- (/ 1.0 (+ x 1.0)) (/ 2.0 x)) (/ 1.0 (- x 1.0))))
double code(double x) {
return ((1.0 / (x + 1.0)) - (2.0 / x)) + (1.0 / (x - 1.0));
}
real(8) function code(x)
real(8), intent (in) :: x
code = ((1.0d0 / (x + 1.0d0)) - (2.0d0 / x)) + (1.0d0 / (x - 1.0d0))
end function
public static double code(double x) {
return ((1.0 / (x + 1.0)) - (2.0 / x)) + (1.0 / (x - 1.0));
}
def code(x): return ((1.0 / (x + 1.0)) - (2.0 / x)) + (1.0 / (x - 1.0))
function code(x) return Float64(Float64(Float64(1.0 / Float64(x + 1.0)) - Float64(2.0 / x)) + Float64(1.0 / Float64(x - 1.0))) end
function tmp = code(x) tmp = ((1.0 / (x + 1.0)) - (2.0 / x)) + (1.0 / (x - 1.0)); end
code[x_] := N[(N[(N[(1.0 / N[(x + 1.0), $MachinePrecision]), $MachinePrecision] - N[(2.0 / x), $MachinePrecision]), $MachinePrecision] + N[(1.0 / N[(x - 1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(\frac{1}{x + 1} - \frac{2}{x}\right) + \frac{1}{x - 1}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 13 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x) :precision binary64 (+ (- (/ 1.0 (+ x 1.0)) (/ 2.0 x)) (/ 1.0 (- x 1.0))))
double code(double x) {
return ((1.0 / (x + 1.0)) - (2.0 / x)) + (1.0 / (x - 1.0));
}
real(8) function code(x)
real(8), intent (in) :: x
code = ((1.0d0 / (x + 1.0d0)) - (2.0d0 / x)) + (1.0d0 / (x - 1.0d0))
end function
public static double code(double x) {
return ((1.0 / (x + 1.0)) - (2.0 / x)) + (1.0 / (x - 1.0));
}
def code(x): return ((1.0 / (x + 1.0)) - (2.0 / x)) + (1.0 / (x - 1.0))
function code(x) return Float64(Float64(Float64(1.0 / Float64(x + 1.0)) - Float64(2.0 / x)) + Float64(1.0 / Float64(x - 1.0))) end
function tmp = code(x) tmp = ((1.0 / (x + 1.0)) - (2.0 / x)) + (1.0 / (x - 1.0)); end
code[x_] := N[(N[(N[(1.0 / N[(x + 1.0), $MachinePrecision]), $MachinePrecision] - N[(2.0 / x), $MachinePrecision]), $MachinePrecision] + N[(1.0 / N[(x - 1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(\frac{1}{x + 1} - \frac{2}{x}\right) + \frac{1}{x - 1}
\end{array}
x_m = (fabs.f64 x) x_s = (copysign.f64 1 x) (FPCore (x_s x_m) :precision binary64 (* x_s (+ (/ 2.0 (pow x_m 5.0)) (+ (/ (/ 2.0 (pow x_m 1.5)) (pow x_m 1.5)) (/ 2.0 (pow x_m 7.0))))))
x_m = fabs(x);
x_s = copysign(1.0, x);
double code(double x_s, double x_m) {
return x_s * ((2.0 / pow(x_m, 5.0)) + (((2.0 / pow(x_m, 1.5)) / pow(x_m, 1.5)) + (2.0 / pow(x_m, 7.0))));
}
x_m = abs(x)
x_s = copysign(1.0d0, x)
real(8) function code(x_s, x_m)
real(8), intent (in) :: x_s
real(8), intent (in) :: x_m
code = x_s * ((2.0d0 / (x_m ** 5.0d0)) + (((2.0d0 / (x_m ** 1.5d0)) / (x_m ** 1.5d0)) + (2.0d0 / (x_m ** 7.0d0))))
end function
x_m = Math.abs(x);
x_s = Math.copySign(1.0, x);
public static double code(double x_s, double x_m) {
return x_s * ((2.0 / Math.pow(x_m, 5.0)) + (((2.0 / Math.pow(x_m, 1.5)) / Math.pow(x_m, 1.5)) + (2.0 / Math.pow(x_m, 7.0))));
}
x_m = math.fabs(x) x_s = math.copysign(1.0, x) def code(x_s, x_m): return x_s * ((2.0 / math.pow(x_m, 5.0)) + (((2.0 / math.pow(x_m, 1.5)) / math.pow(x_m, 1.5)) + (2.0 / math.pow(x_m, 7.0))))
x_m = abs(x) x_s = copysign(1.0, x) function code(x_s, x_m) return Float64(x_s * Float64(Float64(2.0 / (x_m ^ 5.0)) + Float64(Float64(Float64(2.0 / (x_m ^ 1.5)) / (x_m ^ 1.5)) + Float64(2.0 / (x_m ^ 7.0))))) end
