
(FPCore (a b_2 c) :precision binary64 (/ (- (- b_2) (sqrt (- (* b_2 b_2) (* a c)))) a))
double code(double a, double b_2, double c) {
return (-b_2 - sqrt(((b_2 * b_2) - (a * c)))) / a;
}
real(8) function code(a, b_2, c)
real(8), intent (in) :: a
real(8), intent (in) :: b_2
real(8), intent (in) :: c
code = (-b_2 - sqrt(((b_2 * b_2) - (a * c)))) / a
end function
public static double code(double a, double b_2, double c) {
return (-b_2 - Math.sqrt(((b_2 * b_2) - (a * c)))) / a;
}
def code(a, b_2, c): return (-b_2 - math.sqrt(((b_2 * b_2) - (a * c)))) / a
function code(a, b_2, c) return Float64(Float64(Float64(-b_2) - sqrt(Float64(Float64(b_2 * b_2) - Float64(a * c)))) / a) end
function tmp = code(a, b_2, c) tmp = (-b_2 - sqrt(((b_2 * b_2) - (a * c)))) / a; end
code[a_, b$95$2_, c_] := N[(N[((-b$95$2) - N[Sqrt[N[(N[(b$95$2 * b$95$2), $MachinePrecision] - N[(a * c), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] / a), $MachinePrecision]
\begin{array}{l}
\\
\frac{\left(-b_2\right) - \sqrt{b_2 \cdot b_2 - a \cdot c}}{a}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 6 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (a b_2 c) :precision binary64 (/ (- (- b_2) (sqrt (- (* b_2 b_2) (* a c)))) a))
double code(double a, double b_2, double c) {
return (-b_2 - sqrt(((b_2 * b_2) - (a * c)))) / a;
}
real(8) function code(a, b_2, c)
real(8), intent (in) :: a
real(8), intent (in) :: b_2
real(8), intent (in) :: c
code = (-b_2 - sqrt(((b_2 * b_2) - (a * c)))) / a
end function
public static double code(double a, double b_2, double c) {
return (-b_2 - Math.sqrt(((b_2 * b_2) - (a * c)))) / a;
}
def code(a, b_2, c): return (-b_2 - math.sqrt(((b_2 * b_2) - (a * c)))) / a
function code(a, b_2, c) return Float64(Float64(Float64(-b_2) - sqrt(Float64(Float64(b_2 * b_2) - Float64(a * c)))) / a) end
function tmp = code(a, b_2, c) tmp = (-b_2 - sqrt(((b_2 * b_2) - (a * c)))) / a; end
code[a_, b$95$2_, c_] := N[(N[((-b$95$2) - N[Sqrt[N[(N[(b$95$2 * b$95$2), $MachinePrecision] - N[(a * c), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] / a), $MachinePrecision]
\begin{array}{l}
\\
\frac{\left(-b_2\right) - \sqrt{b_2 \cdot b_2 - a \cdot c}}{a}
\end{array}
(FPCore (a b_2 c)
:precision binary64
(let* ((t_0 (* -0.5 (/ c b_2))))
(if (<= b_2 -4.5e+18)
t_0
(if (<= b_2 -8.5e-12)
(/ (- (- b_2) (sqrt (* c (- a)))) a)
(if (<= b_2 -2.4e-69)
(+ t_0 (* -0.125 (/ (* a (pow c 2.0)) (pow b_2 3.0))))
(if (<= b_2 2.45e+33)
(/ (- (- b_2) (sqrt (- (* b_2 b_2) (* c a)))) a)
(+ (* -2.0 (/ b_2 a)) (* (/ c b_2) 0.5))))))))
double code(double a, double b_2, double c) {
double t_0 = -0.5 * (c / b_2);
double tmp;
if (b_2 <= -4.5e+18) {
tmp = t_0;
} else if (b_2 <= -8.5e-12) {
tmp = (-b_2 - sqrt((c * -a))) / a;
} else if (b_2 <= -2.4e-69) {
tmp = t_0 + (-0.125 * ((a * pow(c, 2.0)) / pow(b_2, 3.0)));
} else if (b_2 <= 2.45e+33) {
tmp = (-b_2 - sqrt(((b_2 * b_2) - (c * a)))) / a;
} else {
tmp = (-2.0 * (b_2 / a)) + ((c / b_2) * 0.5);
}
return tmp;
}
