
(FPCore (x y) :precision binary64 (* (* 3.0 (sqrt x)) (- (+ y (/ 1.0 (* x 9.0))) 1.0)))
double code(double x, double y) {
return (3.0 * sqrt(x)) * ((y + (1.0 / (x * 9.0))) - 1.0);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (3.0d0 * sqrt(x)) * ((y + (1.0d0 / (x * 9.0d0))) - 1.0d0)
end function
public static double code(double x, double y) {
return (3.0 * Math.sqrt(x)) * ((y + (1.0 / (x * 9.0))) - 1.0);
}
def code(x, y): return (3.0 * math.sqrt(x)) * ((y + (1.0 / (x * 9.0))) - 1.0)
function code(x, y) return Float64(Float64(3.0 * sqrt(x)) * Float64(Float64(y + Float64(1.0 / Float64(x * 9.0))) - 1.0)) end
function tmp = code(x, y) tmp = (3.0 * sqrt(x)) * ((y + (1.0 / (x * 9.0))) - 1.0); end
code[x_, y_] := N[(N[(3.0 * N[Sqrt[x], $MachinePrecision]), $MachinePrecision] * N[(N[(y + N[(1.0 / N[(x * 9.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - 1.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(3 \cdot \sqrt{x}\right) \cdot \left(\left(y + \frac{1}{x \cdot 9}\right) - 1\right)
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 12 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y) :precision binary64 (* (* 3.0 (sqrt x)) (- (+ y (/ 1.0 (* x 9.0))) 1.0)))
double code(double x, double y) {
return (3.0 * sqrt(x)) * ((y + (1.0 / (x * 9.0))) - 1.0);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (3.0d0 * sqrt(x)) * ((y + (1.0d0 / (x * 9.0d0))) - 1.0d0)
end function
public static double code(double x, double y) {
return (3.0 * Math.sqrt(x)) * ((y + (1.0 / (x * 9.0))) - 1.0);
}
def code(x, y): return (3.0 * math.sqrt(x)) * ((y + (1.0 / (x * 9.0))) - 1.0)
function code(x, y) return Float64(Float64(3.0 * sqrt(x)) * Float64(Float64(y + Float64(1.0 / Float64(x * 9.0))) - 1.0)) end
function tmp = code(x, y) tmp = (3.0 * sqrt(x)) * ((y + (1.0 / (x * 9.0))) - 1.0); end
code[x_, y_] := N[(N[(3.0 * N[Sqrt[x], $MachinePrecision]), $MachinePrecision] * N[(N[(y + N[(1.0 / N[(x * 9.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - 1.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(3 \cdot \sqrt{x}\right) \cdot \left(\left(y + \frac{1}{x \cdot 9}\right) - 1\right)
\end{array}
(FPCore (x y) :precision binary64 (* (sqrt (* x 9.0)) (+ (+ y (/ 1.0 (* x 9.0))) -1.0)))
double code(double x, double y) {
return sqrt((x * 9.0)) * ((y + (1.0 / (x * 9.0))) + -1.0);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = sqrt((x * 9.0d0)) * ((y + (1.0d0 / (x * 9.0d0))) + (-1.0d0))
end function
public static double code(double x, double y) {
return Math.sqrt((x * 9.0)) * ((y + (1.0 / (x * 9.0))) + -1.0);
}
def code(x, y): return math.sqrt((x * 9.0)) * ((y + (1.0 / (x * 9.0))) + -1.0)
function code(x, y) return Float64(sqrt(Float64(x * 9.0)) * Float64(Float64(y + Float64(1.0 / Float64(x * 9.0))) + -1.0)) end
function tmp = code(x, y) tmp = sqrt((x * 9.0)) * ((y + (1.0 / (x * 9.0))) + -1.0); end
code[x_, y_] := N[(N[Sqrt[N[(x * 9.0), $MachinePrecision]], $MachinePrecision] * N[(N[(y + N[(1.0 / N[(x * 9.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + -1.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\sqrt{x \cdot 9} \cdot \left(\left(y + \frac{1}{x \cdot 9}\right) + -1\right)
\end{array}
Initial program 99.4%
*-commutative99.4%
metadata-eval99.4%
sqrt-prod99.6%
pow1/299.6%
Applied egg-rr99.6%
unpow1/299.6%
Simplified99.6%
Final simplification99.6%
(FPCore (x y)