x_m = abs(x); x_s = sign(x) * abs(1.0); function tmp = code(x_s, x_m) tmp = x_s * ((2.0 / (x_m ^ 5.0)) + (((2.0 / (x_m ^ 1.5)) / (x_m ^ 1.5)) + (2.0 / (x_m ^ 7.0)))); end
x_m = N[Abs[x], $MachinePrecision]
x_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[x$95$s_, x$95$m_] := N[(x$95$s * N[(N[(2.0 / N[Power[x$95$m, 5.0], $MachinePrecision]), $MachinePrecision] + N[(N[(N[(2.0 / N[Power[x$95$m, 1.5], $MachinePrecision]), $MachinePrecision] / N[Power[x$95$m, 1.5], $MachinePrecision]), $MachinePrecision] + N[(2.0 / N[Power[x$95$m, 7.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
x_m = \left|x\right|
\\
x_s = \mathsf{copysign}\left(1, x\right)
\\
x_s \cdot \left(\frac{2}{{x_m}^{5}} + \left(\frac{\frac{2}{{x_m}^{1.5}}}{{x_m}^{1.5}} + \frac{2}{{x_m}^{7}}\right)\right)
\end{array}
x_m = (fabs.f64 x) x_s = (copysign.f64 1 x) (FPCore (x_s x_m) :precision binary64 (* x_s (+ (/ 2.0 (pow x_m 5.0)) (+ (/ 2.0 (pow x_m 7.0)) (/ 2.0 (pow x_m 3.0))))))
x_m = fabs(x);
x_s = copysign(1.0, x);
double code(double x_s, double x_m) {
return x_s * ((2.0 / pow(x_m, 5.0)) + ((2.0 / pow(x_m, 7.0)) + (2.0 / pow(x_m, 3.0))));
}
x_m = abs(x)
x_s = copysign(1.0d0, x)
real(8) function code(x_s, x_m)
real(8), intent (in) :: x_s
real(8), intent (in) :: x_m
code = x_s * ((2.0d0 / (x_m ** 5.0d0)) + ((2.0d0 / (x_m ** 7.0d0)) + (2.0d0 / (x_m ** 3.0d0))))
end function
x_m = Math.abs(x);
x_s = Math.copySign(1.0, x);
public static double code(double x_s, double x_m) {
return x_s * ((2.0 / Math.pow(x_m, 5.0)) + ((2.0 / Math.pow(x_m, 7.0)) + (2.0 / Math.pow(x_m, 3.0))));
}
x_m = math.fabs(x) x_s = math.copysign(1.0, x) def code(x_s, x_m): return x_s * ((2.0 / math.pow(x_m, 5.0)) + ((2.0 / math.pow(x_m, 7.0)) + (2.0 / math.pow(x_m, 3.0))))
x_m = abs(x) x_s = copysign(1.0, x) function code(x_s, x_m) return Float64(x_s * Float64(Float64(2.0 / (x_m ^ 5.0)) + Float64(Float64(2.0 / (x_m ^ 7.0)) + Float64(2.0 / (x_m ^ 3.0))))) end
x_m = abs(x); x_s = sign(x) * abs(1.0); function tmp = code(x_s, x_m) tmp = x_s * ((2.0 / (x_m ^ 5.0)) + ((2.0 / (x_m ^ 7.0)) + (2.0 / (x_m ^ 3.0)))); end
x_m = N[Abs[x], $MachinePrecision]
x_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[x$95$s_, x$95$m_] := N[(x$95$s * N[(N[(2.0 / N[Power[x$95$m, 5.0], $MachinePrecision]), $MachinePrecision] + N[(N[(2.0 / N[Power[x$95$m, 7.0], $MachinePrecision]), $MachinePrecision] + N[(2.0 / N[Power[x$95$m, 3.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
x_m = \left|x\right|
\\
x_s = \mathsf{copysign}\left(1, x\right)
\\
x_s \cdot \left(\frac{2}{{x_m}^{5}} + \left(\frac{2}{{x_m}^{7}} + \frac{2}{{x_m}^{3}}\right)\right)
\end{array}
x_m = (fabs.f64 x) x_s = (copysign.f64 1 x) (FPCore (x_s x_m) :precision binary64 (* x_s (+ (/ 2.0 (pow x_m 5.0)) (/ 2.0 (pow x_m 3.0)))))
x_m = fabs(x);
x_s = copysign(1.0, x);
double code(double x_s, double x_m) {
return x_s * ((2.0 / pow(x_m, 5.0)) + (2.0 / pow(x_m, 3.0)));
}
x_m = abs(x)
x_s = copysign(1.0d0, x)
real(8) function code(x_s, x_m)
real(8), intent (in) :: x_s
real(8), intent (in) :: x_m
code = x_s * ((2.0d0 / (x_m ** 5.0d0)) + (2.0d0 / (x_m ** 3.0d0)))
end function
x_m = Math.abs(x);
x_s = Math.copySign(1.0, x);
public static double code(double x_s, double x_m) {
