
(FPCore (x y z) :precision binary64 (+ x (* y (+ z x))))
double code(double x, double y, double z) {
return x + (y * (z + x));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x + (y * (z + x))
end function
public static double code(double x, double y, double z) {
return x + (y * (z + x));
}
def code(x, y, z): return x + (y * (z + x))
function code(x, y, z) return Float64(x + Float64(y * Float64(z + x))) end
function tmp = code(x, y, z) tmp = x + (y * (z + x)); end
code[x_, y_, z_] := N[(x + N[(y * N[(z + x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + y \cdot \left(z + x\right)
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 5 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z) :precision binary64 (+ x (* y (+ z x))))
double code(double x, double y, double z) {
return x + (y * (z + x));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x + (y * (z + x))
end function
public static double code(double x, double y, double z) {
return x + (y * (z + x));
}
def code(x, y, z): return x + (y * (z + x))
function code(x, y, z) return Float64(x + Float64(y * Float64(z + x))) end
function tmp = code(x, y, z) tmp = x + (y * (z + x)); end
code[x_, y_, z_] := N[(x + N[(y * N[(z + x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + y \cdot \left(z + x\right)
\end{array}
(FPCore (x y z) :precision binary64 (+ x (* y (+ x z))))
double code(double x, double y, double z) {
return x + (y * (x + z));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x + (y * (x + z))
end function
public static double code(double x, double y, double z) {
return x + (y * (x + z));
}
def code(x, y, z): return x + (y * (x + z))
function code(x, y, z) return Float64(x + Float64(y * Float64(x + z))) end
function tmp = code(x, y, z) tmp = x + (y * (x + z)); end
code[x_, y_, z_] := N[(x + N[(y * N[(x + z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + y \cdot \left(x + z\right)
\end{array}
Initial program 100.0%
Final simplification100.0%
(FPCore (x y z) :precision binary64 (if (or (<= z -5.1e+191) (not (<= z 4.2e-54))) (* y z) (+ x (* x y))))
double code(double x, double y, double z) {
double tmp;
if ((z <= -5.1e+191) || !(z <= 4.2e-54)) {
tmp = y * z;
} else {
tmp = x + (x * y);
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((z <= (-5.1d+191)) .or. (.not. (z <= 4.2d-54))) then
tmp = y * z
else
tmp = x + (x * y)
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((z <= -5.1e+191) || !(z <= 4.2e-54)) {
tmp = y * z;
} else {
tmp = x + (x * y);
}
return tmp;
}
def code(x, y, z): tmp = 0 if (z <= -5.1e+191) or not (z <= 4.2e-54): tmp = y * z else: tmp = x + (x * y) return tmp
function code(x, y, z) tmp = 0.0 if ((z <= -5.1e+191) || !(z <= 4.2e-54)) tmp = Float64(y * z); else tmp = Float64(x + Float64(x * y)); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((z <= -5.1e+191) || ~((z <= 4.2e-54))) tmp = y * z; else tmp = x + (x * y); end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[z, -5.1e+191], N[Not[LessEqual[z, 4.2e-54]], $MachinePrecision]], N[(y * z), $MachinePrecision], N[(x + N[(x * y), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -5.1 \cdot 10^{+191} \lor \neg \left(z \leq 4.2 \cdot 10^{-54}\right):\\
\;\;\;\;y \cdot z\\
\mathbf{else}:\\
\;\;\;\;x + x \cdot y\\
\end{array}
\end{array}
if z < -5.09999999999999982e191 or 4.2e-54 < z Initial program 100.0%
Taylor expanded in z around inf 91.1%
Taylor expanded in x around 0 77.2%
if -5.09999999999999982e191 < z < 4.2e-54Initial program 100.0%
Taylor expanded in z around 0 79.3%
*-commutative79.3%
Simplified79.3%
Final simplification78.5%
(FPCore (x y z) :precision binary64 (if (or (<= z -4.2e-18) (not (<= z 3.2e-68))) (+ x (* y z)) (+ x (* x y))))
