
(FPCore (v w r) :precision binary64 (- (- (+ 3.0 (/ 2.0 (* r r))) (/ (* (* 0.125 (- 3.0 (* 2.0 v))) (* (* (* w w) r) r)) (- 1.0 v))) 4.5))
double code(double v, double w, double r) {
return ((3.0 + (2.0 / (r * r))) - (((0.125 * (3.0 - (2.0 * v))) * (((w * w) * r) * r)) / (1.0 - v))) - 4.5;
}
real(8) function code(v, w, r)
real(8), intent (in) :: v
real(8), intent (in) :: w
real(8), intent (in) :: r
code = ((3.0d0 + (2.0d0 / (r * r))) - (((0.125d0 * (3.0d0 - (2.0d0 * v))) * (((w * w) * r) * r)) / (1.0d0 - v))) - 4.5d0
end function
public static double code(double v, double w, double r) {
return ((3.0 + (2.0 / (r * r))) - (((0.125 * (3.0 - (2.0 * v))) * (((w * w) * r) * r)) / (1.0 - v))) - 4.5;
}
def code(v, w, r): return ((3.0 + (2.0 / (r * r))) - (((0.125 * (3.0 - (2.0 * v))) * (((w * w) * r) * r)) / (1.0 - v))) - 4.5
function code(v, w, r) return Float64(Float64(Float64(3.0 + Float64(2.0 / Float64(r * r))) - Float64(Float64(Float64(0.125 * Float64(3.0 - Float64(2.0 * v))) * Float64(Float64(Float64(w * w) * r) * r)) / Float64(1.0 - v))) - 4.5) end
function tmp = code(v, w, r) tmp = ((3.0 + (2.0 / (r * r))) - (((0.125 * (3.0 - (2.0 * v))) * (((w * w) * r) * r)) / (1.0 - v))) - 4.5; end
code[v_, w_, r_] := N[(N[(N[(3.0 + N[(2.0 / N[(r * r), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - N[(N[(N[(0.125 * N[(3.0 - N[(2.0 * v), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] * N[(N[(N[(w * w), $MachinePrecision] * r), $MachinePrecision] * r), $MachinePrecision]), $MachinePrecision] / N[(1.0 - v), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - 4.5), $MachinePrecision]
\begin{array}{l}
\\
\left(\left(3 + \frac{2}{r \cdot r}\right) - \frac{\left(0.125 \cdot \left(3 - 2 \cdot v\right)\right) \cdot \left(\left(\left(w \cdot w\right) \cdot r\right) \cdot r\right)}{1 - v}\right) - 4.5
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 7 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (v w r) :precision binary64 (- (- (+ 3.0 (/ 2.0 (* r r))) (/ (* (* 0.125 (- 3.0 (* 2.0 v))) (* (* (* w w) r) r)) (- 1.0 v))) 4.5))
double code(double v, double w, double r) {
return ((3.0 + (2.0 / (r * r))) - (((0.125 * (3.0 - (2.0 * v))) * (((w * w) * r) * r)) / (1.0 - v))) - 4.5;
}
real(8) function code(v, w, r)
real(8), intent (in) :: v
real(8), intent (in) :: w
real(8), intent (in) :: r
code = ((3.0d0 + (2.0d0 / (r * r))) - (((0.125d0 * (3.0d0 - (2.0d0 * v))) * (((w * w) * r) * r)) / (1.0d0 - v))) - 4.5d0
end function
public static double code(double v, double w, double r) {
return ((3.0 + (2.0 / (r * r))) - (((0.125 * (3.0 - (2.0 * v))) * (((w * w) * r) * r)) / (1.0 - v))) - 4.5;
}
def code(v, w, r): return ((3.0 + (2.0 / (r * r))) - (((0.125 * (3.0 - (2.0 * v))) * (((w * w) * r) * r)) / (1.0 - v))) - 4.5
