
(FPCore (x y z) :precision binary64 (+ (+ (+ (+ (+ x y) y) x) z) x))
double code(double x, double y, double z) {
return ((((x + y) + y) + x) + z) + x;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = ((((x + y) + y) + x) + z) + x
end function
public static double code(double x, double y, double z) {
return ((((x + y) + y) + x) + z) + x;
}
def code(x, y, z): return ((((x + y) + y) + x) + z) + x
function code(x, y, z) return Float64(Float64(Float64(Float64(Float64(x + y) + y) + x) + z) + x) end
function tmp = code(x, y, z) tmp = ((((x + y) + y) + x) + z) + x; end
code[x_, y_, z_] := N[(N[(N[(N[(N[(x + y), $MachinePrecision] + y), $MachinePrecision] + x), $MachinePrecision] + z), $MachinePrecision] + x), $MachinePrecision]
\begin{array}{l}
\\
\left(\left(\left(\left(x + y\right) + y\right) + x\right) + z\right) + x
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 11 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z) :precision binary64 (+ (+ (+ (+ (+ x y) y) x) z) x))
double code(double x, double y, double z) {
return ((((x + y) + y) + x) + z) + x;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = ((((x + y) + y) + x) + z) + x
end function
public static double code(double x, double y, double z) {
return ((((x + y) + y) + x) + z) + x;
}
def code(x, y, z): return ((((x + y) + y) + x) + z) + x
function code(x, y, z) return Float64(Float64(Float64(Float64(Float64(x + y) + y) + x) + z) + x) end
function tmp = code(x, y, z) tmp = ((((x + y) + y) + x) + z) + x; end
code[x_, y_, z_] := N[(N[(N[(N[(N[(x + y), $MachinePrecision] + y), $MachinePrecision] + x), $MachinePrecision] + z), $MachinePrecision] + x), $MachinePrecision]
\begin{array}{l}
\\
\left(\left(\left(\left(x + y\right) + y\right) + x\right) + z\right) + x
\end{array}
(FPCore (x y z) :precision binary64 (- z (fma x -3.0 (* y -2.0))))
double code(double x, double y, double z) {
return z - fma(x, -3.0, (y * -2.0));
}
function code(x, y, z) return Float64(z - fma(x, -3.0, Float64(y * -2.0))) end
code[x_, y_, z_] := N[(z - N[(x * -3.0 + N[(y * -2.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
z - \mathsf{fma}\left(x, -3, y \cdot -2\right)
\end{array}
Initial program 99.9%
+-commutative99.9%
associate-+l+99.9%
remove-double-neg99.9%
unsub-neg99.9%
+-commutative99.9%
+-commutative99.9%
associate-+l+99.9%
associate-+r+99.9%
associate-+r+99.9%
distribute-neg-in99.9%
distribute-neg-out99.9%
neg-mul-199.9%
count-299.9%
distribute-lft-neg-in99.9%
metadata-eval99.9%
metadata-eval99.9%
distribute-rgt-out99.9%
distribute-neg-out99.9%
fma-def99.9%
Simplified99.9%
Final simplification99.9%
(FPCore (x y z)
:precision binary64
(if (<= y -1e+57)
(* y 2.0)
(if (<= y -5.8e+28)
(* x 3.0)
(if (<= y -1.85e-54)
z
(if (<= y -4.9e-229) (* x 3.0) (if (<= y 4.2e+111) z (* y 2.0)))))))
double code(double x, double y, double z) {
double tmp;
if (y <= -1e+57) {
tmp = y * 2.0;
} else if (y <= -5.8e+28) {
tmp = x * 3.0;
} else if (y <= -1.85e-54) {
tmp = z;