return x_s * ((2.0 / Math.pow(x_m, 5.0)) + (2.0 / Math.pow(x_m, 3.0)));
}
x_m = math.fabs(x) x_s = math.copysign(1.0, x) def code(x_s, x_m): return x_s * ((2.0 / math.pow(x_m, 5.0)) + (2.0 / math.pow(x_m, 3.0)))
x_m = abs(x) x_s = copysign(1.0, x) function code(x_s, x_m) return Float64(x_s * Float64(Float64(2.0 / (x_m ^ 5.0)) + Float64(2.0 / (x_m ^ 3.0)))) end
x_m = abs(x); x_s = sign(x) * abs(1.0); function tmp = code(x_s, x_m) tmp = x_s * ((2.0 / (x_m ^ 5.0)) + (2.0 / (x_m ^ 3.0))); end
x_m = N[Abs[x], $MachinePrecision]
x_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[x$95$s_, x$95$m_] := N[(x$95$s * N[(N[(2.0 / N[Power[x$95$m, 5.0], $MachinePrecision]), $MachinePrecision] + N[(2.0 / N[Power[x$95$m, 3.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
x_m = \left|x\right|
\\
x_s = \mathsf{copysign}\left(1, x\right)
\\
x_s \cdot \left(\frac{2}{{x_m}^{5}} + \frac{2}{{x_m}^{3}}\right)
\end{array}
x_m = (fabs.f64 x) x_s = (copysign.f64 1 x) (FPCore (x_s x_m) :precision binary64 (* x_s (/ (+ (/ 2.0 x_m) (/ 4.0 (pow x_m 2.0))) (* (+ x_m 1.0) (/ (* x_m (- 1.0 x_m)) (- 2.0 x_m))))))
x_m = fabs(x);
x_s = copysign(1.0, x);
double code(double x_s, double x_m) {
return x_s * (((2.0 / x_m) + (4.0 / pow(x_m, 2.0))) / ((x_m + 1.0) * ((x_m * (1.0 - x_m)) / (2.0 - x_m))));
}
x_m = abs(x)
x_s = copysign(1.0d0, x)
real(8) function code(x_s, x_m)
real(8), intent (in) :: x_s
real(8), intent (in) :: x_m
code = x_s * (((2.0d0 / x_m) + (4.0d0 / (x_m ** 2.0d0))) / ((x_m + 1.0d0) * ((x_m * (1.0d0 - x_m)) / (2.0d0 - x_m))))
end function
x_m = Math.abs(x);
x_s = Math.copySign(1.0, x);
public static double code(double x_s, double x_m) {
return x_s * (((2.0 / x_m) + (4.0 / Math.pow(x_m, 2.0))) / ((x_m + 1.0) * ((x_m * (1.0 - x_m)) / (2.0 - x_m))));
}
x_m = math.fabs(x) x_s = math.copysign(1.0, x) def code(x_s, x_m): return x_s * (((2.0 / x_m) + (4.0 / math.pow(x_m, 2.0))) / ((x_m + 1.0) * ((x_m * (1.0 - x_m)) / (2.0 - x_m))))
x_m = abs(x) x_s = copysign(1.0, x) function code(x_s, x_m) return Float64(x_s * Float64(Float64(Float64(2.0 / x_m) + Float64(4.0 / (x_m ^ 2.0))) / Float64(Float64(x_m + 1.0) * Float64(Float64(x_m * Float64(1.0 - x_m)) / Float64(2.0 - x_m))))) end
x_m = abs(x); x_s = sign(x) * abs(1.0); function tmp = code(x_s, x_m) tmp = x_s * (((2.0 / x_m) + (4.0 / (x_m ^ 2.0))) / ((x_m + 1.0) * ((x_m * (1.0 - x_m)) / (2.0 - x_m)))); end
x_m = N[Abs[x], $MachinePrecision]
x_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[x$95$s_, x$95$m_] := N[(x$95$s * N[(N[(N[(2.0 / x$95$m), $MachinePrecision] + N[(4.0 / N[Power[x$95$m, 2.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(N[(x$95$m + 1.0), $MachinePrecision] * N[(N[(x$95$m * N[(1.0 - x$95$m), $MachinePrecision]), $MachinePrecision] / N[(2.0 - x$95$m), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
x_m = \left|x\right|
\\
x_s = \mathsf{copysign}\left(1, x\right)
\\
x_s \cdot \frac{\frac{2}{x_m} + \frac{4}{{x_m}^{2}}}{\left(x_m + 1\right) \cdot \frac{x_m \cdot \left(1 - x_m\right)}{2 - x_m}}
\end{array}
x_m = (fabs.f64 x) x_s = (copysign.f64 1 x) (FPCore (x_s x_m) :precision binary64 (* x_s (/ 2.0 (pow x_m 3.0))))
x_m = fabs(x);
x_s = copysign(1.0, x);
double code(double x_s, double x_m) {
