
(FPCore (x y z t a b) :precision binary64 (+ (+ (+ x (* y z)) (* t a)) (* (* a z) b)))
double code(double x, double y, double z, double t, double a, double b) {
return ((x + (y * z)) + (t * a)) + ((a * z) * b);
}
real(8) function code(x, y, z, t, a, b)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
code = ((x + (y * z)) + (t * a)) + ((a * z) * b)
end function
public static double code(double x, double y, double z, double t, double a, double b) {
return ((x + (y * z)) + (t * a)) + ((a * z) * b);
}
def code(x, y, z, t, a, b): return ((x + (y * z)) + (t * a)) + ((a * z) * b)
function code(x, y, z, t, a, b) return Float64(Float64(Float64(x + Float64(y * z)) + Float64(t * a)) + Float64(Float64(a * z) * b)) end
function tmp = code(x, y, z, t, a, b) tmp = ((x + (y * z)) + (t * a)) + ((a * z) * b); end
code[x_, y_, z_, t_, a_, b_] := N[(N[(N[(x + N[(y * z), $MachinePrecision]), $MachinePrecision] + N[(t * a), $MachinePrecision]), $MachinePrecision] + N[(N[(a * z), $MachinePrecision] * b), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(\left(x + y \cdot z\right) + t \cdot a\right) + \left(a \cdot z\right) \cdot b
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 16 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z t a b) :precision binary64 (+ (+ (+ x (* y z)) (* t a)) (* (* a z) b)))
double code(double x, double y, double z, double t, double a, double b) {
return ((x + (y * z)) + (t * a)) + ((a * z) * b);
}
real(8) function code(x, y, z, t, a, b)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
code = ((x + (y * z)) + (t * a)) + ((a * z) * b)
end function
public static double code(double x, double y, double z, double t, double a, double b) {
return ((x + (y * z)) + (t * a)) + ((a * z) * b);
}
def code(x, y, z, t, a, b): return ((x + (y * z)) + (t * a)) + ((a * z) * b)
function code(x, y, z, t, a, b) return Float64(Float64(Float64(x + Float64(y * z)) + Float64(t * a)) + Float64(Float64(a * z) * b)) end
function tmp = code(x, y, z, t, a, b) tmp = ((x + (y * z)) + (t * a)) + ((a * z) * b); end
code[x_, y_, z_, t_, a_, b_] := N[(N[(N[(x + N[(y * z), $MachinePrecision]), $MachinePrecision] + N[(t * a), $MachinePrecision]), $MachinePrecision] + N[(N[(a * z), $MachinePrecision] * b), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(\left(x + y \cdot z\right) + t \cdot a\right) + \left(a \cdot z\right) \cdot b
\end{array}
(FPCore (x y z t a b)
:precision binary64
(let* ((t_1 (* (* z a) b)))
(if (<= (+ (+ (+ x (* y z)) (* t a)) t_1) INFINITY)
(+ t_1 (fma 1.0 x (fma z y (* t a))))
(* a (+ t (* z b))))))
double code(double x, double y, double z, double t, double a, double b) {
double t_1 = (z * a) * b;
double tmp;
if ((((x + (y * z)) + (t * a)) + t_1) <= ((double) INFINITY)) {
tmp = t_1 + fma(1.0, x, fma(z, y, (t * a)));
} else {
tmp = a * (t + (z * b));
}
return tmp;
}
function code(x, y, z, t, a, b) t_1 = Float64(Float64(z * a) * b) tmp = 0.0 if (Float64(Float64(Float64(x + Float64(y * z)) + Float64(t * a)) + t_1) <= Inf) tmp = Float64(t_1 + fma(1.0, x, fma(z, y, Float64(t * a)))); else tmp = Float64(a * Float64(t + Float64(z * b))); end return tmp end
code[x_, y_, z_, t_, a_, b_] := Block[{t$95$1 = N[(N[(z * a), $MachinePrecision] * b), $MachinePrecision]}, If[LessEqual[N[(N[(N[(x + N[(y * z), $MachinePrecision]), $MachinePrecision] + N[(t * a), $MachinePrecision]), $MachinePrecision] + t$95$1), $MachinePrecision], Infinity], N[(t$95$1 + N[(1.0 * x + N[(z * y + N[(t * a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(a * N[(t + N[(z * b), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \left(z \cdot a\right) \cdot b\\
\mathbf{if}\;\left(\left(x + y \cdot z\right) + t \cdot a\right) + t_1 \leq \infty:\\
\;\;\;\;t_1 + \mathsf{fma}\left(1, x, \mathsf{fma}\left(z, y, t \cdot a\right)\right)\\
\mathbf{else}:\\
\;\;\;\;a \cdot \left(t + z \cdot b\right)\\
\end{array}
\end{array}
(FPCore (x y z t a b) :precision binary64 (let* ((t_1 (+ (+ (+ x (* y z)) (* t a)) (* (* z a) b)))) (if (<= t_1 INFINITY) t_1 (* a (+ t (* z b))))))
double code(double x, double y, double z, double t, double a, double b) {
double t_1 = ((x + (y * z)) + (t * a)) + ((z * a) * b);
double tmp;
if (t_1 <= ((double) INFINITY)) {
tmp = t_1;
} else {
tmp = a * (t + (z * b));
}
return tmp;
}
public static double code(double x, double y, double z, double t, double a, double b) {
double t_1 = ((x + (y * z)) + (t * a)) + ((z * a) * b);
double tmp;
if (t_1 <= Double.POSITIVE_INFINITY) {
tmp = t_1;
} else {
tmp = a * (t + (z * b));
}
return tmp;
}
def code(x, y, z, t, a, b): t_1 = ((x + (y * z)) + (t * a)) + ((z * a) * b) tmp = 0 if t_1 <= math.inf: tmp = t_1 else: tmp = a * (t + (z * b)) return tmp
function code(x, y, z, t, a, b) t_1 = Float64(Float64(Float64(x + Float64(y * z)) + Float64(t * a)) + Float64(Float64(z * a) * b)) tmp = 0.0 if (t_1 <= Inf) tmp = t_1; else tmp = Float64(a * Float64(t + Float64(z * b))); end return tmp end