} else if (y <= -4.9e-229) {
tmp = x * 3.0;
} else if (y <= 4.2e+111) {
tmp = z;
} else {
tmp = y * 2.0;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (y <= (-1d+57)) then
tmp = y * 2.0d0
else if (y <= (-5.8d+28)) then
tmp = x * 3.0d0
else if (y <= (-1.85d-54)) then
tmp = z
else if (y <= (-4.9d-229)) then
tmp = x * 3.0d0
else if (y <= 4.2d+111) then
tmp = z
else
tmp = y * 2.0d0
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (y <= -1e+57) {
tmp = y * 2.0;
} else if (y <= -5.8e+28) {
tmp = x * 3.0;
} else if (y <= -1.85e-54) {
tmp = z;
} else if (y <= -4.9e-229) {
tmp = x * 3.0;
} else if (y <= 4.2e+111) {
tmp = z;
} else {
tmp = y * 2.0;
}
return tmp;
}
def code(x, y, z): tmp = 0 if y <= -1e+57: tmp = y * 2.0 elif y <= -5.8e+28: tmp = x * 3.0 elif y <= -1.85e-54: tmp = z elif y <= -4.9e-229: tmp = x * 3.0 elif y <= 4.2e+111: tmp = z else: tmp = y * 2.0 return tmp
function code(x, y, z) tmp = 0.0 if (y <= -1e+57) tmp = Float64(y * 2.0); elseif (y <= -5.8e+28) tmp = Float64(x * 3.0); elseif (y <= -1.85e-54) tmp = z; elseif (y <= -4.9e-229) tmp = Float64(x * 3.0); elseif (y <= 4.2e+111) tmp = z; else tmp = Float64(y * 2.0); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (y <= -1e+57) tmp = y * 2.0; elseif (y <= -5.8e+28) tmp = x * 3.0; elseif (y <= -1.85e-54) tmp = z; elseif (y <= -4.9e-229) tmp = x * 3.0; elseif (y <= 4.2e+111) tmp = z; else tmp = y * 2.0; end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[y, -1e+57], N[(y * 2.0), $MachinePrecision], If[LessEqual[y, -5.8e+28], N[(x * 3.0), $MachinePrecision], If[LessEqual[y, -1.85e-54], z, If[LessEqual[y, -4.9e-229], N[(x * 3.0), $MachinePrecision], If[LessEqual[y, 4.2e+111], z, N[(y * 2.0), $MachinePrecision]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -1 \cdot 10^{+57}:\\
\;\;\;\;y \cdot 2\\
\mathbf{elif}\;y \leq -5.8 \cdot 10^{+28}:\\
\;\;\;\;x \cdot 3\\
\mathbf{elif}\;y \leq -1.85 \cdot 10^{-54}:\\
\;\;\;\;z\\
\mathbf{elif}\;y \leq -4.9 \cdot 10^{-229}:\\
\;\;\;\;x \cdot 3\\
\mathbf{elif}\;y \leq 4.2 \cdot 10^{+111}:\\
\;\;\;\;z\\
\mathbf{else}:\\
\;\;\;\;y \cdot 2\\
\end{array}
\end{array}
if y < -1.00000000000000005e57 or 4.1999999999999999e111 < y Initial program 100.0%
associate-+l+100.0%
associate-+l+100.0%
+-commutative100.0%
count-2100.0%
+-commutative100.0%
+-commutative100.0%
Simplified100.0%
Taylor expanded in y around inf 72.6%
if -1.00000000000000005e57 < y < -5.8000000000000002e28 or -1.8500000000000001e-54 < y < -4.89999999999999974e-229Initial program 99.8%
associate-+l+99.8%
associate-+l+99.8%
+-commutative99.8%
count-299.8%
+-commutative99.8%
+-commutative99.8%
Simplified99.8%
Taylor expanded in x around inf 63.3%
if -5.8000000000000002e28 < y < -1.8500000000000001e-54 or -4.89999999999999974e-229 < y < 4.1999999999999999e111Initial program 99.9%
associate-+l+99.9%
associate-+l+99.9%
+-commutative99.9%
count-299.9%
+-commutative99.9%
+-commutative99.9%
Simplified99.9%
Taylor expanded in z around inf 53.2%
