
(FPCore (x y) :precision binary64 (/ (* (- 1.0 x) (- 3.0 x)) (* y 3.0)))
double code(double x, double y) {
return ((1.0 - x) * (3.0 - x)) / (y * 3.0);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = ((1.0d0 - x) * (3.0d0 - x)) / (y * 3.0d0)
end function
public static double code(double x, double y) {
return ((1.0 - x) * (3.0 - x)) / (y * 3.0);
}
def code(x, y): return ((1.0 - x) * (3.0 - x)) / (y * 3.0)
function code(x, y) return Float64(Float64(Float64(1.0 - x) * Float64(3.0 - x)) / Float64(y * 3.0)) end
function tmp = code(x, y) tmp = ((1.0 - x) * (3.0 - x)) / (y * 3.0); end
code[x_, y_] := N[(N[(N[(1.0 - x), $MachinePrecision] * N[(3.0 - x), $MachinePrecision]), $MachinePrecision] / N[(y * 3.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\left(1 - x\right) \cdot \left(3 - x\right)}{y \cdot 3}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 11 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y) :precision binary64 (/ (* (- 1.0 x) (- 3.0 x)) (* y 3.0)))
double code(double x, double y) {
return ((1.0 - x) * (3.0 - x)) / (y * 3.0);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = ((1.0d0 - x) * (3.0d0 - x)) / (y * 3.0d0)
end function
public static double code(double x, double y) {
return ((1.0 - x) * (3.0 - x)) / (y * 3.0);
}
def code(x, y): return ((1.0 - x) * (3.0 - x)) / (y * 3.0)
function code(x, y) return Float64(Float64(Float64(1.0 - x) * Float64(3.0 - x)) / Float64(y * 3.0)) end
function tmp = code(x, y) tmp = ((1.0 - x) * (3.0 - x)) / (y * 3.0); end
code[x_, y_] := N[(N[(N[(1.0 - x), $MachinePrecision] * N[(3.0 - x), $MachinePrecision]), $MachinePrecision] / N[(y * 3.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\left(1 - x\right) \cdot \left(3 - x\right)}{y \cdot 3}
\end{array}
(FPCore (x y) :precision binary64 (* (/ (- 1.0 x) y) (/ (- 3.0 x) 3.0)))
double code(double x, double y) {
return ((1.0 - x) / y) * ((3.0 - x) / 3.0);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = ((1.0d0 - x) / y) * ((3.0d0 - x) / 3.0d0)
end function
public static double code(double x, double y) {
return ((1.0 - x) / y) * ((3.0 - x) / 3.0);
}
def code(x, y): return ((1.0 - x) / y) * ((3.0 - x) / 3.0)
function code(x, y) return Float64(Float64(Float64(1.0 - x) / y) * Float64(Float64(3.0 - x) / 3.0)) end
function tmp = code(x, y) tmp = ((1.0 - x) / y) * ((3.0 - x) / 3.0); end
code[x_, y_] := N[(N[(N[(1.0 - x), $MachinePrecision] / y), $MachinePrecision] * N[(N[(3.0 - x), $MachinePrecision] / 3.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{1 - x}{y} \cdot \frac{3 - x}{3}
\end{array}
Initial program 92.5%
times-frac99.9%
Simplified99.9%
Final simplification99.9%
(FPCore (x y)
:precision binary64
(if (<= x -3.9)
(* (- 1.0 x) (/ x (/ y -0.3333333333333333)))
(if (<= x 3.0)
(/ (+ (* x -1.3333333333333333) 1.0) y)
(* (/ x y) (+ -0.3333333333333333 (* x 0.3333333333333333))))))
double code(double x, double y) {
double tmp;
if (x <= -3.9) {
tmp = (1.0 - x) * (x / (y / -0.3333333333333333));
} else if (x <= 3.0) {
tmp = ((x * -1.3333333333333333) + 1.0) / y;
} else {
tmp = (x / y) * (-0.3333333333333333 + (x * 0.3333333333333333));
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (x <= (-3.9d0)) then
tmp = (1.0d0 - x) * (x / (y / (-0.3333333333333333d0)))
else if (x <= 3.0d0) then
tmp = ((x * (-1.3333333333333333d0)) + 1.0d0) / y
else
tmp = (x / y) * ((-0.3333333333333333d0) + (x * 0.3333333333333333d0))
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (x <= -3.9) {
tmp = (1.0 - x) * (x / (y / -0.3333333333333333));
} else if (x <= 3.0) {
tmp = ((x * -1.3333333333333333) + 1.0) / y;
} else {
tmp = (x / y) * (-0.3333333333333333 + (x * 0.3333333333333333));
}
return tmp;
}
def code(x, y): tmp = 0 if x <= -3.9: tmp = (1.0 - x) * (x / (y / -0.3333333333333333)) elif x <= 3.0: tmp = ((x * -1.3333333333333333) + 1.0) / y else: tmp = (x / y) * (-0.3333333333333333 + (x * 0.3333333333333333)) return tmp