function tmp_2 = code(x, y, z, t, a, b) t_1 = ((x + (y * z)) + (t * a)) + ((z * a) * b); tmp = 0.0; if (t_1 <= Inf) tmp = t_1; else tmp = a * (t + (z * b)); end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_, b_] := Block[{t$95$1 = N[(N[(N[(x + N[(y * z), $MachinePrecision]), $MachinePrecision] + N[(t * a), $MachinePrecision]), $MachinePrecision] + N[(N[(z * a), $MachinePrecision] * b), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, Infinity], t$95$1, N[(a * N[(t + N[(z * b), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \left(\left(x + y \cdot z\right) + t \cdot a\right) + \left(z \cdot a\right) \cdot b\\
\mathbf{if}\;t_1 \leq \infty:\\
\;\;\;\;t_1\\
\mathbf{else}:\\
\;\;\;\;a \cdot \left(t + z \cdot b\right)\\
\end{array}
\end{array}
(FPCore (x y z t a b)
:precision binary64
(if (<= x -1.46e+180)
x
(if (<= x -4e+137)
(* t a)
(if (<= x -6.2e+19)
x
(if (<= x 2.7e-208)
(* y z)
(if (<= x 8.5e-174)
(* t a)
(if (<= x 4e-133) (* y z) (if (<= x 2.45e-39) (* t a) x))))))))
double code(double x, double y, double z, double t, double a, double b) {
double tmp;
if (x <= -1.46e+180) {
tmp = x;
} else if (x <= -4e+137) {
tmp = t * a;
} else if (x <= -6.2e+19) {
tmp = x;
} else if (x <= 2.7e-208) {
tmp = y * z;
} else if (x <= 8.5e-174) {
tmp = t * a;
} else if (x <= 4e-133) {
tmp = y * z;
} else if (x <= 2.45e-39) {
tmp = t * a;
} else {
tmp = x;
}
return tmp;
}
real(8) function code(x, y, z, t, a, b)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8) :: tmp
if (x <= (-1.46d+180)) then
tmp = x
else if (x <= (-4d+137)) then
tmp = t * a
else if (x <= (-6.2d+19)) then
tmp = x
else if (x <= 2.7d-208) then
tmp = y * z
else if (x <= 8.5d-174) then
tmp = t * a
else if (x <= 4d-133) then
tmp = y * z
else if (x <= 2.45d-39) then
tmp = t * a
else
tmp = x
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a, double b) {
double tmp;
if (x <= -1.46e+180) {
tmp = x;
} else if (x <= -4e+137) {
tmp = t * a;
} else if (x <= -6.2e+19) {
tmp = x;
} else if (x <= 2.7e-208) {
tmp = y * z;
} else if (x <= 8.5e-174) {
tmp = t * a;
} else if (x <= 4e-133) {
tmp = y * z;
} else if (x <= 2.45e-39) {
tmp = t * a;
} else {
tmp = x;
}
return tmp;
}
def code(x, y, z, t, a, b): tmp = 0 if x <= -1.46e+180: tmp = x elif x <= -4e+137: tmp = t * a elif x <= -6.2e+19: tmp = x elif x <= 2.7e-208: tmp = y * z elif x <= 8.5e-174: tmp = t * a elif x <= 4e-133: tmp = y * z elif x <= 2.45e-39: tmp = t * a else: tmp = x return tmp
function code(x, y, z, t, a, b) tmp = 0.0 if (x <= -1.46e+180) tmp = x; elseif (x <= -4e+137) tmp = Float64(t * a); elseif (x <= -6.2e+19) tmp = x; elseif (x <= 2.7e-208) tmp = Float64(y * z); elseif (x <= 8.5e-174) tmp = Float64(t * a); elseif (x <= 4e-133) tmp = Float64(y * z); elseif (x <= 2.45e-39) tmp = Float64(t * a); else tmp = x; end return tmp end
function tmp_2 = code(x, y, z, t, a, b) tmp = 0.0; if (x <= -1.46e+180) tmp = x; elseif (x <= -4e+137) tmp = t * a; elseif (x <= -6.2e+19) tmp = x; elseif (x <= 2.7e-208) tmp = y * z; elseif (x <= 8.5e-174) tmp = t * a; elseif (x <= 4e-133) tmp = y * z; elseif (x <= 2.45e-39) tmp = t * a; else tmp = x; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_, b_] := If[LessEqual[x, -1.46e+180], x, If[LessEqual[x, -4e+137], N[(t * a), $MachinePrecision], If[LessEqual[x, -6.2e+19], x, If[LessEqual[x, 2.7e-208], N[(y * z), $MachinePrecision], If[LessEqual[x, 8.5e-174], N[(t * a), $MachinePrecision], If[LessEqual[x, 4e-133], N[(y * z), $MachinePrecision], If[LessEqual[x, 2.45e-39], N[(t * a), $MachinePrecision], x]]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -1.46 \cdot 10^{+180}:\\
\;\;\;\;x\\
\mathbf{elif}\;x \leq -4 \cdot 10^{+137}:\\
\;\;\;\;t \cdot a\\
\mathbf{elif}\;x \leq -6.2 \cdot 10^{+19}:\\
\;\;\;\;x\\
\mathbf{elif}\;x \leq 2.7 \cdot 10^{-208}:\\
\;\;\;\;y \cdot z\\
\mathbf{elif}\;x \leq 8.5 \cdot 10^{-174}:\\
\;\;\;\;t \cdot a\\
\mathbf{elif}\;x \leq 4 \cdot 10^{-133}:\\
\;\;\;\;y \cdot z\\
\mathbf{elif}\;x \leq 2.45 \cdot 10^{-39}:\\
\;\;\;\;t \cdot a\\
\mathbf{else}:\\
\;\;\;\;x\\
\end{array}
\end{array}
(FPCore (x y z t a b)
:precision binary64
(let* ((t_1 (* a (* z b))))
(if (<= a -3.3e-17)
t_1
(if (<= a -1.9e-155)
x
(if (<= a -1.65e-251)
(* y z)
(if (<= a 1.4e-260)
x
(if (<= a 2.15e-7) (* y z) (if (<= a 3.6e+69) t_1 (* t a)))))))))
double code(double x, double y, double z, double t, double a, double b) {
double t_1 = a * (z * b);
double tmp;
if (a <= -3.3e-17) {
tmp = t_1;
} else if (a <= -1.9e-155) {
tmp = x;
} else if (a <= -1.65e-251) {
tmp = y * z;
} else if (a <= 1.4e-260) {
tmp = x;
} else if (a <= 2.15e-7) {
tmp = y * z;
} else if (a <= 3.6e+69) {
tmp = t_1;
} else {
tmp = t * a;
}
return tmp;
}
real(8) function code(x, y, z, t, a, b)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8) :: t_1
real(8) :: tmp
t_1 = a * (z * b)
if (a <= (-3.3d-17)) then
tmp = t_1
else if (a <= (-1.9d-155)) then
tmp = x
else if (a <= (-1.65d-251)) then
tmp = y * z
else if (a <= 1.4d-260) then
tmp = x
else if (a <= 2.15d-7) then
tmp = y * z
else if (a <= 3.6d+69) then
tmp = t_1
else
tmp = t * a
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a, double b) {
double t_1 = a * (z * b);
double tmp;
if (a <= -3.3e-17) {
tmp = t_1;
} else if (a <= -1.9e-155) {
tmp = x;
} else if (a <= -1.65e-251) {
tmp = y * z;