real(8) function code(a, b_2, c)
real(8), intent (in) :: a
real(8), intent (in) :: b_2
real(8), intent (in) :: c
real(8) :: t_0
real(8) :: tmp
t_0 = (-0.5d0) * (c / b_2)
if (b_2 <= (-4.5d+18)) then
tmp = t_0
else if (b_2 <= (-8.5d-12)) then
tmp = (-b_2 - sqrt((c * -a))) / a
else if (b_2 <= (-2.4d-69)) then
tmp = t_0 + ((-0.125d0) * ((a * (c ** 2.0d0)) / (b_2 ** 3.0d0)))
else if (b_2 <= 2.45d+33) then
tmp = (-b_2 - sqrt(((b_2 * b_2) - (c * a)))) / a
else
tmp = ((-2.0d0) * (b_2 / a)) + ((c / b_2) * 0.5d0)
end if
code = tmp
end function
public static double code(double a, double b_2, double c) {
double t_0 = -0.5 * (c / b_2);
double tmp;
if (b_2 <= -4.5e+18) {
tmp = t_0;
} else if (b_2 <= -8.5e-12) {
tmp = (-b_2 - Math.sqrt((c * -a))) / a;
} else if (b_2 <= -2.4e-69) {
tmp = t_0 + (-0.125 * ((a * Math.pow(c, 2.0)) / Math.pow(b_2, 3.0)));
} else if (b_2 <= 2.45e+33) {
tmp = (-b_2 - Math.sqrt(((b_2 * b_2) - (c * a)))) / a;
} else {
tmp = (-2.0 * (b_2 / a)) + ((c / b_2) * 0.5);
}
return tmp;
}
def code(a, b_2, c): t_0 = -0.5 * (c / b_2) tmp = 0 if b_2 <= -4.5e+18: tmp = t_0 elif b_2 <= -8.5e-12: tmp = (-b_2 - math.sqrt((c * -a))) / a elif b_2 <= -2.4e-69: tmp = t_0 + (-0.125 * ((a * math.pow(c, 2.0)) / math.pow(b_2, 3.0))) elif b_2 <= 2.45e+33: tmp = (-b_2 - math.sqrt(((b_2 * b_2) - (c * a)))) / a else: tmp = (-2.0 * (b_2 / a)) + ((c / b_2) * 0.5) return tmp
function code(a, b_2, c) t_0 = Float64(-0.5 * Float64(c / b_2)) tmp = 0.0 if (b_2 <= -4.5e+18) tmp = t_0; elseif (b_2 <= -8.5e-12) tmp = Float64(Float64(Float64(-b_2) - sqrt(Float64(c * Float64(-a)))) / a); elseif (b_2 <= -2.4e-69) tmp = Float64(t_0 + Float64(-0.125 * Float64(Float64(a * (c ^ 2.0)) / (b_2 ^ 3.0)))); elseif (b_2 <= 2.45e+33) tmp = Float64(Float64(Float64(-b_2) - sqrt(Float64(Float64(b_2 * b_2) - Float64(c * a)))) / a); else tmp = Float64(Float64(-2.0 * Float64(b_2 / a)) + Float64(Float64(c / b_2) * 0.5)); end return tmp end
function tmp_2 = code(a, b_2, c) t_0 = -0.5 * (c / b_2); tmp = 0.0; if (b_2 <= -4.5e+18) tmp = t_0; elseif (b_2 <= -8.5e-12) tmp = (-b_2 - sqrt((c * -a))) / a; elseif (b_2 <= -2.4e-69) tmp = t_0 + (-0.125 * ((a * (c ^ 2.0)) / (b_2 ^ 3.0))); elseif (b_2 <= 2.45e+33) tmp = (-b_2 - sqrt(((b_2 * b_2) - (c * a)))) / a; else tmp = (-2.0 * (b_2 / a)) + ((c / b_2) * 0.5); end tmp_2 = tmp; end
code[a_, b$95$2_, c_] := Block[{t$95$0 = N[(-0.5 * N[(c / b$95$2), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[b$95$2, -4.5e+18], t$95$0, If[LessEqual[b$95$2, -8.5e-12], N[(N[((-b$95$2) - N[Sqrt[N[(c * (-a)), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] / a), $MachinePrecision], If[LessEqual[b$95$2, -2.4e-69], N[(t$95$0 + N[(-0.125 * N[(N[(a * N[Power[c, 2.0], $MachinePrecision]), $MachinePrecision] / N[Power[b$95$2, 3.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[b$95$2, 2.45e+33], N[(N[((-b$95$2) - N[Sqrt[N[(N[(b$95$2 * b$95$2), $MachinePrecision] - N[(c * a), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] / a), $MachinePrecision], N[(N[(-2.0 * N[(b$95$2 / a), $MachinePrecision]), $MachinePrecision] + N[(N[(c / b$95$2), $MachinePrecision] * 0.5), $MachinePrecision]), $MachinePrecision]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := -0.5 \cdot \frac{c}{b_2}\\