function code(x, y) tmp = 0.0 if (x <= -3.9) tmp = Float64(Float64(1.0 - x) * Float64(x / Float64(y / -0.3333333333333333))); elseif (x <= 3.0) tmp = Float64(Float64(Float64(x * -1.3333333333333333) + 1.0) / y); else tmp = Float64(Float64(x / y) * Float64(-0.3333333333333333 + Float64(x * 0.3333333333333333))); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (x <= -3.9) tmp = (1.0 - x) * (x / (y / -0.3333333333333333)); elseif (x <= 3.0) tmp = ((x * -1.3333333333333333) + 1.0) / y; else tmp = (x / y) * (-0.3333333333333333 + (x * 0.3333333333333333)); end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[x, -3.9], N[(N[(1.0 - x), $MachinePrecision] * N[(x / N[(y / -0.3333333333333333), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[x, 3.0], N[(N[(N[(x * -1.3333333333333333), $MachinePrecision] + 1.0), $MachinePrecision] / y), $MachinePrecision], N[(N[(x / y), $MachinePrecision] * N[(-0.3333333333333333 + N[(x * 0.3333333333333333), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -3.9:\\
\;\;\;\;\left(1 - x\right) \cdot \frac{x}{\frac{y}{-0.3333333333333333}}\\
\mathbf{elif}\;x \leq 3:\\
\;\;\;\;\frac{x \cdot -1.3333333333333333 + 1}{y}\\
\mathbf{else}:\\
\;\;\;\;\frac{x}{y} \cdot \left(-0.3333333333333333 + x \cdot 0.3333333333333333\right)\\
\end{array}
\end{array}
if x < -3.89999999999999991Initial program 85.1%
*-commutative85.1%
associate-*l/99.8%
*-commutative99.8%
*-lft-identity99.8%
metadata-eval99.8%
distribute-lft-neg-in99.8%
metadata-eval99.8%
times-frac99.8%
*-commutative99.8%
neg-mul-199.8%
distribute-rgt-neg-in99.8%
times-frac99.6%
metadata-eval99.6%
metadata-eval99.6%
metadata-eval99.6%
distribute-lft-neg-in99.6%
distribute-frac-neg99.6%
sub-neg99.6%
+-commutative99.6%
distribute-neg-in99.6%
remove-double-neg99.6%
metadata-eval99.6%
metadata-eval99.6%
Simplified99.6%
Taylor expanded in x around inf 99.6%
associate-*l/99.5%
associate-/l*99.7%
Applied egg-rr99.7%
if -3.89999999999999991 < x < 3Initial program 98.4%
*-commutative98.4%
associate-*l/98.4%
*-commutative98.4%
*-lft-identity98.4%
metadata-eval98.4%
distribute-lft-neg-in98.4%
metadata-eval98.4%
times-frac98.4%
*-commutative98.4%
neg-mul-198.4%
distribute-rgt-neg-in98.4%
times-frac98.8%
metadata-eval98.8%
metadata-eval98.8%
metadata-eval98.8%
distribute-lft-neg-in98.8%
distribute-frac-neg98.8%
sub-neg98.8%
+-commutative98.8%
distribute-neg-in98.8%
remove-double-neg98.8%
metadata-eval98.8%
metadata-eval98.8%
Simplified98.8%
associate-*l/100.0%
metadata-eval100.0%
div-inv100.0%
associate-*r/100.0%
associate-/l*100.0%
frac-2neg100.0%
+-commutative100.0%
distribute-neg-in100.0%
metadata-eval100.0%
sub-neg100.0%
metadata-eval100.0%
associate-/l*100.0%
div-sub100.0%
metadata-eval100.0%
div-inv100.0%
metadata-eval100.0%
Applied egg-rr100.0%
Taylor expanded in x around 0 99.0%
if 3 < x Initial program 87.1%
*-commutative87.1%
associate-*l/99.8%
*-commutative99.8%
*-lft-identity99.8%
metadata-eval99.8%
distribute-lft-neg-in99.8%
metadata-eval99.8%
times-frac99.8%
*-commutative99.8%
neg-mul-199.8%
distribute-rgt-neg-in99.8%
times-frac99.8%
metadata-eval99.8%
metadata-eval99.8%
metadata-eval99.8%
distribute-lft-neg-in99.8%
distribute-frac-neg99.8%
sub-neg99.8%
+-commutative99.8%
distribute-neg-in99.8%
remove-double-neg99.8%
metadata-eval99.8%
metadata-eval99.8%
Simplified99.8%
Taylor expanded in x around inf 98.9%
Taylor expanded in x around 0 52.8%
*-commutative52.8%
associate-*r/52.9%
unpow252.9%
associate-*r*52.9%
*-commutative52.9%
metadata-eval52.9%
distribute-rgt-neg-in52.9%
distribute-lft-neg-in52.9%
associate-*r*52.9%
*-commutative52.9%
associate-*r/65.6%
associate-*l/65.6%
*-commutative65.6%
associate-*l*65.6%
*-commutative65.6%
distribute-lft-neg-in65.6%
distribute-rgt-neg-in65.6%
metadata-eval65.6%
distribute-lft-out99.0%
Simplified99.0%
Final simplification99.1%
(FPCore (x y)
:precision binary64
(if (<= x -3.9)
(* (- 1.0 x) (/ x (/ y -0.3333333333333333)))
(if (<= x 1.3)
(/ (+ (* x -1.3333333333333333) 1.0) y)
(* (/ x y) (/ (- x 3.0) 3.0)))))
double code(double x, double y) {
double tmp;
if (x <= -3.9) {
tmp = (1.0 - x) * (x / (y / -0.3333333333333333));
} else if (x <= 1.3) {
tmp = ((x * -1.3333333333333333) + 1.0) / y;
} else {
tmp = (x / y) * ((x - 3.0) / 3.0);