:precision binary64
(if (<= y -3.8e+38)
(* (sqrt x) (* y 3.0))
(if (<= y 1.65e+17)
(* (sqrt x) (+ -3.0 (/ 0.3333333333333333 x)))
(* (sqrt (* x 9.0)) y))))
double code(double x, double y) {
double tmp;
if (y <= -3.8e+38) {
tmp = sqrt(x) * (y * 3.0);
} else if (y <= 1.65e+17) {
tmp = sqrt(x) * (-3.0 + (0.3333333333333333 / x));
} else {
tmp = sqrt((x * 9.0)) * y;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (y <= (-3.8d+38)) then
tmp = sqrt(x) * (y * 3.0d0)
else if (y <= 1.65d+17) then
tmp = sqrt(x) * ((-3.0d0) + (0.3333333333333333d0 / x))
else
tmp = sqrt((x * 9.0d0)) * y
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (y <= -3.8e+38) {
tmp = Math.sqrt(x) * (y * 3.0);
} else if (y <= 1.65e+17) {
tmp = Math.sqrt(x) * (-3.0 + (0.3333333333333333 / x));
} else {
tmp = Math.sqrt((x * 9.0)) * y;
}
return tmp;
}
def code(x, y): tmp = 0 if y <= -3.8e+38: tmp = math.sqrt(x) * (y * 3.0) elif y <= 1.65e+17: tmp = math.sqrt(x) * (-3.0 + (0.3333333333333333 / x)) else: tmp = math.sqrt((x * 9.0)) * y return tmp
function code(x, y) tmp = 0.0 if (y <= -3.8e+38) tmp = Float64(sqrt(x) * Float64(y * 3.0)); elseif (y <= 1.65e+17) tmp = Float64(sqrt(x) * Float64(-3.0 + Float64(0.3333333333333333 / x))); else tmp = Float64(sqrt(Float64(x * 9.0)) * y); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (y <= -3.8e+38) tmp = sqrt(x) * (y * 3.0); elseif (y <= 1.65e+17) tmp = sqrt(x) * (-3.0 + (0.3333333333333333 / x)); else tmp = sqrt((x * 9.0)) * y; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[y, -3.8e+38], N[(N[Sqrt[x], $MachinePrecision] * N[(y * 3.0), $MachinePrecision]), $MachinePrecision], If[LessEqual[y, 1.65e+17], N[(N[Sqrt[x], $MachinePrecision] * N[(-3.0 + N[(0.3333333333333333 / x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[Sqrt[N[(x * 9.0), $MachinePrecision]], $MachinePrecision] * y), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -3.8 \cdot 10^{+38}:\\
\;\;\;\;\sqrt{x} \cdot \left(y \cdot 3\right)\\
\mathbf{elif}\;y \leq 1.65 \cdot 10^{+17}:\\
\;\;\;\;\sqrt{x} \cdot \left(-3 + \frac{0.3333333333333333}{x}\right)\\
\mathbf{else}:\\
\;\;\;\;\sqrt{x \cdot 9} \cdot y\\
\end{array}
\end{array}
if y < -3.7999999999999998e38Initial program 99.3%
associate-*l*99.5%
associate--l+99.5%
sub-neg99.5%
*-commutative99.5%
associate-/r*99.6%
metadata-eval99.6%
metadata-eval99.6%
Simplified99.6%
Taylor expanded in y around inf 77.7%
*-commutative77.7%
associate-*l*77.7%
*-commutative77.7%
Simplified77.7%
if -3.7999999999999998e38 < y < 1.65e17Initial program 99.3%
associate-*l*99.2%
associate--l+99.2%
sub-neg99.2%
*-commutative99.2%
associate-/r*99.2%
metadata-eval99.2%
metadata-eval99.2%
Simplified99.2%
Taylor expanded in y around 0 93.5%
associate-*r*93.5%
sub-neg93.5%
associate-*r/93.6%
metadata-eval93.6%
metadata-eval93.6%
distribute-rgt-in93.6%
associate-*r*93.6%
associate-*l/93.6%
metadata-eval93.6%
associate-*r*93.6%
metadata-eval93.6%
distribute-rgt-in93.6%
Simplified93.6%
if 1.65e17 < y Initial program 99.5%
associate-*l*99.6%
associate--l+99.6%
sub-neg99.6%
*-commutative99.6%
associate-/r*99.7%
metadata-eval99.7%
metadata-eval99.7%
Simplified99.7%
Taylor expanded in y around inf 75.8%
expm1-log1p-u70.2%
expm1-udef70.0%
*-commutative70.0%
*-commutative70.0%
associate-*l*70.0%
metadata-eval70.0%
sqrt-prod70.0%
Applied egg-rr70.0%
expm1-def70.2%
