
(FPCore (x y) :precision binary64 (- (/ 2.0 (+ 1.0 (exp (* -2.0 x)))) 1.0))
double code(double x, double y) {
return (2.0 / (1.0 + exp((-2.0 * x)))) - 1.0;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (2.0d0 / (1.0d0 + exp(((-2.0d0) * x)))) - 1.0d0
end function
public static double code(double x, double y) {
return (2.0 / (1.0 + Math.exp((-2.0 * x)))) - 1.0;
}
def code(x, y): return (2.0 / (1.0 + math.exp((-2.0 * x)))) - 1.0
function code(x, y) return Float64(Float64(2.0 / Float64(1.0 + exp(Float64(-2.0 * x)))) - 1.0) end
function tmp = code(x, y) tmp = (2.0 / (1.0 + exp((-2.0 * x)))) - 1.0; end
code[x_, y_] := N[(N[(2.0 / N[(1.0 + N[Exp[N[(-2.0 * x), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - 1.0), $MachinePrecision]
\begin{array}{l}
\\
\frac{2}{1 + e^{-2 \cdot x}} - 1
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 6 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y) :precision binary64 (- (/ 2.0 (+ 1.0 (exp (* -2.0 x)))) 1.0))
double code(double x, double y) {
return (2.0 / (1.0 + exp((-2.0 * x)))) - 1.0;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (2.0d0 / (1.0d0 + exp(((-2.0d0) * x)))) - 1.0d0
end function
public static double code(double x, double y) {
return (2.0 / (1.0 + Math.exp((-2.0 * x)))) - 1.0;
}
def code(x, y): return (2.0 / (1.0 + math.exp((-2.0 * x)))) - 1.0
function code(x, y) return Float64(Float64(2.0 / Float64(1.0 + exp(Float64(-2.0 * x)))) - 1.0) end
function tmp = code(x, y) tmp = (2.0 / (1.0 + exp((-2.0 * x)))) - 1.0; end
code[x_, y_] := N[(N[(2.0 / N[(1.0 + N[Exp[N[(-2.0 * x), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - 1.0), $MachinePrecision]
\begin{array}{l}
\\
\frac{2}{1 + e^{-2 \cdot x}} - 1
\end{array}
(FPCore (x y)
:precision binary64
(let* ((t_0 (exp (* -2.0 x))))
(if (<= (* -2.0 x) -0.5)
(expm1 (- (log 2.0) (log1p t_0)))
(if (<= (* -2.0 x) 0.004)
(+
x
(+
(* -0.3333333333333333 (pow x 3.0))
(* 0.13333333333333333 (pow x 5.0))))
(+ (/ 2.0 (+ 1.0 t_0)) -1.0)))))
double code(double x, double y) {
double t_0 = exp((-2.0 * x));
double tmp;
if ((-2.0 * x) <= -0.5) {
tmp = expm1((log(2.0) - log1p(t_0)));
} else if ((-2.0 * x) <= 0.004) {
tmp = x + ((-0.3333333333333333 * pow(x, 3.0)) + (0.13333333333333333 * pow(x, 5.0)));
} else {
tmp = (2.0 / (1.0 + t_0)) + -1.0;
}
return tmp;
}
public static double code(double x, double y) {
double t_0 = Math.exp((-2.0 * x));
double tmp;
if ((-2.0 * x) <= -0.5) {
tmp = Math.expm1((Math.log(2.0) - Math.log1p(t_0)));
} else if ((-2.0 * x) <= 0.004) {
tmp = x + ((-0.3333333333333333 * Math.pow(x, 3.0)) + (0.13333333333333333 * Math.pow(x, 5.0)));
} else {
tmp = (2.0 / (1.0 + t_0)) + -1.0;
}
return tmp;
}
def code(x, y): t_0 = math.exp((-2.0 * x)) tmp = 0 if (-2.0 * x) <= -0.5: tmp = math.expm1((math.log(2.0) - math.log1p(t_0))) elif (-2.0 * x) <= 0.004: tmp = x + ((-0.3333333333333333 * math.pow(x, 3.0)) + (0.13333333333333333 * math.pow(x, 5.0))) else: tmp = (2.0 / (1.0 + t_0)) + -1.0 return tmp
