Diagrams.TwoD.Path.Metafont.Internal:hobbyF from diagrams-contrib-1.3.0.5

Percentage Accurate: 99.3% → 99.4%
Time: 40.4s
Alternatives: 16
Speedup: 1.0×

Specification

?
\[\begin{array}{l} \\ \frac{2 + \left(\left(\sqrt{2} \cdot \left(\sin x - \frac{\sin y}{16}\right)\right) \cdot \left(\sin y - \frac{\sin x}{16}\right)\right) \cdot \left(\cos x - \cos y\right)}{3 \cdot \left(\left(1 + \frac{\sqrt{5} - 1}{2} \cdot \cos x\right) + \frac{3 - \sqrt{5}}{2} \cdot \cos y\right)} \end{array} \]
(FPCore (x y)
 :precision binary64
 (/
  (+
   2.0
   (*
    (*
     (* (sqrt 2.0) (- (sin x) (/ (sin y) 16.0)))
     (- (sin y) (/ (sin x) 16.0)))
    (- (cos x) (cos y))))
  (*
   3.0
   (+
    (+ 1.0 (* (/ (- (sqrt 5.0) 1.0) 2.0) (cos x)))
    (* (/ (- 3.0 (sqrt 5.0)) 2.0) (cos y))))))
double code(double x, double y) {
	return (2.0 + (((sqrt(2.0) * (sin(x) - (sin(y) / 16.0))) * (sin(y) - (sin(x) / 16.0))) * (cos(x) - cos(y)))) / (3.0 * ((1.0 + (((sqrt(5.0) - 1.0) / 2.0) * cos(x))) + (((3.0 - sqrt(5.0)) / 2.0) * cos(y))));
}
real(8) function code(x, y)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    code = (2.0d0 + (((sqrt(2.0d0) * (sin(x) - (sin(y) / 16.0d0))) * (sin(y) - (sin(x) / 16.0d0))) * (cos(x) - cos(y)))) / (3.0d0 * ((1.0d0 + (((sqrt(5.0d0) - 1.0d0) / 2.0d0) * cos(x))) + (((3.0d0 - sqrt(5.0d0)) / 2.0d0) * cos(y))))
end function
public static double code(double x, double y) {
	return (2.0 + (((Math.sqrt(2.0) * (Math.sin(x) - (Math.sin(y) / 16.0))) * (Math.sin(y) - (Math.sin(x) / 16.0))) * (Math.cos(x) - Math.cos(y)))) / (3.0 * ((1.0 + (((Math.sqrt(5.0) - 1.0) / 2.0) * Math.cos(x))) + (((3.0 - Math.sqrt(5.0)) / 2.0) * Math.cos(y))));
}
def code(x, y):
	return (2.0 + (((math.sqrt(2.0) * (math.sin(x) - (math.sin(y) / 16.0))) * (math.sin(y) - (math.sin(x) / 16.0))) * (math.cos(x) - math.cos(y)))) / (3.0 * ((1.0 + (((math.sqrt(5.0) - 1.0) / 2.0) * math.cos(x))) + (((3.0 - math.sqrt(5.0)) / 2.0) * math.cos(y))))
function code(x, y)
	return Float64(Float64(2.0 + Float64(Float64(Float64(sqrt(2.0) * Float64(sin(x) - Float64(sin(y) / 16.0))) * Float64(sin(y) - Float64(sin(x) / 16.0))) * Float64(cos(x) - cos(y)))) / Float64(3.0 * Float64(Float64(1.0 + Float64(Float64(Float64(sqrt(5.0) - 1.0) / 2.0) * cos(x))) + Float64(Float64(Float64(3.0 - sqrt(5.0)) / 2.0) * cos(y)))))
end
function tmp = code(x, y)
	tmp = (2.0 + (((sqrt(2.0) * (sin(x) - (sin(y) / 16.0))) * (sin(y) - (sin(x) / 16.0))) * (cos(x) - cos(y)))) / (3.0 * ((1.0 + (((sqrt(5.0) - 1.0) / 2.0) * cos(x))) + (((3.0 - sqrt(5.0)) / 2.0) * cos(y))));
end
code[x_, y_] := N[(N[(2.0 + N[(N[(N[(N[Sqrt[2.0], $MachinePrecision] * N[(N[Sin[x], $MachinePrecision] - N[(N[Sin[y], $MachinePrecision] / 16.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] * N[(N[Sin[y], $MachinePrecision] - N[(N[Sin[x], $MachinePrecision] / 16.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] * N[(N[Cos[x], $MachinePrecision] - N[Cos[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(3.0 * N[(N[(1.0 + N[(N[(N[(N[Sqrt[5.0], $MachinePrecision] - 1.0), $MachinePrecision] / 2.0), $MachinePrecision] * N[Cos[x], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(N[(N[(3.0 - N[Sqrt[5.0], $MachinePrecision]), $MachinePrecision] / 2.0), $MachinePrecision] * N[Cos[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}

\\
\frac{2 + \left(\left(\sqrt{2} \cdot \left(\sin x - \frac{\sin y}{16}\right)\right) \cdot \left(\sin y - \frac{\sin x}{16}\right)\right) \cdot \left(\cos x - \cos y\right)}{3 \cdot \left(\left(1 + \frac{\sqrt{5} - 1}{2} \cdot \cos x\right) + \frac{3 - \sqrt{5}}{2} \cdot \cos y\right)}
\end{array}

Sampling outcomes in binary64 precision:

Local Percentage Accuracy vs ?

The average percentage accuracy by input value. Horizontal axis shows value of an input variable; the variable is choosen in the title. Vertical axis is accuracy; higher is better. Red represent the original program, while blue represents Herbie's suggestion. These can be toggled with buttons below the plot. The line is an average while dots represent individual samples.

Accuracy vs Speed?

Herbie found 16 alternatives:

AlternativeAccuracySpeedup
The accuracy (vertical axis) and speed (horizontal axis) of each alternatives. Up and to the right is better. The red square shows the initial program, and each blue circle shows an alternative.The line shows the best available speed-accuracy tradeoffs.

Initial Program: 99.3% accurate, 1.0× speedup?

\[\begin{array}{l} \\ \frac{2 + \left(\left(\sqrt{2} \cdot \left(\sin x - \frac{\sin y}{16}\right)\right) \cdot \left(\sin y - \frac{\sin x}{16}\right)\right) \cdot \left(\cos x - \cos y\right)}{3 \cdot \left(\left(1 + \frac{\sqrt{5} - 1}{2} \cdot \cos x\right) + \frac{3 - \sqrt{5}}{2} \cdot \cos y\right)} \end{array} \]
(FPCore (x y)
 :precision binary64
 (/
  (+
   2.0
   (*
    (*
     (* (sqrt 2.0) (- (sin x) (/ (sin y) 16.0)))
     (- (sin y) (/ (sin x) 16.0)))
    (- (cos x) (cos y))))
  (*
   3.0
   (+
    (+ 1.0 (* (/ (- (sqrt 5.0) 1.0) 2.0) (cos x)))
    (* (/ (- 3.0 (sqrt 5.0)) 2.0) (cos y))))))
double code(double x, double y) {
	return (2.0 + (((sqrt(2.0) * (sin(x) - (sin(y) / 16.0))) * (sin(y) - (sin(x) / 16.0))) * (cos(x) - cos(y)))) / (3.0 * ((1.0 + (((sqrt(5.0) - 1.0) / 2.0) * cos(x))) + (((3.0 - sqrt(5.0)) / 2.0) * cos(y))));
}
real(8) function code(x, y)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    code = (2.0d0 + (((sqrt(2.0d0) * (sin(x) - (sin(y) / 16.0d0))) * (sin(y) - (sin(x) / 16.0d0))) * (cos(x) - cos(y)))) / (3.0d0 * ((1.0d0 + (((sqrt(5.0d0) - 1.0d0) / 2.0d0) * cos(x))) + (((3.0d0 - sqrt(5.0d0)) / 2.0d0) * cos(y))))
end function
public static double code(double x, double y) {
	return (2.0 + (((Math.sqrt(2.0) * (Math.sin(x) - (Math.sin(y) / 16.0))) * (Math.sin(y) - (Math.sin(x) / 16.0))) * (Math.cos(x) - Math.cos(y)))) / (3.0 * ((1.0 + (((Math.sqrt(5.0) - 1.0) / 2.0) * Math.cos(x))) + (((3.0 - Math.sqrt(5.0)) / 2.0) * Math.cos(y))));
}
def code(x, y):
	return (2.0 + (((math.sqrt(2.0) * (math.sin(x) - (math.sin(y) / 16.0))) * (math.sin(y) - (math.sin(x) / 16.0))) * (math.cos(x) - math.cos(y)))) / (3.0 * ((1.0 + (((math.sqrt(5.0) - 1.0) / 2.0) * math.cos(x))) + (((3.0 - math.sqrt(5.0)) / 2.0) * math.cos(y))))
function code(x, y)
	return Float64(Float64(2.0 + Float64(Float64(Float64(sqrt(2.0) * Float64(sin(x) - Float64(sin(y) / 16.0))) * Float64(sin(y) - Float64(sin(x) / 16.0))) * Float64(cos(x) - cos(y)))) / Float64(3.0 * Float64(Float64(1.0 + Float64(Float64(Float64(sqrt(5.0) - 1.0) / 2.0) * cos(x))) + Float64(Float64(Float64(3.0 - sqrt(5.0)) / 2.0) * cos(y)))))
end
function tmp = code(x, y)
	tmp = (2.0 + (((sqrt(2.0) * (sin(x) - (sin(y) / 16.0))) * (sin(y) - (sin(x) / 16.0))) * (cos(x) - cos(y)))) / (3.0 * ((1.0 + (((sqrt(5.0) - 1.0) / 2.0) * cos(x))) + (((3.0 - sqrt(5.0)) / 2.0) * cos(y))));
end
code[x_, y_] := N[(N[(2.0 + N[(N[(N[(N[Sqrt[2.0], $MachinePrecision] * N[(N[Sin[x], $MachinePrecision] - N[(N[Sin[y], $MachinePrecision] / 16.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] * N[(N[Sin[y], $MachinePrecision] - N[(N[Sin[x], $MachinePrecision] / 16.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] * N[(N[Cos[x], $MachinePrecision] - N[Cos[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(3.0 * N[(N[(1.0 + N[(N[(N[(N[Sqrt[5.0], $MachinePrecision] - 1.0), $MachinePrecision] / 2.0), $MachinePrecision] * N[Cos[x], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(N[(N[(3.0 - N[Sqrt[5.0], $MachinePrecision]), $MachinePrecision] / 2.0), $MachinePrecision] * N[Cos[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}

\\
\frac{2 + \left(\left(\sqrt{2} \cdot \left(\sin x - \frac{\sin y}{16}\right)\right) \cdot \left(\sin y - \frac{\sin x}{16}\right)\right) \cdot \left(\cos x - \cos y\right)}{3 \cdot \left(\left(1 + \frac{\sqrt{5} - 1}{2} \cdot \cos x\right) + \frac{3 - \sqrt{5}}{2} \cdot \cos y\right)}
\end{array}

Alternative 1: 99.4% accurate, 0.9× speedup?

\[\begin{array}{l} \\ \frac{\mathsf{fma}\left(\sqrt{2}, \left(\sin x + -0.0625 \cdot \sin y\right) \cdot \left(\left(\sin y + \sin x \cdot -0.0625\right) \cdot \left(\cos x - \cos y\right)\right), 2\right)}{3 + \left(\cos y \cdot \left(\frac{4}{3 + \sqrt{5}} \cdot 1.5\right) + \cos x \cdot \left(1.5 \cdot \left(\sqrt{5} + -1\right)\right)\right)} \end{array} \]
(FPCore (x y)
 :precision binary64
 (/
  (fma
   (sqrt 2.0)
   (*
    (+ (sin x) (* -0.0625 (sin y)))
    (* (+ (sin y) (* (sin x) -0.0625)) (- (cos x) (cos y))))
   2.0)
  (+
   3.0
   (+
    (* (cos y) (* (/ 4.0 (+ 3.0 (sqrt 5.0))) 1.5))
    (* (cos x) (* 1.5 (+ (sqrt 5.0) -1.0)))))))
double code(double x, double y) {
	return fma(sqrt(2.0), ((sin(x) + (-0.0625 * sin(y))) * ((sin(y) + (sin(x) * -0.0625)) * (cos(x) - cos(y)))), 2.0) / (3.0 + ((cos(y) * ((4.0 / (3.0 + sqrt(5.0))) * 1.5)) + (cos(x) * (1.5 * (sqrt(5.0) + -1.0)))));
}
function code(x, y)
	return Float64(fma(sqrt(2.0), Float64(Float64(sin(x) + Float64(-0.0625 * sin(y))) * Float64(Float64(sin(y) + Float64(sin(x) * -0.0625)) * Float64(cos(x) - cos(y)))), 2.0) / Float64(3.0 + Float64(Float64(cos(y) * Float64(Float64(4.0 / Float64(3.0 + sqrt(5.0))) * 1.5)) + Float64(cos(x) * Float64(1.5 * Float64(sqrt(5.0) + -1.0))))))
end
code[x_, y_] := N[(N[(N[Sqrt[2.0], $MachinePrecision] * N[(N[(N[Sin[x], $MachinePrecision] + N[(-0.0625 * N[Sin[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] * N[(N[(N[Sin[y], $MachinePrecision] + N[(N[Sin[x], $MachinePrecision] * -0.0625), $MachinePrecision]), $MachinePrecision] * N[(N[Cos[x], $MachinePrecision] - N[Cos[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + 2.0), $MachinePrecision] / N[(3.0 + N[(N[(N[Cos[y], $MachinePrecision] * N[(N[(4.0 / N[(3.0 + N[Sqrt[5.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] * 1.5), $MachinePrecision]), $MachinePrecision] + N[(N[Cos[x], $MachinePrecision] * N[(1.5 * N[(N[Sqrt[5.0], $MachinePrecision] + -1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}

\\
\frac{\mathsf{fma}\left(\sqrt{2}, \left(\sin x + -0.0625 \cdot \sin y\right) \cdot \left(\left(\sin y + \sin x \cdot -0.0625\right) \cdot \left(\cos x - \cos y\right)\right), 2\right)}{3 + \left(\cos y \cdot \left(\frac{4}{3 + \sqrt{5}} \cdot 1.5\right) + \cos x \cdot \left(1.5 \cdot \left(\sqrt{5} + -1\right)\right)\right)}
\end{array}
Derivation
    &prev;&pcontext;&pcontext2;&ctx;
  1. Add Preprocessing

Alternative 2: 99.4% accurate, 1.0× speedup?

\[\begin{array}{l} \\ \frac{2 + \sqrt{2} \cdot \left(\left(\sin x + -0.0625 \cdot \sin y\right) \cdot \left(\left(\sin y + \sin x \cdot -0.0625\right) \cdot \left(\cos x - \cos y\right)\right)\right)}{3 + \left(1.5 \cdot \left(\cos x \cdot \left(\sqrt{5} + -1\right)\right) + 6 \cdot \frac{\cos y}{3 + \sqrt{5}}\right)} \end{array} \]
(FPCore (x y)
 :precision binary64
 (/
  (+
   2.0
   (*
    (sqrt 2.0)
    (*
     (+ (sin x) (* -0.0625 (sin y)))
     (* (+ (sin y) (* (sin x) -0.0625)) (- (cos x) (cos y))))))
  (+
   3.0
   (+
    (* 1.5 (* (cos x) (+ (sqrt 5.0) -1.0)))
    (* 6.0 (/ (cos y) (+ 3.0 (sqrt 5.0))))))))
double code(double x, double y) {
	return (2.0 + (sqrt(2.0) * ((sin(x) + (-0.0625 * sin(y))) * ((sin(y) + (sin(x) * -0.0625)) * (cos(x) - cos(y)))))) / (3.0 + ((1.5 * (cos(x) * (sqrt(5.0) + -1.0))) + (6.0 * (cos(y) / (3.0 + sqrt(5.0))))));
}
real(8) function code(x, y)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    code = (2.0d0 + (sqrt(2.0d0) * ((sin(x) + ((-0.0625d0) * sin(y))) * ((sin(y) + (sin(x) * (-0.0625d0))) * (cos(x) - cos(y)))))) / (3.0d0 + ((1.5d0 * (cos(x) * (sqrt(5.0d0) + (-1.0d0)))) + (6.0d0 * (cos(y) / (3.0d0 + sqrt(5.0d0))))))
end function
public static double code(double x, double y) {
	return (2.0 + (Math.sqrt(2.0) * ((Math.sin(x) + (-0.0625 * Math.sin(y))) * ((Math.sin(y) + (Math.sin(x) * -0.0625)) * (Math.cos(x) - Math.cos(y)))))) / (3.0 + ((1.5 * (Math.cos(x) * (Math.sqrt(5.0) + -1.0))) + (6.0 * (Math.cos(y) / (3.0 + Math.sqrt(5.0))))));
}
def code(x, y):
	return (2.0 + (math.sqrt(2.0) * ((math.sin(x) + (-0.0625 * math.sin(y))) * ((math.sin(y) + (math.sin(x) * -0.0625)) * (math.cos(x) - math.cos(y)))))) / (3.0 + ((1.5 * (math.cos(x) * (math.sqrt(5.0) + -1.0))) + (6.0 * (math.cos(y) / (3.0 + math.sqrt(5.0))))))
function code(x, y)
	return Float64(Float64(2.0 + Float64(sqrt(2.0) * Float64(Float64(sin(x) + Float64(-0.0625 * sin(y))) * Float64(Float64(sin(y) + Float64(sin(x) * -0.0625)) * Float64(cos(x) - cos(y)))))) / Float64(3.0 + Float64(Float64(1.5 * Float64(cos(x) * Float64(sqrt(5.0) + -1.0))) + Float64(6.0 * Float64(cos(y) / Float64(3.0 + sqrt(5.0)))))))
end
function tmp = code(x, y)
	tmp = (2.0 + (sqrt(2.0) * ((sin(x) + (-0.0625 * sin(y))) * ((sin(y) + (sin(x) * -0.0625)) * (cos(x) - cos(y)))))) / (3.0 + ((1.5 * (cos(x) * (sqrt(5.0) + -1.0))) + (6.0 * (cos(y) / (3.0 + sqrt(5.0))))));
end
code[x_, y_] := N[(N[(2.0 + N[(N[Sqrt[2.0], $MachinePrecision] * N[(N[(N[Sin[x], $MachinePrecision] + N[(-0.0625 * N[Sin[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] * N[(N[(N[Sin[y], $MachinePrecision] + N[(N[Sin[x], $MachinePrecision] * -0.0625), $MachinePrecision]), $MachinePrecision] * N[(N[Cos[x], $MachinePrecision] - N[Cos[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(3.0 + N[(N[(1.5 * N[(N[Cos[x], $MachinePrecision] * N[(N[Sqrt[5.0], $MachinePrecision] + -1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(6.0 * N[(N[Cos[y], $MachinePrecision] / N[(3.0 + N[Sqrt[5.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}