Final simplification62.2%
(FPCore (x y z) :precision binary64 (if (<= z -2.05e+43) (- z (* x -3.0)) (if (<= z 1.8e-67) (+ x (* 2.0 (+ x y))) (- z (* y -2.0)))))
double code(double x, double y, double z) {
double tmp;
if (z <= -2.05e+43) {
tmp = z - (x * -3.0);
} else if (z <= 1.8e-67) {
tmp = x + (2.0 * (x + y));
} else {
tmp = z - (y * -2.0);
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (z <= (-2.05d+43)) then
tmp = z - (x * (-3.0d0))
else if (z <= 1.8d-67) then
tmp = x + (2.0d0 * (x + y))
else
tmp = z - (y * (-2.0d0))
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (z <= -2.05e+43) {
tmp = z - (x * -3.0);
} else if (z <= 1.8e-67) {
tmp = x + (2.0 * (x + y));
} else {
tmp = z - (y * -2.0);
}
return tmp;
}
def code(x, y, z): tmp = 0 if z <= -2.05e+43: tmp = z - (x * -3.0) elif z <= 1.8e-67: tmp = x + (2.0 * (x + y)) else: tmp = z - (y * -2.0) return tmp
function code(x, y, z) tmp = 0.0 if (z <= -2.05e+43) tmp = Float64(z - Float64(x * -3.0)); elseif (z <= 1.8e-67) tmp = Float64(x + Float64(2.0 * Float64(x + y))); else tmp = Float64(z - Float64(y * -2.0)); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (z <= -2.05e+43) tmp = z - (x * -3.0); elseif (z <= 1.8e-67) tmp = x + (2.0 * (x + y)); else tmp = z - (y * -2.0); end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[z, -2.05e+43], N[(z - N[(x * -3.0), $MachinePrecision]), $MachinePrecision], If[LessEqual[z, 1.8e-67], N[(x + N[(2.0 * N[(x + y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(z - N[(y * -2.0), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -2.05 \cdot 10^{+43}:\\
\;\;\;\;z - x \cdot -3\\
\mathbf{elif}\;z \leq 1.8 \cdot 10^{-67}:\\
\;\;\;\;x + 2 \cdot \left(x + y\right)\\
\mathbf{else}:\\
\;\;\;\;z - y \cdot -2\\
\end{array}
\end{array}
if z < -2.05e43Initial program 99.9%
+-commutative99.9%
associate-+l+99.9%
remove-double-neg99.9%
unsub-neg99.9%
+-commutative99.9%
+-commutative99.9%
associate-+l+99.9%
associate-+r+99.9%
associate-+r+99.9%
distribute-neg-in99.9%
distribute-neg-out99.9%
neg-mul-199.9%
count-299.9%
distribute-lft-neg-in99.9%
metadata-eval99.9%
metadata-eval99.9%
distribute-rgt-out99.9%
distribute-neg-out99.9%
fma-def99.9%
Simplified99.9%
Taylor expanded in y around 0 90.0%
if -2.05e43 < z < 1.8e-67Initial program 99.9%
associate-+l+99.9%
associate-+l+99.9%
+-commutative99.9%
count-299.9%
+-commutative99.9%
+-commutative99.9%
Simplified99.9%
Taylor expanded in z around 0 92.1%
if 1.8e-67 < z Initial program 99.9%
+-commutative99.9%
associate-+l+99.9%
remove-double-neg99.9%
unsub-neg99.9%
+-commutative99.9%
+-commutative99.9%
associate-+l+99.9%
associate-+r+99.9%
associate-+r+99.9%
distribute-neg-in99.9%
distribute-neg-out99.9%
neg-mul-199.9%
count-299.9%
distribute-lft-neg-in99.9%
metadata-eval99.9%
metadata-eval99.9%
distribute-rgt-out99.9%
distribute-neg-out99.9%
fma-def100.0%
Simplified100.0%
Taylor expanded in x around 0 85.0%
Final simplification89.6%