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (x <= (-3.9d0)) then
tmp = (1.0d0 - x) * (x / (y / (-0.3333333333333333d0)))
else if (x <= 1.3d0) then
tmp = ((x * (-1.3333333333333333d0)) + 1.0d0) / y
else
tmp = (x / y) * ((x - 3.0d0) / 3.0d0)
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (x <= -3.9) {
tmp = (1.0 - x) * (x / (y / -0.3333333333333333));
} else if (x <= 1.3) {
tmp = ((x * -1.3333333333333333) + 1.0) / y;
} else {
tmp = (x / y) * ((x - 3.0) / 3.0);
}
return tmp;
}
def code(x, y): tmp = 0 if x <= -3.9: tmp = (1.0 - x) * (x / (y / -0.3333333333333333)) elif x <= 1.3: tmp = ((x * -1.3333333333333333) + 1.0) / y else: tmp = (x / y) * ((x - 3.0) / 3.0) return tmp
function code(x, y) tmp = 0.0 if (x <= -3.9) tmp = Float64(Float64(1.0 - x) * Float64(x / Float64(y / -0.3333333333333333))); elseif (x <= 1.3) tmp = Float64(Float64(Float64(x * -1.3333333333333333) + 1.0) / y); else tmp = Float64(Float64(x / y) * Float64(Float64(x - 3.0) / 3.0)); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (x <= -3.9) tmp = (1.0 - x) * (x / (y / -0.3333333333333333)); elseif (x <= 1.3) tmp = ((x * -1.3333333333333333) + 1.0) / y; else tmp = (x / y) * ((x - 3.0) / 3.0); end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[x, -3.9], N[(N[(1.0 - x), $MachinePrecision] * N[(x / N[(y / -0.3333333333333333), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[x, 1.3], N[(N[(N[(x * -1.3333333333333333), $MachinePrecision] + 1.0), $MachinePrecision] / y), $MachinePrecision], N[(N[(x / y), $MachinePrecision] * N[(N[(x - 3.0), $MachinePrecision] / 3.0), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -3.9:\\
\;\;\;\;\left(1 - x\right) \cdot \frac{x}{\frac{y}{-0.3333333333333333}}\\
\mathbf{elif}\;x \leq 1.3:\\
\;\;\;\;\frac{x \cdot -1.3333333333333333 + 1}{y}\\
\mathbf{else}:\\
\;\;\;\;\frac{x}{y} \cdot \frac{x - 3}{3}\\
\end{array}
\end{array}
if x < -3.89999999999999991Initial program 85.1%
*-commutative85.1%
associate-*l/99.8%
*-commutative99.8%
*-lft-identity99.8%
metadata-eval99.8%
distribute-lft-neg-in99.8%
metadata-eval99.8%
times-frac99.8%
*-commutative99.8%
neg-mul-199.8%
distribute-rgt-neg-in99.8%
times-frac99.6%
metadata-eval99.6%
metadata-eval99.6%
metadata-eval99.6%
distribute-lft-neg-in99.6%
distribute-frac-neg99.6%
sub-neg99.6%
+-commutative99.6%
distribute-neg-in99.6%
remove-double-neg99.6%
metadata-eval99.6%
metadata-eval99.6%
Simplified99.6%
Taylor expanded in x around inf 99.6%
associate-*l/99.5%
associate-/l*99.7%
Applied egg-rr99.7%
if -3.89999999999999991 < x < 1.30000000000000004Initial program 98.4%
*-commutative98.4%
associate-*l/98.4%
*-commutative98.4%
*-lft-identity98.4%
metadata-eval98.4%
distribute-lft-neg-in98.4%
metadata-eval98.4%
times-frac98.4%
*-commutative98.4%
neg-mul-198.4%
distribute-rgt-neg-in98.4%
times-frac98.8%
metadata-eval98.8%
metadata-eval98.8%
metadata-eval98.8%
distribute-lft-neg-in98.8%
distribute-frac-neg98.8%
sub-neg98.8%
+-commutative98.8%
distribute-neg-in98.8%
remove-double-neg98.8%
metadata-eval98.8%
metadata-eval98.8%
Simplified98.8%
associate-*l/100.0%
metadata-eval100.0%
div-inv100.0%
associate-*r/100.0%
associate-/l*100.0%
frac-2neg100.0%
+-commutative100.0%
distribute-neg-in100.0%
metadata-eval100.0%
sub-neg100.0%
metadata-eval100.0%
associate-/l*100.0%
div-sub100.0%
metadata-eval100.0%
div-inv100.0%
metadata-eval100.0%
Applied egg-rr100.0%
Taylor expanded in x around 0 99.0%
if 1.30000000000000004 < x Initial program 87.1%
times-frac99.8%
Simplified99.8%
Taylor expanded in x around inf 99.1%
neg-mul-199.1%
distribute-neg-frac99.1%
Simplified99.1%
Final simplification99.2%
(FPCore (x y) :precision binary64 (if (or (<= x -3.8) (not (<= x 3.0))) (* (/ x y) (* x 0.3333333333333333)) (* (- 1.0 x) (/ 1.0 y))))
double code(double x, double y) {
double tmp;
if ((x <= -3.8) || !(x <= 3.0)) {
tmp = (x / y) * (x * 0.3333333333333333);
} else {
tmp = (1.0 - x) * (1.0 / y);
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if ((x <= (-3.8d0)) .or. (.not. (x <= 3.0d0))) then
tmp = (x / y) * (x * 0.3333333333333333d0)