expm1-log1p75.9%
Simplified75.9%
Final simplification86.5%
(FPCore (x y) :precision binary64 (if (<= x 0.032) (* (sqrt x) (- (* 0.3333333333333333 (/ 1.0 x)) 3.0)) (* (sqrt x) (- (* y 3.0) 3.0))))
double code(double x, double y) {
double tmp;
if (x <= 0.032) {
tmp = sqrt(x) * ((0.3333333333333333 * (1.0 / x)) - 3.0);
} else {
tmp = sqrt(x) * ((y * 3.0) - 3.0);
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (x <= 0.032d0) then
tmp = sqrt(x) * ((0.3333333333333333d0 * (1.0d0 / x)) - 3.0d0)
else
tmp = sqrt(x) * ((y * 3.0d0) - 3.0d0)
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (x <= 0.032) {
tmp = Math.sqrt(x) * ((0.3333333333333333 * (1.0 / x)) - 3.0);
} else {
tmp = Math.sqrt(x) * ((y * 3.0) - 3.0);
}
return tmp;
}
def code(x, y): tmp = 0 if x <= 0.032: tmp = math.sqrt(x) * ((0.3333333333333333 * (1.0 / x)) - 3.0) else: tmp = math.sqrt(x) * ((y * 3.0) - 3.0) return tmp
function code(x, y) tmp = 0.0 if (x <= 0.032) tmp = Float64(sqrt(x) * Float64(Float64(0.3333333333333333 * Float64(1.0 / x)) - 3.0)); else tmp = Float64(sqrt(x) * Float64(Float64(y * 3.0) - 3.0)); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (x <= 0.032) tmp = sqrt(x) * ((0.3333333333333333 * (1.0 / x)) - 3.0); else tmp = sqrt(x) * ((y * 3.0) - 3.0); end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[x, 0.032], N[(N[Sqrt[x], $MachinePrecision] * N[(N[(0.3333333333333333 * N[(1.0 / x), $MachinePrecision]), $MachinePrecision] - 3.0), $MachinePrecision]), $MachinePrecision], N[(N[Sqrt[x], $MachinePrecision] * N[(N[(y * 3.0), $MachinePrecision] - 3.0), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq 0.032:\\
\;\;\;\;\sqrt{x} \cdot \left(0.3333333333333333 \cdot \frac{1}{x} - 3\right)\\
\mathbf{else}:\\
\;\;\;\;\sqrt{x} \cdot \left(y \cdot 3 - 3\right)\\
\end{array}
\end{array}
if x < 0.032000000000000001Initial program 99.2%
*-commutative99.2%
associate-*l*99.3%
sub-neg99.3%
+-commutative99.3%
distribute-lft-in99.3%
metadata-eval99.3%
metadata-eval99.3%
*-commutative99.3%
associate-/r*99.3%
metadata-eval99.3%
Simplified99.3%
Taylor expanded in y around 0 76.4%
if 0.032000000000000001 < x Initial program 99.6%
*-commutative99.6%
associate-*l*99.5%
sub-neg99.5%
+-commutative99.5%
distribute-lft-in99.6%
metadata-eval99.6%
metadata-eval99.6%
*-commutative99.6%
associate-/r*99.6%
metadata-eval99.6%
Simplified99.6%
Taylor expanded in x around inf 99.3%
Final simplification87.9%
(FPCore (x y) :precision binary64 (* 3.0 (* (sqrt x) (+ y (+ (/ 0.1111111111111111 x) -1.0)))))
double code(double x, double y) {
return 3.0 * (sqrt(x) * (y + ((0.1111111111111111 / x) + -1.0)));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = 3.0d0 * (sqrt(x) * (y + ((0.1111111111111111d0 / x) + (-1.0d0))))
end function
public static double code(double x, double y) {
return 3.0 * (Math.sqrt(x) * (y + ((0.1111111111111111 / x) + -1.0)));
}
def code(x, y): return 3.0 * (math.sqrt(x) * (y + ((0.1111111111111111 / x) + -1.0)))
function code(x, y) return Float64(3.0 * Float64(sqrt(x) * Float64(y + Float64(Float64(0.1111111111111111 / x) + -1.0)))) end
function tmp = code(x, y) tmp = 3.0 * (sqrt(x) * (y + ((0.1111111111111111 / x) + -1.0))); end
code[x_, y_] := N[(3.0 * N[(N[Sqrt[x], $MachinePrecision] * N[(y + N[(N[(0.1111111111111111 / x), $MachinePrecision] + -1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