(FPCore (x y z) :precision binary64 (if (<= z -2.6e+44) (+ x (+ z (+ x x))) (if (<= z 2.4e-67) (+ x (* 2.0 (+ x y))) (- z (* y -2.0)))))
double code(double x, double y, double z) {
double tmp;
if (z <= -2.6e+44) {
tmp = x + (z + (x + x));
} else if (z <= 2.4e-67) {
tmp = x + (2.0 * (x + y));
} else {
tmp = z - (y * -2.0);
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (z <= (-2.6d+44)) then
tmp = x + (z + (x + x))
else if (z <= 2.4d-67) then
tmp = x + (2.0d0 * (x + y))
else
tmp = z - (y * (-2.0d0))
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (z <= -2.6e+44) {
tmp = x + (z + (x + x));
} else if (z <= 2.4e-67) {
tmp = x + (2.0 * (x + y));
} else {
tmp = z - (y * -2.0);
}
return tmp;
}
def code(x, y, z): tmp = 0 if z <= -2.6e+44: tmp = x + (z + (x + x)) elif z <= 2.4e-67: tmp = x + (2.0 * (x + y)) else: tmp = z - (y * -2.0) return tmp
function code(x, y, z) tmp = 0.0 if (z <= -2.6e+44) tmp = Float64(x + Float64(z + Float64(x + x))); elseif (z <= 2.4e-67) tmp = Float64(x + Float64(2.0 * Float64(x + y))); else tmp = Float64(z - Float64(y * -2.0)); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (z <= -2.6e+44) tmp = x + (z + (x + x)); elseif (z <= 2.4e-67) tmp = x + (2.0 * (x + y)); else tmp = z - (y * -2.0); end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[z, -2.6e+44], N[(x + N[(z + N[(x + x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[z, 2.4e-67], N[(x + N[(2.0 * N[(x + y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(z - N[(y * -2.0), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -2.6 \cdot 10^{+44}:\\
\;\;\;\;x + \left(z + \left(x + x\right)\right)\\
\mathbf{elif}\;z \leq 2.4 \cdot 10^{-67}:\\
\;\;\;\;x + 2 \cdot \left(x + y\right)\\
\mathbf{else}:\\
\;\;\;\;z - y \cdot -2\\
\end{array}
\end{array}
if z < -2.5999999999999999e44Initial program 99.9%
Taylor expanded in x around inf 90.0%
if -2.5999999999999999e44 < z < 2.4e-67Initial program 99.9%
associate-+l+99.9%
associate-+l+99.9%
+-commutative99.9%
count-299.9%
+-commutative99.9%
+-commutative99.9%
Simplified99.9%
Taylor expanded in z around 0 92.1%
if 2.4e-67 < z Initial program 99.9%
+-commutative99.9%
associate-+l+99.9%
remove-double-neg99.9%
unsub-neg99.9%
+-commutative99.9%
+-commutative99.9%
associate-+l+99.9%
associate-+r+99.9%
associate-+r+99.9%
distribute-neg-in99.9%
distribute-neg-out99.9%
neg-mul-199.9%
count-299.9%
distribute-lft-neg-in99.9%
metadata-eval99.9%
metadata-eval99.9%
distribute-rgt-out99.9%
distribute-neg-out99.9%
fma-def100.0%
Simplified100.0%
Taylor expanded in x around 0 85.0%
Final simplification89.6%
(FPCore (x y z) :precision binary64 (if (<= z -9e+42) (+ x (+ z (+ x x))) (if (<= z 2.4e-67) (- (* x 3.0) (* y -2.0)) (- z (* y -2.0)))))
double code(double x, double y, double z) {
double tmp;
if (z <= -9e+42) {
tmp = x + (z + (x + x));
} else if (z <= 2.4e-67) {
tmp = (x * 3.0) - (y * -2.0);
} else {
tmp = z - (y * -2.0);
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (z <= (-9d+42)) then