function code(v, w, r) return Float64(Float64(Float64(3.0 + Float64(2.0 / Float64(r * r))) - Float64(Float64(Float64(0.125 * Float64(3.0 - Float64(2.0 * v))) * Float64(Float64(Float64(w * w) * r) * r)) / Float64(1.0 - v))) - 4.5) end
function tmp = code(v, w, r) tmp = ((3.0 + (2.0 / (r * r))) - (((0.125 * (3.0 - (2.0 * v))) * (((w * w) * r) * r)) / (1.0 - v))) - 4.5; end
code[v_, w_, r_] := N[(N[(N[(3.0 + N[(2.0 / N[(r * r), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - N[(N[(N[(0.125 * N[(3.0 - N[(2.0 * v), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] * N[(N[(N[(w * w), $MachinePrecision] * r), $MachinePrecision] * r), $MachinePrecision]), $MachinePrecision] / N[(1.0 - v), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - 4.5), $MachinePrecision]
\begin{array}{l}
\\
\left(\left(3 + \frac{2}{r \cdot r}\right) - \frac{\left(0.125 \cdot \left(3 - 2 \cdot v\right)\right) \cdot \left(\left(\left(w \cdot w\right) \cdot r\right) \cdot r\right)}{1 - v}\right) - 4.5
\end{array}
(FPCore (v w r) :precision binary64 (+ (/ (/ 2.0 r) r) (- -1.5 (* (* (* r w) (/ (* r w) (- 1.0 v))) (fma v -0.25 0.375)))))
double code(double v, double w, double r) {
return ((2.0 / r) / r) + (-1.5 - (((r * w) * ((r * w) / (1.0 - v))) * fma(v, -0.25, 0.375)));
}
function code(v, w, r) return Float64(Float64(Float64(2.0 / r) / r) + Float64(-1.5 - Float64(Float64(Float64(r * w) * Float64(Float64(r * w) / Float64(1.0 - v))) * fma(v, -0.25, 0.375)))) end
code[v_, w_, r_] := N[(N[(N[(2.0 / r), $MachinePrecision] / r), $MachinePrecision] + N[(-1.5 - N[(N[(N[(r * w), $MachinePrecision] * N[(N[(r * w), $MachinePrecision] / N[(1.0 - v), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] * N[(v * -0.25 + 0.375), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\frac{2}{r}}{r} + \left(-1.5 - \left(\left(r \cdot w\right) \cdot \frac{r \cdot w}{1 - v}\right) \cdot \mathsf{fma}\left(v, -0.25, 0.375\right)\right)
\end{array}
(FPCore (v w r)
:precision binary64
(+
(+
3.0
(-
(/ 2.0 (* r r))
(/
(* 0.125 (+ 3.0 (* v -2.0)))
(* (* (/ 1.0 w) (/ 1.0 r)) (/ (- 1.0 v) (* r w))))))
-4.5))
double code(double v, double w, double r) {
return (3.0 + ((2.0 / (r * r)) - ((0.125 * (3.0 + (v * -2.0))) / (((1.0 / w) * (1.0 / r)) * ((1.0 - v) / (r * w)))))) + -4.5;
}
real(8) function code(v, w, r)
real(8), intent (in) :: v
real(8), intent (in) :: w
real(8), intent (in) :: r
code = (3.0d0 + ((2.0d0 / (r * r)) - ((0.125d0 * (3.0d0 + (v * (-2.0d0)))) / (((1.0d0 / w) * (1.0d0 / r)) * ((1.0d0 - v) / (r * w)))))) + (-4.5d0)
end function
public static double code(double v, double w, double r) {
return (3.0 + ((2.0 / (r * r)) - ((0.125 * (3.0 + (v * -2.0))) / (((1.0 / w) * (1.0 / r)) * ((1.0 - v) / (r * w)))))) + -4.5;
}
def code(v, w, r): return (3.0 + ((2.0 / (r * r)) - ((0.125 * (3.0 + (v * -2.0))) / (((1.0 / w) * (1.0 / r)) * ((1.0 - v) / (r * w)))))) + -4.5