\\
\frac{2 + \sqrt{2} \cdot \left(\left(\sin x + -0.0625 \cdot \sin y\right) \cdot \left(\left(\sin y + \sin x \cdot -0.0625\right) \cdot \left(\cos x - \cos y\right)\right)\right)}{3 + \left(1.5 \cdot \left(\cos x \cdot \left(\sqrt{5} + -1\right)\right) + 6 \cdot \frac{\cos y}{3 + \sqrt{5}}\right)}
\end{array}
Derivation
    &prev;&pcontext;&pcontext2;&ctx;
  1. Add Preprocessing

Alternative 3: 81.4% accurate, 1.1× speedup?

\[\begin{array}{l} \\ \begin{array}{l} t_0 := \sin y - \frac{\sin x}{16}\\ t_1 := 1 + \cos x \cdot \frac{\sqrt{5} + -1}{2}\\ t_2 := \cos x - \cos y\\ \mathbf{if}\;x \leq -0.0088 \lor \neg \left(x \leq 0.11\right):\\ \;\;\;\;\frac{2 + t_2 \cdot \left(\left(\sqrt{2} \cdot \sin x\right) \cdot t_0\right)}{3 \cdot \left(t_1 + \cos y \cdot \frac{3 - \sqrt{5}}{2}\right)}\\ \mathbf{else}:\\ \;\;\;\;\frac{2 + t_2 \cdot \left(t_0 \cdot \left(\sqrt{2} \cdot \left(x + -0.0625 \cdot \sin y\right)\right)\right)}{3 \cdot \left(t_1 + \cos y \cdot \frac{\frac{4}{3 + \sqrt{5}}}{2}\right)}\\ \end{array} \end{array} \]
(FPCore (x y)
 :precision binary64
 (let* ((t_0 (- (sin y) (/ (sin x) 16.0)))
        (t_1 (+ 1.0 (* (cos x) (/ (+ (sqrt 5.0) -1.0) 2.0))))
        (t_2 (- (cos x) (cos y))))
   (if (or (<= x -0.0088) (not (<= x 0.11)))
     (/
      (+ 2.0 (* t_2 (* (* (sqrt 2.0) (sin x)) t_0)))
      (* 3.0 (+ t_1 (* (cos y) (/ (- 3.0 (sqrt 5.0)) 2.0)))))
     (/
      (+ 2.0 (* t_2 (* t_0 (* (sqrt 2.0) (+ x (* -0.0625 (sin y)))))))
      (* 3.0 (+ t_1 (* (cos y) (/ (/ 4.0 (+ 3.0 (sqrt 5.0))) 2.0))))))))
double code(double x, double y) {
	double t_0 = sin(y) - (sin(x) / 16.0);
	double t_1 = 1.0 + (cos(x) * ((sqrt(5.0) + -1.0) / 2.0));
	double t_2 = cos(x) - cos(y);
	double tmp;
	if ((x <= -0.0088) || !(x <= 0.11)) {
		tmp = (2.0 + (t_2 * ((sqrt(2.0) * sin(x)) * t_0))) / (3.0 * (t_1 + (cos(y) * ((3.0 - sqrt(5.0)) / 2.0))));
	} else {
		tmp = (2.0 + (t_2 * (t_0 * (sqrt(2.0) * (x + (-0.0625 * sin(y))))))) / (3.0 * (t_1 + (cos(y) * ((4.0 / (3.0 + sqrt(5.0))) / 2.0))));
	}
	return tmp;
}
real(8) function code(x, y)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8) :: t_0
    real(8) :: t_1
    real(8) :: t_2
    real(8) :: tmp
    t_0 = sin(y) - (sin(x) / 16.0d0)
    t_1 = 1.0d0 + (cos(x) * ((sqrt(5.0d0) + (-1.0d0)) / 2.0d0))
    t_2 = cos(x) - cos(y)
    if ((x <= (-0.0088d0)) .or. (.not. (x <= 0.11d0))) then
        tmp = (2.0d0 + (t_2 * ((sqrt(2.0d0) * sin(x)) * t_0))) / (3.0d0 * (t_1 + (cos(y) * ((3.0d0 - sqrt(5.0d0)) / 2.0d0))))
    else
        tmp = (2.0d0 + (t_2 * (t_0 * (sqrt(2.0d0) * (x + ((-0.0625d0) * sin(y))))))) / (3.0d0 * (t_1 + (cos(y) * ((4.0d0 / (3.0d0 + sqrt(5.0d0))) / 2.0d0))))
    end if
    code = tmp
end function
public static double code(double x, double y) {
	double t_0 = Math.sin(y) - (Math.sin(x) / 16.0);
	double t_1 = 1.0 + (Math.cos(x) * ((Math.sqrt(5.0) + -1.0) / 2.0));
	double t_2 = Math.cos(x) - Math.cos(y);
	double tmp;
	if ((x <= -0.0088) || !(x <= 0.11)) {
		tmp = (2.0 + (t_2 * ((Math.sqrt(2.0) * Math.sin(x)) * t_0))) / (3.0 * (t_1 + (Math.cos(y) * ((3.0 - Math.sqrt(5.0)) / 2.0))));
	} else {
		tmp = (2.0 + (t_2 * (t_0 * (Math.sqrt(2.0) * (x + (-0.0625 * Math.sin(y))))))) / (3.0 * (t_1 + (Math.cos(y) * ((4.0 / (3.0 + Math.sqrt(5.0))) / 2.0))));
	}
	return tmp;
}
def code(x, y):
	t_0 = math.sin(y) - (math.sin(x) / 16.0)
	t_1 = 1.0 + (math.cos(x) * ((math.sqrt(5.0) + -1.0) / 2.0))
	t_2 = math.cos(x) - math.cos(y)
	tmp = 0
	if (x <= -0.0088) or not (x <= 0.11):
		tmp = (2.0 + (t_2 * ((math.sqrt(2.0) * math.sin(x)) * t_0))) / (3.0 * (t_1 + (math.cos(y) * ((3.0 - math.sqrt(5.0)) / 2.0))))
	else:
		tmp = (2.0 + (t_2 * (t_0 * (math.sqrt(2.0) * (x + (-0.0625 * math.sin(y))))))) / (3.0 * (t_1 + (math.cos(y) * ((4.0 / (3.0 + math.sqrt(5.0))) / 2.0))))
	return tmp
function code(x, y)
	t_0 = Float64(sin(y) - Float64(sin(x) / 16.0))
	t_1 = Float64(1.0 + Float64(cos(x) * Float64(Float64(sqrt(5.0) + -1.0) / 2.0)))
	t_2 = Float64(cos(x) - cos(y))
	tmp = 0.0
	if ((x <= -0.0088) || !(x <= 0.11))
		tmp = Float64(Float64(2.0 + Float64(t_2 * Float64(Float64(sqrt(2.0) * sin(x)) * t_0))) / Float64(3.0 * Float64(t_1 + Float64(cos(y) * Float64(Float64(3.0 - sqrt(5.0)) / 2.0)))));
	else
		tmp = Float64(Float64(2.0 + Float64(t_2 * Float64(t_0 * Float64(sqrt(2.0) * Float64(x + Float64(-0.0625 * sin(y))))))) / Float64(3.0 * Float64(t_1 + Float64(cos(y) * Float64(Float64(4.0 / Float64(3.0 + sqrt(5.0))) / 2.0)))));
	end
	return tmp
end
function tmp_2 = code(x, y)
	t_0 = sin(y) - (sin(x) / 16.0);
	t_1 = 1.0 + (cos(x) * ((sqrt(5.0) + -1.0) / 2.0));
	t_2 = cos(x) - cos(y);
	tmp = 0.0;
	if ((x <= -0.0088) || ~((x <= 0.11)))
		tmp = (2.0 + (t_2 * ((sqrt(2.0) * sin(x)) * t_0))) / (3.0 * (t_1 + (cos(y) * ((3.0 - sqrt(5.0)) / 2.0))));
	else
		tmp = (2.0 + (t_2 * (t_0 * (sqrt(2.0) * (x + (-0.0625 * sin(y))))))) / (3.0 * (t_1 + (cos(y) * ((4.0 / (3.0 + sqrt(5.0))) / 2.0))));
	end
	tmp_2 = tmp;
end
code[x_, y_] := Block[{t$95$0 = N[(N[Sin[y], $MachinePrecision] - N[(N[Sin[x], $MachinePrecision] / 16.0), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[(1.0 + N[(N[Cos[x], $MachinePrecision] * N[(N[(N[Sqrt[5.0], $MachinePrecision] + -1.0), $MachinePrecision] / 2.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(N[Cos[x], $MachinePrecision] - N[Cos[y], $MachinePrecision]), $MachinePrecision]}, If[Or[LessEqual[x, -0.0088], N[Not[LessEqual[x, 0.11]], $MachinePrecision]], N[(N[(2.0 + N[(t$95$2 * N[(N[(N[Sqrt[2.0], $MachinePrecision] * N[Sin[x], $MachinePrecision]), $MachinePrecision] * t$95$0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(3.0 * N[(t$95$1 + N[(N[Cos[y], $MachinePrecision] * N[(N[(3.0 - N[Sqrt[5.0], $MachinePrecision]), $MachinePrecision] / 2.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(2.0 + N[(t$95$2 * N[(t$95$0 * N[(N[Sqrt[2.0], $MachinePrecision] * N[(x + N[(-0.0625 * N[Sin[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(3.0 * N[(t$95$1 + N[(N[Cos[y], $MachinePrecision] * N[(N[(4.0 / N[(3.0 + N[Sqrt[5.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / 2.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]]]
\begin{array}{l}

\\
\begin{array}{l}
t_0 := \sin y - \frac{\sin x}{16}\\
t_1 := 1 + \cos x \cdot \frac{\sqrt{5} + -1}{2}\\
t_2 := \cos x - \cos y\\
\mathbf{if}\;x \leq -0.0088 \lor \neg \left(x \leq 0.11\right):\\
\;\;\;\;\frac{2 + t_2 \cdot \left(\left(\sqrt{2} \cdot \sin x\right) \cdot t_0\right)}{3 \cdot \left(t_1 + \cos y \cdot \frac{3 - \sqrt{5}}{2}\right)}\\

\mathbf{else}:\\
\;\;\;\;\frac{2 + t_2 \cdot \left(t_0 \cdot \left(\sqrt{2} \cdot \left(x + -0.0625 \cdot \sin y\right)\right)\right)}{3 \cdot \left(t_1 + \cos y \cdot \frac{\frac{4}{3 + \sqrt{5}}}{2}\right)}\\


\end{array}
\end{array}
Derivation
    &prev;&pcontext;&pcontext2;&ctx;
  1. Add Preprocessing

Alternative 4: 81.4% accurate, 1.1× speedup?

\[\begin{array}{l} \\ \begin{array}{l} t_0 := \sin y - \frac{\sin x}{16}\\ t_1 := 3 \cdot \left(\left(1 + \cos x \cdot \frac{\sqrt{5} + -1}{2}\right) + \cos y \cdot \frac{3 - \sqrt{5}}{2}\right)\\ t_2 := \cos x - \cos y\\ \mathbf{if}\;x \leq -0.0088 \lor \neg \left(x \leq 0.051\right):\\ \;\;\;\;\frac{2 + t_2 \cdot \left(\left(\sqrt{2} \cdot \sin x\right) \cdot t_0\right)}{t_1}\\ \mathbf{else}:\\ \;\;\;\;\frac{2 + t_2 \cdot \left(t_0 \cdot \left(\sqrt{2} \cdot \left(x + -0.0625 \cdot \sin y\right)\right)\right)}{t_1}\\ \end{array} \end{array} \]
(FPCore (x y)
 :precision binary64
 (let* ((t_0 (- (sin y) (/ (sin x) 16.0)))
        (t_1
         (*
          3.0
          (+
           (+ 1.0 (* (cos x) (/ (+ (sqrt 5.0) -1.0) 2.0)))
           (* (cos y) (/ (- 3.0 (sqrt 5.0)) 2.0)))))
        (t_2 (- (cos x) (cos y))))
   (if (or (<= x -0.0088) (not (<= x 0.051)))
     (/ (+ 2.0 (* t_2 (* (* (sqrt 2.0) (sin x)) t_0))) t_1)
     (/
      (+ 2.0 (* t_2 (* t_0 (* (sqrt 2.0) (+ x (* -0.0625 (sin y)))))))
      t_1))))
double code(double x, double y) {
	double t_0 = sin(y) - (sin(x) / 16.0);
	double t_1 = 3.0 * ((1.0 + (cos(x) * ((sqrt(5.0) + -1.0) / 2.0))) + (cos(y) * ((3.0 - sqrt(5.0)) / 2.0)));
	double t_2 = cos(x) - cos(y);
	double tmp;
	if ((x <= -0.0088) || !(x <= 0.051)) {
		tmp = (2.0 + (t_2 * ((sqrt(2.0) * sin(x)) * t_0))) / t_1;
	} else {
		tmp = (2.0 + (t_2 * (t_0 * (sqrt(2.0) * (x + (-0.0625 * sin(y))))))) / t_1;
	}
	return tmp;
}
real(8) function code(x, y)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8) :: t_0
    real(8) :: t_1
    real(8) :: t_2
    real(8) :: tmp
    t_0 = sin(y) - (sin(x) / 16.0d0)
    t_1 = 3.0d0 * ((1.0d0 + (cos(x) * ((sqrt(5.0d0) + (-1.0d0)) / 2.0d0))) + (cos(y) * ((3.0d0 - sqrt(5.0d0)) / 2.0d0)))
    t_2 = cos(x) - cos(y)
    if ((x <= (-0.0088d0)) .or. (.not. (x <= 0.051d0))) then
        tmp = (2.0d0 + (t_2 * ((sqrt(2.0d0) * sin(x)) * t_0))) / t_1
    else
        tmp = (2.0d0 + (t_2 * (t_0 * (sqrt(2.0d0) * (x + ((-0.0625d0) * sin(y))))))) / t_1
    end if
    code = tmp
end function
public static double code(double x, double y) {
	double t_0 = Math.sin(y) - (Math.sin(x) / 16.0);
	double t_1 = 3.0 * ((1.0 + (Math.cos(x) * ((Math.sqrt(5.0) + -1.0) / 2.0))) + (Math.cos(y) * ((3.0 - Math.sqrt(5.0)) / 2.0)));
	double t_2 = Math.cos(x) - Math.cos(y);
	double tmp;
	if ((x <= -0.0088) || !(x <= 0.051)) {
		tmp = (2.0 + (t_2 * ((Math.sqrt(2.0) * Math.sin(x)) * t_0))) / t_1;
	} else {
		tmp = (2.0 + (t_2 * (t_0 * (Math.sqrt(2.0) * (x + (-0.0625 * Math.sin(y))))))) / t_1;
	}
	return tmp;
}
def code(x, y):
	t_0 = math.sin(y) - (math.sin(x) / 16.0)
	t_1 = 3.0 * ((1.0 + (math.cos(x) * ((math.sqrt(5.0) + -1.0) / 2.0))) + (math.cos(y) * ((3.0 - math.sqrt(5.0)) / 2.0)))
	t_2 = math.cos(x) - math.cos(y)
	tmp = 0
	if (x <= -0.0088) or not (x <= 0.051):
		tmp = (2.0 + (t_2 * ((math.sqrt(2.0) * math.sin(x)) * t_0))) / t_1
	else:
		tmp = (2.0 + (t_2 * (t_0 * (math.sqrt(2.0) * (x + (-0.0625 * math.sin(y))))))) / t_1
	return tmp
function code(x, y)
	t_0 = Float64(sin(y) - Float64(sin(x) / 16.0))
	t_1 = Float64(3.0 * Float64(Float64(1.0 + Float64(cos(x) * Float64(Float64(sqrt(5.0) + -1.0) / 2.0))) + Float64(cos(y) * Float64(Float64(3.0 - sqrt(5.0)) / 2.0))))
	t_2 = Float64(cos(x) - cos(y))
	tmp = 0.0
	if ((x <= -0.0088) || !(x <= 0.051))
		tmp = Float64(Float64(2.0 + Float64(t_2 * Float64(Float64(sqrt(2.0) * sin(x)) * t_0))) / t_1);
	else
		tmp = Float64(Float64(2.0 + Float64(t_2 * Float64(t_0 * Float64(sqrt(2.0) * Float64(x + Float64(-0.0625 * sin(y))))))) / t_1);
	end
	return tmp
end
function tmp_2 = code(x, y)
	t_0 = sin(y) - (sin(x) / 16.0);
	t_1 = 3.0 * ((1.0 + (cos(x) * ((sqrt(5.0) + -1.0) / 2.0))) + (cos(y) * ((3.0 - sqrt(5.0)) / 2.0)));
	t_2 = cos(x) - cos(y);
	tmp = 0.0;
	if ((x <= -0.0088) || ~((x <= 0.051)))
		tmp = (2.0 + (t_2 * ((sqrt(2.0) * sin(x)) * t_0))) / t_1;
	else
		tmp = (2.0 + (t_2 * (t_0 * (sqrt(2.0) * (x + (-0.0625 * sin(y))))))) / t_1;
	end
	tmp_2 = tmp;
end
code[x_, y_] := Block[{t$95$0 = N[(N[Sin[y], $MachinePrecision] - N[(N[Sin[x], $MachinePrecision] / 16.0), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[(3.0 * N[(N[(1.0 + N[(N[Cos[x], $MachinePrecision] * N[(N[(N[Sqrt[5.0], $MachinePrecision] + -1.0), $MachinePrecision] / 2.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(N[Cos[y], $MachinePrecision] * N[(N[(3.0 - N[Sqrt[5.0], $MachinePrecision]), $MachinePrecision] / 2.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(N[Cos[x], $MachinePrecision] - N[Cos[y], $MachinePrecision]), $MachinePrecision]}, If[Or[LessEqual[x, -0.0088], N[Not[LessEqual[x, 0.051]], $MachinePrecision]], N[(N[(2.0 + N[(t$95$2 * N[(N[(N[Sqrt[2.0], $MachinePrecision] * N[Sin[x], $MachinePrecision]), $MachinePrecision] * t$95$0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / t$95$1), $MachinePrecision], N[(N[(2.0 + N[(t$95$2 * N[(t$95$0 * N[(N[Sqrt[2.0], $MachinePrecision] * N[(x + N[(-0.0625 * N[Sin[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / t$95$1), $MachinePrecision]]]]]
\begin{array}{l}

