
(FPCore (re im) :precision binary64 (* (* 0.5 (cos re)) (- (exp (- 0.0 im)) (exp im))))
double code(double re, double im) {
return (0.5 * cos(re)) * (exp((0.0 - im)) - exp(im));
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
code = (0.5d0 * cos(re)) * (exp((0.0d0 - im)) - exp(im))
end function
public static double code(double re, double im) {
return (0.5 * Math.cos(re)) * (Math.exp((0.0 - im)) - Math.exp(im));
}
def code(re, im): return (0.5 * math.cos(re)) * (math.exp((0.0 - im)) - math.exp(im))
function code(re, im) return Float64(Float64(0.5 * cos(re)) * Float64(exp(Float64(0.0 - im)) - exp(im))) end
function tmp = code(re, im) tmp = (0.5 * cos(re)) * (exp((0.0 - im)) - exp(im)); end
code[re_, im_] := N[(N[(0.5 * N[Cos[re], $MachinePrecision]), $MachinePrecision] * N[(N[Exp[N[(0.0 - im), $MachinePrecision]], $MachinePrecision] - N[Exp[im], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(0.5 \cdot \cos re\right) \cdot \left(e^{0 - im} - e^{im}\right)
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 11 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (re im) :precision binary64 (* (* 0.5 (cos re)) (- (exp (- 0.0 im)) (exp im))))
double code(double re, double im) {
return (0.5 * cos(re)) * (exp((0.0 - im)) - exp(im));
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
code = (0.5d0 * cos(re)) * (exp((0.0d0 - im)) - exp(im))
end function
public static double code(double re, double im) {
return (0.5 * Math.cos(re)) * (Math.exp((0.0 - im)) - Math.exp(im));
}
def code(re, im): return (0.5 * math.cos(re)) * (math.exp((0.0 - im)) - math.exp(im))
function code(re, im) return Float64(Float64(0.5 * cos(re)) * Float64(exp(Float64(0.0 - im)) - exp(im))) end
function tmp = code(re, im) tmp = (0.5 * cos(re)) * (exp((0.0 - im)) - exp(im)); end
code[re_, im_] := N[(N[(0.5 * N[Cos[re], $MachinePrecision]), $MachinePrecision] * N[(N[Exp[N[(0.0 - im), $MachinePrecision]], $MachinePrecision] - N[Exp[im], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(0.5 \cdot \cos re\right) \cdot \left(e^{0 - im} - e^{im}\right)
\end{array}
(FPCore (re im) :precision binary64 (log1p (expm1 (* im (- (cos re))))))
double code(double re, double im) {
return log1p(expm1((im * -cos(re))));
}
public static double code(double re, double im) {
return Math.log1p(Math.expm1((im * -Math.cos(re))));
}
def code(re, im): return math.log1p(math.expm1((im * -math.cos(re))))
function code(re, im) return log1p(expm1(Float64(im * Float64(-cos(re))))) end
code[re_, im_] := N[Log[1 + N[(Exp[N[(im * (-N[Cos[re], $MachinePrecision])), $MachinePrecision]] - 1), $MachinePrecision]], $MachinePrecision]
\begin{array}{l}
\\
\mathsf{log1p}\left(\mathsf{expm1}\left(im \cdot \left(-\cos re\right)\right)\right)
\end{array}
Initial program 57.0%
sub-neg57.0%
neg-sub057.0%
remove-double-neg57.0%
remove-double-neg57.0%
sub0-neg57.0%
distribute-neg-in57.0%
+-commutative57.0%
sub-neg57.0%
cos-neg57.0%
associate-*l*57.0%
distribute-rgt-neg-in57.0%
*-commutative57.0%
Simplified57.0%
Taylor expanded in im around 0 50.6%
log1p-expm1-u99.0%
associate-*r*99.0%
*-commutative99.0%
associate-*r*99.0%
metadata-eval99.0%
Applied egg-rr99.0%
Taylor expanded in re around inf 56.4%
expm1-def99.0%
associate-*r*99.0%
mul-1-neg99.0%
Simplified99.0%
Final simplification99.0%
(FPCore (re im)
:precision binary64
(if (<= im 0.0095)
(* 0.5 (* (cos re) (+ (* im -2.0) (* -0.3333333333333333 (pow im 3.0)))))
(if (<= im 1.06e+44)
(* 0.5 (- (exp (- im)) (exp im)))
(* 0.5 (* (cos re) (* -0.0003968253968253968 (pow im 7.0)))))))
double code(double re, double im) {
double tmp;
if (im <= 0.0095) {
tmp = 0.5 * (cos(re) * ((im * -2.0) + (-0.3333333333333333 * pow(im, 3.0))));
} else if (im <= 1.06e+44) {
tmp = 0.5 * (exp(-im) - exp(im));