return x_s * (2.0 / pow(x_m, 3.0));
}
x_m = abs(x)
x_s = copysign(1.0d0, x)
real(8) function code(x_s, x_m)
real(8), intent (in) :: x_s
real(8), intent (in) :: x_m
code = x_s * (2.0d0 / (x_m ** 3.0d0))
end function
x_m = Math.abs(x);
x_s = Math.copySign(1.0, x);
public static double code(double x_s, double x_m) {
return x_s * (2.0 / Math.pow(x_m, 3.0));
}
x_m = math.fabs(x) x_s = math.copysign(1.0, x) def code(x_s, x_m): return x_s * (2.0 / math.pow(x_m, 3.0))
x_m = abs(x) x_s = copysign(1.0, x) function code(x_s, x_m) return Float64(x_s * Float64(2.0 / (x_m ^ 3.0))) end
x_m = abs(x); x_s = sign(x) * abs(1.0); function tmp = code(x_s, x_m) tmp = x_s * (2.0 / (x_m ^ 3.0)); end
x_m = N[Abs[x], $MachinePrecision]
x_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[x$95$s_, x$95$m_] := N[(x$95$s * N[(2.0 / N[Power[x$95$m, 3.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
x_m = \left|x\right|
\\
x_s = \mathsf{copysign}\left(1, x\right)
\\
x_s \cdot \frac{2}{{x_m}^{3}}
\end{array}
x_m = (fabs.f64 x)
x_s = (copysign.f64 1 x)
(FPCore (x_s x_m)
:precision binary64
(let* ((t_0 (* x_m (- 1.0 x_m))) (t_1 (/ 1.0 (+ x_m -1.0))))
(*
x_s
(if (<= (+ (- (/ 1.0 (+ x_m 1.0)) (/ 2.0 x_m)) t_1) 4e-28)
(+ (/ -2.0 x_m) (+ (/ 1.0 x_m) t_1))
(/ (+ t_0 (* (+ x_m 1.0) (- x_m 2.0))) (* (+ x_m 1.0) t_0))))))x_m = fabs(x);
x_s = copysign(1.0, x);
double code(double x_s, double x_m) {
double t_0 = x_m * (1.0 - x_m);
double t_1 = 1.0 / (x_m + -1.0);
double tmp;
if ((((1.0 / (x_m + 1.0)) - (2.0 / x_m)) + t_1) <= 4e-28) {
tmp = (-2.0 / x_m) + ((1.0 / x_m) + t_1);
} else {
tmp = (t_0 + ((x_m + 1.0) * (x_m - 2.0))) / ((x_m + 1.0) * t_0);
}
return x_s * tmp;
}
x_m = abs(x)
x_s = copysign(1.0d0, x)
real(8) function code(x_s, x_m)
real(8), intent (in) :: x_s
real(8), intent (in) :: x_m
real(8) :: t_0
real(8) :: t_1
real(8) :: tmp
t_0 = x_m * (1.0d0 - x_m)
t_1 = 1.0d0 / (x_m + (-1.0d0))
if ((((1.0d0 / (x_m + 1.0d0)) - (2.0d0 / x_m)) + t_1) <= 4d-28) then
tmp = ((-2.0d0) / x_m) + ((1.0d0 / x_m) + t_1)
else
tmp = (t_0 + ((x_m + 1.0d0) * (x_m - 2.0d0))) / ((x_m + 1.0d0) * t_0)
end if
code = x_s * tmp
end function
x_m = Math.abs(x);
x_s = Math.copySign(1.0, x);
public static double code(double x_s, double x_m) {
double t_0 = x_m * (1.0 - x_m);
double t_1 = 1.0 / (x_m + -1.0);
double tmp;
if ((((1.0 / (x_m + 1.0)) - (2.0 / x_m)) + t_1) <= 4e-28) {
tmp = (-2.0 / x_m) + ((1.0 / x_m) + t_1);
} else {
tmp = (t_0 + ((x_m + 1.0) * (x_m - 2.0))) / ((x_m + 1.0) * t_0);
}
return x_s * tmp;
}
x_m = math.fabs(x) x_s = math.copysign(1.0, x) def code(x_s, x_m): t_0 = x_m * (1.0 - x_m) t_1 = 1.0 / (x_m + -1.0) tmp = 0 if (((1.0 / (x_m + 1.0)) - (2.0 / x_m)) + t_1) <= 4e-28: tmp = (-2.0 / x_m) + ((1.0 / x_m) + t_1) else: tmp = (t_0 + ((x_m + 1.0) * (x_m - 2.0))) / ((x_m + 1.0) * t_0) return x_s * tmp
x_m = abs(x) x_s = copysign(1.0, x) function code(x_s, x_m) t_0 = Float64(x_m * Float64(1.0 - x_m)) t_1 = Float64(1.0 / Float64(x_m + -1.0)) tmp = 0.0 if (Float64(Float64(Float64(1.0 / Float64(x_m + 1.0)) - Float64(2.0 / x_m)) + t_1) <= 4e-28) tmp = Float64(Float64(-2.0 / x_m) + Float64(Float64(1.0 / x_m) + t_1)); else tmp = Float64(Float64(t_0 + Float64(Float64(x_m + 1.0) * Float64(x_m - 2.0))) / Float64(Float64(x_m + 1.0) * t_0)); end return Float64(x_s * tmp) end