\mathbf{if}\;b_2 \leq -4.5 \cdot 10^{+18}:\\
\;\;\;\;t_0\\
\mathbf{elif}\;b_2 \leq -8.5 \cdot 10^{-12}:\\
\;\;\;\;\frac{\left(-b_2\right) - \sqrt{c \cdot \left(-a\right)}}{a}\\
\mathbf{elif}\;b_2 \leq -2.4 \cdot 10^{-69}:\\
\;\;\;\;t_0 + -0.125 \cdot \frac{a \cdot {c}^{2}}{{b_2}^{3}}\\
\mathbf{elif}\;b_2 \leq 2.45 \cdot 10^{+33}:\\
\;\;\;\;\frac{\left(-b_2\right) - \sqrt{b_2 \cdot b_2 - c \cdot a}}{a}\\
\mathbf{else}:\\
\;\;\;\;-2 \cdot \frac{b_2}{a} + \frac{c}{b_2} \cdot 0.5\\
\end{array}
\end{array}
if b_2 < -4.5e18Initial program 12.0%
Taylor expanded in b_2 around -inf 90.9%
if -4.5e18 < b_2 < -8.4999999999999997e-12Initial program 99.4%
Taylor expanded in b_2 around 0 99.4%
associate-*r*99.4%
neg-mul-199.4%
Simplified99.4%
if -8.4999999999999997e-12 < b_2 < -2.4000000000000001e-69Initial program 37.6%
Taylor expanded in b_2 around -inf 70.6%
if -2.4000000000000001e-69 < b_2 < 2.45000000000000007e33Initial program 84.8%
if 2.45000000000000007e33 < b_2 Initial program 67.3%
Taylor expanded in b_2 around inf 88.2%
Final simplification87.2%
(FPCore (a b_2 c)
:precision binary64
(let* ((t_0 (* -0.5 (/ c b_2))))
(if (<= b_2 -4.8e+18)
t_0
(if (<= b_2 -1.06e-11)
(/ (- (- b_2) (sqrt (* c (- a)))) a)
(if (<= b_2 -3e-68)
t_0
(if (<= b_2 2.45e+33)
(/ (- (- b_2) (sqrt (- (* b_2 b_2) (* c a)))) a)
(+ (* -2.0 (/ b_2 a)) (* (/ c b_2) 0.5))))))))
double code(double a, double b_2, double c) {
double t_0 = -0.5 * (c / b_2);
double tmp;
if (b_2 <= -4.8e+18) {
tmp = t_0;
} else if (b_2 <= -1.06e-11) {
tmp = (-b_2 - sqrt((c * -a))) / a;
} else if (b_2 <= -3e-68) {
tmp = t_0;
} else if (b_2 <= 2.45e+33) {
tmp = (-b_2 - sqrt(((b_2 * b_2) - (c * a)))) / a;
} else {
tmp = (-2.0 * (b_2 / a)) + ((c / b_2) * 0.5);
}
return tmp;
}
real(8) function code(a, b_2, c)
real(8), intent (in) :: a
real(8), intent (in) :: b_2
real(8), intent (in) :: c
real(8) :: t_0
real(8) :: tmp
t_0 = (-0.5d0) * (c / b_2)
if (b_2 <= (-4.8d+18)) then
tmp = t_0
else if (b_2 <= (-1.06d-11)) then
tmp = (-b_2 - sqrt((c * -a))) / a
else if (b_2 <= (-3d-68)) then
tmp = t_0
else if (b_2 <= 2.45d+33) then
tmp = (-b_2 - sqrt(((b_2 * b_2) - (c * a)))) / a
else
tmp = ((-2.0d0) * (b_2 / a)) + ((c / b_2) * 0.5d0)
end if
code = tmp
end function
public static double code(double a, double b_2, double c) {
double t_0 = -0.5 * (c / b_2);
double tmp;
if (b_2 <= -4.8e+18) {
tmp = t_0;
} else if (b_2 <= -1.06e-11) {
tmp = (-b_2 - Math.sqrt((c * -a))) / a;
} else if (b_2 <= -3e-68) {
tmp = t_0;
} else if (b_2 <= 2.45e+33) {
tmp = (-b_2 - Math.sqrt(((b_2 * b_2) - (c * a)))) / a;
} else {
tmp = (-2.0 * (b_2 / a)) + ((c / b_2) * 0.5);
}
return tmp;
}