} else {
tmp = 0.5 * (cos(re) * (-0.0003968253968253968 * pow(im, 7.0)));
}
return tmp;
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
real(8) :: tmp
if (im <= 0.0095d0) then
tmp = 0.5d0 * (cos(re) * ((im * (-2.0d0)) + ((-0.3333333333333333d0) * (im ** 3.0d0))))
else if (im <= 1.06d+44) then
tmp = 0.5d0 * (exp(-im) - exp(im))
else
tmp = 0.5d0 * (cos(re) * ((-0.0003968253968253968d0) * (im ** 7.0d0)))
end if
code = tmp
end function
public static double code(double re, double im) {
double tmp;
if (im <= 0.0095) {
tmp = 0.5 * (Math.cos(re) * ((im * -2.0) + (-0.3333333333333333 * Math.pow(im, 3.0))));
} else if (im <= 1.06e+44) {
tmp = 0.5 * (Math.exp(-im) - Math.exp(im));
} else {
tmp = 0.5 * (Math.cos(re) * (-0.0003968253968253968 * Math.pow(im, 7.0)));
}
return tmp;
}
def code(re, im): tmp = 0 if im <= 0.0095: tmp = 0.5 * (math.cos(re) * ((im * -2.0) + (-0.3333333333333333 * math.pow(im, 3.0)))) elif im <= 1.06e+44: tmp = 0.5 * (math.exp(-im) - math.exp(im)) else: tmp = 0.5 * (math.cos(re) * (-0.0003968253968253968 * math.pow(im, 7.0))) return tmp
function code(re, im) tmp = 0.0 if (im <= 0.0095) tmp = Float64(0.5 * Float64(cos(re) * Float64(Float64(im * -2.0) + Float64(-0.3333333333333333 * (im ^ 3.0))))); elseif (im <= 1.06e+44) tmp = Float64(0.5 * Float64(exp(Float64(-im)) - exp(im))); else tmp = Float64(0.5 * Float64(cos(re) * Float64(-0.0003968253968253968 * (im ^ 7.0)))); end return tmp end
function tmp_2 = code(re, im) tmp = 0.0; if (im <= 0.0095) tmp = 0.5 * (cos(re) * ((im * -2.0) + (-0.3333333333333333 * (im ^ 3.0)))); elseif (im <= 1.06e+44) tmp = 0.5 * (exp(-im) - exp(im)); else tmp = 0.5 * (cos(re) * (-0.0003968253968253968 * (im ^ 7.0))); end tmp_2 = tmp; end
code[re_, im_] := If[LessEqual[im, 0.0095], N[(0.5 * N[(N[Cos[re], $MachinePrecision] * N[(N[(im * -2.0), $MachinePrecision] + N[(-0.3333333333333333 * N[Power[im, 3.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[im, 1.06e+44], N[(0.5 * N[(N[Exp[(-im)], $MachinePrecision] - N[Exp[im], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(0.5 * N[(N[Cos[re], $MachinePrecision] * N[(-0.0003968253968253968 * N[Power[im, 7.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;im \leq 0.0095:\\
\;\;\;\;0.5 \cdot \left(\cos re \cdot \left(im \cdot -2 + -0.3333333333333333 \cdot {im}^{3}\right)\right)\\
\mathbf{elif}\;im \leq 1.06 \cdot 10^{+44}:\\
\;\;\;\;0.5 \cdot \left(e^{-im} - e^{im}\right)\\
\mathbf{else}:\\
\;\;\;\;0.5 \cdot \left(\cos re \cdot \left(-0.0003968253968253968 \cdot {im}^{7}\right)\right)\\
\end{array}
\end{array}
if im < 0.00949999999999999976Initial program 40.3%
sub-neg40.3%
neg-sub040.3%
remove-double-neg40.3%
remove-double-neg40.3%
sub0-neg40.3%
distribute-neg-in40.3%
+-commutative40.3%
sub-neg40.3%
cos-neg40.3%
associate-*l*40.3%
distribute-rgt-neg-in40.3%
*-commutative40.3%
Simplified40.3%
Taylor expanded in im around 0 90.9%
if 0.00949999999999999976 < im < 1.06e44Initial program 99.6%
sub-neg99.6%
neg-sub099.6%
remove-double-neg99.6%
remove-double-neg99.6%
sub0-neg99.6%
distribute-neg-in99.6%
+-commutative99.6%
sub-neg99.6%
cos-neg99.6%
associate-*l*99.6%
distribute-rgt-neg-in99.6%
*-commutative99.6%
Simplified99.6%
Taylor expanded in re around 0 63.2%
if 1.06e44 < im Initial program 100.0%
sub-neg100.0%
neg-sub0100.0%
remove-double-neg100.0%
remove-double-neg100.0%
sub0-neg100.0%
distribute-neg-in100.0%
+-commutative100.0%
sub-neg100.0%
cos-neg100.0%
associate-*l*100.0%
distribute-rgt-neg-in100.0%
*-commutative100.0%
Simplified100.0%
Taylor expanded in im around 0 100.0%
Taylor expanded in im around inf 100.0%
associate-*r*100.0%
*-commutative100.0%
Simplified100.0%
Final simplification91.9%
(FPCore (re im)
:precision binary64