x_m = abs(x); x_s = sign(x) * abs(1.0); function tmp_2 = code(x_s, x_m) t_0 = x_m * (1.0 - x_m); t_1 = 1.0 / (x_m + -1.0); tmp = 0.0; if ((((1.0 / (x_m + 1.0)) - (2.0 / x_m)) + t_1) <= 4e-28) tmp = (-2.0 / x_m) + ((1.0 / x_m) + t_1); else tmp = (t_0 + ((x_m + 1.0) * (x_m - 2.0))) / ((x_m + 1.0) * t_0); end tmp_2 = x_s * tmp; end
x_m = N[Abs[x], $MachinePrecision]
x_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[x$95$s_, x$95$m_] := Block[{t$95$0 = N[(x$95$m * N[(1.0 - x$95$m), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[(1.0 / N[(x$95$m + -1.0), $MachinePrecision]), $MachinePrecision]}, N[(x$95$s * If[LessEqual[N[(N[(N[(1.0 / N[(x$95$m + 1.0), $MachinePrecision]), $MachinePrecision] - N[(2.0 / x$95$m), $MachinePrecision]), $MachinePrecision] + t$95$1), $MachinePrecision], 4e-28], N[(N[(-2.0 / x$95$m), $MachinePrecision] + N[(N[(1.0 / x$95$m), $MachinePrecision] + t$95$1), $MachinePrecision]), $MachinePrecision], N[(N[(t$95$0 + N[(N[(x$95$m + 1.0), $MachinePrecision] * N[(x$95$m - 2.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(N[(x$95$m + 1.0), $MachinePrecision] * t$95$0), $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]]]
\begin{array}{l}
x_m = \left|x\right|
\\
x_s = \mathsf{copysign}\left(1, x\right)
\\
\begin{array}{l}
t_0 := x_m \cdot \left(1 - x_m\right)\\
t_1 := \frac{1}{x_m + -1}\\
x_s \cdot \begin{array}{l}
\mathbf{if}\;\left(\frac{1}{x_m + 1} - \frac{2}{x_m}\right) + t_1 \leq 4 \cdot 10^{-28}:\\
\;\;\;\;\frac{-2}{x_m} + \left(\frac{1}{x_m} + t_1\right)\\
\mathbf{else}:\\
\;\;\;\;\frac{t_0 + \left(x_m + 1\right) \cdot \left(x_m - 2\right)}{\left(x_m + 1\right) \cdot t_0}\\
\end{array}
\end{array}
\end{array}
x_m = (fabs.f64 x) x_s = (copysign.f64 1 x) (FPCore (x_s x_m) :precision binary64 (* x_s (+ (/ 1.0 (+ x_m 1.0)) (* (/ (+ x_m -2.0) x_m) (/ -1.0 (+ x_m -1.0))))))
x_m = fabs(x);
x_s = copysign(1.0, x);
double code(double x_s, double x_m) {
return x_s * ((1.0 / (x_m + 1.0)) + (((x_m + -2.0) / x_m) * (-1.0 / (x_m + -1.0))));
}
x_m = abs(x)
x_s = copysign(1.0d0, x)
real(8) function code(x_s, x_m)
real(8), intent (in) :: x_s
real(8), intent (in) :: x_m
code = x_s * ((1.0d0 / (x_m + 1.0d0)) + (((x_m + (-2.0d0)) / x_m) * ((-1.0d0) / (x_m + (-1.0d0)))))
end function
x_m = Math.abs(x);
x_s = Math.copySign(1.0, x);
public static double code(double x_s, double x_m) {
return x_s * ((1.0 / (x_m + 1.0)) + (((x_m + -2.0) / x_m) * (-1.0 / (x_m + -1.0))));
}
x_m = math.fabs(x) x_s = math.copysign(1.0, x) def code(x_s, x_m): return x_s * ((1.0 / (x_m + 1.0)) + (((x_m + -2.0) / x_m) * (-1.0 / (x_m + -1.0))))
x_m = abs(x) x_s = copysign(1.0, x) function code(x_s, x_m) return Float64(x_s * Float64(Float64(1.0 / Float64(x_m + 1.0)) + Float64(Float64(Float64(x_m + -2.0) / x_m) * Float64(-1.0 / Float64(x_m + -1.0))))) end
x_m = abs(x); x_s = sign(x) * abs(1.0); function tmp = code(x_s, x_m) tmp = x_s * ((1.0 / (x_m + 1.0)) + (((x_m + -2.0) / x_m) * (-1.0 / (x_m + -1.0)))); end
x_m = N[Abs[x], $MachinePrecision]
x_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[x$95$s_, x$95$m_] := N[(x$95$s * N[(N[(1.0 / N[(x$95$m + 1.0), $MachinePrecision]), $MachinePrecision] + N[(N[(N[(x$95$m + -2.0), $MachinePrecision] / x$95$m), $MachinePrecision] * N[(-1.0 / N[(x$95$m + -1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