double code(double x, double y, double z) {
double tmp;
if ((z <= -4.2e-18) || !(z <= 3.2e-68)) {
tmp = x + (y * z);
} else {
tmp = x + (x * y);
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((z <= (-4.2d-18)) .or. (.not. (z <= 3.2d-68))) then
tmp = x + (y * z)
else
tmp = x + (x * y)
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((z <= -4.2e-18) || !(z <= 3.2e-68)) {
tmp = x + (y * z);
} else {
tmp = x + (x * y);
}
return tmp;
}
def code(x, y, z): tmp = 0 if (z <= -4.2e-18) or not (z <= 3.2e-68): tmp = x + (y * z) else: tmp = x + (x * y) return tmp
function code(x, y, z) tmp = 0.0 if ((z <= -4.2e-18) || !(z <= 3.2e-68)) tmp = Float64(x + Float64(y * z)); else tmp = Float64(x + Float64(x * y)); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((z <= -4.2e-18) || ~((z <= 3.2e-68))) tmp = x + (y * z); else tmp = x + (x * y); end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[z, -4.2e-18], N[Not[LessEqual[z, 3.2e-68]], $MachinePrecision]], N[(x + N[(y * z), $MachinePrecision]), $MachinePrecision], N[(x + N[(x * y), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -4.2 \cdot 10^{-18} \lor \neg \left(z \leq 3.2 \cdot 10^{-68}\right):\\
\;\;\;\;x + y \cdot z\\
\mathbf{else}:\\
\;\;\;\;x + x \cdot y\\
\end{array}
\end{array}
if z < -4.19999999999999999e-18 or 3.1999999999999999e-68 < z Initial program 100.0%
Taylor expanded in z around inf 87.3%
if -4.19999999999999999e-18 < z < 3.1999999999999999e-68Initial program 100.0%
Taylor expanded in z around 0 85.2%
*-commutative85.2%
Simplified85.2%
Final simplification86.4%
(FPCore (x y z) :precision binary64 (if (or (<= y -5e-53) (not (<= y 4.2e-73))) (* y z) x))
double code(double x, double y, double z) {
double tmp;
if ((y <= -5e-53) || !(y <= 4.2e-73)) {
tmp = y * z;
} else {
tmp = x;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((y <= (-5d-53)) .or. (.not. (y <= 4.2d-73))) then
tmp = y * z
else
tmp = x
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((y <= -5e-53) || !(y <= 4.2e-73)) {
tmp = y * z;
} else {
tmp = x;
}
return tmp;
}
def code(x, y, z): tmp = 0 if (y <= -5e-53) or not (y <= 4.2e-73): tmp = y * z else: tmp = x return tmp
function code(x, y, z) tmp = 0.0 if ((y <= -5e-53) || !(y <= 4.2e-73)) tmp = Float64(y * z); else tmp = x; end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((y <= -5e-53) || ~((y <= 4.2e-73))) tmp = y * z; else tmp = x; end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[y, -5e-53], N[Not[LessEqual[y, 4.2e-73]], $MachinePrecision]], N[(y * z), $MachinePrecision], x]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -5 \cdot 10^{-53} \lor \neg \left(y \leq 4.2 \cdot 10^{-73}\right):\\
\;\;\;\;y \cdot z\\
\mathbf{else}:\\
\;\;\;\;x\\
\end{array}
\end{array}
if y < -5e-53 or 4.1999999999999997e-73 < y Initial program 100.0%
Taylor expanded in z around inf 57.4%
Taylor expanded in x around 0 53.4%
if -5e-53 < y < 4.1999999999999997e-73Initial program 100.0%
Taylor expanded in z around inf 100.0%
Taylor expanded in x around inf 75.0%
Final simplification61.3%
(FPCore (x y z) :precision binary64 x)
double code(double x, double y, double z) {
return x;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x
end function
public static double code(double x, double y, double z) {
return x;
}
def code(x, y, z): return x
function code(x, y, z) return x end
function tmp = code(x, y, z) tmp = x; end
code[x_, y_, z_] := x
\begin{array}{l}
\\
x
\end{array}
Initial program 100.0%
Taylor expanded in z around inf 73.1%
Taylor expanded in x around inf 31.7%
Final simplification31.7%
herbie shell --seed 2024010
(FPCore (x y z)
:name "Main:bigenough2 from A"
:precision binary64
(+ x (* y (+ z x))))