\\
\begin{array}{l}
t_0 := \sin y - \frac{\sin x}{16}\\
t_1 := 3 \cdot \left(\left(1 + \cos x \cdot \frac{\sqrt{5} + -1}{2}\right) + \cos y \cdot \frac{3 - \sqrt{5}}{2}\right)\\
t_2 := \cos x - \cos y\\
\mathbf{if}\;x \leq -0.0088 \lor \neg \left(x \leq 0.051\right):\\
\;\;\;\;\frac{2 + t_2 \cdot \left(\left(\sqrt{2} \cdot \sin x\right) \cdot t_0\right)}{t_1}\\

\mathbf{else}:\\
\;\;\;\;\frac{2 + t_2 \cdot \left(t_0 \cdot \left(\sqrt{2} \cdot \left(x + -0.0625 \cdot \sin y\right)\right)\right)}{t_1}\\


\end{array}
\end{array}
Derivation
    &prev;&pcontext;&pcontext2;&ctx;
  1. Add Preprocessing

Alternative 5: 81.3% accurate, 1.1× speedup?

\[\begin{array}{l} \\ \begin{array}{l} t_0 := \sin y - \frac{\sin x}{16}\\ t_1 := 3 \cdot \left(\left(1 + \cos x \cdot \frac{\sqrt{5} + -1}{2}\right) + \cos y \cdot \frac{3 - \sqrt{5}}{2}\right)\\ \mathbf{if}\;x \leq -0.0088 \lor \neg \left(x \leq 0.012\right):\\ \;\;\;\;\frac{2 + \left(\cos x - \cos y\right) \cdot \left(\left(\sqrt{2} \cdot \sin x\right) \cdot t_0\right)}{t_1}\\ \mathbf{else}:\\ \;\;\;\;\frac{2 + \left(t_0 \cdot \left(\sqrt{2} \cdot \left(x + -0.0625 \cdot \sin y\right)\right)\right) \cdot \left(1 - \cos y\right)}{t_1}\\ \end{array} \end{array} \]
(FPCore (x y)
 :precision binary64
 (let* ((t_0 (- (sin y) (/ (sin x) 16.0)))
        (t_1
         (*
          3.0
          (+
           (+ 1.0 (* (cos x) (/ (+ (sqrt 5.0) -1.0) 2.0)))
           (* (cos y) (/ (- 3.0 (sqrt 5.0)) 2.0))))))
   (if (or (<= x -0.0088) (not (<= x 0.012)))
     (/ (+ 2.0 (* (- (cos x) (cos y)) (* (* (sqrt 2.0) (sin x)) t_0))) t_1)
     (/
      (+
       2.0
       (* (* t_0 (* (sqrt 2.0) (+ x (* -0.0625 (sin y))))) (- 1.0 (cos y))))
      t_1))))
double code(double x, double y) {
	double t_0 = sin(y) - (sin(x) / 16.0);
	double t_1 = 3.0 * ((1.0 + (cos(x) * ((sqrt(5.0) + -1.0) / 2.0))) + (cos(y) * ((3.0 - sqrt(5.0)) / 2.0)));
	double tmp;
	if ((x <= -0.0088) || !(x <= 0.012)) {
		tmp = (2.0 + ((cos(x) - cos(y)) * ((sqrt(2.0) * sin(x)) * t_0))) / t_1;
	} else {
		tmp = (2.0 + ((t_0 * (sqrt(2.0) * (x + (-0.0625 * sin(y))))) * (1.0 - cos(y)))) / t_1;
	}
	return tmp;
}
real(8) function code(x, y)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8) :: t_0
    real(8) :: t_1
    real(8) :: tmp
    t_0 = sin(y) - (sin(x) / 16.0d0)
    t_1 = 3.0d0 * ((1.0d0 + (cos(x) * ((sqrt(5.0d0) + (-1.0d0)) / 2.0d0))) + (cos(y) * ((3.0d0 - sqrt(5.0d0)) / 2.0d0)))
    if ((x <= (-0.0088d0)) .or. (.not. (x <= 0.012d0))) then
        tmp = (2.0d0 + ((cos(x) - cos(y)) * ((sqrt(2.0d0) * sin(x)) * t_0))) / t_1
    else
        tmp = (2.0d0 + ((t_0 * (sqrt(2.0d0) * (x + ((-0.0625d0) * sin(y))))) * (1.0d0 - cos(y)))) / t_1
    end if
    code = tmp
end function
public static double code(double x, double y) {
	double t_0 = Math.sin(y) - (Math.sin(x) / 16.0);
	double t_1 = 3.0 * ((1.0 + (Math.cos(x) * ((Math.sqrt(5.0) + -1.0) / 2.0))) + (Math.cos(y) * ((3.0 - Math.sqrt(5.0)) / 2.0)));
	double tmp;
	if ((x <= -0.0088) || !(x <= 0.012)) {
		tmp = (2.0 + ((Math.cos(x) - Math.cos(y)) * ((Math.sqrt(2.0) * Math.sin(x)) * t_0))) / t_1;
	} else {
		tmp = (2.0 + ((t_0 * (Math.sqrt(2.0) * (x + (-0.0625 * Math.sin(y))))) * (1.0 - Math.cos(y)))) / t_1;
	}
	return tmp;
}
def code(x, y):
	t_0 = math.sin(y) - (math.sin(x) / 16.0)
	t_1 = 3.0 * ((1.0 + (math.cos(x) * ((math.sqrt(5.0) + -1.0) / 2.0))) + (math.cos(y) * ((3.0 - math.sqrt(5.0)) / 2.0)))
	tmp = 0
	if (x <= -0.0088) or not (x <= 0.012):
		tmp = (2.0 + ((math.cos(x) - math.cos(y)) * ((math.sqrt(2.0) * math.sin(x)) * t_0))) / t_1
	else:
		tmp = (2.0 + ((t_0 * (math.sqrt(2.0) * (x + (-0.0625 * math.sin(y))))) * (1.0 - math.cos(y)))) / t_1
	return tmp
function code(x, y)
	t_0 = Float64(sin(y) - Float64(sin(x) / 16.0))
	t_1 = Float64(3.0 * Float64(Float64(1.0 + Float64(cos(x) * Float64(Float64(sqrt(5.0) + -1.0) / 2.0))) + Float64(cos(y) * Float64(Float64(3.0 - sqrt(5.0)) / 2.0))))
	tmp = 0.0
	if ((x <= -0.0088) || !(x <= 0.012))
		tmp = Float64(Float64(2.0 + Float64(Float64(cos(x) - cos(y)) * Float64(Float64(sqrt(2.0) * sin(x)) * t_0))) / t_1);
	else
		tmp = Float64(Float64(2.0 + Float64(Float64(t_0 * Float64(sqrt(2.0) * Float64(x + Float64(-0.0625 * sin(y))))) * Float64(1.0 - cos(y)))) / t_1);
	end
	return tmp
end
function tmp_2 = code(x, y)
	t_0 = sin(y) - (sin(x) / 16.0);
	t_1 = 3.0 * ((1.0 + (cos(x) * ((sqrt(5.0) + -1.0) / 2.0))) + (cos(y) * ((3.0 - sqrt(5.0)) / 2.0)));
	tmp = 0.0;
	if ((x <= -0.0088) || ~((x <= 0.012)))
		tmp = (2.0 + ((cos(x) - cos(y)) * ((sqrt(2.0) * sin(x)) * t_0))) / t_1;
	else
		tmp = (2.0 + ((t_0 * (sqrt(2.0) * (x + (-0.0625 * sin(y))))) * (1.0 - cos(y)))) / t_1;
	end
	tmp_2 = tmp;
end
code[x_, y_] := Block[{t$95$0 = N[(N[Sin[y], $MachinePrecision] - N[(N[Sin[x], $MachinePrecision] / 16.0), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[(3.0 * N[(N[(1.0 + N[(N[Cos[x], $MachinePrecision] * N[(N[(N[Sqrt[5.0], $MachinePrecision] + -1.0), $MachinePrecision] / 2.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(N[Cos[y], $MachinePrecision] * N[(N[(3.0 - N[Sqrt[5.0], $MachinePrecision]), $MachinePrecision] / 2.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[Or[LessEqual[x, -0.0088], N[Not[LessEqual[x, 0.012]], $MachinePrecision]], N[(N[(2.0 + N[(N[(N[Cos[x], $MachinePrecision] - N[Cos[y], $MachinePrecision]), $MachinePrecision] * N[(N[(N[Sqrt[2.0], $MachinePrecision] * N[Sin[x], $MachinePrecision]), $MachinePrecision] * t$95$0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / t$95$1), $MachinePrecision], N[(N[(2.0 + N[(N[(t$95$0 * N[(N[Sqrt[2.0], $MachinePrecision] * N[(x + N[(-0.0625 * N[Sin[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] * N[(1.0 - N[Cos[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / t$95$1), $MachinePrecision]]]]
\begin{array}{l}

\\
\begin{array}{l}
t_0 := \sin y - \frac{\sin x}{16}\\
t_1 := 3 \cdot \left(\left(1 + \cos x \cdot \frac{\sqrt{5} + -1}{2}\right) + \cos y \cdot \frac{3 - \sqrt{5}}{2}\right)\\
\mathbf{if}\;x \leq -0.0088 \lor \neg \left(x \leq 0.012\right):\\
\;\;\;\;\frac{2 + \left(\cos x - \cos y\right) \cdot \left(\left(\sqrt{2} \cdot \sin x\right) \cdot t_0\right)}{t_1}\\

\mathbf{else}:\\
\;\;\;\;\frac{2 + \left(t_0 \cdot \left(\sqrt{2} \cdot \left(x + -0.0625 \cdot \sin y\right)\right)\right) \cdot \left(1 - \cos y\right)}{t_1}\\


\end{array}
\end{array}
Derivation
    &prev;&pcontext;&pcontext2;&ctx;
  1. Add Preprocessing

Alternative 6: 79.6% accurate, 1.2× speedup?