def code(a, b_2, c): t_0 = -0.5 * (c / b_2) tmp = 0 if b_2 <= -4.8e+18: tmp = t_0 elif b_2 <= -1.06e-11: tmp = (-b_2 - math.sqrt((c * -a))) / a elif b_2 <= -3e-68: tmp = t_0 elif b_2 <= 2.45e+33: tmp = (-b_2 - math.sqrt(((b_2 * b_2) - (c * a)))) / a else: tmp = (-2.0 * (b_2 / a)) + ((c / b_2) * 0.5) return tmp
function code(a, b_2, c) t_0 = Float64(-0.5 * Float64(c / b_2)) tmp = 0.0 if (b_2 <= -4.8e+18) tmp = t_0; elseif (b_2 <= -1.06e-11) tmp = Float64(Float64(Float64(-b_2) - sqrt(Float64(c * Float64(-a)))) / a); elseif (b_2 <= -3e-68) tmp = t_0; elseif (b_2 <= 2.45e+33) tmp = Float64(Float64(Float64(-b_2) - sqrt(Float64(Float64(b_2 * b_2) - Float64(c * a)))) / a); else tmp = Float64(Float64(-2.0 * Float64(b_2 / a)) + Float64(Float64(c / b_2) * 0.5)); end return tmp end
function tmp_2 = code(a, b_2, c) t_0 = -0.5 * (c / b_2); tmp = 0.0; if (b_2 <= -4.8e+18) tmp = t_0; elseif (b_2 <= -1.06e-11) tmp = (-b_2 - sqrt((c * -a))) / a; elseif (b_2 <= -3e-68) tmp = t_0; elseif (b_2 <= 2.45e+33) tmp = (-b_2 - sqrt(((b_2 * b_2) - (c * a)))) / a; else tmp = (-2.0 * (b_2 / a)) + ((c / b_2) * 0.5); end tmp_2 = tmp; end
code[a_, b$95$2_, c_] := Block[{t$95$0 = N[(-0.5 * N[(c / b$95$2), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[b$95$2, -4.8e+18], t$95$0, If[LessEqual[b$95$2, -1.06e-11], N[(N[((-b$95$2) - N[Sqrt[N[(c * (-a)), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] / a), $MachinePrecision], If[LessEqual[b$95$2, -3e-68], t$95$0, If[LessEqual[b$95$2, 2.45e+33], N[(N[((-b$95$2) - N[Sqrt[N[(N[(b$95$2 * b$95$2), $MachinePrecision] - N[(c * a), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] / a), $MachinePrecision], N[(N[(-2.0 * N[(b$95$2 / a), $MachinePrecision]), $MachinePrecision] + N[(N[(c / b$95$2), $MachinePrecision] * 0.5), $MachinePrecision]), $MachinePrecision]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := -0.5 \cdot \frac{c}{b_2}\\
\mathbf{if}\;b_2 \leq -4.8 \cdot 10^{+18}:\\
\;\;\;\;t_0\\
\mathbf{elif}\;b_2 \leq -1.06 \cdot 10^{-11}:\\
\;\;\;\;\frac{\left(-b_2\right) - \sqrt{c \cdot \left(-a\right)}}{a}\\
\mathbf{elif}\;b_2 \leq -3 \cdot 10^{-68}:\\
\;\;\;\;t_0\\
\mathbf{elif}\;b_2 \leq 2.45 \cdot 10^{+33}:\\
\;\;\;\;\frac{\left(-b_2\right) - \sqrt{b_2 \cdot b_2 - c \cdot a}}{a}\\
\mathbf{else}:\\
\;\;\;\;-2 \cdot \frac{b_2}{a} + \frac{c}{b_2} \cdot 0.5\\
\end{array}
\end{array}
if b_2 < -4.8e18 or -1.05999999999999993e-11 < b_2 < -3e-68Initial program 15.4%
Taylor expanded in b_2 around -inf 88.1%
if -4.8e18 < b_2 < -1.05999999999999993e-11Initial program 99.4%
Taylor expanded in b_2 around 0 99.4%
associate-*r*99.4%
neg-mul-199.4%
Simplified99.4%
if -3e-68 < b_2 < 2.45000000000000007e33Initial program 84.8%
if 2.45000000000000007e33 < b_2 Initial program 67.3%
Taylor expanded in b_2 around inf 88.2%
Final simplification87.2%
(FPCore (a b_2 c)
:precision binary64
(let* ((t_0 (* -0.5 (/ c b_2))) (t_1 (/ (- (- b_2) (sqrt (* c (- a)))) a)))
(if (<= b_2 -4.5e+18)
t_0
(if (<= b_2 -1.06e-11)
t_1
(if (<= b_2 -6.5e-69)
t_0
(if (<= b_2 5.7e-89)
t_1
(+ (* -2.0 (/ b_2 a)) (* (/ c b_2) 0.5))))))))