(if (<= im 460.0)
(* im (- (cos re)))
(if (<= im 1.06e+44)
(log1p (expm1 (- im)))
(* 0.5 (* (cos re) (* -0.0003968253968253968 (pow im 7.0)))))))
double code(double re, double im) {
double tmp;
if (im <= 460.0) {
tmp = im * -cos(re);
} else if (im <= 1.06e+44) {
tmp = log1p(expm1(-im));
} else {
tmp = 0.5 * (cos(re) * (-0.0003968253968253968 * pow(im, 7.0)));
}
return tmp;
}
public static double code(double re, double im) {
double tmp;
if (im <= 460.0) {
tmp = im * -Math.cos(re);
} else if (im <= 1.06e+44) {
tmp = Math.log1p(Math.expm1(-im));
} else {
tmp = 0.5 * (Math.cos(re) * (-0.0003968253968253968 * Math.pow(im, 7.0)));
}
return tmp;
}
def code(re, im): tmp = 0 if im <= 460.0: tmp = im * -math.cos(re) elif im <= 1.06e+44: tmp = math.log1p(math.expm1(-im)) else: tmp = 0.5 * (math.cos(re) * (-0.0003968253968253968 * math.pow(im, 7.0))) return tmp
function code(re, im) tmp = 0.0 if (im <= 460.0) tmp = Float64(im * Float64(-cos(re))); elseif (im <= 1.06e+44) tmp = log1p(expm1(Float64(-im))); else tmp = Float64(0.5 * Float64(cos(re) * Float64(-0.0003968253968253968 * (im ^ 7.0)))); end return tmp end
code[re_, im_] := If[LessEqual[im, 460.0], N[(im * (-N[Cos[re], $MachinePrecision])), $MachinePrecision], If[LessEqual[im, 1.06e+44], N[Log[1 + N[(Exp[(-im)] - 1), $MachinePrecision]], $MachinePrecision], N[(0.5 * N[(N[Cos[re], $MachinePrecision] * N[(-0.0003968253968253968 * N[Power[im, 7.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;im \leq 460:\\
\;\;\;\;im \cdot \left(-\cos re\right)\\
\mathbf{elif}\;im \leq 1.06 \cdot 10^{+44}:\\
\;\;\;\;\mathsf{log1p}\left(\mathsf{expm1}\left(-im\right)\right)\\
\mathbf{else}:\\
\;\;\;\;0.5 \cdot \left(\cos re \cdot \left(-0.0003968253968253968 \cdot {im}^{7}\right)\right)\\
\end{array}
\end{array}
if im < 460Initial program 40.6%
sub-neg40.6%
neg-sub040.6%
remove-double-neg40.6%
remove-double-neg40.6%
sub0-neg40.6%
distribute-neg-in40.6%
+-commutative40.6%
sub-neg40.6%
cos-neg40.6%
associate-*l*40.6%
distribute-rgt-neg-in40.6%
*-commutative40.6%
Simplified40.6%
Taylor expanded in im around 0 67.4%
Taylor expanded in im around 0 67.4%
mul-1-neg67.4%
distribute-rgt-neg-in67.4%
Simplified67.4%
if 460 < im < 1.06e44Initial program 100.0%
sub-neg100.0%
neg-sub0100.0%
remove-double-neg100.0%
remove-double-neg100.0%
sub0-neg100.0%
distribute-neg-in100.0%
+-commutative100.0%
sub-neg100.0%
cos-neg100.0%
associate-*l*100.0%
distribute-rgt-neg-in100.0%
*-commutative100.0%
Simplified100.0%
Taylor expanded in im around 0 3.3%
log1p-expm1-u100.0%
associate-*r*100.0%
*-commutative100.0%
associate-*r*100.0%
metadata-eval100.0%
Applied egg-rr100.0%
Taylor expanded in re around 0 60.0%
expm1-def60.0%
mul-1-neg60.0%
Simplified60.0%
if 1.06e44 < im Initial program 100.0%
sub-neg100.0%
neg-sub0100.0%
remove-double-neg100.0%
remove-double-neg100.0%
sub0-neg100.0%
distribute-neg-in100.0%
+-commutative100.0%
sub-neg100.0%
cos-neg100.0%
associate-*l*100.0%
distribute-rgt-neg-in100.0%
*-commutative100.0%
Simplified100.0%
Taylor expanded in im around 0 100.0%
Taylor expanded in im around inf 100.0%
associate-*r*100.0%
*-commutative100.0%
Simplified100.0%
Final simplification74.9%
(FPCore (re im)
:precision binary64
(if (<= im 0.009)
(* im (- (cos re)))
(if (<= im 1.06e+44)
(* 0.5 (- (exp (- im)) (exp im)))
(* 0.5 (* (cos re) (* -0.0003968253968253968 (pow im 7.0)))))))
double code(double re, double im) {
double tmp;
if (im <= 0.009) {
tmp = im * -cos(re);
} else if (im <= 1.06e+44) {
tmp = 0.5 * (exp(-im) - exp(im));
} else {
tmp = 0.5 * (cos(re) * (-0.0003968253968253968 * pow(im, 7.0)));
}
return tmp;
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
real(8) :: tmp
if (im <= 0.009d0) then
tmp = im * -cos(re)
else if (im <= 1.06d+44) then