\[\begin{array}{l} \\ \begin{array}{l} t_0 := 3 \cdot \left(\left(1 + \cos x \cdot \frac{\sqrt{5} + -1}{2}\right) + \cos y \cdot \frac{3 - \sqrt{5}}{2}\right)\\ t_1 := -0.0625 \cdot {\sin x}^{2}\\ t_2 := \frac{\sqrt{5}}{2}\\ \mathbf{if}\;x \leq -0.0056:\\ \;\;\;\;\frac{2 + t_1 \cdot \left(\sqrt{2} \cdot \left(\cos x + -1\right)\right)}{t_0}\\ \mathbf{elif}\;x \leq 0.0045:\\ \;\;\;\;\frac{2 + \left(\left(\sin y - \frac{\sin x}{16}\right) \cdot \left(\sqrt{2} \cdot \left(x + -0.0625 \cdot \sin y\right)\right)\right) \cdot \left(1 - \cos y\right)}{t_0}\\ \mathbf{else}:\\ \;\;\;\;\frac{2 + \left(\cos x - \cos y\right) \cdot \left(\sqrt{2} \cdot t_1\right)}{3 \cdot \left(1 + \left(\cos x \cdot \left(t_2 - 0.5\right) + \cos y \cdot \left(1.5 - t_2\right)\right)\right)}\\ \end{array} \end{array} \]
(FPCore (x y)
 :precision binary64
 (let* ((t_0
         (*
          3.0
          (+
           (+ 1.0 (* (cos x) (/ (+ (sqrt 5.0) -1.0) 2.0)))
           (* (cos y) (/ (- 3.0 (sqrt 5.0)) 2.0)))))
        (t_1 (* -0.0625 (pow (sin x) 2.0)))
        (t_2 (/ (sqrt 5.0) 2.0)))
   (if (<= x -0.0056)
     (/ (+ 2.0 (* t_1 (* (sqrt 2.0) (+ (cos x) -1.0)))) t_0)
     (if (<= x 0.0045)
       (/
        (+
         2.0
         (*
          (*
           (- (sin y) (/ (sin x) 16.0))
           (* (sqrt 2.0) (+ x (* -0.0625 (sin y)))))
          (- 1.0 (cos y))))
        t_0)
       (/
        (+ 2.0 (* (- (cos x) (cos y)) (* (sqrt 2.0) t_1)))
        (*
         3.0
         (+ 1.0 (+ (* (cos x) (- t_2 0.5)) (* (cos y) (- 1.5 t_2))))))))))
double code(double x, double y) {
	double t_0 = 3.0 * ((1.0 + (cos(x) * ((sqrt(5.0) + -1.0) / 2.0))) + (cos(y) * ((3.0 - sqrt(5.0)) / 2.0)));
	double t_1 = -0.0625 * pow(sin(x), 2.0);
	double t_2 = sqrt(5.0) / 2.0;
	double tmp;
	if (x <= -0.0056) {
		tmp = (2.0 + (t_1 * (sqrt(2.0) * (cos(x) + -1.0)))) / t_0;
	} else if (x <= 0.0045) {
		tmp = (2.0 + (((sin(y) - (sin(x) / 16.0)) * (sqrt(2.0) * (x + (-0.0625 * sin(y))))) * (1.0 - cos(y)))) / t_0;
	} else {
		tmp = (2.0 + ((cos(x) - cos(y)) * (sqrt(2.0) * t_1))) / (3.0 * (1.0 + ((cos(x) * (t_2 - 0.5)) + (cos(y) * (1.5 - t_2)))));
	}
	return tmp;
}
real(8) function code(x, y)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8) :: t_0
    real(8) :: t_1
    real(8) :: t_2
    real(8) :: tmp
    t_0 = 3.0d0 * ((1.0d0 + (cos(x) * ((sqrt(5.0d0) + (-1.0d0)) / 2.0d0))) + (cos(y) * ((3.0d0 - sqrt(5.0d0)) / 2.0d0)))
    t_1 = (-0.0625d0) * (sin(x) ** 2.0d0)
    t_2 = sqrt(5.0d0) / 2.0d0
    if (x <= (-0.0056d0)) then
        tmp = (2.0d0 + (t_1 * (sqrt(2.0d0) * (cos(x) + (-1.0d0))))) / t_0
    else if (x <= 0.0045d0) then
        tmp = (2.0d0 + (((sin(y) - (sin(x) / 16.0d0)) * (sqrt(2.0d0) * (x + ((-0.0625d0) * sin(y))))) * (1.0d0 - cos(y)))) / t_0
    else
        tmp = (2.0d0 + ((cos(x) - cos(y)) * (sqrt(2.0d0) * t_1))) / (3.0d0 * (1.0d0 + ((cos(x) * (t_2 - 0.5d0)) + (cos(y) * (1.5d0 - t_2)))))
    end if
    code = tmp
end function
public static double code(double x, double y) {
	double t_0 = 3.0 * ((1.0 + (Math.cos(x) * ((Math.sqrt(5.0) + -1.0) / 2.0))) + (Math.cos(y) * ((3.0 - Math.sqrt(5.0)) / 2.0)));
	double t_1 = -0.0625 * Math.pow(Math.sin(x), 2.0);
	double t_2 = Math.sqrt(5.0) / 2.0;
	double tmp;
	if (x <= -0.0056) {
		tmp = (2.0 + (t_1 * (Math.sqrt(2.0) * (Math.cos(x) + -1.0)))) / t_0;
	} else if (x <= 0.0045) {
		tmp = (2.0 + (((Math.sin(y) - (Math.sin(x) / 16.0)) * (Math.sqrt(2.0) * (x + (-0.0625 * Math.sin(y))))) * (1.0 - Math.cos(y)))) / t_0;
	} else {
		tmp = (2.0 + ((Math.cos(x) - Math.cos(y)) * (Math.sqrt(2.0) * t_1))) / (3.0 * (1.0 + ((Math.cos(x) * (t_2 - 0.5)) + (Math.cos(y) * (1.5 - t_2)))));
	}
	return tmp;
}
def code(x, y):
	t_0 = 3.0 * ((1.0 + (math.cos(x) * ((math.sqrt(5.0) + -1.0) / 2.0))) + (math.cos(y) * ((3.0 - math.sqrt(5.0)) / 2.0)))
	t_1 = -0.0625 * math.pow(math.sin(x), 2.0)
	t_2 = math.sqrt(5.0) / 2.0
	tmp = 0
	if x <= -0.0056:
		tmp = (2.0 + (t_1 * (math.sqrt(2.0) * (math.cos(x) + -1.0)))) / t_0
	elif x <= 0.0045:
		tmp = (2.0 + (((math.sin(y) - (math.sin(x) / 16.0)) * (math.sqrt(2.0) * (x + (-0.0625 * math.sin(y))))) * (1.0 - math.cos(y)))) / t_0
	else:
		tmp = (2.0 + ((math.cos(x) - math.cos(y)) * (math.sqrt(2.0) * t_1))) / (3.0 * (1.0 + ((math.cos(x) * (t_2 - 0.5)) + (math.cos(y) * (1.5 - t_2)))))
	return tmp
function code(x, y)
	t_0 = Float64(3.0 * Float64(Float64(1.0 + Float64(cos(x) * Float64(Float64(sqrt(5.0) + -1.0) / 2.0))) + Float64(cos(y) * Float64(Float64(3.0 - sqrt(5.0)) / 2.0))))
	t_1 = Float64(-0.0625 * (sin(x) ^ 2.0))
	t_2 = Float64(sqrt(5.0) / 2.0)
	tmp = 0.0
	if (x <= -0.0056)
		tmp = Float64(Float64(2.0 + Float64(t_1 * Float64(sqrt(2.0) * Float64(cos(x) + -1.0)))) / t_0);
	elseif (x <= 0.0045)
		tmp = Float64(Float64(2.0 + Float64(Float64(Float64(sin(y) - Float64(sin(x) / 16.0)) * Float64(sqrt(2.0) * Float64(x + Float64(-0.0625 * sin(y))))) * Float64(1.0 - cos(y)))) / t_0);
	else
		tmp = Float64(Float64(2.0 + Float64(Float64(cos(x) - cos(y)) * Float64(sqrt(2.0) * t_1))) / Float64(3.0 * Float64(1.0 + Float64(Float64(cos(x) * Float64(t_2 - 0.5)) + Float64(cos(y) * Float64(1.5 - t_2))))));
	end
	return tmp
end
function tmp_2 = code(x, y)
	t_0 = 3.0 * ((1.0 + (cos(x) * ((sqrt(5.0) + -1.0) / 2.0))) + (cos(y) * ((3.0 - sqrt(5.0)) / 2.0)));
	t_1 = -0.0625 * (sin(x) ^ 2.0);
	t_2 = sqrt(5.0) / 2.0;
	tmp = 0.0;
	if (x <= -0.0056)
		tmp = (2.0 + (t_1 * (sqrt(2.0) * (cos(x) + -1.0)))) / t_0;
	elseif (x <= 0.0045)
		tmp = (2.0 + (((sin(y) - (sin(x) / 16.0)) * (sqrt(2.0) * (x + (-0.0625 * sin(y))))) * (1.0 - cos(y)))) / t_0;
	else
		tmp = (2.0 + ((cos(x) - cos(y)) * (sqrt(2.0) * t_1))) / (3.0 * (1.0 + ((cos(x) * (t_2 - 0.5)) + (cos(y) * (1.5 - t_2)))));
	end
	tmp_2 = tmp;
end
code[x_, y_] := Block[{t$95$0 = N[(3.0 * N[(N[(1.0 + N[(N[Cos[x], $MachinePrecision] * N[(N[(N[Sqrt[5.0], $MachinePrecision] + -1.0), $MachinePrecision] / 2.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(N[Cos[y], $MachinePrecision] * N[(N[(3.0 - N[Sqrt[5.0], $MachinePrecision]), $MachinePrecision] / 2.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[(-0.0625 * N[Power[N[Sin[x], $MachinePrecision], 2.0], $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(N[Sqrt[5.0], $MachinePrecision] / 2.0), $MachinePrecision]}, If[LessEqual[x, -0.0056], N[(N[(2.0 + N[(t$95$1 * N[(N[Sqrt[2.0], $MachinePrecision] * N[(N[Cos[x], $MachinePrecision] + -1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / t$95$0), $MachinePrecision], If[LessEqual[x, 0.0045], N[(N[(2.0 + N[(N[(N[(N[Sin[y], $MachinePrecision] - N[(N[Sin[x], $MachinePrecision] / 16.0), $MachinePrecision]), $MachinePrecision] * N[(N[Sqrt[2.0], $MachinePrecision] * N[(x + N[(-0.0625 * N[Sin[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] * N[(1.0 - N[Cos[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / t$95$0), $MachinePrecision], N[(N[(2.0 + N[(N[(N[Cos[x], $MachinePrecision] - N[Cos[y], $MachinePrecision]), $MachinePrecision] * N[(N[Sqrt[2.0], $MachinePrecision] * t$95$1), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(3.0 * N[(1.0 + N[(N[(N[Cos[x], $MachinePrecision] * N[(t$95$2 - 0.5), $MachinePrecision]), $MachinePrecision] + N[(N[Cos[y], $MachinePrecision] * N[(1.5 - t$95$2), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]]]]
\begin{array}{l}

\\
\begin{array}{l}
t_0 := 3 \cdot \left(\left(1 + \cos x \cdot \frac{\sqrt{5} + -1}{2}\right) + \cos y \cdot \frac{3 - \sqrt{5}}{2}\right)\\
t_1 := -0.0625 \cdot {\sin x}^{2}\\
t_2 := \frac{\sqrt{5}}{2}\\
\mathbf{if}\;x \leq -0.0056:\\
\;\;\;\;\frac{2 + t_1 \cdot \left(\sqrt{2} \cdot \left(\cos x + -1\right)\right)}{t_0}\\

\mathbf{elif}\;x \leq 0.0045:\\
\;\;\;\;\frac{2 + \left(\left(\sin y - \frac{\sin x}{16}\right) \cdot \left(\sqrt{2} \cdot \left(x + -0.0625 \cdot \sin y\right)\right)\right) \cdot \left(1 - \cos y\right)}{t_0}\\

\mathbf{else}:\\
\;\;\;\;\frac{2 + \left(\cos x - \cos y\right) \cdot \left(\sqrt{2} \cdot t_1\right)}{3 \cdot \left(1 + \left(\cos x \cdot \left(t_2 - 0.5\right) + \cos y \cdot \left(1.5 - t_2\right)\right)\right)}\\


\end{array}
\end{array}
Derivation
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  1. Add Preprocessing

Alternative 7: 79.4% accurate, 1.2× speedup?

\[\begin{array}{l} \\ \begin{array}{l} t_0 := \frac{\sqrt{5}}{2}\\ t_1 := -0.0625 \cdot {\sin x}^{2}\\ t_2 := \sqrt{5} + -1\\ \mathbf{if}\;x \leq -3.35 \cdot 10^{-6}:\\ \;\;\;\;\frac{2 + t_1 \cdot \left(\sqrt{2} \cdot \left(\cos x + -1\right)\right)}{3 \cdot \left(\left(1 + \cos x \cdot \frac{t_2}{2}\right) + \cos y \cdot \frac{3 - \sqrt{5}}{2}\right)}\\ \mathbf{elif}\;x \leq 1.3 \cdot 10^{-5}:\\ \;\;\;\;\frac{2 + -0.0625 \cdot \left({\sin y}^{2} \cdot \left(\sqrt{2} \cdot \left(1 - \cos y\right)\right)\right)}{3 + \left(6 \cdot \frac{\cos y}{3 + \sqrt{5}} + 1.5 \cdot t_2\right)}\\ \mathbf{else}:\\ \;\;\;\;\frac{2 + \left(\cos x - \cos y\right) \cdot \left(\sqrt{2} \cdot t_1\right)}{3 \cdot \left(1 + \left(\cos x \cdot \left(t_0 - 0.5\right) + \cos y \cdot \left(1.5 - t_0\right)\right)\right)}\\ \end{array} \end{array} \]
(FPCore (x y)
 :precision binary64
 (let* ((t_0 (/ (sqrt 5.0) 2.0))
        (t_1 (* -0.0625 (pow (sin x) 2.0)))
        (t_2 (+ (sqrt 5.0) -1.0)))
   (if (<= x -3.35e-6)
     (/
      (+ 2.0 (* t_1 (* (sqrt 2.0) (+ (cos x) -1.0))))
      (*
       3.0
       (+
        (+ 1.0 (* (cos x) (/ t_2 2.0)))
        (* (cos y) (/ (- 3.0 (sqrt 5.0)) 2.0)))))
     (if (<= x 1.3e-5)
       (/
        (+
         2.0
         (* -0.0625 (* (pow (sin y) 2.0) (* (sqrt 2.0) (- 1.0 (cos y))))))
        (+ 3.0 (+ (* 6.0 (/ (cos y) (+ 3.0 (sqrt 5.0)))) (* 1.5 t_2))))
       (/
        (+ 2.0 (* (- (cos x) (cos y)) (* (sqrt 2.0) t_1)))
        (*
         3.0
         (+ 1.0 (+ (* (cos x) (- t_0 0.5)) (* (cos y) (- 1.5 t_0))))))))))
double code(double x, double y) {
	double t_0 = sqrt(5.0) / 2.0;
	double t_1 = -0.0625 * pow(sin(x), 2.0);
	double t_2 = sqrt(5.0) + -1.0;
	double tmp;
	if (x <= -3.35e-6) {
		tmp = (2.0 + (t_1 * (sqrt(2.0) * (cos(x) + -1.0)))) / (3.0 * ((1.0 + (cos(x) * (t_2 / 2.0))) + (cos(y) * ((3.0 - sqrt(5.0)) / 2.0))));
	} else if (x <= 1.3e-5) {
		tmp = (2.0 + (-0.0625 * (pow(sin(y), 2.0) * (sqrt(2.0) * (1.0 - cos(y)))))) / (3.0 + ((6.0 * (cos(y) / (3.0 + sqrt(5.0)))) + (1.5 * t_2)));
	} else {
		tmp = (2.0 + ((cos(x) - cos(y)) * (sqrt(2.0) * t_1))) / (3.0 * (1.0 + ((cos(x) * (t_0 - 0.5)) + (cos(y) * (1.5 - t_0)))));
	}
	return tmp;
}
real(8) function code(x, y)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8) :: t_0
    real(8) :: t_1
    real(8) :: t_2
    real(8) :: tmp
    t_0 = sqrt(5.0d0) / 2.0d0
    t_1 = (-0.0625d0) * (sin(x) ** 2.0d0)
    t_2 = sqrt(5.0d0) + (-1.0d0)
    if (x <= (-3.35d-6)) then
        tmp = (2.0d0 + (t_1 * (sqrt(2.0d0) * (cos(x) + (-1.0d0))))) / (3.0d0 * ((1.0d0 + (cos(x) * (t_2 / 2.0d0))) + (cos(y) * ((3.0d0 - sqrt(5.0d0)) / 2.0d0))))
    else if (x <= 1.3d-5) then
        tmp = (2.0d0 + ((-0.0625d0) * ((sin(y) ** 2.0d0) * (sqrt(2.0d0) * (1.0d0 - cos(y)))))) / (3.0d0 + ((6.0d0 * (cos(y) / (3.0d0 + sqrt(5.0d0)))) + (1.5d0 * t_2)))
    else
        tmp = (2.0d0 + ((cos(x) - cos(y)) * (sqrt(2.0d0) * t_1))) / (3.0d0 * (1.0d0 + ((cos(x) * (t_0 - 0.5d0)) + (cos(y) * (1.5d0 - t_0)))))
    end if
    code = tmp
end function
public static double code(double x, double y) {
	double t_0 = Math.sqrt(5.0) / 2.0;
	double t_1 = -0.0625 * Math.pow(Math.sin(x), 2.0);
	double t_2 = Math.sqrt(5.0) + -1.0;
	double tmp;
	if (x <= -3.35e-6) {
		tmp = (2.0 + (t_1 * (Math.sqrt(2.0) * (Math.cos(x) + -1.0)))) / (3.0 * ((1.0 + (Math.cos(x) * (t_2 / 2.0))) + (Math.cos(y) * ((3.0 - Math.sqrt(5.0)) / 2.0))));
	} else if (x <= 1.3e-5) {
		tmp = (2.0 + (-0.0625 * (Math.pow(Math.sin(y), 2.0) * (Math.sqrt(2.0) * (1.0 - Math.cos(y)))))) / (3.0 + ((6.0 * (Math.cos(y) / (3.0 + Math.sqrt(5.0)))) + (1.5 * t_2)));
	} else {
		tmp = (2.0 + ((Math.cos(x) - Math.cos(y)) * (Math.sqrt(2.0) * t_1))) / (3.0 * (1.0 + ((Math.cos(x) * (t_0 - 0.5)) + (Math.cos(y) * (1.5 - t_0)))));
	}
	return tmp;
}
def code(x, y):
	t_0 = math.sqrt(5.0) / 2.0
	t_1 = -0.0625 * math.pow(math.sin(x), 2.0)
	t_2 = math.sqrt(5.0) + -1.0
	tmp = 0
	if x <= -3.35e-6:
		tmp = (2.0 + (t_1 * (math.sqrt(2.0) * (math.cos(x) + -1.0)))) / (3.0 * ((1.0 + (math.cos(x) * (t_2 / 2.0))) + (math.cos(y) * ((3.0 - math.sqrt(5.0)) / 2.0))))
	elif x <= 1.3e-5:
		tmp = (2.0 + (-0.0625 * (math.pow(math.sin(y), 2.0) * (math.sqrt(2.0) * (1.0 - math.cos(y)))))) / (3.0 + ((6.0 * (math.cos(y) / (3.0 + math.sqrt(5.0)))) + (1.5 * t_2)))
	else:
		tmp = (2.0 + ((math.cos(x) - math.cos(y)) * (math.sqrt(2.0) * t_1))) / (3.0 * (1.0 + ((math.cos(x) * (t_0 - 0.5)) + (math.cos(y) * (1.5 - t_0)))))
	return tmp
function code(x, y)
	t_0 = Float64(sqrt(5.0) / 2.0)
	t_1 = Float64(-0.0625 * (sin(x) ^ 2.0))
	t_2 = Float64(sqrt(5.0) + -1.0)
	tmp = 0.0
	if (x <= -3.35e-6)
		tmp = Float64(Float64(2.0 + Float64(t_1 * Float64(sqrt(2.0) * Float64(cos(x) + -1.0)))) / Float64(3.0 * Float64(Float64(1.0 + Float64(cos(x) * Float64(t_2 / 2.0))) + Float64(cos(y) * Float64(Float64(3.0 - sqrt(5.0)) / 2.0)))));
	elseif (x <= 1.3e-5)
		tmp = Float64(Float64(2.0 + Float64(-0.0625 * Float64((sin(y) ^ 2.0) * Float64(sqrt(2.0) * Float64(1.0 - cos(y)))))) / Float64(3.0 + Float64(Float64(6.0 * Float64(cos(y) / Float64(3.0 + sqrt(5.0)))) + Float64(1.5 * t_2))));
	else
		tmp = Float64(Float64(2.0 + Float64(Float64(cos(x) - cos(y)) * Float64(sqrt(2.0) * t_1))) / Float64(3.0 * Float64(1.0 + Float64(Float64(cos(x) * Float64(t_0 - 0.5)) + Float64(cos(y) * Float64(1.5 - t_0))))));
	end
	return tmp
end
function tmp_2 = code(x, y)
	t_0 = sqrt(5.0) / 2.0;
	t_1 = -0.0625 * (sin(x) ^ 2.0);
	t_2 = sqrt(5.0) + -1.0;
	tmp = 0.0;
	if (x <= -3.35e-6)
		tmp = (2.0 + (t_1 * (sqrt(2.0) * (cos(x) + -1.0)))) / (3.0 * ((1.0 + (cos(x) * (t_2 / 2.0))) + (cos(y) * ((3.0 - sqrt(5.0)) / 2.0))));
	elseif (x <= 1.3e-5)
		tmp = (2.0 + (-0.0625 * ((sin(y) ^ 2.0) * (sqrt(2.0) * (1.0 - cos(y)))))) / (3.0 + ((6.0 * (cos(y) / (3.0 + sqrt(5.0)))) + (1.5 * t_2)));
	else
		tmp = (2.0 + ((cos(x) - cos(y)) * (sqrt(2.0) * t_1))) / (3.0 * (1.0 + ((cos(x) * (t_0 - 0.5)) + (cos(y) * (1.5 - t_0)))));
	end
	tmp_2 = tmp;
end
code[x_, y_] := Block[{t$95$0 = N[(N[Sqrt[5.0], $MachinePrecision] / 2.0), $MachinePrecision]}, Block[{t$95$1 = N[(-0.0625 * N[Power[N[Sin[x], $MachinePrecision], 2.0], $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(N[Sqrt[5.0], $MachinePrecision] + -1.0), $MachinePrecision]}, If[LessEqual[x, -3.35e-6], N[(N[(2.0 + N[(t$95$1 * N[(N[Sqrt[2.0], $MachinePrecision] * N[(N[Cos[x], $MachinePrecision] + -1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(3.0 * N[(N[(1.0 + N[(N[Cos[x], $MachinePrecision] * N[(t$95$2 / 2.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(N[Cos[y], $MachinePrecision] * N[(N[(3.0 - N[Sqrt[5.0], $MachinePrecision]), $MachinePrecision] / 2.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[x, 1.3e-5], N[(N[(2.0 + N[(-0.0625 * N[(N[Power[N[Sin[y], $MachinePrecision], 2.0], $MachinePrecision] * N[(N[Sqrt[2.0], $MachinePrecision] * N[(1.0 - N[Cos[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(3.0 + N[(N[(6.0 * N[(N[Cos[y], $MachinePrecision] / N[(3.0 + N[Sqrt[5.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(1.5 * t$95$2), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(2.0 + N[(N[(N[Cos[x], $MachinePrecision] - N[Cos[y], $MachinePrecision]), $MachinePrecision] * N[(N[Sqrt[2.0], $MachinePrecision] * t$95$1), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(3.0 * N[(1.0 + N[(N[(N[Cos[x], $MachinePrecision] * N[(t$95$0 - 0.5), $MachinePrecision]), $MachinePrecision] + N[(N[Cos[y], $MachinePrecision] * N[(1.5 - t$95$0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]]]]
\begin{array}{l}