3 \cdot \left(\sqrt{x} \cdot \left(y + \left(\frac{0.1111111111111111}{x} + -1\right)\right)\right)
\end{array}
Initial program 99.4%
associate-*l*99.3%
associate--l+99.3%
sub-neg99.3%
*-commutative99.3%
associate-/r*99.4%
metadata-eval99.4%
metadata-eval99.4%
Simplified99.4%
Final simplification99.4%
(FPCore (x y) :precision binary64 (* (sqrt x) (+ -3.0 (* (+ y (/ 0.1111111111111111 x)) 3.0))))
double code(double x, double y) {
return sqrt(x) * (-3.0 + ((y + (0.1111111111111111 / x)) * 3.0));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = sqrt(x) * ((-3.0d0) + ((y + (0.1111111111111111d0 / x)) * 3.0d0))
end function
public static double code(double x, double y) {
return Math.sqrt(x) * (-3.0 + ((y + (0.1111111111111111 / x)) * 3.0));
}
def code(x, y): return math.sqrt(x) * (-3.0 + ((y + (0.1111111111111111 / x)) * 3.0))
function code(x, y) return Float64(sqrt(x) * Float64(-3.0 + Float64(Float64(y + Float64(0.1111111111111111 / x)) * 3.0))) end
function tmp = code(x, y) tmp = sqrt(x) * (-3.0 + ((y + (0.1111111111111111 / x)) * 3.0)); end
code[x_, y_] := N[(N[Sqrt[x], $MachinePrecision] * N[(-3.0 + N[(N[(y + N[(0.1111111111111111 / x), $MachinePrecision]), $MachinePrecision] * 3.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\sqrt{x} \cdot \left(-3 + \left(y + \frac{0.1111111111111111}{x}\right) \cdot 3\right)
\end{array}
Initial program 99.4%
*-commutative99.4%
associate-*l*99.4%
sub-neg99.4%
+-commutative99.4%
distribute-lft-in99.4%
metadata-eval99.4%
metadata-eval99.4%
*-commutative99.4%
associate-/r*99.4%
metadata-eval99.4%
Simplified99.4%
Final simplification99.4%
(FPCore (x y) :precision binary64 (* (sqrt (* x 9.0)) (+ (+ y (/ 0.1111111111111111 x)) -1.0)))
double code(double x, double y) {
return sqrt((x * 9.0)) * ((y + (0.1111111111111111 / x)) + -1.0);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = sqrt((x * 9.0d0)) * ((y + (0.1111111111111111d0 / x)) + (-1.0d0))
end function
public static double code(double x, double y) {
return Math.sqrt((x * 9.0)) * ((y + (0.1111111111111111 / x)) + -1.0);
}
def code(x, y): return math.sqrt((x * 9.0)) * ((y + (0.1111111111111111 / x)) + -1.0)
function code(x, y) return Float64(sqrt(Float64(x * 9.0)) * Float64(Float64(y + Float64(0.1111111111111111 / x)) + -1.0)) end
function tmp = code(x, y) tmp = sqrt((x * 9.0)) * ((y + (0.1111111111111111 / x)) + -1.0); end
code[x_, y_] := N[(N[Sqrt[N[(x * 9.0), $MachinePrecision]], $MachinePrecision] * N[(N[(y + N[(0.1111111111111111 / x), $MachinePrecision]), $MachinePrecision] + -1.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\sqrt{x \cdot 9} \cdot \left(\left(y + \frac{0.1111111111111111}{x}\right) + -1\right)
\end{array}
Initial program 99.4%
*-commutative99.4%
metadata-eval99.4%
sqrt-prod99.6%
pow1/299.6%
Applied egg-rr99.6%
unpow1/299.6%
Simplified99.6%
Taylor expanded in x around 0 99.5%
Final simplification99.5%
(FPCore (x y) :precision binary64 (if (<= x 0.016) (sqrt (- (* 0.1111111111111111 (/ 1.0 x)) 2.0)) (* (sqrt (* x 9.0)) y)))
double code(double x, double y) {
double tmp;
if (x <= 0.016) {
tmp = sqrt(((0.1111111111111111 * (1.0 / x)) - 2.0));
} else {
tmp = sqrt((x * 9.0)) * y;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (x <= 0.016d0) then
tmp = sqrt(((0.1111111111111111d0 * (1.0d0 / x)) - 2.0d0))
else
tmp = sqrt((x * 9.0d0)) * y