double code(double a, double b_2, double c) {
double t_0 = -0.5 * (c / b_2);
double t_1 = (-b_2 - sqrt((c * -a))) / a;
double tmp;
if (b_2 <= -4.5e+18) {
tmp = t_0;
} else if (b_2 <= -1.06e-11) {
tmp = t_1;
} else if (b_2 <= -6.5e-69) {
tmp = t_0;
} else if (b_2 <= 5.7e-89) {
tmp = t_1;
} else {
tmp = (-2.0 * (b_2 / a)) + ((c / b_2) * 0.5);
}
return tmp;
}
real(8) function code(a, b_2, c)
real(8), intent (in) :: a
real(8), intent (in) :: b_2
real(8), intent (in) :: c
real(8) :: t_0
real(8) :: t_1
real(8) :: tmp
t_0 = (-0.5d0) * (c / b_2)
t_1 = (-b_2 - sqrt((c * -a))) / a
if (b_2 <= (-4.5d+18)) then
tmp = t_0
else if (b_2 <= (-1.06d-11)) then
tmp = t_1
else if (b_2 <= (-6.5d-69)) then
tmp = t_0
else if (b_2 <= 5.7d-89) then
tmp = t_1
else
tmp = ((-2.0d0) * (b_2 / a)) + ((c / b_2) * 0.5d0)
end if
code = tmp
end function
public static double code(double a, double b_2, double c) {
double t_0 = -0.5 * (c / b_2);
double t_1 = (-b_2 - Math.sqrt((c * -a))) / a;
double tmp;
if (b_2 <= -4.5e+18) {
tmp = t_0;
} else if (b_2 <= -1.06e-11) {
tmp = t_1;
} else if (b_2 <= -6.5e-69) {
tmp = t_0;
} else if (b_2 <= 5.7e-89) {
tmp = t_1;
} else {
tmp = (-2.0 * (b_2 / a)) + ((c / b_2) * 0.5);
}
return tmp;
}
def code(a, b_2, c): t_0 = -0.5 * (c / b_2) t_1 = (-b_2 - math.sqrt((c * -a))) / a tmp = 0 if b_2 <= -4.5e+18: tmp = t_0 elif b_2 <= -1.06e-11: tmp = t_1 elif b_2 <= -6.5e-69: tmp = t_0 elif b_2 <= 5.7e-89: tmp = t_1 else: tmp = (-2.0 * (b_2 / a)) + ((c / b_2) * 0.5) return tmp
function code(a, b_2, c) t_0 = Float64(-0.5 * Float64(c / b_2)) t_1 = Float64(Float64(Float64(-b_2) - sqrt(Float64(c * Float64(-a)))) / a) tmp = 0.0 if (b_2 <= -4.5e+18) tmp = t_0; elseif (b_2 <= -1.06e-11) tmp = t_1; elseif (b_2 <= -6.5e-69) tmp = t_0; elseif (b_2 <= 5.7e-89) tmp = t_1; else tmp = Float64(Float64(-2.0 * Float64(b_2 / a)) + Float64(Float64(c / b_2) * 0.5)); end return tmp end
function tmp_2 = code(a, b_2, c) t_0 = -0.5 * (c / b_2); t_1 = (-b_2 - sqrt((c * -a))) / a; tmp = 0.0; if (b_2 <= -4.5e+18) tmp = t_0; elseif (b_2 <= -1.06e-11) tmp = t_1; elseif (b_2 <= -6.5e-69) tmp = t_0; elseif (b_2 <= 5.7e-89) tmp = t_1; else tmp = (-2.0 * (b_2 / a)) + ((c / b_2) * 0.5); end tmp_2 = tmp; end
code[a_, b$95$2_, c_] := Block[{t$95$0 = N[(-0.5 * N[(c / b$95$2), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[(N[((-b$95$2) - N[Sqrt[N[(c * (-a)), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] / a), $MachinePrecision]}, If[LessEqual[b$95$2, -4.5e+18], t$95$0, If[LessEqual[b$95$2, -1.06e-11], t$95$1, If[LessEqual[b$95$2, -6.5e-69], t$95$0, If[LessEqual[b$95$2, 5.7e-89], t$95$1, N[(N[(-2.0 * N[(b$95$2 / a), $MachinePrecision]), $MachinePrecision] + N[(N[(c / b$95$2), $MachinePrecision] * 0.5), $MachinePrecision]), $MachinePrecision]]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := -0.5 \cdot \frac{c}{b_2}\\
t_1 := \frac{\left(-b_2\right) - \sqrt{c \cdot \left(-a\right)}}{a}\\
\mathbf{if}\;b_2 \leq -4.5 \cdot 10^{+18}:\\
\;\;\;\;t_0\\