tmp = x + (z + (x + x))
else if (z <= 2.4d-67) then
tmp = (x * 3.0d0) - (y * (-2.0d0))
else
tmp = z - (y * (-2.0d0))
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (z <= -9e+42) {
tmp = x + (z + (x + x));
} else if (z <= 2.4e-67) {
tmp = (x * 3.0) - (y * -2.0);
} else {
tmp = z - (y * -2.0);
}
return tmp;
}
def code(x, y, z): tmp = 0 if z <= -9e+42: tmp = x + (z + (x + x)) elif z <= 2.4e-67: tmp = (x * 3.0) - (y * -2.0) else: tmp = z - (y * -2.0) return tmp
function code(x, y, z) tmp = 0.0 if (z <= -9e+42) tmp = Float64(x + Float64(z + Float64(x + x))); elseif (z <= 2.4e-67) tmp = Float64(Float64(x * 3.0) - Float64(y * -2.0)); else tmp = Float64(z - Float64(y * -2.0)); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (z <= -9e+42) tmp = x + (z + (x + x)); elseif (z <= 2.4e-67) tmp = (x * 3.0) - (y * -2.0); else tmp = z - (y * -2.0); end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[z, -9e+42], N[(x + N[(z + N[(x + x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[z, 2.4e-67], N[(N[(x * 3.0), $MachinePrecision] - N[(y * -2.0), $MachinePrecision]), $MachinePrecision], N[(z - N[(y * -2.0), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -9 \cdot 10^{+42}:\\
\;\;\;\;x + \left(z + \left(x + x\right)\right)\\
\mathbf{elif}\;z \leq 2.4 \cdot 10^{-67}:\\
\;\;\;\;x \cdot 3 - y \cdot -2\\
\mathbf{else}:\\
\;\;\;\;z - y \cdot -2\\
\end{array}
\end{array}
if z < -9.00000000000000025e42Initial program 99.9%
Taylor expanded in x around inf 90.0%
if -9.00000000000000025e42 < z < 2.4e-67Initial program 99.9%
+-commutative99.9%
associate-+l+99.9%
remove-double-neg99.9%
unsub-neg99.9%
+-commutative99.9%
+-commutative99.9%
associate-+l+99.8%
associate-+r+99.9%
associate-+r+99.9%
distribute-neg-in99.9%
distribute-neg-out99.9%
neg-mul-199.9%
count-299.9%
distribute-lft-neg-in99.9%
metadata-eval99.9%
metadata-eval99.9%
distribute-rgt-out99.9%
distribute-neg-out99.9%
fma-def99.9%
Simplified99.9%
Taylor expanded in x around 0 99.9%
Taylor expanded in z around 0 92.2%
if 2.4e-67 < z Initial program 99.9%
+-commutative99.9%
associate-+l+99.9%
remove-double-neg99.9%
unsub-neg99.9%
+-commutative99.9%
+-commutative99.9%
associate-+l+99.9%
associate-+r+99.9%
associate-+r+99.9%
distribute-neg-in99.9%
distribute-neg-out99.9%
neg-mul-199.9%
count-299.9%
distribute-lft-neg-in99.9%
metadata-eval99.9%
metadata-eval99.9%
distribute-rgt-out99.9%
distribute-neg-out99.9%
fma-def100.0%
Simplified100.0%
Taylor expanded in x around 0 85.0%
Final simplification89.6%
(FPCore (x y z) :precision binary64 (if (or (<= y -5.15e+154) (not (<= y 7.5e+138))) (* y 2.0) (- z (* x -3.0))))
double code(double x, double y, double z) {
double tmp;
if ((y <= -5.15e+154) || !(y <= 7.5e+138)) {
tmp = y * 2.0;
} else {
tmp = z - (x * -3.0);
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((y <= (-5.15d+154)) .or. (.not. (y <= 7.5d+138))) then
tmp = y * 2.0d0
else
tmp = z - (x * (-3.0d0))
