
(FPCore (x y) :precision binary64 (* x (/ (sin y) y)))
double code(double x, double y) {
return x * (sin(y) / y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = x * (sin(y) / y)
end function
public static double code(double x, double y) {
return x * (Math.sin(y) / y);
}
def code(x, y): return x * (math.sin(y) / y)
function code(x, y) return Float64(x * Float64(sin(y) / y)) end
function tmp = code(x, y) tmp = x * (sin(y) / y); end
code[x_, y_] := N[(x * N[(N[Sin[y], $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x \cdot \frac{\sin y}{y}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 8 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y) :precision binary64 (* x (/ (sin y) y)))
double code(double x, double y) {
return x * (sin(y) / y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = x * (sin(y) / y)
end function
public static double code(double x, double y) {
return x * (Math.sin(y) / y);
}
def code(x, y): return x * (math.sin(y) / y)
function code(x, y) return Float64(x * Float64(sin(y) / y)) end
function tmp = code(x, y) tmp = x * (sin(y) / y); end
code[x_, y_] := N[(x * N[(N[Sin[y], $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x \cdot \frac{\sin y}{y}
\end{array}
(FPCore (x y) :precision binary64 (/ x (/ y (sin y))))
double code(double x, double y) {
return x / (y / sin(y));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = x / (y / sin(y))
end function
public static double code(double x, double y) {
return x / (y / Math.sin(y));
}
def code(x, y): return x / (y / math.sin(y))
function code(x, y) return Float64(x / Float64(y / sin(y))) end
function tmp = code(x, y) tmp = x / (y / sin(y)); end
code[x_, y_] := N[(x / N[(y / N[Sin[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x}{\frac{y}{\sin y}}
\end{array}
Initial program 99.8%
associate-*r/91.4%
associate-/l*99.8%
Simplified99.8%
Final simplification99.8%
(FPCore (x y) :precision binary64 (* x (/ (sin y) y)))
double code(double x, double y) {
return x * (sin(y) / y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = x * (sin(y) / y)
end function
public static double code(double x, double y) {
return x * (Math.sin(y) / y);
}
def code(x, y): return x * (math.sin(y) / y)
function code(x, y) return Float64(x * Float64(sin(y) / y)) end
function tmp = code(x, y) tmp = x * (sin(y) / y); end
code[x_, y_] := N[(x * N[(N[Sin[y], $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x \cdot \frac{\sin y}{y}
\end{array}
Initial program 99.8%
Final simplification99.8%
(FPCore (x y) :precision binary64 (if (<= y 2.4) x (* (/ 1.0 y) (* 6.0 (/ x y)))))
double code(double x, double y) {
double tmp;
if (y <= 2.4) {
tmp = x;
} else {
tmp = (1.0 / y) * (6.0 * (x / y));
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (y <= 2.4d0) then
tmp = x
else
tmp = (1.0d0 / y) * (6.0d0 * (x / y))
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (y <= 2.4) {
tmp = x;
} else {
tmp = (1.0 / y) * (6.0 * (x / y));
}
return tmp;
}
def code(x, y): tmp = 0 if y <= 2.4: tmp = x else: tmp = (1.0 / y) * (6.0 * (x / y)) return tmp
function code(x, y) tmp = 0.0 if (y <= 2.4) tmp = x; else tmp = Float64(Float64(1.0 / y) * Float64(6.0 * Float64(x / y))); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (y <= 2.4) tmp = x; else tmp = (1.0 / y) * (6.0 * (x / y)); end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[y, 2.4], x, N[(N[(1.0 / y), $MachinePrecision] * N[(6.0 * N[(x / y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq 2.4:\\