\mathbf{elif}\;b_2 \leq -1.06 \cdot 10^{-11}:\\
\;\;\;\;t_1\\
\mathbf{elif}\;b_2 \leq -6.5 \cdot 10^{-69}:\\
\;\;\;\;t_0\\
\mathbf{elif}\;b_2 \leq 5.7 \cdot 10^{-89}:\\
\;\;\;\;t_1\\
\mathbf{else}:\\
\;\;\;\;-2 \cdot \frac{b_2}{a} + \frac{c}{b_2} \cdot 0.5\\
\end{array}
\end{array}
if b_2 < -4.5e18 or -1.05999999999999993e-11 < b_2 < -6.49999999999999951e-69Initial program 15.4%
Taylor expanded in b_2 around -inf 88.1%
if -4.5e18 < b_2 < -1.05999999999999993e-11 or -6.49999999999999951e-69 < b_2 < 5.7000000000000002e-89Initial program 83.0%
Taylor expanded in b_2 around 0 81.8%
associate-*r*81.8%
neg-mul-181.8%
Simplified81.8%
if 5.7000000000000002e-89 < b_2 Initial program 74.6%
Taylor expanded in b_2 around inf 80.3%
Final simplification83.7%
(FPCore (a b_2 c) :precision binary64 (if (<= b_2 -1e-310) (* -0.5 (/ c b_2)) (+ (* -2.0 (/ b_2 a)) (* (/ c b_2) 0.5))))
double code(double a, double b_2, double c) {
double tmp;
if (b_2 <= -1e-310) {
tmp = -0.5 * (c / b_2);
} else {
tmp = (-2.0 * (b_2 / a)) + ((c / b_2) * 0.5);
}
return tmp;
}
real(8) function code(a, b_2, c)
real(8), intent (in) :: a
real(8), intent (in) :: b_2
real(8), intent (in) :: c
real(8) :: tmp
if (b_2 <= (-1d-310)) then
tmp = (-0.5d0) * (c / b_2)
else
tmp = ((-2.0d0) * (b_2 / a)) + ((c / b_2) * 0.5d0)
end if
code = tmp
end function
public static double code(double a, double b_2, double c) {
double tmp;
if (b_2 <= -1e-310) {
tmp = -0.5 * (c / b_2);
} else {
tmp = (-2.0 * (b_2 / a)) + ((c / b_2) * 0.5);
}
return tmp;
}
def code(a, b_2, c): tmp = 0 if b_2 <= -1e-310: tmp = -0.5 * (c / b_2) else: tmp = (-2.0 * (b_2 / a)) + ((c / b_2) * 0.5) return tmp
function code(a, b_2, c) tmp = 0.0 if (b_2 <= -1e-310) tmp = Float64(-0.5 * Float64(c / b_2)); else tmp = Float64(Float64(-2.0 * Float64(b_2 / a)) + Float64(Float64(c / b_2) * 0.5)); end return tmp end
function tmp_2 = code(a, b_2, c) tmp = 0.0; if (b_2 <= -1e-310) tmp = -0.5 * (c / b_2); else tmp = (-2.0 * (b_2 / a)) + ((c / b_2) * 0.5); end tmp_2 = tmp; end
code[a_, b$95$2_, c_] := If[LessEqual[b$95$2, -1e-310], N[(-0.5 * N[(c / b$95$2), $MachinePrecision]), $MachinePrecision], N[(N[(-2.0 * N[(b$95$2 / a), $MachinePrecision]), $MachinePrecision] + N[(N[(c / b$95$2), $MachinePrecision] * 0.5), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b_2 \leq -1 \cdot 10^{-310}:\\
\;\;\;\;-0.5 \cdot \frac{c}{b_2}\\
\mathbf{else}:\\
\;\;\;\;-2 \cdot \frac{b_2}{a} + \frac{c}{b_2} \cdot 0.5\\
\end{array}
\end{array}
if b_2 < -9.999999999999969e-311Initial program 36.3%
Taylor expanded in b_2 around -inf 66.2%
if -9.999999999999969e-311 < b_2 Initial program 75.7%
Taylor expanded in b_2 around inf 63.3%
Final simplification64.8%
(FPCore (a b_2 c) :precision binary64 (if (<= b_2 -1e-310) (* -0.5 (/ c b_2)) (* -2.0 (/ b_2 a))))
double code(double a, double b_2, double c) {
double tmp;
if (b_2 <= -1e-310) {
tmp = -0.5 * (c / b_2);
} else {
tmp = -2.0 * (b_2 / a);
}
return tmp;
}
real(8) function code(a, b_2, c)