x_m = \left|x\right|
\\
x_s = \mathsf{copysign}\left(1, x\right)
\\
x_s \cdot \left(\frac{1}{x_m + 1} + \frac{x_m + -2}{x_m} \cdot \frac{-1}{x_m + -1}\right)
\end{array}
x_m = (fabs.f64 x) x_s = (copysign.f64 1 x) (FPCore (x_s x_m) :precision binary64 (* x_s (+ (- (/ 1.0 (+ x_m 1.0)) (/ 2.0 x_m)) (/ 1.0 (+ x_m -1.0)))))
x_m = fabs(x);
x_s = copysign(1.0, x);
double code(double x_s, double x_m) {
return x_s * (((1.0 / (x_m + 1.0)) - (2.0 / x_m)) + (1.0 / (x_m + -1.0)));
}
x_m = abs(x)
x_s = copysign(1.0d0, x)
real(8) function code(x_s, x_m)
real(8), intent (in) :: x_s
real(8), intent (in) :: x_m
code = x_s * (((1.0d0 / (x_m + 1.0d0)) - (2.0d0 / x_m)) + (1.0d0 / (x_m + (-1.0d0))))
end function
x_m = Math.abs(x);
x_s = Math.copySign(1.0, x);
public static double code(double x_s, double x_m) {
return x_s * (((1.0 / (x_m + 1.0)) - (2.0 / x_m)) + (1.0 / (x_m + -1.0)));
}
x_m = math.fabs(x) x_s = math.copysign(1.0, x) def code(x_s, x_m): return x_s * (((1.0 / (x_m + 1.0)) - (2.0 / x_m)) + (1.0 / (x_m + -1.0)))
x_m = abs(x) x_s = copysign(1.0, x) function code(x_s, x_m) return Float64(x_s * Float64(Float64(Float64(1.0 / Float64(x_m + 1.0)) - Float64(2.0 / x_m)) + Float64(1.0 / Float64(x_m + -1.0)))) end
x_m = abs(x); x_s = sign(x) * abs(1.0); function tmp = code(x_s, x_m) tmp = x_s * (((1.0 / (x_m + 1.0)) - (2.0 / x_m)) + (1.0 / (x_m + -1.0))); end
x_m = N[Abs[x], $MachinePrecision]
x_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[x$95$s_, x$95$m_] := N[(x$95$s * N[(N[(N[(1.0 / N[(x$95$m + 1.0), $MachinePrecision]), $MachinePrecision] - N[(2.0 / x$95$m), $MachinePrecision]), $MachinePrecision] + N[(1.0 / N[(x$95$m + -1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
x_m = \left|x\right|
\\
x_s = \mathsf{copysign}\left(1, x\right)
\\
x_s \cdot \left(\left(\frac{1}{x_m + 1} - \frac{2}{x_m}\right) + \frac{1}{x_m + -1}\right)
\end{array}
x_m = (fabs.f64 x) x_s = (copysign.f64 1 x) (FPCore (x_s x_m) :precision binary64 (* x_s (- (/ 1.0 (+ x_m 1.0)) (/ (/ (- 2.0 x_m) (- 1.0 x_m)) x_m))))
x_m = fabs(x);
x_s = copysign(1.0, x);
double code(double x_s, double x_m) {
return x_s * ((1.0 / (x_m + 1.0)) - (((2.0 - x_m) / (1.0 - x_m)) / x_m));
}
x_m = abs(x)
x_s = copysign(1.0d0, x)
real(8) function code(x_s, x_m)
real(8), intent (in) :: x_s
real(8), intent (in) :: x_m
code = x_s * ((1.0d0 / (x_m + 1.0d0)) - (((2.0d0 - x_m) / (1.0d0 - x_m)) / x_m))
end function
x_m = Math.abs(x);
x_s = Math.copySign(1.0, x);
public static double code(double x_s, double x_m) {
return x_s * ((1.0 / (x_m + 1.0)) - (((2.0 - x_m) / (1.0 - x_m)) / x_m));
}
x_m = math.fabs(x) x_s = math.copysign(1.0, x) def code(x_s, x_m): return x_s * ((1.0 / (x_m + 1.0)) - (((2.0 - x_m) / (1.0 - x_m)) / x_m))
x_m = abs(x) x_s = copysign(1.0, x) function code(x_s, x_m) return Float64(x_s * Float64(Float64(1.0 / Float64(x_m + 1.0)) - Float64(Float64(Float64(2.0 - x_m) / Float64(1.0 - x_m)) / x_m))) end
x_m = abs(x); x_s = sign(x) * abs(1.0); function tmp = code(x_s, x_m) tmp = x_s * ((1.0 / (x_m + 1.0)) - (((2.0 - x_m) / (1.0 - x_m)) / x_m)); end
x_m = N[Abs[x], $MachinePrecision]