\\
\begin{array}{l}
t_0 := \frac{\sqrt{5}}{2}\\
t_1 := -0.0625 \cdot {\sin x}^{2}\\
t_2 := \sqrt{5} + -1\\
\mathbf{if}\;x \leq -3.35 \cdot 10^{-6}:\\
\;\;\;\;\frac{2 + t_1 \cdot \left(\sqrt{2} \cdot \left(\cos x + -1\right)\right)}{3 \cdot \left(\left(1 + \cos x \cdot \frac{t_2}{2}\right) + \cos y \cdot \frac{3 - \sqrt{5}}{2}\right)}\\

\mathbf{elif}\;x \leq 1.3 \cdot 10^{-5}:\\
\;\;\;\;\frac{2 + -0.0625 \cdot \left({\sin y}^{2} \cdot \left(\sqrt{2} \cdot \left(1 - \cos y\right)\right)\right)}{3 + \left(6 \cdot \frac{\cos y}{3 + \sqrt{5}} + 1.5 \cdot t_2\right)}\\

\mathbf{else}:\\
\;\;\;\;\frac{2 + \left(\cos x - \cos y\right) \cdot \left(\sqrt{2} \cdot t_1\right)}{3 \cdot \left(1 + \left(\cos x \cdot \left(t_0 - 0.5\right) + \cos y \cdot \left(1.5 - t_0\right)\right)\right)}\\


\end{array}
\end{array}
Derivation
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  1. Add Preprocessing

Alternative 8: 79.3% accurate, 1.2× speedup?

\[\begin{array}{l} \\ \begin{array}{l} t_0 := -0.0625 \cdot {\sin y}^{2}\\ t_1 := \frac{\sqrt{5}}{2}\\ t_2 := 3 \cdot \left(\left(1 + \cos x \cdot \frac{\sqrt{5} + -1}{2}\right) + \cos y \cdot \frac{3 - \sqrt{5}}{2}\right)\\ \mathbf{if}\;y \leq -14:\\ \;\;\;\;\frac{2 + \left(\cos x - \cos y\right) \cdot \left(\sqrt{2} \cdot t_0\right)}{3 \cdot \left(1 + \left(\cos x \cdot \left(t_1 - 0.5\right) + \cos y \cdot \left(1.5 - t_1\right)\right)\right)}\\ \mathbf{elif}\;y \leq 3.2 \cdot 10^{-5}:\\ \;\;\;\;\frac{2 + \left(-0.0625 \cdot {\sin x}^{2}\right) \cdot \left(\sqrt{2} \cdot \left(\cos x + -1\right)\right)}{t_2}\\ \mathbf{else}:\\ \;\;\;\;\frac{2 + t_0 \cdot \left(\sqrt{2} \cdot \left(1 - \cos y\right)\right)}{t_2}\\ \end{array} \end{array} \]
(FPCore (x y)
 :precision binary64
 (let* ((t_0 (* -0.0625 (pow (sin y) 2.0)))
        (t_1 (/ (sqrt 5.0) 2.0))
        (t_2
         (*
          3.0
          (+
           (+ 1.0 (* (cos x) (/ (+ (sqrt 5.0) -1.0) 2.0)))
           (* (cos y) (/ (- 3.0 (sqrt 5.0)) 2.0))))))
   (if (<= y -14.0)
     (/
      (+ 2.0 (* (- (cos x) (cos y)) (* (sqrt 2.0) t_0)))
      (* 3.0 (+ 1.0 (+ (* (cos x) (- t_1 0.5)) (* (cos y) (- 1.5 t_1))))))
     (if (<= y 3.2e-5)
       (/
        (+
         2.0
         (* (* -0.0625 (pow (sin x) 2.0)) (* (sqrt 2.0) (+ (cos x) -1.0))))
        t_2)
       (/ (+ 2.0 (* t_0 (* (sqrt 2.0) (- 1.0 (cos y))))) t_2)))))
double code(double x, double y) {
	double t_0 = -0.0625 * pow(sin(y), 2.0);
	double t_1 = sqrt(5.0) / 2.0;
	double t_2 = 3.0 * ((1.0 + (cos(x) * ((sqrt(5.0) + -1.0) / 2.0))) + (cos(y) * ((3.0 - sqrt(5.0)) / 2.0)));
	double tmp;
	if (y <= -14.0) {
		tmp = (2.0 + ((cos(x) - cos(y)) * (sqrt(2.0) * t_0))) / (3.0 * (1.0 + ((cos(x) * (t_1 - 0.5)) + (cos(y) * (1.5 - t_1)))));
	} else if (y <= 3.2e-5) {
		tmp = (2.0 + ((-0.0625 * pow(sin(x), 2.0)) * (sqrt(2.0) * (cos(x) + -1.0)))) / t_2;
	} else {
		tmp = (2.0 + (t_0 * (sqrt(2.0) * (1.0 - cos(y))))) / t_2;
	}
	return tmp;
}
real(8) function code(x, y)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8) :: t_0
    real(8) :: t_1
    real(8) :: t_2
    real(8) :: tmp
    t_0 = (-0.0625d0) * (sin(y) ** 2.0d0)
    t_1 = sqrt(5.0d0) / 2.0d0
    t_2 = 3.0d0 * ((1.0d0 + (cos(x) * ((sqrt(5.0d0) + (-1.0d0)) / 2.0d0))) + (cos(y) * ((3.0d0 - sqrt(5.0d0)) / 2.0d0)))
    if (y <= (-14.0d0)) then
        tmp = (2.0d0 + ((cos(x) - cos(y)) * (sqrt(2.0d0) * t_0))) / (3.0d0 * (1.0d0 + ((cos(x) * (t_1 - 0.5d0)) + (cos(y) * (1.5d0 - t_1)))))
    else if (y <= 3.2d-5) then
        tmp = (2.0d0 + (((-0.0625d0) * (sin(x) ** 2.0d0)) * (sqrt(2.0d0) * (cos(x) + (-1.0d0))))) / t_2
    else
        tmp = (2.0d0 + (t_0 * (sqrt(2.0d0) * (1.0d0 - cos(y))))) / t_2
    end if
    code = tmp
end function
public static double code(double x, double y) {
	double t_0 = -0.0625 * Math.pow(Math.sin(y), 2.0);
	double t_1 = Math.sqrt(5.0) / 2.0;
	double t_2 = 3.0 * ((1.0 + (Math.cos(x) * ((Math.sqrt(5.0) + -1.0) / 2.0))) + (Math.cos(y) * ((3.0 - Math.sqrt(5.0)) / 2.0)));
	double tmp;
	if (y <= -14.0) {
		tmp = (2.0 + ((Math.cos(x) - Math.cos(y)) * (Math.sqrt(2.0) * t_0))) / (3.0 * (1.0 + ((Math.cos(x) * (t_1 - 0.5)) + (Math.cos(y) * (1.5 - t_1)))));
	} else if (y <= 3.2e-5) {
		tmp = (2.0 + ((-0.0625 * Math.pow(Math.sin(x), 2.0)) * (Math.sqrt(2.0) * (Math.cos(x) + -1.0)))) / t_2;
	} else {
		tmp = (2.0 + (t_0 * (Math.sqrt(2.0) * (1.0 - Math.cos(y))))) / t_2;
	}
	return tmp;
}
def code(x, y):
	t_0 = -0.0625 * math.pow(math.sin(y), 2.0)
	t_1 = math.sqrt(5.0) / 2.0
	t_2 = 3.0 * ((1.0 + (math.cos(x) * ((math.sqrt(5.0) + -1.0) / 2.0))) + (math.cos(y) * ((3.0 - math.sqrt(5.0)) / 2.0)))
	tmp = 0
	if y <= -14.0:
		tmp = (2.0 + ((math.cos(x) - math.cos(y)) * (math.sqrt(2.0) * t_0))) / (3.0 * (1.0 + ((math.cos(x) * (t_1 - 0.5)) + (math.cos(y) * (1.5 - t_1)))))
	elif y <= 3.2e-5:
		tmp = (2.0 + ((-0.0625 * math.pow(math.sin(x), 2.0)) * (math.sqrt(2.0) * (math.cos(x) + -1.0)))) / t_2
	else:
		tmp = (2.0 + (t_0 * (math.sqrt(2.0) * (1.0 - math.cos(y))))) / t_2
	return tmp
function code(x, y)
	t_0 = Float64(-0.0625 * (sin(y) ^ 2.0))
	t_1 = Float64(sqrt(5.0) / 2.0)
	t_2 = Float64(3.0 * Float64(Float64(1.0 + Float64(cos(x) * Float64(Float64(sqrt(5.0) + -1.0) / 2.0))) + Float64(cos(y) * Float64(Float64(3.0 - sqrt(5.0)) / 2.0))))
	tmp = 0.0
	if (y <= -14.0)
		tmp = Float64(Float64(2.0 + Float64(Float64(cos(x) - cos(y)) * Float64(sqrt(2.0) * t_0))) / Float64(3.0 * Float64(1.0 + Float64(Float64(cos(x) * Float64(t_1 - 0.5)) + Float64(cos(y) * Float64(1.5 - t_1))))));
	elseif (y <= 3.2e-5)
		tmp = Float64(Float64(2.0 + Float64(Float64(-0.0625 * (sin(x) ^ 2.0)) * Float64(sqrt(2.0) * Float64(cos(x) + -1.0)))) / t_2);
	else
		tmp = Float64(Float64(2.0 + Float64(t_0 * Float64(sqrt(2.0) * Float64(1.0 - cos(y))))) / t_2);
	end
	return tmp
end
function tmp_2 = code(x, y)
	t_0 = -0.0625 * (sin(y) ^ 2.0);
	t_1 = sqrt(5.0) / 2.0;
	t_2 = 3.0 * ((1.0 + (cos(x) * ((sqrt(5.0) + -1.0) / 2.0))) + (cos(y) * ((3.0 - sqrt(5.0)) / 2.0)));
	tmp = 0.0;
	if (y <= -14.0)
		tmp = (2.0 + ((cos(x) - cos(y)) * (sqrt(2.0) * t_0))) / (3.0 * (1.0 + ((cos(x) * (t_1 - 0.5)) + (cos(y) * (1.5 - t_1)))));
	elseif (y <= 3.2e-5)
		tmp = (2.0 + ((-0.0625 * (sin(x) ^ 2.0)) * (sqrt(2.0) * (cos(x) + -1.0)))) / t_2;
	else
		tmp = (2.0 + (t_0 * (sqrt(2.0) * (1.0 - cos(y))))) / t_2;
	end
	tmp_2 = tmp;
end
code[x_, y_] := Block[{t$95$0 = N[(-0.0625 * N[Power[N[Sin[y], $MachinePrecision], 2.0], $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[(N[Sqrt[5.0], $MachinePrecision] / 2.0), $MachinePrecision]}, Block[{t$95$2 = N[(3.0 * N[(N[(1.0 + N[(N[Cos[x], $MachinePrecision] * N[(N[(N[Sqrt[5.0], $MachinePrecision] + -1.0), $MachinePrecision] / 2.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(N[Cos[y], $MachinePrecision] * N[(N[(3.0 - N[Sqrt[5.0], $MachinePrecision]), $MachinePrecision] / 2.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[y, -14.0], N[(N[(2.0 + N[(N[(N[Cos[x], $MachinePrecision] - N[Cos[y], $MachinePrecision]), $MachinePrecision] * N[(N[Sqrt[2.0], $MachinePrecision] * t$95$0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(3.0 * N[(1.0 + N[(N[(N[Cos[x], $MachinePrecision] * N[(t$95$1 - 0.5), $MachinePrecision]), $MachinePrecision] + N[(N[Cos[y], $MachinePrecision] * N[(1.5 - t$95$1), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[y, 3.2e-5], N[(N[(2.0 + N[(N[(-0.0625 * N[Power[N[Sin[x], $MachinePrecision], 2.0], $MachinePrecision]), $MachinePrecision] * N[(N[Sqrt[2.0], $MachinePrecision] * N[(N[Cos[x], $MachinePrecision] + -1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / t$95$2), $MachinePrecision], N[(N[(2.0 + N[(t$95$0 * N[(N[Sqrt[2.0], $MachinePrecision] * N[(1.0 - N[Cos[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / t$95$2), $MachinePrecision]]]]]]
\begin{array}{l}

\\
\begin{array}{l}
t_0 := -0.0625 \cdot {\sin y}^{2}\\
t_1 := \frac{\sqrt{5}}{2}\\
t_2 := 3 \cdot \left(\left(1 + \cos x \cdot \frac{\sqrt{5} + -1}{2}\right) + \cos y \cdot \frac{3 - \sqrt{5}}{2}\right)\\
\mathbf{if}\;y \leq -14:\\
\;\;\;\;\frac{2 + \left(\cos x - \cos y\right) \cdot \left(\sqrt{2} \cdot t_0\right)}{3 \cdot \left(1 + \left(\cos x \cdot \left(t_1 - 0.5\right) + \cos y \cdot \left(1.5 - t_1\right)\right)\right)}\\

\mathbf{elif}\;y \leq 3.2 \cdot 10^{-5}:\\
\;\;\;\;\frac{2 + \left(-0.0625 \cdot {\sin x}^{2}\right) \cdot \left(\sqrt{2} \cdot \left(\cos x + -1\right)\right)}{t_2}\\

\mathbf{else}:\\
\;\;\;\;\frac{2 + t_0 \cdot \left(\sqrt{2} \cdot \left(1 - \cos y\right)\right)}{t_2}\\


\end{array}
\end{array}
Derivation
    &prev;&pcontext;&pcontext2;&ctx;
  1. Add Preprocessing

Alternative 9: 79.4% accurate, 1.4× speedup?