real(8), intent (in) :: a
real(8), intent (in) :: b_2
real(8), intent (in) :: c
real(8) :: tmp
if (b_2 <= (-1d-310)) then
tmp = (-0.5d0) * (c / b_2)
else
tmp = (-2.0d0) * (b_2 / a)
end if
code = tmp
end function
public static double code(double a, double b_2, double c) {
double tmp;
if (b_2 <= -1e-310) {
tmp = -0.5 * (c / b_2);
} else {
tmp = -2.0 * (b_2 / a);
}
return tmp;
}
def code(a, b_2, c): tmp = 0 if b_2 <= -1e-310: tmp = -0.5 * (c / b_2) else: tmp = -2.0 * (b_2 / a) return tmp
function code(a, b_2, c) tmp = 0.0 if (b_2 <= -1e-310) tmp = Float64(-0.5 * Float64(c / b_2)); else tmp = Float64(-2.0 * Float64(b_2 / a)); end return tmp end
function tmp_2 = code(a, b_2, c) tmp = 0.0; if (b_2 <= -1e-310) tmp = -0.5 * (c / b_2); else tmp = -2.0 * (b_2 / a); end tmp_2 = tmp; end
code[a_, b$95$2_, c_] := If[LessEqual[b$95$2, -1e-310], N[(-0.5 * N[(c / b$95$2), $MachinePrecision]), $MachinePrecision], N[(-2.0 * N[(b$95$2 / a), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b_2 \leq -1 \cdot 10^{-310}:\\
\;\;\;\;-0.5 \cdot \frac{c}{b_2}\\
\mathbf{else}:\\
\;\;\;\;-2 \cdot \frac{b_2}{a}\\
\end{array}
\end{array}
if b_2 < -9.999999999999969e-311Initial program 36.3%
Taylor expanded in b_2 around -inf 66.2%
if -9.999999999999969e-311 < b_2 Initial program 75.7%
Taylor expanded in b_2 around inf 62.7%
Final simplification64.6%
(FPCore (a b_2 c) :precision binary64 (* -2.0 (/ b_2 a)))
double code(double a, double b_2, double c) {
return -2.0 * (b_2 / a);
}
real(8) function code(a, b_2, c)
real(8), intent (in) :: a
real(8), intent (in) :: b_2
real(8), intent (in) :: c
code = (-2.0d0) * (b_2 / a)
end function
public static double code(double a, double b_2, double c) {
return -2.0 * (b_2 / a);
}
def code(a, b_2, c): return -2.0 * (b_2 / a)
function code(a, b_2, c) return Float64(-2.0 * Float64(b_2 / a)) end
function tmp = code(a, b_2, c) tmp = -2.0 * (b_2 / a); end
code[a_, b$95$2_, c_] := N[(-2.0 * N[(b$95$2 / a), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
-2 \cdot \frac{b_2}{a}
\end{array}
Initial program 54.4%
Taylor expanded in b_2 around inf 30.3%
Final simplification30.3%
(FPCore (a b_2 c)
:precision binary64
(let* ((t_0 (* (sqrt (fabs a)) (sqrt (fabs c))))
(t_1
(if (== (copysign a c) a)
(* (sqrt (- (fabs b_2) t_0)) (sqrt (+ (fabs b_2) t_0)))
(hypot b_2 t_0))))
(if (< b_2 0.0) (/ c (- t_1 b_2)) (/ (+ b_2 t_1) (- a)))))
double code(double a, double b_2, double c) {
double t_0 = sqrt(fabs(a)) * sqrt(fabs(c));
double tmp;
if (copysign(a, c) == a) {
tmp = sqrt((fabs(b_2) - t_0)) * sqrt((fabs(b_2) + t_0));
} else {
tmp = hypot(b_2, t_0);
}
double t_1 = tmp;
double tmp_1;
if (b_2 < 0.0) {
tmp_1 = c / (t_1 - b_2);
} else {
tmp_1 = (b_2 + t_1) / -a;
}
return tmp_1;
}
public static double code(double a, double b_2, double c) {
double t_0 = Math.sqrt(Math.abs(a)) * Math.sqrt(Math.abs(c));
double tmp;
if (Math.copySign(a, c) == a) {
tmp = Math.sqrt((Math.abs(b_2) - t_0)) * Math.sqrt((Math.abs(b_2) + t_0));
} else {