x_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[x$95$s_, x$95$m_] := N[(x$95$s * N[(N[(1.0 / N[(x$95$m + 1.0), $MachinePrecision]), $MachinePrecision] - N[(N[(N[(2.0 - x$95$m), $MachinePrecision] / N[(1.0 - x$95$m), $MachinePrecision]), $MachinePrecision] / x$95$m), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
x_m = \left|x\right|
\\
x_s = \mathsf{copysign}\left(1, x\right)
\\
x_s \cdot \left(\frac{1}{x_m + 1} - \frac{\frac{2 - x_m}{1 - x_m}}{x_m}\right)
\end{array}
x_m = (fabs.f64 x) x_s = (copysign.f64 1 x) (FPCore (x_s x_m) :precision binary64 (* x_s (+ (/ -2.0 x_m) (+ (/ 1.0 x_m) (/ 1.0 (+ x_m -1.0))))))
x_m = fabs(x);
x_s = copysign(1.0, x);
double code(double x_s, double x_m) {
return x_s * ((-2.0 / x_m) + ((1.0 / x_m) + (1.0 / (x_m + -1.0))));
}
x_m = abs(x)
x_s = copysign(1.0d0, x)
real(8) function code(x_s, x_m)
real(8), intent (in) :: x_s
real(8), intent (in) :: x_m
code = x_s * (((-2.0d0) / x_m) + ((1.0d0 / x_m) + (1.0d0 / (x_m + (-1.0d0)))))
end function
x_m = Math.abs(x);
x_s = Math.copySign(1.0, x);
public static double code(double x_s, double x_m) {
return x_s * ((-2.0 / x_m) + ((1.0 / x_m) + (1.0 / (x_m + -1.0))));
}
x_m = math.fabs(x) x_s = math.copysign(1.0, x) def code(x_s, x_m): return x_s * ((-2.0 / x_m) + ((1.0 / x_m) + (1.0 / (x_m + -1.0))))
x_m = abs(x) x_s = copysign(1.0, x) function code(x_s, x_m) return Float64(x_s * Float64(Float64(-2.0 / x_m) + Float64(Float64(1.0 / x_m) + Float64(1.0 / Float64(x_m + -1.0))))) end
x_m = abs(x); x_s = sign(x) * abs(1.0); function tmp = code(x_s, x_m) tmp = x_s * ((-2.0 / x_m) + ((1.0 / x_m) + (1.0 / (x_m + -1.0)))); end
x_m = N[Abs[x], $MachinePrecision]
x_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[x$95$s_, x$95$m_] := N[(x$95$s * N[(N[(-2.0 / x$95$m), $MachinePrecision] + N[(N[(1.0 / x$95$m), $MachinePrecision] + N[(1.0 / N[(x$95$m + -1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
x_m = \left|x\right|
\\
x_s = \mathsf{copysign}\left(1, x\right)
\\
x_s \cdot \left(\frac{-2}{x_m} + \left(\frac{1}{x_m} + \frac{1}{x_m + -1}\right)\right)
\end{array}
x_m = (fabs.f64 x) x_s = (copysign.f64 1 x) (FPCore (x_s x_m) :precision binary64 (* x_s (+ (/ 2.0 x_m) (/ -2.0 x_m))))
x_m = fabs(x);
x_s = copysign(1.0, x);
double code(double x_s, double x_m) {
return x_s * ((2.0 / x_m) + (-2.0 / x_m));
}
x_m = abs(x)
x_s = copysign(1.0d0, x)
real(8) function code(x_s, x_m)
real(8), intent (in) :: x_s
real(8), intent (in) :: x_m
code = x_s * ((2.0d0 / x_m) + ((-2.0d0) / x_m))
end function
x_m = Math.abs(x);
x_s = Math.copySign(1.0, x);
public static double code(double x_s, double x_m) {
return x_s * ((2.0 / x_m) + (-2.0 / x_m));
}
x_m = math.fabs(x) x_s = math.copysign(1.0, x) def code(x_s, x_m): return x_s * ((2.0 / x_m) + (-2.0 / x_m))
x_m = abs(x) x_s = copysign(1.0, x) function code(x_s, x_m) return Float64(x_s * Float64(Float64(2.0 / x_m) + Float64(-2.0 / x_m))) end
x_m = abs(x); x_s = sign(x) * abs(1.0); function tmp = code(x_s, x_m) tmp = x_s * ((2.0 / x_m) + (-2.0 / x_m)); end
x_m = N[Abs[x], $MachinePrecision]
x_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[x$95$s_, x$95$m_] := N[(x$95$s * N[(N[(2.0 / x$95$m), $MachinePrecision] + N[(-2.0 / x$95$m), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