\;\;\;\;x\\
\mathbf{else}:\\
\;\;\;\;\frac{1}{y} \cdot \left(6 \cdot \frac{x}{y}\right)\\
\end{array}
\end{array}
if y < 2.39999999999999991Initial program 99.9%
Taylor expanded in y around 0 67.7%
if 2.39999999999999991 < y Initial program 99.6%
associate-*r/99.6%
associate-/l*99.5%
Simplified99.5%
clear-num99.5%
associate-/r/99.5%
Applied egg-rr99.5%
Taylor expanded in y around 0 29.4%
Taylor expanded in y around inf 29.4%
*-commutative29.4%
Simplified29.4%
*-un-lft-identity29.4%
lft-mult-inverse29.4%
associate-*l/29.4%
*-un-lft-identity29.4%
associate-/r/29.4%
*-un-lft-identity29.4%
*-commutative29.4%
times-frac29.5%
*-un-lft-identity29.5%
*-commutative29.5%
times-frac29.5%
associate-/r/29.5%
*-un-lft-identity29.5%
associate-*l/29.5%
lft-mult-inverse29.5%
*-un-lft-identity29.5%
metadata-eval29.5%
Applied egg-rr29.5%
Final simplification56.5%
(FPCore (x y) :precision binary64 (/ x (* y (+ (* y 0.16666666666666666) (/ 1.0 y)))))
double code(double x, double y) {
return x / (y * ((y * 0.16666666666666666) + (1.0 / y)));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = x / (y * ((y * 0.16666666666666666d0) + (1.0d0 / y)))
end function
public static double code(double x, double y) {
return x / (y * ((y * 0.16666666666666666) + (1.0 / y)));
}
def code(x, y): return x / (y * ((y * 0.16666666666666666) + (1.0 / y)))
function code(x, y) return Float64(x / Float64(y * Float64(Float64(y * 0.16666666666666666) + Float64(1.0 / y)))) end
function tmp = code(x, y) tmp = x / (y * ((y * 0.16666666666666666) + (1.0 / y))); end
code[x_, y_] := N[(x / N[(y * N[(N[(y * 0.16666666666666666), $MachinePrecision] + N[(1.0 / y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x}{y \cdot \left(y \cdot 0.16666666666666666 + \frac{1}{y}\right)}
\end{array}
Initial program 99.8%
associate-*r/91.4%
associate-/l*99.8%
Simplified99.8%
clear-num99.8%
associate-/r/99.6%
Applied egg-rr99.6%
Taylor expanded in y around 0 63.6%
Final simplification63.6%
(FPCore (x y) :precision binary64 (if (<= y 2.4) x (/ x (* y (* y 0.16666666666666666)))))
double code(double x, double y) {
double tmp;
if (y <= 2.4) {
tmp = x;
} else {
tmp = x / (y * (y * 0.16666666666666666));
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (y <= 2.4d0) then
tmp = x
else
tmp = x / (y * (y * 0.16666666666666666d0))
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (y <= 2.4) {
tmp = x;
} else {
tmp = x / (y * (y * 0.16666666666666666));
}
return tmp;
}
def code(x, y): tmp = 0 if y <= 2.4: tmp = x else: tmp = x / (y * (y * 0.16666666666666666)) return tmp
function code(x, y) tmp = 0.0 if (y <= 2.4) tmp = x; else tmp = Float64(x / Float64(y * Float64(y * 0.16666666666666666))); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (y <= 2.4) tmp = x; else tmp = x / (y * (y * 0.16666666666666666)); end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[y, 2.4], x, N[(x / N[(y * N[(y * 0.16666666666666666), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq 2.4:\\
\;\;\;\;x\\
\mathbf{else}:\\
\;\;\;\;\frac{x}{y \cdot \left(y \cdot 0.16666666666666666\right)}\\
\end{array}
\end{array}
if y < 2.39999999999999991Initial program 99.9%
Taylor expanded in y around 0 67.7%
if 2.39999999999999991 < y Initial program 99.6%
associate-*r/99.6%
associate-/l*99.5%