else
tmp = (1.0d0 - x) * (1.0d0 / y)
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if ((x <= -3.8) || !(x <= 3.0)) {
tmp = (x / y) * (x * 0.3333333333333333);
} else {
tmp = (1.0 - x) * (1.0 / y);
}
return tmp;
}
def code(x, y): tmp = 0 if (x <= -3.8) or not (x <= 3.0): tmp = (x / y) * (x * 0.3333333333333333) else: tmp = (1.0 - x) * (1.0 / y) return tmp
function code(x, y) tmp = 0.0 if ((x <= -3.8) || !(x <= 3.0)) tmp = Float64(Float64(x / y) * Float64(x * 0.3333333333333333)); else tmp = Float64(Float64(1.0 - x) * Float64(1.0 / y)); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if ((x <= -3.8) || ~((x <= 3.0))) tmp = (x / y) * (x * 0.3333333333333333); else tmp = (1.0 - x) * (1.0 / y); end tmp_2 = tmp; end
code[x_, y_] := If[Or[LessEqual[x, -3.8], N[Not[LessEqual[x, 3.0]], $MachinePrecision]], N[(N[(x / y), $MachinePrecision] * N[(x * 0.3333333333333333), $MachinePrecision]), $MachinePrecision], N[(N[(1.0 - x), $MachinePrecision] * N[(1.0 / y), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -3.8 \lor \neg \left(x \leq 3\right):\\
\;\;\;\;\frac{x}{y} \cdot \left(x \cdot 0.3333333333333333\right)\\
\mathbf{else}:\\
\;\;\;\;\left(1 - x\right) \cdot \frac{1}{y}\\
\end{array}
\end{array}
if x < -3.7999999999999998 or 3 < x Initial program 86.2%
*-commutative86.2%
associate-*l/99.8%
*-commutative99.8%
*-lft-identity99.8%
metadata-eval99.8%
distribute-lft-neg-in99.8%
metadata-eval99.8%
times-frac99.8%
*-commutative99.8%
neg-mul-199.8%
distribute-rgt-neg-in99.8%
times-frac99.7%
metadata-eval99.7%
metadata-eval99.7%
metadata-eval99.7%
distribute-lft-neg-in99.7%
distribute-frac-neg99.7%
sub-neg99.7%
+-commutative99.7%
distribute-neg-in99.7%
remove-double-neg99.7%
metadata-eval99.7%
metadata-eval99.7%
Simplified99.7%
Taylor expanded in x around inf 99.2%
Taylor expanded in x around 0 67.8%
*-commutative67.8%
associate-*r/67.8%
unpow267.8%
associate-*r*67.8%
*-commutative67.8%
metadata-eval67.8%
distribute-rgt-neg-in67.8%
distribute-lft-neg-in67.8%
associate-*r*67.8%
*-commutative67.8%
associate-*r/81.3%
associate-*l/81.4%
*-commutative81.4%
associate-*l*81.4%
*-commutative81.4%
distribute-lft-neg-in81.4%
distribute-rgt-neg-in81.4%
metadata-eval81.4%
distribute-lft-out99.3%
Simplified99.3%
Taylor expanded in x around inf 99.3%
*-commutative99.3%
Simplified99.3%
if -3.7999999999999998 < x < 3Initial program 98.4%
*-commutative98.4%
associate-*l/98.4%
*-commutative98.4%
*-lft-identity98.4%
metadata-eval98.4%
distribute-lft-neg-in98.4%
metadata-eval98.4%
times-frac98.4%
*-commutative98.4%
neg-mul-198.4%
distribute-rgt-neg-in98.4%
times-frac98.8%
metadata-eval98.8%
metadata-eval98.8%
metadata-eval98.8%
distribute-lft-neg-in98.8%
distribute-frac-neg98.8%
sub-neg98.8%
+-commutative98.8%
distribute-neg-in98.8%
remove-double-neg98.8%
metadata-eval98.8%
metadata-eval98.8%
Simplified98.8%
Taylor expanded in x around 0 97.4%
Final simplification98.3%
(FPCore (x y) :precision binary64 (if (or (<= x -4.8) (not (<= x 3.0))) (* (/ x y) (* x 0.3333333333333333)) (/ (+ (* x -1.3333333333333333) 1.0) y)))
double code(double x, double y) {
double tmp;
if ((x <= -4.8) || !(x <= 3.0)) {
tmp = (x / y) * (x * 0.3333333333333333);
} else {
tmp = ((x * -1.3333333333333333) + 1.0) / y;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if ((x <= (-4.8d0)) .or. (.not. (x <= 3.0d0))) then
tmp = (x / y) * (x * 0.3333333333333333d0)
else
tmp = ((x * (-1.3333333333333333d0)) + 1.0d0) / y
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if ((x <= -4.8) || !(x <= 3.0)) {
tmp = (x / y) * (x * 0.3333333333333333);
} else {
tmp = ((x * -1.3333333333333333) + 1.0) / y;
}
return tmp;
}
def code(x, y): tmp = 0 if (x <= -4.8) or not (x <= 3.0): tmp = (x / y) * (x * 0.3333333333333333) else: tmp = ((x * -1.3333333333333333) + 1.0) / y return tmp
function code(x, y) tmp = 0.0 if ((x <= -4.8) || !(x <= 3.0)) tmp = Float64(Float64(x / y) * Float64(x * 0.3333333333333333)); else tmp = Float64(Float64(Float64(x * -1.3333333333333333) + 1.0) / y); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if ((x <= -4.8) || ~((x <= 3.0))) tmp = (x / y) * (x * 0.3333333333333333); else tmp = ((x * -1.3333333333333333) + 1.0) / y; end tmp_2 = tmp; end