\[\begin{array}{l} \\ \begin{array}{l} t_0 := \sqrt{5} + -1\\ \mathbf{if}\;x \leq -6.4 \cdot 10^{-6} \lor \neg \left(x \leq 3.9 \cdot 10^{-5}\right):\\ \;\;\;\;\frac{2 + \left(-0.0625 \cdot {\sin x}^{2}\right) \cdot \left(\sqrt{2} \cdot \left(\cos x + -1\right)\right)}{3 \cdot \left(\left(1 + \cos x \cdot \frac{t_0}{2}\right) + \cos y \cdot \frac{3 - \sqrt{5}}{2}\right)}\\ \mathbf{else}:\\ \;\;\;\;\frac{2 + -0.0625 \cdot \left({\sin y}^{2} \cdot \left(\sqrt{2} \cdot \left(1 - \cos y\right)\right)\right)}{3 + \left(6 \cdot \frac{\cos y}{3 + \sqrt{5}} + 1.5 \cdot t_0\right)}\\ \end{array} \end{array} \]
(FPCore (x y)
 :precision binary64
 (let* ((t_0 (+ (sqrt 5.0) -1.0)))
   (if (or (<= x -6.4e-6) (not (<= x 3.9e-5)))
     (/
      (+ 2.0 (* (* -0.0625 (pow (sin x) 2.0)) (* (sqrt 2.0) (+ (cos x) -1.0))))
      (*
       3.0
       (+
        (+ 1.0 (* (cos x) (/ t_0 2.0)))
        (* (cos y) (/ (- 3.0 (sqrt 5.0)) 2.0)))))
     (/
      (+ 2.0 (* -0.0625 (* (pow (sin y) 2.0) (* (sqrt 2.0) (- 1.0 (cos y))))))
      (+ 3.0 (+ (* 6.0 (/ (cos y) (+ 3.0 (sqrt 5.0)))) (* 1.5 t_0)))))))
double code(double x, double y) {
	double t_0 = sqrt(5.0) + -1.0;
	double tmp;
	if ((x <= -6.4e-6) || !(x <= 3.9e-5)) {
		tmp = (2.0 + ((-0.0625 * pow(sin(x), 2.0)) * (sqrt(2.0) * (cos(x) + -1.0)))) / (3.0 * ((1.0 + (cos(x) * (t_0 / 2.0))) + (cos(y) * ((3.0 - sqrt(5.0)) / 2.0))));
	} else {
		tmp = (2.0 + (-0.0625 * (pow(sin(y), 2.0) * (sqrt(2.0) * (1.0 - cos(y)))))) / (3.0 + ((6.0 * (cos(y) / (3.0 + sqrt(5.0)))) + (1.5 * t_0)));
	}
	return tmp;
}
real(8) function code(x, y)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8) :: t_0
    real(8) :: tmp
    t_0 = sqrt(5.0d0) + (-1.0d0)
    if ((x <= (-6.4d-6)) .or. (.not. (x <= 3.9d-5))) then
        tmp = (2.0d0 + (((-0.0625d0) * (sin(x) ** 2.0d0)) * (sqrt(2.0d0) * (cos(x) + (-1.0d0))))) / (3.0d0 * ((1.0d0 + (cos(x) * (t_0 / 2.0d0))) + (cos(y) * ((3.0d0 - sqrt(5.0d0)) / 2.0d0))))
    else
        tmp = (2.0d0 + ((-0.0625d0) * ((sin(y) ** 2.0d0) * (sqrt(2.0d0) * (1.0d0 - cos(y)))))) / (3.0d0 + ((6.0d0 * (cos(y) / (3.0d0 + sqrt(5.0d0)))) + (1.5d0 * t_0)))
    end if
    code = tmp
end function
public static double code(double x, double y) {
	double t_0 = Math.sqrt(5.0) + -1.0;
	double tmp;
	if ((x <= -6.4e-6) || !(x <= 3.9e-5)) {
		tmp = (2.0 + ((-0.0625 * Math.pow(Math.sin(x), 2.0)) * (Math.sqrt(2.0) * (Math.cos(x) + -1.0)))) / (3.0 * ((1.0 + (Math.cos(x) * (t_0 / 2.0))) + (Math.cos(y) * ((3.0 - Math.sqrt(5.0)) / 2.0))));
	} else {
		tmp = (2.0 + (-0.0625 * (Math.pow(Math.sin(y), 2.0) * (Math.sqrt(2.0) * (1.0 - Math.cos(y)))))) / (3.0 + ((6.0 * (Math.cos(y) / (3.0 + Math.sqrt(5.0)))) + (1.5 * t_0)));
	}
	return tmp;
}
def code(x, y):
	t_0 = math.sqrt(5.0) + -1.0
	tmp = 0
	if (x <= -6.4e-6) or not (x <= 3.9e-5):
		tmp = (2.0 + ((-0.0625 * math.pow(math.sin(x), 2.0)) * (math.sqrt(2.0) * (math.cos(x) + -1.0)))) / (3.0 * ((1.0 + (math.cos(x) * (t_0 / 2.0))) + (math.cos(y) * ((3.0 - math.sqrt(5.0)) / 2.0))))
	else:
		tmp = (2.0 + (-0.0625 * (math.pow(math.sin(y), 2.0) * (math.sqrt(2.0) * (1.0 - math.cos(y)))))) / (3.0 + ((6.0 * (math.cos(y) / (3.0 + math.sqrt(5.0)))) + (1.5 * t_0)))
	return tmp
function code(x, y)
	t_0 = Float64(sqrt(5.0) + -1.0)
	tmp = 0.0
	if ((x <= -6.4e-6) || !(x <= 3.9e-5))
		tmp = Float64(Float64(2.0 + Float64(Float64(-0.0625 * (sin(x) ^ 2.0)) * Float64(sqrt(2.0) * Float64(cos(x) + -1.0)))) / Float64(3.0 * Float64(Float64(1.0 + Float64(cos(x) * Float64(t_0 / 2.0))) + Float64(cos(y) * Float64(Float64(3.0 - sqrt(5.0)) / 2.0)))));
	else
		tmp = Float64(Float64(2.0 + Float64(-0.0625 * Float64((sin(y) ^ 2.0) * Float64(sqrt(2.0) * Float64(1.0 - cos(y)))))) / Float64(3.0 + Float64(Float64(6.0 * Float64(cos(y) / Float64(3.0 + sqrt(5.0)))) + Float64(1.5 * t_0))));
	end
	return tmp
end
function tmp_2 = code(x, y)
	t_0 = sqrt(5.0) + -1.0;
	tmp = 0.0;
	if ((x <= -6.4e-6) || ~((x <= 3.9e-5)))
		tmp = (2.0 + ((-0.0625 * (sin(x) ^ 2.0)) * (sqrt(2.0) * (cos(x) + -1.0)))) / (3.0 * ((1.0 + (cos(x) * (t_0 / 2.0))) + (cos(y) * ((3.0 - sqrt(5.0)) / 2.0))));
	else
		tmp = (2.0 + (-0.0625 * ((sin(y) ^ 2.0) * (sqrt(2.0) * (1.0 - cos(y)))))) / (3.0 + ((6.0 * (cos(y) / (3.0 + sqrt(5.0)))) + (1.5 * t_0)));
	end
	tmp_2 = tmp;
end
code[x_, y_] := Block[{t$95$0 = N[(N[Sqrt[5.0], $MachinePrecision] + -1.0), $MachinePrecision]}, If[Or[LessEqual[x, -6.4e-6], N[Not[LessEqual[x, 3.9e-5]], $MachinePrecision]], N[(N[(2.0 + N[(N[(-0.0625 * N[Power[N[Sin[x], $MachinePrecision], 2.0], $MachinePrecision]), $MachinePrecision] * N[(N[Sqrt[2.0], $MachinePrecision] * N[(N[Cos[x], $MachinePrecision] + -1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(3.0 * N[(N[(1.0 + N[(N[Cos[x], $MachinePrecision] * N[(t$95$0 / 2.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(N[Cos[y], $MachinePrecision] * N[(N[(3.0 - N[Sqrt[5.0], $MachinePrecision]), $MachinePrecision] / 2.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(2.0 + N[(-0.0625 * N[(N[Power[N[Sin[y], $MachinePrecision], 2.0], $MachinePrecision] * N[(N[Sqrt[2.0], $MachinePrecision] * N[(1.0 - N[Cos[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(3.0 + N[(N[(6.0 * N[(N[Cos[y], $MachinePrecision] / N[(3.0 + N[Sqrt[5.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(1.5 * t$95$0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}

\\
\begin{array}{l}
t_0 := \sqrt{5} + -1\\
\mathbf{if}\;x \leq -6.4 \cdot 10^{-6} \lor \neg \left(x \leq 3.9 \cdot 10^{-5}\right):\\
\;\;\;\;\frac{2 + \left(-0.0625 \cdot {\sin x}^{2}\right) \cdot \left(\sqrt{2} \cdot \left(\cos x + -1\right)\right)}{3 \cdot \left(\left(1 + \cos x \cdot \frac{t_0}{2}\right) + \cos y \cdot \frac{3 - \sqrt{5}}{2}\right)}\\

\mathbf{else}:\\
\;\;\;\;\frac{2 + -0.0625 \cdot \left({\sin y}^{2} \cdot \left(\sqrt{2} \cdot \left(1 - \cos y\right)\right)\right)}{3 + \left(6 \cdot \frac{\cos y}{3 + \sqrt{5}} + 1.5 \cdot t_0\right)}\\


\end{array}
\end{array}
Derivation
    &prev;&pcontext;&pcontext2;&ctx;
  1. Add Preprocessing

Alternative 10: 78.7% accurate, 1.4× speedup?

\[\begin{array}{l} \\ \begin{array}{l} t_0 := 3 + \sqrt{5}\\ t_1 := 2 + -0.0625 \cdot \left({\sin x}^{2} \cdot \left(\sqrt{2} \cdot \left(\cos x + -1\right)\right)\right)\\ t_2 := \sqrt{5} + -1\\ t_3 := \cos x \cdot t_2\\ \mathbf{if}\;x \leq -1.12 \cdot 10^{-5}:\\ \;\;\;\;\frac{t_1}{3 + \left(1.5 \cdot t_3 + 6 \cdot \frac{1}{t_0}\right)}\\ \mathbf{elif}\;x \leq 180:\\ \;\;\;\;\frac{2 + -0.0625 \cdot \left({\sin y}^{2} \cdot \left(\sqrt{2} \cdot \left(1 - \cos y\right)\right)\right)}{3 + \left(6 \cdot \frac{\cos y}{t_0} + 1.5 \cdot t_2\right)}\\ \mathbf{else}:\\ \;\;\;\;\frac{t_1}{3 + \mathsf{fma}\left(1.5, t_3, \frac{6}{t_0}\right)}\\ \end{array} \end{array} \]
(FPCore (x y)
 :precision binary64
 (let* ((t_0 (+ 3.0 (sqrt 5.0)))
        (t_1
         (+
          2.0
          (* -0.0625 (* (pow (sin x) 2.0) (* (sqrt 2.0) (+ (cos x) -1.0))))))
        (t_2 (+ (sqrt 5.0) -1.0))
        (t_3 (* (cos x) t_2)))
   (if (<= x -1.12e-5)
     (/ t_1 (+ 3.0 (+ (* 1.5 t_3) (* 6.0 (/ 1.0 t_0)))))
     (if (<= x 180.0)
       (/
        (+
         2.0
         (* -0.0625 (* (pow (sin y) 2.0) (* (sqrt 2.0) (- 1.0 (cos y))))))
        (+ 3.0 (+ (* 6.0 (/ (cos y) t_0)) (* 1.5 t_2))))
       (/ t_1 (+ 3.0 (fma 1.5 t_3 (/ 6.0 t_0))))))))
double code(double x, double y) {
	double t_0 = 3.0 + sqrt(5.0);
	double t_1 = 2.0 + (-0.0625 * (pow(sin(x), 2.0) * (sqrt(2.0) * (cos(x) + -1.0))));
	double t_2 = sqrt(5.0) + -1.0;
	double t_3 = cos(x) * t_2;
	double tmp;
	if (x <= -1.12e-5) {
		tmp = t_1 / (3.0 + ((1.5 * t_3) + (6.0 * (1.0 / t_0))));
	} else if (x <= 180.0) {
		tmp = (2.0 + (-0.0625 * (pow(sin(y), 2.0) * (sqrt(2.0) * (1.0 - cos(y)))))) / (3.0 + ((6.0 * (cos(y) / t_0)) + (1.5 * t_2)));
	} else {
		tmp = t_1 / (3.0 + fma(1.5, t_3, (6.0 / t_0)));
	}
	return tmp;
}
function code(x, y)
	t_0 = Float64(3.0 + sqrt(5.0))
	t_1 = Float64(2.0 + Float64(-0.0625 * Float64((sin(x) ^ 2.0) * Float64(sqrt(2.0) * Float64(cos(x) + -1.0)))))
	t_2 = Float64(sqrt(5.0) + -1.0)
	t_3 = Float64(cos(x) * t_2)
	tmp = 0.0
	if (x <= -1.12e-5)
		tmp = Float64(t_1 / Float64(3.0 + Float64(Float64(1.5 * t_3) + Float64(6.0 * Float64(1.0 / t_0)))));
	elseif (x <= 180.0)
		tmp = Float64(Float64(2.0 + Float64(-0.0625 * Float64((sin(y) ^ 2.0) * Float64(sqrt(2.0) * Float64(1.0 - cos(y)))))) / Float64(3.0 + Float64(Float64(6.0 * Float64(cos(y) / t_0)) + Float64(1.5 * t_2))));
	else
		tmp = Float64(t_1 / Float64(3.0 + fma(1.5, t_3, Float64(6.0 / t_0))));
	end
	return tmp
end
code[x_, y_] := Block[{t$95$0 = N[(3.0 + N[Sqrt[5.0], $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[(2.0 + N[(-0.0625 * N[(N[Power[N[Sin[x], $MachinePrecision], 2.0], $MachinePrecision] * N[(N[Sqrt[2.0], $MachinePrecision] * N[(N[Cos[x], $MachinePrecision] + -1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(N[Sqrt[5.0], $MachinePrecision] + -1.0), $MachinePrecision]}, Block[{t$95$3 = N[(N[Cos[x], $MachinePrecision] * t$95$2), $MachinePrecision]}, If[LessEqual[x, -1.12e-5], N[(t$95$1 / N[(3.0 + N[(N[(1.5 * t$95$3), $MachinePrecision] + N[(6.0 * N[(1.0 / t$95$0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[x, 180.0], N[(N[(2.0 + N[(-0.0625 * N[(N[Power[N[Sin[y], $MachinePrecision], 2.0], $MachinePrecision] * N[(N[Sqrt[2.0], $MachinePrecision] * N[(1.0 - N[Cos[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(3.0 + N[(N[(6.0 * N[(N[Cos[y], $MachinePrecision] / t$95$0), $MachinePrecision]), $MachinePrecision] + N[(1.5 * t$95$2), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(t$95$1 / N[(3.0 + N[(1.5 * t$95$3 + N[(6.0 / t$95$0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]]]]]
\begin{array}{l}

\\
\begin{array}{l}
t_0 := 3 + \sqrt{5}\\
t_1 := 2 + -0.0625 \cdot \left({\sin x}^{2} \cdot \left(\sqrt{2} \cdot \left(\cos x + -1\right)\right)\right)\\
t_2 := \sqrt{5} + -1\\
t_3 := \cos x \cdot t_2\\
\mathbf{if}\;x \leq -1.12 \cdot 10^{-5}:\\
\;\;\;\;\frac{t_1}{3 + \left(1.5 \cdot t_3 + 6 \cdot \frac{1}{t_0}\right)}\\

\mathbf{elif}\;x \leq 180:\\
\;\;\;\;\frac{2 + -0.0625 \cdot \left({\sin y}^{2} \cdot \left(\sqrt{2} \cdot \left(1 - \cos y\right)\right)\right)}{3 + \left(6 \cdot \frac{\cos y}{t_0} + 1.5 \cdot t_2\right)}\\

\mathbf{else}:\\
\;\;\;\;\frac{t_1}{3 + \mathsf{fma}\left(1.5, t_3, \frac{6}{t_0}\right)}\\


\end{array}
\end{array}
Derivation
    &prev;&pcontext;&pcontext2;&ctx;
  1. Add Preprocessing

Alternative 11: 78.7% accurate, 1.6× speedup?