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (x <= 0.016) {
tmp = Math.sqrt(((0.1111111111111111 * (1.0 / x)) - 2.0));
} else {
tmp = Math.sqrt((x * 9.0)) * y;
}
return tmp;
}
def code(x, y): tmp = 0 if x <= 0.016: tmp = math.sqrt(((0.1111111111111111 * (1.0 / x)) - 2.0)) else: tmp = math.sqrt((x * 9.0)) * y return tmp
function code(x, y) tmp = 0.0 if (x <= 0.016) tmp = sqrt(Float64(Float64(0.1111111111111111 * Float64(1.0 / x)) - 2.0)); else tmp = Float64(sqrt(Float64(x * 9.0)) * y); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (x <= 0.016) tmp = sqrt(((0.1111111111111111 * (1.0 / x)) - 2.0)); else tmp = sqrt((x * 9.0)) * y; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[x, 0.016], N[Sqrt[N[(N[(0.1111111111111111 * N[(1.0 / x), $MachinePrecision]), $MachinePrecision] - 2.0), $MachinePrecision]], $MachinePrecision], N[(N[Sqrt[N[(x * 9.0), $MachinePrecision]], $MachinePrecision] * y), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq 0.016:\\
\;\;\;\;\sqrt{0.1111111111111111 \cdot \frac{1}{x} - 2}\\
\mathbf{else}:\\
\;\;\;\;\sqrt{x \cdot 9} \cdot y\\
\end{array}
\end{array}
if x < 0.016Initial program 99.2%
associate-*l*99.2%
associate--l+99.2%
sub-neg99.2%
*-commutative99.2%
associate-/r*99.3%
metadata-eval99.3%
metadata-eval99.3%
Simplified99.3%
Taylor expanded in y around 0 76.3%
sub-neg76.3%
associate-*r/76.3%
metadata-eval76.3%
metadata-eval76.3%
Simplified76.3%
add-sqr-sqrt76.0%
sqrt-unprod76.3%
associate-*r*76.3%
associate-*r*76.3%
swap-sqr34.9%
swap-sqr35.0%
metadata-eval35.0%
add-sqr-sqrt35.0%
*-commutative35.0%
pow235.0%
Applied egg-rr35.0%
associate-*l*35.0%
Simplified35.0%
Taylor expanded in x around 0 76.0%
if 0.016 < x Initial program 99.6%
associate-*l*99.5%
associate--l+99.5%
sub-neg99.5%
*-commutative99.5%
associate-/r*99.5%
metadata-eval99.5%
metadata-eval99.5%
Simplified99.5%
Taylor expanded in y around inf 48.3%
expm1-log1p-u22.8%
expm1-udef22.7%
*-commutative22.7%
*-commutative22.7%
associate-*l*22.7%
metadata-eval22.7%
sqrt-prod22.7%
Applied egg-rr22.7%
expm1-def22.8%
expm1-log1p48.3%
Simplified48.3%
Final simplification62.0%
(FPCore (x y) :precision binary64 (if (<= x 0.044) (* (sqrt x) (+ -3.0 (/ 0.3333333333333333 x))) (* (sqrt x) (- (* y 3.0) 3.0))))
double code(double x, double y) {
double tmp;
if (x <= 0.044) {
tmp = sqrt(x) * (-3.0 + (0.3333333333333333 / x));
} else {
tmp = sqrt(x) * ((y * 3.0) - 3.0);
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (x <= 0.044d0) then
tmp = sqrt(x) * ((-3.0d0) + (0.3333333333333333d0 / x))
else
tmp = sqrt(x) * ((y * 3.0d0) - 3.0d0)
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (x <= 0.044) {
tmp = Math.sqrt(x) * (-3.0 + (0.3333333333333333 / x));
} else {
tmp = Math.sqrt(x) * ((y * 3.0) - 3.0);
}
return tmp;
}
def code(x, y): tmp = 0 if x <= 0.044: tmp = math.sqrt(x) * (-3.0 + (0.3333333333333333 / x)) else: tmp = math.sqrt(x) * ((y * 3.0) - 3.0) return tmp
function code(x, y) tmp = 0.0 if (x <= 0.044) tmp = Float64(sqrt(x) * Float64(-3.0 + Float64(0.3333333333333333 / x))); else tmp = Float64(sqrt(x) * Float64(Float64(y * 3.0) - 3.0)); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (x <= 0.044) tmp = sqrt(x) * (-3.0 + (0.3333333333333333 / x)); else tmp = sqrt(x) * ((y * 3.0) - 3.0); end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[x, 0.044], N[(N[Sqrt[x], $MachinePrecision] * N[(-3.0 + N[(0.3333333333333333 / x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[Sqrt[x], $MachinePrecision] * N[(N[(y * 3.0), $MachinePrecision] - 3.0), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq 0.044:\\