code[x_, y_] := If[Or[LessEqual[x, -4.8], N[Not[LessEqual[x, 3.0]], $MachinePrecision]], N[(N[(x / y), $MachinePrecision] * N[(x * 0.3333333333333333), $MachinePrecision]), $MachinePrecision], N[(N[(N[(x * -1.3333333333333333), $MachinePrecision] + 1.0), $MachinePrecision] / y), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -4.8 \lor \neg \left(x \leq 3\right):\\
\;\;\;\;\frac{x}{y} \cdot \left(x \cdot 0.3333333333333333\right)\\
\mathbf{else}:\\
\;\;\;\;\frac{x \cdot -1.3333333333333333 + 1}{y}\\
\end{array}
\end{array}
if x < -4.79999999999999982 or 3 < x Initial program 86.2%
*-commutative86.2%
associate-*l/99.8%
*-commutative99.8%
*-lft-identity99.8%
metadata-eval99.8%
distribute-lft-neg-in99.8%
metadata-eval99.8%
times-frac99.8%
*-commutative99.8%
neg-mul-199.8%
distribute-rgt-neg-in99.8%
times-frac99.7%
metadata-eval99.7%
metadata-eval99.7%
metadata-eval99.7%
distribute-lft-neg-in99.7%
distribute-frac-neg99.7%
sub-neg99.7%
+-commutative99.7%
distribute-neg-in99.7%
remove-double-neg99.7%
metadata-eval99.7%
metadata-eval99.7%
Simplified99.7%
Taylor expanded in x around inf 99.2%
Taylor expanded in x around 0 67.8%
*-commutative67.8%
associate-*r/67.8%
unpow267.8%
associate-*r*67.8%
*-commutative67.8%
metadata-eval67.8%
distribute-rgt-neg-in67.8%
distribute-lft-neg-in67.8%
associate-*r*67.8%
*-commutative67.8%
associate-*r/81.3%
associate-*l/81.4%
*-commutative81.4%
associate-*l*81.4%
*-commutative81.4%
distribute-lft-neg-in81.4%
distribute-rgt-neg-in81.4%
metadata-eval81.4%
distribute-lft-out99.3%
Simplified99.3%
Taylor expanded in x around inf 99.3%
*-commutative99.3%
Simplified99.3%
if -4.79999999999999982 < x < 3Initial program 98.4%
*-commutative98.4%
associate-*l/98.4%
*-commutative98.4%
*-lft-identity98.4%
metadata-eval98.4%
distribute-lft-neg-in98.4%
metadata-eval98.4%
times-frac98.4%
*-commutative98.4%
neg-mul-198.4%
distribute-rgt-neg-in98.4%
times-frac98.8%
metadata-eval98.8%
metadata-eval98.8%
metadata-eval98.8%
distribute-lft-neg-in98.8%
distribute-frac-neg98.8%
sub-neg98.8%
+-commutative98.8%
distribute-neg-in98.8%
remove-double-neg98.8%
metadata-eval98.8%
metadata-eval98.8%
Simplified98.8%
associate-*l/100.0%
metadata-eval100.0%
div-inv100.0%
associate-*r/100.0%
associate-/l*100.0%
frac-2neg100.0%
+-commutative100.0%
distribute-neg-in100.0%
metadata-eval100.0%
sub-neg100.0%
metadata-eval100.0%
associate-/l*100.0%
div-sub100.0%
metadata-eval100.0%
div-inv100.0%
metadata-eval100.0%
Applied egg-rr100.0%
Taylor expanded in x around 0 99.0%
Final simplification99.1%
(FPCore (x y)
:precision binary64
(if (<= x -3.9)
(* (- 1.0 x) (/ x (/ y -0.3333333333333333)))
(if (<= x 3.0)
(/ (+ (* x -1.3333333333333333) 1.0) y)
(* (/ x y) (* x 0.3333333333333333)))))
double code(double x, double y) {
double tmp;
if (x <= -3.9) {
tmp = (1.0 - x) * (x / (y / -0.3333333333333333));
} else if (x <= 3.0) {
tmp = ((x * -1.3333333333333333) + 1.0) / y;
} else {
tmp = (x / y) * (x * 0.3333333333333333);
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (x <= (-3.9d0)) then
tmp = (1.0d0 - x) * (x / (y / (-0.3333333333333333d0)))
else if (x <= 3.0d0) then
tmp = ((x * (-1.3333333333333333d0)) + 1.0d0) / y
else
tmp = (x / y) * (x * 0.3333333333333333d0)
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (x <= -3.9) {
tmp = (1.0 - x) * (x / (y / -0.3333333333333333));
} else if (x <= 3.0) {
tmp = ((x * -1.3333333333333333) + 1.0) / y;
} else {
tmp = (x / y) * (x * 0.3333333333333333);
}
return tmp;
}
def code(x, y): tmp = 0 if x <= -3.9: tmp = (1.0 - x) * (x / (y / -0.3333333333333333)) elif x <= 3.0: tmp = ((x * -1.3333333333333333) + 1.0) / y else: tmp = (x / y) * (x * 0.3333333333333333) return tmp
