
(FPCore (v t) :precision binary64 (/ (- 1.0 (* 5.0 (* v v))) (* (* (* PI t) (sqrt (* 2.0 (- 1.0 (* 3.0 (* v v)))))) (- 1.0 (* v v)))))
double code(double v, double t) {
return (1.0 - (5.0 * (v * v))) / (((((double) M_PI) * t) * sqrt((2.0 * (1.0 - (3.0 * (v * v)))))) * (1.0 - (v * v)));
}
public static double code(double v, double t) {
return (1.0 - (5.0 * (v * v))) / (((Math.PI * t) * Math.sqrt((2.0 * (1.0 - (3.0 * (v * v)))))) * (1.0 - (v * v)));
}
def code(v, t): return (1.0 - (5.0 * (v * v))) / (((math.pi * t) * math.sqrt((2.0 * (1.0 - (3.0 * (v * v)))))) * (1.0 - (v * v)))
function code(v, t) return Float64(Float64(1.0 - Float64(5.0 * Float64(v * v))) / Float64(Float64(Float64(pi * t) * sqrt(Float64(2.0 * Float64(1.0 - Float64(3.0 * Float64(v * v)))))) * Float64(1.0 - Float64(v * v)))) end
function tmp = code(v, t) tmp = (1.0 - (5.0 * (v * v))) / (((pi * t) * sqrt((2.0 * (1.0 - (3.0 * (v * v)))))) * (1.0 - (v * v))); end
code[v_, t_] := N[(N[(1.0 - N[(5.0 * N[(v * v), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(N[(N[(Pi * t), $MachinePrecision] * N[Sqrt[N[(2.0 * N[(1.0 - N[(3.0 * N[(v * v), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] * N[(1.0 - N[(v * v), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{1 - 5 \cdot \left(v \cdot v\right)}{\left(\left(\pi \cdot t\right) \cdot \sqrt{2 \cdot \left(1 - 3 \cdot \left(v \cdot v\right)\right)}\right) \cdot \left(1 - v \cdot v\right)}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 10 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (v t) :precision binary64 (/ (- 1.0 (* 5.0 (* v v))) (* (* (* PI t) (sqrt (* 2.0 (- 1.0 (* 3.0 (* v v)))))) (- 1.0 (* v v)))))
double code(double v, double t) {
return (1.0 - (5.0 * (v * v))) / (((((double) M_PI) * t) * sqrt((2.0 * (1.0 - (3.0 * (v * v)))))) * (1.0 - (v * v)));
}
public static double code(double v, double t) {
return (1.0 - (5.0 * (v * v))) / (((Math.PI * t) * Math.sqrt((2.0 * (1.0 - (3.0 * (v * v)))))) * (1.0 - (v * v)));
}
def code(v, t): return (1.0 - (5.0 * (v * v))) / (((math.pi * t) * math.sqrt((2.0 * (1.0 - (3.0 * (v * v)))))) * (1.0 - (v * v)))
function code(v, t) return Float64(Float64(1.0 - Float64(5.0 * Float64(v * v))) / Float64(Float64(Float64(pi * t) * sqrt(Float64(2.0 * Float64(1.0 - Float64(3.0 * Float64(v * v)))))) * Float64(1.0 - Float64(v * v)))) end
function tmp = code(v, t) tmp = (1.0 - (5.0 * (v * v))) / (((pi * t) * sqrt((2.0 * (1.0 - (3.0 * (v * v)))))) * (1.0 - (v * v))); end
code[v_, t_] := N[(N[(1.0 - N[(5.0 * N[(v * v), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(N[(N[(Pi * t), $MachinePrecision] * N[Sqrt[N[(2.0 * N[(1.0 - N[(3.0 * N[(v * v), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] * N[(1.0 - N[(v * v), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{1 - 5 \cdot \left(v \cdot v\right)}{\left(\left(\pi \cdot t\right) \cdot \sqrt{2 \cdot \left(1 - 3 \cdot \left(v \cdot v\right)\right)}\right) \cdot \left(1 - v \cdot v\right)}
\end{array}
(FPCore (v t) :precision binary64 (* (/ (fma (pow v 2.0) -5.0 1.0) t) (/ (sqrt (/ 1.0 (+ 1.0 (* (pow v 2.0) -3.0)))) (* PI (* (sqrt 2.0) (- 1.0 (pow v 2.0)))))))
double code(double v, double t) {