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((y <= -5.15e+154) || !(y <= 7.5e+138)) {
tmp = y * 2.0;
} else {
tmp = z - (x * -3.0);
}
return tmp;
}
def code(x, y, z): tmp = 0 if (y <= -5.15e+154) or not (y <= 7.5e+138): tmp = y * 2.0 else: tmp = z - (x * -3.0) return tmp
function code(x, y, z) tmp = 0.0 if ((y <= -5.15e+154) || !(y <= 7.5e+138)) tmp = Float64(y * 2.0); else tmp = Float64(z - Float64(x * -3.0)); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((y <= -5.15e+154) || ~((y <= 7.5e+138))) tmp = y * 2.0; else tmp = z - (x * -3.0); end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[y, -5.15e+154], N[Not[LessEqual[y, 7.5e+138]], $MachinePrecision]], N[(y * 2.0), $MachinePrecision], N[(z - N[(x * -3.0), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -5.15 \cdot 10^{+154} \lor \neg \left(y \leq 7.5 \cdot 10^{+138}\right):\\
\;\;\;\;y \cdot 2\\
\mathbf{else}:\\
\;\;\;\;z - x \cdot -3\\
\end{array}
\end{array}
if y < -5.15000000000000014e154 or 7.4999999999999999e138 < y Initial program 100.0%
associate-+l+100.0%
associate-+l+100.0%
+-commutative100.0%
count-2100.0%
+-commutative100.0%
+-commutative100.0%
Simplified100.0%
Taylor expanded in y around inf 90.7%
if -5.15000000000000014e154 < y < 7.4999999999999999e138Initial program 99.9%
+-commutative99.9%
associate-+l+99.8%
remove-double-neg99.8%
unsub-neg99.8%
+-commutative99.8%
+-commutative99.8%
associate-+l+99.8%
associate-+r+99.8%
associate-+r+99.9%
distribute-neg-in99.9%
distribute-neg-out99.9%
neg-mul-199.9%
count-299.9%
distribute-lft-neg-in99.9%
metadata-eval99.9%
metadata-eval99.9%
distribute-rgt-out99.9%
distribute-neg-out99.9%
fma-def99.9%
Simplified99.9%
Taylor expanded in y around 0 81.9%
Final simplification84.3%
(FPCore (x y z) :precision binary64 (if (or (<= x -1.2e+110) (not (<= x 1.05e-22))) (- z (* x -3.0)) (- z (* y -2.0))))
double code(double x, double y, double z) {
double tmp;
if ((x <= -1.2e+110) || !(x <= 1.05e-22)) {
tmp = z - (x * -3.0);
} else {
tmp = z - (y * -2.0);
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((x <= (-1.2d+110)) .or. (.not. (x <= 1.05d-22))) then
tmp = z - (x * (-3.0d0))
else
tmp = z - (y * (-2.0d0))
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((x <= -1.2e+110) || !(x <= 1.05e-22)) {
tmp = z - (x * -3.0);
} else {
tmp = z - (y * -2.0);
}
return tmp;
}
def code(x, y, z): tmp = 0 if (x <= -1.2e+110) or not (x <= 1.05e-22): tmp = z - (x * -3.0) else: tmp = z - (y * -2.0) return tmp
function code(x, y, z) tmp = 0.0 if ((x <= -1.2e+110) || !(x <= 1.05e-22)) tmp = Float64(z - Float64(x * -3.0)); else tmp = Float64(z - Float64(y * -2.0)); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((x <= -1.2e+110) || ~((x <= 1.05e-22))) tmp = z - (x * -3.0); else tmp = z - (y * -2.0); end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[x, -1.2e+110], N[Not[LessEqual[x, 1.05e-22]], $MachinePrecision]], N[(z - N[(x * -3.0), $MachinePrecision]), $MachinePrecision], N[(z - N[(y * -2.0), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -1.2 \cdot 10^{+110} \lor \neg \left(x \leq 1.05 \cdot 10^{-22}\right):\\