tmp = 0.5d0 * (exp(-im) - exp(im))
else
tmp = 0.5d0 * (cos(re) * ((-0.0003968253968253968d0) * (im ** 7.0d0)))
end if
code = tmp
end function
public static double code(double re, double im) {
double tmp;
if (im <= 0.009) {
tmp = im * -Math.cos(re);
} else if (im <= 1.06e+44) {
tmp = 0.5 * (Math.exp(-im) - Math.exp(im));
} else {
tmp = 0.5 * (Math.cos(re) * (-0.0003968253968253968 * Math.pow(im, 7.0)));
}
return tmp;
}
def code(re, im): tmp = 0 if im <= 0.009: tmp = im * -math.cos(re) elif im <= 1.06e+44: tmp = 0.5 * (math.exp(-im) - math.exp(im)) else: tmp = 0.5 * (math.cos(re) * (-0.0003968253968253968 * math.pow(im, 7.0))) return tmp
function code(re, im) tmp = 0.0 if (im <= 0.009) tmp = Float64(im * Float64(-cos(re))); elseif (im <= 1.06e+44) tmp = Float64(0.5 * Float64(exp(Float64(-im)) - exp(im))); else tmp = Float64(0.5 * Float64(cos(re) * Float64(-0.0003968253968253968 * (im ^ 7.0)))); end return tmp end
function tmp_2 = code(re, im) tmp = 0.0; if (im <= 0.009) tmp = im * -cos(re); elseif (im <= 1.06e+44) tmp = 0.5 * (exp(-im) - exp(im)); else tmp = 0.5 * (cos(re) * (-0.0003968253968253968 * (im ^ 7.0))); end tmp_2 = tmp; end
code[re_, im_] := If[LessEqual[im, 0.009], N[(im * (-N[Cos[re], $MachinePrecision])), $MachinePrecision], If[LessEqual[im, 1.06e+44], N[(0.5 * N[(N[Exp[(-im)], $MachinePrecision] - N[Exp[im], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(0.5 * N[(N[Cos[re], $MachinePrecision] * N[(-0.0003968253968253968 * N[Power[im, 7.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;im \leq 0.009:\\
\;\;\;\;im \cdot \left(-\cos re\right)\\
\mathbf{elif}\;im \leq 1.06 \cdot 10^{+44}:\\
\;\;\;\;0.5 \cdot \left(e^{-im} - e^{im}\right)\\
\mathbf{else}:\\
\;\;\;\;0.5 \cdot \left(\cos re \cdot \left(-0.0003968253968253968 \cdot {im}^{7}\right)\right)\\
\end{array}
\end{array}
if im < 0.00899999999999999932Initial program 40.3%
sub-neg40.3%
neg-sub040.3%
remove-double-neg40.3%
remove-double-neg40.3%
sub0-neg40.3%
distribute-neg-in40.3%
+-commutative40.3%
sub-neg40.3%
cos-neg40.3%
associate-*l*40.3%
distribute-rgt-neg-in40.3%
*-commutative40.3%
Simplified40.3%
Taylor expanded in im around 0 67.6%
Taylor expanded in im around 0 67.6%
mul-1-neg67.6%
distribute-rgt-neg-in67.6%
Simplified67.6%
if 0.00899999999999999932 < im < 1.06e44Initial program 99.6%
sub-neg99.6%
neg-sub099.6%
remove-double-neg99.6%
remove-double-neg99.6%
sub0-neg99.6%
distribute-neg-in99.6%
+-commutative99.6%
sub-neg99.6%
cos-neg99.6%
associate-*l*99.6%
distribute-rgt-neg-in99.6%
*-commutative99.6%
Simplified99.6%
Taylor expanded in re around 0 63.2%
if 1.06e44 < im Initial program 100.0%
sub-neg100.0%
neg-sub0100.0%
remove-double-neg100.0%
remove-double-neg100.0%
sub0-neg100.0%
distribute-neg-in100.0%
+-commutative100.0%
sub-neg100.0%
cos-neg100.0%
associate-*l*100.0%
distribute-rgt-neg-in100.0%
*-commutative100.0%
Simplified100.0%
Taylor expanded in im around 0 100.0%
Taylor expanded in im around inf 100.0%
associate-*r*100.0%
*-commutative100.0%
Simplified100.0%
Final simplification75.1%
(FPCore (re im) :precision binary64 (if (<= im 0.0095) (* im (- (cos re))) (log1p (expm1 (- im)))))
double code(double re, double im) {
double tmp;
if (im <= 0.0095) {
tmp = im * -cos(re);
} else {
tmp = log1p(expm1(-im));
}
return tmp;
}
public static double code(double re, double im) {
double tmp;
if (im <= 0.0095) {
tmp = im * -Math.cos(re);
} else {
tmp = Math.log1p(Math.expm1(-im));
}
return tmp;
}
def code(re, im): tmp = 0 if im <= 0.0095: tmp = im * -math.cos(re) else: tmp = math.log1p(math.expm1(-im)) return tmp
function code(re, im) tmp = 0.0 if (im <= 0.0095) tmp = Float64(im * Float64(-cos(re))); else tmp = log1p(expm1(Float64(-im))); end return tmp end