} else if (a <= 1.4e-260) {
tmp = x;
} else if (a <= 2.15e-7) {
tmp = y * z;
} else if (a <= 3.6e+69) {
tmp = t_1;
} else {
tmp = t * a;
}
return tmp;
}
def code(x, y, z, t, a, b): t_1 = a * (z * b) tmp = 0 if a <= -3.3e-17: tmp = t_1 elif a <= -1.9e-155: tmp = x elif a <= -1.65e-251: tmp = y * z elif a <= 1.4e-260: tmp = x elif a <= 2.15e-7: tmp = y * z elif a <= 3.6e+69: tmp = t_1 else: tmp = t * a return tmp
function code(x, y, z, t, a, b) t_1 = Float64(a * Float64(z * b)) tmp = 0.0 if (a <= -3.3e-17) tmp = t_1; elseif (a <= -1.9e-155) tmp = x; elseif (a <= -1.65e-251) tmp = Float64(y * z); elseif (a <= 1.4e-260) tmp = x; elseif (a <= 2.15e-7) tmp = Float64(y * z); elseif (a <= 3.6e+69) tmp = t_1; else tmp = Float64(t * a); end return tmp end
function tmp_2 = code(x, y, z, t, a, b) t_1 = a * (z * b); tmp = 0.0; if (a <= -3.3e-17) tmp = t_1; elseif (a <= -1.9e-155) tmp = x; elseif (a <= -1.65e-251) tmp = y * z; elseif (a <= 1.4e-260) tmp = x; elseif (a <= 2.15e-7) tmp = y * z; elseif (a <= 3.6e+69) tmp = t_1; else tmp = t * a; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_, b_] := Block[{t$95$1 = N[(a * N[(z * b), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[a, -3.3e-17], t$95$1, If[LessEqual[a, -1.9e-155], x, If[LessEqual[a, -1.65e-251], N[(y * z), $MachinePrecision], If[LessEqual[a, 1.4e-260], x, If[LessEqual[a, 2.15e-7], N[(y * z), $MachinePrecision], If[LessEqual[a, 3.6e+69], t$95$1, N[(t * a), $MachinePrecision]]]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := a \cdot \left(z \cdot b\right)\\
\mathbf{if}\;a \leq -3.3 \cdot 10^{-17}:\\
\;\;\;\;t_1\\
\mathbf{elif}\;a \leq -1.9 \cdot 10^{-155}:\\
\;\;\;\;x\\
\mathbf{elif}\;a \leq -1.65 \cdot 10^{-251}:\\
\;\;\;\;y \cdot z\\
\mathbf{elif}\;a \leq 1.4 \cdot 10^{-260}:\\
\;\;\;\;x\\
\mathbf{elif}\;a \leq 2.15 \cdot 10^{-7}:\\
\;\;\;\;y \cdot z\\
\mathbf{elif}\;a \leq 3.6 \cdot 10^{+69}:\\
\;\;\;\;t_1\\
\mathbf{else}:\\
\;\;\;\;t \cdot a\\
\end{array}
\end{array}
(FPCore (x y z t a b)
:precision binary64
(let* ((t_1 (* z (* a b))))
(if (<= z -1.35e+190)
(* y z)
(if (<= z -5.8e+61)
t_1
(if (<= z 7.5e-289)
(* t a)
(if (<= z 3.7e-86)
x
(if (<= z 1e-29) (* a (* z b)) (if (<= z 2e+111) (* y z) t_1))))))))
double code(double x, double y, double z, double t, double a, double b) {
double t_1 = z * (a * b);
double tmp;
if (z <= -1.35e+190) {
tmp = y * z;
} else if (z <= -5.8e+61) {
tmp = t_1;
} else if (z <= 7.5e-289) {
tmp = t * a;
} else if (z <= 3.7e-86) {
tmp = x;
} else if (z <= 1e-29) {
tmp = a * (z * b);
} else if (z <= 2e+111) {
tmp = y * z;
} else {
tmp = t_1;
}
return tmp;
}
real(8) function code(x, y, z, t, a, b)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8) :: t_1
real(8) :: tmp
t_1 = z * (a * b)
if (z <= (-1.35d+190)) then
tmp = y * z
else if (z <= (-5.8d+61)) then
tmp = t_1
else if (z <= 7.5d-289) then
tmp = t * a
else if (z <= 3.7d-86) then
tmp = x
else if (z <= 1d-29) then
tmp = a * (z * b)
else if (z <= 2d+111) then
tmp = y * z
else
tmp = t_1
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a, double b) {
double t_1 = z * (a * b);
double tmp;
if (z <= -1.35e+190) {
tmp = y * z;
} else if (z <= -5.8e+61) {
tmp = t_1;
} else if (z <= 7.5e-289) {
tmp = t * a;
} else if (z <= 3.7e-86) {
tmp = x;
} else if (z <= 1e-29) {
tmp = a * (z * b);
} else if (z <= 2e+111) {
tmp = y * z;
} else {
tmp = t_1;
}
return tmp;
}
def code(x, y, z, t, a, b): t_1 = z * (a * b) tmp = 0 if z <= -1.35e+190: tmp = y * z elif z <= -5.8e+61: tmp = t_1 elif z <= 7.5e-289: tmp = t * a elif z <= 3.7e-86: tmp = x elif z <= 1e-29: tmp = a * (z * b) elif z <= 2e+111: tmp = y * z else: tmp = t_1 return tmp
function code(x, y, z, t, a, b) t_1 = Float64(z * Float64(a * b)) tmp = 0.0 if (z <= -1.35e+190) tmp = Float64(y * z); elseif (z <= -5.8e+61) tmp = t_1; elseif (z <= 7.5e-289) tmp = Float64(t * a); elseif (z <= 3.7e-86) tmp = x; elseif (z <= 1e-29) tmp = Float64(a * Float64(z * b)); elseif (z <= 2e+111) tmp = Float64(y * z); else tmp = t_1; end return tmp end
function tmp_2 = code(x, y, z, t, a, b) t_1 = z * (a * b); tmp = 0.0; if (z <= -1.35e+190) tmp = y * z; elseif (z <= -5.8e+61) tmp = t_1; elseif (z <= 7.5e-289) tmp = t * a; elseif (z <= 3.7e-86) tmp = x; elseif (z <= 1e-29) tmp = a * (z * b); elseif (z <= 2e+111) tmp = y * z; else tmp = t_1; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_, b_] := Block[{t$95$1 = N[(z * N[(a * b), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[z, -1.35e+190], N[(y * z), $MachinePrecision], If[LessEqual[z, -5.8e+61], t$95$1, If[LessEqual[z, 7.5e-289], N[(t * a), $MachinePrecision], If[LessEqual[z, 3.7e-86], x, If[LessEqual[z, 1e-29], N[(a * N[(z * b), $MachinePrecision]), $MachinePrecision], If[LessEqual[z, 2e+111], N[(y * z), $MachinePrecision], t$95$1]]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := z \cdot \left(a \cdot b\right)\\
\mathbf{if}\;z \leq -1.35 \cdot 10^{+190}:\\
\;\;\;\;y \cdot z\\
\mathbf{elif}\;z \leq -5.8 \cdot 10^{+61}:\\
\;\;\;\;t_1\\
\mathbf{elif}\;z \leq 7.5 \cdot 10^{-289}:\\
\;\;\;\;t \cdot a\\
\mathbf{elif}\;z \leq 3.7 \cdot 10^{-86}:\\
\;\;\;\;x\\