x_m = \left|x\right|
\\
x_s = \mathsf{copysign}\left(1, x\right)
\\
x_s \cdot \left(\frac{2}{x_m} + \frac{-2}{x_m}\right)
\end{array}
x_m = (fabs.f64 x) x_s = (copysign.f64 1 x) (FPCore (x_s x_m) :precision binary64 (* x_s (/ -2.0 x_m)))
x_m = fabs(x);
x_s = copysign(1.0, x);
double code(double x_s, double x_m) {
return x_s * (-2.0 / x_m);
}
x_m = abs(x)
x_s = copysign(1.0d0, x)
real(8) function code(x_s, x_m)
real(8), intent (in) :: x_s
real(8), intent (in) :: x_m
code = x_s * ((-2.0d0) / x_m)
end function
x_m = Math.abs(x);
x_s = Math.copySign(1.0, x);
public static double code(double x_s, double x_m) {
return x_s * (-2.0 / x_m);
}
x_m = math.fabs(x) x_s = math.copysign(1.0, x) def code(x_s, x_m): return x_s * (-2.0 / x_m)
x_m = abs(x) x_s = copysign(1.0, x) function code(x_s, x_m) return Float64(x_s * Float64(-2.0 / x_m)) end
x_m = abs(x); x_s = sign(x) * abs(1.0); function tmp = code(x_s, x_m) tmp = x_s * (-2.0 / x_m); end
x_m = N[Abs[x], $MachinePrecision]
x_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[x$95$s_, x$95$m_] := N[(x$95$s * N[(-2.0 / x$95$m), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
x_m = \left|x\right|
\\
x_s = \mathsf{copysign}\left(1, x\right)
\\
x_s \cdot \frac{-2}{x_m}
\end{array}
x_m = (fabs.f64 x) x_s = (copysign.f64 1 x) (FPCore (x_s x_m) :precision binary64 (* x_s (/ 4.0 x_m)))
x_m = fabs(x);
x_s = copysign(1.0, x);
double code(double x_s, double x_m) {
return x_s * (4.0 / x_m);
}
x_m = abs(x)
x_s = copysign(1.0d0, x)
real(8) function code(x_s, x_m)
real(8), intent (in) :: x_s
real(8), intent (in) :: x_m
code = x_s * (4.0d0 / x_m)
end function
x_m = Math.abs(x);
x_s = Math.copySign(1.0, x);
public static double code(double x_s, double x_m) {
return x_s * (4.0 / x_m);
}
x_m = math.fabs(x) x_s = math.copysign(1.0, x) def code(x_s, x_m): return x_s * (4.0 / x_m)
x_m = abs(x) x_s = copysign(1.0, x) function code(x_s, x_m) return Float64(x_s * Float64(4.0 / x_m)) end
x_m = abs(x); x_s = sign(x) * abs(1.0); function tmp = code(x_s, x_m) tmp = x_s * (4.0 / x_m); end
x_m = N[Abs[x], $MachinePrecision]
x_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[x$95$s_, x$95$m_] := N[(x$95$s * N[(4.0 / x$95$m), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
x_m = \left|x\right|
\\
x_s = \mathsf{copysign}\left(1, x\right)
\\
x_s \cdot \frac{4}{x_m}
\end{array}
(FPCore (x) :precision binary64 (/ 2.0 (* x (- (* x x) 1.0))))
double code(double x) {
return 2.0 / (x * ((x * x) - 1.0));
}
real(8) function code(x)
real(8), intent (in) :: x
code = 2.0d0 / (x * ((x * x) - 1.0d0))
end function
public static double code(double x) {
return 2.0 / (x * ((x * x) - 1.0));
}
def code(x): return 2.0 / (x * ((x * x) - 1.0))
function code(x) return Float64(2.0 / Float64(x * Float64(Float64(x * x) - 1.0))) end
function tmp = code(x) tmp = 2.0 / (x * ((x * x) - 1.0)); end
code[x_] := N[(2.0 / N[(x * N[(N[(x * x), $MachinePrecision] - 1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{2}{x \cdot \left(x \cdot x - 1\right)}
\end{array}
herbie shell --seed 2024010
(FPCore (x)
:name "3frac (problem 3.3.3)"
:precision binary64
:pre (> (fabs x) 1.0)
:herbie-target
(/ 2.0 (* x (- (* x x) 1.0)))
(+ (- (/ 1.0 (+ x 1.0)) (/ 2.0 x)) (/ 1.0 (- x 1.0))))