function code(v, w, r) return Float64(Float64(3.0 + Float64(Float64(2.0 / Float64(r * r)) - Float64(Float64(0.125 * Float64(3.0 + Float64(v * -2.0))) / Float64(Float64(Float64(1.0 / w) * Float64(1.0 / r)) * Float64(Float64(1.0 - v) / Float64(r * w)))))) + -4.5) end
function tmp = code(v, w, r) tmp = (3.0 + ((2.0 / (r * r)) - ((0.125 * (3.0 + (v * -2.0))) / (((1.0 / w) * (1.0 / r)) * ((1.0 - v) / (r * w)))))) + -4.5; end
code[v_, w_, r_] := N[(N[(3.0 + N[(N[(2.0 / N[(r * r), $MachinePrecision]), $MachinePrecision] - N[(N[(0.125 * N[(3.0 + N[(v * -2.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(N[(N[(1.0 / w), $MachinePrecision] * N[(1.0 / r), $MachinePrecision]), $MachinePrecision] * N[(N[(1.0 - v), $MachinePrecision] / N[(r * w), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + -4.5), $MachinePrecision]
\begin{array}{l}
\\
\left(3 + \left(\frac{2}{r \cdot r} - \frac{0.125 \cdot \left(3 + v \cdot -2\right)}{\left(\frac{1}{w} \cdot \frac{1}{r}\right) \cdot \frac{1 - v}{r \cdot w}}\right)\right) + -4.5
\end{array}
(FPCore (v w r)
:precision binary64
(+
-4.5
(+
3.0
(-
(/ 2.0 (* r r))
(/ (* 0.125 (+ 3.0 (* v -2.0))) (/ (/ (- 1.0 v) (* r w)) (* r w)))))))
double code(double v, double w, double r) {
return -4.5 + (3.0 + ((2.0 / (r * r)) - ((0.125 * (3.0 + (v * -2.0))) / (((1.0 - v) / (r * w)) / (r * w)))));
}
real(8) function code(v, w, r)
real(8), intent (in) :: v
real(8), intent (in) :: w
real(8), intent (in) :: r
code = (-4.5d0) + (3.0d0 + ((2.0d0 / (r * r)) - ((0.125d0 * (3.0d0 + (v * (-2.0d0)))) / (((1.0d0 - v) / (r * w)) / (r * w)))))
end function
public static double code(double v, double w, double r) {
return -4.5 + (3.0 + ((2.0 / (r * r)) - ((0.125 * (3.0 + (v * -2.0))) / (((1.0 - v) / (r * w)) / (r * w)))));
}
def code(v, w, r): return -4.5 + (3.0 + ((2.0 / (r * r)) - ((0.125 * (3.0 + (v * -2.0))) / (((1.0 - v) / (r * w)) / (r * w)))))
function code(v, w, r) return Float64(-4.5 + Float64(3.0 + Float64(Float64(2.0 / Float64(r * r)) - Float64(Float64(0.125 * Float64(3.0 + Float64(v * -2.0))) / Float64(Float64(Float64(1.0 - v) / Float64(r * w)) / Float64(r * w)))))) end
function tmp = code(v, w, r) tmp = -4.5 + (3.0 + ((2.0 / (r * r)) - ((0.125 * (3.0 + (v * -2.0))) / (((1.0 - v) / (r * w)) / (r * w))))); end
code[v_, w_, r_] := N[(-4.5 + N[(3.0 + N[(N[(2.0 / N[(r * r), $MachinePrecision]), $MachinePrecision] - N[(N[(0.125 * N[(3.0 + N[(v * -2.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(N[(N[(1.0 - v), $MachinePrecision] / N[(r * w), $MachinePrecision]), $MachinePrecision] / N[(r * w), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
-4.5 + \left(3 + \left(\frac{2}{r \cdot r} - \frac{0.125 \cdot \left(3 + v \cdot -2\right)}{\frac{\frac{1 - v}{r \cdot w}}{r \cdot w}}\right)\right)
\end{array}
(FPCore (v w r)
:precision binary64
(+
-4.5
(+
3.0
(-
(/ 2.0 (* r r))
(* w (* r (* (/ (* r w) (- 1.0 v)) (+ 0.375 (* v -0.25)))))))))
double code(double v, double w, double r) {