function code(x, y) tmp = 0.0 if (x <= -3.9) tmp = Float64(Float64(1.0 - x) * Float64(x / Float64(y / -0.3333333333333333))); elseif (x <= 3.0) tmp = Float64(Float64(Float64(x * -1.3333333333333333) + 1.0) / y); else tmp = Float64(Float64(x / y) * Float64(x * 0.3333333333333333)); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (x <= -3.9) tmp = (1.0 - x) * (x / (y / -0.3333333333333333)); elseif (x <= 3.0) tmp = ((x * -1.3333333333333333) + 1.0) / y; else tmp = (x / y) * (x * 0.3333333333333333); end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[x, -3.9], N[(N[(1.0 - x), $MachinePrecision] * N[(x / N[(y / -0.3333333333333333), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[x, 3.0], N[(N[(N[(x * -1.3333333333333333), $MachinePrecision] + 1.0), $MachinePrecision] / y), $MachinePrecision], N[(N[(x / y), $MachinePrecision] * N[(x * 0.3333333333333333), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -3.9:\\
\;\;\;\;\left(1 - x\right) \cdot \frac{x}{\frac{y}{-0.3333333333333333}}\\
\mathbf{elif}\;x \leq 3:\\
\;\;\;\;\frac{x \cdot -1.3333333333333333 + 1}{y}\\
\mathbf{else}:\\
\;\;\;\;\frac{x}{y} \cdot \left(x \cdot 0.3333333333333333\right)\\
\end{array}
\end{array}
if x < -3.89999999999999991Initial program 85.1%
*-commutative85.1%
associate-*l/99.8%
*-commutative99.8%
*-lft-identity99.8%
metadata-eval99.8%
distribute-lft-neg-in99.8%
metadata-eval99.8%
times-frac99.8%
*-commutative99.8%
neg-mul-199.8%
distribute-rgt-neg-in99.8%
times-frac99.6%
metadata-eval99.6%
metadata-eval99.6%
metadata-eval99.6%
distribute-lft-neg-in99.6%
distribute-frac-neg99.6%
sub-neg99.6%
+-commutative99.6%
distribute-neg-in99.6%
remove-double-neg99.6%
metadata-eval99.6%
metadata-eval99.6%
Simplified99.6%
Taylor expanded in x around inf 99.6%
associate-*l/99.5%
associate-/l*99.7%
Applied egg-rr99.7%
if -3.89999999999999991 < x < 3Initial program 98.4%
*-commutative98.4%
associate-*l/98.4%
*-commutative98.4%
*-lft-identity98.4%
metadata-eval98.4%
distribute-lft-neg-in98.4%
metadata-eval98.4%
times-frac98.4%
*-commutative98.4%
neg-mul-198.4%
distribute-rgt-neg-in98.4%
times-frac98.8%
metadata-eval98.8%
metadata-eval98.8%
metadata-eval98.8%
distribute-lft-neg-in98.8%
distribute-frac-neg98.8%
sub-neg98.8%
+-commutative98.8%
distribute-neg-in98.8%
remove-double-neg98.8%
metadata-eval98.8%
metadata-eval98.8%
Simplified98.8%
associate-*l/100.0%
metadata-eval100.0%
div-inv100.0%
associate-*r/100.0%
associate-/l*100.0%
frac-2neg100.0%
+-commutative100.0%
distribute-neg-in100.0%
metadata-eval100.0%
sub-neg100.0%
metadata-eval100.0%
associate-/l*100.0%
div-sub100.0%
metadata-eval100.0%
div-inv100.0%
metadata-eval100.0%
Applied egg-rr100.0%
Taylor expanded in x around 0 99.0%
if 3 < x Initial program 87.1%
*-commutative87.1%
associate-*l/99.8%
*-commutative99.8%
*-lft-identity99.8%
metadata-eval99.8%
distribute-lft-neg-in99.8%
metadata-eval99.8%
times-frac99.8%
*-commutative99.8%
neg-mul-199.8%
distribute-rgt-neg-in99.8%
times-frac99.8%
metadata-eval99.8%
metadata-eval99.8%
metadata-eval99.8%
distribute-lft-neg-in99.8%
distribute-frac-neg99.8%
sub-neg99.8%
+-commutative99.8%
distribute-neg-in99.8%
remove-double-neg99.8%
metadata-eval99.8%
metadata-eval99.8%
Simplified99.8%
Taylor expanded in x around inf 98.9%
Taylor expanded in x around 0 52.8%
*-commutative52.8%
associate-*r/52.9%
unpow252.9%
associate-*r*52.9%
*-commutative52.9%
metadata-eval52.9%
distribute-rgt-neg-in52.9%
distribute-lft-neg-in52.9%
associate-*r*52.9%
*-commutative52.9%
associate-*r/65.6%
associate-*l/65.6%
*-commutative65.6%
associate-*l*65.6%
*-commutative65.6%
distribute-lft-neg-in65.6%
distribute-rgt-neg-in65.6%
metadata-eval65.6%
distribute-lft-out99.0%
Simplified99.0%
Taylor expanded in x around inf 99.0%
*-commutative99.0%
Simplified99.0%
Final simplification99.1%
(FPCore (x y) :precision binary64 (* (- 1.0 x) (* (/ (+ x -3.0) y) -0.3333333333333333)))
double code(double x, double y) {
return (1.0 - x) * (((x + -3.0) / y) * -0.3333333333333333);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (1.0d0 - x) * (((x + (-3.0d0)) / y) * (-0.3333333333333333d0))
end function
public static double code(double x, double y) {
return (1.0 - x) * (((x + -3.0) / y) * -0.3333333333333333);
}
def code(x, y): return (1.0 - x) * (((x + -3.0) / y) * -0.3333333333333333)