\;\;\;\;\sqrt{x} \cdot \left(-3 + \frac{0.3333333333333333}{x}\right)\\
\mathbf{else}:\\
\;\;\;\;\sqrt{x} \cdot \left(y \cdot 3 - 3\right)\\
\end{array}
\end{array}
if x < 0.043999999999999997Initial program 99.2%
associate-*l*99.2%
associate--l+99.2%
sub-neg99.2%
*-commutative99.2%
associate-/r*99.3%
metadata-eval99.3%
metadata-eval99.3%
Simplified99.3%
Taylor expanded in y around 0 76.3%
associate-*r*76.3%
sub-neg76.3%
associate-*r/76.3%
metadata-eval76.3%
metadata-eval76.3%
distribute-rgt-in76.3%
associate-*r*76.3%
associate-*l/76.4%
metadata-eval76.4%
associate-*r*76.4%
metadata-eval76.4%
distribute-rgt-in76.4%
Simplified76.4%
if 0.043999999999999997 < x Initial program 99.6%
*-commutative99.6%
associate-*l*99.5%
sub-neg99.5%
+-commutative99.5%
distribute-lft-in99.6%
metadata-eval99.6%
metadata-eval99.6%
*-commutative99.6%
associate-/r*99.6%
metadata-eval99.6%
Simplified99.6%
Taylor expanded in x around inf 99.3%
Final simplification87.9%
(FPCore (x y) :precision binary64 (if (<= x 0.016) (sqrt (+ (/ 0.1111111111111111 x) -2.0)) (* 3.0 (* y (sqrt x)))))
double code(double x, double y) {
double tmp;
if (x <= 0.016) {
tmp = sqrt(((0.1111111111111111 / x) + -2.0));
} else {
tmp = 3.0 * (y * sqrt(x));
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (x <= 0.016d0) then
tmp = sqrt(((0.1111111111111111d0 / x) + (-2.0d0)))
else
tmp = 3.0d0 * (y * sqrt(x))
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (x <= 0.016) {
tmp = Math.sqrt(((0.1111111111111111 / x) + -2.0));
} else {
tmp = 3.0 * (y * Math.sqrt(x));
}
return tmp;
}
def code(x, y): tmp = 0 if x <= 0.016: tmp = math.sqrt(((0.1111111111111111 / x) + -2.0)) else: tmp = 3.0 * (y * math.sqrt(x)) return tmp
function code(x, y) tmp = 0.0 if (x <= 0.016) tmp = sqrt(Float64(Float64(0.1111111111111111 / x) + -2.0)); else tmp = Float64(3.0 * Float64(y * sqrt(x))); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (x <= 0.016) tmp = sqrt(((0.1111111111111111 / x) + -2.0)); else tmp = 3.0 * (y * sqrt(x)); end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[x, 0.016], N[Sqrt[N[(N[(0.1111111111111111 / x), $MachinePrecision] + -2.0), $MachinePrecision]], $MachinePrecision], N[(3.0 * N[(y * N[Sqrt[x], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq 0.016:\\
\;\;\;\;\sqrt{\frac{0.1111111111111111}{x} + -2}\\
\mathbf{else}:\\
\;\;\;\;3 \cdot \left(y \cdot \sqrt{x}\right)\\
\end{array}
\end{array}
if x < 0.016Initial program 99.2%
associate-*l*99.2%
associate--l+99.2%
sub-neg99.2%
*-commutative99.2%
associate-/r*99.3%
metadata-eval99.3%
metadata-eval99.3%
Simplified99.3%
Taylor expanded in y around 0 76.3%
sub-neg76.3%
associate-*r/76.3%
metadata-eval76.3%
metadata-eval76.3%
Simplified76.3%
add-sqr-sqrt76.0%
sqrt-unprod76.3%
associate-*r*76.3%
associate-*r*76.3%
swap-sqr34.9%
swap-sqr35.0%
metadata-eval35.0%
add-sqr-sqrt35.0%
*-commutative35.0%
pow235.0%
Applied egg-rr35.0%
associate-*l*35.0%
Simplified35.0%
Taylor expanded in x around 0 76.0%
sub-neg76.0%
associate-*r/75.9%
metadata-eval75.9%
metadata-eval75.9%
Simplified75.9%
if 0.016 < x Initial program 99.6%