return (fma(pow(v, 2.0), -5.0, 1.0) / t) * (sqrt((1.0 / (1.0 + (pow(v, 2.0) * -3.0)))) / (((double) M_PI) * (sqrt(2.0) * (1.0 - pow(v, 2.0)))));
}
function code(v, t) return Float64(Float64(fma((v ^ 2.0), -5.0, 1.0) / t) * Float64(sqrt(Float64(1.0 / Float64(1.0 + Float64((v ^ 2.0) * -3.0)))) / Float64(pi * Float64(sqrt(2.0) * Float64(1.0 - (v ^ 2.0)))))) end
code[v_, t_] := N[(N[(N[(N[Power[v, 2.0], $MachinePrecision] * -5.0 + 1.0), $MachinePrecision] / t), $MachinePrecision] * N[(N[Sqrt[N[(1.0 / N[(1.0 + N[(N[Power[v, 2.0], $MachinePrecision] * -3.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] / N[(Pi * N[(N[Sqrt[2.0], $MachinePrecision] * N[(1.0 - N[Power[v, 2.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\mathsf{fma}\left({v}^{2}, -5, 1\right)}{t} \cdot \frac{\sqrt{\frac{1}{1 + {v}^{2} \cdot -3}}}{\pi \cdot \left(\sqrt{2} \cdot \left(1 - {v}^{2}\right)\right)}
\end{array}
(FPCore (v t) :precision binary64 (/ (/ (fma (* v v) -5.0 1.0) (* PI (* t (fma v (- v) 1.0)))) (sqrt (+ 2.0 (* (* v v) -6.0)))))
double code(double v, double t) {
return (fma((v * v), -5.0, 1.0) / (((double) M_PI) * (t * fma(v, -v, 1.0)))) / sqrt((2.0 + ((v * v) * -6.0)));
}
function code(v, t) return Float64(Float64(fma(Float64(v * v), -5.0, 1.0) / Float64(pi * Float64(t * fma(v, Float64(-v), 1.0)))) / sqrt(Float64(2.0 + Float64(Float64(v * v) * -6.0)))) end
code[v_, t_] := N[(N[(N[(N[(v * v), $MachinePrecision] * -5.0 + 1.0), $MachinePrecision] / N[(Pi * N[(t * N[(v * (-v) + 1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[Sqrt[N[(2.0 + N[(N[(v * v), $MachinePrecision] * -6.0), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\frac{\mathsf{fma}\left(v \cdot v, -5, 1\right)}{\pi \cdot \left(t \cdot \mathsf{fma}\left(v, -v, 1\right)\right)}}{\sqrt{2 + \left(v \cdot v\right) \cdot -6}}
\end{array}
(FPCore (v t) :precision binary64 (/ (+ 1.0 (* -5.0 (* v v))) (* (- 1.0 (* v v)) (* PI (* t (sqrt (* 2.0 (- 1.0 (* v (* v 3.0))))))))))
double code(double v, double t) {
return (1.0 + (-5.0 * (v * v))) / ((1.0 - (v * v)) * (((double) M_PI) * (t * sqrt((2.0 * (1.0 - (v * (v * 3.0))))))));
}
public static double code(double v, double t) {
return (1.0 + (-5.0 * (v * v))) / ((1.0 - (v * v)) * (Math.PI * (t * Math.sqrt((2.0 * (1.0 - (v * (v * 3.0))))))));
}
def code(v, t): return (1.0 + (-5.0 * (v * v))) / ((1.0 - (v * v)) * (math.pi * (t * math.sqrt((2.0 * (1.0 - (v * (v * 3.0))))))))
function code(v, t) return Float64(Float64(1.0 + Float64(-5.0 * Float64(v * v))) / Float64(Float64(1.0 - Float64(v * v)) * Float64(pi * Float64(t * sqrt(Float64(2.0 * Float64(1.0 - Float64(v * Float64(v * 3.0))))))))) end
function tmp = code(v, t) tmp = (1.0 + (-5.0 * (v * v))) / ((1.0 - (v * v)) * (pi * (t * sqrt((2.0 * (1.0 - (v * (v * 3.0)))))))); end
code[v_, t_] := N[(N[(1.0 + N[(-5.0 * N[(v * v), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(N[(1.0 - N[(v * v), $MachinePrecision]), $MachinePrecision] * N[(Pi * N[(t * N[Sqrt[N[(2.0 * N[(1.0 - N[(v * N[(v * 3.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{1 + -5 \cdot \left(v \cdot v\right)}{\left(1 - v \cdot v\right) \cdot \left(\pi \cdot \left(t \cdot \sqrt{2 \cdot \left(1 - v \cdot \left(v \cdot 3\right)\right)}\right)\right)}