\;\;\;\;z - x \cdot -3\\
\mathbf{else}:\\
\;\;\;\;z - y \cdot -2\\
\end{array}
\end{array}
if x < -1.20000000000000006e110 or 1.05000000000000004e-22 < x Initial program 99.8%
+-commutative99.8%
associate-+l+99.7%
remove-double-neg99.7%
unsub-neg99.7%
+-commutative99.7%
+-commutative99.7%
associate-+l+99.7%
associate-+r+99.7%
associate-+r+99.7%
distribute-neg-in99.7%
distribute-neg-out99.7%
neg-mul-199.7%
count-299.7%
distribute-lft-neg-in99.7%
metadata-eval99.7%
metadata-eval99.7%
distribute-rgt-out99.7%
distribute-neg-out99.7%
fma-def99.8%
Simplified99.8%
Taylor expanded in y around 0 83.3%
if -1.20000000000000006e110 < x < 1.05000000000000004e-22Initial program 100.0%
+-commutative100.0%
associate-+l+100.0%
remove-double-neg100.0%
unsub-neg100.0%
+-commutative100.0%
+-commutative100.0%
associate-+l+100.0%
associate-+r+100.0%
associate-+r+100.0%
distribute-neg-in100.0%
distribute-neg-out100.0%
neg-mul-1100.0%
count-2100.0%
distribute-lft-neg-in100.0%
metadata-eval100.0%
metadata-eval100.0%
distribute-rgt-out100.0%
distribute-neg-out100.0%
fma-def100.0%
Simplified100.0%
Taylor expanded in x around 0 91.4%
Final simplification88.4%
(FPCore (x y z) :precision binary64 (+ (* 2.0 (+ x y)) (+ z x)))
double code(double x, double y, double z) {
return (2.0 * (x + y)) + (z + x);
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = (2.0d0 * (x + y)) + (z + x)
end function
public static double code(double x, double y, double z) {
return (2.0 * (x + y)) + (z + x);
}
def code(x, y, z): return (2.0 * (x + y)) + (z + x)
function code(x, y, z) return Float64(Float64(2.0 * Float64(x + y)) + Float64(z + x)) end
function tmp = code(x, y, z) tmp = (2.0 * (x + y)) + (z + x); end
code[x_, y_, z_] := N[(N[(2.0 * N[(x + y), $MachinePrecision]), $MachinePrecision] + N[(z + x), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
2 \cdot \left(x + y\right) + \left(z + x\right)
\end{array}
Initial program 99.9%
associate-+l+99.9%
associate-+l+99.9%
+-commutative99.9%
count-299.9%
+-commutative99.9%
+-commutative99.9%
Simplified99.9%
Final simplification99.9%
(FPCore (x y z) :precision binary64 (- (+ z (* x 3.0)) (* y -2.0)))
double code(double x, double y, double z) {
return (z + (x * 3.0)) - (y * -2.0);
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = (z + (x * 3.0d0)) - (y * (-2.0d0))
end function
public static double code(double x, double y, double z) {
return (z + (x * 3.0)) - (y * -2.0);
}
def code(x, y, z): return (z + (x * 3.0)) - (y * -2.0)
function code(x, y, z) return Float64(Float64(z + Float64(x * 3.0)) - Float64(y * -2.0)) end
function tmp = code(x, y, z) tmp = (z + (x * 3.0)) - (y * -2.0); end
code[x_, y_, z_] := N[(N[(z + N[(x * 3.0), $MachinePrecision]), $MachinePrecision] - N[(y * -2.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(z + x \cdot 3\right) - y \cdot -2
\end{array}
Initial program 99.9%
