
(FPCore (x y z) :precision binary64 (+ x (/ (exp (* y (log (/ y (+ z y))))) y)))
double code(double x, double y, double z) {
return x + (exp((y * log((y / (z + y))))) / y);
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x + (exp((y * log((y / (z + y))))) / y)
end function
public static double code(double x, double y, double z) {
return x + (Math.exp((y * Math.log((y / (z + y))))) / y);
}
def code(x, y, z): return x + (math.exp((y * math.log((y / (z + y))))) / y)
function code(x, y, z) return Float64(x + Float64(exp(Float64(y * log(Float64(y / Float64(z + y))))) / y)) end
function tmp = code(x, y, z) tmp = x + (exp((y * log((y / (z + y))))) / y); end
code[x_, y_, z_] := N[(x + N[(N[Exp[N[(y * N[Log[N[(y / N[(z + y), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]], $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + \frac{e^{y \cdot \log \left(\frac{y}{z + y}\right)}}{y}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 5 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z) :precision binary64 (+ x (/ (exp (* y (log (/ y (+ z y))))) y)))
double code(double x, double y, double z) {
return x + (exp((y * log((y / (z + y))))) / y);
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x + (exp((y * log((y / (z + y))))) / y)
end function
public static double code(double x, double y, double z) {
return x + (Math.exp((y * Math.log((y / (z + y))))) / y);
}
def code(x, y, z): return x + (math.exp((y * math.log((y / (z + y))))) / y)
function code(x, y, z) return Float64(x + Float64(exp(Float64(y * log(Float64(y / Float64(z + y))))) / y)) end
function tmp = code(x, y, z) tmp = x + (exp((y * log((y / (z + y))))) / y); end
code[x_, y_, z_] := N[(x + N[(N[Exp[N[(y * N[Log[N[(y / N[(z + y), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]], $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + \frac{e^{y \cdot \log \left(\frac{y}{z + y}\right)}}{y}
\end{array}
(FPCore (x y z) :precision binary64 (if (or (<= y -2e+28) (not (<= y 2.6e-8))) (+ x (/ (exp (- z)) y)) (+ x (/ (pow (exp y) (log (/ y (+ y z)))) y))))
double code(double x, double y, double z) {
double tmp;
if ((y <= -2e+28) || !(y <= 2.6e-8)) {
tmp = x + (exp(-z) / y);
} else {
tmp = x + (pow(exp(y), log((y / (y + z)))) / y);
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((y <= (-2d+28)) .or. (.not. (y <= 2.6d-8))) then
tmp = x + (exp(-z) / y)
else
tmp = x + ((exp(y) ** log((y / (y + z)))) / y)
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((y <= -2e+28) || !(y <= 2.6e-8)) {
tmp = x + (Math.exp(-z) / y);
} else {
tmp = x + (Math.pow(Math.exp(y), Math.log((y / (y + z)))) / y);
}
return tmp;
}
def code(x, y, z): tmp = 0 if (y <= -2e+28) or not (y <= 2.6e-8): tmp = x + (math.exp(-z) / y) else: tmp = x + (math.pow(math.exp(y), math.log((y / (y + z)))) / y) return tmp