code[re_, im_] := If[LessEqual[im, 0.0095], N[(im * (-N[Cos[re], $MachinePrecision])), $MachinePrecision], N[Log[1 + N[(Exp[(-im)] - 1), $MachinePrecision]], $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;im \leq 0.0095:\\
\;\;\;\;im \cdot \left(-\cos re\right)\\
\mathbf{else}:\\
\;\;\;\;\mathsf{log1p}\left(\mathsf{expm1}\left(-im\right)\right)\\
\end{array}
\end{array}
if im < 0.00949999999999999976Initial program 40.3%
sub-neg40.3%
neg-sub040.3%
remove-double-neg40.3%
remove-double-neg40.3%
sub0-neg40.3%
distribute-neg-in40.3%
+-commutative40.3%
sub-neg40.3%
cos-neg40.3%
associate-*l*40.3%
distribute-rgt-neg-in40.3%
*-commutative40.3%
Simplified40.3%
Taylor expanded in im around 0 67.6%
Taylor expanded in im around 0 67.6%
mul-1-neg67.6%
distribute-rgt-neg-in67.6%
Simplified67.6%
if 0.00949999999999999976 < im Initial program 99.9%
sub-neg99.9%
neg-sub099.9%
remove-double-neg99.9%
remove-double-neg99.9%
sub0-neg99.9%
distribute-neg-in99.9%
+-commutative99.9%
sub-neg99.9%
cos-neg99.9%
associate-*l*99.9%
distribute-rgt-neg-in99.9%
*-commutative99.9%
Simplified99.9%
Taylor expanded in im around 0 7.3%
log1p-expm1-u99.2%
associate-*r*99.2%
*-commutative99.2%
associate-*r*99.2%
metadata-eval99.2%
Applied egg-rr99.2%
Taylor expanded in re around 0 70.0%
expm1-def70.0%
mul-1-neg70.0%
Simplified70.0%
Final simplification68.3%
(FPCore (re im)
:precision binary64
(if (<= im 580.0)
(* im (- (cos re)))
(if (<= im 3.6e+84)
(- (* (pow re 2.0) (* im 0.5)) im)
(* 0.5 (+ (* im -2.0) (* -0.3333333333333333 (pow im 3.0)))))))
double code(double re, double im) {
double tmp;
if (im <= 580.0) {
tmp = im * -cos(re);
} else if (im <= 3.6e+84) {
tmp = (pow(re, 2.0) * (im * 0.5)) - im;
} else {
tmp = 0.5 * ((im * -2.0) + (-0.3333333333333333 * pow(im, 3.0)));
}
return tmp;
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
real(8) :: tmp
if (im <= 580.0d0) then
tmp = im * -cos(re)
else if (im <= 3.6d+84) then
tmp = ((re ** 2.0d0) * (im * 0.5d0)) - im
else
tmp = 0.5d0 * ((im * (-2.0d0)) + ((-0.3333333333333333d0) * (im ** 3.0d0)))
end if
code = tmp
end function
public static double code(double re, double im) {
double tmp;
if (im <= 580.0) {
tmp = im * -Math.cos(re);
} else if (im <= 3.6e+84) {
tmp = (Math.pow(re, 2.0) * (im * 0.5)) - im;
} else {
tmp = 0.5 * ((im * -2.0) + (-0.3333333333333333 * Math.pow(im, 3.0)));
}
return tmp;
}
def code(re, im): tmp = 0 if im <= 580.0: tmp = im * -math.cos(re) elif im <= 3.6e+84: tmp = (math.pow(re, 2.0) * (im * 0.5)) - im else: tmp = 0.5 * ((im * -2.0) + (-0.3333333333333333 * math.pow(im, 3.0))) return tmp
function code(re, im) tmp = 0.0 if (im <= 580.0) tmp = Float64(im * Float64(-cos(re))); elseif (im <= 3.6e+84) tmp = Float64(Float64((re ^ 2.0) * Float64(im * 0.5)) - im); else tmp = Float64(0.5 * Float64(Float64(im * -2.0) + Float64(-0.3333333333333333 * (im ^ 3.0)))); end return tmp end
function tmp_2 = code(re, im) tmp = 0.0; if (im <= 580.0) tmp = im * -cos(re); elseif (im <= 3.6e+84) tmp = ((re ^ 2.0) * (im * 0.5)) - im; else tmp = 0.5 * ((im * -2.0) + (-0.3333333333333333 * (im ^ 3.0))); end tmp_2 = tmp; end
code[re_, im_] := If[LessEqual[im, 580.0], N[(im * (-N[Cos[re], $MachinePrecision])), $MachinePrecision], If[LessEqual[im, 3.6e+84], N[(N[(N[Power[re, 2.0], $MachinePrecision] * N[(im * 0.5), $MachinePrecision]), $MachinePrecision] - im), $MachinePrecision], N[(0.5 * N[(N[(im * -2.0), $MachinePrecision] + N[(-0.3333333333333333 * N[Power[im, 3.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;im \leq 580:\\
\;\;\;\;im \cdot \left(-\cos re\right)\\
\mathbf{elif}\;im \leq 3.6 \cdot 10^{+84}:\\
\;\;\;\;{re}^{2} \cdot \left(im \cdot 0.5\right) - im\\
\mathbf{else}:\\
\;\;\;\;0.5 \cdot \left(im \cdot -2 + -0.3333333333333333 \cdot {im}^{3}\right)\\