+-commutative99.9%
associate-+l+99.9%
remove-double-neg99.9%
unsub-neg99.9%
+-commutative99.9%
+-commutative99.9%
associate-+l+99.9%
associate-+r+99.9%
associate-+r+99.9%
distribute-neg-in99.9%
distribute-neg-out99.9%
neg-mul-199.9%
count-299.9%
distribute-lft-neg-in99.9%
metadata-eval99.9%
metadata-eval99.9%
distribute-rgt-out99.9%
distribute-neg-out99.9%
fma-def99.9%
Simplified99.9%
Taylor expanded in x around 0 99.9%
Final simplification99.9%
(FPCore (x y z) :precision binary64 (if (or (<= y -1.45e+29) (not (<= y 1.45e+113))) (* y 2.0) z))
double code(double x, double y, double z) {
double tmp;
if ((y <= -1.45e+29) || !(y <= 1.45e+113)) {
tmp = y * 2.0;
} else {
tmp = z;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((y <= (-1.45d+29)) .or. (.not. (y <= 1.45d+113))) then
tmp = y * 2.0d0
else
tmp = z
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((y <= -1.45e+29) || !(y <= 1.45e+113)) {
tmp = y * 2.0;
} else {
tmp = z;
}
return tmp;
}
def code(x, y, z): tmp = 0 if (y <= -1.45e+29) or not (y <= 1.45e+113): tmp = y * 2.0 else: tmp = z return tmp
function code(x, y, z) tmp = 0.0 if ((y <= -1.45e+29) || !(y <= 1.45e+113)) tmp = Float64(y * 2.0); else tmp = z; end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((y <= -1.45e+29) || ~((y <= 1.45e+113))) tmp = y * 2.0; else tmp = z; end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[y, -1.45e+29], N[Not[LessEqual[y, 1.45e+113]], $MachinePrecision]], N[(y * 2.0), $MachinePrecision], z]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -1.45 \cdot 10^{+29} \lor \neg \left(y \leq 1.45 \cdot 10^{+113}\right):\\
\;\;\;\;y \cdot 2\\
\mathbf{else}:\\
\;\;\;\;z\\
\end{array}
\end{array}
if y < -1.45e29 or 1.44999999999999992e113 < y Initial program 99.9%
associate-+l+99.9%
associate-+l+99.9%
+-commutative99.9%
count-299.9%
+-commutative99.9%
+-commutative99.9%
Simplified99.9%
Taylor expanded in y around inf 68.6%
if -1.45e29 < y < 1.44999999999999992e113Initial program 99.9%
associate-+l+99.9%
associate-+l+99.9%
+-commutative99.9%
count-299.9%
+-commutative99.9%
+-commutative99.9%
Simplified99.9%
Taylor expanded in z around inf 49.3%
Final simplification57.6%
(FPCore (x y z) :precision binary64 z)
double code(double x, double y, double z) {
return z;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = z
end function
public static double code(double x, double y, double z) {
return z;
}
def code(x, y, z): return z
function code(x, y, z) return z end
function tmp = code(x, y, z) tmp = z; end
code[x_, y_, z_] := z
\begin{array}{l}
\\
z
\end{array}
Initial program 99.9%
associate-+l+99.9%
associate-+l+99.9%
+-commutative99.9%
count-299.9%
+-commutative99.9%
+-commutative99.9%
Simplified99.9%
Taylor expanded in z around inf 34.6%
Final simplification34.6%
herbie shell --seed 2024010
(FPCore (x y z)
:name "Graphics.Rendering.Plot.Render.Plot.Legend:renderLegendInside from plot-0.2.3.4"
:precision binary64
(+ (+ (+ (+ (+ x y) y) x) z) x))