tmp = Math.hypot(b_2, t_0);
}
double t_1 = tmp;
double tmp_1;
if (b_2 < 0.0) {
tmp_1 = c / (t_1 - b_2);
} else {
tmp_1 = (b_2 + t_1) / -a;
}
return tmp_1;
}
def code(a, b_2, c): t_0 = math.sqrt(math.fabs(a)) * math.sqrt(math.fabs(c)) tmp = 0 if math.copysign(a, c) == a: tmp = math.sqrt((math.fabs(b_2) - t_0)) * math.sqrt((math.fabs(b_2) + t_0)) else: tmp = math.hypot(b_2, t_0) t_1 = tmp tmp_1 = 0 if b_2 < 0.0: tmp_1 = c / (t_1 - b_2) else: tmp_1 = (b_2 + t_1) / -a return tmp_1
function code(a, b_2, c) t_0 = Float64(sqrt(abs(a)) * sqrt(abs(c))) tmp = 0.0 if (copysign(a, c) == a) tmp = Float64(sqrt(Float64(abs(b_2) - t_0)) * sqrt(Float64(abs(b_2) + t_0))); else tmp = hypot(b_2, t_0); end t_1 = tmp tmp_1 = 0.0 if (b_2 < 0.0) tmp_1 = Float64(c / Float64(t_1 - b_2)); else tmp_1 = Float64(Float64(b_2 + t_1) / Float64(-a)); end return tmp_1 end
function tmp_3 = code(a, b_2, c) t_0 = sqrt(abs(a)) * sqrt(abs(c)); tmp = 0.0; if ((sign(c) * abs(a)) == a) tmp = sqrt((abs(b_2) - t_0)) * sqrt((abs(b_2) + t_0)); else tmp = hypot(b_2, t_0); end t_1 = tmp; tmp_2 = 0.0; if (b_2 < 0.0) tmp_2 = c / (t_1 - b_2); else tmp_2 = (b_2 + t_1) / -a; end tmp_3 = tmp_2; end
code[a_, b$95$2_, c_] := Block[{t$95$0 = N[(N[Sqrt[N[Abs[a], $MachinePrecision]], $MachinePrecision] * N[Sqrt[N[Abs[c], $MachinePrecision]], $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = If[Equal[N[With[{TMP1 = Abs[a], TMP2 = Sign[c]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision], a], N[(N[Sqrt[N[(N[Abs[b$95$2], $MachinePrecision] - t$95$0), $MachinePrecision]], $MachinePrecision] * N[Sqrt[N[(N[Abs[b$95$2], $MachinePrecision] + t$95$0), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], N[Sqrt[b$95$2 ^ 2 + t$95$0 ^ 2], $MachinePrecision]]}, If[Less[b$95$2, 0.0], N[(c / N[(t$95$1 - b$95$2), $MachinePrecision]), $MachinePrecision], N[(N[(b$95$2 + t$95$1), $MachinePrecision] / (-a)), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \sqrt{\left|a\right|} \cdot \sqrt{\left|c\right|}\\
t_1 := \begin{array}{l}
\mathbf{if}\;\mathsf{copysign}\left(a, c\right) = a:\\
\;\;\;\;\sqrt{\left|b_2\right| - t_0} \cdot \sqrt{\left|b_2\right| + t_0}\\
\mathbf{else}:\\
\;\;\;\;\mathsf{hypot}\left(b_2, t_0\right)\\
\end{array}\\
\mathbf{if}\;b_2 < 0:\\
\;\;\;\;\frac{c}{t_1 - b_2}\\
\mathbf{else}:\\
\;\;\;\;\frac{b_2 + t_1}{-a}\\
\end{array}
\end{array}
herbie shell --seed 2024010
(FPCore (a b_2 c)
:name "quad2m (problem 3.2.1, negative)"
:precision binary64
:herbie-expected 10
:herbie-target
(if (< b_2 0.0) (/ c (- (if (== (copysign a c) a) (* (sqrt (- (fabs b_2) (* (sqrt (fabs a)) (sqrt (fabs c))))) (sqrt (+ (fabs b_2) (* (sqrt (fabs a)) (sqrt (fabs c)))))) (hypot b_2 (* (sqrt (fabs a)) (sqrt (fabs c))))) b_2)) (/ (+ b_2 (if (== (copysign a c) a) (* (sqrt (- (fabs b_2) (* (sqrt (fabs a)) (sqrt (fabs c))))) (sqrt (+ (fabs b_2) (* (sqrt (fabs a)) (sqrt (fabs c)))))) (hypot b_2 (* (sqrt (fabs a)) (sqrt (fabs c)))))) (- a)))
(/ (- (- b_2) (sqrt (- (* b_2 b_2) (* a c)))) a))