\mathbf{elif}\;z \leq 10^{-29}:\\
\;\;\;\;a \cdot \left(z \cdot b\right)\\
\mathbf{elif}\;z \leq 2 \cdot 10^{+111}:\\
\;\;\;\;y \cdot z\\
\mathbf{else}:\\
\;\;\;\;t_1\\
\end{array}
\end{array}
(FPCore (x y z t a b)
:precision binary64
(let* ((t_1 (+ x (+ (* y z) (* t a)))) (t_2 (+ x (* z (+ y (* a b))))))
(if (<= z -5e+57)
t_2
(if (<= z 4e-299)
t_1
(if (<= z 9.5e-39)
(+ x (+ (* t a) (* a (* z b))))
(if (<= z 6.5e+38) t_1 t_2))))))
double code(double x, double y, double z, double t, double a, double b) {
double t_1 = x + ((y * z) + (t * a));
double t_2 = x + (z * (y + (a * b)));
double tmp;
if (z <= -5e+57) {
tmp = t_2;
} else if (z <= 4e-299) {
tmp = t_1;
} else if (z <= 9.5e-39) {
tmp = x + ((t * a) + (a * (z * b)));
} else if (z <= 6.5e+38) {
tmp = t_1;
} else {
tmp = t_2;
}
return tmp;
}
real(8) function code(x, y, z, t, a, b)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8) :: t_1
real(8) :: t_2
real(8) :: tmp
t_1 = x + ((y * z) + (t * a))
t_2 = x + (z * (y + (a * b)))
if (z <= (-5d+57)) then
tmp = t_2
else if (z <= 4d-299) then
tmp = t_1
else if (z <= 9.5d-39) then
tmp = x + ((t * a) + (a * (z * b)))
else if (z <= 6.5d+38) then
tmp = t_1
else
tmp = t_2
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a, double b) {
double t_1 = x + ((y * z) + (t * a));
double t_2 = x + (z * (y + (a * b)));
double tmp;
if (z <= -5e+57) {
tmp = t_2;
} else if (z <= 4e-299) {
tmp = t_1;
} else if (z <= 9.5e-39) {
tmp = x + ((t * a) + (a * (z * b)));
} else if (z <= 6.5e+38) {
tmp = t_1;
} else {
tmp = t_2;
}
return tmp;
}
def code(x, y, z, t, a, b): t_1 = x + ((y * z) + (t * a)) t_2 = x + (z * (y + (a * b))) tmp = 0 if z <= -5e+57: tmp = t_2 elif z <= 4e-299: tmp = t_1 elif z <= 9.5e-39: tmp = x + ((t * a) + (a * (z * b))) elif z <= 6.5e+38: tmp = t_1 else: tmp = t_2 return tmp
function code(x, y, z, t, a, b) t_1 = Float64(x + Float64(Float64(y * z) + Float64(t * a))) t_2 = Float64(x + Float64(z * Float64(y + Float64(a * b)))) tmp = 0.0 if (z <= -5e+57) tmp = t_2; elseif (z <= 4e-299) tmp = t_1; elseif (z <= 9.5e-39) tmp = Float64(x + Float64(Float64(t * a) + Float64(a * Float64(z * b)))); elseif (z <= 6.5e+38) tmp = t_1; else tmp = t_2; end return tmp end
function tmp_2 = code(x, y, z, t, a, b) t_1 = x + ((y * z) + (t * a)); t_2 = x + (z * (y + (a * b))); tmp = 0.0; if (z <= -5e+57) tmp = t_2; elseif (z <= 4e-299) tmp = t_1; elseif (z <= 9.5e-39) tmp = x + ((t * a) + (a * (z * b))); elseif (z <= 6.5e+38) tmp = t_1; else tmp = t_2; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_, b_] := Block[{t$95$1 = N[(x + N[(N[(y * z), $MachinePrecision] + N[(t * a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(x + N[(z * N[(y + N[(a * b), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[z, -5e+57], t$95$2, If[LessEqual[z, 4e-299], t$95$1, If[LessEqual[z, 9.5e-39], N[(x + N[(N[(t * a), $MachinePrecision] + N[(a * N[(z * b), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[z, 6.5e+38], t$95$1, t$95$2]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := x + \left(y \cdot z + t \cdot a\right)\\
t_2 := x + z \cdot \left(y + a \cdot b\right)\\
\mathbf{if}\;z \leq -5 \cdot 10^{+57}:\\
\;\;\;\;t_2\\
\mathbf{elif}\;z \leq 4 \cdot 10^{-299}:\\
\;\;\;\;t_1\\
\mathbf{elif}\;z \leq 9.5 \cdot 10^{-39}:\\
\;\;\;\;x + \left(t \cdot a + a \cdot \left(z \cdot b\right)\right)\\
\mathbf{elif}\;z \leq 6.5 \cdot 10^{+38}:\\
\;\;\;\;t_1\\
\mathbf{else}:\\
\;\;\;\;t_2\\
\end{array}
\end{array}
(FPCore (x y z t a b)
:precision binary64
(let* ((t_1 (+ x (+ (* y z) (* t a)))) (t_2 (+ x (* z (+ y (* a b))))))
(if (<= z -2.3e+60)
t_2
(if (<= z 1.9e-86)
t_1
(if (<= z 6.2e-38)
(+ (* y z) (* a (+ t (* z b))))
(if (<= z 9.5e+38) t_1 t_2))))))
double code(double x, double y, double z, double t, double a, double b) {
double t_1 = x + ((y * z) + (t * a));
double t_2 = x + (z * (y + (a * b)));
double tmp;
if (z <= -2.3e+60) {
tmp = t_2;
} else if (z <= 1.9e-86) {
tmp = t_1;
} else if (z <= 6.2e-38) {
tmp = (y * z) + (a * (t + (z * b)));
} else if (z <= 9.5e+38) {
tmp = t_1;
} else {
tmp = t_2;
}
return tmp;
}
real(8) function code(x, y, z, t, a, b)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8) :: t_1
real(8) :: t_2
real(8) :: tmp
t_1 = x + ((y * z) + (t * a))
t_2 = x + (z * (y + (a * b)))
if (z <= (-2.3d+60)) then
tmp = t_2
else if (z <= 1.9d-86) then
tmp = t_1
else if (z <= 6.2d-38) then
tmp = (y * z) + (a * (t + (z * b)))
else if (z <= 9.5d+38) then
tmp = t_1
else
tmp = t_2
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a, double b) {
double t_1 = x + ((y * z) + (t * a));
double t_2 = x + (z * (y + (a * b)));
double tmp;
if (z <= -2.3e+60) {
tmp = t_2;
} else if (z <= 1.9e-86) {
tmp = t_1;
} else if (z <= 6.2e-38) {
tmp = (y * z) + (a * (t + (z * b)));
} else if (z <= 9.5e+38) {
tmp = t_1;
} else {
tmp = t_2;
}
return tmp;
}
def code(x, y, z, t, a, b): t_1 = x + ((y * z) + (t * a)) t_2 = x + (z * (y + (a * b))) tmp = 0 if z <= -2.3e+60: tmp = t_2 elif z <= 1.9e-86: tmp = t_1 elif z <= 6.2e-38: tmp = (y * z) + (a * (t + (z * b))) elif z <= 9.5e+38: tmp = t_1 else: tmp = t_2 return tmp