\[\begin{array}{l} \\ \begin{array}{l} t_0 := 3 + \sqrt{5}\\ t_1 := \sqrt{5} + -1\\ \mathbf{if}\;x \leq -1.26 \cdot 10^{-5} \lor \neg \left(x \leq 180\right):\\ \;\;\;\;\frac{2 + -0.0625 \cdot \left({\sin x}^{2} \cdot \left(\sqrt{2} \cdot \left(\cos x + -1\right)\right)\right)}{3 + \left(1.5 \cdot \left(\cos x \cdot t_1\right) + 6 \cdot \frac{1}{t_0}\right)}\\ \mathbf{else}:\\ \;\;\;\;\frac{2 + -0.0625 \cdot \left({\sin y}^{2} \cdot \left(\sqrt{2} \cdot \left(1 - \cos y\right)\right)\right)}{3 + \left(6 \cdot \frac{\cos y}{t_0} + 1.5 \cdot t_1\right)}\\ \end{array} \end{array} \]
(FPCore (x y)
 :precision binary64
 (let* ((t_0 (+ 3.0 (sqrt 5.0))) (t_1 (+ (sqrt 5.0) -1.0)))
   (if (or (<= x -1.26e-5) (not (<= x 180.0)))
     (/
      (+ 2.0 (* -0.0625 (* (pow (sin x) 2.0) (* (sqrt 2.0) (+ (cos x) -1.0)))))
      (+ 3.0 (+ (* 1.5 (* (cos x) t_1)) (* 6.0 (/ 1.0 t_0)))))
     (/
      (+ 2.0 (* -0.0625 (* (pow (sin y) 2.0) (* (sqrt 2.0) (- 1.0 (cos y))))))
      (+ 3.0 (+ (* 6.0 (/ (cos y) t_0)) (* 1.5 t_1)))))))
double code(double x, double y) {
	double t_0 = 3.0 + sqrt(5.0);
	double t_1 = sqrt(5.0) + -1.0;
	double tmp;
	if ((x <= -1.26e-5) || !(x <= 180.0)) {
		tmp = (2.0 + (-0.0625 * (pow(sin(x), 2.0) * (sqrt(2.0) * (cos(x) + -1.0))))) / (3.0 + ((1.5 * (cos(x) * t_1)) + (6.0 * (1.0 / t_0))));
	} else {
		tmp = (2.0 + (-0.0625 * (pow(sin(y), 2.0) * (sqrt(2.0) * (1.0 - cos(y)))))) / (3.0 + ((6.0 * (cos(y) / t_0)) + (1.5 * t_1)));
	}
	return tmp;
}
real(8) function code(x, y)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8) :: t_0
    real(8) :: t_1
    real(8) :: tmp
    t_0 = 3.0d0 + sqrt(5.0d0)
    t_1 = sqrt(5.0d0) + (-1.0d0)
    if ((x <= (-1.26d-5)) .or. (.not. (x <= 180.0d0))) then
        tmp = (2.0d0 + ((-0.0625d0) * ((sin(x) ** 2.0d0) * (sqrt(2.0d0) * (cos(x) + (-1.0d0)))))) / (3.0d0 + ((1.5d0 * (cos(x) * t_1)) + (6.0d0 * (1.0d0 / t_0))))
    else
        tmp = (2.0d0 + ((-0.0625d0) * ((sin(y) ** 2.0d0) * (sqrt(2.0d0) * (1.0d0 - cos(y)))))) / (3.0d0 + ((6.0d0 * (cos(y) / t_0)) + (1.5d0 * t_1)))
    end if
    code = tmp
end function
public static double code(double x, double y) {
	double t_0 = 3.0 + Math.sqrt(5.0);
	double t_1 = Math.sqrt(5.0) + -1.0;
	double tmp;
	if ((x <= -1.26e-5) || !(x <= 180.0)) {
		tmp = (2.0 + (-0.0625 * (Math.pow(Math.sin(x), 2.0) * (Math.sqrt(2.0) * (Math.cos(x) + -1.0))))) / (3.0 + ((1.5 * (Math.cos(x) * t_1)) + (6.0 * (1.0 / t_0))));
	} else {
		tmp = (2.0 + (-0.0625 * (Math.pow(Math.sin(y), 2.0) * (Math.sqrt(2.0) * (1.0 - Math.cos(y)))))) / (3.0 + ((6.0 * (Math.cos(y) / t_0)) + (1.5 * t_1)));
	}
	return tmp;
}
def code(x, y):
	t_0 = 3.0 + math.sqrt(5.0)
	t_1 = math.sqrt(5.0) + -1.0
	tmp = 0
	if (x <= -1.26e-5) or not (x <= 180.0):
		tmp = (2.0 + (-0.0625 * (math.pow(math.sin(x), 2.0) * (math.sqrt(2.0) * (math.cos(x) + -1.0))))) / (3.0 + ((1.5 * (math.cos(x) * t_1)) + (6.0 * (1.0 / t_0))))
	else:
		tmp = (2.0 + (-0.0625 * (math.pow(math.sin(y), 2.0) * (math.sqrt(2.0) * (1.0 - math.cos(y)))))) / (3.0 + ((6.0 * (math.cos(y) / t_0)) + (1.5 * t_1)))
	return tmp
function code(x, y)
	t_0 = Float64(3.0 + sqrt(5.0))
	t_1 = Float64(sqrt(5.0) + -1.0)
	tmp = 0.0
	if ((x <= -1.26e-5) || !(x <= 180.0))
		tmp = Float64(Float64(2.0 + Float64(-0.0625 * Float64((sin(x) ^ 2.0) * Float64(sqrt(2.0) * Float64(cos(x) + -1.0))))) / Float64(3.0 + Float64(Float64(1.5 * Float64(cos(x) * t_1)) + Float64(6.0 * Float64(1.0 / t_0)))));
	else
		tmp = Float64(Float64(2.0 + Float64(-0.0625 * Float64((sin(y) ^ 2.0) * Float64(sqrt(2.0) * Float64(1.0 - cos(y)))))) / Float64(3.0 + Float64(Float64(6.0 * Float64(cos(y) / t_0)) + Float64(1.5 * t_1))));
	end
	return tmp
end
function tmp_2 = code(x, y)
	t_0 = 3.0 + sqrt(5.0);
	t_1 = sqrt(5.0) + -1.0;
	tmp = 0.0;
	if ((x <= -1.26e-5) || ~((x <= 180.0)))
		tmp = (2.0 + (-0.0625 * ((sin(x) ^ 2.0) * (sqrt(2.0) * (cos(x) + -1.0))))) / (3.0 + ((1.5 * (cos(x) * t_1)) + (6.0 * (1.0 / t_0))));
	else
		tmp = (2.0 + (-0.0625 * ((sin(y) ^ 2.0) * (sqrt(2.0) * (1.0 - cos(y)))))) / (3.0 + ((6.0 * (cos(y) / t_0)) + (1.5 * t_1)));
	end
	tmp_2 = tmp;
end
code[x_, y_] := Block[{t$95$0 = N[(3.0 + N[Sqrt[5.0], $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[(N[Sqrt[5.0], $MachinePrecision] + -1.0), $MachinePrecision]}, If[Or[LessEqual[x, -1.26e-5], N[Not[LessEqual[x, 180.0]], $MachinePrecision]], N[(N[(2.0 + N[(-0.0625 * N[(N[Power[N[Sin[x], $MachinePrecision], 2.0], $MachinePrecision] * N[(N[Sqrt[2.0], $MachinePrecision] * N[(N[Cos[x], $MachinePrecision] + -1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(3.0 + N[(N[(1.5 * N[(N[Cos[x], $MachinePrecision] * t$95$1), $MachinePrecision]), $MachinePrecision] + N[(6.0 * N[(1.0 / t$95$0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(2.0 + N[(-0.0625 * N[(N[Power[N[Sin[y], $MachinePrecision], 2.0], $MachinePrecision] * N[(N[Sqrt[2.0], $MachinePrecision] * N[(1.0 - N[Cos[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(3.0 + N[(N[(6.0 * N[(N[Cos[y], $MachinePrecision] / t$95$0), $MachinePrecision]), $MachinePrecision] + N[(1.5 * t$95$1), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]]
\begin{array}{l}

\\
\begin{array}{l}
t_0 := 3 + \sqrt{5}\\
t_1 := \sqrt{5} + -1\\
\mathbf{if}\;x \leq -1.26 \cdot 10^{-5} \lor \neg \left(x \leq 180\right):\\
\;\;\;\;\frac{2 + -0.0625 \cdot \left({\sin x}^{2} \cdot \left(\sqrt{2} \cdot \left(\cos x + -1\right)\right)\right)}{3 + \left(1.5 \cdot \left(\cos x \cdot t_1\right) + 6 \cdot \frac{1}{t_0}\right)}\\

\mathbf{else}:\\
\;\;\;\;\frac{2 + -0.0625 \cdot \left({\sin y}^{2} \cdot \left(\sqrt{2} \cdot \left(1 - \cos y\right)\right)\right)}{3 + \left(6 \cdot \frac{\cos y}{t_0} + 1.5 \cdot t_1\right)}\\


\end{array}
\end{array}
Derivation
    &prev;&pcontext;&pcontext2;&ctx;
  1. Add Preprocessing

Alternative 12: 78.6% accurate, 1.6× speedup?

\[\begin{array}{l} \\ \begin{array}{l} t_0 := \sqrt{5} \cdot 0.5\\ \mathbf{if}\;x \leq -8.2 \cdot 10^{-6} \lor \neg \left(x \leq 180\right):\\ \;\;\;\;0.3333333333333333 \cdot \frac{2 + -0.0625 \cdot \left({\sin x}^{2} \cdot \left(\sqrt{2} \cdot \left(\cos x + -1\right)\right)\right)}{1 + 0.5 \cdot \left(\left(3 - \sqrt{5}\right) + \cos x \cdot \left(\sqrt{5} + -1\right)\right)}\\ \mathbf{else}:\\ \;\;\;\;0.3333333333333333 \cdot \frac{2 + -0.0625 \cdot \left({\sin y}^{2} \cdot \left(\sqrt{2} \cdot \left(1 - \cos y\right)\right)\right)}{0.5 + \left(t_0 + \cos y \cdot \left(1.5 - t_0\right)\right)}\\ \end{array} \end{array} \]
(FPCore (x y)
 :precision binary64
 (let* ((t_0 (* (sqrt 5.0) 0.5)))
   (if (or (<= x -8.2e-6) (not (<= x 180.0)))
     (*
      0.3333333333333333
      (/
       (+
        2.0
        (* -0.0625 (* (pow (sin x) 2.0) (* (sqrt 2.0) (+ (cos x) -1.0)))))
       (+ 1.0 (* 0.5 (+ (- 3.0 (sqrt 5.0)) (* (cos x) (+ (sqrt 5.0) -1.0)))))))
     (*
      0.3333333333333333
      (/
       (+ 2.0 (* -0.0625 (* (pow (sin y) 2.0) (* (sqrt 2.0) (- 1.0 (cos y))))))
       (+ 0.5 (+ t_0 (* (cos y) (- 1.5 t_0)))))))))
double code(double x, double y) {
	double t_0 = sqrt(5.0) * 0.5;
	double tmp;
	if ((x <= -8.2e-6) || !(x <= 180.0)) {
		tmp = 0.3333333333333333 * ((2.0 + (-0.0625 * (pow(sin(x), 2.0) * (sqrt(2.0) * (cos(x) + -1.0))))) / (1.0 + (0.5 * ((3.0 - sqrt(5.0)) + (cos(x) * (sqrt(5.0) + -1.0))))));
	} else {
		tmp = 0.3333333333333333 * ((2.0 + (-0.0625 * (pow(sin(y), 2.0) * (sqrt(2.0) * (1.0 - cos(y)))))) / (0.5 + (t_0 + (cos(y) * (1.5 - t_0)))));
	}
	return tmp;
}
real(8) function code(x, y)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8) :: t_0
    real(8) :: tmp
    t_0 = sqrt(5.0d0) * 0.5d0
    if ((x <= (-8.2d-6)) .or. (.not. (x <= 180.0d0))) then
        tmp = 0.3333333333333333d0 * ((2.0d0 + ((-0.0625d0) * ((sin(x) ** 2.0d0) * (sqrt(2.0d0) * (cos(x) + (-1.0d0)))))) / (1.0d0 + (0.5d0 * ((3.0d0 - sqrt(5.0d0)) + (cos(x) * (sqrt(5.0d0) + (-1.0d0)))))))
    else
        tmp = 0.3333333333333333d0 * ((2.0d0 + ((-0.0625d0) * ((sin(y) ** 2.0d0) * (sqrt(2.0d0) * (1.0d0 - cos(y)))))) / (0.5d0 + (t_0 + (cos(y) * (1.5d0 - t_0)))))
    end if
    code = tmp
end function
public static double code(double x, double y) {
	double t_0 = Math.sqrt(5.0) * 0.5;
	double tmp;
	if ((x <= -8.2e-6) || !(x <= 180.0)) {
		tmp = 0.3333333333333333 * ((2.0 + (-0.0625 * (Math.pow(Math.sin(x), 2.0) * (Math.sqrt(2.0) * (Math.cos(x) + -1.0))))) / (1.0 + (0.5 * ((3.0 - Math.sqrt(5.0)) + (Math.cos(x) * (Math.sqrt(5.0) + -1.0))))));
	} else {
		tmp = 0.3333333333333333 * ((2.0 + (-0.0625 * (Math.pow(Math.sin(y), 2.0) * (Math.sqrt(2.0) * (1.0 - Math.cos(y)))))) / (0.5 + (t_0 + (Math.cos(y) * (1.5 - t_0)))));
	}
	return tmp;
}
def code(x, y):
	t_0 = math.sqrt(5.0) * 0.5
	tmp = 0
	if (x <= -8.2e-6) or not (x <= 180.0):
		tmp = 0.3333333333333333 * ((2.0 + (-0.0625 * (math.pow(math.sin(x), 2.0) * (math.sqrt(2.0) * (math.cos(x) + -1.0))))) / (1.0 + (0.5 * ((3.0 - math.sqrt(5.0)) + (math.cos(x) * (math.sqrt(5.0) + -1.0))))))
	else:
		tmp = 0.3333333333333333 * ((2.0 + (-0.0625 * (math.pow(math.sin(y), 2.0) * (math.sqrt(2.0) * (1.0 - math.cos(y)))))) / (0.5 + (t_0 + (math.cos(y) * (1.5 - t_0)))))
	return tmp
function code(x, y)
	t_0 = Float64(sqrt(5.0) * 0.5)
	tmp = 0.0
	if ((x <= -8.2e-6) || !(x <= 180.0))
		tmp = Float64(0.3333333333333333 * Float64(Float64(2.0 + Float64(-0.0625 * Float64((sin(x) ^ 2.0) * Float64(sqrt(2.0) * Float64(cos(x) + -1.0))))) / Float64(1.0 + Float64(0.5 * Float64(Float64(3.0 - sqrt(5.0)) + Float64(cos(x) * Float64(sqrt(5.0) + -1.0)))))));
	else
		tmp = Float64(0.3333333333333333 * Float64(Float64(2.0 + Float64(-0.0625 * Float64((sin(y) ^ 2.0) * Float64(sqrt(2.0) * Float64(1.0 - cos(y)))))) / Float64(0.5 + Float64(t_0 + Float64(cos(y) * Float64(1.5 - t_0))))));
	end
	return tmp
end
function tmp_2 = code(x, y)
	t_0 = sqrt(5.0) * 0.5;
	tmp = 0.0;
	if ((x <= -8.2e-6) || ~((x <= 180.0)))
		tmp = 0.3333333333333333 * ((2.0 + (-0.0625 * ((sin(x) ^ 2.0) * (sqrt(2.0) * (cos(x) + -1.0))))) / (1.0 + (0.5 * ((3.0 - sqrt(5.0)) + (cos(x) * (sqrt(5.0) + -1.0))))));
	else
		tmp = 0.3333333333333333 * ((2.0 + (-0.0625 * ((sin(y) ^ 2.0) * (sqrt(2.0) * (1.0 - cos(y)))))) / (0.5 + (t_0 + (cos(y) * (1.5 - t_0)))));
	end
	tmp_2 = tmp;
end
code[x_, y_] := Block[{t$95$0 = N[(N[Sqrt[5.0], $MachinePrecision] * 0.5), $MachinePrecision]}, If[Or[LessEqual[x, -8.2e-6], N[Not[LessEqual[x, 180.0]], $MachinePrecision]], N[(0.3333333333333333 * N[(N[(2.0 + N[(-0.0625 * N[(N[Power[N[Sin[x], $MachinePrecision], 2.0], $MachinePrecision] * N[(N[Sqrt[2.0], $MachinePrecision] * N[(N[Cos[x], $MachinePrecision] + -1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(1.0 + N[(0.5 * N[(N[(3.0 - N[Sqrt[5.0], $MachinePrecision]), $MachinePrecision] + N[(N[Cos[x], $MachinePrecision] * N[(N[Sqrt[5.0], $MachinePrecision] + -1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(0.3333333333333333 * N[(N[(2.0 + N[(-0.0625 * N[(N[Power[N[Sin[y], $MachinePrecision], 2.0], $MachinePrecision] * N[(N[Sqrt[2.0], $MachinePrecision] * N[(1.0 - N[Cos[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(0.5 + N[(t$95$0 + N[(N[Cos[y], $MachinePrecision] * N[(1.5 - t$95$0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}

\\
\begin{array}{l}
t_0 := \sqrt{5} \cdot 0.5\\
\mathbf{if}\;x \leq -8.2 \cdot 10^{-6} \lor \neg \left(x \leq 180\right):\\
\;\;\;\;0.3333333333333333 \cdot \frac{2 + -0.0625 \cdot \left({\sin x}^{2} \cdot \left(\sqrt{2} \cdot \left(\cos x + -1\right)\right)\right)}{1 + 0.5 \cdot \left(\left(3 - \sqrt{5}\right) + \cos x \cdot \left(\sqrt{5} + -1\right)\right)}\\

\mathbf{else}:\\
\;\;\;\;0.3333333333333333 \cdot \frac{2 + -0.0625 \cdot \left({\sin y}^{2} \cdot \left(\sqrt{2} \cdot \left(1 - \cos y\right)\right)\right)}{0.5 + \left(t_0 + \cos y \cdot \left(1.5 - t_0\right)\right)}\\


\end{array}
\end{array}
Derivation
    &prev;&pcontext;&pcontext2;&ctx;
  1. Add Preprocessing

Alternative 13: 78.7% accurate, 1.6× speedup?