function code(x, y) t_0 = exp(Float64(-2.0 * x)) tmp = 0.0 if (Float64(-2.0 * x) <= -0.5) tmp = expm1(Float64(log(2.0) - log1p(t_0))); elseif (Float64(-2.0 * x) <= 0.004) tmp = Float64(x + Float64(Float64(-0.3333333333333333 * (x ^ 3.0)) + Float64(0.13333333333333333 * (x ^ 5.0)))); else tmp = Float64(Float64(2.0 / Float64(1.0 + t_0)) + -1.0); end return tmp end
code[x_, y_] := Block[{t$95$0 = N[Exp[N[(-2.0 * x), $MachinePrecision]], $MachinePrecision]}, If[LessEqual[N[(-2.0 * x), $MachinePrecision], -0.5], N[(Exp[N[(N[Log[2.0], $MachinePrecision] - N[Log[1 + t$95$0], $MachinePrecision]), $MachinePrecision]] - 1), $MachinePrecision], If[LessEqual[N[(-2.0 * x), $MachinePrecision], 0.004], N[(x + N[(N[(-0.3333333333333333 * N[Power[x, 3.0], $MachinePrecision]), $MachinePrecision] + N[(0.13333333333333333 * N[Power[x, 5.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(2.0 / N[(1.0 + t$95$0), $MachinePrecision]), $MachinePrecision] + -1.0), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := e^{-2 \cdot x}\\
\mathbf{if}\;-2 \cdot x \leq -0.5:\\
\;\;\;\;\mathsf{expm1}\left(\log 2 - \mathsf{log1p}\left(t_0\right)\right)\\
\mathbf{elif}\;-2 \cdot x \leq 0.004:\\
\;\;\;\;x + \left(-0.3333333333333333 \cdot {x}^{3} + 0.13333333333333333 \cdot {x}^{5}\right)\\
\mathbf{else}:\\
\;\;\;\;\frac{2}{1 + t_0} + -1\\
\end{array}
\end{array}
if (*.f64 -2 x) < -0.5Initial program 100.0%
add-log-exp100.0%
*-un-lft-identity100.0%
log-prod100.0%
metadata-eval100.0%
add-log-exp100.0%
add-exp-log100.0%
expm1-def100.0%
log-div100.0%
log1p-udef100.0%
exp-prod100.0%
Applied egg-rr100.0%
+-lft-identity100.0%
exp-prod100.0%
*-commutative100.0%
exp-prod100.0%
Simplified100.0%
pow-exp100.0%
Applied egg-rr100.0%
if -0.5 < (*.f64 -2 x) < 0.0040000000000000001Initial program 7.9%
Taylor expanded in x around 0 100.0%
if 0.0040000000000000001 < (*.f64 -2 x) Initial program 100.0%
Final simplification100.0%
(FPCore (x y)
:precision binary64
(let* ((t_0 (/ 2.0 (+ 1.0 (exp (* -2.0 x))))))
(if (<= (* -2.0 x) -0.5)
(+ (+ (+ 1.0 t_0) -1.0) -1.0)
(if (<= (* -2.0 x) 0.004)
(+
x
(+
(* -0.3333333333333333 (pow x 3.0))
(* 0.13333333333333333 (pow x 5.0))))
(+ t_0 -1.0)))))
double code(double x, double y) {
double t_0 = 2.0 / (1.0 + exp((-2.0 * x)));
double tmp;
if ((-2.0 * x) <= -0.5) {
tmp = ((1.0 + t_0) + -1.0) + -1.0;
} else if ((-2.0 * x) <= 0.004) {
tmp = x + ((-0.3333333333333333 * pow(x, 3.0)) + (0.13333333333333333 * pow(x, 5.0)));
} else {
tmp = t_0 + -1.0;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: t_0
real(8) :: tmp
t_0 = 2.0d0 / (1.0d0 + exp(((-2.0d0) * x)))
if (((-2.0d0) * x) <= (-0.5d0)) then
tmp = ((1.0d0 + t_0) + (-1.0d0)) + (-1.0d0)
else if (((-2.0d0) * x) <= 0.004d0) then
tmp = x + (((-0.3333333333333333d0) * (x ** 3.0d0)) + (0.13333333333333333d0 * (x ** 5.0d0)))
else
tmp = t_0 + (-1.0d0)
end if
code = tmp
end function
public static double code(double x, double y) {
double t_0 = 2.0 / (1.0 + Math.exp((-2.0 * x)));