function code(x, y, z, t, a, b) t_1 = Float64(x + Float64(Float64(y * z) + Float64(t * a))) t_2 = Float64(x + Float64(z * Float64(y + Float64(a * b)))) tmp = 0.0 if (z <= -2.3e+60) tmp = t_2; elseif (z <= 1.9e-86) tmp = t_1; elseif (z <= 6.2e-38) tmp = Float64(Float64(y * z) + Float64(a * Float64(t + Float64(z * b)))); elseif (z <= 9.5e+38) tmp = t_1; else tmp = t_2; end return tmp end
function tmp_2 = code(x, y, z, t, a, b) t_1 = x + ((y * z) + (t * a)); t_2 = x + (z * (y + (a * b))); tmp = 0.0; if (z <= -2.3e+60) tmp = t_2; elseif (z <= 1.9e-86) tmp = t_1; elseif (z <= 6.2e-38) tmp = (y * z) + (a * (t + (z * b))); elseif (z <= 9.5e+38) tmp = t_1; else tmp = t_2; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_, b_] := Block[{t$95$1 = N[(x + N[(N[(y * z), $MachinePrecision] + N[(t * a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(x + N[(z * N[(y + N[(a * b), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[z, -2.3e+60], t$95$2, If[LessEqual[z, 1.9e-86], t$95$1, If[LessEqual[z, 6.2e-38], N[(N[(y * z), $MachinePrecision] + N[(a * N[(t + N[(z * b), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[z, 9.5e+38], t$95$1, t$95$2]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := x + \left(y \cdot z + t \cdot a\right)\\
t_2 := x + z \cdot \left(y + a \cdot b\right)\\
\mathbf{if}\;z \leq -2.3 \cdot 10^{+60}:\\
\;\;\;\;t_2\\
\mathbf{elif}\;z \leq 1.9 \cdot 10^{-86}:\\
\;\;\;\;t_1\\
\mathbf{elif}\;z \leq 6.2 \cdot 10^{-38}:\\
\;\;\;\;y \cdot z + a \cdot \left(t + z \cdot b\right)\\
\mathbf{elif}\;z \leq 9.5 \cdot 10^{+38}:\\
\;\;\;\;t_1\\
\mathbf{else}:\\
\;\;\;\;t_2\\
\end{array}
\end{array}
(FPCore (x y z t a b) :precision binary64 (if (<= z 6.2e+147) (+ (+ x (* y z)) (+ (* t a) (* a (* z b)))) (+ x (* z (+ y (* a b))))))
double code(double x, double y, double z, double t, double a, double b) {
double tmp;
if (z <= 6.2e+147) {
tmp = (x + (y * z)) + ((t * a) + (a * (z * b)));
} else {
tmp = x + (z * (y + (a * b)));
}
return tmp;
}
real(8) function code(x, y, z, t, a, b)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8) :: tmp
if (z <= 6.2d+147) then
tmp = (x + (y * z)) + ((t * a) + (a * (z * b)))
else
tmp = x + (z * (y + (a * b)))
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a, double b) {
double tmp;
if (z <= 6.2e+147) {
tmp = (x + (y * z)) + ((t * a) + (a * (z * b)));
} else {
tmp = x + (z * (y + (a * b)));
}
return tmp;
}
def code(x, y, z, t, a, b): tmp = 0 if z <= 6.2e+147: tmp = (x + (y * z)) + ((t * a) + (a * (z * b))) else: tmp = x + (z * (y + (a * b))) return tmp
function code(x, y, z, t, a, b) tmp = 0.0 if (z <= 6.2e+147) tmp = Float64(Float64(x + Float64(y * z)) + Float64(Float64(t * a) + Float64(a * Float64(z * b)))); else tmp = Float64(x + Float64(z * Float64(y + Float64(a * b)))); end return tmp end
function tmp_2 = code(x, y, z, t, a, b) tmp = 0.0; if (z <= 6.2e+147) tmp = (x + (y * z)) + ((t * a) + (a * (z * b))); else tmp = x + (z * (y + (a * b))); end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_, b_] := If[LessEqual[z, 6.2e+147], N[(N[(x + N[(y * z), $MachinePrecision]), $MachinePrecision] + N[(N[(t * a), $MachinePrecision] + N[(a * N[(z * b), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(x + N[(z * N[(y + N[(a * b), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq 6.2 \cdot 10^{+147}:\\
\;\;\;\;\left(x + y \cdot z\right) + \left(t \cdot a + a \cdot \left(z \cdot b\right)\right)\\
\mathbf{else}:\\
\;\;\;\;x + z \cdot \left(y + a \cdot b\right)\\
\end{array}
\end{array}
(FPCore (x y z t a b)
:precision binary64
(let* ((t_1 (+ x (* t a))) (t_2 (* z (+ y (* a b)))))
(if (<= z -1.4e+36)
t_2
(if (<= z 4.6e-86)
t_1
(if (<= z 4.5e-23) (* a (+ t (* z b))) (if (<= z 1.7e+45) t_1 t_2))))))
double code(double x, double y, double z, double t, double a, double b) {
double t_1 = x + (t * a);
double t_2 = z * (y + (a * b));
double tmp;
if (z <= -1.4e+36) {
tmp = t_2;
} else if (z <= 4.6e-86) {
tmp = t_1;
} else if (z <= 4.5e-23) {
tmp = a * (t + (z * b));
} else if (z <= 1.7e+45) {
tmp = t_1;
} else {
tmp = t_2;
}
return tmp;
}
real(8) function code(x, y, z, t, a, b)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8) :: t_1
real(8) :: t_2
real(8) :: tmp
t_1 = x + (t * a)
t_2 = z * (y + (a * b))
if (z <= (-1.4d+36)) then
tmp = t_2
else if (z <= 4.6d-86) then
tmp = t_1
else if (z <= 4.5d-23) then
tmp = a * (t + (z * b))
else if (z <= 1.7d+45) then
tmp = t_1
else
tmp = t_2
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a, double b) {
double t_1 = x + (t * a);
double t_2 = z * (y + (a * b));
double tmp;
if (z <= -1.4e+36) {
tmp = t_2;
} else if (z <= 4.6e-86) {
tmp = t_1;
} else if (z <= 4.5e-23) {
tmp = a * (t + (z * b));
} else if (z <= 1.7e+45) {
tmp = t_1;
} else {
tmp = t_2;
}
return tmp;
}
def code(x, y, z, t, a, b): t_1 = x + (t * a) t_2 = z * (y + (a * b)) tmp = 0 if z <= -1.4e+36: tmp = t_2 elif z <= 4.6e-86: tmp = t_1 elif z <= 4.5e-23: tmp = a * (t + (z * b)) elif z <= 1.7e+45: tmp = t_1 else: tmp = t_2 return tmp