function code(x, y) return Float64(Float64(1.0 - x) * Float64(Float64(Float64(x + -3.0) / y) * -0.3333333333333333)) end
function tmp = code(x, y) tmp = (1.0 - x) * (((x + -3.0) / y) * -0.3333333333333333); end
code[x_, y_] := N[(N[(1.0 - x), $MachinePrecision] * N[(N[(N[(x + -3.0), $MachinePrecision] / y), $MachinePrecision] * -0.3333333333333333), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(1 - x\right) \cdot \left(\frac{x + -3}{y} \cdot -0.3333333333333333\right)
\end{array}
Initial program 92.5%
*-commutative92.5%
associate-*l/99.1%
*-commutative99.1%
*-lft-identity99.1%
metadata-eval99.1%
distribute-lft-neg-in99.1%
metadata-eval99.1%
times-frac99.1%
*-commutative99.1%
neg-mul-199.1%
distribute-rgt-neg-in99.1%
times-frac99.2%
metadata-eval99.2%
metadata-eval99.2%
metadata-eval99.2%
distribute-lft-neg-in99.2%
distribute-frac-neg99.2%
sub-neg99.2%
+-commutative99.2%
distribute-neg-in99.2%
remove-double-neg99.2%
metadata-eval99.2%
metadata-eval99.2%
Simplified99.2%
Final simplification99.2%
(FPCore (x y) :precision binary64 (* (- 1.0 x) (/ (/ (+ x -3.0) -3.0) y)))
double code(double x, double y) {
return (1.0 - x) * (((x + -3.0) / -3.0) / y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (1.0d0 - x) * (((x + (-3.0d0)) / (-3.0d0)) / y)
end function
public static double code(double x, double y) {
return (1.0 - x) * (((x + -3.0) / -3.0) / y);
}
def code(x, y): return (1.0 - x) * (((x + -3.0) / -3.0) / y)
function code(x, y) return Float64(Float64(1.0 - x) * Float64(Float64(Float64(x + -3.0) / -3.0) / y)) end
function tmp = code(x, y) tmp = (1.0 - x) * (((x + -3.0) / -3.0) / y); end
code[x_, y_] := N[(N[(1.0 - x), $MachinePrecision] * N[(N[(N[(x + -3.0), $MachinePrecision] / -3.0), $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(1 - x\right) \cdot \frac{\frac{x + -3}{-3}}{y}
\end{array}
Initial program 92.5%
*-commutative92.5%
associate-*l/99.1%
*-commutative99.1%
associate-/l/99.8%
Simplified99.8%
Final simplification99.8%
(FPCore (x y) :precision binary64 (if (<= x -0.75) (* -1.3333333333333333 (/ x y)) (/ 1.0 y)))
double code(double x, double y) {
double tmp;
if (x <= -0.75) {
tmp = -1.3333333333333333 * (x / y);
} else {
tmp = 1.0 / y;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (x <= (-0.75d0)) then
tmp = (-1.3333333333333333d0) * (x / y)
else
tmp = 1.0d0 / y
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (x <= -0.75) {
tmp = -1.3333333333333333 * (x / y);
} else {
tmp = 1.0 / y;
}
return tmp;
}
def code(x, y): tmp = 0 if x <= -0.75: tmp = -1.3333333333333333 * (x / y) else: tmp = 1.0 / y return tmp
function code(x, y) tmp = 0.0 if (x <= -0.75) tmp = Float64(-1.3333333333333333 * Float64(x / y)); else tmp = Float64(1.0 / y); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (x <= -0.75) tmp = -1.3333333333333333 * (x / y); else tmp = 1.0 / y; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[x, -0.75], N[(-1.3333333333333333 * N[(x / y), $MachinePrecision]), $MachinePrecision], N[(1.0 / y), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -0.75:\\
\;\;\;\;-1.3333333333333333 \cdot \frac{x}{y}\\
\mathbf{else}:\\
\;\;\;\;\frac{1}{y}\\
\end{array}
\end{array}
if x < -0.75Initial program 85.1%
*-commutative85.1%
associate-*l/99.8%
*-commutative99.8%
*-lft-identity99.8%
metadata-eval99.8%
distribute-lft-neg-in99.8%
metadata-eval99.8%
times-frac99.8%
*-commutative99.8%
neg-mul-199.8%
distribute-rgt-neg-in99.8%
times-frac99.6%
metadata-eval99.6%
metadata-eval99.6%
metadata-eval99.6%
distribute-lft-neg-in99.6%
distribute-frac-neg99.6%
sub-neg99.6%
+-commutative99.6%
distribute-neg-in99.6%
remove-double-neg99.6%
metadata-eval99.6%
metadata-eval99.6%
Simplified99.6%
Taylor expanded in x around 0 24.5%
Taylor expanded in x around inf 24.5%
if -0.75 < x Initial program 94.6%
*-commutative94.6%
associate-*l/98.9%
*-commutative98.9%
*-lft-identity98.9%
metadata-eval98.9%
distribute-lft-neg-in98.9%
metadata-eval98.9%
times-frac98.9%
*-commutative98.9%
neg-mul-198.9%
distribute-rgt-neg-in98.9%
times-frac99.1%
metadata-eval99.1%
metadata-eval99.1%
metadata-eval99.1%
distribute-lft-neg-in99.1%