double tmp;
if ((-2.0 * x) <= -0.5) {
tmp = ((1.0 + t_0) + -1.0) + -1.0;
} else if ((-2.0 * x) <= 0.004) {
tmp = x + ((-0.3333333333333333 * Math.pow(x, 3.0)) + (0.13333333333333333 * Math.pow(x, 5.0)));
} else {
tmp = t_0 + -1.0;
}
return tmp;
}
def code(x, y): t_0 = 2.0 / (1.0 + math.exp((-2.0 * x))) tmp = 0 if (-2.0 * x) <= -0.5: tmp = ((1.0 + t_0) + -1.0) + -1.0 elif (-2.0 * x) <= 0.004: tmp = x + ((-0.3333333333333333 * math.pow(x, 3.0)) + (0.13333333333333333 * math.pow(x, 5.0))) else: tmp = t_0 + -1.0 return tmp
function code(x, y) t_0 = Float64(2.0 / Float64(1.0 + exp(Float64(-2.0 * x)))) tmp = 0.0 if (Float64(-2.0 * x) <= -0.5) tmp = Float64(Float64(Float64(1.0 + t_0) + -1.0) + -1.0); elseif (Float64(-2.0 * x) <= 0.004) tmp = Float64(x + Float64(Float64(-0.3333333333333333 * (x ^ 3.0)) + Float64(0.13333333333333333 * (x ^ 5.0)))); else tmp = Float64(t_0 + -1.0); end return tmp end
function tmp_2 = code(x, y) t_0 = 2.0 / (1.0 + exp((-2.0 * x))); tmp = 0.0; if ((-2.0 * x) <= -0.5) tmp = ((1.0 + t_0) + -1.0) + -1.0; elseif ((-2.0 * x) <= 0.004) tmp = x + ((-0.3333333333333333 * (x ^ 3.0)) + (0.13333333333333333 * (x ^ 5.0))); else tmp = t_0 + -1.0; end tmp_2 = tmp; end
code[x_, y_] := Block[{t$95$0 = N[(2.0 / N[(1.0 + N[Exp[N[(-2.0 * x), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[N[(-2.0 * x), $MachinePrecision], -0.5], N[(N[(N[(1.0 + t$95$0), $MachinePrecision] + -1.0), $MachinePrecision] + -1.0), $MachinePrecision], If[LessEqual[N[(-2.0 * x), $MachinePrecision], 0.004], N[(x + N[(N[(-0.3333333333333333 * N[Power[x, 3.0], $MachinePrecision]), $MachinePrecision] + N[(0.13333333333333333 * N[Power[x, 5.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(t$95$0 + -1.0), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{2}{1 + e^{-2 \cdot x}}\\
\mathbf{if}\;-2 \cdot x \leq -0.5:\\
\;\;\;\;\left(\left(1 + t_0\right) + -1\right) + -1\\
\mathbf{elif}\;-2 \cdot x \leq 0.004:\\
\;\;\;\;x + \left(-0.3333333333333333 \cdot {x}^{3} + 0.13333333333333333 \cdot {x}^{5}\right)\\
\mathbf{else}:\\
\;\;\;\;t_0 + -1\\
\end{array}
\end{array}
if (*.f64 -2 x) < -0.5Initial program 100.0%
expm1-log1p-u96.4%
expm1-udef96.4%
log1p-udef97.5%
+-commutative97.5%
add-exp-log100.0%
+-commutative100.0%
exp-prod100.0%
Applied egg-rr100.0%
Taylor expanded in x around inf 100.0%
if -0.5 < (*.f64 -2 x) < 0.0040000000000000001Initial program 7.9%
Taylor expanded in x around 0 100.0%
if 0.0040000000000000001 < (*.f64 -2 x) Initial program 100.0%
Final simplification100.0%
(FPCore (x y) :precision binary64 (if (or (<= (* -2.0 x) -0.5) (not (<= (* -2.0 x) 5e-10))) (+ (/ 2.0 (+ 1.0 (exp (* -2.0 x)))) -1.0) x))
double code(double x, double y) {
double tmp;
if (((-2.0 * x) <= -0.5) || !((-2.0 * x) <= 5e-10)) {
tmp = (2.0 / (1.0 + exp((-2.0 * x)))) + -1.0;
} else {
tmp = x;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if ((((-2.0d0) * x) <= (-0.5d0)) .or. (.not. (((-2.0d0) * x) <= 5d-10))) then