\end{array}
(FPCore (v t) :precision binary64 (/ (- 1.0 (* (* v v) 5.0)) (* (- 1.0 (* v v)) (* (* t PI) (sqrt (* 2.0 (- 1.0 (* (* v v) 3.0))))))))
double code(double v, double t) {
return (1.0 - ((v * v) * 5.0)) / ((1.0 - (v * v)) * ((t * ((double) M_PI)) * sqrt((2.0 * (1.0 - ((v * v) * 3.0))))));
}
public static double code(double v, double t) {
return (1.0 - ((v * v) * 5.0)) / ((1.0 - (v * v)) * ((t * Math.PI) * Math.sqrt((2.0 * (1.0 - ((v * v) * 3.0))))));
}
def code(v, t): return (1.0 - ((v * v) * 5.0)) / ((1.0 - (v * v)) * ((t * math.pi) * math.sqrt((2.0 * (1.0 - ((v * v) * 3.0))))))
function code(v, t) return Float64(Float64(1.0 - Float64(Float64(v * v) * 5.0)) / Float64(Float64(1.0 - Float64(v * v)) * Float64(Float64(t * pi) * sqrt(Float64(2.0 * Float64(1.0 - Float64(Float64(v * v) * 3.0))))))) end
function tmp = code(v, t) tmp = (1.0 - ((v * v) * 5.0)) / ((1.0 - (v * v)) * ((t * pi) * sqrt((2.0 * (1.0 - ((v * v) * 3.0)))))); end
code[v_, t_] := N[(N[(1.0 - N[(N[(v * v), $MachinePrecision] * 5.0), $MachinePrecision]), $MachinePrecision] / N[(N[(1.0 - N[(v * v), $MachinePrecision]), $MachinePrecision] * N[(N[(t * Pi), $MachinePrecision] * N[Sqrt[N[(2.0 * N[(1.0 - N[(N[(v * v), $MachinePrecision] * 3.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{1 - \left(v \cdot v\right) \cdot 5}{\left(1 - v \cdot v\right) \cdot \left(\left(t \cdot \pi\right) \cdot \sqrt{2 \cdot \left(1 - \left(v \cdot v\right) \cdot 3\right)}\right)}
\end{array}
(FPCore (v t) :precision binary64 (/ (- 1.0 (* v (* v 5.0))) (* (sqrt (+ 2.0 (* 2.0 (* v (* v -3.0))))) (* (* t PI) (- 1.0 (* v v))))))
double code(double v, double t) {
return (1.0 - (v * (v * 5.0))) / (sqrt((2.0 + (2.0 * (v * (v * -3.0))))) * ((t * ((double) M_PI)) * (1.0 - (v * v))));
}
public static double code(double v, double t) {
return (1.0 - (v * (v * 5.0))) / (Math.sqrt((2.0 + (2.0 * (v * (v * -3.0))))) * ((t * Math.PI) * (1.0 - (v * v))));
}
def code(v, t): return (1.0 - (v * (v * 5.0))) / (math.sqrt((2.0 + (2.0 * (v * (v * -3.0))))) * ((t * math.pi) * (1.0 - (v * v))))
function code(v, t) return Float64(Float64(1.0 - Float64(v * Float64(v * 5.0))) / Float64(sqrt(Float64(2.0 + Float64(2.0 * Float64(v * Float64(v * -3.0))))) * Float64(Float64(t * pi) * Float64(1.0 - Float64(v * v))))) end
function tmp = code(v, t) tmp = (1.0 - (v * (v * 5.0))) / (sqrt((2.0 + (2.0 * (v * (v * -3.0))))) * ((t * pi) * (1.0 - (v * v)))); end
code[v_, t_] := N[(N[(1.0 - N[(v * N[(v * 5.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(N[Sqrt[N[(2.0 + N[(2.0 * N[(v * N[(v * -3.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] * N[(N[(t * Pi), $MachinePrecision] * N[(1.0 - N[(v * v), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{1 - v \cdot \left(v \cdot 5\right)}{\sqrt{2 + 2 \cdot \left(v \cdot \left(v \cdot -3\right)\right)} \cdot \left(\left(t \cdot \pi\right) \cdot \left(1 - v \cdot v\right)\right)}
\end{array}
(FPCore (v t) :precision binary64 (* (/ 1.0 t) (/ (/ 1.0 PI) (sqrt 2.0))))
double code(double v, double t) {
return (1.0 / t) * ((1.0 / ((double) M_PI)) / sqrt(2.0));