function code(x, y, z, t, a, b) t_1 = Float64(x + Float64(t * a)) t_2 = Float64(z * Float64(y + Float64(a * b))) tmp = 0.0 if (z <= -1.4e+36) tmp = t_2; elseif (z <= 4.6e-86) tmp = t_1; elseif (z <= 4.5e-23) tmp = Float64(a * Float64(t + Float64(z * b))); elseif (z <= 1.7e+45) tmp = t_1; else tmp = t_2; end return tmp end
function tmp_2 = code(x, y, z, t, a, b) t_1 = x + (t * a); t_2 = z * (y + (a * b)); tmp = 0.0; if (z <= -1.4e+36) tmp = t_2; elseif (z <= 4.6e-86) tmp = t_1; elseif (z <= 4.5e-23) tmp = a * (t + (z * b)); elseif (z <= 1.7e+45) tmp = t_1; else tmp = t_2; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_, b_] := Block[{t$95$1 = N[(x + N[(t * a), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(z * N[(y + N[(a * b), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[z, -1.4e+36], t$95$2, If[LessEqual[z, 4.6e-86], t$95$1, If[LessEqual[z, 4.5e-23], N[(a * N[(t + N[(z * b), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[z, 1.7e+45], t$95$1, t$95$2]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := x + t \cdot a\\
t_2 := z \cdot \left(y + a \cdot b\right)\\
\mathbf{if}\;z \leq -1.4 \cdot 10^{+36}:\\
\;\;\;\;t_2\\
\mathbf{elif}\;z \leq 4.6 \cdot 10^{-86}:\\
\;\;\;\;t_1\\
\mathbf{elif}\;z \leq 4.5 \cdot 10^{-23}:\\
\;\;\;\;a \cdot \left(t + z \cdot b\right)\\
\mathbf{elif}\;z \leq 1.7 \cdot 10^{+45}:\\
\;\;\;\;t_1\\
\mathbf{else}:\\
\;\;\;\;t_2\\
\end{array}
\end{array}
(FPCore (x y z t a b) :precision binary64 (if (or (<= z -1.45e+63) (not (<= z 3.7e+49))) (* z (+ y (* a b))) (+ x (+ (* y z) (* t a)))))
double code(double x, double y, double z, double t, double a, double b) {
double tmp;
if ((z <= -1.45e+63) || !(z <= 3.7e+49)) {
tmp = z * (y + (a * b));
} else {
tmp = x + ((y * z) + (t * a));
}
return tmp;
}
real(8) function code(x, y, z, t, a, b)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8) :: tmp
if ((z <= (-1.45d+63)) .or. (.not. (z <= 3.7d+49))) then
tmp = z * (y + (a * b))
else
tmp = x + ((y * z) + (t * a))
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a, double b) {
double tmp;
if ((z <= -1.45e+63) || !(z <= 3.7e+49)) {
tmp = z * (y + (a * b));
} else {
tmp = x + ((y * z) + (t * a));
}
return tmp;
}
def code(x, y, z, t, a, b): tmp = 0 if (z <= -1.45e+63) or not (z <= 3.7e+49): tmp = z * (y + (a * b)) else: tmp = x + ((y * z) + (t * a)) return tmp
function code(x, y, z, t, a, b) tmp = 0.0 if ((z <= -1.45e+63) || !(z <= 3.7e+49)) tmp = Float64(z * Float64(y + Float64(a * b))); else tmp = Float64(x + Float64(Float64(y * z) + Float64(t * a))); end return tmp end
function tmp_2 = code(x, y, z, t, a, b) tmp = 0.0; if ((z <= -1.45e+63) || ~((z <= 3.7e+49))) tmp = z * (y + (a * b)); else tmp = x + ((y * z) + (t * a)); end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_, b_] := If[Or[LessEqual[z, -1.45e+63], N[Not[LessEqual[z, 3.7e+49]], $MachinePrecision]], N[(z * N[(y + N[(a * b), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(x + N[(N[(y * z), $MachinePrecision] + N[(t * a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -1.45 \cdot 10^{+63} \lor \neg \left(z \leq 3.7 \cdot 10^{+49}\right):\\
\;\;\;\;z \cdot \left(y + a \cdot b\right)\\
\mathbf{else}:\\
\;\;\;\;x + \left(y \cdot z + t \cdot a\right)\\
\end{array}
\end{array}
(FPCore (x y z t a b) :precision binary64 (if (or (<= z -6.6e+56) (not (<= z 1.7e+39))) (+ x (* z (+ y (* a b)))) (+ x (+ (* y z) (* t a)))))
double code(double x, double y, double z, double t, double a, double b) {
double tmp;
if ((z <= -6.6e+56) || !(z <= 1.7e+39)) {
tmp = x + (z * (y + (a * b)));
} else {
tmp = x + ((y * z) + (t * a));
}
return tmp;
}
real(8) function code(x, y, z, t, a, b)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8) :: tmp
if ((z <= (-6.6d+56)) .or. (.not. (z <= 1.7d+39))) then
tmp = x + (z * (y + (a * b)))
else
tmp = x + ((y * z) + (t * a))
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a, double b) {
double tmp;
if ((z <= -6.6e+56) || !(z <= 1.7e+39)) {
tmp = x + (z * (y + (a * b)));
} else {
tmp = x + ((y * z) + (t * a));
}
return tmp;
}
def code(x, y, z, t, a, b): tmp = 0 if (z <= -6.6e+56) or not (z <= 1.7e+39): tmp = x + (z * (y + (a * b))) else: tmp = x + ((y * z) + (t * a)) return tmp
function code(x, y, z, t, a, b) tmp = 0.0 if ((z <= -6.6e+56) || !(z <= 1.7e+39)) tmp = Float64(x + Float64(z * Float64(y + Float64(a * b)))); else tmp = Float64(x + Float64(Float64(y * z) + Float64(t * a))); end return tmp end
function tmp_2 = code(x, y, z, t, a, b) tmp = 0.0; if ((z <= -6.6e+56) || ~((z <= 1.7e+39))) tmp = x + (z * (y + (a * b))); else tmp = x + ((y * z) + (t * a)); end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_, b_] := If[Or[LessEqual[z, -6.6e+56], N[Not[LessEqual[z, 1.7e+39]], $MachinePrecision]], N[(x + N[(z * N[(y + N[(a * b), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(x + N[(N[(y * z), $MachinePrecision] + N[(t * a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -6.6 \cdot 10^{+56} \lor \neg \left(z \leq 1.7 \cdot 10^{+39}\right):\\
\;\;\;\;x + z \cdot \left(y + a \cdot b\right)\\
\mathbf{else}:\\
\;\;\;\;x + \left(y \cdot z + t \cdot a\right)\\
\end{array}
\end{array}
(FPCore (x y z t a b) :precision binary64 (if (or (<= a -1.2e-16) (not (<= a 2.7e+37))) (* a (+ t (* z b))) (+ x (* y z))))