function code(x, y, z) tmp = 0.0 if ((y <= -2e+28) || !(y <= 2.6e-8)) tmp = Float64(x + Float64(exp(Float64(-z)) / y)); else tmp = Float64(x + Float64((exp(y) ^ log(Float64(y / Float64(y + z)))) / y)); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((y <= -2e+28) || ~((y <= 2.6e-8))) tmp = x + (exp(-z) / y); else tmp = x + ((exp(y) ^ log((y / (y + z)))) / y); end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[y, -2e+28], N[Not[LessEqual[y, 2.6e-8]], $MachinePrecision]], N[(x + N[(N[Exp[(-z)], $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision], N[(x + N[(N[Power[N[Exp[y], $MachinePrecision], N[Log[N[(y / N[(y + z), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]], $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -2 \cdot 10^{+28} \lor \neg \left(y \leq 2.6 \cdot 10^{-8}\right):\\
\;\;\;\;x + \frac{e^{-z}}{y}\\
\mathbf{else}:\\
\;\;\;\;x + \frac{{\left(e^{y}\right)}^{\log \left(\frac{y}{y + z}\right)}}{y}\\
\end{array}
\end{array}
if y < -1.99999999999999992e28 or 2.6000000000000001e-8 < y Initial program 83.9%
*-commutative83.9%
exp-to-pow83.9%
+-commutative83.9%
Simplified83.9%
Taylor expanded in y around inf 100.0%
mul-1-neg100.0%
Simplified100.0%
if -1.99999999999999992e28 < y < 2.6000000000000001e-8Initial program 84.6%
exp-prod99.9%
+-commutative99.9%
Simplified99.9%
Final simplification99.9%
(FPCore (x y z) :precision binary64 (if (or (<= y -7.2e+19) (not (<= y 2.6e-8))) (+ x (/ (exp (- z)) y)) (+ x (/ 1.0 y))))
double code(double x, double y, double z) {
double tmp;
if ((y <= -7.2e+19) || !(y <= 2.6e-8)) {
tmp = x + (exp(-z) / y);
} else {
tmp = x + (1.0 / y);
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((y <= (-7.2d+19)) .or. (.not. (y <= 2.6d-8))) then
tmp = x + (exp(-z) / y)
else
tmp = x + (1.0d0 / y)
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((y <= -7.2e+19) || !(y <= 2.6e-8)) {
tmp = x + (Math.exp(-z) / y);
} else {
tmp = x + (1.0 / y);
}
return tmp;
}
def code(x, y, z): tmp = 0 if (y <= -7.2e+19) or not (y <= 2.6e-8): tmp = x + (math.exp(-z) / y) else: tmp = x + (1.0 / y) return tmp
function code(x, y, z) tmp = 0.0 if ((y <= -7.2e+19) || !(y <= 2.6e-8)) tmp = Float64(x + Float64(exp(Float64(-z)) / y)); else tmp = Float64(x + Float64(1.0 / y)); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((y <= -7.2e+19) || ~((y <= 2.6e-8))) tmp = x + (exp(-z) / y); else tmp = x + (1.0 / y); end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[y, -7.2e+19], N[Not[LessEqual[y, 2.6e-8]], $MachinePrecision]], N[(x + N[(N[Exp[(-z)], $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision], N[(x + N[(1.0 / y), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -7.2 \cdot 10^{+19} \lor \neg \left(y \leq 2.6 \cdot 10^{-8}\right):\\
\;\;\;\;x + \frac{e^{-z}}{y}\\
\mathbf{else}:\\
\;\;\;\;x + \frac{1}{y}\\
\end{array}
\end{array}
if y < -7.2e19 or 2.6000000000000001e-8 < y Initial program 84.3%
*-commutative84.3%
exp-to-pow84.3%
+-commutative84.3%
Simplified84.3%
Taylor expanded in y around inf 100.0%
mul-1-neg100.0%
Simplified100.0%
if -7.2e19 < y < 2.6000000000000001e-8Initial program 84.2%
exp-prod99.9%
+-commutative99.9%
Simplified99.9%
Taylor expanded in y around 0 99.6%
Final simplification99.8%
(FPCore (x y z) :precision binary64 (if (<= y -7.2e+19) (+ x (/ (/ (* (+ z 1.0) (/ (+ z 1.0) y)) y) (- (/ 1.0 y) (/ z y)))) (+ x (/ 1.0 y))))
double code(double x, double y, double z) {
double tmp;