tmp = (2.0d0 / (1.0d0 + exp(((-2.0d0) * x)))) + (-1.0d0)
else
tmp = x
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (((-2.0 * x) <= -0.5) || !((-2.0 * x) <= 5e-10)) {
tmp = (2.0 / (1.0 + Math.exp((-2.0 * x)))) + -1.0;
} else {
tmp = x;
}
return tmp;
}
def code(x, y): tmp = 0 if ((-2.0 * x) <= -0.5) or not ((-2.0 * x) <= 5e-10): tmp = (2.0 / (1.0 + math.exp((-2.0 * x)))) + -1.0 else: tmp = x return tmp
function code(x, y) tmp = 0.0 if ((Float64(-2.0 * x) <= -0.5) || !(Float64(-2.0 * x) <= 5e-10)) tmp = Float64(Float64(2.0 / Float64(1.0 + exp(Float64(-2.0 * x)))) + -1.0); else tmp = x; end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (((-2.0 * x) <= -0.5) || ~(((-2.0 * x) <= 5e-10))) tmp = (2.0 / (1.0 + exp((-2.0 * x)))) + -1.0; else tmp = x; end tmp_2 = tmp; end
code[x_, y_] := If[Or[LessEqual[N[(-2.0 * x), $MachinePrecision], -0.5], N[Not[LessEqual[N[(-2.0 * x), $MachinePrecision], 5e-10]], $MachinePrecision]], N[(N[(2.0 / N[(1.0 + N[Exp[N[(-2.0 * x), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + -1.0), $MachinePrecision], x]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;-2 \cdot x \leq -0.5 \lor \neg \left(-2 \cdot x \leq 5 \cdot 10^{-10}\right):\\
\;\;\;\;\frac{2}{1 + e^{-2 \cdot x}} + -1\\
\mathbf{else}:\\
\;\;\;\;x\\
\end{array}
\end{array}
if (*.f64 -2 x) < -0.5 or 5.00000000000000031e-10 < (*.f64 -2 x) Initial program 99.9%
if -0.5 < (*.f64 -2 x) < 5.00000000000000031e-10Initial program 7.1%
Taylor expanded in x around 0 100.0%
Final simplification100.0%
(FPCore (x y)
:precision binary64
(let* ((t_0 (/ 2.0 (+ 1.0 (exp (* -2.0 x))))))
(if (<= (* -2.0 x) -0.5)
(+ (+ (+ 1.0 t_0) -1.0) -1.0)
(if (<= (* -2.0 x) 5e-10) x (+ t_0 -1.0)))))
double code(double x, double y) {
double t_0 = 2.0 / (1.0 + exp((-2.0 * x)));
double tmp;
if ((-2.0 * x) <= -0.5) {
tmp = ((1.0 + t_0) + -1.0) + -1.0;
} else if ((-2.0 * x) <= 5e-10) {
tmp = x;
} else {
tmp = t_0 + -1.0;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: t_0
real(8) :: tmp
t_0 = 2.0d0 / (1.0d0 + exp(((-2.0d0) * x)))
if (((-2.0d0) * x) <= (-0.5d0)) then
tmp = ((1.0d0 + t_0) + (-1.0d0)) + (-1.0d0)
else if (((-2.0d0) * x) <= 5d-10) then
tmp = x
else
tmp = t_0 + (-1.0d0)
end if
code = tmp
end function
public static double code(double x, double y) {
double t_0 = 2.0 / (1.0 + Math.exp((-2.0 * x)));
double tmp;
if ((-2.0 * x) <= -0.5) {
tmp = ((1.0 + t_0) + -1.0) + -1.0;
} else if ((-2.0 * x) <= 5e-10) {
tmp = x;
} else {
tmp = t_0 + -1.0;
}
return tmp;
}
def code(x, y): t_0 = 2.0 / (1.0 + math.exp((-2.0 * x))) tmp = 0 if (-2.0 * x) <= -0.5: tmp = ((1.0 + t_0) + -1.0) + -1.0 elif (-2.0 * x) <= 5e-10: tmp = x else: tmp = t_0 + -1.0 return tmp
function code(x, y) t_0 = Float64(2.0 / Float64(1.0 + exp(Float64(-2.0 * x)))) tmp = 0.0 if (Float64(-2.0 * x) <= -0.5) tmp = Float64(Float64(Float64(1.0 + t_0) + -1.0) + -1.0); elseif (Float64(-2.0 * x) <= 5e-10) tmp = x; else tmp = Float64(t_0 + -1.0); end return tmp end