double code(double x, double y, double z, double t, double a, double b) {
double tmp;
if ((a <= -1.2e-16) || !(a <= 2.7e+37)) {
tmp = a * (t + (z * b));
} else {
tmp = x + (y * z);
}
return tmp;
}
real(8) function code(x, y, z, t, a, b)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8) :: tmp
if ((a <= (-1.2d-16)) .or. (.not. (a <= 2.7d+37))) then
tmp = a * (t + (z * b))
else
tmp = x + (y * z)
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a, double b) {
double tmp;
if ((a <= -1.2e-16) || !(a <= 2.7e+37)) {
tmp = a * (t + (z * b));
} else {
tmp = x + (y * z);
}
return tmp;
}
def code(x, y, z, t, a, b): tmp = 0 if (a <= -1.2e-16) or not (a <= 2.7e+37): tmp = a * (t + (z * b)) else: tmp = x + (y * z) return tmp
function code(x, y, z, t, a, b) tmp = 0.0 if ((a <= -1.2e-16) || !(a <= 2.7e+37)) tmp = Float64(a * Float64(t + Float64(z * b))); else tmp = Float64(x + Float64(y * z)); end return tmp end
function tmp_2 = code(x, y, z, t, a, b) tmp = 0.0; if ((a <= -1.2e-16) || ~((a <= 2.7e+37))) tmp = a * (t + (z * b)); else tmp = x + (y * z); end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_, b_] := If[Or[LessEqual[a, -1.2e-16], N[Not[LessEqual[a, 2.7e+37]], $MachinePrecision]], N[(a * N[(t + N[(z * b), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(x + N[(y * z), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;a \leq -1.2 \cdot 10^{-16} \lor \neg \left(a \leq 2.7 \cdot 10^{+37}\right):\\
\;\;\;\;a \cdot \left(t + z \cdot b\right)\\
\mathbf{else}:\\
\;\;\;\;x + y \cdot z\\
\end{array}
\end{array}
(FPCore (x y z t a b) :precision binary64 (if (<= a -1.08e-16) (* a (* z b)) (if (<= a 2.2e+79) (+ x (* y z)) (* t a))))
double code(double x, double y, double z, double t, double a, double b) {
double tmp;
if (a <= -1.08e-16) {
tmp = a * (z * b);
} else if (a <= 2.2e+79) {
tmp = x + (y * z);
} else {
tmp = t * a;
}
return tmp;
}
real(8) function code(x, y, z, t, a, b)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8) :: tmp
if (a <= (-1.08d-16)) then
tmp = a * (z * b)
else if (a <= 2.2d+79) then
tmp = x + (y * z)
else
tmp = t * a
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a, double b) {
double tmp;
if (a <= -1.08e-16) {
tmp = a * (z * b);
} else if (a <= 2.2e+79) {
tmp = x + (y * z);
} else {
tmp = t * a;
}
return tmp;
}
def code(x, y, z, t, a, b): tmp = 0 if a <= -1.08e-16: tmp = a * (z * b) elif a <= 2.2e+79: tmp = x + (y * z) else: tmp = t * a return tmp
function code(x, y, z, t, a, b) tmp = 0.0 if (a <= -1.08e-16) tmp = Float64(a * Float64(z * b)); elseif (a <= 2.2e+79) tmp = Float64(x + Float64(y * z)); else tmp = Float64(t * a); end return tmp end
function tmp_2 = code(x, y, z, t, a, b) tmp = 0.0; if (a <= -1.08e-16) tmp = a * (z * b); elseif (a <= 2.2e+79) tmp = x + (y * z); else tmp = t * a; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_, b_] := If[LessEqual[a, -1.08e-16], N[(a * N[(z * b), $MachinePrecision]), $MachinePrecision], If[LessEqual[a, 2.2e+79], N[(x + N[(y * z), $MachinePrecision]), $MachinePrecision], N[(t * a), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;a \leq -1.08 \cdot 10^{-16}:\\
\;\;\;\;a \cdot \left(z \cdot b\right)\\
\mathbf{elif}\;a \leq 2.2 \cdot 10^{+79}:\\
\;\;\;\;x + y \cdot z\\
\mathbf{else}:\\
\;\;\;\;t \cdot a\\
\end{array}
\end{array}
(FPCore (x y z t a b) :precision binary64 (if (<= a -1.35e-16) (* a (* z b)) (if (<= a 7e+71) (+ x (* y z)) (+ x (* t a)))))
double code(double x, double y, double z, double t, double a, double b) {
double tmp;
if (a <= -1.35e-16) {
tmp = a * (z * b);
} else if (a <= 7e+71) {
tmp = x + (y * z);
} else {
tmp = x + (t * a);
}
return tmp;
}
real(8) function code(x, y, z, t, a, b)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8) :: tmp
if (a <= (-1.35d-16)) then
tmp = a * (z * b)
else if (a <= 7d+71) then
tmp = x + (y * z)
else
tmp = x + (t * a)
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a, double b) {
double tmp;
if (a <= -1.35e-16) {
tmp = a * (z * b);
} else if (a <= 7e+71) {
tmp = x + (y * z);
} else {
tmp = x + (t * a);
}
return tmp;
}
def code(x, y, z, t, a, b): tmp = 0 if a <= -1.35e-16: tmp = a * (z * b) elif a <= 7e+71: tmp = x + (y * z) else: tmp = x + (t * a) return tmp
function code(x, y, z, t, a, b) tmp = 0.0 if (a <= -1.35e-16) tmp = Float64(a * Float64(z * b)); elseif (a <= 7e+71) tmp = Float64(x + Float64(y * z)); else tmp = Float64(x + Float64(t * a)); end return tmp end
function tmp_2 = code(x, y, z, t, a, b) tmp = 0.0; if (a <= -1.35e-16) tmp = a * (z * b); elseif (a <= 7e+71) tmp = x + (y * z); else tmp = x + (t * a); end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_, b_] := If[LessEqual[a, -1.35e-16], N[(a * N[(z * b), $MachinePrecision]), $MachinePrecision], If[LessEqual[a, 7e+71], N[(x + N[(y * z), $MachinePrecision]), $MachinePrecision], N[(x + N[(t * a), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;a \leq -1.35 \cdot 10^{-16}:\\
\;\;\;\;a \cdot \left(z \cdot b\right)\\
\mathbf{elif}\;a \leq 7 \cdot 10^{+71}:\\
\;\;\;\;x + y \cdot z\\
\mathbf{else}:\\
\;\;\;\;x + t \cdot a\\
\end{array}
\end{array}