return -4.5 + (3.0 + ((2.0 / (r * r)) - (w * (r * (((r * w) / (1.0 - v)) * (0.375 + (v * -0.25)))))));
}
real(8) function code(v, w, r)
real(8), intent (in) :: v
real(8), intent (in) :: w
real(8), intent (in) :: r
code = (-4.5d0) + (3.0d0 + ((2.0d0 / (r * r)) - (w * (r * (((r * w) / (1.0d0 - v)) * (0.375d0 + (v * (-0.25d0))))))))
end function
public static double code(double v, double w, double r) {
return -4.5 + (3.0 + ((2.0 / (r * r)) - (w * (r * (((r * w) / (1.0 - v)) * (0.375 + (v * -0.25)))))));
}
def code(v, w, r): return -4.5 + (3.0 + ((2.0 / (r * r)) - (w * (r * (((r * w) / (1.0 - v)) * (0.375 + (v * -0.25)))))))
function code(v, w, r) return Float64(-4.5 + Float64(3.0 + Float64(Float64(2.0 / Float64(r * r)) - Float64(w * Float64(r * Float64(Float64(Float64(r * w) / Float64(1.0 - v)) * Float64(0.375 + Float64(v * -0.25)))))))) end
function tmp = code(v, w, r) tmp = -4.5 + (3.0 + ((2.0 / (r * r)) - (w * (r * (((r * w) / (1.0 - v)) * (0.375 + (v * -0.25))))))); end
code[v_, w_, r_] := N[(-4.5 + N[(3.0 + N[(N[(2.0 / N[(r * r), $MachinePrecision]), $MachinePrecision] - N[(w * N[(r * N[(N[(N[(r * w), $MachinePrecision] / N[(1.0 - v), $MachinePrecision]), $MachinePrecision] * N[(0.375 + N[(v * -0.25), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
-4.5 + \left(3 + \left(\frac{2}{r \cdot r} - w \cdot \left(r \cdot \left(\frac{r \cdot w}{1 - v} \cdot \left(0.375 + v \cdot -0.25\right)\right)\right)\right)\right)
\end{array}
(FPCore (v w r)
:precision binary64
(+
-4.5
(+
3.0
(-
(/ 2.0 (* r r))
(* r (* w (* (/ (* r w) (- 1.0 v)) (+ 0.375 (* v -0.25)))))))))
double code(double v, double w, double r) {
return -4.5 + (3.0 + ((2.0 / (r * r)) - (r * (w * (((r * w) / (1.0 - v)) * (0.375 + (v * -0.25)))))));
}
real(8) function code(v, w, r)
real(8), intent (in) :: v
real(8), intent (in) :: w
real(8), intent (in) :: r
code = (-4.5d0) + (3.0d0 + ((2.0d0 / (r * r)) - (r * (w * (((r * w) / (1.0d0 - v)) * (0.375d0 + (v * (-0.25d0))))))))
end function
public static double code(double v, double w, double r) {
return -4.5 + (3.0 + ((2.0 / (r * r)) - (r * (w * (((r * w) / (1.0 - v)) * (0.375 + (v * -0.25)))))));
}
def code(v, w, r): return -4.5 + (3.0 + ((2.0 / (r * r)) - (r * (w * (((r * w) / (1.0 - v)) * (0.375 + (v * -0.25)))))))
function code(v, w, r) return Float64(-4.5 + Float64(3.0 + Float64(Float64(2.0 / Float64(r * r)) - Float64(r * Float64(w * Float64(Float64(Float64(r * w) / Float64(1.0 - v)) * Float64(0.375 + Float64(v * -0.25)))))))) end
function tmp = code(v, w, r) tmp = -4.5 + (3.0 + ((2.0 / (r * r)) - (r * (w * (((r * w) / (1.0 - v)) * (0.375 + (v * -0.25))))))); end
code[v_, w_, r_] := N[(-4.5 + N[(3.0 + N[(N[(2.0 / N[(r * r), $MachinePrecision]), $MachinePrecision] - N[(r * N[(w * N[(N[(N[(r * w), $MachinePrecision] / N[(1.0 - v), $MachinePrecision]), $MachinePrecision] * N[(0.375 + N[(v * -0.25), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