if (y <= -7.2e+19) {
tmp = x + ((((z + 1.0) * ((z + 1.0) / y)) / y) / ((1.0 / y) - (z / y)));
} else {
tmp = x + (1.0 / y);
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (y <= (-7.2d+19)) then
tmp = x + ((((z + 1.0d0) * ((z + 1.0d0) / y)) / y) / ((1.0d0 / y) - (z / y)))
else
tmp = x + (1.0d0 / y)
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (y <= -7.2e+19) {
tmp = x + ((((z + 1.0) * ((z + 1.0) / y)) / y) / ((1.0 / y) - (z / y)));
} else {
tmp = x + (1.0 / y);
}
return tmp;
}
def code(x, y, z): tmp = 0 if y <= -7.2e+19: tmp = x + ((((z + 1.0) * ((z + 1.0) / y)) / y) / ((1.0 / y) - (z / y))) else: tmp = x + (1.0 / y) return tmp
function code(x, y, z) tmp = 0.0 if (y <= -7.2e+19) tmp = Float64(x + Float64(Float64(Float64(Float64(z + 1.0) * Float64(Float64(z + 1.0) / y)) / y) / Float64(Float64(1.0 / y) - Float64(z / y)))); else tmp = Float64(x + Float64(1.0 / y)); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (y <= -7.2e+19) tmp = x + ((((z + 1.0) * ((z + 1.0) / y)) / y) / ((1.0 / y) - (z / y))); else tmp = x + (1.0 / y); end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[y, -7.2e+19], N[(x + N[(N[(N[(N[(z + 1.0), $MachinePrecision] * N[(N[(z + 1.0), $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision] / y), $MachinePrecision] / N[(N[(1.0 / y), $MachinePrecision] - N[(z / y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(x + N[(1.0 / y), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -7.2 \cdot 10^{+19}:\\
\;\;\;\;x + \frac{\frac{\left(z + 1\right) \cdot \frac{z + 1}{y}}{y}}{\frac{1}{y} - \frac{z}{y}}\\
\mathbf{else}:\\
\;\;\;\;x + \frac{1}{y}\\
\end{array}
\end{array}
if y < -7.2e19Initial program 82.5%
exp-prod82.5%
+-commutative82.5%
Simplified82.5%
Taylor expanded in y around inf 64.1%
mul-1-neg64.1%
unsub-neg64.1%
Simplified64.1%
frac-2neg64.1%
div-inv64.1%
sub-neg64.1%
distribute-neg-in64.1%
metadata-eval64.1%
add-sqr-sqrt28.4%
sqrt-unprod79.9%
sqr-neg79.9%
sqrt-unprod35.7%
add-sqr-sqrt63.5%
add-sqr-sqrt27.8%
sqrt-unprod63.3%
sqr-neg63.3%
sqrt-unprod35.7%
add-sqr-sqrt64.1%
Applied egg-rr64.1%
*-commutative64.1%
Simplified64.1%
distribute-lft-in64.1%
flip-+67.5%
Applied egg-rr61.6%
metadata-eval61.6%
pow-prod-up61.7%
inv-pow61.7%
inv-pow61.7%
difference-of-squares61.7%
div-inv61.7%
distribute-rgt1-in61.7%
add-sqr-sqrt34.0%
sqrt-unprod78.2%
sqr-neg78.2%
sqrt-unprod33.5%
add-sqr-sqrt67.5%
distribute-rgt1-in67.5%
cancel-sign-sub-inv67.5%
div-inv67.5%
sub-div67.5%
associate-*r/70.2%
Applied egg-rr70.2%
if -7.2e19 < y Initial program 84.9%
exp-prod94.6%
+-commutative94.6%
Simplified94.6%
Taylor expanded in y around 0 92.9%
Final simplification86.4%
(FPCore (x y z) :precision binary64 (+ x (/ 1.0 y)))
double code(double x, double y, double z) {
return x + (1.0 / y);
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x + (1.0d0 / y)
end function
public static double code(double x, double y, double z) {
return x + (1.0 / y);
}
def code(x, y, z): return x + (1.0 / y)
function code(x, y, z) return Float64(x + Float64(1.0 / y)) end
function tmp = code(x, y, z) tmp = x + (1.0 / y); end