(FPCore (x y z t a b) :precision binary64 (if (or (<= t -4e+20) (not (<= t 5.4e+100))) (* t a) x))
double code(double x, double y, double z, double t, double a, double b) {
double tmp;
if ((t <= -4e+20) || !(t <= 5.4e+100)) {
tmp = t * a;
} else {
tmp = x;
}
return tmp;
}
real(8) function code(x, y, z, t, a, b)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8) :: tmp
if ((t <= (-4d+20)) .or. (.not. (t <= 5.4d+100))) then
tmp = t * a
else
tmp = x
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a, double b) {
double tmp;
if ((t <= -4e+20) || !(t <= 5.4e+100)) {
tmp = t * a;
} else {
tmp = x;
}
return tmp;
}
def code(x, y, z, t, a, b): tmp = 0 if (t <= -4e+20) or not (t <= 5.4e+100): tmp = t * a else: tmp = x return tmp
function code(x, y, z, t, a, b) tmp = 0.0 if ((t <= -4e+20) || !(t <= 5.4e+100)) tmp = Float64(t * a); else tmp = x; end return tmp end
function tmp_2 = code(x, y, z, t, a, b) tmp = 0.0; if ((t <= -4e+20) || ~((t <= 5.4e+100))) tmp = t * a; else tmp = x; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_, b_] := If[Or[LessEqual[t, -4e+20], N[Not[LessEqual[t, 5.4e+100]], $MachinePrecision]], N[(t * a), $MachinePrecision], x]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;t \leq -4 \cdot 10^{+20} \lor \neg \left(t \leq 5.4 \cdot 10^{+100}\right):\\
\;\;\;\;t \cdot a\\
\mathbf{else}:\\
\;\;\;\;x\\
\end{array}
\end{array}
(FPCore (x y z t a b) :precision binary64 x)
double code(double x, double y, double z, double t, double a, double b) {
return x;
}
real(8) function code(x, y, z, t, a, b)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
code = x
end function
public static double code(double x, double y, double z, double t, double a, double b) {
return x;
}
def code(x, y, z, t, a, b): return x
function code(x, y, z, t, a, b) return x end
function tmp = code(x, y, z, t, a, b) tmp = x; end
code[x_, y_, z_, t_, a_, b_] := x
\begin{array}{l}
\\
x
\end{array}
(FPCore (x y z t a b)
:precision binary64
(let* ((t_1 (+ (* z (+ (* b a) y)) (+ x (* t a)))))
(if (< z -11820553527347888000.0)
t_1
(if (< z 4.7589743188364287e-122)
(+ (* (+ (* b z) t) a) (+ (* z y) x))
t_1))))
double code(double x, double y, double z, double t, double a, double b) {
double t_1 = (z * ((b * a) + y)) + (x + (t * a));
double tmp;
if (z < -11820553527347888000.0) {
tmp = t_1;
} else if (z < 4.7589743188364287e-122) {
tmp = (((b * z) + t) * a) + ((z * y) + x);
} else {
tmp = t_1;
}
return tmp;
}
real(8) function code(x, y, z, t, a, b)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8) :: t_1
real(8) :: tmp
t_1 = (z * ((b * a) + y)) + (x + (t * a))
if (z < (-11820553527347888000.0d0)) then
tmp = t_1
else if (z < 4.7589743188364287d-122) then
tmp = (((b * z) + t) * a) + ((z * y) + x)
else
tmp = t_1
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a, double b) {
double t_1 = (z * ((b * a) + y)) + (x + (t * a));
double tmp;
if (z < -11820553527347888000.0) {
tmp = t_1;
} else if (z < 4.7589743188364287e-122) {
tmp = (((b * z) + t) * a) + ((z * y) + x);
} else {
tmp = t_1;
}
return tmp;
}
def code(x, y, z, t, a, b): t_1 = (z * ((b * a) + y)) + (x + (t * a)) tmp = 0 if z < -11820553527347888000.0: tmp = t_1 elif z < 4.7589743188364287e-122: tmp = (((b * z) + t) * a) + ((z * y) + x) else: tmp = t_1 return tmp
function code(x, y, z, t, a, b) t_1 = Float64(Float64(z * Float64(Float64(b * a) + y)) + Float64(x + Float64(t * a))) tmp = 0.0 if (z < -11820553527347888000.0) tmp = t_1; elseif (z < 4.7589743188364287e-122) tmp = Float64(Float64(Float64(Float64(b * z) + t) * a) + Float64(Float64(z * y) + x)); else tmp = t_1; end return tmp end
function tmp_2 = code(x, y, z, t, a, b) t_1 = (z * ((b * a) + y)) + (x + (t * a)); tmp = 0.0; if (z < -11820553527347888000.0) tmp = t_1; elseif (z < 4.7589743188364287e-122) tmp = (((b * z) + t) * a) + ((z * y) + x); else tmp = t_1; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_, b_] := Block[{t$95$1 = N[(N[(z * N[(N[(b * a), $MachinePrecision] + y), $MachinePrecision]), $MachinePrecision] + N[(x + N[(t * a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[Less[z, -11820553527347888000.0], t$95$1, If[Less[z, 4.7589743188364287e-122], N[(N[(N[(N[(b * z), $MachinePrecision] + t), $MachinePrecision] * a), $MachinePrecision] + N[(N[(z * y), $MachinePrecision] + x), $MachinePrecision]), $MachinePrecision], t$95$1]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := z \cdot \left(b \cdot a + y\right) + \left(x + t \cdot a\right)\\
\mathbf{if}\;z < -11820553527347888000:\\
\;\;\;\;t_1\\
\mathbf{elif}\;z < 4.7589743188364287 \cdot 10^{-122}:\\
\;\;\;\;\left(b \cdot z + t\right) \cdot a + \left(z \cdot y + x\right)\\
\mathbf{else}:\\
\;\;\;\;t_1\\
\end{array}
\end{array}
herbie shell --seed 2024010
(FPCore (x y z t a b)
:name "Graphics.Rasterific.CubicBezier:cachedBezierAt from Rasterific-0.6.1"
:precision binary64
:herbie-target
(if (< z -11820553527347888000.0) (+ (* z (+ (* b a) y)) (+ x (* t a))) (if (< z 4.7589743188364287e-122) (+ (* (+ (* b z) t) a) (+ (* z y) x)) (+ (* z (+ (* b a) y)) (+ x (* t a)))))
(+ (+ (+ x (* y z)) (* t a)) (* (* a z) b)))