\end{array}
\end{array}
if im < 580Initial program 40.6%
sub-neg40.6%
neg-sub040.6%
remove-double-neg40.6%
remove-double-neg40.6%
sub0-neg40.6%
distribute-neg-in40.6%
+-commutative40.6%
sub-neg40.6%
cos-neg40.6%
associate-*l*40.6%
distribute-rgt-neg-in40.6%
*-commutative40.6%
Simplified40.6%
Taylor expanded in im around 0 67.4%
Taylor expanded in im around 0 67.4%
mul-1-neg67.4%
distribute-rgt-neg-in67.4%
Simplified67.4%
if 580 < im < 3.5999999999999999e84Initial program 100.0%
sub-neg100.0%
neg-sub0100.0%
remove-double-neg100.0%
remove-double-neg100.0%
sub0-neg100.0%
distribute-neg-in100.0%
+-commutative100.0%
sub-neg100.0%
cos-neg100.0%
associate-*l*100.0%
distribute-rgt-neg-in100.0%
*-commutative100.0%
Simplified100.0%
Taylor expanded in im around 0 3.5%
Taylor expanded in re around 0 25.9%
+-commutative25.9%
mul-1-neg25.9%
unsub-neg25.9%
*-commutative25.9%
*-commutative25.9%
associate-*l*25.9%
Simplified25.9%
if 3.5999999999999999e84 < im Initial program 100.0%
sub-neg100.0%
neg-sub0100.0%
remove-double-neg100.0%
remove-double-neg100.0%
sub0-neg100.0%
distribute-neg-in100.0%
+-commutative100.0%
sub-neg100.0%
cos-neg100.0%
associate-*l*100.0%
distribute-rgt-neg-in100.0%
*-commutative100.0%
Simplified100.0%
Taylor expanded in im around 0 100.0%
Taylor expanded in im around 0 94.9%
*-commutative94.9%
Simplified94.9%
Taylor expanded in re around 0 70.9%
Final simplification65.4%
(FPCore (re im) :precision binary64 (if (<= im 0.0095) (* im (- (cos re))) (- (* (pow re 2.0) (* im 0.5)) im)))
double code(double re, double im) {
double tmp;
if (im <= 0.0095) {
tmp = im * -cos(re);
} else {
tmp = (pow(re, 2.0) * (im * 0.5)) - im;
}
return tmp;
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
real(8) :: tmp
if (im <= 0.0095d0) then
tmp = im * -cos(re)
else
tmp = ((re ** 2.0d0) * (im * 0.5d0)) - im
end if
code = tmp
end function
public static double code(double re, double im) {
double tmp;
if (im <= 0.0095) {
tmp = im * -Math.cos(re);
} else {
tmp = (Math.pow(re, 2.0) * (im * 0.5)) - im;
}
return tmp;
}
def code(re, im): tmp = 0 if im <= 0.0095: tmp = im * -math.cos(re) else: tmp = (math.pow(re, 2.0) * (im * 0.5)) - im return tmp
function code(re, im) tmp = 0.0 if (im <= 0.0095) tmp = Float64(im * Float64(-cos(re))); else tmp = Float64(Float64((re ^ 2.0) * Float64(im * 0.5)) - im); end return tmp end
function tmp_2 = code(re, im) tmp = 0.0; if (im <= 0.0095) tmp = im * -cos(re); else tmp = ((re ^ 2.0) * (im * 0.5)) - im; end tmp_2 = tmp; end
code[re_, im_] := If[LessEqual[im, 0.0095], N[(im * (-N[Cos[re], $MachinePrecision])), $MachinePrecision], N[(N[(N[Power[re, 2.0], $MachinePrecision] * N[(im * 0.5), $MachinePrecision]), $MachinePrecision] - im), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;im \leq 0.0095:\\
\;\;\;\;im \cdot \left(-\cos re\right)\\
\mathbf{else}:\\
\;\;\;\;{re}^{2} \cdot \left(im \cdot 0.5\right) - im\\
\end{array}
\end{array}
if im < 0.00949999999999999976Initial program 40.3%
sub-neg40.3%
neg-sub040.3%
remove-double-neg40.3%
remove-double-neg40.3%
sub0-neg40.3%
distribute-neg-in40.3%
+-commutative40.3%
sub-neg40.3%
cos-neg40.3%
associate-*l*40.3%
distribute-rgt-neg-in40.3%
*-commutative40.3%
Simplified40.3%
Taylor expanded in im around 0 67.6%
Taylor expanded in im around 0 67.6%
mul-1-neg67.6%
distribute-rgt-neg-in67.6%
Simplified67.6%
if 0.00949999999999999976 < im Initial program 99.9%
sub-neg99.9%
neg-sub099.9%
remove-double-neg99.9%
remove-double-neg99.9%
sub0-neg99.9%
distribute-neg-in99.9%
+-commutative99.9%
sub-neg99.9%
cos-neg99.9%
associate-*l*99.9%
distribute-rgt-neg-in99.9%
*-commutative99.9%
Simplified99.9%
Taylor expanded in im around 0 7.3%
Taylor expanded in re around 0 23.3%