associate-*l*99.5%
associate--l+99.5%
sub-neg99.5%
*-commutative99.5%
associate-/r*99.5%
metadata-eval99.5%
metadata-eval99.5%
Simplified99.5%
Taylor expanded in y around inf 48.3%
Final simplification62.0%
(FPCore (x y) :precision binary64 (if (<= x 0.016) (sqrt (+ (/ 0.1111111111111111 x) -2.0)) (* (sqrt (* x 9.0)) y)))
double code(double x, double y) {
double tmp;
if (x <= 0.016) {
tmp = sqrt(((0.1111111111111111 / x) + -2.0));
} else {
tmp = sqrt((x * 9.0)) * y;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (x <= 0.016d0) then
tmp = sqrt(((0.1111111111111111d0 / x) + (-2.0d0)))
else
tmp = sqrt((x * 9.0d0)) * y
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (x <= 0.016) {
tmp = Math.sqrt(((0.1111111111111111 / x) + -2.0));
} else {
tmp = Math.sqrt((x * 9.0)) * y;
}
return tmp;
}
def code(x, y): tmp = 0 if x <= 0.016: tmp = math.sqrt(((0.1111111111111111 / x) + -2.0)) else: tmp = math.sqrt((x * 9.0)) * y return tmp
function code(x, y) tmp = 0.0 if (x <= 0.016) tmp = sqrt(Float64(Float64(0.1111111111111111 / x) + -2.0)); else tmp = Float64(sqrt(Float64(x * 9.0)) * y); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (x <= 0.016) tmp = sqrt(((0.1111111111111111 / x) + -2.0)); else tmp = sqrt((x * 9.0)) * y; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[x, 0.016], N[Sqrt[N[(N[(0.1111111111111111 / x), $MachinePrecision] + -2.0), $MachinePrecision]], $MachinePrecision], N[(N[Sqrt[N[(x * 9.0), $MachinePrecision]], $MachinePrecision] * y), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq 0.016:\\
\;\;\;\;\sqrt{\frac{0.1111111111111111}{x} + -2}\\
\mathbf{else}:\\
\;\;\;\;\sqrt{x \cdot 9} \cdot y\\
\end{array}
\end{array}
if x < 0.016Initial program 99.2%
associate-*l*99.2%
associate--l+99.2%
sub-neg99.2%
*-commutative99.2%
associate-/r*99.3%
metadata-eval99.3%
metadata-eval99.3%
Simplified99.3%
Taylor expanded in y around 0 76.3%
sub-neg76.3%
associate-*r/76.3%
metadata-eval76.3%
metadata-eval76.3%
Simplified76.3%
add-sqr-sqrt76.0%
sqrt-unprod76.3%
associate-*r*76.3%
associate-*r*76.3%
swap-sqr34.9%
swap-sqr35.0%
metadata-eval35.0%
add-sqr-sqrt35.0%
*-commutative35.0%
pow235.0%
Applied egg-rr35.0%
associate-*l*35.0%
Simplified35.0%
Taylor expanded in x around 0 76.0%
sub-neg76.0%
associate-*r/75.9%
metadata-eval75.9%
metadata-eval75.9%
Simplified75.9%
if 0.016 < x Initial program 99.6%
associate-*l*99.5%
associate--l+99.5%
sub-neg99.5%
*-commutative99.5%
associate-/r*99.5%
metadata-eval99.5%
metadata-eval99.5%
Simplified99.5%
Taylor expanded in y around inf 48.3%
expm1-log1p-u22.8%
expm1-udef22.7%
*-commutative22.7%
*-commutative22.7%
associate-*l*22.7%
metadata-eval22.7%
sqrt-prod22.7%
Applied egg-rr22.7%
expm1-def22.8%
expm1-log1p48.3%
Simplified48.3%
Final simplification62.0%
(FPCore (x y) :precision binary64 (sqrt (* x 9.0)))
double code(double x, double y) {
return sqrt((x * 9.0));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = sqrt((x * 9.0d0))
end function
public static double code(double x, double y) {
return Math.sqrt((x * 9.0));
}
def code(x, y): return math.sqrt((x * 9.0))
function code(x, y) return sqrt(Float64(x * 9.0)) end
function tmp = code(x, y) tmp = sqrt((x * 9.0)); end
code[x_, y_] := N[Sqrt[N[(x * 9.0), $MachinePrecision]], $MachinePrecision]
\begin{array}{l}
\\
\sqrt{x \cdot 9}
\end{array}
Initial program 99.4%
associate-*l*99.3%