code[x_, y_, z_] := N[(x + N[(1.0 / y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + \frac{1}{y}
\end{array}
Initial program 84.2%
exp-prod91.2%
+-commutative91.2%
Simplified91.2%
Taylor expanded in y around 0 84.6%
Final simplification84.6%
(FPCore (x y z) :precision binary64 x)
double code(double x, double y, double z) {
return x;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x
end function
public static double code(double x, double y, double z) {
return x;
}
def code(x, y, z): return x
function code(x, y, z) return x end
function tmp = code(x, y, z) tmp = x; end
code[x_, y_, z_] := x
\begin{array}{l}
\\
x
\end{array}
Initial program 84.2%
*-commutative84.2%
exp-to-pow84.2%
+-commutative84.2%
Simplified84.2%
Taylor expanded in y around inf 85.4%
mul-1-neg85.4%
Simplified85.4%
Taylor expanded in x around inf 47.5%
Final simplification47.5%
(FPCore (x y z) :precision binary64 (if (< (/ y (+ z y)) 7.11541576e-315) (+ x (/ (exp (/ -1.0 z)) y)) (+ x (/ (exp (log (pow (/ y (+ y z)) y))) y))))
double code(double x, double y, double z) {
double tmp;
if ((y / (z + y)) < 7.11541576e-315) {
tmp = x + (exp((-1.0 / z)) / y);
} else {
tmp = x + (exp(log(pow((y / (y + z)), y))) / y);
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((y / (z + y)) < 7.11541576d-315) then
tmp = x + (exp(((-1.0d0) / z)) / y)
else
tmp = x + (exp(log(((y / (y + z)) ** y))) / y)
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((y / (z + y)) < 7.11541576e-315) {
tmp = x + (Math.exp((-1.0 / z)) / y);
} else {
tmp = x + (Math.exp(Math.log(Math.pow((y / (y + z)), y))) / y);
}
return tmp;
}
def code(x, y, z): tmp = 0 if (y / (z + y)) < 7.11541576e-315: tmp = x + (math.exp((-1.0 / z)) / y) else: tmp = x + (math.exp(math.log(math.pow((y / (y + z)), y))) / y) return tmp
function code(x, y, z) tmp = 0.0 if (Float64(y / Float64(z + y)) < 7.11541576e-315) tmp = Float64(x + Float64(exp(Float64(-1.0 / z)) / y)); else tmp = Float64(x + Float64(exp(log((Float64(y / Float64(y + z)) ^ y))) / y)); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((y / (z + y)) < 7.11541576e-315) tmp = x + (exp((-1.0 / z)) / y); else tmp = x + (exp(log(((y / (y + z)) ^ y))) / y); end tmp_2 = tmp; end
code[x_, y_, z_] := If[Less[N[(y / N[(z + y), $MachinePrecision]), $MachinePrecision], 7.11541576e-315], N[(x + N[(N[Exp[N[(-1.0 / z), $MachinePrecision]], $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision], N[(x + N[(N[Exp[N[Log[N[Power[N[(y / N[(y + z), $MachinePrecision]), $MachinePrecision], y], $MachinePrecision]], $MachinePrecision]], $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\frac{y}{z + y} < 7.11541576 \cdot 10^{-315}:\\
\;\;\;\;x + \frac{e^{\frac{-1}{z}}}{y}\\
\mathbf{else}:\\
\;\;\;\;x + \frac{e^{\log \left({\left(\frac{y}{y + z}\right)}^{y}\right)}}{y}\\
\end{array}
\end{array}
herbie shell --seed 2024010
(FPCore (x y z)
:name "Numeric.SpecFunctions:invIncompleteBetaWorker from math-functions-0.1.5.2, G"
:precision binary64
:herbie-target
(if (< (/ y (+ z y)) 7.11541576e-315) (+ x (/ (exp (/ -1.0 z)) y)) (+ x (/ (exp (log (pow (/ y (+ y z)) y))) y)))
(+ x (/ (exp (* y (log (/ y (+ z y))))) y)))