+-commutative23.3%
mul-1-neg23.3%
unsub-neg23.3%
*-commutative23.3%
*-commutative23.3%
associate-*l*23.3%
Simplified23.3%
Final simplification55.1%
(FPCore (re im) :precision binary64 (* 0.5 (* (cos re) (* im -2.0))))
double code(double re, double im) {
return 0.5 * (cos(re) * (im * -2.0));
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
code = 0.5d0 * (cos(re) * (im * (-2.0d0)))
end function
public static double code(double re, double im) {
return 0.5 * (Math.cos(re) * (im * -2.0));
}
def code(re, im): return 0.5 * (math.cos(re) * (im * -2.0))
function code(re, im) return Float64(0.5 * Float64(cos(re) * Float64(im * -2.0))) end
function tmp = code(re, im) tmp = 0.5 * (cos(re) * (im * -2.0)); end
code[re_, im_] := N[(0.5 * N[(N[Cos[re], $MachinePrecision] * N[(im * -2.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
0.5 \cdot \left(\cos re \cdot \left(im \cdot -2\right)\right)
\end{array}
Initial program 57.0%
sub-neg57.0%
neg-sub057.0%
remove-double-neg57.0%
remove-double-neg57.0%
sub0-neg57.0%
distribute-neg-in57.0%
+-commutative57.0%
sub-neg57.0%
cos-neg57.0%
associate-*l*57.0%
distribute-rgt-neg-in57.0%
*-commutative57.0%
Simplified57.0%
Taylor expanded in im around 0 50.6%
Final simplification50.6%
(FPCore (re im) :precision binary64 (* im (- (cos re))))
double code(double re, double im) {
return im * -cos(re);
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
code = im * -cos(re)
end function
public static double code(double re, double im) {
return im * -Math.cos(re);
}
def code(re, im): return im * -math.cos(re)
function code(re, im) return Float64(im * Float64(-cos(re))) end
function tmp = code(re, im) tmp = im * -cos(re); end
code[re_, im_] := N[(im * (-N[Cos[re], $MachinePrecision])), $MachinePrecision]
\begin{array}{l}
\\
im \cdot \left(-\cos re\right)
\end{array}
Initial program 57.0%
sub-neg57.0%
neg-sub057.0%
remove-double-neg57.0%
remove-double-neg57.0%
sub0-neg57.0%
distribute-neg-in57.0%
+-commutative57.0%
sub-neg57.0%
cos-neg57.0%
associate-*l*57.0%
distribute-rgt-neg-in57.0%
*-commutative57.0%
Simplified57.0%
Taylor expanded in im around 0 50.6%
Taylor expanded in im around 0 50.3%
mul-1-neg50.3%
distribute-rgt-neg-in50.3%
Simplified50.3%
Final simplification50.3%
(FPCore (re im) :precision binary64 (* 0.5 (* im -2.0)))
double code(double re, double im) {
return 0.5 * (im * -2.0);
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
code = 0.5d0 * (im * (-2.0d0))
end function
public static double code(double re, double im) {
return 0.5 * (im * -2.0);
}
def code(re, im): return 0.5 * (im * -2.0)
function code(re, im) return Float64(0.5 * Float64(im * -2.0)) end
function tmp = code(re, im) tmp = 0.5 * (im * -2.0); end
code[re_, im_] := N[(0.5 * N[(im * -2.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
0.5 \cdot \left(im \cdot -2\right)
\end{array}
Initial program 57.0%
sub-neg57.0%
neg-sub057.0%
remove-double-neg57.0%
remove-double-neg57.0%
sub0-neg57.0%
distribute-neg-in57.0%
+-commutative57.0%
sub-neg57.0%
cos-neg57.0%
associate-*l*57.0%
distribute-rgt-neg-in57.0%
*-commutative57.0%
Simplified57.0%
Taylor expanded in im around 0 50.6%
Taylor expanded in re around 0 26.2%
Final simplification26.2%
(FPCore (re im) :precision binary64 (- im))
double code(double re, double im) {
return -im;
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
code = -im
end function
public static double code(double re, double im) {
return -im;
}
def code(re, im): return -im
function code(re, im) return Float64(-im) end
function tmp = code(re, im) tmp = -im; end
code[re_, im_] := (-im)
\begin{array}{l}
\\
-im
\end{array}
Initial program 57.0%
sub-neg57.0%
neg-sub057.0%
remove-double-neg57.0%
remove-double-neg57.0%
sub0-neg57.0%