function tmp_2 = code(x, y) t_0 = 2.0 / (1.0 + exp((-2.0 * x))); tmp = 0.0; if ((-2.0 * x) <= -0.5) tmp = ((1.0 + t_0) + -1.0) + -1.0; elseif ((-2.0 * x) <= 5e-10) tmp = x; else tmp = t_0 + -1.0; end tmp_2 = tmp; end
code[x_, y_] := Block[{t$95$0 = N[(2.0 / N[(1.0 + N[Exp[N[(-2.0 * x), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[N[(-2.0 * x), $MachinePrecision], -0.5], N[(N[(N[(1.0 + t$95$0), $MachinePrecision] + -1.0), $MachinePrecision] + -1.0), $MachinePrecision], If[LessEqual[N[(-2.0 * x), $MachinePrecision], 5e-10], x, N[(t$95$0 + -1.0), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{2}{1 + e^{-2 \cdot x}}\\
\mathbf{if}\;-2 \cdot x \leq -0.5:\\
\;\;\;\;\left(\left(1 + t_0\right) + -1\right) + -1\\
\mathbf{elif}\;-2 \cdot x \leq 5 \cdot 10^{-10}:\\
\;\;\;\;x\\
\mathbf{else}:\\
\;\;\;\;t_0 + -1\\
\end{array}
\end{array}
if (*.f64 -2 x) < -0.5Initial program 100.0%
expm1-log1p-u96.4%
expm1-udef96.4%
log1p-udef97.5%
+-commutative97.5%
add-exp-log100.0%
+-commutative100.0%
exp-prod100.0%
Applied egg-rr100.0%
Taylor expanded in x around inf 100.0%
if -0.5 < (*.f64 -2 x) < 5.00000000000000031e-10Initial program 7.1%
Taylor expanded in x around 0 100.0%
if 5.00000000000000031e-10 < (*.f64 -2 x) Initial program 99.9%
Final simplification100.0%
(FPCore (x y) :precision binary64 (if (<= x -1.0) -1.0 x))
double code(double x, double y) {
double tmp;
if (x <= -1.0) {
tmp = -1.0;
} else {
tmp = x;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (x <= (-1.0d0)) then
tmp = -1.0d0
else
tmp = x
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (x <= -1.0) {
tmp = -1.0;
} else {
tmp = x;
}
return tmp;
}
def code(x, y): tmp = 0 if x <= -1.0: tmp = -1.0 else: tmp = x return tmp
function code(x, y) tmp = 0.0 if (x <= -1.0) tmp = -1.0; else tmp = x; end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (x <= -1.0) tmp = -1.0; else tmp = x; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[x, -1.0], -1.0, x]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -1:\\
\;\;\;\;-1\\
\mathbf{else}:\\
\;\;\;\;x\\
\end{array}
\end{array}
if x < -1Initial program 100.0%
Taylor expanded in x around 0 98.4%
*-commutative98.4%
Simplified98.4%
Taylor expanded in x around inf 99.3%
if -1 < x Initial program 43.6%
Taylor expanded in x around 0 63.1%
Final simplification73.5%
(FPCore (x y) :precision binary64 -1.0)
double code(double x, double y) {
return -1.0;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = -1.0d0
end function
public static double code(double x, double y) {
return -1.0;
}
def code(x, y): return -1.0
function code(x, y) return -1.0 end
function tmp = code(x, y) tmp = -1.0; end
code[x_, y_] := -1.0
\begin{array}{l}
\\
-1
\end{array}
Initial program 59.7%
Taylor expanded in x around 0 31.8%
*-commutative31.8%
Simplified31.8%
Taylor expanded in x around inf 30.4%
Final simplification30.4%
herbie shell --seed 2024010
(FPCore (x y)
:name "Logistic function from Lakshay Garg"
:precision binary64
(- (/ 2.0 (+ 1.0 (exp (* -2.0 x)))) 1.0))