}
public static double code(double v, double t) {
return (1.0 / t) * ((1.0 / Math.PI) / Math.sqrt(2.0));
}
def code(v, t): return (1.0 / t) * ((1.0 / math.pi) / math.sqrt(2.0))
function code(v, t) return Float64(Float64(1.0 / t) * Float64(Float64(1.0 / pi) / sqrt(2.0))) end
function tmp = code(v, t) tmp = (1.0 / t) * ((1.0 / pi) / sqrt(2.0)); end
code[v_, t_] := N[(N[(1.0 / t), $MachinePrecision] * N[(N[(1.0 / Pi), $MachinePrecision] / N[Sqrt[2.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{1}{t} \cdot \frac{\frac{1}{\pi}}{\sqrt{2}}
\end{array}
(FPCore (v t) :precision binary64 (/ 1.0 (* t (* PI (sqrt 2.0)))))
double code(double v, double t) {
return 1.0 / (t * (((double) M_PI) * sqrt(2.0)));
}
public static double code(double v, double t) {
return 1.0 / (t * (Math.PI * Math.sqrt(2.0)));
}
def code(v, t): return 1.0 / (t * (math.pi * math.sqrt(2.0)))
function code(v, t) return Float64(1.0 / Float64(t * Float64(pi * sqrt(2.0)))) end
function tmp = code(v, t) tmp = 1.0 / (t * (pi * sqrt(2.0))); end
code[v_, t_] := N[(1.0 / N[(t * N[(Pi * N[Sqrt[2.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{1}{t \cdot \left(\pi \cdot \sqrt{2}\right)}
\end{array}
(FPCore (v t) :precision binary64 (/ (/ 1.0 PI) (* t (sqrt 2.0))))
double code(double v, double t) {
return (1.0 / ((double) M_PI)) / (t * sqrt(2.0));
}
public static double code(double v, double t) {
return (1.0 / Math.PI) / (t * Math.sqrt(2.0));
}
def code(v, t): return (1.0 / math.pi) / (t * math.sqrt(2.0))
function code(v, t) return Float64(Float64(1.0 / pi) / Float64(t * sqrt(2.0))) end
function tmp = code(v, t) tmp = (1.0 / pi) / (t * sqrt(2.0)); end
code[v_, t_] := N[(N[(1.0 / Pi), $MachinePrecision] / N[(t * N[Sqrt[2.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\frac{1}{\pi}}{t \cdot \sqrt{2}}
\end{array}
(FPCore (v t) :precision binary64 (/ (sqrt 0.5) (* t PI)))
double code(double v, double t) {
return sqrt(0.5) / (t * ((double) M_PI));
}
public static double code(double v, double t) {
return Math.sqrt(0.5) / (t * Math.PI);
}
def code(v, t): return math.sqrt(0.5) / (t * math.pi)
function code(v, t) return Float64(sqrt(0.5) / Float64(t * pi)) end
function tmp = code(v, t) tmp = sqrt(0.5) / (t * pi); end
code[v_, t_] := N[(N[Sqrt[0.5], $MachinePrecision] / N[(t * Pi), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\sqrt{0.5}}{t \cdot \pi}
\end{array}
(FPCore (v t) :precision binary64 (/ (/ (sqrt 0.5) t) PI))
double code(double v, double t) {
return (sqrt(0.5) / t) / ((double) M_PI);
}
public static double code(double v, double t) {
return (Math.sqrt(0.5) / t) / Math.PI;
}
def code(v, t): return (math.sqrt(0.5) / t) / math.pi
function code(v, t) return Float64(Float64(sqrt(0.5) / t) / pi) end
function tmp = code(v, t) tmp = (sqrt(0.5) / t) / pi; end
code[v_, t_] := N[(N[(N[Sqrt[0.5], $MachinePrecision] / t), $MachinePrecision] / Pi), $MachinePrecision]
\begin{array}{l}
\\
\frac{\frac{\sqrt{0.5}}{t}}{\pi}
\end{array}
herbie shell --seed 2024010
(FPCore (v t)
:name "Falkner and Boettcher, Equation (20:1,3)"
:precision binary64
(/ (- 1.0 (* 5.0 (* v v))) (* (* (* PI t) (sqrt (* 2.0 (- 1.0 (* 3.0 (* v v)))))) (- 1.0 (* v v)))))