associate--l+99.3%
sub-neg99.3%
*-commutative99.3%
associate-/r*99.4%
metadata-eval99.4%
metadata-eval99.4%
Simplified99.4%
Taylor expanded in y around 0 63.9%
sub-neg63.9%
associate-*r/63.9%
metadata-eval63.9%
metadata-eval63.9%
Simplified63.9%
add-sqr-sqrt37.7%
sqrt-unprod38.9%
associate-*r*38.9%
associate-*r*38.9%
swap-sqr18.4%
swap-sqr18.4%
metadata-eval18.4%
add-sqr-sqrt18.4%
*-commutative18.4%
pow218.4%
Applied egg-rr18.4%
associate-*l*18.4%
Simplified18.4%
Taylor expanded in x around inf 3.3%
*-commutative3.3%
Simplified3.3%
Final simplification3.3%
(FPCore (x y) :precision binary64 (sqrt (/ 0.1111111111111111 x)))
double code(double x, double y) {
return sqrt((0.1111111111111111 / x));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = sqrt((0.1111111111111111d0 / x))
end function
public static double code(double x, double y) {
return Math.sqrt((0.1111111111111111 / x));
}
def code(x, y): return math.sqrt((0.1111111111111111 / x))
function code(x, y) return sqrt(Float64(0.1111111111111111 / x)) end
function tmp = code(x, y) tmp = sqrt((0.1111111111111111 / x)); end
code[x_, y_] := N[Sqrt[N[(0.1111111111111111 / x), $MachinePrecision]], $MachinePrecision]
\begin{array}{l}
\\
\sqrt{\frac{0.1111111111111111}{x}}
\end{array}
Initial program 99.4%
associate-*l*99.3%
associate--l+99.3%
sub-neg99.3%
*-commutative99.3%
associate-/r*99.4%
metadata-eval99.4%
metadata-eval99.4%
Simplified99.4%
add-sqr-sqrt55.2%
sqrt-unprod48.2%
swap-sqr25.9%
add-sqr-sqrt26.0%
pow226.0%
associate-+r+26.0%
+-commutative26.0%
associate-+l+26.0%
Applied egg-rr26.0%
*-commutative26.0%
associate-+r+26.0%
+-commutative26.0%
associate-+r+26.0%
Simplified26.0%
Taylor expanded in x around 0 38.1%
sqrt-div38.1%
metadata-eval38.1%
associate-*r/38.1%
metadata-eval38.1%
metadata-eval38.1%
sqrt-div38.2%
pow1/238.2%
Applied egg-rr38.2%
unpow1/238.2%
Simplified38.2%
Final simplification38.2%
(FPCore (x y) :precision binary64 (* 3.0 (+ (* y (sqrt x)) (* (- (/ 1.0 (* x 9.0)) 1.0) (sqrt x)))))
double code(double x, double y) {
return 3.0 * ((y * sqrt(x)) + (((1.0 / (x * 9.0)) - 1.0) * sqrt(x)));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = 3.0d0 * ((y * sqrt(x)) + (((1.0d0 / (x * 9.0d0)) - 1.0d0) * sqrt(x)))
end function
public static double code(double x, double y) {
return 3.0 * ((y * Math.sqrt(x)) + (((1.0 / (x * 9.0)) - 1.0) * Math.sqrt(x)));
}
def code(x, y): return 3.0 * ((y * math.sqrt(x)) + (((1.0 / (x * 9.0)) - 1.0) * math.sqrt(x)))
function code(x, y) return Float64(3.0 * Float64(Float64(y * sqrt(x)) + Float64(Float64(Float64(1.0 / Float64(x * 9.0)) - 1.0) * sqrt(x)))) end
function tmp = code(x, y) tmp = 3.0 * ((y * sqrt(x)) + (((1.0 / (x * 9.0)) - 1.0) * sqrt(x))); end
code[x_, y_] := N[(3.0 * N[(N[(y * N[Sqrt[x], $MachinePrecision]), $MachinePrecision] + N[(N[(N[(1.0 / N[(x * 9.0), $MachinePrecision]), $MachinePrecision] - 1.0), $MachinePrecision] * N[Sqrt[x], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
3 \cdot \left(y \cdot \sqrt{x} + \left(\frac{1}{x \cdot 9} - 1\right) \cdot \sqrt{x}\right)
\end{array}
herbie shell --seed 2024010
(FPCore (x y)
:name "Numeric.SpecFunctions:incompleteGamma from math-functions-0.1.5.2, B"
:precision binary64
:herbie-target
(* 3.0 (+ (* y (sqrt x)) (* (- (/ 1.0 (* x 9.0)) 1.0) (sqrt x))))
(* (* 3.0 (sqrt x)) (- (+ y (/ 1.0 (* x 9.0))) 1.0)))