\[\begin{array}{l} \\ \begin{array}{l} t_0 := \sqrt{5} + -1\\ \mathbf{if}\;x \leq -7.6 \cdot 10^{-6} \lor \neg \left(x \leq 180\right):\\ \;\;\;\;0.3333333333333333 \cdot \frac{2 + -0.0625 \cdot \left({\sin x}^{2} \cdot \left(\sqrt{2} \cdot \left(\cos x + -1\right)\right)\right)}{1 + 0.5 \cdot \left(\left(3 - \sqrt{5}\right) + \cos x \cdot t_0\right)}\\ \mathbf{else}:\\ \;\;\;\;\frac{2 + -0.0625 \cdot \left({\sin y}^{2} \cdot \left(\sqrt{2} \cdot \left(1 - \cos y\right)\right)\right)}{3 + \left(6 \cdot \frac{\cos y}{3 + \sqrt{5}} + 1.5 \cdot t_0\right)}\\ \end{array} \end{array} \]
(FPCore (x y)
 :precision binary64
 (let* ((t_0 (+ (sqrt 5.0) -1.0)))
   (if (or (<= x -7.6e-6) (not (<= x 180.0)))
     (*
      0.3333333333333333
      (/
       (+
        2.0
        (* -0.0625 (* (pow (sin x) 2.0) (* (sqrt 2.0) (+ (cos x) -1.0)))))
       (+ 1.0 (* 0.5 (+ (- 3.0 (sqrt 5.0)) (* (cos x) t_0))))))
     (/
      (+ 2.0 (* -0.0625 (* (pow (sin y) 2.0) (* (sqrt 2.0) (- 1.0 (cos y))))))
      (+ 3.0 (+ (* 6.0 (/ (cos y) (+ 3.0 (sqrt 5.0)))) (* 1.5 t_0)))))))
double code(double x, double y) {
	double t_0 = sqrt(5.0) + -1.0;
	double tmp;
	if ((x <= -7.6e-6) || !(x <= 180.0)) {
		tmp = 0.3333333333333333 * ((2.0 + (-0.0625 * (pow(sin(x), 2.0) * (sqrt(2.0) * (cos(x) + -1.0))))) / (1.0 + (0.5 * ((3.0 - sqrt(5.0)) + (cos(x) * t_0)))));
	} else {
		tmp = (2.0 + (-0.0625 * (pow(sin(y), 2.0) * (sqrt(2.0) * (1.0 - cos(y)))))) / (3.0 + ((6.0 * (cos(y) / (3.0 + sqrt(5.0)))) + (1.5 * t_0)));
	}
	return tmp;
}
real(8) function code(x, y)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8) :: t_0
    real(8) :: tmp
    t_0 = sqrt(5.0d0) + (-1.0d0)
    if ((x <= (-7.6d-6)) .or. (.not. (x <= 180.0d0))) then
        tmp = 0.3333333333333333d0 * ((2.0d0 + ((-0.0625d0) * ((sin(x) ** 2.0d0) * (sqrt(2.0d0) * (cos(x) + (-1.0d0)))))) / (1.0d0 + (0.5d0 * ((3.0d0 - sqrt(5.0d0)) + (cos(x) * t_0)))))
    else
        tmp = (2.0d0 + ((-0.0625d0) * ((sin(y) ** 2.0d0) * (sqrt(2.0d0) * (1.0d0 - cos(y)))))) / (3.0d0 + ((6.0d0 * (cos(y) / (3.0d0 + sqrt(5.0d0)))) + (1.5d0 * t_0)))
    end if
    code = tmp
end function
public static double code(double x, double y) {
	double t_0 = Math.sqrt(5.0) + -1.0;
	double tmp;
	if ((x <= -7.6e-6) || !(x <= 180.0)) {
		tmp = 0.3333333333333333 * ((2.0 + (-0.0625 * (Math.pow(Math.sin(x), 2.0) * (Math.sqrt(2.0) * (Math.cos(x) + -1.0))))) / (1.0 + (0.5 * ((3.0 - Math.sqrt(5.0)) + (Math.cos(x) * t_0)))));
	} else {
		tmp = (2.0 + (-0.0625 * (Math.pow(Math.sin(y), 2.0) * (Math.sqrt(2.0) * (1.0 - Math.cos(y)))))) / (3.0 + ((6.0 * (Math.cos(y) / (3.0 + Math.sqrt(5.0)))) + (1.5 * t_0)));
	}
	return tmp;
}
def code(x, y):
	t_0 = math.sqrt(5.0) + -1.0
	tmp = 0
	if (x <= -7.6e-6) or not (x <= 180.0):
		tmp = 0.3333333333333333 * ((2.0 + (-0.0625 * (math.pow(math.sin(x), 2.0) * (math.sqrt(2.0) * (math.cos(x) + -1.0))))) / (1.0 + (0.5 * ((3.0 - math.sqrt(5.0)) + (math.cos(x) * t_0)))))
	else:
		tmp = (2.0 + (-0.0625 * (math.pow(math.sin(y), 2.0) * (math.sqrt(2.0) * (1.0 - math.cos(y)))))) / (3.0 + ((6.0 * (math.cos(y) / (3.0 + math.sqrt(5.0)))) + (1.5 * t_0)))
	return tmp
function code(x, y)
	t_0 = Float64(sqrt(5.0) + -1.0)
	tmp = 0.0
	if ((x <= -7.6e-6) || !(x <= 180.0))
		tmp = Float64(0.3333333333333333 * Float64(Float64(2.0 + Float64(-0.0625 * Float64((sin(x) ^ 2.0) * Float64(sqrt(2.0) * Float64(cos(x) + -1.0))))) / Float64(1.0 + Float64(0.5 * Float64(Float64(3.0 - sqrt(5.0)) + Float64(cos(x) * t_0))))));
	else
		tmp = Float64(Float64(2.0 + Float64(-0.0625 * Float64((sin(y) ^ 2.0) * Float64(sqrt(2.0) * Float64(1.0 - cos(y)))))) / Float64(3.0 + Float64(Float64(6.0 * Float64(cos(y) / Float64(3.0 + sqrt(5.0)))) + Float64(1.5 * t_0))));
	end
	return tmp
end
function tmp_2 = code(x, y)
	t_0 = sqrt(5.0) + -1.0;
	tmp = 0.0;
	if ((x <= -7.6e-6) || ~((x <= 180.0)))
		tmp = 0.3333333333333333 * ((2.0 + (-0.0625 * ((sin(x) ^ 2.0) * (sqrt(2.0) * (cos(x) + -1.0))))) / (1.0 + (0.5 * ((3.0 - sqrt(5.0)) + (cos(x) * t_0)))));
	else
		tmp = (2.0 + (-0.0625 * ((sin(y) ^ 2.0) * (sqrt(2.0) * (1.0 - cos(y)))))) / (3.0 + ((6.0 * (cos(y) / (3.0 + sqrt(5.0)))) + (1.5 * t_0)));
	end
	tmp_2 = tmp;
end
code[x_, y_] := Block[{t$95$0 = N[(N[Sqrt[5.0], $MachinePrecision] + -1.0), $MachinePrecision]}, If[Or[LessEqual[x, -7.6e-6], N[Not[LessEqual[x, 180.0]], $MachinePrecision]], N[(0.3333333333333333 * N[(N[(2.0 + N[(-0.0625 * N[(N[Power[N[Sin[x], $MachinePrecision], 2.0], $MachinePrecision] * N[(N[Sqrt[2.0], $MachinePrecision] * N[(N[Cos[x], $MachinePrecision] + -1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(1.0 + N[(0.5 * N[(N[(3.0 - N[Sqrt[5.0], $MachinePrecision]), $MachinePrecision] + N[(N[Cos[x], $MachinePrecision] * t$95$0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(2.0 + N[(-0.0625 * N[(N[Power[N[Sin[y], $MachinePrecision], 2.0], $MachinePrecision] * N[(N[Sqrt[2.0], $MachinePrecision] * N[(1.0 - N[Cos[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(3.0 + N[(N[(6.0 * N[(N[Cos[y], $MachinePrecision] / N[(3.0 + N[Sqrt[5.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(1.5 * t$95$0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}

\\
\begin{array}{l}
t_0 := \sqrt{5} + -1\\
\mathbf{if}\;x \leq -7.6 \cdot 10^{-6} \lor \neg \left(x \leq 180\right):\\
\;\;\;\;0.3333333333333333 \cdot \frac{2 + -0.0625 \cdot \left({\sin x}^{2} \cdot \left(\sqrt{2} \cdot \left(\cos x + -1\right)\right)\right)}{1 + 0.5 \cdot \left(\left(3 - \sqrt{5}\right) + \cos x \cdot t_0\right)}\\

\mathbf{else}:\\
\;\;\;\;\frac{2 + -0.0625 \cdot \left({\sin y}^{2} \cdot \left(\sqrt{2} \cdot \left(1 - \cos y\right)\right)\right)}{3 + \left(6 \cdot \frac{\cos y}{3 + \sqrt{5}} + 1.5 \cdot t_0\right)}\\


\end{array}
\end{array}
Derivation
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  1. Add Preprocessing

Alternative 14: 60.8% accurate, 1.6× speedup?

\[\begin{array}{l} \\ 0.3333333333333333 \cdot \frac{2 + -0.0625 \cdot \left({\sin x}^{2} \cdot \left(\sqrt{2} \cdot \left(\cos x + -1\right)\right)\right)}{1 + 0.5 \cdot \left(\left(3 - \sqrt{5}\right) + \cos x \cdot \left(\sqrt{5} + -1\right)\right)} \end{array} \]
(FPCore (x y)
 :precision binary64
 (*
  0.3333333333333333
  (/
   (+ 2.0 (* -0.0625 (* (pow (sin x) 2.0) (* (sqrt 2.0) (+ (cos x) -1.0)))))
   (+ 1.0 (* 0.5 (+ (- 3.0 (sqrt 5.0)) (* (cos x) (+ (sqrt 5.0) -1.0))))))))
double code(double x, double y) {
	return 0.3333333333333333 * ((2.0 + (-0.0625 * (pow(sin(x), 2.0) * (sqrt(2.0) * (cos(x) + -1.0))))) / (1.0 + (0.5 * ((3.0 - sqrt(5.0)) + (cos(x) * (sqrt(5.0) + -1.0))))));
}
real(8) function code(x, y)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    code = 0.3333333333333333d0 * ((2.0d0 + ((-0.0625d0) * ((sin(x) ** 2.0d0) * (sqrt(2.0d0) * (cos(x) + (-1.0d0)))))) / (1.0d0 + (0.5d0 * ((3.0d0 - sqrt(5.0d0)) + (cos(x) * (sqrt(5.0d0) + (-1.0d0)))))))
end function
public static double code(double x, double y) {
	return 0.3333333333333333 * ((2.0 + (-0.0625 * (Math.pow(Math.sin(x), 2.0) * (Math.sqrt(2.0) * (Math.cos(x) + -1.0))))) / (1.0 + (0.5 * ((3.0 - Math.sqrt(5.0)) + (Math.cos(x) * (Math.sqrt(5.0) + -1.0))))));
}
def code(x, y):
	return 0.3333333333333333 * ((2.0 + (-0.0625 * (math.pow(math.sin(x), 2.0) * (math.sqrt(2.0) * (math.cos(x) + -1.0))))) / (1.0 + (0.5 * ((3.0 - math.sqrt(5.0)) + (math.cos(x) * (math.sqrt(5.0) + -1.0))))))
function code(x, y)
	return Float64(0.3333333333333333 * Float64(Float64(2.0 + Float64(-0.0625 * Float64((sin(x) ^ 2.0) * Float64(sqrt(2.0) * Float64(cos(x) + -1.0))))) / Float64(1.0 + Float64(0.5 * Float64(Float64(3.0 - sqrt(5.0)) + Float64(cos(x) * Float64(sqrt(5.0) + -1.0)))))))
end
function tmp = code(x, y)
	tmp = 0.3333333333333333 * ((2.0 + (-0.0625 * ((sin(x) ^ 2.0) * (sqrt(2.0) * (cos(x) + -1.0))))) / (1.0 + (0.5 * ((3.0 - sqrt(5.0)) + (cos(x) * (sqrt(5.0) + -1.0))))));
end
code[x_, y_] := N[(0.3333333333333333 * N[(N[(2.0 + N[(-0.0625 * N[(N[Power[N[Sin[x], $MachinePrecision], 2.0], $MachinePrecision] * N[(N[Sqrt[2.0], $MachinePrecision] * N[(N[Cos[x], $MachinePrecision] + -1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(1.0 + N[(0.5 * N[(N[(3.0 - N[Sqrt[5.0], $MachinePrecision]), $MachinePrecision] + N[(N[Cos[x], $MachinePrecision] * N[(N[Sqrt[5.0], $MachinePrecision] + -1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}

\\
0.3333333333333333 \cdot \frac{2 + -0.0625 \cdot \left({\sin x}^{2} \cdot \left(\sqrt{2} \cdot \left(\cos x + -1\right)\right)\right)}{1 + 0.5 \cdot \left(\left(3 - \sqrt{5}\right) + \cos x \cdot \left(\sqrt{5} + -1\right)\right)}
\end{array}
Derivation
    &prev;&pcontext;&pcontext2;&ctx;
  1. Add Preprocessing

Alternative 15: 40.6% accurate, 3.5× speedup?

\[\begin{array}{l} \\ 0.3333333333333333 \cdot \frac{2 + -0.0625 \cdot \left(\left(\sqrt{2} \cdot \left(\cos x + -1\right)\right) \cdot \left(0.5 - \frac{\cos \left(2 \cdot x\right)}{2}\right)\right)}{2} \end{array} \]
(FPCore (x y)
 :precision binary64
 (*
  0.3333333333333333
  (/
   (+
    2.0
    (*
     -0.0625
     (* (* (sqrt 2.0) (+ (cos x) -1.0)) (- 0.5 (/ (cos (* 2.0 x)) 2.0)))))
   2.0)))
double code(double x, double y) {
	return 0.3333333333333333 * ((2.0 + (-0.0625 * ((sqrt(2.0) * (cos(x) + -1.0)) * (0.5 - (cos((2.0 * x)) / 2.0))))) / 2.0);
}
real(8) function code(x, y)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    code = 0.3333333333333333d0 * ((2.0d0 + ((-0.0625d0) * ((sqrt(2.0d0) * (cos(x) + (-1.0d0))) * (0.5d0 - (cos((2.0d0 * x)) / 2.0d0))))) / 2.0d0)
end function
public static double code(double x, double y) {
	return 0.3333333333333333 * ((2.0 + (-0.0625 * ((Math.sqrt(2.0) * (Math.cos(x) + -1.0)) * (0.5 - (Math.cos((2.0 * x)) / 2.0))))) / 2.0);
}
def code(x, y):
	return 0.3333333333333333 * ((2.0 + (-0.0625 * ((math.sqrt(2.0) * (math.cos(x) + -1.0)) * (0.5 - (math.cos((2.0 * x)) / 2.0))))) / 2.0)
function code(x, y)
	return Float64(0.3333333333333333 * Float64(Float64(2.0 + Float64(-0.0625 * Float64(Float64(sqrt(2.0) * Float64(cos(x) + -1.0)) * Float64(0.5 - Float64(cos(Float64(2.0 * x)) / 2.0))))) / 2.0))
end
function tmp = code(x, y)
	tmp = 0.3333333333333333 * ((2.0 + (-0.0625 * ((sqrt(2.0) * (cos(x) + -1.0)) * (0.5 - (cos((2.0 * x)) / 2.0))))) / 2.0);
end
code[x_, y_] := N[(0.3333333333333333 * N[(N[(2.0 + N[(-0.0625 * N[(N[(N[Sqrt[2.0], $MachinePrecision] * N[(N[Cos[x], $MachinePrecision] + -1.0), $MachinePrecision]), $MachinePrecision] * N[(0.5 - N[(N[Cos[N[(2.0 * x), $MachinePrecision]], $MachinePrecision] / 2.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / 2.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}

\\
0.3333333333333333 \cdot \frac{2 + -0.0625 \cdot \left(\left(\sqrt{2} \cdot \left(\cos x + -1\right)\right) \cdot \left(0.5 - \frac{\cos \left(2 \cdot x\right)}{2}\right)\right)}{2}
\end{array}
Derivation
    &prev;&pcontext;&pcontext2;&ctx;
  1. Add Preprocessing

Alternative 16: 40.6% accurate, 1139.0× speedup?

\[\begin{array}{l} \\ 0.3333333333333333 \end{array} \]
(FPCore (x y) :precision binary64 0.3333333333333333)
double code(double x, double y) {
	return 0.3333333333333333;
}
real(8) function code(x, y)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    code = 0.3333333333333333d0
end function
public static double code(double x, double y) {
	return 0.3333333333333333;
}
def code(x, y):
	return 0.3333333333333333
function code(x, y)
	return 0.3333333333333333
end
function tmp = code(x, y)
	tmp = 0.3333333333333333;
end
code[x_, y_] := 0.3333333333333333
\begin{array}{l}

\\
0.3333333333333333
\end{array}
Derivation
    &prev;&pcontext;&pcontext2;&ctx;
  1. Add Preprocessing

Reproduce

?
herbie shell --seed 2024010 
(FPCore (x y)
  :name "Diagrams.TwoD.Path.Metafont.Internal:hobbyF from diagrams-contrib-1.3.0.5"
  :precision binary64
  (/ (+ 2.0 (* (* (* (sqrt 2.0) (- (sin x) (/ (sin y) 16.0))) (- (sin y) (/ (sin x) 16.0))) (- (cos x) (cos y)))) (* 3.0 (+ (+ 1.0 (* (/ (- (sqrt 5.0) 1.0) 2.0) (cos x))) (* (/ (- 3.0 (sqrt 5.0)) 2.0) (cos y))))))