-4.5 + \left(3 + \left(\frac{2}{r \cdot r} - r \cdot \left(w \cdot \left(\frac{r \cdot w}{1 - v} \cdot \left(0.375 + v \cdot -0.25\right)\right)\right)\right)\right)
\end{array}
(FPCore (v w r) :precision binary64 (+ -1.5 (+ (/ 2.0 (* r r)) (* -0.375 (* r (* w (* r w)))))))
double code(double v, double w, double r) {
return -1.5 + ((2.0 / (r * r)) + (-0.375 * (r * (w * (r * w)))));
}
real(8) function code(v, w, r)
real(8), intent (in) :: v
real(8), intent (in) :: w
real(8), intent (in) :: r
code = (-1.5d0) + ((2.0d0 / (r * r)) + ((-0.375d0) * (r * (w * (r * w)))))
end function
public static double code(double v, double w, double r) {
return -1.5 + ((2.0 / (r * r)) + (-0.375 * (r * (w * (r * w)))));
}
def code(v, w, r): return -1.5 + ((2.0 / (r * r)) + (-0.375 * (r * (w * (r * w)))))
function code(v, w, r) return Float64(-1.5 + Float64(Float64(2.0 / Float64(r * r)) + Float64(-0.375 * Float64(r * Float64(w * Float64(r * w)))))) end
function tmp = code(v, w, r) tmp = -1.5 + ((2.0 / (r * r)) + (-0.375 * (r * (w * (r * w))))); end
code[v_, w_, r_] := N[(-1.5 + N[(N[(2.0 / N[(r * r), $MachinePrecision]), $MachinePrecision] + N[(-0.375 * N[(r * N[(w * N[(r * w), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
-1.5 + \left(\frac{2}{r \cdot r} + -0.375 \cdot \left(r \cdot \left(w \cdot \left(r \cdot w\right)\right)\right)\right)
\end{array}
(FPCore (v w r) :precision binary64 (+ -1.5 (+ (/ 2.0 (* r r)) (* (* (* r w) (* r w)) -0.375))))
double code(double v, double w, double r) {
return -1.5 + ((2.0 / (r * r)) + (((r * w) * (r * w)) * -0.375));
}
real(8) function code(v, w, r)
real(8), intent (in) :: v
real(8), intent (in) :: w
real(8), intent (in) :: r
code = (-1.5d0) + ((2.0d0 / (r * r)) + (((r * w) * (r * w)) * (-0.375d0)))
end function
public static double code(double v, double w, double r) {
return -1.5 + ((2.0 / (r * r)) + (((r * w) * (r * w)) * -0.375));
}
def code(v, w, r): return -1.5 + ((2.0 / (r * r)) + (((r * w) * (r * w)) * -0.375))
function code(v, w, r) return Float64(-1.5 + Float64(Float64(2.0 / Float64(r * r)) + Float64(Float64(Float64(r * w) * Float64(r * w)) * -0.375))) end
function tmp = code(v, w, r) tmp = -1.5 + ((2.0 / (r * r)) + (((r * w) * (r * w)) * -0.375)); end
code[v_, w_, r_] := N[(-1.5 + N[(N[(2.0 / N[(r * r), $MachinePrecision]), $MachinePrecision] + N[(N[(N[(r * w), $MachinePrecision] * N[(r * w), $MachinePrecision]), $MachinePrecision] * -0.375), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
-1.5 + \left(\frac{2}{r \cdot r} + \left(\left(r \cdot w\right) \cdot \left(r \cdot w\right)\right) \cdot -0.375\right)
\end{array}
herbie shell --seed 2024010
(FPCore (v w r)
:name "Rosa's TurbineBenchmark"
:precision binary64
(- (- (+ 3.0 (/ 2.0 (* r r))) (/ (* (* 0.125 (- 3.0 (* 2.0 v))) (* (* (* w w) r) r)) (- 1.0 v))) 4.5))