distribute-frac-neg99.1%
sub-neg99.1%
+-commutative99.1%
distribute-neg-in99.1%
remove-double-neg99.1%
metadata-eval99.1%
metadata-eval99.1%
Simplified99.1%
associate-*l/99.9%
metadata-eval99.9%
div-inv99.9%
associate-*r/95.7%
associate-/l*99.9%
frac-2neg99.9%
+-commutative99.9%
distribute-neg-in99.9%
metadata-eval99.9%
sub-neg99.9%
metadata-eval99.9%
associate-/l*95.7%
div-sub95.7%
metadata-eval95.7%
div-inv95.7%
metadata-eval95.7%
Applied egg-rr95.7%
Taylor expanded in x around 0 66.6%
Final simplification57.2%
(FPCore (x y) :precision binary64 (* (- 1.0 x) (/ 1.0 y)))
double code(double x, double y) {
return (1.0 - x) * (1.0 / y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (1.0d0 - x) * (1.0d0 / y)
end function
public static double code(double x, double y) {
return (1.0 - x) * (1.0 / y);
}
def code(x, y): return (1.0 - x) * (1.0 / y)
function code(x, y) return Float64(Float64(1.0 - x) * Float64(1.0 / y)) end
function tmp = code(x, y) tmp = (1.0 - x) * (1.0 / y); end
code[x_, y_] := N[(N[(1.0 - x), $MachinePrecision] * N[(1.0 / y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(1 - x\right) \cdot \frac{1}{y}
\end{array}
Initial program 92.5%
*-commutative92.5%
associate-*l/99.1%
*-commutative99.1%
*-lft-identity99.1%
metadata-eval99.1%
distribute-lft-neg-in99.1%
metadata-eval99.1%
times-frac99.1%
*-commutative99.1%
neg-mul-199.1%
distribute-rgt-neg-in99.1%
times-frac99.2%
metadata-eval99.2%
metadata-eval99.2%
metadata-eval99.2%
distribute-lft-neg-in99.2%
distribute-frac-neg99.2%
sub-neg99.2%
+-commutative99.2%
distribute-neg-in99.2%
remove-double-neg99.2%
metadata-eval99.2%
metadata-eval99.2%
Simplified99.2%
Taylor expanded in x around 0 56.2%
Final simplification56.2%
(FPCore (x y) :precision binary64 (/ 1.0 y))
double code(double x, double y) {
return 1.0 / y;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = 1.0d0 / y
end function
public static double code(double x, double y) {
return 1.0 / y;
}
def code(x, y): return 1.0 / y
function code(x, y) return Float64(1.0 / y) end
function tmp = code(x, y) tmp = 1.0 / y; end
code[x_, y_] := N[(1.0 / y), $MachinePrecision]
\begin{array}{l}
\\
\frac{1}{y}
\end{array}
Initial program 92.5%
*-commutative92.5%
associate-*l/99.1%
*-commutative99.1%
*-lft-identity99.1%
metadata-eval99.1%
distribute-lft-neg-in99.1%
metadata-eval99.1%
times-frac99.1%
*-commutative99.1%
neg-mul-199.1%
distribute-rgt-neg-in99.1%
times-frac99.2%
metadata-eval99.2%
metadata-eval99.2%
metadata-eval99.2%
distribute-lft-neg-in99.2%
distribute-frac-neg99.2%
sub-neg99.2%
+-commutative99.2%
distribute-neg-in99.2%
remove-double-neg99.2%
metadata-eval99.2%
metadata-eval99.2%
Simplified99.2%
associate-*l/99.8%
metadata-eval99.8%
div-inv99.8%
associate-*r/93.4%
associate-/l*99.9%
frac-2neg99.9%
+-commutative99.9%
distribute-neg-in99.9%
metadata-eval99.9%
sub-neg99.9%
metadata-eval99.9%
associate-/l*93.4%
div-sub93.4%
metadata-eval93.4%
div-inv93.3%
metadata-eval93.3%
Applied egg-rr93.3%
Taylor expanded in x around 0 52.8%
Final simplification52.8%
(FPCore (x y) :precision binary64 (* (/ (- 1.0 x) y) (/ (- 3.0 x) 3.0)))
double code(double x, double y) {
return ((1.0 - x) / y) * ((3.0 - x) / 3.0);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = ((1.0d0 - x) / y) * ((3.0d0 - x) / 3.0d0)
end function
public static double code(double x, double y) {
return ((1.0 - x) / y) * ((3.0 - x) / 3.0);
}
def code(x, y): return ((1.0 - x) / y) * ((3.0 - x) / 3.0)
function code(x, y) return Float64(Float64(Float64(1.0 - x) / y) * Float64(Float64(3.0 - x) / 3.0)) end
function tmp = code(x, y) tmp = ((1.0 - x) / y) * ((3.0 - x) / 3.0); end
code[x_, y_] := N[(N[(N[(1.0 - x), $MachinePrecision] / y), $MachinePrecision] * N[(N[(3.0 - x), $MachinePrecision] / 3.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{1 - x}{y} \cdot \frac{3 - x}{3}
\end{array}
herbie shell --seed 2024010
(FPCore (x y)
:name "Diagrams.TwoD.Arc:bezierFromSweepQ1 from diagrams-lib-1.3.0.3"
:precision binary64
:herbie-target
(* (/ (- 1.0 x) y) (/ (- 3.0 x) 3.0))
(/ (* (- 1.0 x) (- 3.0 x)) (* y 3.0)))