distribute-neg-in57.0%
+-commutative57.0%
sub-neg57.0%
cos-neg57.0%
associate-*l*57.0%
distribute-rgt-neg-in57.0%
*-commutative57.0%
Simplified57.0%
Taylor expanded in im around 0 50.6%
Taylor expanded in re around 0 25.9%
mul-1-neg25.9%
Simplified25.9%
Final simplification25.9%
(FPCore (re im)
:precision binary64
(if (< (fabs im) 1.0)
(-
(*
(cos re)
(+
(+ im (* (* (* 0.16666666666666666 im) im) im))
(* (* (* (* (* 0.008333333333333333 im) im) im) im) im))))
(* (* 0.5 (cos re)) (- (exp (- 0.0 im)) (exp im)))))
double code(double re, double im) {
double tmp;
if (fabs(im) < 1.0) {
tmp = -(cos(re) * ((im + (((0.16666666666666666 * im) * im) * im)) + (((((0.008333333333333333 * im) * im) * im) * im) * im)));
} else {
tmp = (0.5 * cos(re)) * (exp((0.0 - im)) - exp(im));
}
return tmp;
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
real(8) :: tmp
if (abs(im) < 1.0d0) then
tmp = -(cos(re) * ((im + (((0.16666666666666666d0 * im) * im) * im)) + (((((0.008333333333333333d0 * im) * im) * im) * im) * im)))
else
tmp = (0.5d0 * cos(re)) * (exp((0.0d0 - im)) - exp(im))
end if
code = tmp
end function
public static double code(double re, double im) {
double tmp;
if (Math.abs(im) < 1.0) {
tmp = -(Math.cos(re) * ((im + (((0.16666666666666666 * im) * im) * im)) + (((((0.008333333333333333 * im) * im) * im) * im) * im)));
} else {
tmp = (0.5 * Math.cos(re)) * (Math.exp((0.0 - im)) - Math.exp(im));
}
return tmp;
}
def code(re, im): tmp = 0 if math.fabs(im) < 1.0: tmp = -(math.cos(re) * ((im + (((0.16666666666666666 * im) * im) * im)) + (((((0.008333333333333333 * im) * im) * im) * im) * im))) else: tmp = (0.5 * math.cos(re)) * (math.exp((0.0 - im)) - math.exp(im)) return tmp
function code(re, im) tmp = 0.0 if (abs(im) < 1.0) tmp = Float64(-Float64(cos(re) * Float64(Float64(im + Float64(Float64(Float64(0.16666666666666666 * im) * im) * im)) + Float64(Float64(Float64(Float64(Float64(0.008333333333333333 * im) * im) * im) * im) * im)))); else tmp = Float64(Float64(0.5 * cos(re)) * Float64(exp(Float64(0.0 - im)) - exp(im))); end return tmp end
function tmp_2 = code(re, im) tmp = 0.0; if (abs(im) < 1.0) tmp = -(cos(re) * ((im + (((0.16666666666666666 * im) * im) * im)) + (((((0.008333333333333333 * im) * im) * im) * im) * im))); else tmp = (0.5 * cos(re)) * (exp((0.0 - im)) - exp(im)); end tmp_2 = tmp; end
code[re_, im_] := If[Less[N[Abs[im], $MachinePrecision], 1.0], (-N[(N[Cos[re], $MachinePrecision] * N[(N[(im + N[(N[(N[(0.16666666666666666 * im), $MachinePrecision] * im), $MachinePrecision] * im), $MachinePrecision]), $MachinePrecision] + N[(N[(N[(N[(N[(0.008333333333333333 * im), $MachinePrecision] * im), $MachinePrecision] * im), $MachinePrecision] * im), $MachinePrecision] * im), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), N[(N[(0.5 * N[Cos[re], $MachinePrecision]), $MachinePrecision] * N[(N[Exp[N[(0.0 - im), $MachinePrecision]], $MachinePrecision] - N[Exp[im], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\left|im\right| < 1:\\
\;\;\;\;-\cos re \cdot \left(\left(im + \left(\left(0.16666666666666666 \cdot im\right) \cdot im\right) \cdot im\right) + \left(\left(\left(\left(0.008333333333333333 \cdot im\right) \cdot im\right) \cdot im\right) \cdot im\right) \cdot im\right)\\
\mathbf{else}:\\
\;\;\;\;\left(0.5 \cdot \cos re\right) \cdot \left(e^{0 - im} - e^{im}\right)\\
\end{array}
\end{array}
herbie shell --seed 2024010
(FPCore (re im)
:name "math.sin on complex, imaginary part"
:precision binary64
:herbie-target
(if (< (fabs im) 1.0) (- (* (cos re) (+ (+ im (* (* (* 0.16666666666666666 im) im) im)) (* (* (* (* (* 0.008333333333333333 im) im) im) im) im)))) (* (* 0.5 (cos re)) (- (exp (- 0.0 im)) (exp im))))
(* (* 0.5 (cos re)) (- (exp (- 0.0 im)) (exp im))))