Simplified99.5%
clear-num99.5%
associate-/r/99.5%
Applied egg-rr99.5%
Taylor expanded in y around 0 29.4%
Taylor expanded in y around inf 29.4%
*-commutative29.4%
Simplified29.4%
Final simplification56.5%
(FPCore (x y) :precision binary64 (if (<= y 1e+61) x (* y (/ x y))))
double code(double x, double y) {
double tmp;
if (y <= 1e+61) {
tmp = x;
} else {
tmp = y * (x / y);
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (y <= 1d+61) then
tmp = x
else
tmp = y * (x / y)
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (y <= 1e+61) {
tmp = x;
} else {
tmp = y * (x / y);
}
return tmp;
}
def code(x, y): tmp = 0 if y <= 1e+61: tmp = x else: tmp = y * (x / y) return tmp
function code(x, y) tmp = 0.0 if (y <= 1e+61) tmp = x; else tmp = Float64(y * Float64(x / y)); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (y <= 1e+61) tmp = x; else tmp = y * (x / y); end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[y, 1e+61], x, N[(y * N[(x / y), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq 10^{+61}:\\
\;\;\;\;x\\
\mathbf{else}:\\
\;\;\;\;y \cdot \frac{x}{y}\\
\end{array}
\end{array}
if y < 9.99999999999999949e60Initial program 99.9%
Taylor expanded in y around 0 63.3%
if 9.99999999999999949e60 < y Initial program 99.6%
*-commutative99.6%
associate-*l/99.6%
Applied egg-rr99.6%
Taylor expanded in y around 0 4.0%
*-commutative4.0%
Simplified4.0%
*-un-lft-identity4.0%
times-frac28.6%
/-rgt-identity28.6%
*-commutative28.6%
Applied egg-rr28.6%
Final simplification55.0%
(FPCore (x y) :precision binary64 (if (<= y 0.002) x (/ y (/ y x))))
double code(double x, double y) {
double tmp;
if (y <= 0.002) {
tmp = x;
} else {
tmp = y / (y / x);
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (y <= 0.002d0) then
tmp = x
else
tmp = y / (y / x)
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (y <= 0.002) {
tmp = x;
} else {
tmp = y / (y / x);
}
return tmp;
}
def code(x, y): tmp = 0 if y <= 0.002: tmp = x else: tmp = y / (y / x) return tmp
function code(x, y) tmp = 0.0 if (y <= 0.002) tmp = x; else tmp = Float64(y / Float64(y / x)); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (y <= 0.002) tmp = x; else tmp = y / (y / x); end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[y, 0.002], x, N[(y / N[(y / x), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq 0.002:\\
\;\;\;\;x\\
\mathbf{else}:\\
\;\;\;\;\frac{y}{\frac{y}{x}}\\
\end{array}
\end{array}
if y < 2e-3Initial program 99.9%
Taylor expanded in y around 0 67.9%
if 2e-3 < y Initial program 99.6%
associate-*r/99.6%
associate-/l*99.5%
Simplified99.5%
associate-/l*99.6%
div-inv99.5%
*-commutative99.5%
Applied egg-rr99.5%
Taylor expanded in y around 0 4.8%
*-commutative4.8%
Simplified4.8%
div-inv4.8%
associate-/l*28.5%
Applied egg-rr28.5%
Final simplification56.2%
(FPCore (x y) :precision binary64 x)
double code(double x, double y) {
return x;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = x
end function
public static double code(double x, double y) {
return x;
}
def code(x, y): return x
function code(x, y) return x end
function tmp = code(x, y) tmp = x; end
code[x_, y_] := x
\begin{array}{l}
\\
x
\end{array}
Initial program 99.8%
Taylor expanded in y around 0 49.2%
Final simplification49.2%
herbie shell --seed 2024010
(FPCore (x y)
:name "Linear.Quaternion:$cexp from linear-1.19.1.3"
:precision binary64
(* x (/ (sin y) y)))